







PlayStation VR | Live The Game - Launch Trailer
Explore alien planets. Take on scores of enemy fighters. Become the Batman. Live the game.
This post has been edited by Ninja: Feb 22 2022, 10:29 PM
PlayStation VR™ Community Official Thread | V1, PlayStation VR2™ Revealed!
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Mar 19 2014, 01:34 AM, updated 4y ago
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#1
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1,764 posts Joined: Jan 2003 From: Helghan |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() PlayStation VR | Live The Game - Launch Trailer Explore alien planets. Take on scores of enemy fighters. Become the Batman. Live the game. This post has been edited by Ninja: Feb 22 2022, 10:29 PM |
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Mar 19 2014, 08:41 AM
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#2
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1,764 posts Joined: Jan 2003 From: Helghan |
![]() ![]() ![]() What's In The Box? PlayStation VR Headset, Processor Unit, PlayStation VR Headset Connection Cable, HDMI Cable, USB Cable, Stereo Headphones, AC Power Cord, AC Adaptor, PlayStation VR Demo Disc ![]() PlayStation VR Set Up Tutorial - Part 1 Video | PS VR Watch Part 1 of this 3 part video series that will take you all the way from PS VR set up, to play. PlayStation VR Set Up Tutorial - Part 2 Video | PS VR Watch Part 2 of this 3 part video series that will show you how to hook up your PS VR headset. PlayStation VR Set Up Tutorial - Part 3 Video | PS VR Watch Part 3 of this 3 part video series that will show you how to finalize your PS VR setup and play! PlayStation VR: The Ultimate FAQ If you have a question about PS VR, this guide should have an answer. Link: http://blog.us.playstation.com/2016/10/03/...he-ultimate-faq Here’s the PlayStation VR software launch line-up in full A full list of all the games you can play in the next few months. Link: https://blog.eu.playstation.com/2016/10/05/...ine-up-in-full/ ![]() The full list of PlayStation VR ‘experiences’ and video services available soon Games aren’t the only software that will be available for your new headset – you’ll also be able to download a number of virtual reality ‘experiences’ and video services. Link: https://blog.eu.playstation.com/2016/10/07/...available-soon/ This post has been edited by Ninja: Oct 20 2016, 11:58 PM |
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Mar 19 2014, 08:41 AM
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#3
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1,764 posts Joined: Jan 2003 From: Helghan |
Getting the most from PlayStation VR Making the right connections Make sure that you’ve properly connected the cables to your PS VR, PlayStation 4 system, PlayStation Camera, and TV. If the PS4 system screen does not appear on both your TV and VR headset, check your connections. ![]() Getting ready to play Limit your use of PS VR to within the Play Area. You can interact with games more directly because the camera captures the position, direction, and movement of your VR headset. ![]() Fine tuning At times the camera might not properly track the position, direction, or movement of your VR headset or controller. Go to (Settings) > [Devices] > [PlayStation VR] on your PS4 system, and then try these adjustments: [Adjust PlayStation Camera] Position your camera so that it properly recognizes your face. [Adjust Tracking Lights] Adjust the lights on your VR headset or controller so that the camera can properly track them. Image quality When you pause a VR-compatible game and the PS4 system’s home screen appears, image quality of the video output to your TV will be temporarily reduced. This is expected. Image quality will return to normal when you quit the game. Additional Guides How to get setup with PlayStation VR. LEARN MORE An interactive Troubleshooting Guide to help get you back to enjoying PlayStation VR. LEARN MORE Some helpful tips and tricks on how to get the best possible PlayStation VR experience. LEARN MORE How to look after your PlayStation VR Headset and Processor Unit. LEARN MORE Information about the PlayStation VR Processor Unit Indicator Light. LEARN MORE How to setup your PlayStation Camera for use with PlayStation VR. LEARN MORE This post has been edited by Ninja: Oct 21 2016, 12:57 AM |
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Mar 19 2014, 08:42 AM
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#4
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1,764 posts Joined: Jan 2003 From: Helghan |
![]() (Forum ID - PSN ID) Please PM to be added - do not post in thread 1. Ninja - NinjaUS 2. r2t2 - riitii ![]() Enter the Matrix: http://psvr.play-beyond.net ![]() This post has been edited by Ninja: Oct 30 2016, 08:01 PM |
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Mar 19 2014, 10:18 AM
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#5
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32 posts Joined: Jun 2005 From: Petaling Jaya |
design looks cooler than oculus rift. is that final design?
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Mar 19 2014, 10:27 AM
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#6
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247 posts Joined: Aug 2007 |
based on experiences, how much is the estimated price guys?
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Mar 19 2014, 10:32 AM
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#7
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27 posts Joined: Feb 2009 |
must be around 2-3k
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Mar 19 2014, 10:36 AM
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#8
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1,764 posts Joined: Jan 2003 From: Helghan |
QUOTE(Faith @ Mar 19 2014, 10:18 AM) Looks like it. Maybe they will tweak and refine abit more later.QUOTE(dOtcOm @ Mar 19 2014, 10:27 AM) Looking at Sony's latest head mount display HMZ-T3, price is around 2.7-3K, and it's not a VR headset, just normal 2D/3D OLED 720p screen with 45 degree field of view. |
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Mar 19 2014, 10:52 AM
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#9
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32 posts Joined: Jun 2005 From: Petaling Jaya |
so, it requires ps4 camera. time to buy one now for my ps4.
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Mar 19 2014, 10:53 AM
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1,259 posts Joined: Nov 2009 From: Johor Bahru |
Hope they keep the price lower than 3K. Any higher, people won't really buy it in droves, and the developers won't support the equipment if there are not enough people buying the equipment.
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Mar 19 2014, 10:55 AM
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1,346 posts Joined: Sep 2005 From: anywhere u like |
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Mar 19 2014, 11:13 AM
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Mar 19 2014, 11:15 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
QUOTE(camron @ Mar 19 2014, 10:55 AM) LoL if they release KILLZONE 5 with VR feature, I buy. Some Q&A from today's presentation: QUOTE Q: "Locmotion: you can put your hands in the game with the PS Move... any option to get your feet in there so you can move around?" A: "We're researching... it depends on what you're trying to accomplish." Q: "have you let your kids try it or any kids... are there recommended age ranges?" A: "We've had young people try it and they've been very excited by it." Q: "I'm wondering why the name 'Project Morpheus' A: "Well... we decided on the name last week" (laughs). "It was decided because Morpheus is the god of dreams... not a Matrix reference." (laughs) Q: On the list of content and tool partners, there were many involved in 3D. Can you comment in the specific role that you see 3D playing with Project Morpheus." A: "It's different than 3D cinema -- this is fundamentally different because we're correctly rendering the view for each eye. The experience is different than 3D TV. Some of the tools will overlap, especially the authoring tools will be useful for VR rendering." Q: "what do you guys see for VR for school systems? Do you see this project being used for education?" A: "One of the great things about consumers electronics is affordability.There's great work now by USC using VR for PTSD treatment. Our hardware will be useful for those efforts too. Currently our experience with NASA has been positive." Q: "Seems like Project Morpheus works in conjunction with the PS Move. Is the next step in the process to work on haptic responses?" A: "I think haptics would further enhance presense. We're not currently working on any specialized VR haptic peripheral, but down the road I think haptics will be a big part of VR" Q: "given the horsepower question, will the VR experience rendered for the PS4 be rendered slower than 2D games on the PS4?" A: "The graphics are so rich because you are immersed. You need a different kind of graphics optimization." Q: "Are you looking into eye tracking?" A: "Yes" Q: "How many units do you plan people to have?" A:" Right now it's one per PS4" Q: "Will it support PC? HMZ series was popular among PC gamers because it was HDMI. Do you see a future where it could go beyond the console world?" A: "We're not discussion product decisions today." Q: "Are you working with Oculus or other makers to sync APIs?" A: "I think now it's all just in spirit, there isn't any standardization yet." Q: "When will the unit come out?" A: "As soon as possible" (laughs) Q: "Is it wired?" A: current protoype is wired... 5 meters. We're investigating other solutions, obviously everyone wants it to be wireless. Q: "Would the unit ever be stand-alone without a playstation?" A: No not really. This post has been edited by Ninja: Mar 19 2014, 11:18 AM |
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Mar 19 2014, 11:34 AM
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22 posts Joined: Apr 2012 |
Ninja sure get one, must ask him to review review.. and compare it with other model...
no need monitor... my dream come true!!! ...maybe |
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Mar 19 2014, 11:43 AM
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1,346 posts Joined: Sep 2005 From: anywhere u like |
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Mar 19 2014, 11:47 AM
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22 posts Joined: Apr 2012 |
any estimation how heavy is going to be??
what sort of position is best using this VR?? i wonder can i just lie on my best and play ps4... it gonna be weird |
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Mar 19 2014, 11:53 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
Regarding weight, as this is a prototype they're not committing to anything yet.
But we'll hear more hands-on impression tomorrow, since there will be a few VR demos from Sony: - EVE Valkyrie (CCP), a multiplayer dogfighting shooter that uses virtual reality to give the player the sense of being a real pilot in an EVE Online spaceship - Thief (SQUARE ENIX Co., LTD.), which allows players to explore the dark shadowy world of the stealth action title - “The Castle” (SCE) that shows various VR interactions utilizing PS Move - “The Deep” (SCE), where players can observe the waters from inside a shark proof cage. |
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Mar 19 2014, 12:09 PM
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32 posts Joined: Jun 2005 From: Petaling Jaya |
initial prototype of morpheus. lol
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Mar 19 2014, 12:37 PM
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27 posts Joined: Feb 2009 |
QUOTE(Ninja @ Mar 19 2014, 11:53 AM) Regarding weight, as this is a prototype they're not committing to anything yet. Eve Valkyrie got my attention. I wanna look around the cockpit and then space But we'll hear more hands-on impression tomorrow, since there will be a few VR demos from Sony: - [b]EVE Valkyrie (CCP), a multiplayer dogfighting shooter that uses virtual reality to give the player the sense of being a real pilot in an EVE Online spaceship [/B] - Thief (SQUARE ENIX Co., LTD.), which allows players to explore the dark shadowy world of the stealth action title - “The Castle” (SCE) that shows various VR interactions utilizing PS Move - “The Deep” (SCE), where players can observe the waters from inside a shark proof cage. |
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Mar 19 2014, 12:41 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
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Mar 19 2014, 12:47 PM
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Mar 19 2014, 12:51 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
Cool. Sony need to port OUTLAST to VR version with full surround sound.
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Mar 19 2014, 01:17 PM
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2,652 posts Joined: Jan 2003 |
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Mar 19 2014, 01:46 PM
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22 posts Joined: Apr 2012 |
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Mar 19 2014, 01:55 PM
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32 posts Joined: Jun 2005 From: Petaling Jaya |
come on sony. make it happen.
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Mar 19 2014, 02:15 PM
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1,779 posts Joined: Jan 2003 |
i will buy it if not more than 3k since i own the 1st generation of sony HMZ which got me hook on 3d games playing used mount headset. 1 thing sony please make it comfortable to wear for long hour playing.
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Mar 19 2014, 02:34 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
QUOTE(jellybean-fish @ Mar 19 2014, 01:46 PM) LOL , lot of ppl will end up in hospital , just like the 1st Resident Evil... LoL I think first door into the library. people gonna throw out this HMD. sony must put a lot of warning sign in game.... QUOTE(squall_12 @ Mar 19 2014, 02:15 PM) i will buy it if not more than 3k since i own the 1st generation of sony HMZ which got me hook on 3d games playing used mount headset. 1 thing sony please make it comfortable to wear for long hour playing. I think Sony will try their best to lower the price; at least not more than the price of PS4 itself.Morpheus will be using 1080p LCD screen, compare to HMZ which is using 720p OLED screen. I think it should bring the price down abit. Looking at PS4, I'm sure they can figure out how to bring the production cost down. Comfort wise, seems like from prototype design, they're using much larger head padding, so the weight will be spread out, and supported with rear head band. Well, can't really compare to HMZ, since it for normal screen ratio. Morpheus is using 90 degree FOV, HMZ only 45 degree. And Oculus Rift have the biggest FOV which is 110 degree. |
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Mar 19 2014, 02:38 PM
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1,779 posts Joined: Jan 2003 |
QUOTE(Ninja @ Mar 19 2014, 02:34 PM) LoL I think first door into the library. people gonna throw out this HMD. i will buy it regardless hahaha just hope the price is more friendly as my sony hmz cost me rm3k when in was out in US. I think Sony will try their best to lower the price; at least not more than the price of PS4 itself. Morpheus will be using 1080p LCD screen, compare to HMZ which is using 720p OLED screen. I think it should bring the price down abit. Looking at PS4, I'm sure they can figure out how to bring the production cost down. Comfort wise, seems like from prototype design, they're using much larger head padding, so the weight will be spread out, and supported with rear head band. Well, can't really compare to HMZ, since it for normal screen ratio. Morpheus is using 90 degree FOV, HMZ only 45 degree. And Oculus Rift have the biggest FOV which is 110 degree. |
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Mar 19 2014, 02:41 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
Seems like Morpheus is based on HMZ-T2, no build in speaker or headphone. You can just use your own headphones. |
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Mar 19 2014, 02:46 PM
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1,779 posts Joined: Jan 2003 |
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Mar 19 2014, 03:28 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
I hope this game can be ported to Morpheus.
What other games that you would like to see on VR platform? Maybe remakes of old titles like; MGS? SoTC? Wipeout? Motorstorm? |
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Mar 19 2014, 03:44 PM
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32 posts Joined: Jun 2005 From: Petaling Jaya |
titanfall? or spiderman game. can swing around building.
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Mar 19 2014, 03:49 PM
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4,522 posts Joined: Apr 2006 |
What other titles? Gran Turismo 7.
It'll sell Project Morpheus like hotcakes. |
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Mar 19 2014, 04:02 PM
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1,779 posts Joined: Jan 2003 |
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Mar 19 2014, 04:11 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
Speaking of GT7, it reminds me of DriveClub. It was rumoured that DriveClub will be among those titles for VR. No new infos on that today.
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Mar 19 2014, 04:29 PM
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748 posts Joined: Aug 2009 |
spectacle people can wear this a?
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Mar 19 2014, 04:32 PM
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1,709 posts Joined: Jan 2003 From: Kedah Khap Khoun Khap (4K) |
Yes, what abt those who wear specs / short sighted ppl?
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Mar 19 2014, 04:33 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
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Mar 19 2014, 04:42 PM
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237 posts Joined: Jun 2009 From: German Malaysian Institute |
I hope it is less than 400usd which is the price for PS4 itself in the us. PS4 + VR + Move + Gold/Pulse headset = ???
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Mar 19 2014, 04:46 PM
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4,522 posts Joined: Apr 2006 |
The camera is required for Project Morpheus. Guess the camera is of use afterall.
I think $300 - $400 would be a good price for this. I'm seriously more excited about how they would simulate virtual surround in accordance to where you look in the game or what's happening around you instead. Proper HRTF needs to come back. |
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Mar 19 2014, 04:55 PM
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1,779 posts Joined: Jan 2003 |
first thing sony must fixed is this headmount device can wear for long hour without feeling top heavy like the hmz version that sony develop.
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Mar 19 2014, 08:14 PM
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4,522 posts Joined: Apr 2006 |
Sony (well devs rather) will be finally using AMD's TrueAudio for the PS4 but on Project Morpheus instead.
Here's a demo - Use headphones only! While HRTF/binaureal is nothing new (really believe it or not, it's a technology that has existed since the 90s, go figure), I seriously hope Sony do not keep this just to games made for their VR headset. I have a stinky feeling somewhere they would, leaving normal users who uses normal headphones out of the fun. |
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Mar 19 2014, 08:16 PM
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790 posts Joined: Apr 2005 From: "siew bao" town |
I bet it will cost alot to own one of this...
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Mar 19 2014, 09:40 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
Comparison between Oculus Rift and Project Morpheus:
![]() ![]() More details at: http://www.computerandvideogames.com/45464...morpheus-specs/ |
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Mar 19 2014, 09:50 PM
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1,779 posts Joined: Jan 2003 |
QUOTE(Ninja @ Mar 19 2014, 09:40 PM) Comparison between Oculus Rift and Project Morpheus: strange sony hmz is using OLED but the Morpheus is using LCD seem like downgrade to reduce cost.![]() ![]() More details at: http://www.computerandvideogames.com/45464...morpheus-specs/ |
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Mar 19 2014, 10:36 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
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Mar 20 2014, 12:57 AM
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1,709 posts Joined: Jan 2003 From: Kedah Khap Khoun Khap (4K) |
I foresee we all will use VR for pretty much everything in the future.
MGS VR training simulation....brrr gives me the shudder. |
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Mar 20 2014, 03:53 AM
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4,522 posts Joined: Apr 2006 |
Sony is targeting a $300 price point for Morpheus. Hmmm... $50 cheaper than Oculus Rift.
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Mar 20 2014, 06:18 AM
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1,259 posts Joined: Nov 2009 From: Johor Bahru |
QUOTE(SSJBen @ Mar 20 2014, 03:53 AM) I hope this will mean it will be RM1000 in Malaysia, and not RM1500 or something... I will be a day 1 buyer if it's below RM1500!http://www.dualshockers.com/2014/03/19/mor...things-insider/ http://www.engadget.com/2014/03/19/project...pheus-hands-on/ http://kotaku.com/we-just-tried-sonys-ps4-...417858/@barrett Looks promising! This post has been edited by isr25: Mar 20 2014, 06:40 AM |
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Mar 20 2014, 09:33 AM
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749 posts Joined: Jul 2010 From: Kuala Lumpur, Malaysia |
QUOTE(yhsiau @ Mar 19 2014, 08:16 PM) Sony’s virtual reality headset will be more affordable than you think http://bgr.com/2014/03/19/playstation-4-pr...morpheus-price/ |
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Mar 20 2014, 09:37 AM
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1,259 posts Joined: Nov 2009 From: Johor Bahru |
Morpheus is targeting a $249-299 price point https://twitter.com/thuway
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Mar 20 2014, 10:15 AM
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17 posts Joined: Mar 2009 |
So how do you do a 180 turn with this thing I wonder?
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Mar 20 2014, 10:51 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
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Mar 20 2014, 10:56 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
Some Twitter impressions:
QUOTE Solanimus - DavidHK @Solanimus 3m Picture of me being the first to demo sony's project Morpheus #GDC2014 ![]() So the resolution is not an issue for Morpheus. The depth is good, comfort is good... Not best tracking, but can be fixed I think. I'm definitely looking forward to developing for Morpheus. #GDC2014 Morpheus did not feel the same as oculus. I mean that in more than one way. The only thing I would have liked more besides tracking is that the sound was too quiet so I could not hear the nuances of the sound work done by Sony. The first demo I played was The Deep. I was inside a cage going underwater and got attacked by a shark. The second demo was one where I could move more freely; punching and shooting in a medieval setting. I got eaten by a dragon. Both demos looked impressive graphically and the depth was very well done. Bubbles close and wreckage far away in the deep. The current downsides for Sony to work through: tracking, quicker resetting of calibration, and perhaps the sound. What currently sets Morpheus apart from what I've done with oculus is the clarity of very near and far as well as full body tracking, and overall comfort of course. The consumer version of Morpheus (as this was a prototype) will hopefully have more precise tracking with good calibration, and good 3dsound. I must emphasize the comfort. Morpheus is very comfortable; I didn't even think about that I was wearing it until I got asked in an interview. Project Morpheus gets Sony a gold star so far. QUOTE ebastien 'Cb' Kuntz @Cb_VRGeek 2m #Morpheus: good rez, comfortable, low latency, wide range position tracking , hand tracking 2b improved, some blur pic.twitter.com/CYs4C29dXR #Morpheus: not tried DK2 yet, but FOV was similar to DK1. Less blur, but still a bit. The tracking (head/hand) is very stable. I tested "The Deep", unnderwater demo, IK was off, but position tracking really adds. Earphones not so good but 3D audio quite nice. Head and hand tracking are stable. It was really showing in the sword demo, especially hand tracking. They have body IK also ![]() QUOTE Damien Kieken @DamienKieken 10m Sony gave us this guide before starting the demo ![]() So, here is my Morpheus demo debrief. It's quite comfortable and easy to adjust. Immersion wasn't perfect: was still able to see the ground. The screen quality is good but you can still see the pixel like with the Oculus Rift (haven't tried the HD one). The Demo in itself was you beefing blocked in a cage with a shark attacking you. You couldn't really interact. Immersion is quite cool, even more with the pad mimicking your arm. As soon as the shark attacks the cage, everything is moving but not you. So it's quite weird and breaking your immersion. I'm subject to motion sickness but didn't felt it here which is great. Maybe because the character wasn't moving. Overall is great to see Sony moving to VR. Result is for me like Occulus Rift. |
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Mar 20 2014, 11:07 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
Close look at Project Morpheus headset:
Hands-on 'The Deep' demo: |
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Mar 20 2014, 12:57 PM
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1,561 posts Joined: Feb 2006 From: Penang island |
QUOTE(Ninja @ Mar 19 2014, 09:40 PM) Comparison between Oculus Rift and Project Morpheus: when will it be available? i mean either one of these![]() ![]() More details at: http://www.computerandvideogames.com/45464...morpheus-specs/ This post has been edited by intothefantasy: Mar 20 2014, 01:04 PM |
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Mar 20 2014, 01:22 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
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Mar 20 2014, 01:24 PM
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4,522 posts Joined: Apr 2006 |
Pretty sure we are at least a year away from Morpheus and Rift.
Next year's E3 will be all about VR, this year it is still about games. |
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Mar 20 2014, 02:29 PM
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1,779 posts Joined: Jan 2003 |
wooohooo good news indeed for gamers i will buy morpheus for sure since sony solved the comfort issue that facing on hmz device.
This post has been edited by squall_12: Mar 20 2014, 02:30 PM |
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Mar 20 2014, 04:59 PM
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1,561 posts Joined: Feb 2006 From: Penang island |
looks like to me it gonna cost 2x of ps4 lol
This post has been edited by intothefantasy: Mar 20 2014, 04:59 PM |
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Mar 20 2014, 05:18 PM
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749 posts Joined: Jul 2010 From: Kuala Lumpur, Malaysia |
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Mar 20 2014, 05:31 PM
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1,561 posts Joined: Feb 2006 From: Penang island |
well i am cool with the price as long as it does not cost my arm or leg for it...just hope is worth the investment as the future of gaming changes
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Mar 20 2014, 06:47 PM
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397 posts Joined: Oct 2007 From: broken heart land, single forever~ |
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Mar 20 2014, 09:18 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
Don't worry too much on the price. Yoshida has confirmed it will not cost as much as Sony' HMZ lineup:
QUOTE He wasn't ready to talk firm pricing plans, but he did say that you won't have to spend $1000 to get your hands on the device, as is the case with Sony's HMZ head-mounted display line. According to Yoshida, the HMZ line is priced in such a way that Sony makes money on every unit sold. This model doesn't normally apply to game hardware, though, as consoles are often sold at or below cost, and become profitable with the sale of games, accessories, and services. Yoshida said Sony often prices its gaming hardware lower than other non-gaming Sony devices and explained that he doesn't expect this to change with Project Morpheus. As such, Yoshida explained that a $1000 price point "doesn't necessarily indicate the pricing that we're gonna have" for Project Morpheus. Source: http://www.gamespot.com/articles/ps4-s-pro...y/1100-6418418/ My guess: it will be around USD300 for VR headset bundled with camera, and USD250 for VR headset. |
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Mar 20 2014, 09:51 PM
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Mar 26 2014, 10:26 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
So, it's SONY vs FACEBOOK then.
QUOTE Facebook has acquired Oculus VR for 2 Billion US Dollars Facebook today announced that it has reached a definitive agreement to acquire Oculus VR, Inc., the leader in immersive virtual reality technology, for a total of approximately $2 billion. This includes $400 million in cash and 23.1 million shares of Facebook common stock (valued at $1.6 billion based on the average closing price of the 20 trading days preceding March 21, 2014 of $69.35 per share). The agreement also provides for an additional $300 million earn-out in cash and stock based on the achievement of certain milestones. Source: http://www.prnewswire.com/news-releases/fa...-252328061.html |
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Mar 26 2014, 03:13 PM
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Mar 26 2014, 03:42 PM
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4,522 posts Joined: Apr 2006 |
Candy Crush in VR.......
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Mar 26 2014, 04:03 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
LoL
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Mar 26 2014, 04:33 PM
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Mar 27 2014, 10:44 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
Watch the full Project Morpheus developer presentation from GDC 2014:
PlayStation.Blog hands on with Project Morpheus: |
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May 9 2014, 09:16 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
For the first time see direct feed from the Project Morpheus shark attack experience The Deep.
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May 10 2014, 02:49 AM
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1,669 posts Joined: Apr 2011 |
Hopefully around 1k or so the price range i'll definitely grab it.
