Welcome Guest ( Log In | Register )

3 Pages  1 2 3 >Bottom

Outline · [ Standard ] · Linear+

Preview Supreme Commander (SupCom), new E3 video

views
     
TSDark Steno
post May 12 2006, 08:57 PM, updated 19y ago

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



Torrent

Other download place

shocking.gif Finally a very nice video. Look at that BIG MAP!!!111oneone SupCom fuakku za warudo!

This post has been edited by Dark Steno: Jun 26 2006, 06:56 AM
BurgaFlippinMan
post May 12 2006, 09:29 PM

Wachaaa!
*******
Senior Member
6,486 posts

Joined: Jan 2003
sweet mother of God...
navilink
post May 13 2006, 10:38 AM

【ツ】
********
All Stars
10,783 posts

Joined: Jan 2003



oh GOD!!! even i dont really into RTS is so damm WOWed by this trailer!!!!

reminds me of Red Alert + Star Wars Empires at War but with 10x more units in action and HUGE units!!!!!
Hunt
post May 13 2006, 12:37 PM

Getting Started
**
Junior Member
137 posts

Joined: Jun 2005


That was one hell of a vid..........wow shocking.gif
John Chaser
post May 13 2006, 01:03 PM

On my way
****
Junior Member
685 posts

Joined: Sep 2005


Holy Mother of God! shocking.gif I've never seen any zoom effect like that on RTS games on battlefields. Not even Homeworld comes close to this. This is Total Annihilation on Steriods. This is the Holy Grail, this is Vallaha, this is Nirvana, this is.....okay you guys get the picture. Now if only there's a direct feed trailer......... drool.gif
azxel
post May 13 2006, 01:40 PM

moological mooster
Group Icon
VIP
3,421 posts

Joined: Jan 2003
From: 2 30 N, 112 30 E
woooo.. another MUST BUY game. I wonder how many original copies this game will sell over here despite all the 'woooo and waaahhh' on this forum as more posts theirs amazement and excitement. laugh.gif
navilink
post May 13 2006, 11:38 PM

【ツ】
********
All Stars
10,783 posts

Joined: Jan 2003



QUOTE(azxel @ May 13 2006, 01:40 PM)
woooo.. another MUST BUY game. I wonder how many original copies this game will sell over here despite all the 'woooo and waaahhh' on this forum as more posts theirs amazement and excitement. laugh.gif
*
we live in malaysia baby!! but anyway this is spiritual sequel to Total Annihilation...the number 1 (or 2) RTS of alll time...sooo i guess many will buy it...
hiroshi
post May 14 2006, 06:00 PM

Regular
******
Senior Member
1,424 posts

Joined: Jan 2003
QUOTE
You'll be able to take advantage of some of Supreme Commander's other unique features--dual monitor support, which lets you keep one eye zoomed in on one of the game's huge battles, and the other on a zoomed-out view of the world to keep track of larger developments in the war. And if you have a widescreen monitor and don't care to have the game's interface sitting at the bottom of the screen, completely stretched out, you can instantaneously reconfigure the interface elements to appear on the left side of the screen.
http://www.gamespot.com/e3/e3story.html?si...0433&pid=928861

This post has been edited by hiroshi: May 14 2006, 06:00 PM
TSDark Steno
post May 14 2006, 07:11 PM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



Ho! biggrin.gif biggrin.gif A game that will totally make dual screen useful.
Hunt
post May 15 2006, 11:35 AM

Getting Started
**
Junior Member
137 posts

Joined: Jun 2005


QUOTE(azxel @ May 13 2006, 01:40 PM)
woooo.. another MUST BUY game. I wonder how many original copies this game will sell over here despite all the 'woooo and waaahhh' on this forum as more posts theirs amazement and excitement. laugh.gif
*
I think those hardcore RTS gamers who played TA and appreciate good RTS games will buy it and keep the spirit of RTS alive. biggrin.gif


QUOTE(Dark Steno @ May 14 2006, 07:11 PM)
Ho! biggrin.gif biggrin.gif A game that will totally make dual screen useful.
*
True....anyone know a reasonable LCD screen that can be purchased for this effect....biggrin.gif

chamelion
post May 15 2006, 11:47 AM

Back to Bricking
*******
Senior Member
2,755 posts

Joined: Dec 2004
This might pwnd my GC again after Oblivion....
TSDark Steno
post May 15 2006, 06:22 PM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



QUOTE(chamelion @ May 15 2006, 11:47 AM)
This might pwnd my GC again after Oblivion....
*
Despite on what you say, the look of this game doesn't really tempting but gameplay wise, it rocks!
BurgaFlippinMan
post May 15 2006, 09:35 PM

Wachaaa!
*******
Senior Member
6,486 posts

Joined: Jan 2003
I think it looks awesome...
PrivateJohn
post May 15 2006, 09:40 PM

ODST m cry.
Group Icon
VIP
7,071 posts

Joined: Jan 2003
From: London :: Mutiara Damansara :: Xbox Live Network



Instead of PS3 dual HDTV support...here come the game that utilize dual screen!!! tongue.gif

Just wondering...how do we actually control that massive amount of army?
AaronZe
post May 15 2006, 09:53 PM

Getting Started
**
Junior Member
135 posts

Joined: Aug 2005


This game rocks!!!
Hattori
post May 16 2006, 12:51 AM

(ノಠ益ಠ)ノ彡┻━┻
******
Senior Member
1,186 posts

Joined: Jun 2005
TORRENT for The Supreme Commander E3 Presentation video.

phear the laser death beam!!!
No, PHEAR the NUKES!!!!!!
fujkenasai
post May 16 2006, 02:36 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
I think I really need to earn like 100K b4 the end of this year to get 2 really good plasma TVs and a really good PC equiped with streo 7.1 surround sound, for this game O_o. Gees RTS are really getting exp thesedays. Hope to play the beta of this game b4 it comes out like Rise of Legends, I think this is the most strategic game compared to all the other RTS that is comming out between end of 2005 to 2007. Thank the heavens this has no RPG heroing factor in it.

I would worry bout the popularity of this game as in how long would you need to setup your base and get ready for a battle since its so large I do not think there will be an infantry rush, and micro would not be that important with comparison to the crafts. How and what would they need to gather resources, or is it like Rome total war where u get your units and buildings at the beggining.

This post has been edited by fujkenasai: May 16 2006, 02:47 AM
Amedion
post May 16 2006, 09:56 AM

It's a bird! No, it's a plane! No, it's star
*******
Senior Member
3,377 posts

Joined: Jul 2005
From: Klang



hav to get more ram edi.. haiz..
g5sim
post May 16 2006, 09:56 AM

Look at all my stars!!
*******
Senior Member
5,752 posts

Joined: Jan 2003
From: Sri Kembangan


QUOTE(azxel @ May 13 2006, 01:40 PM)
woooo.. another MUST BUY game. I wonder how many original copies this game will sell over here despite all the 'woooo and waaahhh' on this forum as more posts theirs amazement and excitement. laugh.gif
*
pre-ordering .. Gamers where are u ?
azxel
post May 16 2006, 10:21 AM

moological mooster
Group Icon
VIP
3,421 posts

Joined: Jan 2003
From: 2 30 N, 112 30 E
QUOTE(g5sim @ May 16 2006, 09:56 AM)
pre-ordering .. Gamers where are u ?
*
so fast?!
I'll wait and see whose giving better offers. gamers or pcgame. laugh.gif
TSDark Steno
post May 16 2006, 10:43 AM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



QUOTE(BurgaFlippinMan @ May 15 2006, 09:35 PM)
I think it looks awesome...
*
Well.... Red vs Blue? The color is too obvious. Wonder if there is multiplayer for 8 persons. Cyan vs Purple vs Yellow vs Pink..... etc.

QUOTE(PrivateJohn @ May 15 2006, 09:40 PM)
Instead of PS3 dual HDTV support...here come the game that utilize dual screen!!! tongue.gif

Just wondering...how do we actually control that massive amount of army?
*
Maybe instead of 0-9 keys for grouping armies, we can use F1-F12 as additional keys. tongue.gif

QUOTE(AaronZe @ May 15 2006, 09:53 PM)
This game rocks!!!
*
LOL, you already played it? How you know? laugh.gif

QUOTE(g5sim @ May 16 2006, 09:56 AM)
pre-ordering .. Gamers where are u ?
*
shocking.gif LOL
khsj
post May 16 2006, 01:21 PM

Smiley
******
Senior Member
1,085 posts

Joined: Jan 2003
From: Pearl of the Orient


Downloading it now...never watch yet but from all the wows and ahs...it must be WOW....WAH.... thumbup.gif
Amedion
post May 16 2006, 02:41 PM

It's a bird! No, it's a plane! No, it's star
*******
Senior Member
3,377 posts

Joined: Jul 2005
From: Klang



zoom here and there.. ! look at the map ! .. omg... ! RAm issue ! haha
paanjang16
post May 16 2006, 09:30 PM

Casual
***
Junior Member
335 posts

Joined: Jan 2003
From: Subang Jaya


OMG...... *** decides to hold off buying Xbox 360 and PS3 **** realized it will come out later this year (or was it next?)... cannot.... cannot... wait!!!
TSDark Steno
post May 16 2006, 10:34 PM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



Next year probably.
BurgaFlippinMan
post May 16 2006, 10:50 PM

Wachaaa!
*******
Senior Member
6,486 posts

Joined: Jan 2003
QUOTE(Dark Steno @ May 16 2006, 10:43 AM)
Well.... Red vs Blue? The color is too obvious.
*
whats wrong with striking colors? all the better for identifying sides. biggrin.gif
InfiniteX
post May 17 2006, 10:45 AM

Getting Started
**
Junior Member
256 posts

Joined: Jan 2003
From: Kota Kinabalu, Sabah


hm... I wonder this game need how many GB of RAM to load the MAP!!!
Updated: The SupCom E3 Presentation runing on a pc with few gig of ram (during the time the guy show dual screen support...

This post has been edited by InfiniteX: May 17 2006, 07:39 PM
fujkenasai
post May 17 2006, 11:13 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(InfiniteX @ May 17 2006, 10:45 AM)
hm... I wonder this game need how many GB or RAM to load the MAP!!!
*
I guess 1 as in 1 Terrabyte of RAM?
TSDark Steno
post May 17 2006, 08:40 PM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



QUOTE(InfiniteX @ May 17 2006, 10:45 AM)
hm... I wonder this game need how many GB of RAM to load the MAP!!!
Updated: The SupCom E3 Presentation runing on a pc with few gig of ram (during the time the guy show dual screen support...
*
QUOTE(fujkenasai @ May 17 2006, 11:13 AM)
I guess 1 as in 1 Terrabyte of RAM?
*
Do you realize why the graphics, more likely on units, are so-so?
miloy2k
post May 17 2006, 09:35 PM

[[[[[IMPERIAL ARMY]]]]]
********
All Stars
15,773 posts

Joined: Jan 2003
From: Capital Wasteland



teh time will come............ next year................... maybe laugh.gif
Hunt
post May 21 2006, 09:41 AM

Getting Started
**
Junior Member
137 posts

Joined: Jun 2005


Is there anywhere else i can watch the full video....
fujkenasai
post May 21 2006, 12:12 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Dark Steno @ May 17 2006, 08:40 PM)
Do you realize why the graphics, more likely on units, are so-so?
*
If the game is nice and the graphics is jsut so so I still would not mind, com'on u cant expect LOTR movie scenes on today RTS games do you, else you'd need a like 10k graphic card with your com running on liquid nitrogen to run the game. Even graphics in movies arent real time they need days or just to render a scene.
Hunt
post May 22 2006, 09:56 AM

Getting Started
**
Junior Member
137 posts

Joined: Jun 2005


I think the idea of this game is to simulate large battles which depicts how war takes place in reality.....hence the methods of commanding your army...if you listen to the presenter speak.....the map which vid shows is supposed to be 1/16th of the large maps....so can u imagine if youre fighting on large maps...how difficult it must be to launch full scale attacks on a base...the vid also shows how a nuke would be when you drop one on your enemy.....and if you zoom out it looks like a small mushroom........in the common RTS games we have now, when you nuke the enemy's base, it could wipe out the entire base but with this game, it looks like it would take multiple nukes to hit the base at one time to cause damage..
navilink
post May 23 2006, 09:37 PM

【ツ】
********
All Stars
10,783 posts

Joined: Jan 2003



go watch the real official trailer out now!!!! man it IS GIGANTIC!!!!! wah fast fast go find Total Annihilation to play first!
johnnycp
post May 24 2006, 12:09 AM

On my way
****
Junior Member
600 posts

Joined: May 2005
From: Sabah
The gameplay very similar to Total Anihilation..

i think Total anihilation also have few maps as big as the map we saw it in demo.. Donno need how long to finish the game..
navilink
post May 26 2006, 07:55 PM

【ツ】
********
All Stars
10,783 posts

Joined: Jan 2003



man no one watch the official trailer meh! i'm totally blast away although i hate to play RTS now...it was ... pure RTS... should i say action RTS...

The ammount of firepower to take down the laser spider is WOW amazing scene there!!!
Hunt
post May 26 2006, 11:29 PM

Getting Started
**
Junior Member
137 posts

Joined: Jun 2005


The trailer actually shows what they presented at E3. you can search for the E3 presentation video in Google...that will have a presenter telling you what the game is capable of....

Hoping to see other vids of the commander capability. More of the strategy plays will be most welcomed
Hunt
post Jun 26 2006, 02:25 AM

Getting Started
**
Junior Member
137 posts

Joined: Jun 2005


check out their main website. www.supremecommander.com

it shows the timeline of how the story goes and in www.gamespot.com you'll find the history about the UEF......this is cool to see the devs spent some time building the background information for the game and making it stick very well to the in-workings of the game.

Still not much demo vids out yet.....well, patience is a virtue.
+3kk!
post Jun 26 2006, 02:53 PM

Look at all my stars!!
*******
Senior Member
8,275 posts

Joined: May 2006
this game > C&C

too bad i cant play it..............and i cant upgrade my com
Amedion
post Jun 27 2006, 11:30 AM

It's a bird! No, it's a plane! No, it's star
*******
Senior Member
3,377 posts

Joined: Jul 2005
From: Klang



I think it's gonna be hard and time consuming to finish the enemy in skirmish mode.. same like total annihilation.. u destroy.. they build again..
RangerRed
post Jun 27 2006, 11:33 AM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

johnnycp, all that you see there in the Supreme Commander is in Total Annihilation. The game basically just a sequel to it. I hope they get the guy they did the music for the first do it again for the this.

The only thing new in this version is that you can change views a lot better, edit way points on the fly and use duel screens from what the presenter sayz.
RangerRed
post Jun 27 2006, 12:09 PM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

Amedion, u dont destroy the body of the snake u kill the head. Once u get the commander it game is either over or almost.
BurgaFlippinMan
post Jun 28 2006, 12:20 PM

Wachaaa!
*******
Senior Member
6,486 posts

Joined: Jan 2003
QUOTE(RangerRed @ Jun 27 2006, 11:33 AM)
I hope they get the guy they did the music for the first do it again for the this.
*
Jeremy Soule? Hell yeah...he is returning

This post has been edited by BurgaFlippinMan: Jun 28 2006, 12:24 PM
Hunt
post Jun 29 2006, 07:46 PM

Getting Started
**
Junior Member
137 posts

Joined: Jun 2005


Do you guys see this as a sequel or a totally new approach to the ideas of TA?
navilink
post Jun 29 2006, 08:50 PM

【ツ】
********
All Stars
10,783 posts

Joined: Jan 2003



i'm playing the Total Annihilation for the first time!!! hehe...great game but how to build units ahh? soo far into the 2 maps of the campaign game cannot figure how to build units... tongue.gif

+3kk!
post Jun 29 2006, 10:14 PM

Look at all my stars!!
*******
Senior Member
8,275 posts

Joined: May 2006
QUOTE(navilink @ Jun 29 2006, 08:50 PM)
i'm playing the Total Annihilation for the first time!!! hehe...great game but how to build units ahh? soo far into the 2 maps of the campaign game cannot figure how to build units... tongue.gif
*
build a kbot lab and select it, then choose the unit......fairly simple
RangerRed
post Jun 29 2006, 10:33 PM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

To build one unit type u need any contruction unit to build the factory for that type. Air contruction unit can build not only it own factory but also bot, tank and i think sea.

But they can only build any level 1 factories but only their own type levl 2 factory.

Hunt, sequel. It just like Dune 2 game LOL. Little bit modernise but the core is same and some nice bells and whistles thrown in.
Amedion
post Jun 30 2006, 02:52 PM

It's a bird! No, it's a plane! No, it's star
*******
Senior Member
3,377 posts

Joined: Jul 2005
From: Klang



I like to build whole LOTS of advanced plane builder and assign guard to one of them.. then have the leader build stuff by shift + clicking.. VERY fast.. and of course u need a LOT of energy n metal..
+3kk!
post Jun 30 2006, 06:29 PM

Look at all my stars!!
*******
Senior Member
8,275 posts

Joined: May 2006
pee wee rush!

hehehehahahahehaeha.......
RangerRed
post Jul 2 2006, 01:15 PM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

U the 2nd level arti bot for the core. Build 300 of them n rush. After all the commander bot is a land unit hehehe. Those arti bots have great fire power and long range.
Amedion
post Jul 2 2006, 03:16 PM

It's a bird! No, it's a plane! No, it's star
*******
Senior Member
3,377 posts

Joined: Jul 2005
From: Klang



QUOTE(RangerRed @ Jun 27 2006, 12:09 PM)
Amedion, u dont destroy the body of the snake u kill the head. Once u get the commander it game is either over or almost.
*
Destroying the commander is easy.. BUT then after i destroyed it.. no fun edi..
All become so stupid...
Anyway, i love to spend my time defending.. I just HATE the AI uses the long range plasma cannon.. vmad.gif Destroy my base.. i hav to keep rebuilding..

This post has been edited by Amedion: Jul 2 2006, 03:17 PM
RangerRed
post Jul 4 2006, 09:36 AM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

Amedion u say easy, when i send commander clones as mini nukes to ur base dont come crying to me.
blindbox
post Jul 4 2006, 10:13 PM

Meh
******
Senior Member
1,705 posts

Joined: Nov 2004


Ehem, I know about this game long time ago. Anyway, this game comes from the creator of Total Annihilation (forgot his name). It should be a good rts game.


Total Annihliation was the GOTY on the year 1998 biggrin.gif .

If you are interested in online play, check this website out, www.tauniverse.com

This post has been edited by blindbox: Jul 4 2006, 10:19 PM
fujkenasai
post Sep 22 2006, 12:02 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
Seems like this thread is quite dead.
CKC_1
post Jan 26 2007, 08:45 PM

On my way
****
Senior Member
552 posts

Joined: May 2006



Source : http://labs.pcw.co.uk/2007/01/the_first_direc.html
Anyone ever heard or played total annihilation? well if u played that game before and u loved it,ur gonna love this game more!!!

Wikipedia link : http://en.wikipedia.org/wiki/Supreme_commander
QUOTE
"Supreme Commander is a real-time strategy (RTS) computer game, developed by Chris Taylor's Gas Powered Games and will be releasing on February 20th, 2007. It was first announced in the August 2005 edition of PC Gamer magazine and is referred to as the spiritual successor to Taylor's 1997 RTS game Total Annihilation, which has been widely hailed as one of the great triumphs of the genre. On January 18, 2007, it was announced that Supreme Commander has gone gold, with a ship date of February 20, 2007 in the USA and Feb 16, 2007 in Europe."


Unit scale
» Click to show Spoiler - click again to hide... «

Balance
» Click to show Spoiler - click again to hide... «


System requirements
» Click to show Spoiler - click again to hide... «


Agent717
post Jan 26 2007, 09:00 PM

Getting Started
**
Junior Member
209 posts

Joined: Jan 2006
From: Kuala Selangor



OMG!
WTF!
That's hella high req!
CKC_1
post Jan 26 2007, 09:11 PM

On my way
****
Senior Member
552 posts

Joined: May 2006



i fail processor and ram and video >.<..
Araes
post Jan 27 2007, 12:11 AM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


http://forum.lowyat.net/topic/361776/+80
Cheesenium
post Jan 27 2007, 12:24 AM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
Mine just pass.I need my 1GB RAM back.
fujkenasai
post Jan 27 2007, 09:24 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
Mine is ok as mine was smooth on the beta though it was on high resolution. I think you do not need a 2 gig ram unless ur having 8 on 8 and 2k units battle.
Hornet
post Jan 27 2007, 10:28 AM

What?
*******
Senior Member
4,251 posts

Joined: Jan 2003
From: Malacca, Malaysia, Earth


Dual Core CPU is the bare minimum? Or is it recommended?

for RTS, a little lower fps is fine. But a dual core cpu and a single core cpu has alot of difference.

also the ram has alot of difference between min of 512k and 2gb. cant expect to do swapping throughout the whole game, it wont even be playable doh.gif
H@H@
post Jan 27 2007, 10:39 AM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



Well I'm in the beta and even I'm not too sure about the requirements... Its like they introduce more newer, more spiffy effects with each release (I haven't tried 53, so I don't know how much) which slowly increases the requirements each time.

I just hope that by the time they're done, they still would've retained the awesome sub-30 second load times for the game biggrin.gif
fujkenasai
post Jan 27 2007, 10:56 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Jan 27 2007, 10:39 AM)
Well I'm in the beta and even I'm not too sure about the requirements... Its like they introduce more newer, more spiffy effects with each release (I haven't tried 53, so I don't know how much) which slowly increases the requirements each time.

I just hope that by the time they're done, they still would've retained the awesome sub-30 second load times for the game biggrin.gif
*
Yeah me 2.
H@H@
post Jan 27 2007, 11:55 AM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



Topics merged, so now all the videos are together... weee!!!
fujkenasai
post Jan 27 2007, 12:06 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Jan 27 2007, 11:55 AM)
Topics merged, so now all the videos are together... weee!!!
*
Thanks alot.
kunyit_kampung
post Jan 27 2007, 03:02 PM

Casual
***
Junior Member
483 posts

Joined: Jul 2006


QUOTE(Dark Steno @ May 12 2006, 08:57 PM)
Torrent

Other download place

shocking.gif Finally a very nice video. Look at that BIG MAP!!!111oneone SupCom fuakku za warudo!
*
brader bukan semua org xpaham avatar tulisan arab ko tuh..........
fujkenasai
post Jan 27 2007, 07:18 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(kunyit_kampung @ Jan 27 2007, 03:02 PM)
brader bukan semua org xpaham avatar tulisan arab ko tuh..........
*
那你懂我打什么吗?
TSDark Steno
post Jan 27 2007, 07:31 PM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



Haha fuji makes a valid point here.
kunyit_kampung
post Jan 28 2007, 06:38 PM

Casual
***
Junior Member
483 posts

Joined: Jul 2006


QUOTE(Dark Steno @ Jan 27 2007, 07:31 PM)
Haha fuji makes a valid point here.
*
if u think that avatar of urs is very funny then write in malay or english n we see what happen dude
TSDark Steno
post Jan 29 2007, 12:02 AM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



QUOTE(kunyit_kampung @ Jan 28 2007, 06:38 PM)
if u think that avatar of urs is very funny then write in malay or english n we see what happen dude
*
Why don't you ask the samething to fujkenasai or any other Chinese in LYN to change the Chinese Characters into Malay or English? Please, don't be ridiculous.
SpikeTwo
post Jan 29 2007, 01:16 AM

無敵 PC Elitist
*******
Senior Member
5,464 posts

Joined: Jan 2003
From: Über Special Forces Gaming Room
please stay on topic. you could use the report button if u find the avatar not suitable.
savagewilson
post Jan 30 2007, 12:14 PM

New Member
*
Junior Member
12 posts

Joined: Oct 2004


Anyone here is thinking of preorder supreme commander from the net? I am thinking of getting one myself tongue.gif
Araes
post Jan 30 2007, 10:16 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


I'll continue posting the new Sup Com videos here..(the previous ones can be found here & here).

These feature some cool mp battles by the staff of GPG.

Supreme Commander - Multiplayer Featurette - QT

Supreme Commander - Multiplayer Featurette - WMV

Supreme Commander - Multiplayer Featurette 2 - QT

Supreme Commander - Multiplayer Featurette 2 - WMV

Supreme Commander - Multiplayer Featurette 3 - QT

Supreme Commander - Multiplayer Featurette 3 - WMV

This is the intro movie that will be in the final retail version on February 20th!