But before that i'd like to see tons of games for it first.. or not it's gonna be a waste of my investment. |
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May 10 2014, 11:16 AM
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177 posts Joined: Jan 2009 From: ManUtd... |
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May 20 2014, 02:07 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
nDreams will announce a new Project Morpheus title at E3 2014
QUOTE nDreams, one of the leading developers for Sony’s social networking hub, PlayStation Home, has confirmed it will unveil a new game for Project Morpheus and Oculus Rift at E3 next month. The studio said that it will showcase a full trailer for the mystery project at the expo, and will provide a behind closed door session allowing gamers to try the VR title for themselves. In April 2013, nDreams acquired a £250,000 investment from Mercia Fund Management, which allowed the company to boost its operation with board member and former SEGA CEO, Mike Hayes. Check out a teaser trailer for the Project Morpheus title below. |
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Jun 12 2014, 01:31 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
The Assembly announced for PS4 and Project Morpheus
Official Trailer: QUOTE Hi! We’re announcing our first major VR game today for PS4 with full support for the fantastic Project Morpheus VR headset. You probably haven’t heard of our studio (nDreams) before unless you use PlayStation Home, but we’re a fast-growing team of around 28 based in Farnborough in the UK, and we’ve been developing and publishing for around seven years. The Assembly is a mysterious VR adventure game that we have designed for VR from day one. QUOTE We were fortunate enough to start using VR headsets in the middle of 2013. Since then we’ve been experimenting, prototyping and trying all sorts of unusual ideas out. The Assembly includes lots of the gameplay mechanics that we found worked well in VR. For example, you get to control two different characters at various points, and in VR, you really notice details like their different heights, sounds and voices. Rather than playing as a silent character, we found that playing the role of characters in the story works really well, and helps make The Assembly feel quite different to most other VR projects. The game has a rich story written by Tom Jubert, a talented young writer behind indie hits like FTL, Penumbra and The Swapper. Players are flung into the underground world of The Assembly, a secretive collection of scientists, academics and engineers who believe morality in society is preventing scientific advancement and are committed to discovering a universal theory of everything, at any cost. Source: http://blog.us.playstation.com/2014/06/11/...heus/#sf3264783 The Assembly - Puzzle Adventure Game for Oculus & Morpheus (Gamespot E3 Stage Demo) QUOTE Developer nDreams has announced a puzzle-adventure game called The Assembly for PlayStation 4 and PC virtual reality headsets. First shown off during the GameSpot E3 livestream, The Assembly focuses on exploration and discovery within a shadowy science lab. It will work without VR, but elements are specifically optimized for Project Morpheus and Oculus Rift. The point of the game is to uncover the goals and true nature of the lab you find yourself in. The Assembly, a shady organization that has no qualms about breaking laws, inhabits the building. As nDreams explains, it is "a secretive collection of scientists, academics and engineers committed to discovering a universal theory of everything, at any cost. Flawed laws and morality in society as a whole are preventing scientific advancement and preventing them from unravelling the truth about the world we live in." The developer explains that, as it progresses, the game attempts to induce fear and suspense with the presence of the organization. NDreams is attempting to achieve a deeper, darker thematic impact with its narrative. Encompassing two different characters, the story includes a variety of moral choices and somber moments that try to make you think about your decisions and actions. Tom Jubert, writer of FTL and The Swapper, is writing The Assembly's story. VR is meant to increase the immersion and suspense imparted by the game's environments. The game has puzzles "designed specifically to leverage the enhanced visuals provided by VR," the developer explains, "with scenarios involving binoculars, microscopes, night vision goggles, interactive terminals, photography and physics." |
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Jun 12 2014, 08:07 AM
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1,447 posts Joined: Mar 2006 |
another project that just follow the wind like the PS eye.... most likely buy it then nothing comes out for it, and walah u wasted your money on a prototype.
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Mar 4 2015, 11:53 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
New Morpheus prototype shown at GDC this week.
Latest Spec: 5.7 INCH SCREEN 100 DEGREE FIELD-OF-VIEW OLED DISPLAY (1920 x 1080) 120HZ REFRESH RATE SUPER LOW LATENCY (<18ms) 9 TRACKING LEDS RELEASE DATE: 1st Half of 2016 ![]() ![]() ![]() |
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Mar 5 2015, 07:59 AM
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23 posts Joined: Jul 2006 From: ipoh |
maybe a long shot but if this thing can double up as ur portable tv for all ps4 games usage
for sure i get it |
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Mar 5 2015, 08:30 AM
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just wondering guys, what happen to those players who wear specs? Will they uncomfort when playing with this gadget?
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Mar 5 2015, 10:21 AM
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1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
Basically it's just their HMZ added with gyro sensors + LED for PS Cam tracking
in other sense, it's just a cross breed of PS Eye/Wand + HMZ = Proj Morpheus I'll bet there won't be many games supporting it, and most of the FPS games that supports it will be a vomit inducing events just like the Occulus |
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Mar 5 2015, 10:42 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
QUOTE(PPZ @ Mar 5 2015, 08:30 AM) just wondering guys, what happen to those players who wear specs? Will they uncomfort when playing with this gadget? It's compatible with glasses. The front visor can be adjusted by sliding it front and back, so there's enough space for users with glasses.QUOTE(greyshadow @ Mar 5 2015, 10:21 AM) Basically it's just their HMZ added with gyro sensors + LED for PS Cam tracking HMZ only have 45 degree FOV.in other sense, it's just a cross breed of PS Eye/Wand + HMZ = Proj Morpheus I'll bet there won't be many games supporting it, and most of the FPS games that supports it will be a vomit inducing events just like the Occulus |
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Mar 5 2015, 08:38 PM
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If it's around the same price as a HMZ, i'm pretty sure not many gonna get it. Price will be crucial. At around 200-400usd, I might get it.
Will need to see which one is gonna have a big community as well, Morpheus, Oculus Rift or HTC Vive from Valve. |
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Jun 15 2015, 11:44 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
KILLZONE DEV TO ANNOUNCE VR VIDEOGAME TODAY, REPORT SUGGESTS
KILLZONE developer - Guerrilla Games is said to be revealing a new title for the Project Morpheus virtual reality (VR) head-mounted display (HMD). The developer will reportedly be part of a larger group of studios revealing new projects for the HMD. Source: http://vrfocus.com/archives/16826/killzone...eport-suggests/ |
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Jun 16 2015, 10:55 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
QUOTE(Ninja @ Jun 15 2015, 11:44 PM) KILLZONE DEV TO ANNOUNCE VR VIDEOGAME TODAY, REPORT SUGGESTS Finally revealed - RIGS. Developed by Guerrilla Cambridge (KILLZONE Mercenary developer)KILLZONE developer - Guerrilla Games is said to be revealing a new title for the Project Morpheus virtual reality (VR) head-mounted display (HMD). The developer will reportedly be part of a larger group of studios revealing new projects for the HMD. Source: http://vrfocus.com/archives/16826/killzone...eport-suggests/ |
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Sep 15 2015, 04:56 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
Project Morpheus is now Morpheus no more. At Tokyo Game Show 2015 today, Sony has announced that the VR headset has been renamed to PlayStation VR.
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Sep 15 2015, 04:58 PM
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Macam yes, if it's at the right price.
Please don't be so mahal like HMZ |
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Sep 15 2015, 05:00 PM
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Can they be any less creative with the name?
Hopefully this is no more than $299, that's the sweet spot IMO. |
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Sep 15 2015, 07:36 PM
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1,779 posts Joined: Jan 2003 |
i give this device max RM1500 for my budget more than that will skip it until reasonable price drop lol
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Sep 15 2015, 08:09 PM
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I'll wait for a lot of developers to be on board first before buying though.
Considering it might be expensive, many user might not jump in, making developers don't wanna make content cuz it's not profitable. A good way is to offer some VR features in each game as a 2nd experience and stuff too. That might get me on board and make people wanting it too. Then maybe later on enough userbase for devs to make a lot of full fledge games for it. If this thing works on PC it would be a plus as well, by unofficial method of course. |
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Sep 15 2015, 08:36 PM
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2 posts Joined: Apr 2009 |
Yeah, wait and see. Look at what happened to their support for 3D and Vita.
Though if Alien Isolation gets patched for this I'm tempted to get it... |
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Sep 15 2015, 08:59 PM
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1,671 posts Joined: Jan 2003 |
with our currency like shit im expecting it to be over 2k
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Sep 17 2015, 10:12 AM
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Sep 22 2015, 09:05 AM
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570 posts Joined: Aug 2006 From: KL |
Our reaction & thoughts on the VR
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Sep 22 2015, 10:24 AM
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87 posts Joined: Oct 2006 From: PJ |
QUOTE(SSJBen @ Sep 15 2015, 05:00 PM) Can they be any less creative with the name? Yeah not a lot of zing in the name but their naming has never been think-out-of-the-box blow-your-mind (ps move, eye, etc).Hopefully this is no more than $299, that's the sweet spot IMO. For the sweet pricing sweet spot - I am comparing to what I'd need to spend on the PC equivalent Oculus - which I read was demanding (min: I5, gtx 970 above...) - which is why I am more excited for VR on PS4 - since there is no additional investment required for CPU, GPU, PSU, RAM. |
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Sep 22 2015, 11:35 AM
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1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
QUOTE(lyn_grayskale @ Sep 22 2015, 10:24 AM) Yeah not a lot of zing in the name but their naming has never been think-out-of-the-box blow-your-mind (ps move, eye, etc). but then you'll get limited content compared to Oculus on PC, whereas the PC mod base is almost infinite and anything is possible.For the sweet pricing sweet spot - I am comparing to what I'd need to spend on the PC equivalent Oculus - which I read was demanding (min: I5, gtx 970 above...) - which is why I am more excited for VR on PS4 - since there is no additional investment required for CPU, GPU, PSU, RAM. while on PS VR, you're limited to the contents approved by Sony only. |
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Sep 22 2015, 01:26 PM
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4,522 posts Joined: Apr 2006 |
And.. Let's not forget how Sony treated the Move, lol.
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Sep 22 2015, 01:27 PM
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87 posts Joined: Oct 2006 From: PJ |
QUOTE(greyshadow @ Sep 22 2015, 11:35 AM) but then you'll get limited content compared to Oculus on PC, whereas the PC mod base is almost infinite and anything is possible. Very true - could be a risk also investing in PS VR and having restricted choices of content.while on PS VR, you're limited to the contents approved by Sony only. Makes you wish for a cross-platform VR hmd - but then ... wishful thinking. I've tried stereo-gaming with Nvidia 3d vision on the PC - I'm curious how the experience compares with a VR hmd... |
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Sep 22 2015, 02:33 PM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
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Sep 22 2015, 04:43 PM
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SCEE exec says that they would be pricing PSVR as a "new gaming platform", will come with 10 games at launch (which as you'd expect, majority of which are glorified tech demos).
The pricing means 2 things; it'd either be $300 or $400. If it's the latter, the PSVR is destined to fail until it drops in price. It's going to be in 2017 before we would even see a AAA release on the PSVR, 2016 is going to be a flash flood of glorified tech demos. Remember, VR is simply mobile technology. It's cheaper than it looks, R&D is the bulk of the budget being taken up. Here's hoping that PSVR doesn't end up like PSMove. |
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Sep 22 2015, 05:29 PM
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1,447 posts Joined: Mar 2006 |
From Sony Track Record you may forget about the above project. Most likely same fate as PS Vita (which unless u play JP only games can consider alive), PS3 Move (dead after Resistance 3 could recall any game still use Move after tat), PS4 Move (did it even start).... Most of the time they just deliver junk to the customer.
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Sep 22 2015, 06:09 PM
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Which is why I hope Sony doesn't half-ass this whole VR thing. It seems unlikely given how much they are marketing PSVR as of late, but if one remembers... it is similar amount of marketing they did for the Move and.. to some lesser extent, the Vita.
$300 (or even $400) is a lot of swallow for the mainstream audience, only to find out that the whole project will be a flop after a year. I have high hopes for VR in general, I truly think it is the next step in gaming. So here's hoping VR will succeed not just for Sony, but for the entire industry as well. |
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Sep 23 2015, 11:04 AM
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1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
QUOTE(0300078 @ Sep 22 2015, 05:29 PM) From Sony Track Record you may forget about the above project. Most likely same fate as PS Vita (which unless u play JP only games can consider alive), PS3 Move (dead after Resistance 3 could recall any game still use Move after tat), PS4 Move (did it even start).... Most of the time they just deliver junk to the customer. PS4 move? it's already integrated into your PS4 controller and the PS4 cam that seems no one used. |
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Oct 1 2015, 12:37 PM
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1,669 posts Joined: Apr 2011 |
So Oculus Rift going to cost more than 350usd.. So expect the same price for PS VR.
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Oct 1 2015, 01:15 PM
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QUOTE(Rei7 @ Oct 1 2015, 12:37 PM) I'm expecting PS VR to get crazy price drops after Sony sees people bragging in social media about their VR experience paired with their high end PC. All of PS4 profits will be wasted for this project...This post has been edited by nill: Oct 1 2015, 01:16 PM |
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Oct 1 2015, 02:15 PM
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1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
QUOTE(nill @ Oct 1 2015, 01:15 PM) I'm expecting PS VR to get crazy price drops after Sony sees people bragging in social media about their VR experience paired with their high end PC. All of PS4 profits will be wasted for this project... 6 months after price drop, Sony will quietly stop the support for PS VR |
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Oct 1 2015, 03:02 PM
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QUOTE(greyshadow @ Oct 1 2015, 02:15 PM) Or Sony announce that PS VR is compatible with PC. Btw, how they pair PS VR with PS4? Edited: Great, its wired and needs a secondary box to plug into USB and HDMI. Now i hope Valve will subsidize wireless VR once it takes off. This post has been edited by nill: Oct 1 2015, 03:10 PM |
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Oct 1 2015, 05:30 PM
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4,522 posts Joined: Apr 2006 |
QUOTE(Rei7 @ Oct 1 2015, 12:37 PM) ...not including a rather powerful PC too.QUOTE(nill @ Oct 1 2015, 01:15 PM) I'm expecting PS VR to get crazy price drops after Sony sees people bragging in social media about their VR experience paired with their high end PC. All of PS4 profits will be wasted for this project... I'm going to make a bold opinion here.In theory, Sony has the upper hand in brand recognition. It's more synonymous to say playstation and VR together, people would understand it better. But Facebook and VR? Err, majority of FB users only know what candy crush is. Ask the same people who only knows what candy crush is and see if they would pump down $350 + $700 or not, most would say no. Given that only a speck of people who plays games know and is interested in VR, the ball is in Sony's court to prove that VR is the next big leap in gaming. It's basically their job to say VR can be mainstream, not just for a niche market. QUOTE(nill @ Oct 1 2015, 03:02 PM) Or Sony announce that PS VR is compatible with PC. Yeah the cables is really putting me off, but it is needed to reduce latency as much as possible, not just for connection sake. Just be glad we don't have to put this on:Btw, how they pair PS VR with PS4? Edited: Great, its wired and needs a secondary box to plug into USB and HDMI. Now i hope Valve will subsidize wireless VR once it takes off. ![]() I'm surprised the person didn't file an insurance claim for neck injury... |
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Oct 1 2015, 09:29 PM
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QUOTE(SSJBen @ Oct 1 2015, 05:30 PM) LOL! This is very true. In terms of budget friendly, I can only see Sony VR doing well.Even my desktop with 970 Sli can't game that well with VR. So yeah.. I actually hope VR is gonna be mainstream, but at an affordable price. |
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Oct 1 2015, 10:10 PM
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If Sony VR takes off, I will look forward to Lazada/11street prices. No more day one purchase for me.
I will also look forward to threads asking if warranty will cover PS4 flipping off the table because it got too intense... This post has been edited by nill: Oct 1 2015, 10:10 PM |
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Oct 1 2015, 10:50 PM
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748 posts Joined: Aug 2009 |
Next they gonna sell a bundle with the VR and PS4 together
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Oct 1 2015, 10:57 PM
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Oct 1 2015, 11:37 PM
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748 posts Joined: Aug 2009 |
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Oct 2 2015, 08:33 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
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Oct 2 2015, 01:52 PM
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4,522 posts Joined: Apr 2006 |
Consider this, no devs currently on the PSVR programme is developing any full fledged AAA game. Goal now is to get it out with small sized bite games (glorified tech demos basically) and see how the masses react to VR in general.
So yeah.. It's going to be a while before we see any must buys or system sellers. |
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Oct 2 2015, 09:46 PM
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1,779 posts Joined: Jan 2003 |
i hope battlefield 5 got VR function cant wait to play battlefield on VR lol
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Oct 3 2015, 11:15 PM
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43 posts Joined: Apr 2009 |
I'm convinced that VR is going to be the next big thing. It will be here to stay but whether that happens in this iteration or the next is the question. I thought of going for the Oculus, but I'll probably need to spend close to RM10k to get one plus a decent PC so I might just buy PS VR instead. Sony doesn't have a great track record of successfully pushing things with the Playstation brand that's not the core consoles, so I hope PS VR won't die limply too.
QUOTE(SSJBen @ Oct 1 2015, 05:30 PM) Wow I remember trying this thing out in an arcade all those years ago. I think it was a robot shooting game.. I recall the graphics being trash and the frame rate was so terrible. VR was not ready then. |
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Oct 29 2015, 08:12 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
Latest PlayStation VR news from #PlayStationPGW:
Overall showcase: A VR add-on to Until Dawn This year's PlayStation 4 title Until Dawn was something between a horror adventure game and an interactive slasher film, which turned out to be a pretty good combination. Rush of Blood, based on what we heard today, is a more carnivalesque take on the world. It's "a roller coaster ride, a shooter experience, and the descent into madness of one of our characters from Until Dawn. A new trailer for Rigs: Mechanized Combat League Rigs feels like an indirect answer to Hawken, the mech combat game that was hugely anticipated but never quite realized on the original Oculus Rift development kit. Announced earlier this year, it's a team-based sport where six players control giant robots and play basketball by way of Quake deathmatches in the year 2065. More details on Robinson: The Journey Crysis developer Crytek has been playing around with dinosaur-themed VR demos since at least 2014, and we found out why at this year's E3: it's planning a dino-heavy game called Robinson: The Journey. Well, we now know that Robinson is coming to PlayStation VR, and that it appears to star a character named Robin, a panoply of extinct animals, and a small robot with a distinct resemblance to Halo's Guilty Spark. Battlezone is still coming to VR The VR reboot of classic Atari arcade game Battlezone (which itself had VR-like features, at least by '80s standards) was already announced, and there's only so much you can say about it. You're a tank. You fight other tanks. It's got a pretty cool neon-drenched low-poly art style. And you'll see a lot of all these things in the new trailer above. Gran Turismo will be VR-compatible There. That's effectively all we know about the virtual reality components of Gran Turismo Sport, which was announced at the keynote. Tekken 7 will have VR too Again, this is all we know, although 3D fighting games feel like a natural fit for virtual reality — players would have a front-row seat at the metaphorical fighting ring. If you want to hear Tekken characters talk a lot about their interpersonal conflicts, the non-VR-specific trailer is above. |
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Oct 29 2015, 08:13 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
#DRIVECLUB on PlayStation VR preview: The future of driving games, full stop
QUOTE It's unbelievable to think that whenever we've experience virtual reality gaming in the past that it's never really occurred to us that driving games would be superbly suited to the medium. But our brief one lap race on a tech demo version of DriveClub for the PlayStation VR was a real eureka moment. Another strange, more real-world driving effect the VR experience had on us helped us corner much more effectively. When any driver is about to take a corner in a real car, they will look towards the direction they are about to travel – something not feasible in a conventional racing game. The DriveClub demo was almost over as soon as it started to be honest, but it was enough of a taste to realise that this is one of the primary reasons we’ll likely be flag-bearers for the VR revolution. And it won’t be the only driving game on the block neither – Gran Turismo Sport has already been announced as coming with PlayStation VR support next year. In fact, we think the technology works so well with the genre that racing teams could choose to adopt it for their professional simulators too. And if that’s the case, where can we sign up? Source: http://www.pocket-lint.com/review/135732-d...games-full-stop ![]() ![]() ![]() ![]() |
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Oct 29 2015, 11:52 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
QUOTE(Ninja @ Oct 29 2015, 08:13 AM) #DRIVECLUB on PlayStation VR preview: The future of driving games, full stop niceSource: [url=http://www.pocket-lint.com/review/135732-driveclub-on-playstation-vr-preview-the-future-of-driving-games-full-stop] hopefully no get motion sickness on this one Call of duty FPS 3D I felt dizzy already |
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Mar 16 2016, 06:17 AM
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VIP
1,764 posts Joined: Jan 2003 From: Helghan |
Sony’s PlayStation VR will launch in October for $399
PSVR Price: $399/€399/£349/¥44,980. Release date: October worldwide. Pre-orders opening tomorrow (March 16th). Content of box:
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Official announcement video by Andrew House: Updated tech video of final consumer version: |
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Mar 16 2016, 07:18 AM
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VIP
1,764 posts Joined: Jan 2003 From: Helghan |
PlayStation VR Worlds Combines Five VR Experiences Into One Game
![]() PS VR Worlds is a collection of five different VR experiences that have all been built from the ground up exclusively for the PS VR headset. In PlayStation VR Worlds you will be treated to incredible visuals as your dive beneath the waves, tackle 360 combat as you fight off alien hordes from all around you, or end up in a face-to-face interrogation with a deranged and furious mobster. All brought to you with the immersion that makes VR so unique. You may have seen snapshots of some of these experiences before as demos, others are being revealed for the very first time. So what are these five experiences that make up the game? The London Heist puts you straight into a gritty gangland thriller where you get to unleash your inner gangster. The London Heist is best controlled by dual PS Move controllers but you can also play with a DualShock 4 instead with intuitive controls that make it surprisingly easy to pick up and play. You will feel highly immersed as you undertake an audacious robbery and then try to make your escape. Into The Deep (working title) puts you to work as a deep sea salvor. It’s an emotional underwater roller coaster. Not only do you get to see fantastic marine life all around you but as you descend through the ocean layers to the inky depths you will experience the true terror of something going horribly wrong. VR Luge lets you step into the jumpsuit of an illegal street racer. Thunder down a beautiful Californian hillside, only inches off the ground in a position that only VR can put you in. You will truly feel the exhilaration as you dodge cars coming at you with horns blaring or when you slide underneath a massive 18-wheel truck. Danger Ball is a futuristic sport where you must win or die. Use your head to strike and spin the ball in this intense, fast paced, game. Each rival has unique abilities to use against you as you make your way through the tournament to become champion. Finally we have Scavenger’s Odyssey. In this cab based sci-fi adventure you play an alien treasure hunter. With your agile craft you can leap huge distances, climb walls, hurl debris with your Scavenger beam, and pummel alien critters with your twin pulse cannons. With your unique vehicle you will be able to make your way through a dangerous, infested environment of giant ravaged ships, smashing asteroids to reach an ancient and legendary artifact. |
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Mar 16 2016, 08:33 AM
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Senior Member
1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
As usual with Sony
new peripheral will have a grand launching with wonderful almost out of this world description then poor follow-up and finally died a silent dead Pretty sure it gonna follow the path of PS move/PSV etc... |
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Mar 16 2016, 08:39 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
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Mar 16 2016, 09:04 AM
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Senior Member
1,916 posts Joined: Mar 2007 From: Petaling Jaya |
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Mar 16 2016, 09:37 AM
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148 posts Joined: Jan 2009 |
QUOTE(greyshadow @ Mar 16 2016, 08:33 AM) As usual with Sony As cool as it looks I also think the appeal wouldnt last long. When i play games, i prefer to just slouch on my couch lazily without having to move around at all, except when i want to throw away my controller after dying so much playing souls/borne games haha. Probably the hype would be real once VR gaming reach the level of sword art online tech.new peripheral will have a grand launching with wonderful almost out of this world description then poor follow-up and finally died a silent dead Pretty sure it gonna follow the path of PS move/PSV etc... |
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Mar 16 2016, 09:50 AM
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Junior Member
8 posts Joined: Jan 2016 |
I might get it but after most the extensive reviews or feedbacks from the public are available.
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Mar 16 2016, 10:13 AM
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Senior Member
1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
oh yeah... PS Camera is required to use this PS VR
if you don't have one, need to chip in extra bucks to get the camera as well. Pretty sure it's gonna be a temporary hype only and the game dev gonna have a hard time producing enough good games to carry it not to mention they need to sales figures to sustain the future game dev as well Also the gamer's library are limited to those released on PS4 only, won't be any custom mods which are plenties on PC scene. IMO, it's already doomed b4 launch |
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Mar 16 2016, 10:17 AM
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Junior Member
6 posts Joined: Apr 2008 |
Cant wait~ 1st day buy for me~
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Mar 16 2016, 10:33 AM
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VIP
1,764 posts Joined: Jan 2003 From: Helghan |
Final retail product official images:
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Mar 16 2016, 11:02 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
so ps4 camera is not mandatory in the setup?
This post has been edited by shinchan^^: Mar 16 2016, 11:03 AM |
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Mar 16 2016, 11:04 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
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Mar 16 2016, 11:13 AM
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VIP
1,764 posts Joined: Jan 2003 From: Helghan |
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Mar 16 2016, 11:23 AM
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Senior Member
1,779 posts Joined: Jan 2003 |
1st day buy for me.
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Mar 16 2016, 11:40 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
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Mar 16 2016, 11:43 AM
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Junior Member
18 posts Joined: Nov 2011 |
mesti shop mark up kow kow punya
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Mar 16 2016, 11:49 AM
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Junior Member
410 posts Joined: Aug 2005 |
Trust me is a fail product... just like move
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Mar 16 2016, 12:10 PM
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Elite
1,838 posts Joined: Jan 2007 From: Cheras saja deyh! |
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Mar 16 2016, 12:14 PM
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Senior Member
1,167 posts Joined: Jan 2007 From: ..Tsukuba.. |
where is gt 7 when we need vr driving sim
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Mar 16 2016, 12:15 PM
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All Stars
14,258 posts Joined: Mar 2005 |
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Mar 16 2016, 12:24 PM
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VIP
1,764 posts Joined: Jan 2003 From: Helghan |
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Mar 16 2016, 01:27 PM
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Senior Member
4,522 posts Joined: Apr 2006 |
If it fails for the PS4, it will be repurposed for the PS5. If it fails again then, Sony would have lost the VR race.
As much as I want VR to succeed, the next 2 years of stepping stones will be critical to the VR industry in general. |
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Mar 16 2016, 01:44 PM
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
Too many variation of VR products coming out all at once.... the market is too small to begin with and there are numerous brands and models competing against each other. My prediction is most VR gadgets will die out in first 2 years (including Sony), end of the days VR will most likely live on as a niche gadget on PC.