Supreme Commander - Game Intro HD - QT HD

Supreme Commander - Game Intro HD - WMV HD

Supreme Commander - Game Intro - QT Non-HD

Supreme Commander - Game Intro - WMV Non-HD

& the latest trailer.

Supreme Commander - Trailer 3 HD - QT HD

Supreme Commander - Trailer 3 HD - WMV HD

Supreme Commander - Trailer 3 - QT Non-HD

Supreme Commander - Trailer 3 - WMV Non-HD

This post has been edited by Araes: Jan 30 2007, 10:18 PM
fujkenasai
post Jan 31 2007, 12:36 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Araes @ Jan 30 2007, 10:16 PM)
I'll continue posting the new Sup Com videos here..(the previous ones can be found here & here).

These feature some cool mp battles by the staff of GPG.

Supreme Commander - Multiplayer Featurette - QT

Supreme Commander - Multiplayer Featurette - WMV

Supreme Commander - Multiplayer Featurette 2 - QT

Supreme Commander - Multiplayer Featurette 2 - WMV

Supreme Commander - Multiplayer Featurette 3 - QT

Supreme Commander - Multiplayer Featurette 3 - WMV

This is the intro movie that will be in the final retail version on February 20th!

Supreme Commander - Game Intro HD - QT HD

Supreme Commander - Game Intro HD - WMV HD

Supreme Commander - Game Intro - QT Non-HD

Supreme Commander - Game Intro - WMV Non-HD

& the latest trailer.

Supreme Commander - Trailer 3 HD - QT HD

Supreme Commander - Trailer 3 HD - WMV HD

Supreme Commander - Trailer 3 - QT Non-HD

Supreme Commander - Trailer 3 - WMV Non-HD
*
Thanks alot.


Added on February 4, 2007, 4:53 pmAny news about the game its comming out in 3 weeks time.

This post has been edited by fujkenasai: Feb 4 2007, 04:53 PM
Araes
post Feb 6 2007, 10:50 AM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


Supreme Commander Single Player Demo Coming at Midnight!

QUOTE
Publisher THQ has confirmed that it will release the playable demo for Supreme Commander, the highly anticipated PC strategy game from developer Gas Powered Games, tomorrow (Tuesday) morning at 9:30 a.m. PST. The demo will include an early portion of the single-player campaign for the Cybran Nation, one of the game's three playable factions. It will also include a skirmish map named "Finn's Revenge," which can be played on easy, medium, and hard difficulty levels.


Source: Supreme Commander demo due Tuesday a.m.

9.30 a.m. PST is around 12.30 a.m. midnight here. thumbup.gif

This post has been edited by Araes: Feb 6 2007, 10:56 AM
fujkenasai
post Feb 6 2007, 10:56 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Araes @ Feb 6 2007, 10:50 AM)
Supreme Commander Single Player Demo Coming at Midnight!
Supreme Commander demo due Tuesday a.m.

9.30 a.m. PST is around 12.30 a.m. midnight here.  thumbup.gif
*
I hope the download wont take too long.
Araes
post Feb 6 2007, 11:02 AM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


QUOTE(fujkenasai @ Feb 6 2007, 10:56 AM)
I hope the download wont take too long.
*
Depends on how large the file is my guess it could be smaller than the beta.
H@H@
post Feb 6 2007, 11:46 AM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



Cool, hopefully the requirements are settled in this demo, so I can properly gauge if my system can handle it biggrin.gif
Sichiri
post Feb 6 2007, 11:57 AM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


omg Feb 20th!?
Thats too soon...
I hope my 3.0ghz 1GB DDR Geforce6800
can support it cry.gif
Araes
post Feb 7 2007, 01:51 AM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


Supreme Commander Demo Now Available!

Size of the demo is 1097 MB so use a download manager.

SYSTEM REQUIREMENTS

MINIMUM SYSTEM REQUIREMENTS:
Microsoft(R) Windows(R) XP Service Pack 2, Vista
1.8 GHz processor
512 MB RAM
8 GB available hard drive space
128 MB video RAM or greater, with DirectX 9 Vertex Shader / Pixel Shader 2.0
support (Nvidia 6x00 or better)
Sound card, speakers or headphones
Broadband internet connection (DSL/Cable).

RECOMMENDED SYSTEM REQUIREMENTS:
3.0 GHz Intel or equivalent AMD processor or better
1 GB RAM or better
8 GB available hard drive space
256 MB video RAM, with DirectX 9 Vertex Shader / Pixel Shader 2.0 support
(Nvidia 6800 or better)
Internet connection with Cable/DSL speeds

Note: recommended specifications provide optimal experience for single player
and up to 4 player/medium size map multiplayer


Other important info:

SAVEGAME LOCATION

The save game, preferences files, replay files, and other associated game files
can be located at:
o XP: [root:]\Documents and Settings\[userid]\Local Settings\Application
Data\Gas Powered Games\SupremeCommander
o Vista: [root:]\Users\[name]\AppData\Local\Gas Powered
Games\SupremeCommander\savegames\[profile]\


Download Mirrors:

3D Downloads

3D Gamers

ComputerGames.ro

FileFront

FilePlanet

FileShack

Gameguru Mania

Gamer's Hell

GameSpot

Internode Games Network

Strategy Informer

Surprised the min. requirement are that low. smile.gif

This post has been edited by Araes: Feb 7 2007, 10:08 AM
WildChai
post Feb 7 2007, 04:42 AM

Wut is this?
******
Senior Member
1,022 posts

Joined: Sep 2005
From: nomad in the Sahara...


Getting the demo now through fileplanet....gonna take awhile.

This post has been edited by WildChai: Feb 7 2007, 04:42 AM
mafeya
post Feb 7 2007, 04:57 AM

Casual
***
Junior Member
489 posts

Joined: Jan 2005


im at 9% with 7 hours more to go. lol.
TSDark Steno
post Feb 7 2007, 07:45 AM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



Another mirror.

http://games.internode.on.net/filelist.php?filedetails=5563
fujkenasai
post Feb 7 2007, 10:50 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Dark Steno @ Feb 7 2007, 07:45 AM)
Thnx Steno I think I'll download with the one that supports download manager.
Sichiri
post Feb 7 2007, 11:12 AM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


Forgot to set download before I left for work, shiat >_<
WildChai
post Feb 7 2007, 12:47 PM

Wut is this?
******
Senior Member
1,022 posts

Joined: Sep 2005
From: nomad in the Sahara...


think my download started at 6am....2hrs left. going from 50-85 kbps...up and down. LOL.

u guys have dual monitors? gonna b cool playing with it....gonna get another monitor before the full game releases.
Araes
post Feb 7 2007, 01:05 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


Check my last post I've already updated it with more download mirrors. smile.gif

QUOTE
Supreme Commander Demo Now Available!

Size of the demo is 1097 MB so use a download manager.

SYSTEM REQUIREMENTS

MINIMUM SYSTEM REQUIREMENTS:
Microsoft(R) Windows(R) XP Service Pack 2, Vista
1.8 GHz processor
512 MB RAM
8 GB available hard drive space
128 MB video RAM or greater, with DirectX 9 Vertex Shader / Pixel Shader 2.0
support (Nvidia 6x00 or better)
Sound card, speakers or headphones
Broadband internet connection (DSL/Cable).

RECOMMENDED SYSTEM REQUIREMENTS:
3.0 GHz Intel or equivalent AMD processor or better
1 GB RAM or better
8 GB available hard drive space
256 MB video RAM, with DirectX 9 Vertex Shader / Pixel Shader 2.0 support
(Nvidia 6800 or better)
Internet connection with Cable/DSL speeds

Note: recommended specifications provide optimal experience for single player
and up to 4 player/medium size map multiplayer


Other important info:

SAVEGAME LOCATION

The save game, preferences files, replay files, and other associated game files
can be located at:
o XP: [root:]\Documents and Settings\[userid]\Local Settings\Application
Data\Gas Powered Games\SupremeCommander
o Vista: [root:]\Users\[name]\AppData\Local\Gas Powered
Games\SupremeCommander\savegames\[profile]\


Download Mirrors:

3D Downloads

3D Gamers

ComputerGames.ro

FileFront

FilePlanet

FileShack

Gameguru Mania

Gamer's Hell

GameSpot

Internode Games Network

Strategy Informer

Surprised the min. requirement are that low.  smile.gif


This post has been edited by Araes: Feb 7 2007, 01:07 PM
SpikeTwo
post Feb 7 2007, 01:50 PM

無敵 PC Elitist
*******
Senior Member
5,464 posts

Joined: Jan 2003
From: Über Special Forces Gaming Room
downloading...cant wait. hahaha....100kbps ftw!!!
Sichiri
post Feb 7 2007, 02:17 PM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


awesome, my com meets all of the recommended PC specs. rclxms.gif
Araes
post Feb 7 2007, 03:06 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


Hmm..the the mission briefings are almost the same as the ones in Starcraft.
mafeya
post Feb 7 2007, 04:44 PM

Casual
***
Junior Member
489 posts

Joined: Jan 2005


Just got it done. Awesome.
mdzaboy
post Feb 7 2007, 06:49 PM

CuChee MunK KuK
*******
Senior Member
2,061 posts

Joined: Jan 2003
From: Jabaronie to Astaka Status: のあ..?



downloading....
Cheesenium
post Feb 7 2007, 07:36 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
Which download link can use download accelerator and it can resume?My line is damn slow and it will take days to finish.
Amedion
post Feb 7 2007, 07:42 PM

It's a bird! No, it's a plane! No, it's star
*******
Senior Member
3,377 posts

Joined: Jul 2005
From: Klang



So, how's the game ?
fujkenasai
post Feb 7 2007, 07:56 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Cheesenium @ Feb 7 2007, 07:36 PM)
Which download link can use download accelerator and it can resume?My line is damn slow and it will take days to finish.
*
Sup Com

QUOTE(Amedion @ Feb 7 2007, 07:42 PM)
So, how's the game ?
*
Installing now hehe have duo mon to try.
SpikeTwo
post Feb 7 2007, 08:55 PM

無敵 PC Elitist
*******
Senior Member
5,464 posts

Joined: Jan 2003
From: Über Special Forces Gaming Room
shit...my zip file corrupted. damn!!!
any fix to this?

This post has been edited by SpikeTwo: Feb 7 2007, 08:55 PM
Araes
post Feb 7 2007, 09:11 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


QUOTE(Amedion @ Feb 7 2007, 07:42 PM)
So, how's the game ?
*
Not Bad. It looks and plays much better than the beta. The campaign mode is objective based with mission briefings ala Starcraft.
fujkenasai
post Feb 7 2007, 10:06 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Araes @ Feb 7 2007, 09:11 PM)
Not Bad. It looks and plays much better than the beta. The campaign mode is objective based with mission briefings ala Starcraft.
*
Is it I did not find much difference. Some how I cant get it to work on duo monitor any solution for this?
Cheesenium
post Feb 7 2007, 10:28 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(fujkenasai @ Feb 7 2007, 07:56 PM)
Thanks,fujkenasai.Now,i can mess around with the demo 1st.

Just asking,how much is the original version of SupCom?
WildChai
post Feb 7 2007, 11:06 PM

Wut is this?
******
Senior Member
1,022 posts

Joined: Sep 2005
From: nomad in the Sahara...


Game's not bad....just that u need a huge monitor or a dual.
Sichiri
post Feb 7 2007, 11:23 PM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


bullcrap for some unknown reason my download restarted itself, and now its back to 1% (from 50%)!
mad.gif
fujkenasai
post Feb 8 2007, 12:13 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Cheesenium @ Feb 7 2007, 10:28 PM)
Thanks,fujkenasai.Now,i can mess around with the demo 1st.

Just asking,how much is the original version of SupCom?
*
Waiting for the Publishers to release the price.

QUOTE(WildChai @ Feb 7 2007, 11:06 PM)
Game's not bad....just that u need a huge monitor or a dual.
*
Ive got duo mon but some how cant get it to work. Both shows the same image.
WildChai
post Feb 8 2007, 12:30 AM

Wut is this?
******
Senior Member
1,022 posts

Joined: Sep 2005
From: nomad in the Sahara...


QUOTE(fujkenasai @ Feb 8 2007, 12:13 AM)
Waiting for the Publishers to release the price.
Ive got duo mon but some how cant get it to work. Both shows the same image.
*
try this, in the Video tab in Options menu, the Secondary Adapter function.
Araes
post Feb 8 2007, 01:24 AM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


With all the excitement of the demo this one slipped by.

Supreme Commander - Multiplayer Featurette 4 - QT

Supreme Commander - Multiplayer Featurette 4 - WMV
fujkenasai
post Feb 8 2007, 02:23 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(WildChai @ Feb 8 2007, 12:30 AM)
try this, in the Video tab in Options menu, the Secondary Adapter function.
*
Although my monitor is attached to the end output the Secondary Adapter function still isnt available for me. >_<
Prolly Ive got to wait for the full release.

QUOTE(Araes @ Feb 8 2007, 01:24 AM)
With all the excitement of the demo this one slipped by.

Supreme Commander - Multiplayer Featurette 4 - QT

Supreme Commander - Multiplayer Featurette 4 - WMV
*
Thanks again Araes.
RiCHBoyZ
post Feb 8 2007, 08:56 AM

Regular
******
Senior Member
1,560 posts

Joined: Jan 2003
From: Cheras




Supreme Commander DEMO 1.1GB
H@H@
post Feb 8 2007, 09:25 AM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



Finished downloading the demo late last night (And after trying out the first campaign mission, which meant I slept in the wee hours of the morning), its been nicely spruced up since the beta.

As Araes said, the briefings brings back memories of Starcraft (Minus the stellar voice acting of course) and the mission structure is no longer the typical TA "Blow everything else" style for everyone one of them.

Performance wise, NOW it hates my PC sad.gif I love how they improved on the ferry system though. That in itself is one awesome RTS innovation.

Few gripes though which may or may not be intentional:
1) Lack of an attack move command. The fact this has been omitted has raised quite a number of eyebrows considering how just about every game since Starcraft has it. Honestly, it has to be done like this for a reason.

2) Some of the command lines are harder to see (Like ferry routes) which makes it extremely hard to reorganize them from macro view. That being said, I never thought playing from a fully zoomed out view would be so much fun smile.gif

Gonna give skirmish a shot and see if my PC can handle a typical bout with average unit limit.
fujkenasai
post Feb 8 2007, 09:51 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Feb 8 2007, 09:25 AM)
Finished downloading the demo late last night (And after trying out the first campaign mission, which meant I slept in the wee hours of the morning), its been nicely spruced up since the beta.

As Araes said, the briefings brings back memories of Starcraft (Minus the stellar voice acting of course) and the mission structure is no longer the typical TA "Blow everything else" style for everyone one of them.

Performance wise, NOW it hates my PC sad.gif I love how they improved on the ferry system though. That in itself is one awesome RTS innovation.

Few gripes though which may or may not be intentional:
1) Lack of an attack move command. The fact this has been omitted has raised quite a number of eyebrows considering how just about every game since Starcraft has it. Honestly, it has to be done like this for a reason.

2) Some of the command lines are harder to see (Like ferry routes) which makes it extremely hard to reorganize them from macro view. That being said, I never thought playing from a fully zoomed out view would be so much fun smile.gif

Gonna give skirmish a shot and see if my PC can handle a typical bout with average unit limit.
*
Yes it has a nostalgic feeling to the game, despite of the improvements in graphics through all these years Starcraft's mission breefing is still very attractive. I wonder when will they have mission breefing or better still in game experience like the cinematics opening. Prolly by then we will need a quad core gpu with l2 cache.

I find it hard to master the econ of the game since online beta and now in demo also. There are also lots more short cut keys to remeber compared to other RTS games that Ive played but then its sup com.

btw H@H@ what kinda specs is your com?
Mine is a

C2D E6300
1 1Gig Pc800 RAM
DFI 975X/G
Geforce 7600GT 256
320 SATA2 16M hdd

and it was ok though I set everthing to high at 1280 X 1024 and I do not feel any difference in graphics from the beta version prolly cos I started the game late where as you started at an earlier beta stage.

Wish all of you happy demo playing.
H@H@
post Feb 8 2007, 12:22 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(fujkenasai @ Feb 8 2007, 09:51 AM)
Yes it has a nostalgic feeling to the game, despite of the improvements in graphics through all these years Starcraft's mission breefing is still very attractive. I wonder when will they have mission breefing or better still in game experience like the cinematics opening. Prolly by then we will need a quad core gpu with l2 cache.

I find it hard to master the econ of the game since online beta and now in demo also. There are also lots more short cut keys to remeber compared to other RTS games that Ive played but then its sup com.

btw H@H@ what kinda specs is your com?
Mine is a

C2D E6300
1 1Gig Pc800 RAM
DFI 975X/G
Geforce 7600GT 256
320 SATA2 16M hdd

and it was ok though I set everthing to high at 1280 X 1024 and I do not feel any difference in graphics from the beta version prolly cos I started the game late where as you started at an earlier beta stage.

Wish all of you happy demo playing.
*
Oh my PC is like top of the line... FOUR years ago tongue.gif

Athlon 64 3400+
Radeon 9800XT
1GB RAM

I'm actually quite happy that I can play it, let alone run it smoothly.

Oh yeah... I just love the load times as well biggrin.gif
fujkenasai
post Feb 8 2007, 01:50 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Feb 8 2007, 12:22 PM)
Oh my PC is like top of the line... FOUR years ago tongue.gif

Athlon 64 3400+
Radeon 9800XT
1GB RAM

I'm actually quite happy that I can play it, let alone run it smoothly.

Oh yeah... I just love the load times as well biggrin.gif
*
How long does it take to load?
Araes
post Feb 8 2007, 02:00 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


QUOTE(H@H@ @ Feb 8 2007, 09:25 AM)
Finished downloading the demo late last night (And after trying out the first campaign mission, which meant I slept in the wee hours of the morning), its been nicely spruced up since the beta.

As Araes said, the briefings brings back memories of Starcraft (Minus the stellar voice acting of course) and the mission structure is no longer the typical TA "Blow everything else" style for everyone one of them.

Performance wise, NOW it hates my PC sad.gif I love how they improved on the ferry system though. That in itself is one awesome RTS innovation.

Few gripes though which may or may not be intentional:
1) Lack of an attack move command. The fact this has been omitted has raised quite a number of eyebrows considering how just about every game since Starcraft has it. Honestly, it has to be done like this for a reason.

2) Some of the command lines are harder to see (Like ferry routes) which makes it extremely hard to reorganize them from macro view. That being said, I never thought playing from a fully zoomed out view would be so much fun smile.gif

Gonna give skirmish a shot and see if my PC can handle a typical bout with average unit limit.
*
There is no attack move command because there is a new 'Return Fire' button in the hud which you can toggle on or off, the default is on. So whenever you move a unit it will auto fire on an enemy without pursuing until it reaches a destination.

I love the ferry system now, its so much more easier to use. Its going to be hard to imagine future RTSs without it.

My pc also is having problem handling the large unit count. It might be able to handle only 1v1. sweat.gif
H@H@
post Feb 8 2007, 02:34 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(fujkenasai @ Feb 8 2007, 01:50 PM)
How long does it take to load?
*
Less than 5 seconds.

In the early beta, the load time was so fast, I never knew there was a loading screen. biggrin.gif

QUOTE(Araes @ Feb 8 2007, 02:00 PM)
There is no attack move command because there is a new 'Return Fire' button in the hud which you can toggle on or off, the default is on. So whenever you move a unit it will auto fire on an enemy without pursuing until it reaches a destination.

I love the ferry system now, its so much more easier to use. Its going to be hard to imagine future RTSs without it.

My pc also is having problem handling the large unit count. It might be able to handle only 1v1. sweat.gif
*
The Return fire command was always there... Its just that there are no more unit movement commands to complement it like Maneuver, Roam, Hold Ground which made it become like an attack move.

Anyway, in the 2nd Campaign mission, its now ridiculously smooth despite the fact that i've built DOUBLE what i did in the first mission. The only change I did was change my monitor reso and refresh rate and switch off v-sync.


Cheesenium
post Feb 8 2007, 05:40 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
How about my rig?The specs are:

AMD Athlon 64-bit 3000+ 2.0GHz
nVidia Geforce 6600GT DDR128MB
1x Kingston PC400 512 RAM and 2x Corsair PC400 512RAM,a total of 1.5 GB RAM
120SATA Maxtor HD

Can I play Sup Com smoothly? Also,can i play the game with the max amount of players?

Still go 90% to go.
Araes
post Feb 8 2007, 06:54 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


QUOTE(Cheesenium @ Feb 8 2007, 05:40 PM)
How about my rig?The specs are:

AMD Athlon 64-bit 3000+ 2.0GHz
nVidia Geforce 6600GT DDR128MB
1x Kingston PC400 512 RAM and 2x Corsair PC400 512RAM,a total of 1.5 GB RAM
120SATA Maxtor HD

Can I play Sup Com smoothly? Also,can i play the game with the max amount  of players?

Still go 90% to go.
*
You pass the min. requirements. You might be able to play up to 2 - 4 players games. How much eye candy are you willing to sacrifice will determine the smoothness because when there hundreds of units in the map with explosions and particle effects, you will start to experience framerate lag.
king99
post Feb 8 2007, 07:49 PM

Regular
******
Senior Member
1,188 posts

Joined: Dec 2004



The game feal boring to me..
Cheesenium
post Feb 8 2007, 07:56 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
Whats the maximum number of players that the game can support in a match?
Crossbone
post Feb 8 2007, 07:57 PM

Getting Started
**
Junior Member
275 posts

Joined: Nov 2006
one of the most annoying thing to me is the UI/menu or whatever you call it is big.
i mean..ITS XBOX HUEG!

i have only played it for a while,and i like how you could queue the commander's build orders,instead of waiting it to finish building one building then move on to another.

I'm quite happy that my mid-range computer manage to run the game with settings in all high minus AA.
I truly hope C&C3 will run as smooth as this game without sacrificing eye candy,cause some of the newer EA games eats up loads of computer resource.

Araes
post Feb 8 2007, 08:14 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


QUOTE(Cheesenium @ Feb 8 2007, 07:56 PM)
Whats the maximum number of players that the game can support in a match?
*
8 players max. In the multiplayer beta the max pop cap of 1000(each), lol you'll need a real speedy comp to handle all that. sweat.gif

This post has been edited by Araes: Feb 8 2007, 08:18 PM
Sichiri
post Feb 8 2007, 09:09 PM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


I love how I can select my ENTIRE ARMY on the whole map and 'right-click' on the enemy base.

and yes, this game redefined strategy. no more micromanaging, its all the massing baby,
4-5 air/land barracks spawning units HOHOHOHO!
SpikeTwo
post Feb 8 2007, 10:11 PM

無敵 PC Elitist
*******
Senior Member
5,464 posts

Joined: Jan 2003
From: Über Special Forces Gaming Room
the menu kinda blocking my view...it used up too much space. and my vieawable area is somewhat limited, even on my 20". playing without sound, thanks to the corrupted download. laugh.gif
H@H@
post Feb 8 2007, 10:24 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Crossbone @ Feb 8 2007, 07:57 PM)
one of the most annoying thing to me is the UI/menu or whatever you call it is big.
i mean..ITS XBOX HUEG!
*
QUOTE(SpikeTwo @ Feb 8 2007, 10:11 PM)
the menu kinda blocking my view...it used up too much space. and my vieawable area is somewhat limited, even on my 20". playing without sound, thanks to the corrupted download. laugh.gif
*
You have to remember, that unlike other RTS' before this. You never had the ability to view the entire battlefield in just your main viewing area...

Anyway, that's what a second monitor is for whistling.gif
RangerKarl
post Feb 8 2007, 10:56 PM

Getting Started
**
Junior Member
230 posts

Joined: Jan 2003


You can move your UI menu around the screen by pressing Alt + Up arrow. Helps a bit, though I'd still love a full screen view. Shouldn't have sold my old LCD sad.gif
Sichiri
post Feb 8 2007, 11:53 PM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


QUOTE(H@H@ @ Feb 8 2007, 10:24 PM)
You have to remember, that unlike other RTS' before this. You never had the ability to view the entire battlefield in just your main viewing area...

*
Homeworld tongue.gif
H@H@
post Feb 9 2007, 12:04 AM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Sichiri @ Feb 8 2007, 11:53 PM)
Homeworld  tongue.gif
*
And have you tried playing the game proper in that view?
Sichiri
post Feb 9 2007, 12:07 AM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


QUOTE(H@H@ @ Feb 9 2007, 12:04 AM)
And have you tried playing the game proper in that view?
*
you didn't mention anything about 'playing' in that view. tongue.gif

just kidding bro.

But Supcom's UI could really use a little 'slimming down'.
Amedion
post Feb 9 2007, 01:47 PM

It's a bird! No, it's a plane! No, it's star
*******
Senior Member
3,377 posts

Joined: Jul 2005
From: Klang



One thing that i like about RTS game is the ability to create various kinda units. I wonder Supreme Commander got how many types of unit? In mecha, tank and air?

If this game is so nice then i wanna upgrade my pc liao.. otherwise just keep for PS3.. biggrin.gif

This post has been edited by Amedion: Feb 9 2007, 01:52 PM
Sichiri
post Feb 9 2007, 02:07 PM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


as much as I want love this game, the gameplay feels flawed. similiar problems with Total annihilation still exists, like slow unit response(it feels like playing a bnet game with 2 second delay) and bad pathing.

The battle screen is so small, its a sharp contrast of what you've seen on all the trailers.

and is it just me or is the ferry system a little...bugged? The transports won't pick up my units as I queue them on the 'ferry point'.
Amedion
post Feb 9 2007, 02:17 PM

It's a bird! No, it's a plane! No, it's star
*******
Senior Member
3,377 posts

Joined: Jul 2005
From: Klang



Then i guess no upgrading for my pc.. laugh.gif
Xonius
post Feb 9 2007, 03:28 PM

Y U NO MAD???
******
Senior Member
1,113 posts

Joined: Jan 2005
From: <Insert interesting place>


i just tried the demo, i'd say really nice, like red alert but much much bigger and more intense, but the AI is pretty farked up, 1 Battlecruiser is enough to bring down their whole base.
H@H@
post Feb 9 2007, 03:39 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Amedion @ Feb 9 2007, 01:47 PM)
One thing that i like about RTS game is the ability to create various kinda units. I wonder Supreme Commander got how many types of unit? In mecha, tank and air?

If this game is so nice then i wanna upgrade my pc liao.. otherwise just keep for PS3..  biggrin.gif
*
Oh you've got plenty of units to play with. Every tier level (3 + 1 experimental level) gives you access to a whole new range of units and base defences. But unlike the original TA, there's more differences other than the usual "More HP, more damage output" and each side does reflect this as well.

QUOTE(Sichiri @ Feb 9 2007, 02:07 PM)
as much as I want love this game, the gameplay feels flawed. similiar problems with Total annihilation still exists, like slow unit response(it feels like playing a bnet game with 2 second delay) and bad pathing.

The battle screen is so small, its a sharp contrast of what you've seen on all the trailers.

and is it just me or is the ferry system a little...bugged? The transports won't pick up my units as I queue them on the 'ferry point'.
*
I think Rangerkarl pointed out that you could minimize the interface.

As for unit resonses and unit pathing, I have to agree with you there, although 2 second lag seems a bit of a stretch.

But in the bigger picture, that all is pretty moot as SupCom is meant to be a large scale RTS which means instant unit response isn't exactly as important in your regular micro intensive RTS'. The gameplay itself will take getting used to as long-drawn out battles are the call of the day (IIRC, they mentioned that a 'rush' game would be 45 minutes at least)

And I don't have issues with the ferry system. Unless of course you're sending stuff that's either too big or can't be transported.

Crossbone
post Feb 9 2007, 10:00 PM

Getting Started
**
Junior Member
275 posts

Joined: Nov 2006
hey guys

a nice little trick that lets you play as other factions in the demo

QUOTE
1) Open lua.scd in WinRar (Usually located at: C:\Program Files\THQ\Gas Powered Games\Demo\Supreme Commander\gamedata\lua.scd)
2) In WinRar navigate to \lua\modules\ui\menus and extract main.lua to a temp folder.
3) Open main.lua in notepad.
4) Search for the line: sessionInfo.teamInfo[1].Faction = 3
5) Change the number to your faction: 1=UEF, 2=Aeon, 3=Cybran
6) Save main.lua and drag and drop the file back into your open WinRar window. Click okay to replace the file.

Cheesenium
post Feb 9 2007, 11:05 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(RangerKarl @ Feb 8 2007, 10:56 PM)
You can move your UI menu around the screen by pressing Alt + Up arrow. Helps a bit, though I'd still love a full screen view. Shouldn't have sold my old LCD sad.gif
*
How to do activate the full screen mode?

QUOTE(Sichiri @ Feb 9 2007, 12:07 AM)
you didn't mention anything about 'playing' in that view.  tongue.gif

just kidding bro.

But Supcom's UI could really use a little 'slimming down'.
*
I do agree.The UI seems to occupy 1/4 of my screen.

QUOTE(Crossbone @ Feb 9 2007, 10:00 PM)
hey guys

a nice little trick that lets you play as other factions in the demo
*
Sweet.Are they really there or you'll get a bugged or imcomplete version?

I have just tried the demo.It's awesome but im also kinda dissppointed with the ai.They are as dumb as hell.Just send a few stupid ships to harass me and thats all. doh.gif I just send an experimental unit and it can destroy the entire base with even losing 1/2 of it's life but the Commander's nuclear blast kill it.

Whats the closest distance i can zoom in?It seems like i cant really zoom very up close to the units.

The graphics are fantastic but the camera zoom just somehow screw it.Cannot appreciate the beauty and the details of the units.


Added on February 9, 2007, 11:18 pmJust wondering,is the ai that dumb in the beta?

This post has been edited by Cheesenium: Feb 9 2007, 11:18 PM
Araes
post Feb 9 2007, 11:24 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


QUOTE(Crossbone @ Feb 9 2007, 10:00 PM)
hey guys

a nice little trick that lets you play as other factions in the demo
*
Nice find.
Crossbone
post Feb 9 2007, 11:42 PM

Getting Started
**
Junior Member
275 posts

Joined: Nov 2006
QUOTE(Cheesenium @ Feb 9 2007, 11:05 PM)
Sweet.Are they really there or you'll get a bugged or imcomplete version?
*
more like incomplete,
well,it is a demo after all,cant expect too much

The UEF faction (the commander unit that appears in the box art) could only advance to Tech 2,you cant go Tech 3 or build any experimental weapons.
You cant build naval units too.

Haven't try the third faction,Aeon of whatever it is called.
Xonius
post Feb 10 2007, 04:36 AM

Y U NO MAD???
******
Senior Member
1,113 posts

Joined: Jan 2005
From: <Insert interesting place>


the Experimental Units is freakin hard to get, will take hours just to fulfill its energy requirements. By then the AI would have been dead due to one of your battlecruisers LOL.
Cheesenium
post Feb 10 2007, 11:03 AM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
Is the ai really that dumb in the beta?It's damn stupid as donkey.No fun at all.
H@H@
post Feb 10 2007, 12:21 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Crossbone @ Feb 9 2007, 11:42 PM)
more like incomplete,
well,it is a demo after all,cant expect too much

The UEF faction (the commander unit that appears in the box art) could only advance to Tech 2,you cant go Tech 3 or build any experimental weapons.
You cant build naval units too.

Haven't try the third faction,Aeon of whatever it is called.
*
I assume that's the case because that's all the units that are included in the game based on the campaign missions.

QUOTE(Cheesenium @ Feb 10 2007, 11:03 AM)
Is the ai really that dumb in the beta?It's damn stupid as donkey.No fun at all.
*
There was no AI in the beta. It was multiplayer only.

Anyway, I can zoom in pretty damned close until a tier 1 unit can fill my whole playing area.

Oh yeah, holding Alt and pressing the arrow keys will reorientate the HUD, so you could actually get the original TA interface style biggrin.gif... You can also shrink the UI a bit in the options... Can't remember precisely which one.

Yesterday, I discovered the true might of Assist command in the game. Unlike other games where "right clicking" on another friendly unit pretty much means they'll either follow or guard that unit, this one makes it extremely robust. For instance, if you have one transport ferry troops from one point to another, order other transports to assist this one and they'll do just that. What makes it even more impressive, is that just by altering that one ferry, the others will follow suit.

But the biggest and most awesome thing about the assist function is with the factories. Factories that are set to assist other factories will automatically build whatever item is left in the build queue for the main factory. This and together with the ability to customize your build order means you can pretty much control the production of troops using just one factory.
Amedion
post Feb 10 2007, 01:12 PM

It's a bird! No, it's a plane! No, it's star
*******
Senior Member
3,377 posts

Joined: Jul 2005
From: Klang



Sounds pretty fun but i still deciding.. laugh.gif
Araes
post Feb 10 2007, 02:00 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


I just love the automation in this game, once you get your econ going everything just falls into place. The 'shift' key probably has the most important fuction in this game.

Those confused with the controls and stuff should read this manual, its for the beta but it should still be same for the demo.

Supreme Commander Beta Basics

Finally, got 2 New Trailers for your viewing pleasure.

Supreme Commander - Base Assault Gameplay HD - QT HD

Supreme Commander - Base Assault Gameplay HD - WMV HD

Supreme Commander - Base Assault Gameplay - QT non-HD

Supreme Commander - Base Assault Gameplay - WMV non-HD

Supreme Commander - Factions Trailer HD - QT HD

Supreme Commander - Factions Trailer HD - WMV HD

Supreme Commander - Factions Trailer - QT non-HD

Supreme Commander - Factions Trailer - WMV non-HD

This post has been edited by Araes: Feb 10 2007, 02:27 PM
MasterAlvin
post Feb 10 2007, 02:31 PM

Not my Head!! Not my HEAD!!!!
******
Senior Member
1,677 posts

Joined: Oct 2004
From: PJ/KL



yeah the asist function is really a new taste in RTS. right click never has been this useful

and i absolutely agree the shift key is incredibly useful now.

it was merely a way point key in other RTS game thus far.
H@H@
post Feb 10 2007, 03:06 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Araes @ Feb 10 2007, 02:00 PM)
I just love the automation in this game, once you get your econ going everything just falls into place. The 'shift' key probably has the most important fuction in this game.
*
Well I would agree with you on that, but unlike TA, the differences in econ usage per tier is so immense, you actually have to maintain a steady increase in energy and mass production or your war machine will just shut down.

For once, the econ is finally playing a really important role in an RTS. In most RTS, if you're low on cash, just wait a bit for your resources to build up... Can't do that here as the gathering rate is what's important and sitting around sucking thumbs doesn't do that. Add together the insanely high prices of units now, using your reserves to fund yourself as you increase econ production just isn't as viable as before.

QUOTE(MasterAlvin @ Feb 10 2007, 02:31 PM)
yeah the asist function is really a new taste in RTS. right click never has been this useful

and i absolutely agree the shift key is incredibly useful now.

it was merely a way point key in other RTS game thus far.
*
Well considering how it was the original TA that introduced the Shift key to the RTS, world, it only seems fitting that the sequel to that would take it further biggrin.gif

PS. You can actually click and drag to build multiple buildings using the shift key tongue.gif
Cheesenium
post Feb 10 2007, 03:41 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(H@H@ @ Feb 10 2007, 12:21 PM)
Anyway, I can zoom in pretty damned close until a tier 1 unit can fill my whole playing area.

*
How did you do that?I cant and those T1 units are as small as an ant in the closest zoom.

Can you still do that in your demo if you have download?
Araes
post Feb 10 2007, 03:45 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


QUOTE(Cheesenium @ Feb 10 2007, 03:41 PM)
How did you do that?I cant and those T1 units are as small as an ant in the closest zoom.

Can you still do that in your demo if you have download?
*
Use the mouse wheel and zoom until you get as close as possible.
Cheesenium
post Feb 10 2007, 03:57 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(Araes @ Feb 10 2007, 03:45 PM)
Use the mouse wheel and zoom until you get as close as possible.
*
I have tried but i cant zoom till a T1 unit cover the whole screen.It's not like how H@H@ said.

I can zoom out till the satellite mode but i cant zoom close to a T1 unit.

This post has been edited by Cheesenium: Feb 10 2007, 03:57 PM
fujkenasai
post Feb 11 2007, 01:33 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
What about setting it on duo monitor I cant seem to do that.
RangerKarl
post Feb 11 2007, 01:37 AM

Getting Started
**
Junior Member
230 posts

Joined: Jan 2003


QUOTE(Cheesenium @ Feb 10 2007, 03:57 PM)
I have tried but i cant zoom till a T1 unit cover the whole screen.It's not like how H@H@ said.

I can zoom out till the satellite mode but i cant zoom close to a T1 unit.
*
Tried using the spacebar as well? That's how you can pan and turn the camera.
Xonius
post Feb 11 2007, 06:42 AM

Y U NO MAD???
******
Senior Member
1,113 posts

Joined: Jan 2005
From: <Insert interesting place>


hey guys, any tips on getting alot of MASS? i always run out of MASS, even when i have half of the map with lvl 3 Mass collectors, building the artificial mass collector thingy (forgot the name) would require alot of power. And i still cant get the Energy mountain near our base, what is it for? how do we make use of it?

The hard enemy likes to use Nukes..damn them.
Cheesenium
post Feb 11 2007, 10:21 AM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(Xonius @ Feb 11 2007, 06:42 AM)
The hard enemy likes to use Nukes..damn them.
*
Thats good but they seem to send too little forces to attack me.One Loyalist and a bunch of T1 stuff.A few T2 planes in between.
dos
post Feb 11 2007, 10:51 AM

Getting Started
**
Junior Member
188 posts

Joined: May 2006
The units are so tiny. Hard to make out or is there some trick i don't know about? I don't want to play with just icons on the screen and playing the game zoomed in didn't feel right. sad.gif Also how to target aircraft with other aircraft? They move so fast i can't click them. The experimentals are pretty cool though. The spider robot(why is called monkeylord???) laser beam was so cool.
paanjang16
post Feb 11 2007, 04:01 PM

Casual
***
Junior Member
335 posts

Joined: Jan 2003
From: Subang Jaya


Looks like I nees to upgrade my computer when this game comes out. No chance to try it out coz the message "pls ensure your computer fill the minimum specs" popped out sad.gif

BTW, by house computer is Geforce 4 MX and is already 5 years old and my laptop is ATI mobility 9200. Nearly lose out on BF2 coz my laptop is just under specs but with the right drivers luckily can play. Now my luck has ran out I guess.

Upgrades, here I come!!!
fujkenasai
post Feb 11 2007, 05:00 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
Ive tried fast rush seems quite useful in this game......
I mean turret rush.
H@H@
post Feb 11 2007, 06:14 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Xonius @ Feb 11 2007, 06:42 AM)
hey guys, any tips on getting alot of MASS? i always run out of MASS, even when i have half of the map with lvl 3 Mass collectors, building the artificial mass collector thingy (forgot the name) would require alot of power. And i still cant get the Energy mountain near our base, what is it for? how do we make use of it?

The hard enemy likes to use Nukes..damn them.
*
Ah, it just takes getting used to .

Few things to remember:
1) In most situations, you will almost NEVER have enough Mass points to generate mass. You MUST rely on mass fabricators if you want to focus on the more expensive troops

2) Build Mass and Energy Storage early in the game. The more mass and energy you have in storage, the longer you can sustain negative mass and energy income later in the game without it crumbling your economy. This is the case, as energy and mass usage early in the game is easy to control and you'll often have surplus which would be wasted unless you have access storage.

3) Learn to use the building adjacency bonus with your metal extractors and fabricators. Every building that either uses mass or energy, will use less of that resource if a building that generates that resource is placed next to it (And connector lines will appear). Example, mass extractors use about 5 energy per second. Putting an energy generator next to it, reduces it to 4. The larger the building, the more efficient it becomes.

4) Balance mass and energy production accordingly. If you're gaining one resource far higher than the other, you need to do something about it. If you have excess energy, exploit it using mass fabricators. If mass, more mass storage or energy production for the eventual need for mass.

5) Learn to toggle construction/production on or off to focus on certain buildings. That way, you can pause production of your experimental/T3 stuff while waiting to finish your production buildings or shut down mass fabricators to stop energy drainage.

6) Remember, most abilities and units use energy to operate. Everything from stealth generators, artillery installations, shields and radar. So, be careful with these units.

Like I said earlier. The econ IS part of the strategic gameplay which is awesome.

QUOTE(dos @ Feb 11 2007, 10:51 AM)
The units are so tiny. Hard to make out or is there some trick i don't know about? I don't want to play with just icons on the screen and playing the game zoomed in didn't feel right. sad.gif Also how to target aircraft with other aircraft? They move so fast i can't click them. The experimentals are pretty cool though. The spider robot(why is called monkeylord???) laser beam was so cool.
*
Don't worry about ordering your troops to target other aircraft. Worst comes to worse, order them to patrol around where the aircraft are.

QUOTE(fujkenasai @ Feb 11 2007, 05:00 PM)
Ive tried fast rush seems quite useful in this game......
I mean turret rush.
*
Ah, the classic offensive Porcupine strategy from TA. IMO, its not really easy to pull off this time as the maps are SOOOOOO huge now and artillery in general has been nerfed from before (Shorter ranges, ridiculously high energy consumption, and long reload times)


Araes
post Feb 11 2007, 08:09 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


QUOTE(fujkenasai @ Feb 11 2007, 01:33 AM)
What about setting it on duo monitor I cant seem to do that.
*
First, does your graphics card driver detect the 2nd monitor?

If it does your only choice would be to try and mess around with the Game.prefs file by opening it with notepad. The file can be found here...(make sure your enable viewing hidden files and folders)

X:\Documents and Settings\User\Local Settings\Application Data\Gas Powered Games\SupremeCommanderDemo


There is a line in the file secondary_adapter = 'disabled', try and change it to secondary_adapter = 'type your monitor resolution here', ,for example if your monitor resolution is 1024x768 with a refresh rate of 60 then type this 1024,768,60.

There is also more lines involving the 2nd adapter at the bottom of file page. See if you can figure it out.

I can't guarantee this will work 100% but its worth a shot.

QUOTE(H@H@ @ Feb 11 2007, 06:14 PM)
Ah, the classic offensive Porcupine strategy from TA. IMO, its not really easy to pull off this time as the maps are SOOOOOO huge now and artillery in general has been nerfed from before (Shorter ranges, ridiculously high energy consumption, and long reload times)
*
The Tech 3 artillery can single handedly wipe out the entire base on demo map. It depends on what size map your playing on really. I don't think it uses energy to work but only when you build it. Its a one time cost.

This post has been edited by Araes: Feb 11 2007, 08:23 PM
H@H@
post Feb 11 2007, 08:53 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Araes @ Feb 11 2007, 08:09 PM)
The Tech 3 artillery can single handedly wipe out the entire base on demo map. It depends on what size map your playing on really. I don't think it uses energy to work but only when you build it. Its a one time cost.
*
Well, judging from the beta, even on the medium sized maps, the T3 artillery can't even reach a quarter of the map. In TA, the Bertha could easily cover half the largest map in the game.

And yes, artillery shots cost energy (Its per shot).
Xonius
post Feb 11 2007, 09:18 PM

Y U NO MAD???
******
Senior Member
1,113 posts

Joined: Jan 2005
From: <Insert interesting place>


thanks for the tips, i really hope they will fix the dumbness of Normal AI to at least something abit more challenging, Hard is ok, but still very boring since they like to use nukes, which usually means 1 hit KO. I would want the fight like i saw in the trailers, LOL.
H@H@
post Feb 11 2007, 09:56 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Xonius @ Feb 11 2007, 09:18 PM)
thanks for the tips, i really hope they will fix the dumbness of Normal AI to at least something abit more challenging, Hard is ok, but still very boring since they like to use nukes, which usually means 1 hit KO. I would want the fight like i saw in the trailers, LOL.
*
You can stop nukes... Just build the missile defense buildings.

Was trying out Hard for the first time just now and damn, and the AI was kinda sneaky. Kept sending T1 units to their doom in my base, while I slowly built my army up (Which was mostly gunships and air sup fighters)... Then a Monkeylord came into the picture and I was GG.


Cheesenium
post Feb 11 2007, 10:48 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(H@H@ @ Feb 11 2007, 09:56 PM)
You can stop nukes... Just build the missile defense buildings.

Was trying out Hard for the first time just now and damn, and the AI was kinda sneaky. Kept sending T1 units to their doom in my base, while I slowly built my army up (Which was mostly gunships and air sup fighters)... Then a Monkeylord came into the picture and I was GG.
*
WTF?Then,it is not so bad after all.Mine was like sneaking 3 Loyalists into the heart of my base and destroy almost all my power generators while a bunch of T1 crap keeping my main force busy.At the same time,the air is filled with Zeus and Gunships and it break my air defense and destroyed half of my main force.My gunships was out numbered by their gunships.There was one or two Destroyers( the funny looking ship with legs) lurking near the coast line,blowing up my coastal base but my subs manage to stop them.

After,GG cause my econ is screwed and the com has more map control.I have a feeling that a Monkeylord is under construction.The Hard com seem to tech up pretty fast.

Hard is pretty decent rclxms.gif but Easy and Medium are crap yawn.gif .They have to fix this and make hard harder to play with than whats in the demo.

So far,still havent see any big battles like those in the trailers.
fujkenasai
post Feb 11 2007, 11:27 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Feb 11 2007, 06:14 PM)
Ah, it just takes getting used to .

Like I said earlier. The econ IS part of the strategic gameplay which is awesome.
Don't worry about ordering your troops to target other aircraft. Worst comes to worse, order them to patrol around where the aircraft are.
Ah, the classic offensive Porcupine strategy from TA. IMO, its not really easy to pull off this time as the maps are SOOOOOO huge now and artillery in general has been nerfed from before (Shorter ranges, ridiculously high energy consumption, and long reload times)
*
I was just using t1 point defence at a hard computer and it sent its SC towards it thus I sent my sc away and wait for the AI's sc to self destruct then its Gg for the AI. TD FTW.

QUOTE(Araes @ Feb 11 2007, 08:09 PM)
First, does your graphics card driver detect the 2nd monitor?

If it does your only choice would be to try and mess around with the Game.prefs file by opening it with notepad. The file can be found here...(make sure your enable viewing hidden files and folders)

X:\Documents and Settings\User\Local Settings\Application Data\Gas Powered Games\SupremeCommanderDemo
There is a line in the file secondary_adapter = 'disabled', try and change it to secondary_adapter = 'type your monitor resolution here', ,for example if your monitor resolution is 1024x768 with a refresh rate of 60 then type this 1024,768,60.

There is also more lines involving the 2nd adapter at the bottom of file page. See if you can figure it out.

*
Thanks alot, although my graphic card can detect the 2nd monitor but the 2nd monitor option is still dissabled though Ive made the following changes just like last time in the beta also the only way I can utilise the 2nd monitor is to set the resolution beyond the monitor and set it on continuous on the GPU control. sad.gif

Thanks for your help.

Anyone else trying a 2nd monitor on this game?

QUOTE(H@H@ @ Feb 11 2007, 08:53 PM)
Well, judging from the beta, even on the medium sized maps, the T3 artillery can't even reach a quarter of the map. In TA, the Bertha could easily cover half the largest map in the game.

And yes, artillery shots cost energy (Its per shot).
*
Yeah each shot cost I was like wth.....

QUOTE(Cheesenium @ Feb 11 2007, 10:48 PM)
So far,still havent see any big battles like those in the trailers.
*
You want big battles prepare to spend atleast 2 hours building up your army unless its pure T1 rush which was rather effective when I was playing aginst humans during the earlier versions of the multiplayer beta.

This post has been edited by fujkenasai: Feb 11 2007, 11:41 PM
kean89
post Feb 11 2007, 11:31 PM

Getting Started
**
Junior Member
240 posts

Joined: Jan 2006
From: Next to the Ghettoblaster


Finally , a game where battles are fought in continental level .
timjim
post Feb 11 2007, 11:43 PM

Getting Started
**
Junior Member
183 posts

Joined: Jun 2005
From: Petaling Jaya


Is it out yet?

Can someone tell me the minimum specs for this game? I need to upgrade my com first before playing.

Thanks
fujkenasai
post Feb 11 2007, 11:48 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(timjim @ Feb 11 2007, 11:43 PM)
Is it out yet?

Can someone tell me the minimum specs for this game? I need to upgrade my com first before playing.