I'm still feeling the burnt from my investment in a 3D TV after Sony dropped its support 3D gaming.... |
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Mar 16 2016, 02:17 PM
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
Funny way of tech gadgets evolution:
1) 3D TV/movie (people complained goofy looking specs, others complained headache)----FAILING, not enough good 3D movies after Avatar, most new 4k TV no longer bundle with 3D functionality. 2) 3D gaming (same problem above but compounded by the facts that the console hardware is not powerful enough to generate realistic graphic from 2 angles)------FAILED, Sony dropped its support after PS3, 3D gaming is almost non-existent on Xbox 360. 3) Motion tracking gaming- kinect and move----FAILED, no game developer managed to create games beyond the early gimmicky use. Now comes VR, which is actually the combination of all the above failed attempts (3D + motion sensing) plus some more (head tracking view). For the VR to have any chance of success where its "parents" failed, it should have the following breakthrough: 1) There must be CONTINUOUS SUPPLY of really good application (game/VR movie), if it is stuck at gimmicky application which only provide short term appeal, it will definitely fall flat just like 3D movie and motion gaming. 2) The gadgets must be quickly be made affordable after the initial "firs adopter pricing", the world economy has been gloomy for years (and doesn't seem to get any better), an expensive gimmicky gadget is the last thing most people would include in their budgets. |
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Mar 16 2016, 02:50 PM
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Junior Member
589 posts Joined: Apr 2007 |
it wont fail if it allows us to use it as a tv for games that already available
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Mar 16 2016, 03:04 PM
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(liquidsny @ Mar 16 2016, 02:50 PM) Stereoscopic 3D on 3D TV is already quite tiresome for the eyes for any movie that is close to 2 hours. I can't imagine hour plus or even longer gaming session staring at stereoscopic led screens/lens that are less than an inch away from our eye balls. People have literally gone blind for consistently staring at smart phone screen during bed time. Nowadays even the startup screen of the PS4 constantly reminding people to read the warning on health risk (no surprise after quite a number a sudden death associated with marathon gaming session).I think the VR gadget manufacturer should include a time out feature in addition to the usual health warning in their gadgets if they wish to avoid be sued by consumers (especially in the West). A large screen led tv nowadays cost less than RM1,000 if anyone wants to buy a dedicated TV for gaming. Just my 2 cents |
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Mar 16 2016, 03:24 PM
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4,522 posts Joined: Apr 2006 |
QUOTE(liquidsny @ Mar 16 2016, 02:50 PM) Yes it's a neat feature, but it's also a fall back fail-safe trigger for Sony. If all else fails, promote the PSVR as a 225" TV! Just like how they're promoting the Vita as a remote play companion.But it entirely depends on how well the panel will handle motion for non-VR use. Will see during E3. QUOTE(iGamer @ Mar 16 2016, 03:04 PM) Stereoscopic 3D on 3D TV is already quite tiresome for the eyes for any movie that is close to 2 hours. I can't imagine hour plus or even longer gaming session staring at stereoscopic led screens/lens that are less than an inch away from our eye balls. People have literally gone blind for consistently staring at smart phone screen during bed time. Nowadays even the startup screen of the PS4 constantly reminding people to read the warning on health risk (no surprise after quite a number a sudden death associated with marathon gaming session). While true, an RM1k TV will however look like absolute garbage in comparison to the panel on the PSVR. You still end up spoiling your eyes either ways.I think the VR gadget manufacturer should include a time out feature in addition to the usual health warning in their gadgets if they wish to avoid be sued by consumers (especially in the West). A large screen led tv nowadays cost less than RM1,000 if anyone wants to buy a dedicated TV for gaming. Just my 2 cents |
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Mar 16 2016, 03:26 PM
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Senior Member
1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
QUOTE(liquidsny @ Mar 16 2016, 02:50 PM) QUOTE(iGamer @ Mar 16 2016, 03:04 PM) Stereoscopic 3D on 3D TV is already quite tiresome for the eyes for any movie that is close to 2 hours. I can't imagine hour plus or even longer gaming session staring at stereoscopic led screens/lens that are less than an inch away from our eye balls. People have literally gone blind for consistently staring at smart phone screen during bed time. Nowadays even the startup screen of the PS4 constantly reminding people to read the warning on health risk (no surprise after quite a number a sudden death associated with marathon gaming session). You won't wanna use it for long gaming sessionI think the VR gadget manufacturer should include a time out feature in addition to the usual health warning in their gadgets if they wish to avoid be sued by consumers (especially in the West). A large screen led tv nowadays cost less than RM1,000 if anyone wants to buy a dedicated TV for gaming. Just my 2 cents My HMZ-T2 is collecting dust now playing 3D/normal games or watching 3D/normal movies on it is for long hours aint comfortable, after one hour plus of using it I'll start experience eye strain, not to mention you'll start feeling the burden of its weight, making the experience really uncomfortable also you can't be mobile too much, cable is one issue, but the main issue is losing the sweet spot of screen if moving too much, hence you'll need to re-adjust it again. Nowadays I just rather stare at my good old TV screen, less hassle and I can play in whatever position I want well.. of cos, comparing an old HMZ-T2 with this sparkling new PS VR is not really fair, I'm sure Sony would have made some improvement over this few years, and of cos, slightly diff technology as well... but the fundamental issues are still there, the weight and the straining of the eyes for long hours gaming . |
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Mar 16 2016, 03:46 PM
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(greyshadow @ Mar 16 2016, 03:26 PM) You won't wanna use it for long gaming session The fundamental issues with artificial stereoscopic imagery is still there, the latest VR gadgets are nowhere near solving them (nor do I think they really put too much effort there). I've just read some interesting articles on the internet regarding concerns over VR, here's a good one http://venturebeat.com/2015/04/18/were-not...and-our-brains/My HMZ-T2 is collecting dust now playing 3D/normal games or watching 3D/normal movies on it is for long hours aint comfortable, after one hour plus of using it I'll start experience eye strain, not to mention you'll start feeling the burden of its weight, making the experience really uncomfortable also you can't be mobile too much, cable is one issue, but the main issue is losing the sweet spot of screen if moving too much, hence you'll need to re-adjust it again. Nowadays I just rather stare at my good old TV screen, less hassle and I can play in whatever position I want well.. of cos, comparing an old HMZ-T2 with this sparkling new PS VR is not really fair, I'm sure Sony would have made some improvement over this few years, and of cos, slightly diff technology as well... but the fundamental issues are still there, the weight and the straining of the eyes for long hours gaming . Since our current gen consoles are still limited to full HD resolutions (some games aren't even truly full HD), most led tv out there is suffice for the job (unless one is picky on latency). 4k gaming is at least years away (not limited by technology, but by the cost constraint taken into consideration by the console manufacturer). |
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Mar 16 2016, 04:14 PM
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
Interesting warning by Samsung when they launched their VR gadget 2 years ago, quote "The risk doesn't stop after you're done using Gear VR either. Samsung's warning compares some of these symptoms to those experienced after getting off a cruise ship, in that they "can persist and become more apparent hours after use." Users could see "excessive drowsiness and decreased ability to multi-task" after using the Gear VR and shouldn't drive, operate heavy machinery, or undertake "visually or physically demanding activities that have potentially serious consequences" until those symptoms go away."
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Mar 16 2016, 05:15 PM
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Junior Member
8 posts Joined: Jan 2016 |
Yeah, that's a valid concern. Imagine spending big bucks on the VR and in turn, gives you nausea and other knock-out effects. Still, just like any other gadget, the games developed for PSVR will either make or break-em.
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Mar 16 2016, 05:58 PM
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Senior Member
1,779 posts Joined: Jan 2003 |
so anyone can confirm sony malaysia is taking order for the psvr? want to order it 1st day.
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Mar 17 2016, 09:07 AM
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(squall_12 @ Mar 16 2016, 05:58 PM) The PS Asia Blog mentioned global launch together with Asia but only indicated prices in yen so the launch in Asia is likely refering to Japan only. I guess Msia unlikely to get the it on launch date, Singapore may stand a better chance if Sony got enough unit produced.https://asia.playstation.com/my/en/newsdetail?id=4263 This VR unit is launched as the PS4 already entered its 3rd year life cycle, unless Sony release statement that the same VR unit will be supported by the next PS5, if not it seems to be a rather short-lived gadget even if VR becomes a hit. |
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Mar 17 2016, 10:56 AM
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Junior Member
366 posts Joined: May 2010 |
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Mar 17 2016, 11:11 AM
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1,779 posts Joined: Jan 2003 |
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Mar 17 2016, 01:37 PM
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
I just noticed that PS VR comes with cheap tiny earphones only, not the big earphone we always seen in the tech demo.
It shouldn't be that cost ineffective to include one right? There's plenty of China factory lining up to produce acceptable quality earphone for Sony at very low profit margin in today's bad economy. Those cheap tiny earphone will never be able to produce low bass and that totally decrease the "immersion level" that VR is suppose to create. Sony might as well just exclude the lowsy earphone and reduce the VR set price tag, good for environment too with less cheap earphone being thrown out of the window upon unboxing the shiny expensive gadget. |
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Mar 17 2016, 01:49 PM
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Junior Member
374 posts Joined: Jul 2011 |
Well i can see the playstation vr is not a product that I should buy at day 1 release...
Gonna wait for review and games that gonno come out before consider purchasing the ps VR I learn my lesson when i bought the playstation move |
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Mar 17 2016, 02:35 PM
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(Rubypoyo @ Mar 17 2016, 01:49 PM) Well i can see the playstation vr is not a product that I should buy at day 1 release... Well, your ps move is kinda given a second chance and being revived with ps VR Gonna wait for review and games that gonno come out before consider purchasing the ps VR I learn my lesson when i bought the playstation move I have other concerns though in addition to how well the new gadget will be received by the market, like where to put this huge gadget when not used, and the concern with people tripping over the long cables connecting the VR set with the PS4 which is always placed near the TV.... I guess buying a big floor mat and hide the cable under the mat could be a solution.... but it is still pretty ridiculous as the last time I do that was with wired controllers from the era of xbox and ps1/2....... it's like we are going backwards with cables..... |
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Mar 17 2016, 02:41 PM
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Senior Member
1,779 posts Joined: Jan 2003 |
if anyone has tested the hmz-t1 like me u will know vr is the future.
i got my sony hmz-t1 for around Rm3k last time and the experience is worth every penny and still keeping my hmz-t1 gen 1 |
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Mar 17 2016, 03:00 PM
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(squall_12 @ Mar 17 2016, 02:41 PM) if anyone has tested the hmz-t1 like me u will know vr is the future. Forgive me but I've never heard of hmz-t1 until I saw comments here and did a youtube search and saw that it is pretty sleek, looks like something from StarTrek... i got my sony hmz-t1 for around Rm3k last time and the experience is worth every penny and still keeping my hmz-t1 gen 1 I learnt that it is only 720p, so do you actually still use it for movie watching or you pretty much goes back to watching using TV? Is it straining on your eyes? |
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Mar 17 2016, 04:01 PM
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Senior Member
1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
QUOTE(squall_12 @ Mar 17 2016, 02:41 PM) if anyone has tested the hmz-t1 like me u will know vr is the future. I own the T2, IMO the VR is not yet the future at this geni got my sony hmz-t1 for around Rm3k last time and the experience is worth every penny and still keeping my hmz-t1 gen 1 probably 1 more 2 more gen of Playstation but knowing Sony, doubt they'll support it for that long btw, [WTS] HMZ-T2 |
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Mar 17 2016, 04:38 PM
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1,779 posts Joined: Jan 2003 |
QUOTE(iGamer @ Mar 17 2016, 03:00 PM) Forgive me but I've never heard of hmz-t1 until I saw comments here and did a youtube search and saw that it is pretty sleek, looks like something from StarTrek... is 720p and can be use for playing any 3d games or regular movies on it and i can play around 2 hours on games also finish 1 3d movie with no problem. yes it give u very good experience and so i think sony vr is in good hand. I learnt that it is only 720p, so do you actually still use it for movie watching or you pretty much goes back to watching using TV? Is it straining on your eyes? |
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Mar 17 2016, 04:40 PM
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1,779 posts Joined: Jan 2003 |
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Mar 17 2016, 05:00 PM
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
I watched some upcoming videos for Oculus Rift upcoming games, surprisingly many were kiddie games
I was expecting the Rift to have realistic looking games targeted at grown ups. By the looks of games line up, it seems that the Sony VR have better game line up (even though some games are multiplat with Rift). |
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Mar 17 2016, 05:18 PM
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427 posts Joined: Jan 2003 |
cant wait for Ace Combat VR yo ~
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Mar 17 2016, 05:53 PM
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1,779 posts Joined: Jan 2003 |
QUOTE(iGamer @ Mar 17 2016, 05:00 PM) I watched some upcoming videos for Oculus Rift upcoming games, surprisingly many were kiddie games PS VR is the cheapest VR option for me as i already have the PS camera and move ready. I was expecting the Rift to have realistic looking games targeted at grown ups. By the looks of games line up, it seems that the Sony VR have better game line up (even though some games are multiplat with Rift). |
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Mar 17 2016, 05:55 PM
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1,779 posts Joined: Jan 2003 |
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Mar 18 2016, 09:16 AM
Show posts by this member only | IPv6 | Post
#168
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(squall_12 @ Mar 17 2016, 05:53 PM) Is there any PS4 game that currently utilizes the ps move? Are those game good? Too bad PS3 games can't run on PS4, that's a bummer considering Xbox One now can run most Xbox360 games with their awesome backward compatibility. |
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Mar 18 2016, 09:23 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
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Mar 18 2016, 09:27 AM
Show posts by this member only | IPv6 | Post
#170
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1,374 posts Joined: Feb 2016 From: Milky Way |
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Mar 18 2016, 09:36 AM
Show posts by this member only | IPv6 | Post
#171
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
wrong post in wrong thread
This post has been edited by iGamer: Mar 18 2016, 09:37 AM |
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Mar 18 2016, 10:49 AM
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1,779 posts Joined: Jan 2003 |
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Mar 18 2016, 11:45 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
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Mar 18 2016, 01:22 PM
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1,779 posts Joined: Jan 2003 |
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Mar 18 2016, 05:23 PM
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4,522 posts Joined: Apr 2006 |
QUOTE(iGamer @ Mar 17 2016, 05:00 PM) I watched some upcoming videos for Oculus Rift upcoming games, surprisingly many were kiddie games If every game releasing on the launch window for the Oculus is adult-aged games, there won't be games on launch. I was expecting the Rift to have realistic looking games targeted at grown ups. By the looks of games line up, it seems that the Sony VR have better game line up (even though some games are multiplat with Rift). "Kiddie" games are easier to develop. You don't need a 900 page script, you don't need a 50-person team of programmers, you don't need 100 artists trying to wrangle out concept art after concept art and decipher what the designer wants and doesn't. Then there's the point where before VR can be taken seriously, it needs to be able to show that it can be easily picked up, play, and enjoy. |
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Mar 18 2016, 06:37 PM
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366 posts Joined: May 2010 |
If i can't tolerate 'Everybody's Gone To The Rapture' (dizzy after playing for 10 minutes),
will i survive VR? |
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Mar 18 2016, 11:06 PM
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1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(SSJBen @ Mar 18 2016, 05:23 PM) If every game releasing on the launch window for the Oculus is adult-aged games, there won't be games on launch. But my concern remain valid, those who spent big amount of money for Oculus Rift and a high end Pc to run it are either serious gamer or gadget junkies. Normal parent won't spent such money nor have the knowledge/dedication to set up such PC. These cheap opportunist games will more likely discourage interested PC users just like how Kinect's kiddie game discourage serious gamers from buying it."Kiddie" games are easier to develop. You don't need a 900 page script, you don't need a 50-person team of programmers, you don't need 100 artists trying to wrangle out concept art after concept art and decipher what the designer wants and doesn't. Then there's the point where before VR can be taken seriously, it needs to be able to show that it can be easily picked up, play, and enjoy. |
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Mar 19 2016, 03:11 PM
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Senior Member
4,522 posts Joined: Apr 2006 |
QUOTE(nill @ Mar 18 2016, 06:37 PM) If i can't tolerate 'Everybody's Gone To The Rapture' (dizzy after playing for 10 minutes), That's different. The issue with EGTTR is that its FOV is too damn narrow.will i survive VR? Not saying you won't get dizzy with VR, but the cause of dizziness is different in this scenario. Unless of course the FOV for VR games is damn narrow too... QUOTE(iGamer @ Mar 18 2016, 11:06 PM) But my concern remain valid, those who spent big amount of money for Oculus Rift and a high end Pc to run it are either serious gamer or gadget junkies. Normal parent won't spent such money nor have the knowledge/dedication to set up such PC. These cheap opportunist games will more likely discourage interested PC users just like how Kinect's kiddie game discourage serious gamers from buying it. Read around, plenty of Rift and Vive owners are actually very excited to play "kiddie" games. |
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Mar 20 2016, 06:16 PM
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315 posts Joined: Sep 2006 |
Just a minor discussion on these 2 items
We know that PS VR has the advantage on support VR games in which HMZ not able to.. I don't think many of you just only bought it for VR games, maybe for watching movie or non-VR games. Therefore, I would like to compare cinematic mode between these 2 items.. What do you guys think.... kindly discuss & thx~ 1. PS VR - 225 inch virtual screen - 1080p OLED screen - much bigger and heavier? - support only PS4 and (PS3?) - require cable (hdmi/usb?) (seem like lack of portability) - cheaper : $399 usd ![]() 2. HMZ-t3w - 750 inch virtual screen - 720p OLED screen - lightweight and design looks great - support playstation, pc, phone/tablet - support wirelessHD (watch movie without cable?) - expensive: $1000 usd ![]() This post has been edited by CuteSniper22: Mar 20 2016, 06:16 PM |
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Mar 20 2016, 11:47 PM
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1,031 posts Joined: May 2008 |
Speaking on the VR thing, I start with the Google VR apps on Android smartphone.
I do not own a Google cardboard, but owned a VR Box, China made plastic phone VR headset that is compatible with smartphone that is up to 5.7" screen size, with adjustable focus, and eye distance, together with head strap. This VR headset just cost me around RM50. The phone that I test is OPPO Find 7, with 2K screen, 534ppi, and Xiaomi Redmi Note 2, with 1080p screen 401ppi. Simply, the RN2 screen is pixelated on the VR, then the Find 7 screen is near perfect, almost no pixelate visible (may still notice if look carefully, but already miles better, not much obvious) I try the sample 360 video file from Youtube, but Youtube video file simply is very low quality, I can see a lot of compression artifact, but for real high quality 360 sample video download from some website, it is simply awesome. Then today, I go to the Samsung road show to try the Samsung Gear VR with the newly launched Galaxy S7 Edge, 2K screen, 5.5", 534ppi. But sadly, it's AMOLED screen with pentile pixel arrangement kills the VR experience, simply I can see individual pixel of the AMOLED of diamond arrangement. The demo staff try to argue with me where he claim the 360 video played in the headset is not high quality enough, but the reality is, the pentile AMOLED screen simply is not high fidelity enough, visible too much hollow between pixel, and can see individual sub-pixel color. So, I can safely say, the screen on LG G3, LG G4, LG G5, Sony Xperia Z5 premium, Meizu MX4 Pro, ZTE Axon Pro/Elite, simply are much higher fidelity than the Samsung smartphone AMOLED display when come to VR. This is because LCD screen employ full RGB color for each pixel, and the gap between LCD pixel are much narrower too, simply easily trick our eye to forget the screen we see is still made up of visible pixel. Sony Xperia Z5 premium with 4K resolution, got insane 806ppi, is the king of VR for smartphone. Hope Sony can launch their own VR headset for the Xperia Z5 Premium. I already disappoint with Samsung Gear VR. Maybe they will release a 4K AMOLED smartphone to solve this issue. I hope that this Sony Playstation VR screen will be much higher fidelity as well, simply fit in the 4K screen in the VR set, and launch game that can run natively in 4K resolution, provided the PS4 can render the game in full 60fps in 4K will be much appreciated. |
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Mar 21 2016, 09:06 AM
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1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(Alan Yee @ Mar 20 2016, 11:47 PM) I already disappoint with Samsung Gear VR. Maybe they will release a 4K AMOLED smartphone to solve this issue. Hence the recent rumors that PS4.5 is on the way, a half-gen console mainly for the purposes of VR. That also kinda confirm our concern that existing PS4 is not really up to task for VR, it can't produce 1080p at 60fps while generating 2 screens, unless the graphic complexity like number of polygons, shading and high textures are tuned down just like what they did to make Driveclub run for PSVR. Sony has also warn consumers to tune down their expectation and not compare PSVR to Occulus Rift or others as they are really products of different performance level given the big price difference. PSVR is simply a budget entry price point gaming VR with drawbacks in terms of picture quality (resolution, field of view, fps).I hope that this Sony Playstation VR screen will be much higher fidelity as well, simply fit in the 4K screen in the VR set, and launch game that can run natively in 4K resolution, provided the PS4 can render the game in full 60fps in 4K will be much appreciated. PS4 can't even produce 4k picture for normal gaming, and struggling to maintain steady 60fps/30fps for 1080p on some beautiful game, so expecting 4k output on PSVR which rely on PS4 is totally absurd. Also PSVR spec is only 1080p. This post has been edited by iGamer: Mar 21 2016, 09:24 AM |
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Mar 21 2016, 09:18 AM
Show posts by this member only | IPv6 | Post
#182
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(CuteSniper22 @ Mar 20 2016, 06:16 PM) Just a minor discussion on these 2 items PSVR definitely won't be supporting PS3 (for VR gaming, cinema mode perhaps?), even PS4 itself is push to its hardware limit to run VR, least to say PS3. The rumor of potential PS4.5 coming out to better support VR saids a lot about the demanding graphical performance on the console. For VR, the console actually needs to produce simultaneous 2 screens (for left and right eyes view at different angle).We know that PS VR has the advantage on support VR games in which HMZ not able to.. I don't think many of you just only bought it for VR games, maybe for watching movie or non-VR games. Therefore, I would like to compare cinematic mode between these 2 items.. What do you guys think.... kindly discuss & thx~ 1. PS VR - 225 inch virtual screen - 1080p OLED screen - much bigger and heavier? - support only PS4 and (PS3?) - require cable (hdmi/usb?) (seem like lack of portability) - cheaper : $399 usd This post has been edited by iGamer: Mar 21 2016, 09:51 AM |
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Mar 21 2016, 10:09 AM
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1,141 posts Joined: Apr 2010 From: USJ |
can a dual 7870 run at 4k?? also can that puny mobile CPU run dual 7870 without/minimize bottleneck at 4k?
Sony better make it as add on rather than separate new console. coz fcuk you Sony if I can't play & enjoy your latest AAA exclusive games coz I didn't buy it. Its a FCUKING console for godsake, NOT a PC. I buy a console for plug & play. |
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Mar 21 2016, 11:18 AM
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1,031 posts Joined: May 2008 |
I read back the comment, seems the VR will have very less market share, and may fail like the 3D TV, 3D game case.
It is not related to slow user adoption rate, but rather, the virtual reality stuff viewed on our eye, generated by the headset screen, is not very comfortable to our eye. The point like cannot use it for long hour is very correct and true, it will hurt our eye in long time usage. My experience with the smartphone VR is, I only can wear them for a few minute. The longer I use, the more headache and eye strain I feel, simply feel dizzy and want to faint. The feeling is much worse than wearing 3D glass for 3D movie watching. The glass free 3D, seen on Nintendo 3DS, and HTC Evo 3D smartphone, also is distracting to my eye after long watching., I simply turn off the 3D effect to stop eye fatigue. So, 3D, virtual reality stuff still need much more work on the refinement before really able to work comfortably. Or, they may not even have any bright future, as they post health issue on the usage. |
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Mar 21 2016, 11:28 AM
Show posts by this member only | IPv6 | Post
#185
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(Alan Yee @ Mar 21 2016, 11:18 AM) I read back the comment, seems the VR will have very less market share, and may fail like the 3D TV, 3D game case. That is actually valid concern, my myopia were steady for few years already, then I bought 3d TV and my myopia escalated after a while, I suspect it's due to use of 3d TV. The headache you have with those smartphone VR box could be made worst due to poor quality of the plastic/glass lens used, the pricier VR gogles would use higher precision lens though with less distortion compare to those RM100 VR box.It is not related to slow user adoption rate, but rather, the virtual reality stuff viewed on our eye, generated by the headset screen, is not very comfortable to our eye. The point like cannot use it for long hour is very correct and true, it will hurt our eye in long time usage. My experience with the smartphone VR is, I only can wear them for a few minute. The longer I use, the more headache and eye strain I feel, simply feel dizzy and want to faint. The feeling is much worse than wearing 3D glass for 3D movie watching. The glass free 3D, seen on Nintendo 3DS, and HTC Evo 3D smartphone, also is distracting to my eye after long watching., I simply turn off the 3D effect to stop eye fatigue. So, 3D, virtual reality stuff still need much more work on the refinement before really able to work comfortably. Or, they may not even have any bright future, as they post health issue on the usage. |
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Mar 21 2016, 11:36 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
QUOTE(iGamer @ Mar 21 2016, 11:28 AM) That is actually valid concern, my myopia were steady for few years already, then I bought 3d TV and my myopia escalated after a while, I suspect it's due to use of 3d TV. The headache you have with those smartphone VR box could be made worst due to poor quality of the plastic/glass lens used, the pricier VR gogles would use higher precision lens though with less distortion compare to those RM100 VR box. the glass used esp in google cardboard is cheap quality la...... |
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Mar 21 2016, 11:38 AM
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1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
http://www.11street.my/product/ProductDeta...&tid=1400016030
now you can pre-order a US/JP set for RM2899 can buy 2 PS4 with that price already |
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Mar 21 2016, 11:42 AM
Show posts by this member only | IPv6 | Post
#188
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(greyshadow @ Mar 21 2016, 11:38 AM) http://www.11street.my/product/ProductDeta...&tid=1400016030 Day light robbery, a USD399 product sold at RM2899, that's equivalent to a forex rate of 7.27. Our ringgit to USD rate today is only 4.04.now you can pre-order a US/JP set for RM2899 can buy 2 PS4 with that price already |
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Mar 21 2016, 11:44 AM
Show posts by this member only | IPv6 | Post
#189
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
I read somewhere on the web that Sony has acknowledged a package with PSVR and camera (not sure of the move controller) at USD500. That would cost over RM2,000 even at our current forex translation.