Thanks
*
The beta and demo is out.
Xonius
post Feb 12 2007, 02:36 AM

Y U NO MAD???
******
Senior Member
1,113 posts

Joined: Jan 2005
From: <Insert interesting place>


QUOTE(H@H@ @ Feb 11 2007, 09:56 PM)
You can stop nukes... Just build the missile defense buildings.

Was trying out Hard for the first time just now and damn, and the AI was kinda sneaky. Kept sending T1 units to their doom in my base, while I slowly built my army up (Which was mostly gunships and air sup fighters)... Then a Monkeylord came into the picture and I was GG.
*
yea i know we can stop it, but the missile defense costs alot of resources, the AI for some reason gets the nuke very fast.

a monkeylord did also owned me, suddenly out of nowhere at the back...boom, gg, but then while the monkey lord was attacking the stupid AI sent a nuke right on top of it destroying his own spider which was only there for like about 2 sec. LOL.
RangerKarl
post Feb 12 2007, 03:03 AM

Getting Started
**
Junior Member
230 posts

Joined: Jan 2003


Best thing to do with the Hard AI is to harass it's resource buildings early. I've never had a nuke drop on me in the game, except that one time I nuked my own base by accident. How long do you guys play for, on average per game?
Araes
post Feb 12 2007, 10:44 AM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


Got this in my mail today.


QUOTE
Beta Closes on Feb. 12, Supreme Commander Opens Soon
 
All good things must come to an end. But in this case, the end is actually the beginning!The Supreme Commander Multiplayer Beta will be closed at 5 p.m. Pacific (8 p.m. Eastern, 1 a.m. GMT) on Feb. 12, 2007.

After the closure, you will not be able to properly connect to GPGnet without a retail version of Supreme Commander and a valid product key. Supreme Commander goes on sale in the next several days -- please check with your local retailer for exact dates in your country/state/area.

Please note the following, as it contains important information about your copy of the beta and your beta account.

Final Weekend Gameplay

This weekend is your final chance to play beta games. After the closure, you will be unable to connect to GPGnet and use the beta for GPGnet gameplay.

We encourage as much gameplay as possible this weekend, as we are still gathering data about server performance and statistics reporting, right up to the very last minute.

Stay on the lookout for GPG admins - they'll be playing as many games as possible. We are also particularly interested in Arranged Team games.

Removing the Beta from your System

After the beta closure and before you purchase Supreme Commander, GPG strongly recommends you completely remove all Supreme Commander and GPGnet components from your system. There are known issues with very early versions of the beta that interfere with correct installations of the retail version. Also, beta replays are incompatible with the retail version. While we believe that the installation problem affects only several hundred of the 40,000+ beta players, we recommend a complete removal for all users, just to be sure.

Instructions for Completely Removing the Supreme Commander Multiplayer Beta

Go to Start > Control Panel > Add/Remove Programs
Remove the Supreme Commander Beta. When prompted during the uninstall process, check the box to remove all related data (GPGnet, save games, replays, etc).
Go to Start > Control Panel > Add/Remove Programs again
Verify that GPGnet has been removed. If it hasn't, remove it via this window.
Go to the install directory - by default in Windows XP, this is C:\Program Files\THQ\Gas Powered Games
Delete the Beta and GPGnet directories
Check if there are any other GPGnet or Supreme Commander directories in alternate locations (e.g. C:\Program Files\Gas Powered Games or any other directory you may have used for Supreme Commander) and delete those directories if they exist.
Verify that all replay files are deleted. By default in Windows XP, they are saved in Documents and Settings\\Local Settings\Application Data\GasPoweredGames\SupremeCommander\replays
Verify that all game stats xml files are deleted. By default in Windows XP, they are stored in My Documents.

Hey, Can I Keep my Beta Account Name?

Many people have asked us can they keep their beta account name. They're really attached to it, they want to make sure no one else gets there first, they worked really hard to get just the right l33t-hax0r spelling of your nickname.

Well, we heard you!

Beta accounts will be ported over to the retail server, under the following conditions:

Only those accounts showing activity within the last 30 days will be ported over. If you haven't logged in to GPGnet within the past 30 days of the beta closure date, your beta account will be gone. If you want your sooper-special game name back after that point, you have to re-create it yourself with a retail version of SupCom, and then it's first-come, first-served.
Your rating and game records will NOT be ported over. Everyone starts at the default rating and a 0-0 win/loss record.
If your account was ported over, upon your purchase and installation of Supreme Commander, you will be able to login with your account name and password you used for the beta.

If your account is not available ("could not find that account" message), then it was not ported over and cannot be retrieved. You may elect to re-create it.

Sorry, there are no exceptions to the above conditions.

king_kong
post Feb 12 2007, 11:06 AM

Casual
***
Junior Member
371 posts

Joined: Jan 2003
From: from an open field.


yeap, SupComm will be out soon.

also, i'd like to announce that there will be a localised version for SupComm in Malaysia by New Era. This localised version will be cheaper, RM 79.90 and will be in English!

however, this localised version will be available about 2 weeks after the official launch due to the holidays.

exact launch details are scarce but i'll update everyone once i have details.
Amedion
post Feb 12 2007, 11:27 AM

It's a bird! No, it's a plane! No, it's star
*******
Senior Member
3,377 posts

Joined: Jul 2005
From: Klang



H@H@, i remember you mentioned using 9800XT to play this game. Is it true? Care to tell me your PC spec? Wondering how much shud i upgrade for this game. Don't wanna spend so much.
Sichiri
post Feb 12 2007, 11:45 AM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


QUOTE(king_kong @ Feb 12 2007, 11:06 AM)
yeap, SupComm will be out soon.

also, i'd like to announce that there will be a localised version for SupComm in Malaysia by New Era. This localised version will be cheaper, RM 79.90 and will be in English!

however, this localised version will be available about 2 weeks after the official launch due to the holidays.

exact launch details are scarce but i'll update everyone once i have details.
*
what do you mean 'localised'? anything lmissing from the US release?
DeFaeco
post Feb 12 2007, 12:17 PM

New Member
*
Junior Member
30 posts

Joined: Sep 2005


I believe they did the same thing with dawn of war. The game itself is untouched, but the box and manual is in malay me thinks.

Have a few of the "localised" version of dawn of war lying around in the office. I think it says senja peperangan or something like that. If its cheaper, they can put anything they want on the box, IMO. Just dont translate the game. That would be so wrong... tongue.gif

This post has been edited by DeFaeco: Feb 12 2007, 12:19 PM
TheNameX
post Feb 12 2007, 12:20 PM

I'm Just Notty =P
*****
Senior Member
910 posts

Joined: Jan 2003
From: Kuala Lumpur, Malaysia


QUOTE(Sichiri @ Feb 12 2007, 11:45 AM)
what do you mean 'localised'? anything lmissing from the US release?
*
It means, the local distri "localize" the game itself. The difference is just that, not oh so fancy package and normally, the manual is in local famous language. But it's good that sup com local edition manual is in English... grab it while you can.
H@H@
post Feb 12 2007, 12:45 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(king_kong @ Feb 12 2007, 11:06 AM)
yeap, SupComm will be out soon.

also, i'd like to announce that there will be a localised version for SupComm in Malaysia by New Era. This localised version will be cheaper, RM 79.90 and will be in English!

however, this localised version will be available about 2 weeks after the official launch due to the holidays.

exact launch details are scarce but i'll update everyone once i have details.
*
OMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMOGMOGMOGMOGMOMG

I'm all OVER this.

Is there any offer on the Collector's Edition or anything like that? What's in those things anyway? Haven't been checking up on that.

QUOTE(Amedion @ Feb 12 2007, 11:27 AM)
H@H@, i remember you mentioned using 9800XT to play this game. Is it true? Care to tell me your PC spec? Wondering how much shud i upgrade for this game. Don't wanna spend so much.
*
Yes its true! SupCom doesn't hate old PC gamers!

My specs are:
Athlon 64 3000+
1GB RAM
Radeon 9800XT


I highly doubt this system will be able to stand online play on some of the larger maps as the game does tend to slowdown once the total unit count reaches 600-700 (Both you and your enemy)
azxel
post Feb 12 2007, 12:48 PM

moological mooster
Group Icon
VIP
3,421 posts

Joined: Jan 2003
From: 2 30 N, 112 30 E
Just pre-booked the Collector's Edition over at Software Botique. smile.gif
Araes
post Feb 12 2007, 01:04 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


Looks like THQ is following Company of Heroes Collectors Edition.

» Click to show Spoiler - click again to hide... «



The Supreme Commander Collector's Edition contains:

- Collectable Tin box
- Bonus DVD including making of documentary
- Chris Taylors hints & Tips
- Faction Tech trees
- Galatic Map
- Fansite Kit
- Wallpapers & more tbc
(final contents may be subject to change)

Amedion
post Feb 12 2007, 01:05 PM

It's a bird! No, it's a plane! No, it's star
*******
Senior Member
3,377 posts

Joined: Jul 2005
From: Klang



QUOTE(H@H@ @ Feb 12 2007, 12:45 PM)
OMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMOGMOGMOGMOGMOMG

I'm all OVER this.

Is there any offer on the Collector's Edition or anything like that? What's in those things anyway? Haven't been checking up on that.
Yes its true! SupCom doesn't hate old PC gamers!

My specs are:
Athlon 64 3000+
1GB RAM
Radeon 9800XT
I highly doubt this system will be able to stand online play on some of the larger maps as the game does tend to slowdown once the total unit count reaches 600-700 (Both you and your enemy)
*
MEans ya play rush game all the time.. tongue.gif
king_kong
post Feb 12 2007, 01:06 PM

Casual
***
Junior Member
371 posts

Joined: Jan 2003
From: from an open field.


the localised SupComm won't have a malay name like Dawn of War, it will look like the Thai version.

thai versions have no changes to the title, only the manual and text on the back of the box.

so it WONT be Komander Agung this time around.
ferricide
post Feb 12 2007, 02:08 PM

Mercenary
****
Senior Member
638 posts

Joined: Jan 2003
From: Petaling Jaya
Guys, my specs are as follows:-

Athlon 2800+
1GIGRAM VALUERAM
6800GT (non OC)
Dell 2407WS

What can settings/resolutions can I get decent framerates if I plan to play widescreen? Thanks a bunch....

H@H@
post Feb 12 2007, 02:24 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(king_kong @ Feb 12 2007, 01:06 PM)
the localised SupComm won't have a malay name like Dawn of War, it will look like the Thai version.

thai versions have no changes to the title, only the manual and text on the back of the box.

so it WONT be Komander Agung this time around.
*
I believe it would be Komander Teragung tongue.gif

Anyway, any word on the CE? How much would that be minus localization anyhoo? Mmmm, tin box.
fujkenasai
post Feb 12 2007, 03:10 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
I hope the tin box edition isnt too expensive cos Im thinking to collect it if its not more that RM130.
Araes
post Feb 12 2007, 03:22 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


QUOTE(fujkenasai @ Feb 12 2007, 03:10 PM)
I hope the tin box edition isnt too expensive cos Im thinking to collect it if its not more that RM130.
*
It cost RM199 at Sofware Boutique.

SUPREME COMMANDER COLLECTOR'S EDITION (DVD)

king_kong
post Feb 12 2007, 03:29 PM

Casual
***
Junior Member
371 posts

Joined: Jan 2003
From: from an open field.


QUOTE(H@H@ @ Feb 12 2007, 02:24 PM)
I believe it would be Komander Teragung tongue.gif

Anyway, any word on the CE? How much would that be minus localization anyhoo? Mmmm, tin box.
*
the localisation will only be done for the standard pack. No localised CE.
Cheesenium
post Feb 12 2007, 03:48 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(king_kong @ Feb 12 2007, 11:06 AM)
yeap, SupComm will be out soon.

also, i'd like to announce that there will be a localised version for SupComm in Malaysia by New Era. This localised version will be cheaper, RM 79.90 and will be in English!

however, this localised version will be available about 2 weeks after the official launch due to the holidays.

exact launch details are scarce but i'll update everyone once i have details.
*
Damn,I also want a copy but now i got no money. cry.gif Thanks New Era for bringing cheaper originals.

I'll definitely get one when i have enough.

Im gonna miss those sweet plastics boxes that comes with DC.
H@H@
post Feb 12 2007, 03:58 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(king_kong @ Feb 12 2007, 03:29 PM)
the localisation will only be done for the standard pack. No localised CE.
*
Awww, Ah welll... Can't have everything right?

Hmmm, get the super cheap localised version or pay almost 3 times more for the uber tin CE... Decisions, decisions, decisions.

How soon before the CE arrives? I might just get that since its sooner biggrin.gif
king_kong
post Feb 12 2007, 04:03 PM

Casual
***
Junior Member
371 posts

Joined: Jan 2003
From: from an open field.


CE will cost about the CE price, which is around 199.90.

y not be a sport and support the localised version?
H@H@
post Feb 12 2007, 04:09 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(king_kong @ Feb 12 2007, 04:03 PM)
CE will cost about the CE price, which is around 199.90.

y not be a sport and support the localised version?
*
You know, you're creating a very peculiar conundrum with that line.

Should I support the local industry by buying the cheaper localized version or go for the more feature-ful CE which is 3 times more pricey?

The former option might entail future reduction costs in later games, while the latter will ensure I am happier with my purchase now albeit doesn't help the local industry.

Its like a very warped view on the current piracy vs ori purchases laugh.gif
fujkenasai
post Feb 12 2007, 07:14 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Feb 12 2007, 04:09 PM)
You know, you're creating a very peculiar conundrum with that line.

Should I support the local industry by buying the cheaper localized version or go for the more feature-ful CE which is 3 times more pricey?

The former option might entail future reduction costs in later games, while the latter will ensure I am happier with my purchase now albeit doesn't help the local industry.

Its like a very warped view on the current piracy vs ori purchases laugh.gif
*
Go for the CE you'll have to wait a long long time b4 an RTS game like Sup Com comes out again.
H@H@
post Feb 12 2007, 08:05 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(fujkenasai @ Feb 12 2007, 07:14 PM)
Go for the CE you'll have to wait a long long time b4 an RTS game like Sup Com comes out again.
*
That's what I said for my last 3 purchases... Not sure if I should keep the trend laugh.gif
fujkenasai
post Feb 12 2007, 08:06 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Feb 12 2007, 08:05 PM)
That's what I said for my last 3 purchases... Not sure if I should keep the trend laugh.gif
*
What did u buy?
SpikeTwo
post Feb 12 2007, 08:21 PM

無敵 PC Elitist
*******
Senior Member
5,464 posts

Joined: Jan 2003
From: Über Special Forces Gaming Room
confirm the localize manual will be in english? and the packaging will be in english as well? that would sound interesting...
fujkenasai
post Feb 12 2007, 08:23 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(SpikeTwo @ Feb 12 2007, 08:21 PM)
confirm the localize manual will be in english? and the packaging will be in english as well? that would sound interesting...
*
He said the box will be in Malay.
SpikeTwo
post Feb 12 2007, 08:48 PM

無敵 PC Elitist
*******
Senior Member
5,464 posts

Joined: Jan 2003
From: Über Special Forces Gaming Room
yuck. too bad. i like to collect boxes. so the non localized normal edition would be RM159 right? hmmm...looks like that's the only way...
fujkenasai
post Feb 12 2007, 08:51 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(SpikeTwo @ Feb 12 2007, 08:48 PM)
yuck. too bad. i like to collect boxes. so the non localized normal edition would be RM159 right? hmmm...looks like that's the only way...
*
Ask King Kong for details again, hope I did not get it wrong.
Araes
post Feb 13 2007, 01:00 AM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


Reading this article is a must to know what hardware cfg. it takes to play this game.


Supreme Commander Performance - What do you need to become a supreme commander?

QUOTE
Therefore, before purchasing this game or even considering a hardware upgrade, it will be important to know first if your computer will run it, and second how good it will actually look while doing so. There is indeed a massive difference between low and high quality settings in Supreme Commander, suggesting older systems will still be able to run this title, which is always good news. However like I said, this game looks fantastic and playing it with low visual quality settings is almost criminal... a graphics card upgrade may be in order for some fanatics!


This post has been edited by Araes: Feb 13 2007, 12:30 PM
alwizbthere
post Feb 13 2007, 01:48 AM

10k Club
********
All Stars
10,222 posts

Joined: Jan 2003


the game leaked out or something....
seems like torrents have it already, when the official release date is 20/2?
fujkenasai
post Feb 13 2007, 05:39 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(alwizbthere @ Feb 13 2007, 01:48 AM)
the game leaked out or something....
seems like torrents have it already, when the official release date is 20/2?
*
I suppose that the torrents are still beta or demos of supcom unless its a 5gig+ torrent.


Added on February 13, 2007, 8:13 am
QUOTE(Araes @ Feb 13 2007, 01:00 AM)
Reading this article is a must to know what hardware cfg. it takes to play this game.
user posted image
*
Wow according to that report even a Direct X 10 graphic card isnt qualified enuf to run the game.

This post has been edited by fujkenasai: Feb 13 2007, 08:13 AM
Araes
post Feb 13 2007, 12:30 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


QUOTE(fujkenasai @ Feb 13 2007, 05:39 AM)

Added on February 13, 2007, 8:13 am
Wow according to that report even a Direct X 10 graphic card isnt qualified enuf to run the game.
*
They said this game will run smoothly at 30fps or more so the 8800s seem to pass that point. You can also notice that there is no benchmarks for sli and crossfire yet.

But it is really dissapointing to see the previous generation cards like X1950s and 7900s have trouble running this game at acceptable framerates on the high setting.
This game is truly made for the upcoming DX10 cards.
fujkenasai
post Feb 13 2007, 01:11 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Araes @ Feb 13 2007, 12:30 PM)
They said this game will run smoothly at 30fps or more so the 8800s seem to pass that point. You can also notice that there is no benchmarks for sli and crossfire yet.

But it is really dissapointing to see the previous generation cards like X1950s and 7900s have trouble running this game at acceptable framerates on the high setting.
This game is truly made for the upcoming DX10 cards.
*
Yeah, thats why if I were to truely buy a pc for this game it would be prolly 3 years time while I still limp with my current 4 month old PC, kinda sad.

But my rig is still ok despite of what they say and I was running it on 1600 all high settings it only lags when Ive got units caught in a nuclear explosion.

Wonder what kinda environment did they develope and test this game on.
Amedion
post Feb 13 2007, 02:02 PM

It's a bird! No, it's a plane! No, it's star
*******
Senior Member
3,377 posts

Joined: Jul 2005
From: Klang



It looks like even if i upgrade... Only able to play at low setting..

If want to play at medium setting... Need at least 8800.. OMG..

I'm pretty sure not much can play Multiplayer game due to lagness..

This post has been edited by Amedion: Feb 13 2007, 02:03 PM
HyperMonkey
post Feb 13 2007, 02:07 PM

New Member
*
Newbie
0 posts

Joined: Jan 2007
QUOTE(Cheesenium @ Feb 7 2007, 10:28 PM)
Thanks,fujkenasai.Now,i can mess around with the demo 1st.

Just asking,how much is the original version of SupCom?
*
Supreme Commander Local RM69-79
Standard Pack RM149-159
Collector's Ed RM189-199
Cheesenium
post Feb 13 2007, 03:08 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
Damnit,my rig cant take the full version of Sup Com even after upgrading my RAM to 1.5GB.Im not running this game at Low,it looks like crap,worse than Warcraft 3's graphics.

I think i'm not getting this game till i have a better rig.

How could you do this to me,Gas Powered Games?
H@H@
post Feb 13 2007, 03:52 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Cheesenium @ Feb 13 2007, 03:08 PM)
Damnit,my rig cant take the full version of Sup Com even after upgrading my RAM to 1.5GB.Im not running this game at Low,it looks like crap,worse than Warcraft 3's graphics.

I think i'm not getting this game till i have a better rig.

How could you do this to me,Gas Powered Games?
*
Or maybe its because you're running some unoptimized alpha leaked version?

In any case, I'm happy playing this game in Low... I've gotten quite used to the zoomed out view biggrin.gif
Cheesenium
post Feb 13 2007, 06:26 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(H@H@ @ Feb 13 2007, 03:52 PM)
Or maybe its because you're running some unoptimized alpha leaked version?

In any case, I'm happy playing this game in Low... I've gotten quite used to the zoomed out view biggrin.gif
*
Im not playing any alpha versions.Im still playing the demo.

I think im still playing this great game.It's what i want all these while but it will take sometime to get used to it after playing so many micro intensive games like CoH and DC.Im really not used to a macro intensive game.

Oh ya... after thinking for a while the detail arent really important cause most of the time im using the zoom out mode too.Details doesnt really matter when you are looking far a way but i'll miss the fancy terrain scarring.Everything looks like a bunch of pixels only.How to play with the closest zoom?Cant really see anything.

The main thing is at least my com can run this game at minimum,unlike some of my friend's com which cant even start the game at all.

I hope it's further optimized in the full retail version,far better than the demo.No wonder it lags on my com lags in the campaign when i have lots of planes flying around.Im playing on the default setting,btw.
Amedion
post Feb 13 2007, 06:40 PM

It's a bird! No, it's a plane! No, it's star
*******
Senior Member
3,377 posts

Joined: Jul 2005
From: Klang



QUOTE(Cheesenium @ Feb 13 2007, 06:26 PM)
Im not playing any alpha versions.Im still playing the demo.

I think im still playing this great game.It's what i want all these while but it will take sometime to get used to it after playing so many micro intensive games like CoH and DC.Im really not used to a macro intensive game.

Oh ya... after thinking for a while the detail arent really important cause most of the time im using the zoom out mode too.Details doesnt really matter when you are looking far a way but i'll miss the fancy terrain scarring.Everything looks like a bunch of pixels only.How to play with the closest zoom?Cant really see anything.

The main thing is at least my com can run this game at minimum,unlike some of my friend's com which cant even start the game at all.

I hope it's further optimized in the full retail version,far better than the demo.No wonder it lags on my com lags in the campaign when i have lots of planes flying around.Im playing on the default setting,btw.
*
Care to share ur PC Spec? tongue.gif
fujkenasai
post Feb 13 2007, 07:00 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Cheesenium @ Feb 13 2007, 06:26 PM)
Im not playing any alpha versions.Im still playing the demo.

I think im still playing this great game.It's what i want all these while but it will take sometime to get used to it after playing so many micro intensive games like CoH and DC.Im really not used to a macro intensive game.

Oh ya... after thinking for a while the detail arent really important cause most of the time im using the zoom out mode too.Details doesnt really matter when you are looking far a way but i'll miss the fancy terrain scarring.Everything looks like a bunch of pixels only.How to play with the closest zoom?Cant really see anything.

The main thing is at least my com can run this game at minimum,unlike some of my friend's com which cant even start the game at all.

I hope it's further optimized in the full retail version,far better than the demo.No wonder it lags on my com lags in the campaign when i have lots of planes flying around.Im playing on the default setting,btw.
*
Mine was still ok despite the amount of planes around and a masive battle, but playing with com kinda bores me. Cos no massive battle.
Cheesenium
post Feb 13 2007, 07:00 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(Amedion @ Feb 13 2007, 06:40 PM)
Care to share ur PC Spec?  tongue.gif
*
Sure,my "lousy" rig:

AMD Athlon 64-bit 3000+ 2.0GHz(Venice Core,if im not wrong)
Gigabyte nVidia Geforce 6600GT 128MB
1x Kingston DDR PC400 512MB RAM }
2x Corsair DDR PC400 512MB RAM }Total 1.5GB
Maxtor 120GB SATA Hard Disk
Some sort of K8N or KN8 Asus Motherboard,without SLi.

My rig almost reach the recommeded specs but my GC failed me.I'll depend on system requirement lab to tell me how much my com can take this beast,

I really hope that benchmark for the demo is wrong.The retail version must perform better in older coms.
H@H@
post Feb 13 2007, 07:19 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Cheesenium @ Feb 13 2007, 06:26 PM)
Im not playing any alpha versions.Im still playing the demo.

I think im still playing this great game.It's what i want all these while but it will take sometime to get used to it after playing so many micro intensive games like CoH and DC.Im really not used to a macro intensive game.

Oh ya... after thinking for a while the detail arent really important cause most of the time im using the zoom out mode too.Details doesnt really matter when you are looking far a way but i'll miss the fancy terrain scarring.Everything looks like a bunch of pixels only.How to play with the closest zoom?Cant really see anything.