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Mar 21 2016, 11:46 AM
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1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
it came with PS Camera and 2 Move stick and some demo games
for USD500, slap on the shipping & GST, I would say it's around there Some early adopters don't mind paying such money This post has been edited by greyshadow: Mar 21 2016, 11:47 AM |
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Mar 21 2016, 11:49 AM
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4,522 posts Joined: Apr 2006 |
QUOTE(iguana_dude_619 @ Mar 21 2016, 10:09 AM) can a dual 7870 run at 4k?? also can that puny mobile CPU run dual 7870 without/minimize bottleneck at 4k? A PS4 is basically a PC in chains. I don't know why you'd be so surprised if Sony were to do this? It's been bound to happen since the PS2 days, I'm actually surprised it takes this long for it to be set in motion. Besides, Sega already did it in the 90s.Sony better make it as add on rather than separate new console. coz fcuk you Sony if I can't play & enjoy your latest AAA exclusive games coz I didn't buy it. Its a FCUKING console for godsake, NOT a PC. I buy a console for plug & play. QUOTE(iGamer @ Mar 21 2016, 11:44 AM) I read somewhere on the web that Sony has acknowledged a package with PSVR and camera (not sure of the move controller) at USD500. That would cost over RM2,000 even at our current forex translation. That's the US and Canada pre-order only packages. Nothing to do with us, for now. You're still paying much less than a a Vive or Rift setup irregardless and no one said VR will be cheap. |
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Mar 21 2016, 12:03 PM
Show posts by this member only | IPv6 | Post
#192
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(SSJBen @ Mar 21 2016, 11:49 AM) That's the US and Canada pre-order only packages. Nothing to do with us, for now. You're still paying much less than a a Vive or Rift setup irregardless and no one said VR will be cheap. Actually Sony did try to mislead consumers when they announced their USD399 pricing, to give a false perception that their VR is much cheaper than the other alternatives. They purposely delay the announcement of the USD500 package so that all media would report the USD399 price tags even though that is a very uneven comparison with competitors as the competitors price tags actually contain the full working package (headgear + external camera/unit) required to run the VR. A fair comparison of the price tags is actually PSVR at USD500 compared with USD600 of the Oculus Rift |
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Mar 21 2016, 02:06 PM
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1,669 posts Joined: Apr 2011 |
Definitely getting PSVR, already have the PS Camera and even the PS Move, easy transition
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Mar 21 2016, 02:12 PM
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1,374 posts Joined: Feb 2016 From: Milky Way |
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Mar 21 2016, 03:04 PM
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1,669 posts Joined: Apr 2011 |
QUOTE(iGamer @ Mar 21 2016, 02:12 PM) Actually I was interested in playing ps move game, but I don't have a ps3, any of the ps3 move game that can be played on ps4? Now that you remind me about this i'm really sadden by it.. Like no developers is making anymore PS Move games for a while now.Especially on the PS4, considering it still works with the PS4 with the PS Camera. I know a few PS Move games for the PS4, like Just Dance, Octodad: Dadliest Catch, the free PS Camera game(if you bought the PS Camera), Sportsfriends and LittleBigPlanet 3. Others not so sure, hopefully after PSVR is out, the support will be more, cuz developers kinda remembered the PS Move exist |
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Mar 21 2016, 03:11 PM
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1,779 posts Joined: Jan 2003 |
QUOTE(Rei7 @ Mar 21 2016, 03:04 PM) Now that you remind me about this i'm really sadden by it.. Like no developers is making anymore PS Move games for a while now. just hope sony malaysia got PO for the psvr.Especially on the PS4, considering it still works with the PS4 with the PS Camera. I know a few PS Move games for the PS4, like Just Dance, Octodad: Dadliest Catch, the free PS Camera game(if you bought the PS Camera), Sportsfriends and LittleBigPlanet 3. Others not so sure, hopefully after PSVR is out, the support will be more, cuz developers kinda remembered the PS Move exist |
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Mar 21 2016, 03:15 PM
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1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(Rei7 @ Mar 21 2016, 03:04 PM) Now that you remind me about this i'm really sadden by it.. Like no developers is making anymore PS Move games for a while now. eh.... so no Ape escape? Especially on the PS4, considering it still works with the PS4 with the PS Camera. I know a few PS Move games for the PS4, like Just Dance, Octodad: Dadliest Catch, the free PS Camera game(if you bought the PS Camera), Sportsfriends and LittleBigPlanet 3. Others not so sure, hopefully after PSVR is out, the support will be more, cuz developers kinda remembered the PS Move exist I skipped 2 generation of ps and played Xbox original and Xbox 360 before coming back to Sony for PS4. I'm very dissapointed that many of the PS3 features (ps move, 3d gaming) is no longer supported on PS4 |
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Mar 21 2016, 04:18 PM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
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Mar 21 2016, 05:16 PM
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758 posts Joined: Aug 2008 |
pedulik WILL BUY!!!!
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Mar 22 2016, 02:04 PM
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1,671 posts Joined: Jan 2003 |
If it's something like how I tested using samsung VR device then definitely I won't be getting it. I rather be looking at a HD TV and enjoy nice graphics without straining my eyes over it. Who knows, it might even make my eyes worse.
Thats my opinion anyway, I tried watching movies 3D in the cinema once and I had a major headache after that. Not gonna go thru that again man |
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Mar 22 2016, 03:43 PM
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1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
Whoever that easily gets motion sickness and having hard time watching 3D movies
then definitely this VR is not suitable for you. |
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Mar 22 2016, 05:37 PM
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1,779 posts Joined: Jan 2003 |
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Mar 22 2016, 05:41 PM
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366 posts Joined: May 2010 |
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Mar 23 2016, 09:21 AM
Show posts by this member only | IPv6 | Post
#204
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
Until PSVR is available here. Anyone use one of those plastic smartphone VR box? Which model you use or recommend?
VR Box version 2; Bobo VR Z3; Shinecon VR.............. |
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Mar 23 2016, 09:49 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
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Mar 23 2016, 09:50 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
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Mar 23 2016, 01:16 PM
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1,374 posts Joined: Feb 2016 From: Milky Way |
A very nice up to date video about PSVR
https://youtu.be/zbzvJ1b7Ekw My logical mind tells me wait for next gen VR, but my heart tells me life's too short....... |
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Mar 23 2016, 01:29 PM
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1,669 posts Joined: Apr 2011 |
QUOTE(iGamer @ Mar 23 2016, 01:16 PM) A very nice up to date video about PSVR Nice info. Me too, feels like waiting, but might just jump in.https://youtu.be/zbzvJ1b7Ekw My logical mind tells me wait for next gen VR, but my heart tells me life's too short....... Hopefully the content keeps on coming, or not it'll just be a waste of our money. |
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Mar 23 2016, 07:05 PM
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4,522 posts Joined: Apr 2006 |
Specs wise, I'm not worried about the headset. The Move controller on the other hand... lol, it's pretty mediocre. There will ABSOLUTELY be latency issues with the Move controller, there's no 2 ways about it.
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Mar 24 2016, 09:09 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
QUOTE(Rei7 @ Mar 23 2016, 01:29 PM) Nice info. Me too, feels like waiting, but might just jump in. content should be no worriesHopefully the content keeps on coming, or not it'll just be a waste of our money. since you can still play ur existing ps4 games and view VR contents from youtube so now with the VR headset seems unable to wear with the sony HEADSET at once |
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Mar 24 2016, 05:07 PM
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1,779 posts Joined: Jan 2003 |
still waiting for sony malaysia to open pre order for the VR
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Mar 25 2016, 12:22 PM
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1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(squall_12 @ Mar 24 2016, 05:07 PM) Preorder means one has to pay the full USD500 upfront and wait 6-7 months to get the product if it's ever available for preorder here? |
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Mar 29 2016, 06:33 PM
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1,374 posts Joined: Feb 2016 From: Milky Way |
Latest news claimed Sony is looking at the possibility of PSVR connecting to PC, if so then PSVR is a definite buy as it means that the VR set can be used long after the console no longer supporting it when switching console generation. It seems very doable as all Sony has to do is to release a PC driver for the PSVR. I hope this become a reality
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Mar 29 2016, 10:06 PM
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1,779 posts Joined: Jan 2003 |
QUOTE(iGamer @ Mar 29 2016, 06:33 PM) Latest news claimed Sony is looking at the possibility of PSVR connecting to PC, if so then PSVR is a definite buy as it means that the VR set can be used long after the console no longer supporting it when switching console generation. It seems very doable as all Sony has to do is to release a PC driver for the PSVR. I hope this become a reality good news for those wanted to use on PC. |
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Mar 30 2016, 08:44 AM
Show posts by this member only | IPv6 | Post
#215
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(squall_12 @ Mar 29 2016, 10:06 PM) Being able to use PSVR on PC means that the lifespan of the gadget will be extended beyond normal console lifespan. We may initially bought it for use on PS4, years later when PS4 is replaced with next gen, we could use it on a PC, by then the PC capable of running the first gen VR would have dropped in prices already. If Sony really pull this off, PSVR would be the biggest contender to Oculus Rift and HTV Vive on PC platform |
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Mar 30 2016, 02:25 PM
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4,522 posts Joined: Apr 2006 |
I've already said, PSVR will be repurposed for the PS5. It's not surprising news that it'll get support on the PC, with or without Sony's consent.
That said, there will be newer VR headsets in a couple of years anyway. 1080p is not enough, the dpi is simply too low. |
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Mar 30 2016, 07:24 PM
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1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(SSJBen @ Mar 30 2016, 02:25 PM) I've already said, PSVR will be repurposed for the PS5. It's not surprising news that it'll get support on the PC, with or without Sony's consent. None of the existing VR system has true 1080p, all are actually close to 720p due to the display being split into 2 for each eye. 2nd generation VR will come out very soon with higher display resolution, either full HD or higher, but there's no point if higher resolution display is not backed by enough graphical power of the PC or console running it.That said, there will be newer VR headsets in a couple of years anyway. 1080p is not enough, the dpi is simply too low. |
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Mar 30 2016, 07:35 PM
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4,522 posts Joined: Apr 2006 |
QUOTE(iGamer @ Mar 30 2016, 07:24 PM) None of the existing VR system has true 1080p, all are actually close to 720p due to the display being split into 2 for each eye. 2nd generation VR will come out very soon with higher display resolution, either full HD or higher, but there's no point if higher resolution display is not backed by enough graphical power of the PC or console running it. No point for consoles perhaps, unless they get significantly more powerful in the near future.On the PC? Please, give me a QHD display at the very least. |
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Mar 31 2016, 12:51 AM
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1,477 posts Joined: Jan 2003 |
QUOTE(iGamer @ Mar 30 2016, 07:24 PM) None of the existing VR system has true 1080p, all are actually close to 720p due to the display being split into 2 for each eye. 2nd generation VR will come out very soon with higher display resolution, either full HD or higher, but there's no point if higher resolution display is not backed by enough graphical power of the PC or console running it. That's generalising it much. Oculus Rift DK2 already runs at 1080p, just not 1920x1080 per eye, ie 960x1080. Rift CV1 and HTC Vive runs at 2160x1200p (1080x1200 for each eye). |
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Mar 31 2016, 10:03 AM
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1,374 posts Joined: Feb 2016 From: Milky Way |
Just for sharing..... forgive me I don't know how to insert a table here....
4k TV= 3840x2160= 8.3 megapixels (same image for both eyes) Full HD TV= 1920x1080 = 2.1 megapixels (same image for both eyes) 720p resolution= 1280x720 = 0.9 megapixels (same image for both eyes) Oculus Rift and Vive= 2160x1200= 2.6 megapixels, actual per eye= 1.3 megapixels (image from different angle for each eye) PSVR= 1920x1080= 2.1 megapixels, actual per eye= 1 megapixels (image from different angle for each eye) Pixel gap (distance between each pixel) is also very important, obviously the closer the better. |
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Apr 1 2016, 09:03 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
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Apr 1 2016, 09:32 AM
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1,477 posts Joined: Jan 2003 |
QUOTE(shinchan^^ @ Apr 1 2016, 09:03 AM) Because of SDE, it is perceived to be low pixel. Higher pixel density helps, another is better lens and screen technology (ie Pentile vs RGB).On the plus side, PSVR uses RGB screen. So compared to DK2, PSVR should have less noticeable SDE. |
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Apr 1 2016, 09:49 AM
Show posts by this member only | IPv6 | Post
#223
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(MK84 @ Apr 1 2016, 09:32 AM) Because of SDE, it is perceived to be low pixel. Higher pixel density helps, another is better lens and screen technology (ie Pentile vs RGB). Eh.. what is SDE?On the plus side, PSVR uses RGB screen. So compared to DK2, PSVR should have less noticeable SDE. It's actually not about perception, the current VR display is indeed low res as shown in my previous post. Being the first gen of the consumer level VR though, it does its job loh..... |
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Apr 1 2016, 09:56 AM
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1,477 posts Joined: Jan 2003 |
It is about perception, it's similar to the whole HD vs Full HD vs Ultra HD TV debate. It all depends on the distance ie how far away you sit from the TV.
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Apr 1 2016, 10:18 AM
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1,779 posts Joined: Jan 2003 |
problem is when sony malaysia will open PO for it damn it lol.
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Apr 1 2016, 10:43 AM
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1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
Now's it's official!
Sony just admitted that the VR will not run 100% on the current gen PS4 due to it's GPU limitation! So to get the full experience you'll need to upgrade your console to the upcoming PS4.5! There ya go, first you'll need PS Cam, then you gonna change your console to the latest one for FULL experience Way to go... $ony This post has been edited by greyshadow: Apr 1 2016, 10:44 AM |
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Apr 1 2016, 11:30 AM
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All the more reason to wait. Also it's inevitable considering all the rumours..
Even my PC with 980ti also won't run everything that well, gotta wait for Pascal I think xD |
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Apr 1 2016, 11:31 AM
Show posts by this member only | IPv6 | Post
#228
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1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(greyshadow @ Apr 1 2016, 10:43 AM) Now's it's official! Good lah......... in that case I can more easily make up my mind whether to become an early adopter of VR or not. Inferior performance at early adopter price and a gadget lifespan that is probably gonna be no more than 3 years only..... so no buy lah..... The next gen will be PS5 coupled with PSVR2.0, then only will there be full HD VR on a console.Sony just admitted that the VR will not run 100% on the current gen PS4 due to it's GPU limitation! So to get the full experience you'll need to upgrade your console to the upcoming PS4.5! There ya go, first you'll need PS Cam, then you gonna change your console to the latest one for FULL experience Way to go... $ony |
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Apr 1 2016, 05:17 PM
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4,522 posts Joined: Apr 2006 |
QUOTE(greyshadow @ Apr 1 2016, 10:43 AM) Now's it's official! You know... that's an April Fool's statement right? Sony just admitted that the VR will not run 100% on the current gen PS4 due to it's GPU limitation! So to get the full experience you'll need to upgrade your console to the upcoming PS4.5! There ya go, first you'll need PS Cam, then you gonna change your console to the latest one for FULL experience Way to go... $ony Although it's generally obvious the PS4 isn't fast enough for demanding games to be running on VR specs. |
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Apr 1 2016, 05:43 PM
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1,669 posts Joined: Apr 2011 |
QUOTE(SSJBen @ Apr 1 2016, 05:17 PM) You know... that's an April Fool's statement right? Haha yes Although it's generally obvious the PS4 isn't fast enough for demanding games to be running on VR specs. Was joining in the fun, not many kena umpan lol But it's true, unless the decoder does all the job really well, which I am not sure tbh. I'd like to try it myself first before buying, with some high graphic game just to see it for myself. Or wait for feedback from you guys before buying. |
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Apr 1 2016, 05:49 PM
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QUOTE(Rei7 @ Apr 1 2016, 05:43 PM) Haha yes I pre-ordered Vive. Go big or don't go.Was joining in the fun, not many kena umpan lol But it's true, unless the decoder does all the job really well, which I am not sure tbh. I'd like to try it myself first before buying, with some high graphic game just to see it for myself. Or wait for feedback from you guys before buying. I like Sony's PSVR implementation, but the Move controllers just suck total balls (pun intended). The processing unit for the PSVR has no processing power at all btw. It cannot add any graphical power a game needs. Interpolation yes. |
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Apr 1 2016, 06:44 PM
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1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(SSJBen @ Apr 1 2016, 05:49 PM) I pre-ordered Vive. Go big or don't go. I think one cannot go wrong with either Oculus or Vive because they are on PC platform, they will still be supported many years from now irrespective whether VR is success or a flop. PSVR even though slightly cheaper however will definitely have much shorter lifespan, just like any other console add-on, if one is lucky PSVR may be supported until PS5, but I highly doubt it. Every generation of console is accompanied by new controllers and add-on, most likely PS5 will have PSVR2.0 and no longer support gen 1 PSVR. I will consider PSVR if people manage to hack it for use on PC, otherwise it's actually the most expensive VR given its shorter lifespan.I like Sony's PSVR implementation, but the Move controllers just suck total balls (pun intended). The processing unit for the PSVR has no processing power at all btw. It cannot add any graphical power a game needs. Interpolation yes. |
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Apr 1 2016, 07:18 PM
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4,522 posts Joined: Apr 2006 |
QUOTE(iGamer @ Apr 1 2016, 06:44 PM) I think one cannot go wrong with either Oculus or Vive because they are on PC platform, they will still be supported many years from now irrespective whether VR is success or a flop. PSVR even though slightly cheaper however will definitely have much shorter lifespan, just like any other console add-on, if one is lucky PSVR may be supported until PS5, but I highly doubt it. Every generation of console is accompanied by new controllers and add-on, most likely PS5 will have PSVR2.0 and no longer support gen 1 PSVR. I will consider PSVR if people manage to hack it for use on PC, otherwise it's actually the most expensive VR given its shorter lifespan. Lol I'm not even planning to keep the Vive for longer than 3 years man. VR is in such an infant state that neither Oculus, Vive or PSVR today will be relevant to their counterparts in a few years time."Lifespan" means nothing for any of these VR headsets currently. This post has been edited by SSJBen: Apr 1 2016, 07:22 PM |
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Apr 1 2016, 07:56 PM
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1,669 posts Joined: Apr 2011 |
QUOTE(SSJBen @ Apr 1 2016, 05:49 PM) I pre-ordered Vive. Go big or don't go. They should really release a new Move.. lol. Oh so there is nothing like HMZ? I thought HMZ has that extra power in their decoder, if there is really nothing, i'm definitely not going with PSVR. Might just get Vive too but I'm more interested in you know Japan games on PS. We'll see how the future holds.I like Sony's PSVR implementation, but the Move controllers just suck total balls (pun intended). The processing unit for the PSVR has no processing power at all btw. It cannot add any graphical power a game needs. Interpolation yes. |
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Apr 8 2016, 02:35 AM
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I just had chance to try out PS VR on Tokyo last week ago. The VR itself is quite comfortable (even for glasses people like myself) and good build quality, best part is lightweight. It has rubber surrounding your eyes area, something like goggles. I try on the kids game (The Playroom VR), darn you can't choose game which to try on.
Since the game is The Playroom VR, can't comment on the graphic itself. It has good responsive and works as advertised. I didn't have much headache or dizzy after using it, comparing to Samsung VR or those android cupboard VR. |
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Apr 8 2016, 06:56 AM
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1,779 posts Joined: Jan 2003 |
QUOTE(allvin @ Apr 8 2016, 02:35 AM) I just had chance to try out PS VR on Tokyo last week ago. The VR itself is quite comfortable (even for glasses people like myself) and good build quality, best part is lightweight. It has rubber surrounding your eyes area, something like goggles. I try on the kids game (The Playroom VR), darn you can't choose game which to try on. nice great to hear it Since the game is The Playroom VR, can't comment on the graphic itself. It has good responsive and works as advertised. I didn't have much headache or dizzy after using it, comparing to Samsung VR or those android cupboard VR. |
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Apr 8 2016, 08:31 AM
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1,374 posts Joined: Feb 2016 From: Milky Way |
Well DriveClub will not likely make it to the PSVR as the production house has been shut down by Sony, all it's left is the VR test game they produced when they were still operational..... So no racing game for PSVR....
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Apr 8 2016, 09:02 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
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Apr 8 2016, 09:08 AM
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1,374 posts Joined: Feb 2016 From: Milky Way |
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Apr 8 2016, 09:19 AM
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1,374 posts Joined: Feb 2016 From: Milky Way |
Both consumer version of Oculus Rift and HTC Vive have already shipped and received pretty good review.
Too bad PSVR is still at least 6 months away from initial launch, and many months more before it will ever be available in non-priority market like BolehLand. PSVR demo tour has been going on in countries like Taiwan and HK (not a country |
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Apr 8 2016, 09:21 AM
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21,256 posts Joined: Jan 2003 From: Pekopon |
QUOTE(iGamer @ Apr 8 2016, 09:19 AM) Both consumer version of Oculus Rift and HTC Vive have already shipped and received pretty good review. somemore ADRIFT is on PCToo bad PSVR is still at least 6 months away from initial launch, and many months more before it will ever be available in non-priority market like BolehLand. PSVR demo tour has been going on in countries like Taiwan and HK (not a country I thought is ps4 exclusive |
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Apr 8 2016, 09:29 AM
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2,652 posts Joined: Jan 2003 |
QUOTE(iGamer @ Apr 8 2016, 09:19 AM) Both consumer version of Oculus Rift and HTC Vive have already shipped and received pretty good review. if we are the non priority market, we wouldnt be having our own PSN.Too bad PSVR is still at least 6 months away from initial launch, and many months more before it will ever be available in non-priority market like BolehLand. PSVR demo tour has been going on in countries like Taiwan and HK (not a country |
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Apr 8 2016, 09:43 AM
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1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(snipersnake @ Apr 8 2016, 09:29 AM) Having our own PSN only shows that we are "officially supported" market and due to Sony wanted more refined control over each market, it has nothing to do with "priority". "Priority" market would be those that new products are launch first, not months later. Of course Sony is still treating BolehLand much better than Microsoft which doesn't even release its Xbox officially here........ QUOTE(shinchan^^ @ Apr 8 2016, 09:21 AM) hahaha..... don't be lured by gimmicky "exclusivity".....-time exclusive (getting the game earlier than the other platform (console or pc) -exclusivity on console (meaning the other console doesn't get the game, but the game is available on non-console platform e.g. PC) With the exception of first party games developed by either Sony/Microsoft, i don't see the point for exclusivity for games developed by 3rd party, gamers just want to play all the good games, and developer wants to make the most profit by selling the game to as much consumer as possible, that's win-win. US survey of 2,000 gamers regarding their awareness of the each VR gadget: Oculus Rift: 29% PSVR: 14% HTC Vive: 6% It does make sense since Oculus developer kit 1 and 2 have been around pretty long and having more youtube videos. |
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Apr 10 2016, 08:01 AM
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1,447 posts Joined: Mar 2006 |
Oculus and Vive is not gonna go mainstream anytime, for those ridiculous rig requirements.
As fo r psvr I also think it could be difficult for it to go mainstream due to the prices |
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Apr 10 2016, 05:00 PM
Show posts by this member only | IPv6 | Post
#245
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66 posts Joined: Apr 2009 From: at VenriR's Lair waiting for Ragnarok |
So when will those who ordered other VR devices receive their delivery? How much for everything? I can't find any dedicated VR thread other than this thread on this website so might as well ask here.
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Apr 21 2016, 11:31 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
Will be testing the Playstation VR in half an hour. Will give my impression later.
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Apr 21 2016, 11:47 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
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Apr 21 2016, 12:32 PM
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1,447 posts Joined: Mar 2006 |
Do share if ps4.5 is use or ps4 being use for the test.
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Apr 21 2016, 10:03 PM
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1,779 posts Joined: Jan 2003 |
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Apr 22 2016, 09:40 AM
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1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
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Apr 22 2016, 09:43 AM
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1,447 posts Joined: Mar 2006 |
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Apr 22 2016, 10:26 AM
Show posts by this member only | IPv6 | Post
#252
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1,346 posts Joined: Sep 2005 From: anywhere u like |
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Apr 22 2016, 02:06 PM
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1,779 posts Joined: Jan 2003 |
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Apr 27 2016, 06:09 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
Just came back from Japan. I had the chance to try out PSVR at GAME ON Exhibition last week, showcasing the evolution of computer games, where visitors can play various game titles from the early days to the present, and PSVR is one of the precious gaming equipment.
You can play The Deep, London Heist, Playroom VR and REZ Infinite. Since I was rushing to go to another location, I was able to try The Deep only unfortunately. But, it was an awesome experience.
A few photos I took at the exhibition: ![]() ![]() ![]() ![]() ![]() ![]() The Deep VR Gameplay Video: |
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Apr 27 2016, 09:44 PM
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1,447 posts Joined: Mar 2006 |
Now I need a bundle with ps4 camera
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Apr 28 2016, 07:55 AM
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1,779 posts Joined: Jan 2003 |
QUOTE(Ninja @ Apr 27 2016, 06:09 PM) Just came back from Japan. I had the chance to try out PSVR at GAME ON Exhibition last week, showcasing the evolution of computer games, where visitors can play various game titles from the early days to the present, and PSVR is one of the precious gaming equipment. wow thanks for great review ninja and now the waiting for sony malaysia to open PO for it. You can play The Deep, London Heist, Playroom VR and REZ Infinite. Since I was rushing to go to another location, I was able to try The Deep only unfortunately. But, it was an awesome experience.
A few photos I took at the exhibition: ![]() ![]() ![]() ![]() ![]() ![]() The Deep VR Gameplay Video: |
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Apr 28 2016, 07:58 AM
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1,477 posts Joined: Jan 2003 |
Hopefully Sony MY got some good news.