The main thing is at least my com can run this game at minimum,unlike some of my friend's com which cant even start the game at all.

I hope it's further optimized in the full retail version,far better than the demo.No wonder it lags on my com lags in the campaign when i have lots of planes flying around.Im playing on the default setting,btw.
*
Oh ok... Was wondering why you mentioned Full Version and with all the leaked versions flying here and there, one jumps to conclusions.

Anyway, I noticed that in the campaign missions, the detail is sometimes NOT turned down (Shadows remain despite being switched off).

Anyhoo, at time of release, the beta was still ongoing, so there might be some improvements before its release.
fujkenasai
post Feb 13 2007, 07:20 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Cheesenium @ Feb 13 2007, 06:26 PM)
Im not playing any alpha versions.Im still playing the demo.

I think im still playing this great game.It's what i want all these while but it will take sometime to get used to it after playing so many micro intensive games like CoH and DC.Im really not used to a macro intensive game.

Oh ya... after thinking for a while the detail arent really important cause most of the time im using the zoom out mode too.Details doesnt really matter when you are looking far a way but i'll miss the fancy terrain scarring.Everything looks like a bunch of pixels only.How to play with the closest zoom?Cant really see anything.

The main thing is at least my com can run this game at minimum,unlike some of my friend's com which cant even start the game at all.

I hope it's further optimized in the full retail version,far better than the demo.No wonder it lags on my com lags in the campaign when i have lots of planes flying around.Im playing on the default setting,btw.
*
Mine was still ok despite the amount of planes around and a masive battle, but playing with com kinda bores me. Cos no massive battle.
Cheesenium
post Feb 13 2007, 07:28 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(fujkenasai @ Feb 13 2007, 07:20 PM)
Mine was still ok despite the amount of planes around and a masive battle, but playing with com kinda bores me. Cos no massive battle.
*
Strange,why mine lag?One more thing,for some unknown reason,all my new units just move or fly to the south of the map for no reason in the campaign.

I do agree,playing with com is kinda boring.No massive battle.

This post has been edited by Cheesenium: Feb 13 2007, 07:29 PM
ahyung
post Feb 13 2007, 08:03 PM

New Member
*
Newbie
0 posts

Joined: Jan 2007


I think Supreme Commander is going to live up to the reputation of being as demanding as TA when TA came out. Last time you need 64 MB of ram minimum to run the largest of maps. Now I think you'll going to need something like 3GB?Quad Core? Geforce 9900GT? PS3?
fujkenasai
post Feb 13 2007, 08:13 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Cheesenium @ Feb 13 2007, 07:28 PM)
Strange,why mine lag?One more thing,for some unknown reason,all my new units just move or fly to the south of the map for no reason in the campaign.

I do agree,playing with com is kinda boring.No massive battle.
*
I notice you still have to micro this game while I was playing with the galaxy class crusers when u position it perpendicular to the enemy it has double fire rate cos both ur main guns can fire when its perpendicular to the target.

QUOTE(ahyung @ Feb 13 2007, 08:03 PM)
I think Supreme Commander is going to live up to the reputation of being as demanding as TA when TA came out. Last time you need 64 MB of ram minimum to run the largest of maps. Now I think you'll going to need something like 3GB?Quad Core? Geforce 9900GT? PS3?
*
Well mine was ok while I ran 8 player maps though Ive got to turn it to medium when I played 3 on 3 games. Not that bad.
Cheesenium
post Feb 13 2007, 08:34 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
fujkenasai,can i know your com specs?Maybe i can compare mine with yours so that i can roughly guess how will Sup Com run on my com.

This post has been edited by Cheesenium: Feb 13 2007, 08:35 PM
fujkenasai
post Feb 13 2007, 10:06 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Cheesenium @ Feb 13 2007, 08:34 PM)
fujkenasai,can i know your com specs?Maybe i can compare mine with yours so that i can roughly guess how will Sup Com run on my com.
*
My specs is a
C2D E6300
1 gig PC 800
GF 7600 GT

johnnycp
post Feb 13 2007, 10:27 PM

On my way
****
Junior Member
600 posts

Joined: May 2005
From: Sabah
QUOTE(ahyung @ Feb 13 2007, 08:03 PM)
I think Supreme Commander is going to live up to the reputation of being as demanding as TA when TA came out. Last time you need 64 MB of ram minimum to run the largest of maps. Now I think you'll going to need something like 3GB?Quad Core? Geforce 9900GT? PS3?
*
I dont think 64MB can run largest TA map.. some need 128MB and some need 96MB. I still have the game in my old PC and still playing it..
H@H@
post Feb 13 2007, 10:34 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(johnnycp @ Feb 13 2007, 10:27 PM)
I dont think 64MB can run largest TA map.. some need 128MB and some need 96MB. I still have the game in my old PC and still playing it..
*
IINM, at the time of its release only 64MB maps were available (These were monstrosities at a time when 32MB was considered high end). Only after Core Contingency did they bring in the 128 MB ones.

Well look on the bright side, at least it doesn't take forever to load like in the original TA biggrin.gif
fujkenasai
post Feb 13 2007, 10:43 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Feb 13 2007, 10:34 PM)
IINM, at the time of its release only 64MB maps were available (These were monstrosities at a time when 32MB was considered high end). Only after Core Contingency did they bring in the 128 MB ones.

Well look on the bright side, at least it doesn't take forever to load like in the original TA biggrin.gif
*
Yeah it loads quite fast too bad that my com cant run TA then I only had a 486 when the game was out so Id missed that game luckily I can play SC this time around.
Xonius
post Feb 14 2007, 01:54 AM

Y U NO MAD???
******
Senior Member
1,113 posts

Joined: Jan 2005
From: <Insert interesting place>


ah finally after 2 skirmish rounds, i have beaten the Hard AI, the key is to get any one of the Experimental Units before them, send it in, and theyre as good as dead.

btw, i just tried the mobile rapid artillery, its range+firepower is OMFG WTF???

alot of imbalanced units in the game.
chamelion
post Feb 14 2007, 02:02 AM

Back to Bricking
*******
Senior Member
2,755 posts

Joined: Dec 2004
Well, the game is design to use multi core processor. It's been mentioned there is big dif between single core and multi core in term of performance.

Developer also mention the AI routine will change according the hardware resources. That's mean the more unit you build the dumber the unit will become if your processor is slow or low RAM.

Just finish the campaign and few skirmishes.

The game is freaking scary even in demo. Very additive.
johnnycp
post Feb 14 2007, 10:07 AM

On my way
****
Junior Member
600 posts

Joined: May 2005
From: Sabah
QUOTE(H@H@ @ Feb 13 2007, 10:34 PM)
IINM, at the time of its release only 64MB maps were available (These were monstrosities at a time when 32MB was considered high end). Only after Core Contingency did they bring in the 128 MB ones.

Well look on the bright side, at least it doesn't take forever to load like in the original TA biggrin.gif
*
Comparing TA and SupCom, i feel like it is the same except for the new camera feature. I just found out something.. T3 builder and T2 builder cant build T1 buildings sweat.gif
Sichiri
post Feb 14 2007, 10:22 AM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


QUOTE(Xonius @ Feb 14 2007, 01:54 AM)
ah finally after 2 skirmish rounds, i have beaten the Hard AI, the key is to get any one of the Experimental Units before them, send it in, and theyre as good as dead.

btw, i just tried the  mobile rapid artillery, its range+firepower is OMFG WTF???

alot of imbalanced units in the game.
*
Numbers > Imbas tongue.gif


QUOTE(johnnycp @ Feb 14 2007, 10:07 AM)
Comparing TA and SupCom, i feel like it is the same except for the new camera feature. I just found out something.. T3 builder and T2 builder cant build T1 buildings sweat.gif
*
I think can, you just have to click on 'tier 1' tab on the left of the building queue.
fujkenasai
post Feb 14 2007, 02:26 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
I think the AI is quite dumb Ive got like 40 torpedo turrets in the watter and it still sends its monkey into the water and get destroyed and it only sends then one by one not in bulk. The gunships are also quite weak against air units 10 superior fighter can ta pau the experimental gun ships.

Still have not tried getting nuke by the com yet, are those anti-missile defences useful against nuke and normal missle attacks?

Yeah this game is really addictive been playing hours and hours though its still in Demo stage.

This post has been edited by fujkenasai: Feb 14 2007, 02:27 PM
Sichiri
post Feb 14 2007, 02:29 PM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


QUOTE(fujkenasai @ Feb 14 2007, 02:26 PM)
I think the AI is quite dumb Ive got like 40 torpedo turrets in the watter and it still sends its monkey into the water and get destroyed and it only sends then one by one not in bulk. The gunships are also quite weak against air units 10 superior fighter can ta pau the experimental gun ships.

*
....you expected a BULK of Monkeylord!? Do you know how long it takes to build ONE of those? shocking.gif
H@H@
post Feb 14 2007, 02:37 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Sichiri @ Feb 14 2007, 02:29 PM)
....you expected a BULK of Monkeylord!? Do you know how long it takes to build ONE of those?  shocking.gif
*
Well during the E3 preview, there was this massive battle with like 4 of them... That would be bulk I guess tongue.gif

Anyway, the Aeon and UEF experimental units are far more cooler than the Cybrans. The caveat though is that the UEF ones are SUPER expensive while the Aeon ones are kinda wimpy.

UEF has the super heavy artillery installation. Well, for TA veterans, you know the Buzzsaw? The rapid firing Bertha? Yeah, this is that, but its range is HUUUUUUUGE. Its also the most expensive item in the game IINM.

Then there's the mobile factory, which is kinda cool as it builds T2 units really fast. Plus, its got artillery cannons up the wazoo. Not much health though.

Aeons have the flying fortress (Remember the UFOs from the movie Independence Day? Yeah, THAT but faster) and a giant walking robot. biggrin.gif
johnnycp
post Feb 14 2007, 02:39 PM

On my way
****
Junior Member
600 posts

Joined: May 2005
From: Sabah
QUOTE(H@H@ @ Feb 14 2007, 02:37 PM)
Well during the E3 preview, there was this massive battle with like 4 of them... That would be bulk I guess tongue.gif

Anyway, the Aeon and UEF experimental units are far more cooler than the Cybrans. The caveat though is that the UEF ones are SUPER expensive while the Aeon ones are kinda wimpy.

UEF has the super heavy artillery installation. Well, for TA veterans, you know the Buzzsaw? The rapid firing Bertha? Yeah, this is that, but its range is HUUUUUUUGE. Its also the most expensive item in the game IINM.

Then there's the mobile factory, which is kinda cool as it builds T2 units really fast. Plus, its got artillery cannons up the wazoo. Not much health though.

Aeons have the flying fortress (Remember the UFOs from the movie Independence Day? Yeah, THAT but faster) and a giant walking robot. biggrin.gif
*
And u know what?? they took ages to completely build that thing

Sichiri
post Feb 14 2007, 02:42 PM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


QUOTE(johnnycp @ Feb 14 2007, 02:39 PM)
And u know what?? they took ages to completely build that thing
*
Indeed I set the builders to build that thing while I ate dinner and came back 25mins later, and its still building. sweat.gif

the rapid firing bertha that is

and I also remembered it draining my entire power of my 4 fusion plants in 2 seconds.

This post has been edited by Sichiri: Feb 14 2007, 02:43 PM
H@H@
post Feb 14 2007, 02:51 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Sichiri @ Feb 14 2007, 02:42 PM)
Indeed I set the builders to build that thing while I ate dinner and came back 25mins later, and its still building.  sweat.gif

the rapid firing bertha that is

and I also remembered it draining my entire power of my 4 fusion plants in 2 seconds.
*
LOL I know... But I think I had an army of T3 Engineers to do it. tongue.gif

The problem with this game compared to TA was that in TA, advanced constructors produced a decent amount of energy and mass. So, just by hoarding them, you increase your econ as well. But in SupCom, all they do is provide storage... WTF? Which means, you gotta build more fusion and fabricators.
Ahmike
post Feb 14 2007, 03:20 PM

Powered by Carl Zeiss
*******
Senior Member
3,145 posts

Joined: Oct 2006


yo guys , give a break . the developer will for sure do something about it like tweaking/patching to make the game play better and fun just hang in there .

PS: Remember to buy ori ohhh . smile.gif
Sichiri
post Feb 14 2007, 03:36 PM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


QUOTE(Ahmike @ Feb 14 2007, 03:20 PM)
yo guys , give a break . the developer will for sure do something about it like tweaking/patching to make the game play better and fun just hang in there .

PS: Remember to buy ori ohhh . smile.gif
*
planned to buy the RM79 localised version. thumbup.gif

This post has been edited by Sichiri: Feb 14 2007, 03:43 PM
fujkenasai
post Feb 14 2007, 03:57 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
OMG OMG this game is leaked the 6.1 full version of supreme commander seems to be out, H@H@ Im not supporting warez here just that Im shocking.gif to see the full version of this game out so early must be some 1 in gaspower leaking it or gaspower did not pay their staff well so they leaked it. Im still goin to buy the Original version despite of the leak.


QUOTE(Sichiri @ Feb 14 2007, 02:29 PM)
....you expected a BULK of Monkeylord!? Do you know how long it takes to build ONE of those?  shocking.gif
*
Hey I played the beta multiplayer version and my oponent had like 15 Aeon UFO and 35 AEON Spiders comming to my base so I decided to nuke them but nuke seems to only take away 1/4 of its health.

QUOTE(H@H@ @ Feb 14 2007, 02:37 PM)
Well during the E3 preview, there was this massive battle with like 4 of them... That would be bulk I guess tongue.gif

Anyway, the Aeon and UEF experimental units are far more cooler than the Cybrans. The caveat though is that the UEF ones are SUPER expensive while the Aeon ones are kinda wimpy.

UEF has the super heavy artillery installation. Well, for TA veterans, you know the Buzzsaw? The rapid firing Bertha? Yeah, this is that, but its range is HUUUUUUUGE. Its also the most expensive item in the game IINM.

Then there's the mobile factory, which is kinda cool as it builds T2 units really fast. Plus, its got artillery cannons up the wazoo. Not much health though.

Aeons have the flying fortress (Remember the UFOs from the movie Independence Day? Yeah, THAT but faster) and a giant walking robot. biggrin.gif
*
Too bad I didn know how to build experimental units during the beta stage /A\, now I long to play back the beta and its closed.

QUOTE(johnnycp @ Feb 14 2007, 02:39 PM)
And u know what?? they took ages to completely build that thing
*
Not long if u have enuf supplies and 80 t3 workers or 20 Sup Com building it.

QUOTE(Sichiri @ Feb 14 2007, 02:42 PM)
Indeed I set the builders to build that thing while I ate dinner and came back 25mins later, and its still building.  sweat.gif

the rapid firing bertha that is

and I also remembered it draining my entire power of my 4 fusion plants in 2 seconds.
*
U prolly only had only one worker ehh?

QUOTE(H@H@ @ Feb 14 2007, 02:51 PM)
LOL I know... But I think I had an army of T3 Engineers to do it. tongue.gif

The problem with this game compared to TA was that in TA, advanced constructors produced a decent amount of energy and mass. So, just by hoarding them, you increase your econ as well. But in SupCom, all they do is provide storage... WTF? Which means, you gotta build more fusion and fabricators.
*
Some how when I build enuf mass fabricator there arent enuf power when there is enuf power there arent enuf mass. and the loop continues.

QUOTE(Ahmike @ Feb 14 2007, 03:20 PM)
yo guys , give a break . the developer will for sure do something about it like tweaking/patching to make the game play better and fun just hang in there .

PS: Remember to buy ori ohhh . smile.gif
*
Lets hope so .

QUOTE(Sichiri @ Feb 14 2007, 03:36 PM)
planned to buy the RM79 localised version.  thumbup.gif
*
Im still considering which one to buy should I collect or buy to play but wth the localised version represent my identity as a malaysian and its only sold in malaysia so its also kinda collecters edition also.

This post has been edited by fujkenasai: Feb 14 2007, 04:08 PM
Cheesenium
post Feb 14 2007, 05:39 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(Sichiri @ Feb 14 2007, 03:36 PM)
planned to buy the RM79 localised version.  thumbup.gif
*
Same,localised version is cheaper but i'll get it later,maybe in June.
XenoFr3ak
post Feb 14 2007, 08:17 PM

Bazooka Joe
******
Senior Member
1,393 posts

Joined: Jan 2003
From: Dust


Just pre-ordered the collector's edition, cant wait till after CNY to play it. rclxm9.gif


Added on February 14, 2007, 10:33 pmThere are 3 version of Supreme Commander Collector's Edition

UEF
user posted image

Aeon
user posted image

Cybran
user posted image

So .. the question is which one will be get here in Malaysia ??

This post has been edited by XenoFr3ak: Feb 14 2007, 10:33 PM
fujkenasai
post Feb 15 2007, 12:18 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
Whats the diff btwn the 3 DVDs in AEON United Earth and Cybrans?
Araes
post Feb 15 2007, 02:11 AM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


QUOTE(fujkenasai @ Feb 15 2007, 12:18 AM)
Whats the diff btwn the 3 DVDs in AEON United Earth and Cybrans?
*
Just the faction specific logo on the cover of the box, plus the bonus disc box has
either UEF, Cybran or Aeon cover, and another small leaflet with the faction logo which could be the tech tree and the poster showing the Supreme Commander of the each faction. So, if you get the UEF box everything inside will have be UEF logos, pictures, etc.

But the odd thing about the pictures is the box itself looks like a normal cardbox instead of the tin box.
H@H@
post Feb 15 2007, 02:53 AM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



Holy cow! Am I seeing 2 separate DVD cases that come with the CE?

Must... resist... urge... to... overspend
XenoFr3ak
post Feb 15 2007, 04:57 AM

Bazooka Joe
******
Senior Member
1,393 posts

Joined: Jan 2003
From: Dust


QUOTE(H@H@ @ Feb 15 2007, 02:53 AM)
Holy cow! Am I seeing 2 separate DVD cases that come with the CE?

Must... resist... urge... to... overspend
*
U cant resist it H@H@ ... il bring u to the DARKSIDE .. icon_rolleyes.gif
fujkenasai
post Feb 15 2007, 07:44 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Araes @ Feb 15 2007, 02:11 AM)
Just the faction specific logo on the cover of the box, plus the bonus disc box has
either UEF, Cybran or Aeon cover, and another small leaflet with the faction logo which could be the tech tree and the poster showing the Supreme Commander of the each faction. So, if you get the UEF box everything inside will have be UEF logos, pictures, etc.

But the odd thing about the pictures is the box itself looks like a normal cardbox instead of the tin box.
*
Yeah prolly cos its in US so they safe on delivering so no tin box so safe space.

QUOTE(H@H@ @ Feb 15 2007, 02:53 AM)
Holy cow! Am I seeing 2 separate DVD cases that come with the CE?

Must... resist... urge... to... overspend
*
Yeah I was wondering bout the DVDs inside why do they have so many DVDs inside.
Araes
post Feb 15 2007, 11:04 AM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


QUOTE(fujkenasai @ Feb 15 2007, 07:44 AM)
Yeah prolly cos its in US so they safe on delivering so no tin box so safe space.
Yeah I was wondering bout the DVDs inside why do they have so many DVDs inside.
*
Only 2 DVDs, one is the game disc another is the bonus disc.

This post has been edited by Araes: Feb 15 2007, 11:06 AM
Ahmike
post Feb 15 2007, 11:33 AM

Powered by Carl Zeiss
*******
Senior Member
3,145 posts

Joined: Oct 2006


I just ordered the normal version from pcgame. Can't Wait for it to come.... Muahaahha
chamelion
post Feb 15 2007, 11:39 AM

Back to Bricking
*******
Senior Member
2,755 posts

Joined: Dec 2004
Hope the have option to disable the prototype unit. it would be fun too to have small unit battle.
H@H@
post Feb 15 2007, 01:20 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



Eurogamer has gotten their grubby hands on Supreme Commander already (Remember though, that it reaches European shores tomorrow) and they're esctatic over it. The only reason it didn't nail a 10 out of 10 was because the game was unrelentless at being the most massive RTS ever. Whether that's a problem remains to be seen.

This review pretty much sums up exactly how I feel about its economy system (If you don't have enough shit at your disposal, its your fault)

QUOTE
The overwhelming sense from SupComm (apart from the need to sleep for a week after a bout of it) is that its design brief was mega-war first, player sympathy second. The mega-war it gets absolutely right, but this is an RTS that could have bagged itself a 10 if it had reigned itself in a little, had tweaked its flow just enough so that there wasn't quite so much exhausting struggle. For all its grandeur, it'll simply feel too much like hard work for anyone who wasn't already sold on the concept - a timeless classic should have more universal appeal. It's a triumphant achievement nevertheless, a just reward for anyone who's ever lost their heart to an RTS - a love letter to the fans.


Ok, the CE is looking mighty juicy now. I wonder how much rebate points I have with TSB... Hmmm

This post has been edited by H@H@: Feb 15 2007, 01:22 PM
king_kong
post Feb 15 2007, 02:28 PM

Casual
***
Junior Member
371 posts

Joined: Jan 2003
From: from an open field.


i tried SupComm on my laptop last nite: amd 1.8 athlon 64 bit with 512MB ram and x700 128MB gfx card. surprisingly it was much smoother than the PC in my office that uses: intel 2.8 with 512MB ram and radeon9600 gfx card.

i just hope that the final version will be smoother.

as for the localised RM 79 version, rest assured there will be minimal translations made to the box (no malay title!). the hotkeys in the manual will also stay to be in English!

i've inquired about the CE, but my colleagues haven't gotten back to me.

i do suggest buying the RM79 version, it's so much cheaper and it's the same thing (sorry for making my sales pitch, i've got lots of the localised version for this market to sell)!
XenoFr3ak
post Feb 15 2007, 02:40 PM

Bazooka Joe
******
Senior Member
1,393 posts

Joined: Jan 2003
From: Dust


I want the CE King Kong .. any faction will do .. but prefer UEF tongue.gif

Anyway .. i tried the demo earlier this morning and running on GeForce 6600 om medium setting. It runs really smooth but dunno what will happen during multiplayer. Anyway .. i tried the low setting and its really sux BIG time. If anyone buy this game and decided to play on low setting .. i would advice either to upgrade ur graphics card or dun but the game at all.
mdzaboy
post Feb 15 2007, 03:30 PM

CuChee MunK KuK
*******
Senior Member
2,061 posts

Joined: Jan 2003
From: Jabaronie to Astaka Status: のあ..?



sorry noob question here..

where can get the localised version instead of TSB..?
fujkenasai
post Feb 15 2007, 03:55 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Araes @ Feb 15 2007, 11:04 AM)
Only 2 DVDs, one is the game disc another is the bonus disc.
*
Whats in the bonus disc?

QUOTE(king_kong @ Feb 15 2007, 02:28 PM)
i tried SupComm on my laptop last nite: amd 1.8 athlon 64 bit with 512MB ram and x700 128MB gfx card. surprisingly it was much smoother than the PC in my office that uses: intel 2.8 with 512MB ram and radeon9600 gfx card.

i just hope that the final version will be smoother.

as for the localised RM 79 version, rest assured there will be minimal translations made to the box (no malay title!). the hotkeys in the manual will also stay to be in English!

i've inquired about the CE, but my colleagues haven't gotten back to me.

i do suggest buying the RM79 version, it's so much cheaper and it's the same thing (sorry for making my sales pitch, i've got lots of the localised version for this market to sell)!
*
Wish that there is a localised version.

QUOTE(XenoFr3ak @ Feb 15 2007, 02:40 PM)
I want the CE King Kong .. any faction will do .. but prefer UEF tongue.gif

Anyway .. i tried the demo earlier this morning and running on GeForce 6600 om medium setting. It runs really smooth but dunno what will happen during multiplayer. Anyway .. i tried the low setting and its really sux BIG time. If anyone buy this game and decided to play on low setting .. i would advice either to upgrade ur graphics card or dun but the game at all.
*
Yeah Ive got the same feeling too the UEF some how looks coolest however my prefered faction are the AEONs.

H@H@
post Feb 15 2007, 04:09 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(XenoFr3ak @ Feb 15 2007, 02:40 PM)
I want the CE King Kong .. any faction will do .. but prefer UEF tongue.gif

Anyway .. i tried the demo earlier this morning and running on GeForce 6600 om medium setting. It runs really smooth but dunno what will happen during multiplayer. Anyway .. i tried the low setting and its really sux BIG time. If anyone buy this game and decided to play on low setting .. i would advice either to upgrade ur graphics card or dun but the game at all.
*
Erm, I think its because in the campaign, the details are not turned down all the way (There's shadows if you play in low and none while in multiplayer)

Dammit, King_kong. The ONE game that you guys localize after so long just had to come with a really kickass CE (And its super expensive to boot).

PS. I'm either picking the UEF or Cybran boxes... The Aeon may look sleek, but too sleek to my liking.
Araes
post Feb 15 2007, 04:30 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


QUOTE(fujkenasai @ Feb 15 2007, 03:55 PM)
Whats in the bonus disc?
*
Making of documentary, Video mission briefing with Chris Taylor, 3 original tracks from the game, Fan website kit, Exclusive wallpapers.

It would be better if they included all the 16 video tutorials in the Bonus DVD also.
H@H@
post Feb 15 2007, 04:33 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Araes @ Feb 15 2007, 04:30 PM)
Making of documentary, Video mission briefing with Chris Taylor, 3 original tracks from the game, Fan website kit, Exclusive wallpapers.

It would be better if they included all the 16 video tutorials in the Bonus DVD also.
*
Erm, shouldn't they be included in the game DVD itself because that's kinda essential for all players?
Araes
post Feb 15 2007, 04:45 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


QUOTE(H@H@ @ Feb 15 2007, 04:33 PM)
Erm, shouldn't they be included in the game DVD itself because that's kinda essential for all players?
*
Nope, in the demo when you click the tutorial button it opens the web browser and directs you to Sup Com website where they have the videos there for download.
H@H@
post Feb 15 2007, 04:51 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Araes @ Feb 15 2007, 04:45 PM)
Nope, in the demo when you click the tutorial button it opens the web browser and directs you to Sup Com website where they have the videos there for download.
*
Yeah, I figured in the demo that's the case... but wouldn't the retail versions have it in the disc itself?


Added on February 15, 2007, 6:00 pmJust placed my order for the CE with TSB. Yay!

Unfortunately, they're only reopening on the 26th. Ah well, at least I won't have it to distract me from my thesis. whistling.gif

This post has been edited by H@H@: Feb 15 2007, 06:00 PM
fujkenasai
post Feb 15 2007, 08:33 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Feb 15 2007, 04:51 PM)
Yeah, I figured in the demo that's the case... but wouldn't the retail versions have it in the disc itself?


Added on February 15, 2007, 6:00 pmJust placed my order for the CE with TSB. Yay!

Unfortunately, they're only reopening on the 26th. Ah well, at least I won't have it to distract me from my thesis. whistling.gif
*
I think in the retail version they should have the tutorial in it if not an in game tutorial, if not how do they expect a fresh man in stretegy games to play such a complex game it took me quite a while to figure out how to play this game.*Sigh*

Side track abit wow ur doing a thesis?
Are you a phd student?
RangerRed
post Feb 15 2007, 09:39 PM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

Since all of u were discussing the tactics to play hard AI on skirmish I thought i share my experience on it too tongue.gif

First, i notice the AI uses this strategy all the time on me. I guess it likes me like that.

First, it will send 1 engineer early in the round over to my side n convert a few mass collectors. The bastards. Then it will flank down the right side with a squad of Lighties. If that goes thru it will send another squad of Lighties down the left. It will either have on the left or right coast 2 frigates to attack ur mass converters that r in the centre next to the lake. If there is turret resistance it will send fliers to destroy the turrets (1st pri), ground units (2nd pri) and finally ur buildings. If u (by u i mean me) manage to hold off those attacks it will send a few Seige Bots over with the Lighties (Lighties used to take on coming turret fire n if they survive move behind the turrets causing them to turn away from the Seige Bots). N finally, either a Salem comes but not often or a MonkeyLord which is as u all say GG.

Early on i thought i'll take the outter islands n build my Ion gens n large mass fabs there with a navy to protect it. Well, it worked as the MonkeyLord ripped through the main base my small island bases held on. Built a few crusiers to make sure no frigates came over but build a hell a lot of Heavy Flaks n Point Defence.

A nice surpise awaited for me... MonkeyLord can traverse thru water. Pop up on my main resource island n killed it. I then thought build crap load of torpedos on my remaining island. That worked. 2 MonkeyLords bite it. There was glee on my face. Then sudden the flying experiental blimp thing came over. I thought I got so many Heavy Flaks (tech 2) it will be blown out of the air. No go. It ripped thru the turrets. Killed the torps. Then the MonkeyLord swam over n gave my Commander the kiss of death.

So I finally came up with a tactic that i have used 3 times in a row that works.

Build a land factory, build the gens n collectors. Get out 3 engineers n send them over to the other half of the island. On the right side of the island build 3 pairs of PD turrets n 1 pair of flaks near the lake. If u dont put it near the lake but near the resource point the frigates can hit them. The other 2 u send up to other resource points on his side n build 1 piar of PDs n 1 pair flaks. That should stops Lighties that pass by as well as any of the AI's engineers.

As we say in DOW cap ur resource points. Get 1 engineer to build a a radar near the lake n naval base in the lake. If ur PDs r doing their jobs u be blocking the AI from getting a 1/3 of his mass from his side of the island. Upgrade the naval to tech 2. Use 2 to 3 engineers to help. Build non stop Salems.

When u get ur first Salem out walk it to his base. It will help a lot of u put another radar tower on his side of the island on top of the lake so the Salem can use the radar to hit target out of it's sight as it moves in.

AI dies before even getting out a Salem of its own. Remember to help protect the Salems with a few PDs n flaks along the path it's gonna take to the enemy base (i suggest going up from the left side).

Interesting note... upgrade ur Commander's weapons to Microwave gun n nitrogen cooling. U get a Commander with the same firepower (MonkeyLord uses a Mircowave gun) like the MonkeyLord's.

Interesting note... Support Commanders have twice the HP as ur Commander. Does not have a Mircowave gun but still a powerful blaster (upgrade). Add auto regeneration pack for Assault Type SC or upgrade them to be a tech 3 Mass Collector (+12 mass n +1000 i think power bonus) n super builder. Support Commanders build at tech 3 already.

Now u all can flame me away!! lol
XenoFr3ak
post Feb 15 2007, 10:32 PM

Bazooka Joe
******
Senior Member
1,393 posts

Joined: Jan 2003
From: Dust


QUOTE(H@H@ @ Feb 15 2007, 04:51 PM)
Yeah, I figured in the demo that's the case... but wouldn't the retail versions have it in the disc itself?


Added on February 15, 2007, 6:00 pmJust placed my order for the CE with TSB. Yay!

Unfortunately, they're only reopening on the 26th. Ah well, at least I won't have it to distract me from my thesis. whistling.gif
*
Most of the game shops say that they will get Supreme Commander after CNY .. damn .. i wanted to play during CNY wan cause got long leave.

King_kong ... can curi-curi sell one copy for me ar .. si beh tahan already laugh.gif
fujkenasai
post Feb 15 2007, 11:47 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(RangerRed @ Feb 15 2007, 09:39 PM)
Since all of u were discussing the tactics to play hard AI on skirmish I thought i share my experience on it too tongue.gif

First, i notice the AI uses this strategy all the time on me. I guess it likes me like that.

First, it will send 1 engineer early in the round over to my side n convert a few mass collectors. The bastards. Then it will flank down the right side with a squad of Lighties. If that goes thru it will send another squad of Lighties down the left. It will either have on the left or right coast 2 frigates to attack ur mass converters that r in the centre next to the lake. If there is turret resistance it will send fliers to destroy the turrets (1st pri), ground units (2nd pri) and finally ur buildings. If u (by u i mean me) manage to hold off those attacks it will send a few Seige Bots over with the Lighties (Lighties used to take on coming turret fire n if they survive move behind the turrets causing them to turn away from the Seige Bots). N finally, either a Salem comes but not often or a MonkeyLord which is as u all say GG.

Early on i thought i'll take the outter islands n build my Ion gens n large mass fabs there with a navy to protect it. Well, it worked as the MonkeyLord ripped through the main base my small island bases held on. Built a few crusiers to make sure no frigates came over but build a hell a lot of Heavy Flaks n Point Defence.

A nice surpise awaited for me... MonkeyLord can traverse thru water. Pop up on my main resource island n killed it. I then thought build crap load of torpedos on my remaining island. That worked. 2 MonkeyLords bite it. There was glee on my face. Then sudden the flying experiental blimp thing came over. I thought I got so many Heavy Flaks (tech 2) it will be blown out of the air. No go. It ripped thru the turrets. Killed the torps. Then the MonkeyLord swam over n gave my Commander the kiss of death.

So I finally came up with a tactic that i have used 3 times in a row that works.

Build a land factory, build the gens n collectors. Get out 3 engineers n send them over to the other half of the island. On the right side of the island build 3 pairs of PD turrets n 1 pair of flaks near the lake. If u dont put it near the lake but near the resource point the frigates can hit them. The other 2 u send up to other resource points on his side n build 1 piar of PDs n 1 pair flaks. That should stops Lighties that pass by as well as any of the AI's engineers.

As we say in DOW cap ur resource points. Get 1 engineer to build a a radar near the lake n naval base in the lake. If ur PDs r doing their jobs u be blocking the AI from getting a 1/3 of his mass from his side of the island. Upgrade the naval to tech 2. Use 2 to 3 engineers to help. Build non stop Salems.

When u get ur first Salem out walk it to his base. It will help a lot of u put another radar tower on his side of the island on top of the lake so the Salem can use the radar to hit target out of it's sight as it moves in.

AI dies before even getting out a Salem of its own. Remember to help protect the Salems with a few PDs n flaks along the path it's gonna take to the enemy base (i suggest going up from the left side).

Interesting note... upgrade ur Commander's weapons to Microwave gun n nitrogen cooling. U get a Commander with the same firepower (MonkeyLord uses a Mircowave gun) like the MonkeyLord's.

Interesting note... Support Commanders have twice the HP as ur Commander. Does not have a Mircowave gun but still a powerful blaster (upgrade). Add auto regeneration pack for Assault Type SC or upgrade them to be a tech 3 Mass Collector (+12 mass n +1000 i think power bonus) n super builder. Support Commanders build at tech 3 already.

Now u all can flame me away!! lol
*
I guess it sumarises to control the AI's resources and you'll win the game.

For me I destroyed th AI's Sup Com very early in the game cos it comes to my point Defence like a morth to the flame and explodes destroying 1/2 if not 3/4 of its base so basically its Gg for the AI turret rush FTW, I used my sup com to build the Pd btw since it builds things fast.

QUOTE(XenoFr3ak @ Feb 15 2007, 10:32 PM)
Most of the game shops say that they will get Supreme Commander after CNY .. damn .. i wanted to play during CNY wan cause got long leave.

King_kong ... can curi-curi sell one copy for me ar .. si beh tahan already laugh.gif
*
Heh u can ahem ahem............then get the ori.

I dun think that he has it yet even he has to wait till CNY.
RangerRed
post Feb 16 2007, 12:08 AM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

fujkenasai i did that once too tongue.gif then left the AI alone for 30 mins teching like mad.... then i see 3 MonkeyLords coming towards me.
fujkenasai
post Feb 16 2007, 12:28 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(RangerRed @ Feb 16 2007, 12:08 AM)
fujkenasai i did that once too tongue.gif then left the AI alone for 30 mins teching like mad.... then i see 3 MonkeyLords coming towards me.
*
Thats why u have to strangel the computer if not u have to tech to T3 faster than the com.
RangerRed
post Feb 16 2007, 01:44 AM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

Yeah, just saying even u kill the AI's commander n 2/3's of its base it can totally recover given about 30 mins (plus i gave back all the AI's resource points tongue.gif). Super econ management from the AI. lol. But if u kick it off the island the AI will not build on the 2 other smaller islands... apparently it is that stupid....
chamelion
post Feb 16 2007, 08:52 AM

Back to Bricking
*******
Senior Member
2,755 posts

Joined: Dec 2004
Malaysia will build monkey lord soon. Now we going to pwnd indo, s'pore or thai?

» Click to show Spoiler - click again to hide... «


laugh.gif laugh.gif laugh.gif
fujkenasai
post Feb 16 2007, 10:21 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(RangerRed @ Feb 16 2007, 01:44 AM)
Yeah, just saying even u kill the AI's commander n 2/3's of its base it can totally recover given about 30 mins (plus i gave back all the AI's resource points tongue.gif). Super econ management from the AI. lol. But if u kick it off the island the AI will not build on the 2 other smaller islands... apparently it is that stupid....
*
I kept pushing pd at the AI to finish it off and since its out of resources its Gg for it u cant let it alone after killing its Sup Com.
RangerRed
post Feb 16 2007, 10:38 AM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

I wanted to build the nuke base, tech 3 anti missile, actually all the tech 3 buildings tongue.gif plus several experimentals lol... didnt think it could recover that fast. Had no army to defend against the MonkeyLords. N those things move pretty fast on that small map.

One thing they should have added to the game is the playback feature. I would love to see what BO n build design (where n how many buildings the AI place together) the AI uses. I mean it really doesnt use much engineers to boost building speeds like we (the TA experts) do...
fujkenasai
post Feb 16 2007, 10:42 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(RangerRed @ Feb 16 2007, 10:38 AM)
I wanted to build the nuke base, tech 3 anti missile, actually all the tech 3 buildings tongue.gif plus several experimentals lol... didnt think it could recover that fast. Had no army to defend against the MonkeyLords. N those things move pretty fast on that small map.

One thing they should have added to the game is the playback feature. I would love to see what BO n build design (where n how many buildings the AI place together) the AI uses. I mean it really doesnt use much engineers to boost building speeds like we (the TA experts) do...
*
ohh nowonder in that case you must tech to t3 fast and control the map with Galaxy Class Crusers but before that build lots of t3 builder to help with ur econ and building speed and dun forget to defend ur base with t2 turrets.

Hehe after watching a few episodes of Galaxy Angel 4 the AEON ILUMINATI looks like galaxy angel's planes I wonder will there be a Sup Com galaxy angel mode that would be funny. heh !!! ^A^V

This post has been edited by fujkenasai: Feb 16 2007, 11:59 AM
RangerRed
post Feb 16 2007, 12:43 PM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

fujkenasai, when u killed off the commander n a 2/3 of the base u want to relax n see all the units n buildings... u know take the 10 cent tour. lol.
fujkenasai
post Feb 16 2007, 01:07 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(RangerRed @ Feb 16 2007, 12:43 PM)
fujkenasai, when u killed off the commander n a 2/3 of the base u want to relax n see all the units n buildings... u know take the 10 cent tour. lol.
*
No wonder....... I guess your character is different than mine, prolly I play too much wei qi(aka Igo/baduk) I like to strangle my oponent and keep them on the lich so Ive been monitoring the com as it progresses so that it wont grow out of my control ohh yeah I built alot of sensors around also so what ever the com is building I'd know.
XenoFr3ak
post Feb 16 2007, 09:42 PM

Bazooka Joe
******
Senior Member
1,393 posts

Joined: Jan 2003
From: Dust


Check out this months issue of PCGAMER (US Version) ... its our favourite game

user posted image
fujkenasai
post Feb 16 2007, 11:45 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
Its confirmed that the tutorial games are in the full Version of sup com and there is an in game tutorial there is an intro cinematics too for the beginning of each race unlike the Demo.
psyhun
post Feb 17 2007, 02:40 AM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


My friend obtained the game and I went to his house to try it today...... here, are the few things about it:

A) It took up about 8GB+ to install the whole game!
B) LOTS of power needed to run the game!
C) Everything in the game takes lots of time.......
D) It plays a lot like Total Annihilation.......

Here's a fun thing I did in tutorial, in the tutorial they give you one commander each from the 3 different factions........ built a decent base (1 land factory lvl3, 1 air factory lvl3, 1 shipyard lvl3, few lvl3 powerplant), upgraded all the commanders plus the sub-commander which was teleported in (by a special building) and a few lvl3 engineering units...... then all focus on building the nuke silo, did that, then focused on building the nuke missile........ then had all the commanders and the lvl3 engineers parks itself at 4 lvl3 powerplants....... and well, drop nuke in the middle of them tongue.gif

MASSIVE DAMAGE!! if only we took a screenshot then :/ ..........

E) About everything is awesome and now contemplating on upgrading my PC to play it tongue.gif

This post has been edited by psyhun: Feb 17 2007, 02:44 AM
XenoFr3ak
post Feb 17 2007, 02:49 AM

Bazooka Joe
******
Senior Member
1,393 posts

Joined: Jan 2003
From: Dust


I might also upgrade my PC just to play this game, might upgrade to 2G Ram and also a GeForce 7900 .. hope thats enuff. Btw, im using an AMD Athlon 64 3500+
Ahmike
post Feb 17 2007, 03:50 AM

Powered by Carl Zeiss
*******
Senior Member
3,145 posts

Joined: Oct 2006


QUOTE(XenoFr3ak @ Feb 17 2007, 02:49 AM)
I might also upgrade my PC just to play this game, might upgrade to 2G Ram and also a GeForce 7900 .. hope thats enuff. Btw, im using an AMD Athlon 64 3500+
*
hahah good wat after cny got ang pow money to buy new stuff loh...or maybe do bulk buy for memory maybe can get cheaper.

i planning for a new lcd monitor... -.-"
fujkenasai
post Feb 17 2007, 08:58 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(psyhun @ Feb 17 2007, 02:40 AM)
My friend obtained the game and I went to his house to try it today...... here, are the few things about it:

A) It took up about 8GB+ to install the whole game!
B) LOTS of power needed to run the game!
C) Everything in the game takes lots of time.......
D) It plays a lot like Total Annihilation.......

*
How did your friend get the copy it was only out in europe on the 16th?

what specs is ur friend running the game on?

Yes it does

Yes it does

QUOTE(XenoFr3ak @ Feb 17 2007, 02:49 AM)
I might also upgrade my PC just to play this game, might upgrade to 2G Ram and also a GeForce 7900 .. hope thats enuff. Btw, im using an AMD Athlon 64 3500+
*
I wonder if its worth is since I spend 3k on my new com, it quite ok until its full unit count.

QUOTE(Ahmike @ Feb 17 2007, 03:50 AM)
hahah good wat after cny got ang pow money to buy new stuff loh...or maybe do bulk buy for memory maybe can get cheaper.

i planning for a new lcd monitor... -.-"
*
I think the angpow can even compensate for 1/3 of the ram and Graphic that Im goin to buy. /A\
psyhun
post Feb 17 2007, 12:11 PM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


Heh heh........ my friend...... errrr, used the net to acquire the game tongue.gif .......

I don't exactly remember his specs but its somewhere around 1GB RAM, a GeForce 6000 something series card, can't remember his processor though but I remember he saying its not 64bit nor dual core..........

Gawd...... upgrading my own PC is like buying a new computer :S ..... and not my PC in M'sia but my PC over there in AUS...........
RangerRed
post Feb 17 2007, 12:16 PM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

Seriously, if u can afford to upgrade ur pc for a new game u can also afford to buy the original.
XenoFr3ak
post Feb 17 2007, 12:27 PM

Bazooka Joe
******
Senior Member
1,393 posts

Joined: Jan 2003
From: Dust


Im just gonna upgrade my RAM to 2G first and then only the graphic card.
fujkenasai
post Feb 17 2007, 01:44 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(psyhun @ Feb 17 2007, 12:11 PM)
Heh heh........ my friend...... errrr, used the net to acquire the game tongue.gif .......

I don't exactly remember his specs but its somewhere around 1GB RAM, a GeForce 6000 something series card, can't remember his processor though but I remember he saying its not 64bit nor dual core..........

Gawd...... upgrading my own PC is like buying a new computer :S ..... and not my PC in M'sia but my PC over there in AUS...........
*
Heh my advice is if you have a 7 series geforce dun bother, where as for ram Im not sure.

QUOTE(RangerRed @ Feb 17 2007, 12:16 PM)
Seriously, if u can afford to upgrade ur pc for a new game u can also afford to buy the original.
*
True its only RM75 but I guess people like me cant wait we want to finish the game before the release in Malaysia and that is after CNY which is a week latter

QUOTE(XenoFr3ak @ Feb 17 2007, 12:27 PM)
Im just gonna upgrade my RAM to 2G first and then only the graphic card.
*
You tell me if there is any improvements after that, then I see if I'll upgrade.
toughnut
post Feb 17 2007, 03:15 PM

Look at all my stars!!
*******
Senior Member
3,239 posts

Joined: Jun 2005
this game seriously need dualcore more than 1GB ram or decent card

upgrade proc>>ram>graphic

play the demo but at the end of campaign1, slow to a crawl. only build around 600 units plus 200 units sweat.gif of opposing sides...
fujkenasai
post Feb 17 2007, 03:30 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(toughnut @ Feb 17 2007, 03:15 PM)
this game seriously need dualcore more than 1GB ram or decent card

upgrade proc>>ram>graphic

play the demo but at the end of campaign1, slow to a crawl. only build around 600 units plus 200 units sweat.gif of opposing sides...
*
what specs where you running on?
XenoFr3ak
post Feb 17 2007, 03:52 PM

Bazooka Joe
******
Senior Member
1,393 posts

Joined: Jan 2003
From: Dust


Change my processor to a Dual Core .. thats just crazy. I might as well play CnC3 but as always .. ill see how 1st.

@fujkenasai: After I change to 2G .. ill keep u updated.
psyhun
post Feb 17 2007, 05:32 PM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


Anybody want to donate to help me upgrade my PC tongue.gif ........

or maybe I'll just stick back to Total Annihilation :/ ............ oh well
RangerRed
post Feb 17 2007, 06:10 PM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

Funny... i didnt need to build that many units.. just built 6 land facts n made Lighties. When i get to 60 which is like a 10-20secs... supported with like 4 heavy tanks. Of course I used the turret crawl to get to the front of the base for my ex-brother n the Aeon chick.


Added on February 17, 2007, 6:11 pmBTW my pc specs using the game default settings it gave me is:

A64 3000+
1GB DDR400
x800xl
X-Fi Music

This post has been edited by RangerRed: Feb 17 2007, 06:11 PM
ahbenchai
post Feb 17 2007, 06:45 PM

what do you mean you people?
******
Senior Member
1,210 posts

Joined: Jun 2005
From: penang


wat video setting do u guys use, i only got nice framerate on low -_____-
RangerRed
post Feb 17 2007, 09:11 PM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

Mine is medium n high on 1024 x768. Dont bother with a better graphic card unless u want to go dual monitor. Anything of the 7600 or x1800 (x1950pro) is enough.
ahbenchai
post Feb 17 2007, 11:58 PM

what do you mean you people?
******
Senior Member
1,210 posts

Joined: Jun 2005
From: penang


QUOTE(RangerRed @ Feb 17 2007, 09:11 PM)
Mine is medium n high on 1024 x768. Dont bother with a better graphic card unless u want to go dual monitor. Anything of the 7600 or x1800 (x1950pro) is enough.
*
dam, yes, im using a 7600. gs to be exact
wat is the avg fps u get for med/high?
i get 18-30. sometime as low as 13 -______-
dont noe wat setting makan so much power bah, at low, very smooth.
RangerRed
post Feb 18 2007, 12:08 AM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

i get 2 1 sec lag in a 60min game..... other than than that i dont see any dropped fps or lagging......
Araes
post Feb 18 2007, 01:17 AM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


More Trailers!


Supreme Commander - Innovation and Integration Interview HD - QT HD

Supreme Commander - Innovation and Integration Interview HD - WMV HD

Supreme Commander - Innovation and Integration Interview - QT Non-HD

Supreme Commander - Innovation and Integration Interview - WMV Non-HD

Supreme Commander - Trailer 5 - QT

Supreme Commander - Trailer 5 - WMV

fujkenasai
post Feb 18 2007, 01:27 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(XenoFr3ak @ Feb 17 2007, 03:52 PM)
Change my processor to a Dual Core .. thats just crazy. I might as well play CnC3 but as always .. ill see how 1st.

@fujkenasai: After I change to 2G .. ill keep u updated.
*
Why not I think I prefer this game to C&C3.

QUOTE(RangerRed @ Feb 17 2007, 09:11 PM)
Mine is medium n high on 1024 x768. Dont bother with a better graphic card unless u want to go dual monitor. Anything of the 7600 or x1800 (x1950pro) is enough.
*
I still cant get it to work on duo mon after installing the full release.