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Apr 28 2016, 11:03 AM
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1,374 posts Joined: Feb 2016 From: Milky Way |
The Deep is merely a VR spectator mode of sort...... not really a "game"
Motion sickness less likely to appear on such title as the player remain stationary while dropping slowly. Will Sony also follow suit with other VR by labeling their VR titles with motion sickness intensity index? |
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Apr 28 2016, 02:34 PM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
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Apr 30 2016, 09:08 AM
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1,447 posts Joined: Mar 2006 |
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Apr 30 2016, 01:54 PM
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1,652 posts Joined: Aug 2008 From: My Fantasy World |
Can someone save the pic from link below and post it? I can't upload the pic from my phone. Currently at niconico chou kaigi. This is the future of vr yo. Instead of real girl cleaning ur ears, u lye there looking at virtual girl cleaning ur ears.
https://www.instagram.com/p/BE0DUqIGRWa/ |
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May 4 2016, 10:56 AM
Show posts by this member only | IPv6 | Post
#262
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1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(chinti @ Apr 30 2016, 01:54 PM) Can someone save the pic from link below and post it? I can't upload the pic from my phone. Currently at niconico chou kaigi. This is the future of vr yo. Instead of real girl cleaning ur ears, u lye there looking at virtual girl cleaning ur ears. How is it that a VR simulation can clean your ears for you? https://www.instagram.com/p/BE0DUqIGRWa/ |
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May 4 2016, 01:59 PM
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1,652 posts Joined: Aug 2008 From: My Fantasy World |
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May 4 2016, 02:13 PM
Show posts by this member only | IPv6 | Post
#264
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1,374 posts Joined: Feb 2016 From: Milky Way |
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May 4 2016, 04:33 PM
Show posts by this member only | IPv6 | Post
#265
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1,374 posts Joined: Feb 2016 From: Milky Way |
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May 4 2016, 06:30 PM
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1,652 posts Joined: Aug 2008 From: My Fantasy World |
QUOTE(iGamer @ May 4 2016, 02:13 PM) Japanese games are truly weird..... sony vr were there too but its only some shark game and roller coaster game, doesnt seems interesting so din snap any pic of it.I just noticed it's not a PSVR, looks like Samsung Gear VR with no dangling cables from the VR headset. |
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May 5 2016, 09:14 AM
Show posts by this member only | IPv6 | Post
#267
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1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(chinti @ May 4 2016, 06:30 PM) sony vr were there too but its only some shark game and roller coaster game, doesnt seems interesting so din snap any pic of it. Too bad.... Hands on experience with PSVR Rigs or Valkyrie would be great.... I didn't realize there's roller coaster "game" for PSVR, I thought most roller coaster simulation are found on handphone VR headset just to demonstrate VR because there is really no "gameplay" element involve in the ride unless one is referring to on-reel shooter type of game. |
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Jun 15 2016, 09:23 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
Latest PlayStation VR news and trailers from E3 2016:
Launch Date and Price For PlayStation VR System Announced ![]() Sony announced that PS VR will be available starting October 13, 2016 for a price of $399. That’s significantly less than either competitor and with many people already owning the required PS4 it should make the barrier for entry low enough that non-enthusiasts can enjoy. Sony has also promised what is easily the best series of launch titles for its VR system, with over 50 games to be released between October and the end of the year. How We Soar Swoops onto PlayStation VR in Q4 2016 Mysterious Puzzler Statik Announced for PlayStation VR Harmonix Music VR: The Dance Detailed Star Wars Battlefront: X-Wing VR Mission Announced Resident Evil 7 biohazard: On PS4, PS VR January 24 Here They Lie Announced: A Surreal Horror Experience for PS VR & PS4 Farpoint Announced for PlayStation VR Batman: Arkham VR immerses you in the Dark Knight's Universe |
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Jun 15 2016, 10:38 PM
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216 posts Joined: Nov 2009 |
I'll probably gonna ask my wife to buy my PS VR for Christmas
Will the PS VR work on old PS4 systems? |
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Jun 16 2016, 04:32 PM
Show posts by this member only | IPv6 | Post
#270
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338 posts Joined: May 2008 From: johor bahru, johor |
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Jun 16 2016, 06:40 PM
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QUOTE(drunkonpiss @ Jun 15 2016, 10:38 PM) I'll probably gonna ask my wife to buy my PS VR for Christmas Will the PS VR work on old PS4 systems? QUOTE(Hunther @ Jun 16 2016, 04:32 PM) Huh? What kind of a question is that?The PSVR is made to and must be working with all PS4s. What do you mean "old"? This post has been edited by SSJBen: Jun 16 2016, 06:41 PM |
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Jun 16 2016, 07:36 PM
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1,144 posts Joined: May 2012 |
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Jun 16 2016, 08:01 PM
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4,522 posts Joined: Apr 2006 |
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Jun 18 2016, 08:54 AM
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66 posts Joined: Apr 2009 From: at VenriR's Lair waiting for Ragnarok |
So Summer Lesson won't be coming to USA but will it come to our shore? I'm hoping it will not be available in Japan only. That game is the reason I'm considering to get PSVR.
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Jun 18 2016, 09:27 AM
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QUOTE(hakimix @ Jun 18 2016, 08:54 AM) So Summer Lesson won't be coming to USA but will it come to our shore? I'm hoping it will not be available in Japan only. That game is the reason I'm considering to get PSVR. Pervert! Haha, just kidding. I guess most male gamers would be interested in that. Sony should include at least one VR game in the 'free' PS Plus games every month, in order to entice PS4 and PS+ subscribers to get PSVR; especially if most of the VR games are short ones (excluding those full AAA titles with VR support). 50 launch VR titles, let's say 36 are less than 10hrs play time; that would take 3 years to go through all ... win-win for Sony & PS4 gamers. |
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Jun 18 2016, 05:47 PM
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49 posts Joined: Jun 2008 |
Well...what about DOA X3 VR? Surely they are working on it right...
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Jun 18 2016, 09:06 PM
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1,779 posts Joined: Jan 2003 |
strange sony malaysia still didnt open pre order for the VR
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Jun 19 2016, 08:32 AM
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Jul 28 2016, 01:19 PM
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Jul 28 2016, 01:20 PM
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Sony Interactive Entertainment Japan Asia announce PS VR will be RM1849 (13 October). not sure if include GST.
vs US USD$399 not including various state tax. Hopefully local retailers sell it cheaper. This post has been edited by nill: Jul 28 2016, 01:24 PM |
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Jul 28 2016, 01:48 PM
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1,779 posts Joined: Jan 2003 |
QUOTE(nill @ Jul 28 2016, 01:20 PM) Sony Interactive Entertainment Japan Asia announce PS VR will be RM1849 (13 October). not sure if include GST. ya more expensive than i thought hopefully can get cheaper price for it.vs US USD$399 not including various state tax. Hopefully local retailers sell it cheaper. |
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Jul 28 2016, 01:57 PM
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21,256 posts Joined: Jan 2003 From: Pekopon |
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Jul 28 2016, 04:37 PM
Show posts by this member only | IPv6 | Post
#283
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1,374 posts Joined: Feb 2016 From: Milky Way |
If buy from HK around RM1,685 (HKD3,180@0.53), but too bad the price does not include ps move. Anyone can confirm if those mini VR game is included in the package?
Edit: I think the above HKD price does not include the camera This post has been edited by iGamer: Jul 28 2016, 04:52 PM |
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Jul 28 2016, 05:35 PM
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1,779 posts Joined: Jan 2003 |
QUOTE(iGamer @ Jul 28 2016, 04:37 PM) If buy from HK around RM1,685 (HKD3,180@0.53), but too bad the price does not include ps move. Anyone can confirm if those mini VR game is included in the package? will wait for lazada or 11street to see got any good offer later. Edit: I think the above HKD price does not include the camera |
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Jul 28 2016, 08:29 PM
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1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(squall_12 @ Jul 28 2016, 05:35 PM) I won't hold any hope of cheaper online price during the first year because demand will likely outpaced supply (Sony may not push production to max as initial shortage does not equal sustainable high demand). Mostly we will get people who manage to preorder resell their unit at higher prices just like new console release. |
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Jul 28 2016, 08:56 PM
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1,779 posts Joined: Jan 2003 |
QUOTE(iGamer @ Jul 28 2016, 08:29 PM) I won't hold any hope of cheaper online price during the first year because demand will likely outpaced supply (Sony may not push production to max as initial shortage does not equal sustainable high demand). Mostly we will get people who manage to preorder resell their unit at higher prices just like new console release. now i am waiting for sony to host the playstation VR event in malaysia so that i can test it before making my purchased. |
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Jul 29 2016, 02:24 PM
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QUOTE(nill @ Jul 28 2016, 01:20 PM) Sony Interactive Entertainment Japan Asia announce PS VR will be RM1849 (13 October). not sure if include GST. I think will be lower from other local retailer.....vs US USD$399 not including various state tax. Hopefully local retailers sell it cheaper. Still remember the Launch price for PS4 and Vita TV... Sony always put higher SRP despite same warranty you can get from local retailer |
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Jul 29 2016, 07:51 PM
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366 posts Joined: May 2010 |
QUOTE(altk1989 @ Jul 29 2016, 02:24 PM) I think will be lower from other local retailer..... Now i only have RE 7 to use for VR. Hopefully by then i can get one for 1.4k.Still remember the Launch price for PS4 and Vita TV... Sony always put higher SRP despite same warranty you can get from local retailer |
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Jul 29 2016, 08:00 PM
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VIP
1,764 posts Joined: Jan 2003 From: Helghan |
QUOTE(squall_12 @ Jul 28 2016, 08:56 PM) now i am waiting for sony to host the playstation VR event in malaysia so that i can test it before making my purchased. Can start testing tomorrow at Sony KLCC and Sony The Curve. ![]() Source: https://www.facebook.com/PlayStationAsia |
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Jul 29 2016, 08:58 PM
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Senior Member
1,779 posts Joined: Jan 2003 |
QUOTE(Ninja @ Jul 29 2016, 08:00 PM) Can start testing tomorrow at Sony KLCC and Sony The Curve. nice for how long u know? will make a trip to test it. Thnaks![]() Source: https://www.facebook.com/PlayStationAsia |
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Jul 29 2016, 10:38 PM
Show posts by this member only | IPv6 | Post
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Junior Member
374 posts Joined: Jul 2011 |
For me it's better wait for a year after the official realease , wait for review, how is the sales and the game before consider buying one.....
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Jul 30 2016, 12:44 AM
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Junior Member
419 posts Joined: Feb 2009 From: Petaling Jaya |
Got pre-ordered from lazada today get RM200 public limited voucher spend minimum RM1200 so i got it at RM1600+ .
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Jul 30 2016, 01:11 AM
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438 posts Joined: Mar 2005 |
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Jul 30 2016, 01:12 AM
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35 posts Joined: Sep 2012 |
QUOTE(deyamato @ Jul 30 2016, 12:44 AM) Got pre-ordered from lazada today get RM200 public limited voucher spend minimum RM1200 so i got it at RM1600+ . Is lazada authorized seller? Any link? If it's not from official/authorized dealer, I would advise everybody to stay away from Lazada. Very unreliable plus the demand of PSVR is crazy, better get it from authorized dealer.This post has been edited by MattAces: Jul 30 2016, 01:16 AM |
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Jul 30 2016, 08:05 AM
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1,779 posts Joined: Jan 2003 |
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Jul 30 2016, 10:45 AM
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Junior Member
419 posts Joined: Feb 2009 From: Petaling Jaya |
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Jul 30 2016, 10:54 AM
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35 posts Joined: Sep 2012 |
QUOTE(deyamato @ Jul 30 2016, 10:45 AM) Fulfilled by Game-Mart, which isn't one of the authorized dealer I usually avoid Lazada if it's not from the official store. Other stores usually just refund you if there's no stock for it, which means they don't guarantee it. I asked several authorized game shop and they mention the stock will be very very limited, and none of them have any official info how many units they will be getting. https://asia.playstation.com/my/en/psvr/preorder/preorder Here's the info if anybody is interested. Edit : Manage to find the seller of that lazada post, http://www.gamemart.com.my/products/(Pre-O...ober-2016)/1017 It's a store in Sungei Wang apparently. Playstation Asia just updated a post in Facebook, apparently Malaysia won't be having any official online store selling PSVR This post has been edited by MattAces: Jul 30 2016, 11:02 AM |
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Jul 30 2016, 11:09 AM
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Junior Member
419 posts Joined: Feb 2009 From: Petaling Jaya |
SP&K game mart its in sungei wang I know them so no issue to me and yes limited stock they do refund and 1 thing the discount is doesnt own by them its lazada themselves.
So wish me good luck , lol. |
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Jul 30 2016, 11:11 AM
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35 posts Joined: Sep 2012 |
QUOTE(deyamato @ Jul 30 2016, 11:09 AM) SP&K game mart its in sungei wang I know them so no issue to me and yes limited stock they do refund and 1 thing the discount is doesnt own by them its lazada themselves. That's my main concern, I don't mind paying the price but if any store I pre-ordered from last minute telling me they don't have any stock, by the time every store pre-order finished, I will most probably have to wait until 2017, which will piss me off So wish me good luck , lol. |
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Jul 30 2016, 11:13 AM
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Junior Member
211 posts Joined: Aug 2007 |
Gamers hideout already makes preorder for psvr on their fb page..rm18xx for psvr only and rm22xx inclusive camera..
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Jul 30 2016, 11:31 AM
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Junior Member
161 posts Joined: Aug 2008 |
Anyone try out the psvr in klcc?
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Jul 30 2016, 11:33 AM
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366 posts Joined: May 2010 |
QUOTE(MattAces @ Jul 30 2016, 10:54 AM) Playstation Asia just updated a post in Facebook, apparently Malaysia won't be having any official online store selling PSVR is Sony Centre inside the list?QUOTE(MattAces @ Jul 30 2016, 11:11 AM) That's my main concern, I don't mind paying the price but if any store I pre-ordered from last minute telling me they don't have any stock, by the time every store pre-order finished, I will most probably have to wait until 2017, which will piss me off Availability will probably be better than PS4. PS VR is more costly than a PS4, a next gen console.This post has been edited by nill: Jul 30 2016, 11:33 AM |
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Jul 30 2016, 11:37 AM
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35 posts Joined: Sep 2012 |
QUOTE(nill @ Jul 30 2016, 11:33 AM) is Sony Centre inside the list?Availability will probably be better than PS4. PS VR is more costly than a PS4, a next gen console. Only KLCC and The Curve Sony Centre is in the list, the rest I'm not sure. I really really hope that people are complaining the price is too expensive or VR is a gimmick so I can make sure that I will get one on launch. US, UK and AU preordered sold out like crazy, mock up price in Ebay and they say it won't be available until 2017. Sony is doing a world wide launch for PSVR including China, Japan and SEA. That's crazy! |
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Jul 30 2016, 11:39 AM
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All Stars
14,258 posts Joined: Mar 2005 |
QUOTE(MattAces @ Jul 30 2016, 11:37 AM) Only KLCC and The Curve Sony Centre is in the list, the rest I'm not sure. I really really hope that people are complaining the price is too expensive or VR is a gimmick so I can make sure that I will get one on launch. US, UK and AU preordered sold out like crazy, mock up price in Ebay and they say it won't be available until 2017. Sony is doing a world wide launch for PSVR including China, Japan and SEA. That's crazy! hopefully those noisy twats aren't just making noise for the sake of making noise then quietly go PO |
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Jul 30 2016, 11:54 AM
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Junior Member
366 posts Joined: May 2010 |
if you want more people to make noise, go make a troll thread in /k every day but it might backfire because all preorder quietly.
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Jul 30 2016, 12:01 PM
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35 posts Joined: Sep 2012 |
QUOTE(nill @ Jul 30 2016, 11:54 AM) if you want more people to make noise, go make a troll thread in /k every day but it might backfire because all preorder quietly. EXACTLY HAHAHA!But so far I'm seeing a lot of people whining about the price or asking "hey does the RM1849 include PS4?" God I really hope they didn't secretly preorder. Edit : Anybody went to The Curve/KLCC to try it out? Thinking of traveling down to KL to try it out, want to know whether it is roadshow type of thing or demo in store. This post has been edited by MattAces: Jul 30 2016, 12:08 PM |
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Jul 30 2016, 12:45 PM
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Junior Member
155 posts Joined: May 2007 |
QUOTE(MattAces @ Jul 30 2016, 12:01 PM) EXACTLY HAHAHA! Those who already pre-ordered, no need to test the demo unit kua? Either they'll be A) disappointed, and regret their pre-order (especially if paid in full already), B) not disappointed, which will then hype up their eagerness, but if there's not enuf stock for the first batch pre-order ... back to disappointment. But so far I'm seeing a lot of people whining about the price or asking "hey does the RM1849 include PS4?" God I really hope they didn't secretly preorder. Edit : Anybody went to The Curve/KLCC to try it out? Thinking of traveling down to KL to try it out, want to know whether it is roadshow type of thing or demo in store. I'm guessing a lot of us secretly pre-ordered on the 28th itself even though officially pre-order starts from today, 30th. Judging from the Gamers Hideout 28th July PS VR post comments (1.5K+ likes), a lot already pre-ordered (including Afdlin Shauki) from GH. So, I went to another authorized focus partner, only 20+ likes, Anyway, depends on the allocation from Sony Malaysia (is Play Interactive involved?), I guess each focus partner will receive equal amount of PS VR units (unless GH can use their clout to get more?) ... so, those who really really wanna get their hands on PS VR on 13th October will have to hunt and choose wisely for a authorised seller with less pre-order ... Else, wait for discounted or lower than retail price from other sellers ... which might be 2nd batch. Good luck to us (guinea pigs) all ... |
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Jul 30 2016, 12:53 PM
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35 posts Joined: Sep 2012 |
QUOTE(r2t2 @ Jul 30 2016, 12:45 PM) Those who already pre-ordered, no need to test the demo unit kua? Either they'll be A) disappointed, and regret their pre-order (especially if paid in full already), B) not disappointed, which will then hype up their eagerness, but if there's not enuf stock for the first batch pre-order ... back to disappointment. Did you inquire any information from GH though, guaranteed stock or something. Right now I'm putting my money on HeavyArms.I'm guessing a lot of us secretly pre-ordered on the 28th itself even though officially pre-order starts from today, 30th. Judging from the Gamers Hideout 28th July PS VR post comments (1.5K+ likes), a lot already pre-ordered (including Afdlin Shauki) from GH. So, I went to another authorized focus partner, only 20+ likes, Anyway, depends on the allocation from Sony Malaysia (is Play Interactive involved?), I guess each focus partner will receive equal amount of PS VR units (unless GH can use their clout to get more?) ... so, those who really really wanna get their hands on PS VR on 13th October will have to hunt and choose wisely for a authorised seller with less pre-order ... Else, wait for discounted or lower than retail price from other sellers ... which might be 2nd batch. Good luck to us (guinea pigs) all ... |
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Jul 30 2016, 12:54 PM
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Junior Member
366 posts Joined: May 2010 |
impulse(pbbseller) got open preorder yet?
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Jul 30 2016, 12:55 PM
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Junior Member
35 posts Joined: Sep 2012 |
QUOTE(nill @ Jul 30 2016, 12:54 PM) Asked them yesterday, so far none of the shop have any official information, they pretty much just estimate the amount and take refundable deposit. Store I've asked includes HeavyArms, Impulse, still waiting for GH to reply. |
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Jul 30 2016, 01:06 PM
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155 posts Joined: May 2007 |
QUOTE(MattAces @ Jul 30 2016, 12:53 PM) Did you inquire any information from GH though, guaranteed stock or something. Right now I'm putting my money on HeavyArms. No ... didn't ask anything from GH coz most probably they were swamped with inquiries (especially 'is the price inclusive of a PS4 console?' question Still disappointed tho, that Sony Asia didn't bring in the bundle like US and UK one ... 1 PS VR + 1 PS camera + 2 PS Moves + 1 VR game ... even tho I got PS camera already, the extra price could be similar to if I bought separately 2 new PS Moves. Now just resigned to that fact, and looking out for 2nd hand PS Moves, and hoping that not many games require or are optimized for PS Moves. I did ask Maxlink about the chances of 'upgrading' to a better package, if let's say suddenly Sony Asia announced that kind of package before 13th October ... they couldn't say. So, you've pre-ordered from HeavyArms? |
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Jul 30 2016, 01:26 PM
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35 posts Joined: Sep 2012 |
QUOTE(r2t2 @ Jul 30 2016, 01:06 PM) No ... didn't ask anything from GH coz most probably they were swamped with inquiries (especially 'is the price inclusive of a PS4 console?' question Only paid for the waiting list which is sort of like deposit, in the same boat with you owning the camera and missing PS move. Was hoping there will be some sort of VR + move considering that there are more customer with PS4+camera instead of PS4 + move. I guess they removed the VR game ( PS World VR ) to further reduce bundle cost since 400usd = RM1849, 500usd will be around RM2.2k, removing the game which is 40usd, dropping it down to RM2k.Still disappointed tho, that Sony Asia didn't bring in the bundle like US and UK one ... 1 PS VR + 1 PS camera + 2 PS Moves + 1 VR game ... even tho I got PS camera already, the extra price could be similar to if I bought separately 2 new PS Moves. Now just resigned to that fact, and looking out for 2nd hand PS Moves, and hoping that not many games require or are optimized for PS Moves. I did ask Maxlink about the chances of 'upgrading' to a better package, if let's say suddenly Sony Asia announced that kind of package before 13th October ... they couldn't say. So, you've pre-ordered from HeavyArms? On an extra note, apparently every PSVR game is playable with the dualshock controller becuase it has the lightbar thing, but some games are just better to be played with 2 move controller like London Heist in VR world, Job Simulator or Batman VR. I saw Robinson The Journey being demoed with a controller in some video. This post has been edited by MattAces: Jul 30 2016, 01:28 PM |
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Jul 30 2016, 02:02 PM
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Junior Member
366 posts Joined: May 2010 |
i only want the PS VR as a monitor. TV always get occupied.
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Jul 30 2016, 02:05 PM
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Junior Member
155 posts Joined: May 2007 |
QUOTE(MattAces @ Jul 30 2016, 01:26 PM) .... That should be, else there would be PSVR+Moves bundle. Yeap, some games are nicer to play with 2 PS Moves, add Media Molecule's Dreams to the list as well. On an extra note, apparently every PSVR game is playable with the dualshock controller becuase it has the lightbar thing, but some games are just better to be played with 2 move controller like London Heist in VR world, Job Simulator or Batman VR. I saw Robinson The Journey being demoed with a controller in some video. However, I'm more interested in driving games which should be very immersive, so I guess a driving wheel controller for PS4 is of higher priority for me, since all VR games could be played with DS4. Going against what I've said ... those who are going to try the PS VR, see if the cinematic mode is clear or not in all three modes (small, medium and 225" screen)? |
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Jul 30 2016, 02:16 PM
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Junior Member
35 posts Joined: Sep 2012 |
QUOTE(r2t2 @ Jul 30 2016, 02:05 PM) That should be, else there would be PSVR+Moves bundle. Yeap, some games are nicer to play with 2 PS Moves, add Media Molecule's Dreams to the list as well. Fortunately DriveclubVR confirmed to be coming after the departure of that studio. However, I'm more interested in driving games which should be very immersive, so I guess a driving wheel controller for PS4 is of higher priority for me, since all VR games could be played with DS4. Going against what I've said ... those who are going to try the PS VR, see if the cinematic mode is clear or not in all three modes (small, medium and 225" screen)? Expect around 540~720p but honestly who cares, I used to play my PS4 using a projector, blurry but it is very enjoyable. |
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Jul 30 2016, 03:22 PM
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Junior Member
32 posts Joined: Jun 2005 From: Petaling Jaya |
QUOTE(Ninja @ Apr 27 2016, 06:09 PM) Just came back from Japan. I had the chance to try out PSVR at GAME ON Exhibition last week, showcasing the evolution of computer games, where visitors can play various game titles from the early days to the present, and PSVR is one of the precious gaming equipment. bro, did u test cinematic mode also?You can play The Deep, London Heist, Playroom VR and REZ Infinite. Since I was rushing to go to another location, I was able to try The Deep only unfortunately. But, it was an awesome experience.
A few photos I took at the exhibition: ![]() ![]() ![]() ![]() ![]() ![]() The Deep VR Gameplay Video: |
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Jul 30 2016, 05:03 PM
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VIP
1,764 posts Joined: Jan 2003 From: Helghan |
QUOTE(Faith @ Jul 30 2016, 03:22 PM) Nope, no demo on cinematic mode, only games.Anyway, for those planning to preorder/buy, if you got the chance to test it out, go for it, at least you know what to expect before buying this new tech. Coz my friends went to test PSVR today and complained about motion sickness and decided not to buy. |
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Jul 30 2016, 05:14 PM
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366 posts Joined: May 2010 |
QUOTE(Ninja @ Jul 30 2016, 05:03 PM) Coz my friends went to test PSVR today and complained about motion sickness and decided not to buy. I don't want to go to KL and suffer from motion sickness while driving back...Is it that bad? |
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Jul 30 2016, 09:35 PM
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178 posts Joined: Dec 2008 |
I tested PSVR at The Curve & pre-ordered it there with full payment.
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Jul 30 2016, 10:17 PM
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Junior Member
397 posts Joined: Oct 2007 From: broken heart land, single forever~ |
QUOTE(Ninja @ Jul 30 2016, 05:03 PM) Nope, no demo on cinematic mode, only games. look like need more ppl with fps motion sickness for review. Anyway, for those planning to preorder/buy, if you got the chance to test it out, go for it, at least you know what to expect before buying this new tech. Coz my friends went to test PSVR today and complained about motion sickness and decided not to buy. |
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Jul 30 2016, 11:57 PM
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VIP
1,764 posts Joined: Jan 2003 From: Helghan |
QUOTE(nill @ Jul 30 2016, 05:14 PM) QUOTE(stupiak07 @ Jul 30 2016, 10:17 PM) I think the motion sickness issue will vary from user to user and it depends on the game. Those games where you simply stand still and fixed perspective 3rd person games should be no problem for most people. But if you're in a game where the scene is moving around a lot relative to the player, that can cause sickness. Anyway, PSVR demo session at KLCC/The Curve will be available for one month. |
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Jul 30 2016, 11:58 PM
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Junior Member
397 posts Joined: Oct 2007 From: broken heart land, single forever~ |
QUOTE(Ninja @ Jul 30 2016, 11:57 PM) I think the motion sickness issue will vary from user to user and it depends on the game. Those games where you simply stand still and fixed perspective 3rd person games should be no problem for most people. But if you're in a game where the scene is moving around a lot relative to the player, that can cause sickness. no time go also, busy business season for me.Anyway, PSVR demo session at KLCC/The Curve will be available for one month. |
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Jul 31 2016, 11:18 AM
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All Stars
17,733 posts Joined: Dec 2007 From: Bandar Baru Bangi , Malaysia |
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Jul 31 2016, 10:05 PM
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Junior Member
366 posts Joined: May 2010 |
seems like GamersHideout and Heavyarm sold out their preorders.
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Aug 1 2016, 01:08 AM
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182 posts Joined: Oct 2007 |
Tested the ps vr at The Curve.
Here my mini review, tried 2 games. 1 is a spaceship shooting game (forgot the name) and The London Heist. Pros -well built and light -quite comfortable even when wearing glasses (I wear glasses when i tried the ps vr) -quite responsive -Very immersive. Tested The London Heist, does really feel like sitting inside the van. Cons -no built in headset -graphic quality not good -Slight motion sickness after playing -The London Heist game required PS move controller but the move controller were not provided at the demo. |
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Aug 1 2016, 06:49 AM
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Junior Member
366 posts Joined: May 2010 |
@Vivato, how's Cinema mode?
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Aug 1 2016, 06:59 AM
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All Stars
14,258 posts Joined: Mar 2005 |
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Aug 1 2016, 08:36 AM
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1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(Vivato @ Aug 1 2016, 01:08 AM) The London Heist game required PS move controller but the move controller were not provided at the demo. Sony Msia can't even get their hand on move controller for demo purposes?Did you see the ps4 connected to the VR or is it like overseas demo the console is hidden inside a black box? Was really curious if they actually hook it up to a ps4 neo prototype instead of the normal PS 4? |
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Aug 1 2016, 09:30 AM
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35 posts Joined: Sep 2012 |
QUOTE(iGamer @ Aug 1 2016, 08:36 AM) Sony Msia can't even get their hand on move controller for demo purposes? It has been confirmed to be standard PS4 for atleast 5 times at this point. I know it is unbelievable that the crappy hardware is able to handle VR but yes, it is the standard PS4. Just in case you missed some news, every E3 demo, VR demo so far is all on standard PS4, future VR content will be on standard PS4 too. At this point, we have 0 footage/0 information about Neo except for leaked stuff, which has 0 mention of PSVR improvement, I'm sure there will be some improvement though.Did you see the ps4 connected to the VR or is it like overseas demo the console is hidden inside a black box? Was really curious if they actually hook it up to a ps4 neo prototype instead of the normal PS 4? |
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Aug 1 2016, 09:33 AM
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35 posts Joined: Sep 2012 |
QUOTE(Mgsrulz @ Aug 1 2016, 06:59 AM) It is definitely slightly more inconvenient because you have to take off multiple devices, even though people are reporting that the Oculus built in headset is pretty good, I would prefer over-ear type of headsets for immersive. So it's definitely a good thing for me. |
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Aug 1 2016, 12:13 PM
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182 posts Joined: Oct 2007 |
QUOTE(nill @ Aug 1 2016, 06:49 AM) Test movie? They only provide vr games for demo.QUOTE(Mgsrulz @ Aug 1 2016, 06:59 AM) Not really. As MattAces stated, just an inconvenience. QUOTE(iGamer @ Aug 1 2016, 08:36 AM) Sony Msia can't even get their hand on move controller for demo purposes? All equipment are visible. I only inspect the headset and the headphone jack at the cable.Did you see the ps4 connected to the VR or is it like overseas demo the console is hidden inside a black box? Was really curious if they actually hook it up to a ps4 neo prototype instead of the normal PS 4? This post has been edited by Vivato: Aug 1 2016, 12:13 PM |
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Aug 1 2016, 12:35 PM
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Senior Member
1,011 posts Joined: Nov 2006 |
Preordered PSVR and tried them out at Somerset yesterday.
Shame they didn't have PS move with London Heist demo, only gunjack, battlezone, and that underwater shark thing. So I played VR playroom with the staff, me vs 3 DS4 users. It was surprisingly immersive and ridiculously fun, feels unreal smashing buildings and helicopters with my head, and getting launched into space. Got bullied in the mouse mini game, no way my head could beat their reflex. No man's Sky would've been perfect in VR. This changes everything. Go and try it now. This post has been edited by WooTz: Aug 1 2016, 12:36 PM |
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Aug 1 2016, 01:01 PM
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All Stars
14,258 posts Joined: Mar 2005 |
QUOTE(MattAces @ Aug 1 2016, 09:33 AM) It is definitely slightly more inconvenient because you have to take off multiple devices, even though people are reporting that the Oculus built in headset is pretty good, I would prefer over-ear type of headsets for immersive. So it's definitely a good thing for me. QUOTE(Vivato @ Aug 1 2016, 12:13 PM) Test movie? They only provide vr games for demo. different folks, different strokes.Not really. As MattAces stated, just an inconvenience. All equipment are visible. I only inspect the headset and the headphone jack at the cable. it's one of the things i love most about the headset, that you can use your own headphones..in built/bundled would surely be crap to keep the cost down. |
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Aug 1 2016, 01:02 PM
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All Stars
14,258 posts Joined: Mar 2005 |
QUOTE(WooTz @ Aug 1 2016, 12:35 PM) Preordered PSVR and tried them out at Somerset yesterday. Shame they didn't have PS move with London Heist demo, only gunjack, battlezone, and that underwater shark thing. So I played VR playroom with the staff, me vs 3 DS4 users. It was surprisingly immersive and ridiculously fun, feels unreal smashing buildings and helicopters with my head, and getting launched into space. Got bullied in the mouse mini game, no way my head could beat their reflex. No man's Sky would've been perfect in VR. This changes everything. Go and try it now. |
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Aug 1 2016, 01:03 PM
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35 posts Joined: Sep 2012 |
QUOTE(WooTz @ Aug 1 2016, 12:35 PM) Preordered PSVR and tried them out at Somerset yesterday. Where did you preorder from? The sony store?Shame they didn't have PS move with London Heist demo, only gunjack, battlezone, and that underwater shark thing. So I played VR playroom with the staff, me vs 3 DS4 users. It was surprisingly immersive and ridiculously fun, feels unreal smashing buildings and helicopters with my head, and getting launched into space. Got bullied in the mouse mini game, no way my head could beat their reflex. No man's Sky would've been perfect in VR. This changes everything. Go and try it now. |
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Aug 1 2016, 01:10 PM
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Junior Member
87 posts Joined: Oct 2006 From: PJ |
QUOTE(Vivato @ Aug 1 2016, 01:08 AM) Tested the ps vr at The Curve. Agreed on all points except - motion sickness was not a problem for me luckily and didn't notice 'London Heist' -damn. But the underwater demo was impressive!Here my mini review, tried 2 games. 1 is a spaceship shooting game (forgot the name) and The London Heist. Pros -well built and light -quite comfortable even when wearing glasses (I wear glasses when i tried the ps vr) -quite responsive -Very immersive. Tested The London Heist, does really feel like sitting inside the van. Cons -no built in headset -graphic quality not good -Slight motion sickness after playing -The London Heist game required PS move controller but the move controller were not provided at the demo. I think I may have been expecting too much after being so used to HD panels and very sharp NVidia 3d vision - this iteration of VR is in the right step design wise but the I just can't get over the graphics quality - despite minimal screen-door effect - it was still quite blurry with some aliaising. The sense of scale was amazing but long term its going need a killer app/game otherwise it becomes a short-lived gimmick. I wonder about how this compares with rift and vive - is blurry graphics an issue with these two? |
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Aug 1 2016, 01:23 PM
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1,011 posts Joined: Nov 2006 |
QUOTE(MattAces @ Aug 1 2016, 01:03 PM) The Sony flagship store in Orchard.I think you guys can consider preordering in SG. It's RM1950 with camera. Call them to check stock availability. Yesterday already placed "Selling Fast!" stickers. https://asia.playstation.com/sg/en/psvr/preorder/preorder |
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Aug 1 2016, 01:25 PM
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35 posts Joined: Sep 2012 |
QUOTE(lyn_grayskale @ Aug 1 2016, 01:10 PM) Agreed on all points except - motion sickness was not a problem for me luckily and didn't notice 'London Heist' -damn. But the underwater demo was impressive! I never get to try vive or rift, but i do read a lot about it, been following since any of them got announced. It is a problem across all headset actually, even though PSVR had the worst resolution screen compared to the competitor, PSVR offers 1920xRGBx1080, which has an extra subpixel for every pixel, on paper and math calculation, they are roughly the same. PSVR also uses non-fresnel lense, which results in slightly better FOV while others are using fresnel lense. In terms of graphic fidelity, PC will definitely be ahead of PS4 but since PS4 has only one SKU with fixed hardware, developers will know how to optimize it and squeeze everything out of it while PC dev will have to consider many factors when developing their game. I think I may have been expecting too much after being so used to HD panels and very sharp NVidia 3d vision - this iteration of VR is in the right step design wise but the I just can't get over the graphics quality - despite minimal screen-door effect - it was still quite blurry with some aliaising. The sense of scale was amazing but long term its going need a killer app/game otherwise it becomes a short-lived gimmick. I wonder about how this compares with rift and vive - is blurry graphics an issue with these two? Just look at Steam VR games, most of them are just indie/blocky/simple/low fidelity graphic games with a few exception of course, you can call it a gimmick but it is more like experimental stuff. At least PSVR has a lot of triple A developer working on it with Sony first party stuff. Not to factor in the price, official support in Malaysia and stuff. I mean if VR turns out to be a gimmick and failed, at least I didn't spend 4~5k for vive right. If you have disposable income, sure Vive is the better choice. |
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Aug 1 2016, 01:57 PM
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1,779 posts Joined: Jan 2003 |
so is all the games smooth on the playstation vr?
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Aug 1 2016, 02:00 PM
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1,011 posts Joined: Nov 2006 |
QUOTE(squall_12 @ Aug 1 2016, 01:57 PM) Very very smooth, and immersive.Staff giving me instructions over my left side, and I still get confused. "There's no one to my left, oh..... yeah this is a demo" This post has been edited by WooTz: Aug 1 2016, 02:01 PM |
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Aug 1 2016, 02:11 PM
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1,011 posts Joined: Nov 2006 |
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Aug 1 2016, 02:39 PM
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1,779 posts Joined: Jan 2003 |
can test normal ps4 games in cinema mode?
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Aug 1 2016, 04:47 PM
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4,522 posts Joined: Apr 2006 |
As expected, the PSVR is a poor-man's VR. The latency on the DS4 (and pretty much the move) is just too high IMO. It's like the Wii all over again.
I have a Vive, so coming from that is like going back to PS2 levels of archaic immersion. Yeah sure the PSVR is much cheaper, but I fail to see or even be at least impressed with the current state of it. And the sub-1080p games up close just look bad, just bad. |
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Aug 1 2016, 05:19 PM
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366 posts Joined: May 2010 |
QUOTE(SSJBen @ Aug 1 2016, 04:47 PM) As expected, the PSVR is a poor-man's VR. The latency on the DS4 (and pretty much the move) is just too high IMO. It's like the Wii all over again. if PS VR is that bad, i hope the price free fall soon. Gonna get one once it reach RM1k.I have a Vive, so coming from that is like going back to PS2 levels of archaic immersion. Yeah sure the PSVR is much cheaper, but I fail to see or even be at least impressed with the current state of it. And the sub-1080p games up close just look bad, just bad. |
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Aug 1 2016, 05:39 PM
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4,522 posts Joined: Apr 2006 |
QUOTE(nill @ Aug 1 2016, 05:19 PM) I won't say it's bad, rather it's uninspiring. I fully understand that to make the comparison between a product that costs twice the price is not fair. But at the same time, if PSVR wants to be poised as the entry point for everyone in regards to VR gaming, then the PSVR isn't quite up to the mark even if it's the cheapest option now. Doesn't matter if it drops to RM1k either, the PS4 itself is just lacking. This post has been edited by SSJBen: Aug 1 2016, 07:59 PM |
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Aug 1 2016, 06:10 PM
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366 posts Joined: May 2010 |
QUOTE(SSJBen @ Aug 1 2016, 05:39 PM) I won't say it's bad, rather it's uninspiring. I fully understand that to make the comparison between a product that costs twice the price is not fair. noted. Hopefully PS VR is successful enough for gen. 2. Sony need to be firm and get rid of PS Move, PS Camera and PS VR so that VR gen. 2 games ambition is not limited by current gen.But at the same time, if PSVR wants to be poised as the entry point for everyone in regards to VR gaming, then the PSVR isn't quite up to the mark even if it's the cheapest option now. Doesn't matter if it drops to RM1k either, the PS4 itself own is just lacking. Looks like i have to wait for PS5 Neo. This post has been edited by nill: Aug 1 2016, 06:11 PM |
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Aug 2 2016, 10:31 AM
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2,652 posts Joined: Jan 2003 |
glad almost everybody is happy for it. Me? No.
Eyetoy PSP Camera PSEye PSMove no. |
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Aug 2 2016, 11:48 AM
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35 posts Joined: Sep 2012 |
Just tried it at The Curve. The lens is extremely dirty and there's no PS move prepared. Only Battlezone and Deep was available. Cinematic mode doesn't seem to be there.
Headset is extremely light and comfortable for big spectacles. I didn't felt anything was being strapped on my face or even warm air trap inside. There's some minor light shooting in which is not noticeable after awhile or preferably play it in a dark room. The headset is just unbelievably comfortable. It didn't require any focus or whatever, the moment I put it on and boom it is ready to go. I played Battlezone first level. It felt like an actual game rather than a tech demo and the head tracking is dead on with extremely smooth framerate. Aliasing is definitely not as good as normal games but you will forget about it after a short while because of how smooth the refresh rate is. Words are readable but more pixelated. You will have to try and focus to spot the screen door effect. As for the Deep, it is just a short video. Definitely blurrier than Battlezone but honesty I'm completely fine with it after 10 seconds. Again just to emphasize the refresh rate and head tracking, it's crazy smooth. The headphone they prepared for the demo is quite bad. With a proper headset and clean lense, it will improve the experience a lot. Didn't experience any motion sickness in any of the games. To sum it up, no, the graphic is not as bad as what people said, yes yes PC Master Race, if you are aiming for fun with a good vr experience, it is the definite choice because of the content. If you are not into vr, try it, it might change your mind, or not. This post has been edited by MattAces: Aug 2 2016, 11:52 AM |
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Aug 2 2016, 12:37 PM
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180 posts Joined: Jan 2008 |
QUOTE(SSJBen @ Aug 1 2016, 04:47 PM) As expected, the PSVR is a poor-man's VR. The latency on the DS4 (and pretty much the move) is just too high IMO. It's like the Wii all over again. where u buy HTC Vive and how much?I have a Vive, so coming from that is like going back to PS2 levels of archaic immersion. Yeah sure the PSVR is much cheaper, but I fail to see or even be at least impressed with the current state of it. And the sub-1080p games up close just look bad, just bad. |
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Aug 2 2016, 01:23 PM
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1,916 posts Joined: Mar 2007 From: Petaling Jaya |
is it still available to testing the demo at the curve?
i miss out on that day |
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Aug 2 2016, 01:42 PM
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35 posts Joined: Sep 2012 |
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Aug 2 2016, 01:57 PM
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1,916 posts Joined: Mar 2007 From: Petaling Jaya |
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Aug 2 2016, 04:09 PM
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1,779 posts Joined: Jan 2003 |
QUOTE(MattAces @ Aug 2 2016, 11:48 AM) Just tried it at The Curve. The lens is extremely dirty and there's no PS move prepared. Only Battlezone and Deep was available. Cinematic mode doesn't seem to be there. great to hear it will want to go try it later this month and thanks for the review.Headset is extremely light and comfortable for big spectacles. I didn't felt anything was being strapped on my face or even warm air trap inside. There's some minor light shooting in which is not noticeable after awhile or preferably play it in a dark room. The headset is just unbelievably comfortable. It didn't require any focus or whatever, the moment I put it on and boom it is ready to go. I played Battlezone first level. It felt like an actual game rather than a tech demo and the head tracking is dead on with extremely smooth framerate. Aliasing is definitely not as good as normal games but you will forget about it after a short while because of how smooth the refresh rate is. Words are readable but more pixelated. You will have to try and focus to spot the screen door effect. As for the Deep, it is just a short video. Definitely blurrier than Battlezone but honesty I'm completely fine with it after 10 seconds. Again just to emphasize the refresh rate and head tracking, it's crazy smooth. The headphone they prepared for the demo is quite bad. With a proper headset and clean lense, it will improve the experience a lot. Didn't experience any motion sickness in any of the games. To sum it up, no, the graphic is not as bad as what people said, yes yes PC Master Race, if you are aiming for fun with a good vr experience, it is the definite choice because of the content. If you are not into vr, try it, it might change your mind, or not. |
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Aug 2 2016, 06:20 PM
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154 posts Joined: Jan 2005 |
QUOTE(MattAces @ Jul 30 2016, 10:54 AM) Playstation Asia just updated a post in Facebook, apparently Malaysia won't be having any official online store selling PSVR Apparently it's available at official sony online store nowThis post has been edited by rayz85: Aug 2 2016, 06:23 PM |
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Aug 2 2016, 06:29 PM
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35 posts Joined: Sep 2012 |
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Aug 2 2016, 06:34 PM
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154 posts Joined: Jan 2005 |
QUOTE(MattAces @ Aug 2 2016, 06:29 PM) Hmm delivery begins Oct 13 with limited stock. Quite a risky buy since they didn't specify it will be delivered on launch. I guess it's launch day delivery as they're receiving payments. Same situation as PS4 launch those who paid will confirm get their units on launch day while those who just write down their details will be contacted when there's stock |
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Aug 7 2016, 12:43 AM
Show posts by this member only | IPv6 | Post
#357
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Senior Member
9,436 posts Joined: Oct 2006 From: Oz |
Finally tested the VR @ Somerset SG but still, the games too limited
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Aug 7 2016, 01:01 AM
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All Stars
14,258 posts Joined: Mar 2005 |
went to Sony at the Curve to try the headset, but sadly the games were way too limited.
Since I already have the Gear VR, figured I'd try GunJack....not impressed. It wasn't awful, but felt the same as the Gear VR. (Why didn't they use Valkyrie instead?? If anything, this particular game made me even more impressed with the Gear's performance, considering the stark differences in power between the S7Edge and the PS4, im not at all blown away by the graphics/VR perception. Already pre-ordered the device though, so the testing wasn't going to sway my mind either way. EDIT: was there with a friend and he was completely mindblown by the "kiddy" demo. He tried the Gear VR before and was impressed then, this impressed him even more. Maybe i tried the wrong demo This post has been edited by Mgsrulz: Aug 7 2016, 01:02 AM |
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Aug 8 2016, 04:32 PM
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1,671 posts Joined: Jan 2003 |
There's a demo unit at mid valley Sony road show concourse area
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Aug 11 2016, 12:03 AM
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427 posts Joined: Jan 2003 |
QUOTE(ExCrIpT @ Aug 8 2016, 04:32 PM) Yup , can preorder from Mid Valley as well according to the staff there , The Curve and KLCC now in waiting list .. .but Mid Valley here can do pre order as well Today try London Heist demo ... but not as impressive as Oculus Rift's showdown demo hope tomorrow can try new demo |
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Aug 11 2016, 11:49 PM
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530 posts Joined: Oct 2005 |
KLCC still available to test now? Anyway going to mid valley megamall tomorrow hope can test it.
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Aug 12 2016, 03:01 AM
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1,669 posts Joined: Apr 2011 |
Anywhere else to test the VR? Would love to test it at KLCC if it's there.
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Aug 12 2016, 07:36 PM
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1,669 posts Joined: Apr 2011 |
Tested PS VR today at KLCC. Managed to get around 25min and tested 3 demos and completed each of the game stage.
First one was Battlezone, Eve and PS VR experience that Ghost game. My thoughts the VR part was ok, just that I feel that the game doesn't require a VR hardware to play it. At least for all 3 demos, the field of view and all is nice, and the experience was alright, but not really that immersive imo. Maybe there is a need for a better game to feel the immersion. It does feel nice that like i'm actually there, a bit, but didn't fully feel it lol. I was actually gonna remove my glasses to try it, but end up forgetting it and tested with my glass on. It works well with glasses and I didn't really feel like my head get squished like what some say. It is not really that heavy either, feels just right for me, could last around 6-8 hours of gaming with it without feeling tired. Weight feels just right for me. I think the only think is to wait for VR exclusive games that only works for VR and stuff. The demo they had is okayish, but didn't feel worth it to pay around 1.8k for it. Maybe when there is a lot more games just for VR, as well as exclusive PSVR games, maybe then it's worth it. This post has been edited by Rei7: Aug 12 2016, 07:39 PM Attached thumbnail(s) |
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Aug 13 2016, 10:15 PM
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4,522 posts Joined: Apr 2006 |
QUOTE(Rei7 @ Aug 12 2016, 07:36 PM) Tested PS VR today at KLCC. Managed to get around 25min and tested 3 demos and completed each of the game stage. Don't gila bro. 6-8 hours of VR and you'll end up in the hospital.First one was Battlezone, Eve and PS VR experience that Ghost game. My thoughts the VR part was ok, just that I feel that the game doesn't require a VR hardware to play it. At least for all 3 demos, the field of view and all is nice, and the experience was alright, but not really that immersive imo. Maybe there is a need for a better game to feel the immersion. It does feel nice that like i'm actually there, a bit, but didn't fully feel it lol. I was actually gonna remove my glasses to try it, but end up forgetting it and tested with my glass on. It works well with glasses and I didn't really feel like my head get squished like what some say. It is not really that heavy either, feels just right for me, could last around 6-8 hours of gaming with it without feeling tired. Weight feels just right for me. I think the only think is to wait for VR exclusive games that only works for VR and stuff. The demo they had is okayish, but didn't feel worth it to pay around 1.8k for it. Maybe when there is a lot more games just for VR, as well as exclusive PSVR games, maybe then it's worth it. |
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Aug 14 2016, 12:01 AM
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366 posts Joined: May 2010 |
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Aug 14 2016, 12:07 AM
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1,671 posts Joined: Jan 2003 |
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Aug 14 2016, 12:51 AM
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4,522 posts Joined: Apr 2006 |
QUOTE(nill @ Aug 14 2016, 12:01 AM) Well for me personally, no. Even on my Vive I can barely last for an hour and that's with significantly higher FPS.But logically speaking, 6-8 hours of VR is pretty insane. Not even a dedicated VR playtester does more than 1 hour at a time. |
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Aug 14 2016, 03:45 AM
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1,669 posts Joined: Apr 2011 |
QUOTE(SSJBen @ Aug 14 2016, 12:51 AM) Well for me personally, no. Even on my Vive I can barely last for an hour and that's with significantly higher FPS. Lol. Well, I didn't get to test for more than 30minutes.. so personally no idea..But logically speaking, 6-8 hours of VR is pretty insane. Not even a dedicated VR playtester does more than 1 hour at a time. But seems like i could go for more than 1 hour at least. I also don't know |
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Aug 14 2016, 12:14 PM
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77 posts Joined: Oct 2009 From: Penal Military Units of Osean Air Defence Force |
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Aug 14 2016, 05:09 PM
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20 posts Joined: Feb 2014 |
Even with just 15 mins, I eyes were already so tired. I have tried out the battlezone n a ball hitting demo. To me I think tat it's gameplay, responsive n immersive are quite good. But the main con is the screen is just too blurry..... mayb the ps neo could fix tis issue?
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Aug 14 2016, 09:47 PM
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1,669 posts Joined: Apr 2011 |
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Aug 15 2016, 09:15 AM
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366 posts Joined: May 2010 |
if PSVR needs mandatory breaks between 1 hour, would it ruin the experience for example R.E.7, you are half way solving a puzzle but you experience a VR hang over, then you stop and then start again after sometime.
i hope Capcom don't try anything funny like loading screens every 30 minutes... |
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Aug 15 2016, 10:01 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
QUOTE(keewah @ Aug 11 2016, 12:03 AM) Yup , can preorder from Mid Valley as well does the kit come with any free games or what?according to the staff there , The Curve and KLCC now in waiting list .. .but Mid Valley here can do pre order as well Today try London Heist demo ... but not as impressive as Oculus Rift's showdown demo hope tomorrow can try new demo |
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Aug 15 2016, 10:55 AM
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427 posts Joined: Jan 2003 |
I guess nope ...
so far they only have option to bundle the PS Eye [Camera] or just the VR device alone. |
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Aug 15 2016, 11:16 AM
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368 posts Joined: Sep 2005 From: PJ |
tried the one in the curve where the game is basically a point and shoot (space theme) with your head moving around... kinda disappointed with the game intensity of that demo but overall the comfort level of this vr is awesome (with specs)... just that the graphics and gameplay kinda suck... hope there will be better games for the demo...