QUOTE(Araes @ Feb 18 2007, 01:17 AM)
Thanks again as always.
RangerRed
post Feb 18 2007, 03:56 AM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

Did u set the dual monitor as an extended desktop? Maybe u need to set it as indiviual desktops or mirror i think they call it.
fujkenasai
post Feb 18 2007, 08:06 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(RangerRed @ Feb 18 2007, 03:56 AM)
Did u set the dual monitor as an extended desktop? Maybe u need to set it as indiviual desktops or mirror i think they call it.
*
Tried it but still did not work.

It worked for extended screen but not 2 monitor stand alone which I did not like
as the build icons are too far.

This post has been edited by fujkenasai: Feb 18 2007, 08:08 AM
XenoFr3ak
post Feb 18 2007, 08:16 AM

Bazooka Joe
******
Senior Member
1,393 posts

Joined: Jan 2003
From: Dust


QUOTE(Araes @ Feb 18 2007, 01:17 AM)
Yay !!! .. more trailers and exclusive stuff. Thanks

Cheesenium
post Feb 18 2007, 07:16 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
Just asking,does your Sup Com lags like mad when there is like 500+ units on screen?Mine lags until it's almost unplayable.
fujkenasai
post Feb 18 2007, 10:29 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Cheesenium @ Feb 18 2007, 07:16 PM)
Just asking,does your Sup Com lags like mad when there is like 500+ units on screen?Mine lags until it's almost unplayable.
*
as in 500 unit cap?
Cheesenium
post Feb 18 2007, 10:46 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(fujkenasai @ Feb 18 2007, 10:29 PM)
as in 500 unit cap?
*
No,total number of units on the screen at the same time.
fujkenasai
post Feb 19 2007, 12:13 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Cheesenium @ Feb 18 2007, 10:46 PM)
No,total number of units on the screen at the same time.
*
Have not tried that.
RangerRed
post Feb 19 2007, 02:28 AM

Look at all my stars!!
Group Icon
Moderator
2,083 posts

Joined: Jan 2003
From: Penang

Why ya need 500+ units? i dont even see that number in the trailer... looks around about 300 units each side.
fujkenasai
post Feb 19 2007, 07:50 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(RangerRed @ Feb 19 2007, 02:28 AM)
Why ya need 500+ units? i dont even see that number in the trailer... looks around about 300 units each side.
*
But the limit is 4k, prolly really need a quad core for that.
Araes
post Feb 19 2007, 12:09 PM

New Member
*
Junior Member
10 posts

Joined: Jul 2005


QUOTE(fujkenasai @ Feb 19 2007, 07:50 AM)
But the limit is 4k, prolly really need a quad core for that.
*
4K? In the beta the max limit a host can select is 1000 pop cap.
fujkenasai
post Feb 19 2007, 12:19 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Araes @ Feb 19 2007, 12:09 PM)
4K? In the beta the max limit a host can select is 1000 pop cap.
*
Ahh thats a mod that Im playing ^^" I guess there is no limit when you play mods the limit is your rig.
psyhun
post Feb 19 2007, 12:48 PM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


QUOTE(RangerRed @ Feb 19 2007, 05:28 AM)
Why ya need 500+ units? i dont even see that number in the trailer... looks around about 300 units each side.
*
Cause playing 'MASSIVE' in this game is fun!!......... biggrin.gif
Cheesenium
post Feb 19 2007, 01:05 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(RangerRed @ Feb 19 2007, 02:28 AM)
Why ya need 500+ units? i dont even see that number in the trailer... looks around about 300 units each side.
*
Actually,i was playing the campaign's first mission and i have decided to send lots of planes and tanks to destroy that Aeon base.As a result,my com lags till it's almost unplayable.

I send like 50+ Intercepters,80+ Zeus Bomber,150+ Hunters,50+ T1 missile tank,20 T1 artillery,and a few T2 units.

Plus with the Aeon's base defense and units,there should be 500+ units on screen.

Lost almost everything in the end because i cant micro or see anything at all.

Damn,i need to upgrade my whole rig.Too slow for Sup Com.
fujkenasai
post Feb 19 2007, 04:01 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(psyhun @ Feb 19 2007, 12:48 PM)
Cause playing 'MASSIVE' in this game is fun!!......... biggrin.gif
*
Provided you do not massivly lag and see 0.1 frames per second. @.@

QUOTE(Cheesenium @ Feb 19 2007, 01:05 PM)
Actually,i was playing the campaign's first mission and i have decided to send lots of planes and tanks to destroy that Aeon base.As a result,my com lags till it's almost unplayable.

I send like 50+ Intercepters,80+ Zeus Bomber,150+ Hunters,50+ T1 missile tank,20 T1 artillery,and a few T2 units.

Plus with the Aeon's base defense and units,there should be 500+ units on screen.

Lost almost everything in the end because i cant micro or see anything at all.

Damn,i need to upgrade my whole rig.Too slow for Sup Com.
*
Its imposible to micro for aircraft in this game I think Macro is much more crucial.
Cheesenium
post Feb 19 2007, 04:41 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(fujkenasai @ Feb 19 2007, 04:01 PM)
Its imposible to micro for aircraft in this game I think Macro is much more crucial.
*
What you say it's true.It was so laggy till i cant control my land units.Some of them were left behind.
psyhun
post Feb 19 2007, 05:25 PM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


For the first Aeon mission (which I played in my friend's place), I wanted to use aircrafts to attack the human base but then found out that the aircrafts needs fuel unlike Total Annihilation so well........ sea attack then tongue.gif ....... didn't need that many sea unit though for that strategy......... however, my army of about 18 almost got wiped out when their commander exploded in the middle of my army :S ...........
fujkenasai
post Feb 19 2007, 06:02 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(psyhun @ Feb 19 2007, 05:25 PM)
For the first Aeon mission (which I played in my friend's place), I wanted to use aircrafts to attack the human base but then found out that the aircrafts needs fuel unlike Total Annihilation so well........ sea attack then tongue.gif ....... didn't need that many sea unit though for that strategy......... however, my army of about 18 almost got wiped out when their commander exploded in the middle of my army :S ...........
*
Yeah sometimes I over play too much wich isnt too well macro Id say.
psyhun
post Feb 19 2007, 08:52 PM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


Maybe its just the different difficulty of the missions........ quite sure you need big numbers later........
Cheesenium
post Feb 20 2007, 01:24 AM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(psyhun @ Feb 19 2007, 05:25 PM)
For the first Aeon mission (which I played in my friend's place), I wanted to use aircrafts to attack the human base but then found out that the aircrafts needs fuel unlike Total Annihilation so well........ sea attack then tongue.gif ....... didn't need that many sea unit though for that strategy......... however, my army of about 18 almost got wiped out when their commander exploded in the middle of my army :S ...........
*
The one you have experience is not so bad.

The one i have in the campaign ios worse.All my remaining army died in the nuclear explosion.About 100 units died in that explosion.I have to figure out a way to prevent that now.And,my 1st Monkeylord also die in a nuclear explosion.
fujkenasai
post Feb 20 2007, 03:49 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(psyhun @ Feb 19 2007, 08:52 PM)
Maybe its just the different difficulty of the missions........ quite sure you need big numbers later........
*
Heh talk bout big numbers I had 9 coloso at the end of the AEON Jusco Campaign.

QUOTE(Cheesenium @ Feb 20 2007, 01:24 AM)
The one you have experience is not so bad.

The one i have in the campaign ios worse.All my remaining army died in the nuclear explosion.About 100 units died in that explosion.I have to figure out a way to prevent that now.And,my 1st Monkeylord also die in a nuclear explosion.
*
Heh Cos Monkey lord has low health unlike the AEON jusco Coloso Card.
psyhun
post Feb 20 2007, 02:44 PM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


I really want to play the game sad.gif ........ gawd, you guys are just making me craving more for it tongue.gif ...........
miloy2k
post Feb 20 2007, 08:09 PM

[[[[[IMPERIAL ARMY]]]]]
********
All Stars
15,773 posts

Joined: Jan 2003
From: Capital Wasteland



is it me or this game dun have space battle hmm.gif
beat_boyz6
post Feb 20 2007, 08:36 PM

Getting Started
**
Junior Member
181 posts

Joined: Aug 2006
From: Ipoh <-Pekan Sg Besi-> Sri Petaling


I heard alot abt this game ...
When is the game coming out la ... can't wait smile.gif
Cheesenium
post Feb 20 2007, 10:28 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(miloy2k @ Feb 20 2007, 08:09 PM)
is it me or this game dun have space battle hmm.gif
*
This game doesnt have any space battle.If you want space battles,try Homeworld.
fujkenasai
post Feb 20 2007, 11:19 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Cheesenium @ Feb 20 2007, 10:28 PM)
This game doesnt have any space battle.If you want space battles,try Homeworld.
*
Good old home world, I think he means something like starcraft well the period of time on Sup com is still comparatively old cos its still humans fighting.
psyhun
post Feb 21 2007, 12:20 AM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


Well another good (but somewhat slow paced) space battle game is Nexus: The Jupiter Incident...........
fujkenasai
post Feb 21 2007, 12:27 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(psyhun @ Feb 21 2007, 12:20 AM)
Well another good (but somewhat slow paced) space battle game is Nexus: The Jupiter Incident...........
*
Im kinda puzzuled care to explain?
acrylic_26
post Feb 21 2007, 01:05 AM

Getting Started
**
Junior Member
267 posts

Joined: Aug 2006


i had tried dis game(demo),But it bit diff from gameplay video i dload from gamespot.com.
1-every unit very small.
2-many sub menu on screen n to big.(left small space for battlefield's map)
3-kindly hard to control couse to many button.

dis only my opinion for dis game,btw i seemd like a good game.cant wait dis game to be release.
Cheesenium
post Feb 21 2007, 10:18 AM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(fujkenasai @ Feb 21 2007, 12:27 AM)
Im kinda puzzuled care to explain?
*
I think he meant by the slow gameplay style.Games DoW are fast paced.Sup Com... maybe med paced.
pmg
post Feb 21 2007, 10:48 AM

Getting Started
**
Junior Member
124 posts

Joined: Jan 2007


QUOTE(acrylic_26 @ Feb 21 2007, 01:05 AM)
i had tried dis game(demo),But it bit diff from gameplay video i dload from gamespot.com.
1-every unit very small.
2-many sub menu on screen n to big.(left small space for battlefield's map)
3-kindly hard to control couse to many button.
*
i agree with you especially on the small units issue.

looks like one has to scroll down to select and then and scroll up to specify where said units should go as they're really small and you don't want to accidentally send a scout to attack the enemy turret ( which happened to me many times).

oh yes like you said, the UI leaves a lot to be desired. a little cluttered and somewhat unpolished ala bad RTS games circa 1999. honestly, the disproportionately large UI gets you do things efficiently but i think they can do better.

the map is HUUGGEEE, plus the fact that they tried to scale the units so close to reality means we end up getting the units in very small sizes.

this and the fact that it runs sluggish on my 2 GB RAM, C2D E6600 with a 2-generations-ago-6800GS on 1440x900 res (medium video setting). and i thought there will never come a day when an RTS would kill that card. how wrong was I ....

unlike TA, this one takes a bit to get used to. it doesn't hook you instantly. not sure if i have the interest or drive to play the full game.

my 2 cents .......
psyhun
post Feb 21 2007, 11:34 AM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


Knowing how to play TA helps a lot in this game as they share quite a number of similiarities........ I manage to get comfortable with the basics of this game quite fast.......

About the UI....... perhaps if they made the icon a little more smaller than it currently is........ or retain back the one sided menu like in TA, plus the multi-menu from Red Alert 2...........
fujkenasai
post Feb 21 2007, 12:22 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Cheesenium @ Feb 21 2007, 10:18 AM)
I think he meant by the slow gameplay style.Games DoW are fast paced.Sup Com... maybe med paced.
*
Thanks

QUOTE(psyhun @ Feb 21 2007, 11:34 AM)
Knowing how to play TA helps a lot in this game as they share quite a number of similiarities........ I manage to get comfortable with the basics of this game quite fast.......

About the UI....... perhaps if they made the icon a little more smaller than it currently is........ or retain back the one sided menu like in TA, plus the multi-menu from Red Alert 2...........
*
How do you move the menu around I remembered I can in the beta.
Cheesenium
post Feb 21 2007, 12:31 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(fujkenasai @ Feb 21 2007, 12:22 PM)

How do you move the menu around I remembered I can in the beta.
*
If im not wrong,i think it's Shift-Up(the arrow key).

Please correct me if im wrong.

I like to move mine to the left.just like TA.

I do agree that the UI needs to be smaller.It's taking up 40% of my monitor space.
H@H@
post Feb 21 2007, 12:55 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Cheesenium @ Feb 21 2007, 12:31 PM)
If im not wrong,i think it's Shift-Up(the arrow key).

Please correct me if im wrong.

I like to move mine to the left.just like TA.

I do agree that the UI needs to be smaller.It's taking up 40% of my monitor space.
*
Its Alt, not shift
fujkenasai
post Feb 21 2007, 04:14 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Cheesenium @ Feb 21 2007, 12:31 PM)
If im not wrong,i think it's Shift-Up(the arrow key).

Please correct me if im wrong.

I like to move mine to the left.just like TA.

I do agree that the UI needs to be smaller.It's taking up 40% of my monitor space.
*
Some how I feel its ok on my com prolly cos my resolution is higher.

QUOTE(H@H@ @ Feb 21 2007, 12:55 PM)
Its Alt, not shift
*
thanks Hat Hat.
miloy2k
post Feb 21 2007, 04:27 PM

[[[[[IMPERIAL ARMY]]]]]
********
All Stars
15,773 posts

Joined: Jan 2003
From: Capital Wasteland



QUOTE(Cheesenium @ Feb 20 2007, 10:28 PM)
This game doesnt have any space battle.If you want space battles,try Homeworld.
*
played and completed it b4 smile.gif .. other then dat, can try Star War EAW icon_rolleyes.gif

QUOTE(fujkenasai @ Feb 20 2007, 11:19 PM)
Good old home world, I think he means something like starcraft well the period of time on Sup com is still comparatively old cos its still humans fighting.
*
Since in teh game we are fighting to control planets/regions all over teh galaxy, so I wandering earlier logically there should have some space battle. sweat.gif

This post has been edited by miloy2k: Feb 21 2007, 04:34 PM
Cheesenium
post Feb 21 2007, 08:38 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(miloy2k @ Feb 21 2007, 04:27 PM)
Since in teh game we are fighting to control planets/regions all over teh galaxy, so I wandering earlier logically there should have some space battle. sweat.gif
*
Since they have those fancy quantum gate teleporting,I dont think they need any space battles.Just teleport one near the main base and 2 hours later,10 experimental crawling in front of you.
H@H@
post Feb 21 2007, 09:44 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(miloy2k @ Feb 21 2007, 04:27 PM)
played and completed it b4 smile.gif .. other then dat, can try Star War EAW  icon_rolleyes.gif
Since in teh game we are fighting to control planets/regions all over teh galaxy, so I wandering earlier logically there should have some space battle. sweat.gif
*
Look, making a proper RTS in space takes more work than just tacking on space units onto a "flat" space template (Which for all intents and purposes, is what Empire at War did)

SupCom is a land based RTS, plain and simple... The BIGGEST one EVER at that and you're asking for more? Why don't you ask why Homeworld didn't have planet side battles (Ironically since its name represents a planet)

Some ppl are just impossible to please.


miloy2k
post Feb 22 2007, 12:23 AM

[[[[[IMPERIAL ARMY]]]]]
********
All Stars
15,773 posts

Joined: Jan 2003
From: Capital Wasteland



QUOTE(Cheesenium @ Feb 21 2007, 08:38 PM)
Since they have those fancy quantum gate teleporting,I dont think they need any space battles.Just teleport one near the main base and 2 hours later,10 experimental crawling in front of you.
*
Remind me of some RPG that i play few month back laugh.gif


QUOTE(H@H@ @ Feb 21 2007, 09:44 PM)
Look, making a proper RTS in space takes more work than just tacking on space units onto a "flat" space template (Which for all intents and purposes, is what Empire at War did)

SupCom is a land based RTS, plain and simple... The BIGGEST one EVER at that and you're asking for more? Why don't you ask why Homeworld didn't have planet side battles (Ironically since its name represents a planet)

Some ppl are just impossible to please.
*
lol icon_rolleyes.gif

p/s: I "technically" didn't ask for more .... sleep.gif SP map is too big sleep.gif

This post has been edited by miloy2k: Feb 22 2007, 12:31 AM
TSDark Steno
post Feb 22 2007, 12:37 AM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



QUOTE(H@H@ @ Feb 21 2007, 09:44 PM)
Some ppl are just impossible to please.
*
I just like to quote this sentence.
miloy2k
post Feb 22 2007, 12:41 AM

[[[[[IMPERIAL ARMY]]]]]
********
All Stars
15,773 posts

Joined: Jan 2003
From: Capital Wasteland



//OT

QUOTE(H@H@ @ Feb 21 2007, 09:44 PM)
Some ppl are just impossible to please.
*
QUOTE(Dark Steno @ Feb 22 2007, 12:37 AM)
I just like to quote this sentence.
*
I 2nd quote it laugh.gif

This post has been edited by miloy2k: Feb 22 2007, 12:42 AM
fujkenasai
post Feb 22 2007, 12:41 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Dark Steno @ Feb 22 2007, 12:37 AM)
I just like to quote this sentence.
*
Hehe we are only humans, I still remember my economic teacher teaching the 1st lesson with humans have unlimited wants but only a few bare needs, so that is just one of the wants.
H@H@
post Feb 22 2007, 09:40 AM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(miloy2k @ Feb 22 2007, 12:23 AM)
lol  icon_rolleyes.gif

p/s: I "technically" didn't ask for more .... sleep.gif SP map is too big sleep.gif
*
QUOTE(miloy2k @ Feb 20 2007, 08:09 PM)
is it me or this game dun have space battle hmm.gif
*
Well, in gaming forum land, any grouses for a particular game, automatically makes into a "I wish it were there" request.

I mean, if you were "annoyed" at the lack of space battles, doesn't that imply that you WANT it in the game, hence your complaint?

Anyway...
Can't wait for Monday to come so I can go pick up my copy... biggrin.gif
miloy2k
post Feb 22 2007, 09:47 AM

[[[[[IMPERIAL ARMY]]]]]
********
All Stars
15,773 posts

Joined: Jan 2003
From: Capital Wasteland



QUOTE(H@H@ @ Feb 22 2007, 09:40 AM)
Well, in gaming forum land, any grouses for a particular game, automatically makes into a "I wish it were there" request.

I mean, if you were "annoyed" at the lack of space battles, doesn't that imply that you WANT it in the game, hence your complaint?

Anyway...
Can't wait for Monday to come so I can go pick up my copy... biggrin.gif
*
sweat.gif i just wandering @ teh first place laugh.gif

btw i just completed the supreme commander UEF campaign last night ... icon_rolleyes.gif
chamelion
post Feb 22 2007, 10:34 AM

Back to Bricking
*******
Senior Member
2,755 posts

Joined: Dec 2004
arent the 2nd monitor suppose to increase the viewing are?
fujkenasai
post Feb 22 2007, 10:57 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(miloy2k @ Feb 22 2007, 09:47 AM)
sweat.gif i just wandering @ teh first place laugh.gif

btw i just completed the supreme commander UEF campaign last night ...  icon_rolleyes.gif
*
How do you defeat the Cybrans though I had like 20 of those Fatboy units I still had problem cos those mokey lord has a one shot one kill effect >_<. Now Im thinking of using mass AEON turrets .


Added on February 22, 2007, 10:59 am
QUOTE(chamelion @ Feb 22 2007, 10:34 AM)
arent the 2nd monitor suppose to increase the viewing are?
*
Some how I cant get the 2nd monitor to work.


Added on February 22, 2007, 12:53 pmDoes anyone knows how to zoom in from side view like in the campaign was able to do it on beta but now cannot. Is there a place to read up on the controls?

This post has been edited by fujkenasai: Feb 22 2007, 12:53 PM
HelLord
post Feb 22 2007, 02:42 PM

Getting Started
**
Junior Member
51 posts

Joined: Mar 2006
From: Klang
LOL this game runs decently although i only had 512MB ram with R9550 AGP8X. Air battle lags abit when planes come past my air def (annoying little flies!!) but doesn't hinder the gameplay experience or maybe it is just me lol
InfiniteX
post Feb 22 2007, 02:52 PM

Getting Started
**
Junior Member
256 posts

Joined: Jan 2003
From: Kota Kinabalu, Sabah


wah... finished the game...... i think there is expension biggrin.gif
Sichiri
post Feb 22 2007, 03:16 PM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


What the I'm still waiting for release and there are people that already finished it!?
Where the hell are you guys getting your copies from?

EDIT : I gotta change my avatar soon. >_>

This post has been edited by Sichiri: Feb 22 2007, 03:18 PM
fujkenasai
post Feb 22 2007, 03:45 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Sichiri @ Feb 22 2007, 03:16 PM)
What the I'm still waiting for release and there are people that already finished it!?
Where the hell are you guys getting your copies from?

EDIT : I gotta change my avatar soon. >_>
*
Ive also finished the game all 3 races though I skiped abit but for AEON I truely finished it touroughly. Really enjoyed it, where by where we got it.....
alwizbthere
post Feb 22 2007, 06:17 PM

10k Club
********
All Stars
10,222 posts

Joined: Jan 2003


QUOTE(Sichiri @ Feb 22 2007, 03:16 PM)
What the I'm still waiting for release and there are people that already finished it!?
Where the hell are you guys getting your copies from?

EDIT : I gotta change my avatar soon. >_>
*
download dude, the game was like leaked out a week before chinese new year
psyhun
post Feb 22 2007, 06:19 PM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


Perhaps they'll make it more open like Total Annihilation with lots of mods........ smile.gif
fujkenasai
post Feb 22 2007, 06:53 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(psyhun @ Feb 22 2007, 06:19 PM)
Perhaps they'll make it more open like Total Annihilation with lots of mods........ smile.gif
*
Its open during the beta stages let see how many mods are there.
TSDark Steno
post Feb 22 2007, 07:06 PM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



QUOTE(psyhun @ Feb 22 2007, 06:19 PM)
Perhaps they'll make it more open like Total Annihilation with lots of mods........ smile.gif
*
A friend of mine who is a modder of various Generals/ZH mods said that SupCom is pretty easy for moddings. He even had a conversation with one of the developers that gave around 8 out of 10 that the game is moddable. Even Generals had around 5 out of 10 moddability.
fujkenasai
post Feb 22 2007, 07:34 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Dark Steno @ Feb 22 2007, 07:06 PM)
A friend of mine who is a modder of various Generals/ZH mods said that SupCom is pretty easy for moddings. He even had a conversation with one of the developers that gave around 8 out of 10 that the game is moddable. Even Generals had around 5 out of 10 moddability.
*
What about Sup Com compared to Dawn of War and Warcraft 3?
CKC_1
post Feb 23 2007, 01:01 AM

On my way
****
Senior Member
552 posts

Joined: May 2006



guys my com cant even run the game LOL..512mb ram DDR1 and 9200SE AGP8x..i think the graphics card's the problem..damn this is saddening..
TSDark Steno
post Feb 23 2007, 01:35 AM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



QUOTE(fujkenasai @ Feb 22 2007, 07:34 PM)
What about Sup Com compared to Dawn of War and Warcraft 3?
*
Far more easy. It's nearly impossible to mod both DoW and WC3. But hey, C&C3 would be easier than Generals in terms of modding. It will use XML text just like Star Wars: EaW. wink.gif
miloy2k
post Feb 23 2007, 01:55 AM

[[[[[IMPERIAL ARMY]]]]]
********
All Stars
15,773 posts

Joined: Jan 2003
From: Capital Wasteland



QUOTE(CKC_1 @ Feb 23 2007, 01:01 AM)
guys my com cant even run the game LOL..512mb ram DDR1 and 9200SE AGP8x..i think the graphics card's the problem..damn this is saddening..
*
its time 2 upgrade teh pc brows.gif
alwizbthere
post Feb 23 2007, 02:29 AM

10k Club
********
All Stars
10,222 posts

Joined: Jan 2003


say miloy2k, where's ur location?
might want to meet up wif ya about the game
g5sim
post Feb 23 2007, 02:41 AM

Look at all my stars!!
*******
Senior Member
5,752 posts

Joined: Jan 2003
From: Sri Kembangan


cish ... i tot out oredi /// laugh.gif
fujkenasai
post Feb 23 2007, 08:34 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Dark Steno @ Feb 23 2007, 01:35 AM)
Far more easy. It's nearly impossible to mod both DoW and WC3. But hey, C&C3 would be easier than Generals in terms of modding. It will use XML text just like Star Wars: EaW. wink.gif
*
Then how come there are Dawn of War mods like horus herresy etc?