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Aug 15 2016, 11:29 AM
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1,374 posts Joined: Feb 2016 From: Milky Way |
Seems rather pricey for a 1st gen gadget meant for a console that is already well passed its mid life cycle. I'll most likely pass and wait for 2nd gen VR (either PC or console) with better display quality and hopefully VR would have proven its a viable gadget by then. :hmm
On a side note we could have afford this at a much better price if our country's economy is not ruined by corrupt and incompetent leaders. Singaporeans would have bought this with their pocket money. |
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Aug 15 2016, 02:21 PM
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4,522 posts Joined: Apr 2006 |
QUOTE(nill @ Aug 15 2016, 09:15 AM) if PSVR needs mandatory breaks between 1 hour, would it ruin the experience for example R.E.7, you are half way solving a puzzle but you experience a VR hang over, then you stop and then start again after sometime. That's why most VR games coming out are what you would call: "short games". i hope Capcom don't try anything funny like loading screens every 30 minutes... RE7 though? Well, that's why the game allows the user to play in normal 2D mode when fatigue kicks in. QUOTE(iGamer @ Aug 15 2016, 11:29 AM) Seems rather pricey for a 1st gen gadget meant for a console that is already well passed its mid life cycle. I'll most likely pass and wait for 2nd gen VR (either PC or console) with better display quality and hopefully VR would have proven its a viable gadget by then. :hmm I think the price is right. Not sure what unrealistic expectation people are having for the price, like what RM1.2k or even less? Everyone would end up with an even shittier VR experience.On a side note we could have afford this at a much better price if our country's economy is not ruined by corrupt and incompetent leaders. Singaporeans would have bought this with their pocket money. Clearly the PS4.5 is made for the PSVR. Sony probably doesn't want to admit this, considering how successful the PS4 has been thus far; sales wise. |
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Aug 15 2016, 02:51 PM
Show posts by this member only | IPv6 | Post
#378
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Senior Member
1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(SSJBen @ Aug 15 2016, 02:21 PM) I think the price is right. Not sure what unrealistic expectation people are having for the price, like what RM1.2k or even less? Everyone would end up with an even shittier VR experience. Well, depends on how you look at it, if our country was managed well like Singapore and have a currency on par with the tiny island, we would be paying RM599 (not RM1.2k or whatever) just like Singaporean pay SGD599 for the same piece of gadgets. With the ways RM is going down the drain, in the future poor Malaysians (all of us when compared to the citizens of the tiny island down south) would be paying even more because RM is becoming more like toilet paper by the day. The comparison may seem silly, but the mentality to accept the status quo as is will only mean our shitty country becoming even shittier in the not so far future. |
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Aug 15 2016, 03:05 PM
Show posts by this member only | IPv6 | Post
#379
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1,374 posts Joined: Feb 2016 From: Milky Way |
Ah Beng having a same job in Singapore would be earning almost 3 times the value of the same Ah Beng working in this BolehLand.
Ah Beng in Singapore would be able to buy the same stuff at one third the price paid by Bolehland Ah Beng. Meanwhile both Ah Beng is working the same 8 hours a day.............. The Ah Beng in Bolehland spent almost his full month salary on a gadget that the Singapore Ah Beng merely folk out from his pocket money...... Bravo BolehLand and the donation-rich leaders. |
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Aug 15 2016, 03:13 PM
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4,522 posts Joined: Apr 2006 |
QUOTE(iGamer @ Aug 15 2016, 02:51 PM) Well, depends on how you look at it, if our country was managed well like Singapore and have a currency on par with the tiny island, we would be paying RM599 (not RM1.2k or whatever) just like Singaporean pay SGD599 for the same piece of gadgets. With the ways RM is going down the drain, in the future poor Malaysians (all of us when compared to the citizens of the tiny island down south) would be paying even more because RM is becoming more like toilet paper by the day. The comparison may seem silly, but the mentality to accept the status quo as is will only mean our shitty country becoming even shittier in the not so far future. QUOTE(iGamer @ Aug 15 2016, 03:05 PM) Ah Beng having a same job in Singapore would be earning almost 3 times the value of the same Ah Beng working in this BolehLand. ...suddenly become a politic-inspired post?Ah Beng in Singapore would be able to buy the same stuff at one third the price paid by Bolehland Ah Beng. Meanwhile both Ah Beng is working the same 8 hours a day.............. The Ah Beng in Bolehland spent almost his full month salary on a gadget that the Singapore Ah Beng merely folk out from his pocket money...... Bravo BolehLand and the donation-rich leaders. Nice derailment man. Comparing x country to y country will still get you no where. Want to change, then migrate and do something about it. But that's easier said than done right? I think the PSVR is priced right. But my earlier opinion stands, for what it does currently; it's uninspiring at its current state. |
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Aug 15 2016, 03:34 PM
Show posts by this member only | IPv6 | Post
#381
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1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(SSJBen @ Aug 15 2016, 03:13 PM) ...suddenly become a politic-inspired post? hehehe..... not derailment, gamers are also working people and voters/would be voters, I was merely pointing out the shitty situation for us Bolehland people both as gamers and as normal person who has to make a living. Nice derailment man. Comparing x country to y country will still get you no where. Want to change, then migrate and do something about it. But that's easier said than done right? I think the PSVR is priced right. But my earlier opinion stands, for what it does currently; it's uninspiring at its current state. VR is good, but we may not wish to overlook the actual shitty country we live in and why we are made to pay shitty price We pay shitty price because we have shitty currency, we have shitty currecny because we have shitty leaders and gov. I don't blame Sony This post has been edited by iGamer: Aug 15 2016, 03:41 PM |
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Aug 15 2016, 03:53 PM
Show posts by this member only | IPv6 | Post
#382
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1,374 posts Joined: Feb 2016 From: Milky Way |
Sony may have price the VR at RM1849 now, but it could change in the future if our currency further fluctuate to a great extend. Like it or not, politic affect everyone, gamers included. If we can rant about how our different jobs/family affect our gaming hobby, what's wrong with ranting about how our gaming affection is affected by politic/shitty governance?
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Aug 15 2016, 07:46 PM
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1,669 posts Joined: Apr 2011 |
Menangis la kau sorang2 harge mahal. And pindah singapore lol.
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Aug 16 2016, 09:58 AM
Show posts by this member only | IPv6 | Post
#384
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110 posts Joined: May 2007 |
my 2 cents. the thing is guys, if you remember, vr has been around a long time dy. only there has been a resurgence of it (started with oculus) what with the technology now capable of delivering what it promises to be when it first came out. Anybody tried the vr game in sg wang at the arcade level yearsss ago? remember how clunky that was and how huge the headset was?
Now we're getting vr at a consumer level, with technology being affordable nowadays. Whether vr will be a fad/trend remains to be seen, but more and more people will get to try it out. |
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Aug 16 2016, 12:40 PM
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All Stars
14,258 posts Joined: Mar 2005 |
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Aug 18 2016, 03:30 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
Driveclub VR Confirmed for PlayStation VR, Out This Year
![]() QUOTE While we normally like to keep everyone in the Driveclub community up to speed on any developments, we’ve had to keep this one under the hood… until now. So before Gamescom 2016 kicks-off and you have the chance to get hands on with the game, we’re very proud to officially announce that Driveclub VR is launching in 2016 exclusively on PlayStation VR. QUOTE We’ve been working tirelessly on Driveclub VR for more than a year now, to bring you the definitive and most immersive Driveclub experience possible. We’re passionate about trying to create the most memorable and exhilarating gaming experiences possible, so being given the opportunity to take Driveclub to a more immersive level thanks to VR is really thrilling. This not only allows players to truly feel the incredible speed, sensation, and precision of driving some of the world’s most exotic high-performance cars, but also the chance to race against or with one another in a completely new way.
Source: https://blog.eu.playstation.com/2016/08/17/...playstation-vr/ New tracks for #DRIVECLUB VR: ![]() ![]() ![]() |
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Aug 18 2016, 05:18 AM
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1,669 posts Joined: Apr 2011 |
So who is buying PSVR?...besides abam Ninja ofc.
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Aug 18 2016, 07:35 AM
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All Stars
14,258 posts Joined: Mar 2005 |
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Aug 18 2016, 10:02 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
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Aug 18 2016, 06:02 PM
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216 posts Joined: Nov 2009 |
Can I opt out PS move and use a Dual Shock controller instead? Still contemplating to purchase it. btw, anyone have a list of all the games available on launch? Can't really browse much cause i'm at work lol
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Aug 18 2016, 06:45 PM
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4,522 posts Joined: Apr 2006 |
Most if not all PSVR games will be playable with the DS4. The Movie is an optional thing purchase, thankfully (because it truly sucks).
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Aug 18 2016, 07:21 PM
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1,669 posts Joined: Apr 2011 |
Most are DS4.. not a single one I tested was using the move.. Would be cool to have Fight Night VR.. boleh tumbuk orang.
This post has been edited by Rei7: Aug 18 2016, 07:21 PM |
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Aug 18 2016, 10:56 PM
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Appreciate the inputs guys!
Good to hear that DS4 will be fully utilized on launch. I had a pair of PS move before and I rarely use it cause it wasn't as responsive and immersive on the PS3. Btw, not sure if this was posted earlier. The official Sony VR bundles are already for pre order. https://store.sony.com.my/mainpage.aspx |
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Aug 18 2016, 11:19 PM
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1,764 posts Joined: Jan 2003 From: Helghan |
#DRIVECLUB VR First Gameplay Clip:
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Aug 19 2016, 12:55 AM
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1,779 posts Joined: Jan 2003 |
QUOTE(drunkonpiss @ Aug 18 2016, 10:56 PM) Appreciate the inputs guys! nice but why dont have only the playstation VR package available to pre-order as i have already own a camera Good to hear that DS4 will be fully utilized on launch. I had a pair of PS move before and I rarely use it cause it wasn't as responsive and immersive on the PS3. Btw, not sure if this was posted earlier. The official Sony VR bundles are already for pre order. https://store.sony.com.my/mainpage.aspx |
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Aug 19 2016, 08:20 AM
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All Stars
14,258 posts Joined: Mar 2005 |
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Aug 19 2016, 08:31 AM
Show posts by this member only | IPv6 | Post
#397
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110 posts Joined: May 2007 |
Driveclub VR same game as Driveclub only in VR right?
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Aug 19 2016, 12:01 PM
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366 posts Joined: May 2010 |
QUOTE(squall_12 @ Aug 19 2016, 12:55 AM) nice but why dont have only the playstation VR package available to pre-order as i have already own a camera you can search other retailers that start selling second batch. They don't have standalone headset probably because someone have to buy up all the unsold PS Camera..QUOTE(Mgsrulz @ Aug 19 2016, 08:20 AM) imagine the sweat anyone try this when use demo kit? stand infront aircond and blow, see if lense got fog or not. |
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Aug 19 2016, 12:39 PM
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1,779 posts Joined: Jan 2003 |
QUOTE(nill @ Aug 19 2016, 12:01 PM) you can search other retailers that start selling second batch. They don't have standalone headset probably because someone have to buy up all the unsold PS Camera..anyone try this when use demo kit? stand infront aircond and blow, see if lense got fog or not. is ok i can wait haha as in penang there is no sony store open for pre order. |
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Aug 19 2016, 12:47 PM
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All Stars
14,258 posts Joined: Mar 2005 |
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Aug 22 2016, 02:18 PM
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247 posts Joined: Aug 2007 |
I preordered psvr already!
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Aug 22 2016, 09:43 PM
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216 posts Joined: Nov 2009 |
anyone pre-ordered here and got a call/email regarding their purchase?
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Aug 23 2016, 10:41 AM
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82 posts Joined: Dec 2010 |
Hi. Sry new to VR equipment.
I know this must had been discussed before but i didn't have the opportinuty to browse through 20+ pages. Do anyone have a recommendation where to get the VR set pls? Recommended from SONY stores or from local seller? Price range at RM1849? No need to preorder? (unless there are stocks limitation issue during launch which im not aware of) This post has been edited by Poodlepaddly: Aug 23 2016, 02:58 PM |
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Aug 23 2016, 04:27 PM
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QUOTE(Poodlepaddly @ Aug 23 2016, 10:41 AM) Hi. Sry new to VR equipment. Go to any sony center i guess. to pre-order you need to pay at full price.I know this must had been discussed before but i didn't have the opportinuty to browse through 20+ pages. Do anyone have a recommendation where to get the VR set pls? Recommended from SONY stores or from local seller? Price range at RM1849? No need to preorder? (unless there are stocks limitation issue during launch which im not aware of) There is definitely gonna be shortage and limited stock at launch. |
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Aug 23 2016, 07:42 PM
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QUOTE(Rei7 @ Aug 23 2016, 04:27 PM) Go to any sony center i guess. to pre-order you need to pay at full price. Not sure about Sony Centers, but some focus partner stores/authorized dealers such as Gamers Hideout and Maxlink most probably already sold-out their first batch stock allocation for PSVR Standard Pack...Bundle with Camera Pack still got. 2nd batch didn't say when. There is definitely gonna be shortage and limited stock at launch. From Maxlink FB:- https://www.facebook.com/Maxlink4gamers/pho...?type=3&theater QUOTE 1) Playstation VR Camera bundle- RM2,029 (1st Batch - Deposit RM 1000 Required) 2) PlayStation VR Standard Pack - RM 1,849 (1st Batch FULLY BOOKED, 2nd Batch - Deposit RM 500 Required) From Gamers Hideout:- https://www.facebook.com/GamersHideout/phot...?type=3&theater Apparently they got extra allocation or someone cancelled their bookings? QUOTE Good news! Our #PlaystationVR first batch is now reopened! Not sure about HeavyArm, and Marvel Genius; plus other resellers. |
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Aug 23 2016, 08:20 PM
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32 posts Joined: Jan 2007 From: T.T.D.I, Kuala Lumpur |
are the PSVR demos still available?
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Aug 23 2016, 09:13 PM
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11,096 posts Joined: Feb 2011 From: Your kokoro |
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Aug 26 2016, 04:43 PM
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82 posts Joined: Dec 2010 |
Ahahaha you fail!
» Click to show Spoiler - click again to hide... « |
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Aug 29 2016, 10:31 AM
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1,779 posts Joined: Jan 2003 |
Hi guy,
I going to KL this Thursdays and so which place can i still test the playstation VR? Thanks |
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Sep 26 2016, 05:44 PM
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1,779 posts Joined: Jan 2003 |
managed to pre-order the PS VR which they re-open the order and so now i need to buy camera stand to clip onto tv to better align with PS VR, so anyone can recommend me a good camera stand (not too expensive) for my tv. Thanks
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Sep 27 2016, 11:06 AM
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658 posts Joined: Sep 2010 |
For first batch PSVR Owners, Please pm me with your PSN ID.
We may get some games going ! |
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Sep 27 2016, 02:05 PM
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385 posts Joined: Feb 2007 |
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Sep 27 2016, 02:36 PM
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658 posts Joined: Sep 2010 |
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Sep 30 2016, 09:22 AM
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All Stars
14,258 posts Joined: Mar 2005 |
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Sep 30 2016, 01:24 PM
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Oct 2 2016, 11:05 PM
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35 posts Joined: Sep 2012 |
QUOTE(squall_12 @ Sep 26 2016, 05:44 PM) managed to pre-order the PS VR which they re-open the order and so now i need to buy camera stand to clip onto tv to better align with PS VR, so anyone can recommend me a good camera stand (not too expensive) for my tv. Thanks Why didn't you just get the VR + camera? The new camera has a stand by default. Sell your old one since the camera bundle is around RM150 extra.QUOTE(Zozi @ Sep 27 2016, 11:06 AM) Add me! iMattAces Anybody else day 1? I'm getting SportsBarVR, Battlezone, Driveclub VR and possibly Rigs and Eve for multiplayer stuff. This post has been edited by MattAces: Oct 2 2016, 11:07 PM |
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Oct 3 2016, 12:29 AM
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658 posts Joined: Sep 2010 |
QUOTE(MattAces @ Oct 2 2016, 11:05 PM) Why didn't you just get the VR + camera? The new camera has a stand by default. Sell your old one since the camera bundle is around RM150 extra. Getting RIGS here !Add me! iMattAces Anybody else day 1? I'm getting SportsBarVR, Battlezone, Driveclub VR and possibly Rigs and Eve for multiplayer stuff. |
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Oct 3 2016, 03:52 AM
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All Stars
14,258 posts Joined: Mar 2005 |
QUOTE(MattAces @ Oct 2 2016, 11:05 PM) Why didn't you just get the VR + camera? The new camera has a stand by default. Sell your old one since the camera bundle is around RM150 extra. make sure it's valkyrie, not gunjack.Add me! iMattAces Anybody else day 1? I'm getting SportsBarVR, Battlezone, Driveclub VR and possibly Rigs and Eve for multiplayer stuff. they're two different games |
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Oct 3 2016, 11:04 AM
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1,669 posts Joined: Apr 2011 |
Ooo last time demo on KLCC was Gunjack I think.. Kinda ok.
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Oct 3 2016, 01:00 PM
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35 posts Joined: Sep 2012 |
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Oct 3 2016, 02:30 PM
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1,779 posts Joined: Jan 2003 |
guy i dont see any VR games pre-order on asia PSN.
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Oct 4 2016, 01:13 PM
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1,779 posts Joined: Jan 2003 |
also i just confirm my PS VR core edition will be arrived my place on 19th Oct 2016 oh well just wait a bit more days i guess since i late on preorder.
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Oct 4 2016, 01:28 PM
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14,258 posts Joined: Mar 2005 |
QUOTE(MattAces @ Oct 3 2016, 01:00 PM) to be fair, gunjack does feel a lot smoother on psvr than it does on gear vr.gear vr feels kind of robotic in comparison QUOTE(squall_12 @ Oct 3 2016, 02:30 PM) Not available on USA psn either.probably waiting until next week's store update to add pre orders QUOTE(squall_12 @ Oct 4 2016, 01:13 PM) also i just confirm my PS VR core edition will be arrived my place on 19th Oct 2016 oh well just wait a bit more days i guess since i late on preorder. i hope they dont delay it just took launch and the following day off to play with it before resuming work on the weekend. |
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Oct 4 2016, 01:41 PM
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Oct 4 2016, 01:52 PM
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619 posts Joined: May 2012 From: Kajang with love |
rm1849 for vr+ps4 pro???
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Oct 4 2016, 01:57 PM
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Oct 4 2016, 02:00 PM
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619 posts Joined: May 2012 From: Kajang with love |
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Oct 4 2016, 02:09 PM
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QUOTE(Acap1986 @ Oct 4 2016, 02:00 PM) By soon you mean 2018. Why spend another thousand plus for some extra pixels when you can experience a whole new thing. Unless you have HDR 4k tv and you seriously can't stand PS4 graphics. |
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Oct 4 2016, 02:12 PM
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619 posts Joined: May 2012 From: Kajang with love |
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Oct 4 2016, 02:15 PM
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Oct 4 2016, 02:16 PM
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QUOTE(Acap1986 @ Oct 4 2016, 02:12 PM) Performance wise Pro will be better. Also it's true that if you don't have a 4K HDR TV you won't get the best out of it.But still new game wise, it will be better optimized compared to the old PS4 i'm sure. Because lazy developers are lazy. While Sony says that they will make sure developers will have both original and pro optimized, if developer lazy can't help it. I've seen a lot where old hardware gets neglected by developers, so it's not bad getting Pro |
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Oct 4 2016, 02:16 PM
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619 posts Joined: May 2012 From: Kajang with love |
i have ps3 only...ya have 4k tv
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Oct 4 2016, 02:18 PM
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35 posts Joined: Sep 2012 |
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Oct 4 2016, 02:21 PM
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619 posts Joined: May 2012 From: Kajang with love |
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Oct 4 2016, 02:49 PM
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1,779 posts Joined: Jan 2003 |
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Oct 4 2016, 02:49 PM
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QUOTE(Mgsrulz @ Oct 4 2016, 01:28 PM) to be fair, gunjack does feel a lot smoother on psvr than it does on gear vr. i pre-order it from sony malaysia online store.gear vr feels kind of robotic in comparison Not available on USA psn either. probably waiting until next week's store update to add pre orders i hope they dont delay it just took launch and the following day off to play with it before resuming work on the weekend. |
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Oct 4 2016, 10:25 PM
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1,779 posts Joined: Jan 2003 |
also want ask i can use my home theater speaker for sound right on ps vr as i got pretty high end speaker for use and prefer not wearing headset for sound.
thanks |
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Oct 4 2016, 10:53 PM
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1,374 posts Joined: Feb 2016 From: Milky Way |
Here are all the confirmed PlayStation VR launch titles, so far:
Here They Lie $59.99 EVE: Valkyrie $59.99 DriveClub VR $39.99 RIGS: Mechanized Combat League $49.99 PlayStation VR Worlds $39.99 Batman: Arkham VR $19.99 Headmaster $24.99 (Digital Download) Job Simulator $29.99 (Digital Download) Loading Human: Chapter 1 $39.99 Until Dawn: Rush of Blood $19.99 Rez Infinite $39.99/$29.99 (Digital Download) Super Stardust Ultra VR $19.99 (Digital Download) Hustle Kings VR $19.99 (Digital Download) Tumble VR $9.99 (Digital Download) Thumper $19.99 (Digital Download) 100ft Robot Golf $19.99 (Digital Download) The Brookhaven Experiment $19.99 (Digital Download) Fated: The Silent Oath $9.99 (Digital Download) Harmonix Music VR (Digital Download) Hatsune Miku: VR Future Live (Digital Download) The Playroom VR (Digital Download) Mortal Blitz (Digital Download) The Assembly (Digital Download) SportsBar VR (Digital Download) Bound (Digital Download) Rollercoaster Dreams (Digital Download) World War Toons (Digital Download) War Thunder (Digital Download) Wayward Sky (Digital Download) Star Wars Battlefront: X-Wing VR Mission Rise of the Tomb Raider: Blood Ties Within (Digital Download) Windlands (Digital Download) Keep Talking and Nobody Explodes (Digital Download) EVE: Gunjack (Digital Download) Ace Banana (Digital Download) Kismet (Digital Download) Tethered (Digital Download) SUPERHYPERCUBE (Digital Download) Battlezone $59.99 - See more at: http://cogconnected.com/2016/10/psvr-launc...h.AH0AojKf.dpuf |
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Oct 5 2016, 08:25 AM
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QUOTE(squall_12 @ Oct 4 2016, 10:25 PM) also want ask i can use my home theater speaker for sound right on ps vr as i got pretty high end speaker for use and prefer not wearing headset for sound. Doubt so. Because with 3D audio you have to set up the perfect distance and the position, it is impossible to get the perfect spot and it will break the immersion. 3D audio and surround sound is completely different because you get the depth, distance, up and down audio going on. Try listening to binaural audio and you will get what I mean. However, any headphones will work. Even in-ear earbuds will work perfectly. In fact, thy actually include a pair of in-ear earphone.thanks |
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Oct 5 2016, 08:28 AM
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QUOTE(iGamer @ Oct 4 2016, 10:53 PM) Here are all the confirmed PlayStation VR launch titles, so far: List seems to be missing some games. There should be like 50 titles + a lot of apps. Here's the more complete version with crowd source. http://m.neogaf.com/showthread.php?t=1044658&page=1Here They Lie $59.99 EVE: Valkyrie $59.99 DriveClub VR $39.99 RIGS: Mechanized Combat League $49.99 PlayStation VR Worlds $39.99 Batman: Arkham VR $19.99 Headmaster $24.99 (Digital Download) Job Simulator $29.99 (Digital Download) Loading Human: Chapter 1 $39.99 Until Dawn: Rush of Blood $19.99 Rez Infinite $39.99/$29.99 (Digital Download) Super Stardust Ultra VR $19.99 (Digital Download) Hustle Kings VR $19.99 (Digital Download) Tumble VR $9.99 (Digital Download) Thumper $19.99 (Digital Download) 100ft Robot Golf $19.99 (Digital Download) The Brookhaven Experiment $19.99 (Digital Download) Fated: The Silent Oath $9.99 (Digital Download) Harmonix Music VR (Digital Download) Hatsune Miku: VR Future Live (Digital Download) The Playroom VR (Digital Download) Mortal Blitz (Digital Download) The Assembly (Digital Download) SportsBar VR (Digital Download) Bound (Digital Download) Rollercoaster Dreams (Digital Download) World War Toons (Digital Download) War Thunder (Digital Download) Wayward Sky (Digital Download) Star Wars Battlefront: X-Wing VR Mission Rise of the Tomb Raider: Blood Ties Within (Digital Download) Windlands (Digital Download) Keep Talking and Nobody Explodes (Digital Download) EVE: Gunjack (Digital Download) Ace Banana (Digital Download) Kismet (Digital Download) Tethered (Digital Download) SUPERHYPERCUBE (Digital Download) Battlezone $59.99 - See more at: http://cogconnected.com/2016/10/psvr-launc...h.AH0AojKf.dpuf |
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Oct 5 2016, 08:20 PM
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Oct 5 2016, 11:34 PM
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Oct 5 2016, 11:39 PM
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QUOTE(squall_12 @ Oct 6 2016, 12:34 AM) I called before and I was told that a shipping number will be provided upon the release of the VR on 13 Oct. Either way i'm fine a long as I receive it without issues. Btw, does the VR Camera bundle comes with the new PS4 camera model? |
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Oct 5 2016, 11:53 PM
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QUOTE(drunkonpiss @ Oct 5 2016, 11:39 PM) I called before and I was told that a shipping number will be provided upon the release of the VR on 13 Oct. Either way i'm fine a long as I receive it without issues. This i not sure as i buying only the core model.Btw, does the VR Camera bundle comes with the new PS4 camera model? |
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Oct 6 2016, 12:33 AM
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1,669 posts Joined: Apr 2011 |
Kotaku has like a live hands on and they are tlaking about PS VR https://www.facebook.com/kotaku/videos/10154686372564040/
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Oct 6 2016, 02:45 AM
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Oct 6 2016, 08:28 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
7 more days!
TIME - 4.5 out of 5 QUOTE Sony's VR device is the friendliest, visually clearest, most affordable of the initial raft of headsets Trusted Reviews - 100 QUOTE PlayStation VR is simply the best virtual reality headset you can buy right now. It’s cheap while not compromising on performance and quality. The headset is simply stunning and incredibly comfortable to wear, and the games already available are some of the best VR experiences I’ve ever played. PSU QUOTE At launch, the latest member of the PlayStation family can generate unforgettable experiences, and the headset’s few flaws don’t compromise that fact. More than merely a glimpse at the future of gaming, PlayStation VR is powerful and evocative in its own right. It’s a fully featured, well-considered device worthy of both the PlayStation name and being an ambassador for VR. Ars Technica QUOTE In a way, it's incredible that a virtual reality experience this good is possible on the PlayStation 4 at all. At its best, PlayStation VR approaches the quality of the current state-of-the-art PC-based VR headsets at a fraction of the price. The fact that the PlayStation VR is much more comfortable and has better optics than those competitors, that it can be easily set up in a living room, and that it comes with the significant software publishing muscle of Sony all make it instantly compelling. Still, the middle-of-the-road approach comes with compromises on both ends. CNET QUOTE If you want game console virtual reality right now, the PlayStation VR is your only choice. And it's a pretty great one. Engadget - 84 QUOTE Good on Sony for actually delivering a decent VR headset that comes in much cheaper than the competition. It's even more impressive that it managed to get a decent amount of developers onboard for the initial push. Nonetheless, the PS VR is hard to recommend for most people. Even if you're intrigued by virtual reality, it's worth waiting for prices to go down and for the overall market to settle. Eurogamer QUOTE In terms of recommending a purchase, what's clear is that Sony has managed to overcome most of the principal hurdles, and has handed in a mainstream VR platform for console money that is highly compelling and as much I enjoyed my time with it, there are three significant arguments against investing in it right now, as I see it. First of all, extended gameplay sessions in VR could ultimately prove unsettling on your wellbeing. As relatively inexpensive as it is, will you get the same return from PSVR as a conventional console platform if you're fundamentally limited by the time you can spend using it? And secondly there's the fact that the same financial outlay next month buys you PlayStation 4 Pro. For Sony to release two major pieces of gaming hardware in consecutive months just seems too close. Game Informer QUOTE PlayStation VR falls under the same argument that has plagued the ongoing war of PC gaming versus console gaming for years. By the technical standards, Oculus and Vive on PC are stronger showcases for VR. However, PlayStation VR is cheaper and does offer a legitimate virtual-reality experience that is more comfortable and easier to use than its competitors. For the console-exclusive gamers looking to enter the realm of virtual reality, PlayStation VR gets the job done. You can enter virtual worlds, get a sense that you’re really there, and have new interactive gaming experiences unlike anything you’ve seen before on consoles. You just might have a little bit of a headache as a result. Gamesradar QUOTE In the end, your purchasing decision should come down to whether you think you fit the bill of being an early adopter. Not everyone can justify spending hundreds on a peripheral, especially one that's still in the experimental phases of delivering state-of-the-art entertainment. But if you've got the money to spare, and want to share in the excitement of VR's infinite possibilities, then PlayStation VR feels like the most sensible choice. Gizmodo QUOTE If you want to experience a VR world beyond what mobile offerings like Google Cardboard and Gear VR provide, then save up your pennies. This is the VR system for people looking to take the next step into a virtual world. Independent QUOTE Price is the major factor with VR. You get what you pay for; the Vive is a superior device but costs a whole lot more. Meanwhile, the Oculus is fractionally better than the PSVR but doesn’t have the catalogue of games already available on Sony's device, one of it's major selling points. For an introductory level VR headset, the PSVR is a fantastic device and an even better introduction to the world of Virtual Reality. IGN UK - 8.5/10 QUOTE Should you run out and buy one? That depends. The technology is astonishing but still in its infancy, and VR games that rival current console blockbusters are a long way off, so it won’t be as immediately useful as you might expect for a $400 to $500 price. However, it’s a lot of fun to be on the forefront of something as exciting as VR. Some of the best times I’ve had with my VR headsets are from wowing people who come over and try it for the first time, and that never gets old. Kotaku QUOTE PlayStation VR is inferior to the competition in several significant ways. It’s also less expensive and easier to use, and for all its flaws it still manages to communicate the goofy, surreal joy of modern virtual reality. Time will tell if that makes it good enough. Best to wait and see. Next Gen Gaming Blog QUOTE Easily the most comfortable headset on the market, Sony have found the perfect sweet spot between price and performance. My time with the hardware so far has been a genuine joy, and and whilst I still think that VR will be a novelty for some time to come, this is the biggest opportunity that the technology has to hit the mainstream, and I sincerely hope it lives up to its potential. PlayStation LifeStyle QUOTE The PlayStation VR and its software provides the wow factor necessary to create the word of mouth buzz something like VR is going to need to become truly mainstream. For gamers, PlayStation VR is a must-have and will no doubt become one of the hottest sellers this holiday season. PlayStation Universe - 9.0 QUOTE PlayStation VR does have its teething problems, but they are, for the most part, quickly overcome thanks to this being a highly accessible and consumer-friendly VR unit. Whether that will be enough to see it thrive remains a relative unknown, but a consistently-growing library of specifically tailored games and experiences will go a long way to gaining a significant foothold. Push Square QUOTE PlayStation VR is not perfect, but you could point to much, much worse first-generation products than this. Sony's headset is light and comfortable, and for the price that it's being sold for, it offers a very good virtual reality experience on consumer-grade hardware that you already own. The motion tracking is excellent, the visuals good enough to provide that all-important sense of presence, and the game library already fairly large. Yes, there can be criticisms levelled at the resolution of the screen – an issue which the more expensive masks on the market also share to a lesser extent – and the sheer number of cables and items required to get the experience running correctly can be headache-inducing. But once you've got it all hooked up – and the noisy Processor Unit placed out of the way – the rewards are unquestionable; the ability to be somewhere else, to be someone else a gigantic stride forward in this industry's capacity to provide true escapism. The Verge - 8.5 QUOTE At the same time, holding out for total perfection is the wrong move. I don’t want PlayStation VR to become the only headset that people build for; it’s just not ambitious enough. But even this early in the game, Sony is providing a home for interesting, low-key experiences that highlight some of the medium’s strengths. More than any single piece of cutting-edge technology, the key to making VR succeed is just getting more people to use VR. And with PlayStation VR, Sony has just made that a lot easier VG 247 QUOTE It’s a lot of money – you could buy a console and a bunch of good games for the same price – and you need to accept that this isn’t the future of video games. It’s a new direction, and an interesting one, for sure. But it’s not going to replace your console and TV set-up anytime in the next 10 years. At this stage there’s a lot of fun to be had with VR and the games I’ve played so far show variety, with a handful offering up a genuinely new experience. But as with any launch, some games are great and others mediocre. This post has been edited by Ninja: Oct 6 2016, 08:34 AM |
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Oct 6 2016, 08:33 AM
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288 posts Joined: Sep 2011 |
I have 2 Playstation Move currently used with my PS3. Can it be used for PS4 later together with VR?
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Oct 6 2016, 08:34 AM
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VIP
1,764 posts Joined: Jan 2003 From: Helghan |
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Oct 6 2016, 08:35 AM
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288 posts Joined: Sep 2011 |
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Oct 6 2016, 09:46 AM
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1,779 posts Joined: Jan 2003 |
guy for camera setup on ps vr is it best to mount on top of tv or at table?
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Oct 6 2016, 11:30 AM
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1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
most reviews pointed out the major flaw:
the outdated peripherals like PS move & PS camera and these are the forgotten child of Sony, it's ironic in a way that you're using the old peripherals that Sony tried to forget with it's latest love child I wonder how soon will this latest love child of Sony turn into yet another forgotten child? Sony had to admit that the old PS Camera + old PS move is cannot bring out the full potential of the PSVR, probably sooner or later they gonna announce new PS Move VR and PS Camera VR, or worst, after a few years if it doesn't sell well, Sony gonna repeat the same old tactic, forgetting they have it and stop supporting it |
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Oct 6 2016, 12:16 PM
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466 posts Joined: Mar 2016 |
VR look promising.
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Oct 6 2016, 01:38 PM
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1,669 posts Joined: Apr 2011 |
Overall PSVR is alright from all the review. Only problem is the tracking.
Back when I was trying the demo, there is little to no tracking issue which is weird. This post has been edited by Rei7: Oct 6 2016, 01:39 PM |
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Oct 6 2016, 02:28 PM
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QUOTE(Rei7 @ Oct 6 2016, 01:38 PM) Overall PSVR is alright from all the review. Only problem is the tracking. Absolutely fine for me too. It's more of a set-up problem. The lighting of the room will help the experience a lot when it's dark. Although when I tried the PSVR, my back was totally exposed and it was in a very bright Sony Center shop. It was highlighted by PSILY (Kinda Funny) in their batman video, they explicitly stated that the tracking was facing some issue when they set it up in the studio because of the camera light plus green screen, it was perfect when they played it at home. A lot others also commented that it worked perfectly when they played it in a dark room. That make sense since all of the previous press show were in a dark room. If there's any reflection material around or extra light, it will absolutely kill the tracking. Back when I was trying the demo, there is little to no tracking issue which is weird. As for my home setup, it will be perfect for me since my room never expose to sun/light. I basically live in a cave. This post has been edited by MattAces: Oct 6 2016, 02:29 PM |
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Oct 6 2016, 02:40 PM
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1,779 posts Joined: Jan 2003 |
now is all about software for ps vr and let hope sony does not give up ps vr so easily and give us more vr games then i will be good.
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Oct 6 2016, 02:51 PM
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I'll wait. My main concern is still content for it. Most so far is short and pricy.
Lets say the Batman VR, it's good but for 30usd and only 1 hour short. Kinda too short. Also most of the reviews about vr games for PSVR is like...'need more' it's just too short. Hold off for a bit and see how it goes, just to be safe for me >< Also very important info and things that you should never do with ur vr headset. Do not, even briefly, expose the lenses of your PSVR to sunlight. More info https://www.reddit.com/r/PSVR/comments/5620...the_dangers_of/ This post has been edited by Rei7: Oct 6 2016, 02:53 PM |
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Oct 6 2016, 03:39 PM
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4,522 posts Joined: Apr 2006 |
QUOTE(squall_12 @ Oct 6 2016, 09:46 AM) Table, on top of TV, on the floor, on the wall... it doesn't matter where you mount it. What matters is that the camera has a direct line of sight to the lights on the PSVR, the DS4 and the Move.QUOTE(greyshadow @ Oct 6 2016, 11:30 AM) most reviews pointed out the major flaw: Which is what I said over a month back. PSVR's major hurdle is the tracking of its peripherals. The Move is simply not accurate enough. But people just simply don't agree either ways. Guess what? Now the truth is out of the sack, which isn't even news in the first place anyways as the Move was only barely okay back in the PS3 days.the outdated peripherals like PS move & PS camera and these are the forgotten child of Sony, it's ironic in a way that you're using the old peripherals that Sony tried to forget with it's latest love child I wonder how soon will this latest love child of Sony turn into yet another forgotten child? Sony had to admit that the old PS Camera + old PS move is cannot bring out the full potential of the PSVR, probably sooner or later they gonna announce new PS Move VR and PS Camera VR, or worst, after a few years if it doesn't sell well, Sony gonna repeat the same old tactic, forgetting they have it and stop supporting it QUOTE(Rei7 @ Oct 6 2016, 01:38 PM) Overall PSVR is alright from all the review. Only problem is the tracking. Back when I was trying the demo, there is little to no tracking issue which is weird. QUOTE(MattAces @ Oct 6 2016, 02:28 PM) Absolutely fine for me too. It's more of a set-up problem. The lighting of the room will help the experience a lot when it's dark. Although when I tried the PSVR, my back was totally exposed and it was in a very bright Sony Center shop. It was highlighted by PSILY (Kinda Funny) in their batman video, they explicitly stated that the tracking was facing some issue when they set it up in the studio because of the camera light plus green screen, it was perfect when they played it at home. A lot others also commented that it worked perfectly when they played it in a dark room. That make sense since all of the previous press show were in a dark room. If there's any reflection material around or extra light, it will absolutely kill the tracking. Take note; PSVR works best when you (the player) with the PSVR headset is within 5-6 feet from the camera with no objections in between. Remember the demos in KLCC, Curve and Mid Valley? What did they have in common? Distance to the camera is within 5 feet. This is the key for accurate head tracking. As for my home setup, it will be perfect for me since my room never expose to sun/light. I basically live in a cave. Now unfortunately for many households, AFAIK the common sitting distance between the player and the TV is usually up to 7-10 feet. Sony's recommendation is to have a maximum of 9.8ft from the player and the camera (which is barely only applicable even in a dark room). Then the next problem is the Move and DS4, which only has 1 point of light source versus the multiple points on the PSVR headset. Add that in and you'll get an inconsistent tracking experience. Tldr: Sit within 5 feet from the camera, with no objects in between. Tracking will at least be as good as in a controlled-condition as per Sony's requirements. Unfortunately for the Move and DS4, it will never provide 1:1 tracking no matter what you do. |
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Oct 6 2016, 03:47 PM
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QUOTE(SSJBen @ Oct 6 2016, 03:39 PM) Now unfortunately for many households, AFAIK the common sitting distance between the player and the TV is usually up to 7-10 feet. Sony's recommendation is to have a maximum of 9.8ft from the player and the camera (which is barely only applicable even in a dark room). Then the next problem is the Move and DS4, which only has 1 point of light source versus the multiple points on the PSVR headset. Add that in and you'll get an inconsistent tracking experience. Again, perfect for my setup (My table leans againist the wall, so I have unlimited back space) I play my PS4 on my big monitor that is connected to my PC, so basically I use it as a PC distance situation. Any game that requires standing is also fine because there's no obstruction around for me. I can see it being quite problematic if it's in living room because of table or whatever.Tldr: Sit within 5 feet from the camera, with no objects in between. Tracking will at least be as good as in a controlled-condition as per Sony's requirements. Unfortunately for the Move and DS4, it will never provide 1:1 tracking no matter what you do. This post has been edited by MattAces: Oct 6 2016, 03:48 PM |
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Oct 7 2016, 01:47 AM
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445 posts Joined: May 2006 |
I feel there is price changes,i pre order at sony online store with price RM1849 for standalone version. Now i saw RM1799 for standalone version. Did you all order from Sony online store refund money?
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Oct 7 2016, 10:17 AM
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Oct 8 2016, 10:28 AM
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530 posts Joined: Oct 2005 |
Is there any place still can test ps vr? Klcc?
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Oct 8 2016, 05:49 PM
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2,353 posts Joined: Dec 2006 |
I bit the bullet today. Never own a PS4, but always wanna try out VR
Bought: 1x PS4 Pro 1X PS VR+ Camera Total damage ~ 4k |
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Oct 8 2016, 05:54 PM
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Oct 8 2016, 06:05 PM
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Oct 8 2016, 06:37 PM
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1,374 posts Joined: Feb 2016 From: Milky Way |
QUOTE(pipedream @ Oct 8 2016, 05:49 PM) I bit the bullet today. Never own a PS4, but always wanna try out VR Not yet total damage..... not yet include new VR games, and many of the VR games may be shorter than normal games, need to buy more often.... Bought: 1x PS4 Pro 1X PS VR+ Camera Total damage ~ 4k |
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Oct 8 2016, 07:17 PM
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https://www.lowyat.net/2016/116173/here-are...vr-in-malaysia/
Full price of Malaysia titles, a lot missing, will be getting them from US store. Malaysia currency best currency. 30usd -> RM121, RM101 20usd -> RM89, RM110, RM80, RM81, RM65. 10usd -> RM23, RM40. Weirdest thing is Kitchen RM4? It will be free in US apparently. This post has been edited by MattAces: Oct 8 2016, 07:19 PM |
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Oct 9 2016, 12:23 PM
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1,779 posts Joined: Jan 2003 |
QUOTE(MattAces @ Oct 8 2016, 07:17 PM) https://www.lowyat.net/2016/116173/here-are...vr-in-malaysia/ damn malaysia missing a lot VR titles Full price of Malaysia titles, a lot missing, will be getting them from US store. Malaysia currency best currency. 30usd -> RM121, RM101 20usd -> RM89, RM110, RM80, RM81, RM65. 10usd -> RM23, RM40. Weirdest thing is Kitchen RM4? It will be free in US apparently. This post has been edited by squall_12: Oct 9 2016, 12:24 PM |
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Oct 9 2016, 12:33 PM
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366 posts Joined: May 2010 |
Sony Malaysia is lucky that PS4 don't have region lock or max 1 account per console restriction..
PSVR will die because of PSN Asia speed of getting games in PSN store... |
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Oct 9 2016, 12:45 PM
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QUOTE(nill @ Oct 9 2016, 12:33 PM) Sony Malaysia is lucky that PS4 don't have region lock or max 1 account per console restriction.. PSVR will die because of PSN Asia speed of getting games in PSN store... QUOTE(squall_12 @ Oct 9 2016, 12:23 PM) Yep. And still back then when they announce the price of PSVR, they said they will commit to bring every VR titles to asia. Well I'm surprised that some of the titles made it (like Here They Lie, Harmonix Music VR, Gunjack), still a lot missing (100ft robot golf, Eve Valkyrie [SERIOUSLY?]).I just bought 100ft robot golf from my US account, waiting Eve valkyrie price to top up more. I'm still extremely pissed that of all titles, EVE didn't make it. This post has been edited by MattAces: Oct 9 2016, 12:46 PM |
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Oct 9 2016, 01:03 PM
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All Stars
14,258 posts Joined: Mar 2005 |
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Oct 9 2016, 01:06 PM
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Oct 9 2016, 02:39 PM
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QUOTE(squall_12 @ Oct 9 2016, 01:06 PM) Did the local demo actually let people tried Eve Valkyrie? Or just Gunjack? Previously when they announce the demo disc for Asia, it was suppose to have 18 titles and one of them actually named "Game Demo". Later on they removed that, and reannounced it as 17 demo, clearly the licensing for asia didn't make it in time. This post has been edited by MattAces: Oct 9 2016, 02:40 PM |
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Oct 9 2016, 05:46 PM
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1,669 posts Joined: Apr 2011 |
Still on US PSN for me at least.
Only thing I use Asia PSN is PS+. Also if I get PSVR, most games i'm interested is not coming to the West anyway. All Japanese title, because waifu This post has been edited by Rei7: Oct 9 2016, 05:47 PM |
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Oct 9 2016, 05:59 PM
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Oct 11 2016, 10:12 AM
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8 posts Joined: Jan 2016 |
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Oct 11 2016, 10:24 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
PlayStation VR Demo Disc is now available for download from US PlayStation Store (36.3GB):
https://store.playstation.com/#!/en-us/...SVRDEMODISC0001 Here’s what you get: • Allumette (Penrose) • Battlezone (Rebellion) • DriveClub VR (SIE WWS) • Eve: Valkyrie (CCP Games) • Gnog (KO_OP) • Harmonix Music VR (Harmonix Music Systems) • Headmaster (Frame Interactive) • Here They Lie (SIE WWS) • Job Simulator (Owlchemy Labs) • PlayStation VR Worlds (SIE WWS) • Resident Evil 7 biohazard — Kitchen Teaser (Capcom CO., LTD.) • Rez Infinite (Enhance Games) • Rigs Mechanized Combat League (SIE WWS) • Thumper (Drool) • Tumble VR (SIE WWS) • Until Dawn: Rush of Blood (SIE WWS) • Wayward Sky (Uber Entertainment) • Within (Within) #PSVRMalaysia ![]() |
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Oct 11 2016, 02:56 PM
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619 posts Joined: May 2012 From: Kajang with love |
wow the vr price insane...maybe next year will buy it...this year already ended with ps4 pro only ahahha
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Oct 11 2016, 03:01 PM
Show posts by this member only | IPv6 | Post
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110 posts Joined: May 2007 |
Having a swivel chair helps too so you can spin in place instead of moving around. Is the headset unit wired or wireless?
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Oct 11 2016, 03:32 PM
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QUOTE(Ninja @ Oct 11 2016, 10:24 AM) PlayStation VR Demo Disc is now available for download from US PlayStation Store (36.3GB): do we need to download this or it comes together bundled with the VR? i thought i saw unboxing video that comes with the disc.. hmmhttps://store.playstation.com/#!/en-us/...SVRDEMODISC0001 Here’s what you get: • Allumette (Penrose) • Battlezone (Rebellion) • DriveClub VR (SIE WWS) • Eve: Valkyrie (CCP Games) • Gnog (KO_OP) • Harmonix Music VR (Harmonix Music Systems) • Headmaster (Frame Interactive) • Here They Lie (SIE WWS) • Job Simulator (Owlchemy Labs) • PlayStation VR Worlds (SIE WWS) • Resident Evil 7 biohazard — Kitchen Teaser (Capcom CO., LTD.) • Rez Infinite (Enhance Games) • Rigs Mechanized Combat League (SIE WWS) • Thumper (Drool) • Tumble VR (SIE WWS) • Until Dawn: Rush of Blood (SIE WWS) • Wayward Sky (Uber Entertainment) • Within (Within) #PSVRMalaysia |
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Oct 11 2016, 06:00 PM
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216 posts Joined: Nov 2009 |
Hey guys,
Anyone can vouch to Sony's online delivery? How fast is it? Since they will launch the PS VR on Thursday, I would assume the delivery will be on Friday or worse next week |
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Oct 11 2016, 10:00 PM
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200 posts Joined: Aug 2008 |
Hello guys, im planning to let go of my psvr with camera bundle preorder unit. any1 interested do let me know, thx!
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Oct 11 2016, 10:24 PM
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216 posts Joined: Nov 2009 |
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Oct 12 2016, 12:00 AM
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VIP
1,764 posts Joined: Jan 2003 From: Helghan |
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Oct 12 2016, 09:43 AM
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200 posts Joined: Aug 2008 |
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Oct 12 2016, 10:06 AM
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1,779 posts Joined: Jan 2003 |
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Oct 12 2016, 10:10 AM
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1,764 posts Joined: Jan 2003 From: Helghan |
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Oct 12 2016, 10:14 AM
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35 posts Joined: Sep 2012 |
QUOTE(Ninja @ Oct 12 2016, 10:10 AM) Yeah, no Eve Valkyrie demo. Hopefully, can download separately from the store. I downloaded demo disc from US store in preparation. Meanwhile Heavy-Arms is taking order from Eve Valkyrie import from US RM239. Just one more day to go. Watch the following Sony’s PlayStation VR setup videos now, save yourself time tomorrow. #PSVRMalaysia |
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Oct 12 2016, 10:23 AM
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Oct 12 2016, 10:33 AM
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32 posts Joined: Dec 2008 |
So nobody in SEA got their Psvr yet?
In reddit, a bunch of Europeans and Americans already got Psvr I'm concerned with how good it will handle our harsh sun lights. This post has been edited by orangpelupa: Oct 12 2016, 10:33 AM |
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Oct 12 2016, 10:55 AM
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All Stars
14,258 posts Joined: Mar 2005 |
QUOTE(MattAces @ Oct 12 2016, 10:14 AM) I downloaded demo disc from US store in preparation. Meanwhile Heavy-Arms is taking order from Eve Valkyrie import from US RM239. thanks for highlighting that. had no idea the demo disc content was already uploaded to the store.very disappointed with Sony's preparation for PSVR..it's launching in 1 day yet the MY store is still lacking in content-absolutely nothing in store with regard to VR (Okay, maybe there's 1(!!!) title available, but even that is not downloadable, only able to add to wishlist) US PSN store is hardly any different, had to open it via a banner on the web store to find VR content; even then not all content is available for purchase |
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Oct 12 2016, 10:59 AM
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QUOTE(Mgsrulz @ Oct 12 2016, 10:55 AM) thanks for highlighting that. had no idea the demo disc content was already uploaded to the store. EU and Japan are the only ones with sidebar linking to PSVR and able to purchase. Sony Asia store usually updates on Thursday morning-afternoon while US updated yesterday with some games released. Asia is the worst, none of the store seem to have stock yet, no Batman Arkham VR hardcopy, no eve valkyrie, sportsbarVR and a lot other titles (almost 10~20). Even the PS Blog Asia didn't bother listing VR stuff, only 2 or 3 games mentioned.very disappointed with Sony's preparation for PSVR..it's launching in 1 day yet the MY store is still lacking in content-absolutely nothing in store with regard to VR (Okay, maybe there's 1(!!!) title available, but even that is not downloadable, only able to add to wishlist) US PSN store is hardly any different, had to open it via a banner on the web store to find VR content; even then not all content is available for purchase |
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Oct 12 2016, 11:33 AM
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15 posts Joined: Dec 2011 |
Should be able to walk in tomorrow to collect right? KLCC Sony style.
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Oct 12 2016, 01:06 PM
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1,779 posts Joined: Jan 2003 |
let see who received their ps vr tomorrow as sony online staff told me my ps vr arrived next week 19th
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Oct 12 2016, 01:08 PM
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1,669 posts Joined: Apr 2011 |
jelly sikit.. hue
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Oct 12 2016, 01:12 PM
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445 posts Joined: May 2006 |
QUOTE(squall_12 @ Oct 12 2016, 01:06 PM) let see who received their ps vr tomorrow as sony online staff told me my ps vr arrived next week 19th i also call sony and they told me only next week can receive the PS VR.i feel sony malaysia does not have heart to do pre order. They just dun care you pre order it or not. if they really care about it,they should send the product today so customer can receive tomorrow or worse day after tomorrow. |
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Oct 12 2016, 01:23 PM
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QUOTE(squall_12 @ Oct 12 2016, 12:06 PM) let see who received their ps vr tomorrow as sony online staff told me my ps vr arrived next week 19th Ouch! my condolences. Sony in Indonesia is much worse tho. They knew nothing other than 13th October is the release schedule. I also tweeted @yosp about Psvr in Asia and got no reply. He usually do reply for stuff that he can answer. |
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Oct 12 2016, 02:04 PM
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1,779 posts Joined: Jan 2003 |
QUOTE(orangpelupa @ Oct 12 2016, 01:23 PM) Ouch! my condolences. actually dont really mind as i order late and get cheaper price Rm1799 (original pre-order open is RM1849) but jelly a bit for those receiving it tomorrow Sony in Indonesia is much worse tho. They knew nothing other than 13th October is the release schedule. I also tweeted @yosp about Psvr in Asia and got no reply. He usually do reply for stuff that he can answer. |
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Oct 12 2016, 02:38 PM
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15 posts Joined: Dec 2011 |
Called Sony KLCC, they say stock at custom, not sure when can collect.
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Oct 12 2016, 02:43 PM
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