QUOTE(alwizbthere @ Feb 23 2007, 02:29 AM)
say miloy2k, where's ur location?
might want to meet up wif ya about the game
*
We can always organise a game online through direct connect if you can play the game on your rig and have a decent connection.
Sichiri
post Feb 23 2007, 09:17 AM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


QUOTE(fujkenasai @ Feb 23 2007, 08:34 AM)
Then how come there are Dawn of War mods like horus herresy etc?
*
Source please.
fujkenasai
post Feb 23 2007, 09:31 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Sichiri @ Feb 23 2007, 09:17 AM)
Source please.
*
http://forums.relicnews.com/showthread.php...41&page=8&pp=15

Since you are a DOW player you should know that there is an option to choose the different mods in the game's menu.
miloy2k
post Feb 23 2007, 11:20 AM

[[[[[IMPERIAL ARMY]]]]]
********
All Stars
15,773 posts

Joined: Jan 2003
From: Capital Wasteland



QUOTE(alwizbthere @ Feb 23 2007, 02:29 AM)
say miloy2k, where's ur location?
might want to meet up wif ya about the game
*
Cat City laugh.gif

//OT

if teh game will be modded-maybe it will become something like Gundam Century for Starcraft laugh.gif notworthy.gif
fujkenasai
post Feb 23 2007, 11:33 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(miloy2k @ Feb 23 2007, 11:20 AM)
Cat City laugh.gif

//OT

if teh game will be modded-maybe it will become something like Gundam Century for Starcraft laugh.gif  notworthy.gif
*
Wow if you have a gundamn mode then you have the gundamns as superunits and they never die then 1 shot all kill even nuke cant touch them. @.@
Sichiri
post Feb 23 2007, 01:00 PM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


QUOTE(fujkenasai @ Feb 23 2007, 11:33 AM)
Wow if you have a gundamn mode then you have the gundamns as superunits and they never die then 1 shot all kill even nuke cant touch them. @.@
*
Strike Freedom Hi-MAT Full Burst attack.

imba. =_='
fujkenasai
post Feb 23 2007, 01:34 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Sichiri @ Feb 23 2007, 01:00 PM)
Strike Freedom Hi-MAT Full Burst attack.

imba. =_='
*
Imba indeed but Id like to see FMP's carrier or innocent venus's Mech in Sup Com's mod.
CKC_1
post Feb 23 2007, 02:08 PM

On my way
****
Senior Member
552 posts

Joined: May 2006



hey help here..i browsed the internet and found a few guys running sup com on a 9200se and 512mb ram..same with me but why cant i run it and they can? weird >.<"
fujkenasai
post Feb 23 2007, 02:23 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(CKC_1 @ Feb 23 2007, 02:08 PM)
hey help here..i browsed the internet and found a few guys running sup com on a 9200se and 512mb ram..same with me but why cant i run it and they can? weird >.<"
*
Why dun you PM them?
CKC_1
post Feb 23 2007, 02:49 PM

On my way
****
Senior Member
552 posts

Joined: May 2006



because thats in the ign forums..i did pm them but no reply
fujkenasai
post Feb 23 2007, 03:02 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(CKC_1 @ Feb 23 2007, 02:49 PM)
because thats in the ign forums..i did pm them but no reply
*
1st scan for adware spyware virus
2nd do defrag
3rd if all fails format and only reinstall win2k and Sup Com wink.gif
Cichlid Connections
post Feb 23 2007, 03:26 PM

New Member
*
Junior Member
35 posts

Joined: Feb 2007


Is this game even out yet on the retailers shelves? I went to a few.. but they say next week? How come some of you oredi finish the game leh?

fujkenasai
post Feb 23 2007, 03:37 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Cichlid Connections @ Feb 23 2007, 03:26 PM)
Is this game even out yet on the retailers shelves? I went to a few.. but they say next week? How come some of you oredi finish the game leh?
*
Cos Malaysia logistics are slow but you can buy them online and get the electronic copy. ^^V
Cheesenium
post Feb 23 2007, 03:38 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(fujkenasai @ Feb 23 2007, 08:34 AM)
Then how come there are Dawn of War mods like horus herresy etc?
*
DoW also use another kind of text editing coding call .lua or SCAR.Go download a mod and see.Most of the files there are text file and can be open by notepad.I have tried opening some of them but dont understand those codes at all. rclxub.gif rclxub.gif rclxub.gif

IMO,the reason they mod is because they have passion towards 40k universe and they want to bring in more TT unit which are not in the game like the Chaos Dreadnought,Orks Battlefortress and Eldar Striking Scropion.Besides that,the community is pretty newbie friendly,just pop up at Relic forum and they'll help you with your problems in modding.

There are other mods which i find better than Horus heresy.For example,Witch Hunter mod and Daemon Hunters mod.Just to name a few.Lazy to find the other mod thread.


RangerKarl
post Feb 23 2007, 04:04 PM

Getting Started
**
Junior Member
230 posts

Joined: Jan 2003


Is the localized version out yet? Or am I going to have to wait another week?
CKC_1
post Feb 23 2007, 05:15 PM

On my way
****
Senior Member
552 posts

Joined: May 2006



1st scan for adware spyware virus
2nd do defrag
3rd if all fails format and only reinstall win2k and Sup Com

nono umm..i open the game and they asked me to check the minimum requirements..lol
Cheesenium
post Feb 23 2007, 06:36 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(RangerKarl @ Feb 23 2007, 04:04 PM)
Is the localized version out yet? Or am I going to have to wait another week?
*
If im not wrong,you need to wait for 2 more weeks.
fujkenasai
post Feb 23 2007, 10:55 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(CKC_1 @ Feb 23 2007, 05:15 PM)
1st scan for adware spyware virus
2nd do defrag
3rd if all fails format and only reinstall win2k and Sup Com

nono umm..i open the game and they asked me to check the minimum requirements..lol
*
Then I cant help you dude ask Gaspower for help then
TSDark Steno
post Feb 24 2007, 12:15 AM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



QUOTE(fujkenasai @ Feb 23 2007, 08:34 AM)
Then how come there are Dawn of War mods like horus herresy etc?
*
I said, nearly impossible. The tools for files extraction were late being develop. After months of the game released, finally the developers gave something like the sdk.
Cheesenium
post Feb 24 2007, 01:03 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(Dark Steno @ Feb 24 2007, 12:15 AM)
I said, nearly impossible. The tools for files extraction were late being develop. After months of the game released, finally the developers gave something like the sdk.
*
No,DoW doesnt have SDK till now.They are still using the mod tools Relic gave.

DoW modder have to rely on those mod tools to do their work.
fujkenasai
post Feb 25 2007, 02:55 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Cheesenium @ Feb 24 2007, 01:03 PM)
No,DoW doesnt have SDK till now.They are still using the mod tools Relic gave.

DoW modder have to rely on those mod tools to do their work.
*
So you still play Sup Com?
Cheesenium
post Feb 25 2007, 03:32 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(fujkenasai @ Feb 25 2007, 02:55 PM)
So you still play Sup Com?
*
I dont know.Im still considering because my com cant really take this game.It starts to lag when my pop exceed 250,even my army only consists of land units.40 bombers with land to air combat is enough to cause my rig to lag till it's unplayable.

I might buy it but for online play,i'll keep it till i have a better rig.

I know im gonna like this game and will still play it in the years to come,just like DoW.
fujkenasai
post Feb 26 2007, 04:03 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
Bleh this thread is dead again..............
psyhun
post Feb 26 2007, 04:51 PM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


Now thinking of getting the limited edition version of this game :/ ....... but then....... COMPUTER UPGRADE FIRST.... in like....... much later :/
Aria_Sacho
post Feb 27 2007, 10:40 AM

New Member
*
Junior Member
41 posts

Joined: Jan 2007
From: Cyberjaya



Waiting My Friend To Copy This Game For Me. Hopefully My PC Can Take It... unsure.gif
Cichlid Connections
post Feb 27 2007, 04:02 PM

New Member
*
Junior Member
35 posts

Joined: Feb 2007


Went to the shop again... they say release next month in Malaysia. Apa macam lar? Who can direct me to the right place to get this ler... I only got the demo.


wayne_chen
post Feb 27 2007, 09:22 PM

HELL IS ABOUT TIME
*******
Senior Member
2,150 posts

Joined: Feb 2007
From: kuala lumpur


Hey guys this game has release liao

alwizbthere
post Feb 27 2007, 09:43 PM

10k Club
********
All Stars
10,222 posts

Joined: Jan 2003


release where?
official or warez???
H@H@
post Feb 27 2007, 10:07 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Cichlid Connections @ Feb 27 2007, 04:02 PM)
Went to the shop again... they say release next month in Malaysia. Apa macam lar? Who can direct me to the right place to get this ler... I only got the demo.
*
Well, I gave TSB a call earlier today and you're right. sad.gif

Then again, next month is like 2 days away tongue.gif (TSB told me its arriving on Friday)
fujkenasai
post Feb 27 2007, 11:42 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Feb 27 2007, 10:07 PM)
Well, I gave TSB a call earlier today and you're right. sad.gif

Then again, next month is like 2 days away tongue.gif (TSB told me its arriving on Friday)
*
have you played this game yet as in the full release? Id say its worth a buy, eps when you compare it to C&C 3.
H@H@
post Feb 28 2007, 12:24 AM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(fujkenasai @ Feb 27 2007, 11:42 PM)
have you played this game yet as in the full release? Id say its worth a buy, eps when you compare it to C&C 3.
*
Nope, I never play hooky when I'm getting ori (Does that rhyme?)
fujkenasai
post Feb 28 2007, 09:11 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Feb 28 2007, 12:24 AM)
Nope, I never play hooky when I'm getting ori (Does that rhyme?)
*
Ahh so you are a patient person, well I cant wait for the release and since Ive got time during CNY and no time when the release comes so I mind as well finish the game then wait for the release.

After the "\Supreme Commander\bin\SupremeCommander.exe" /map preftest

Here are the results

» Click to show Spoiler - click again to hide... «


Should have waited a month and get Geforce 7900 GT for the same price cry.gif cry.gif cry.gif .

Ohh well, but I guess it does not make such a big diff after all.

This post has been edited by fujkenasai: Feb 28 2007, 09:21 AM
Sichiri
post Feb 28 2007, 12:37 PM

Regular
******
Senior Member
1,192 posts

Joined: Jan 2003
From: Kepong, Kuala Lumpur, Malaysia.


so is the damn game out yet?
psyhun
post Feb 28 2007, 01:36 PM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


Yes it is!!.......
king_kong
post Feb 28 2007, 02:29 PM

Casual
***
Junior Member
371 posts

Joined: Jan 2003
From: from an open field.


the collector's edition (RM 199.90) is available from these places from today:

OEM Business, Mid Valley
UK Komputer, Mid Valley
Gamers Corner, One Utama
Multimedia Computer, Subang Parade
Pusat Komputer BLK, Sunway Pyramid

sadly, the normal edition (RM 159.90) will only be available from next Wednesday the 7th because of production delays.

then, the localised edition (RM 79.90) will only be available mid March onwards, also due to production problems.

so go get them now.

it played well on my laptop, so it can play decent on most machines.

Enjoy!
JackX
post Feb 28 2007, 02:47 PM

Look at all my stars!!
*******
Senior Member
2,732 posts

Joined: Jan 2003
From: Malaysia


You guys get any (by how much % ) improvement in FPS from 1gig to 2gig ram?
SpikeTwo
post Feb 28 2007, 03:02 PM

無敵 PC Elitist
*******
Senior Member
5,464 posts

Joined: Jan 2003
From: Über Special Forces Gaming Room
anyone can post up the pic for the box of localize version? lol...if there's any next month when it is out. just wanted to see whether it is worth for me to save those RM80 for normal version. tongue.gif
fujkenasai
post Feb 28 2007, 03:50 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(king_kong @ Feb 28 2007, 02:29 PM)
the collector's edition (RM 199.90) is available from these places from today:

OEM Business, Mid Valley
UK Komputer, Mid Valley
Gamers Corner, One Utama
Multimedia Computer, Subang Parade
Pusat Komputer BLK, Sunway Pyramid

sadly, the normal edition (RM 159.90) will only be available from next Wednesday the 7th because of production delays.

then, the localised edition (RM 79.90) will only be available mid March onwards, also due to production problems.

so go get them now.

it played well on my laptop, so it can play decent on most machines.

Enjoy!
*
Whats the specs of your laptop? Wah its taking a long time /A\ I wanna play on Gasnet.
H@H@
post Feb 28 2007, 08:21 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(king_kong @ Feb 28 2007, 02:29 PM)
the collector's edition (RM 199.90) is available from these places from today:

OEM Business, Mid Valley
UK Komputer, Mid Valley
Gamers Corner, One Utama
Multimedia Computer, Subang Parade
Pusat Komputer BLK, Sunway Pyramid

sadly, the normal edition (RM 159.90) will only be available from next Wednesday the 7th because of production delays.

then, the localised edition (RM 79.90) will only be available mid March onwards, also due to production problems.

so go get them now.

it played well on my laptop, so it can play decent on most machines.

Enjoy!
*
Hmmm, should I get one from these places? B-but... must get rewards points with TSB... Gah!

Anyway, my buddy over in Aus has already gotten his hands on the CE and he's having a blast. Grrr...
CKC_1
post Feb 28 2007, 09:07 PM

On my way
****
Senior Member
552 posts

Joined: May 2006



QUOTE(king_kong @ Feb 28 2007, 02:29 PM)
the collector's edition (RM 199.90) is available from these places from today:

OEM Business, Mid Valley
UK Komputer, Mid Valley
Gamers Corner, One Utama
Multimedia Computer, Subang Parade
Pusat Komputer BLK, Sunway Pyramid

sadly, the normal edition (RM 159.90) will only be available from next Wednesday the 7th because of production delays.

then, the localised edition (RM 79.90) will only be available mid March onwards, also due to production problems.

so go get them now.

it played well on my laptop, so it can play decent on most machines.

Enjoy!
*
what?? mine cant even run it! maybe its coz of my graphics card..9200se..supports only DX8.1... vmad.gif

fujkenasai
post Mar 1 2007, 12:08 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Feb 28 2007, 08:21 PM)
Hmmm, should I get one from these places? B-but... must get rewards points with TSB... Gah!

Anyway, my buddy over in Aus has already gotten his hands on the CE and he's having a blast. Grrr...
*
So whats in the tin can edition how much did he pay for it?
H@H@
post Mar 1 2007, 04:01 AM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(fujkenasai @ Mar 1 2007, 12:08 AM)
So whats in the tin can edition how much did he pay for it?
*
Well I don't know the exact price, but he said it was just 10-20 aus more than the normal version.

Goodies include a supcom badge and lots of posters. The box is kinda cool as well.
psyhun
post Mar 1 2007, 09:39 AM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


I think its about AU$110.........
fujkenasai
post Mar 1 2007, 09:57 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Mar 1 2007, 04:01 AM)
Well I don't know the exact price, but he said it was just 10-20 aus more than the normal version.

Goodies include a supcom badge and lots of posters. The box is kinda cool as well.
*
Kinda tempting to get the collectors edition.......
Its only 200 after all hehehe.

QUOTE(psyhun @ Mar 1 2007, 09:39 AM)
I think its about AU$110.........
*
Wow thats alot considering the currency conversion.
ooi33
post Mar 1 2007, 10:20 AM

Getting Started
**
Junior Member
80 posts

Joined: Feb 2007
From: klang


hey guys, pcgame.com.my also carry supcom collector edition now~~ juz give u guys another option~~~ cheer smile.gif
fujkenasai
post Mar 1 2007, 11:06 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(ooi33 @ Mar 1 2007, 10:20 AM)
hey guys, pcgame.com.my also carry supcom collector edition now~~ juz give u guys another option~~~ cheer smile.gif
*
Thanks for the info.
wsmin
post Mar 1 2007, 11:08 AM

Getting Started
**
Junior Member
223 posts

Joined: Jan 2003
From: Sban-Spore


sg is selling 59.90 for normal edition and 79.90 for collector's edition
Ahmike
post Mar 1 2007, 11:26 AM

Powered by Carl Zeiss
*******
Senior Member
3,145 posts

Joined: Oct 2006


my supcom from pcgame will only be arriving 2nd-3rd week of march. sad.gif
fujkenasai
post Mar 1 2007, 12:51 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Ahmike @ Mar 1 2007, 11:26 AM)
my supcom from pcgame will only be arriving 2nd-3rd week of march. sad.gif
*
Wow its taking a long time.
cleric
post Mar 1 2007, 06:54 PM

New Member
*
Junior Member
11 posts

Joined: Nov 2006


I had played the sup com, but hell its too lagging, mine is 1 gig of ram and good graphic card
wongkev
post Mar 1 2007, 09:40 PM

Getting Started
**
Junior Member
71 posts

Joined: Sep 2004


QUOTE(king_kong @ Feb 28 2007, 02:29 PM)
the collector's edition (RM 199.90) is available from these places from today:

OEM Business, Mid Valley
UK Komputer, Mid Valley
Gamers Corner, One Utama
Multimedia Computer, Subang Parade
Pusat Komputer BLK, Sunway Pyramid

sadly, the normal edition (RM 159.90) will only be available from next Wednesday the 7th because of production delays.

then, the localised edition (RM 79.90) will only be available mid March onwards, also due to production problems.

so go get them now.

it played well on my laptop, so it can play decent on most machines.

Enjoy!
*
I went to gamer's corner and they said it's not out yet. Thanks a lot.
H@H@
post Mar 2 2007, 12:11 AM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



TSB gave me a call just now, but alas my stupid lecturer decided to overrun his class... By 2 HOURS!!! Guess its tomorrow then.

*glee*
fujkenasai
post Mar 2 2007, 12:21 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Mar 2 2007, 12:11 AM)
TSB gave me a call just now, but alas my stupid lecturer decided to overrun his class... By 2 HOURS!!! Guess its tomorrow then.

*glee*
*
So its here already?
H@H@
post Mar 2 2007, 12:26 AM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(fujkenasai @ Mar 2 2007, 12:21 AM)
So its here already?
*
Hmm, in my anger with my lecturer, I totally forgot the point of my post laugh.gif

Yes, its in... But they were only bringing in less than 10 units of the CE, so it might have all been snapped up (I know Xenofreak took one)
fujkenasai
post Mar 2 2007, 12:51 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Mar 2 2007, 12:26 AM)
Hmm, in my anger with my lecturer, I totally forgot the point of my post laugh.gif

Yes, its in... But they were only bringing in less than 10 units of the CE, so it might have all been snapped up (I know Xenofreak took one)
*
Do you have one?
H@H@
post Mar 2 2007, 01:11 AM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(fujkenasai @ Mar 2 2007, 12:51 AM)
Do you have one?
*
Yeah, I ordered a copy. Getting it tomorrow.
psyhun
post Mar 2 2007, 01:20 AM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


QUOTE(fujkenasai @ Mar 1 2007, 12:57 PM)
Wow thats alot considering the currency conversion.
*
Yeah cause Australia usually sell games more expensive sad.gif

But anyway, I got the Collector's Edition today at a slightly discounted price of AU$96 tongue.gif ...... expensive but gonna be troublesome to ask my friend to get it for me from KL :/ ..........
fujkenasai
post Mar 2 2007, 09:01 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(psyhun @ Mar 2 2007, 01:20 AM)
Yeah cause Australia usually sell games more expensive sad.gif

But anyway, I got the Collector's Edition today at a slightly discounted price of AU$96 tongue.gif ...... expensive but gonna be troublesome to ask my friend to get it for me from KL :/ ..........
*
So you are not from KL ehh.

QUOTE(wayne_chen @ Mar 2 2007, 08:24 AM)
Hey guys, where can buy the pirated games in KL???
SO,who want this game cheat de.
*
Aiya we nvr buy pirated games lar, dun support piracy mar, like us get collectors edition mar. Although Ive finished the game I still get collectors edition what.
ooi33
post Mar 2 2007, 09:14 AM

Getting Started
**
Junior Member
80 posts

Joined: Feb 2007
From: klang


QUOTE(Ahmike @ Mar 1 2007, 11:26 AM)
my supcom from pcgame will only be arriving 2nd-3rd week of march. sad.gif
*
well, ahmike, expected it next week~~~ i promise u will get it asap when the stock here.
miloy2k
post Mar 2 2007, 10:43 AM

[[[[[IMPERIAL ARMY]]]]]
********
All Stars
15,773 posts

Joined: Jan 2003
From: Capital Wasteland



QUOTE(cleric @ Mar 1 2007, 06:54 PM)
I had played the sup com, but hell its too lagging, mine is 1 gig of ram and good graphic card
*
My rig so far only lag if there are tooo many unit appear rclxub.gif
fujkenasai
post Mar 2 2007, 10:48 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(miloy2k @ Mar 2 2007, 10:43 AM)
My rig so far only lag if  there are tooo many unit appear  rclxub.gif
*
Heh same here, but still playable.
psyhun
post Mar 2 2007, 11:04 AM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


QUOTE(fujkenasai @ Mar 2 2007, 12:01 PM)
So you are not from KL ehh.
*
I am from KL...... I'm just studying in AUS tongue.gif .........

This post has been edited by psyhun: Mar 2 2007, 11:04 AM
ndra
post Mar 2 2007, 11:42 AM

Casual
***
Junior Member
434 posts

Joined: Jan 2003
From: Kuala Lumpur
I gave this a try, and i lose at the 1st mission on all three factions. I could have sworn the AI was cheating, the base was empty after i killed most of the defenses and patrols then all of the sudden hordes of tanks,bots, fighter jets, bombers came into the screen, lost motivation there and quit to desktop. This was on easy, maybe i just suck at it...now im not too sure i want to buy the full version, haha.


miloy2k
post Mar 2 2007, 11:43 AM

[[[[[IMPERIAL ARMY]]]]]
********
All Stars
15,773 posts

Joined: Jan 2003
From: Capital Wasteland



QUOTE(fujkenasai @ Mar 2 2007, 10:48 AM)
Heh same here, but still playable.
*
If upgrade to C2D @ Quad Core will teh lag gone? (After patching or etc... have been done) hmm.gif
enCORe
post Mar 2 2007, 11:57 AM

Gadget lovers
*******
Senior Member
5,301 posts

Joined: Jan 2003
From: Ampang - Putrajaya



After download 1gb demo and play, this game is [cool.gifP.O.S[cool.gif.

SC has very bad game engine experience, visual quality not that good and the polygons still visible. I run the demos on 1024*768 default with little amount units.

Even AOE III & Codename Panzer runs max detail and very well on my 7600gt. Bye2 SC, I wont looking for you.
fujkenasai
post Mar 2 2007, 12:32 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(psyhun @ Mar 2 2007, 11:04 AM)
I am from KL...... I'm just studying in AUS tongue.gif .........
*
Ahh nowonder you are getting it in Aus but why do u need a friend to get it for u in Aus?

QUOTE(ndra @ Mar 2 2007, 11:42 AM)
I gave this a try, and i lose at the 1st mission on all three factions. I could have sworn the AI was cheating, the base was empty after i killed most of the defenses and patrols then all of the sudden hordes of tanks,bots, fighter jets, bombers came into the screen, lost motivation there and quit to desktop. This was on easy, maybe i just suck at it...now im not too sure i want to buy the full version, haha.
*
Hmmm? I was able to finish all 3 races in Hard its not that difficult.

QUOTE(miloy2k @ Mar 2 2007, 11:43 AM)
If upgrade to C2D @ Quad Core will teh lag gone? (After patching or etc... have been done)  hmm.gif
*
I think upgrading the RAM, and GC will do.

QUOTE(enCORe @ Mar 2 2007, 11:57 AM)
After download 1gb demo and play, this game is [cool.gifP.O.S[cool.gif.

SC has very bad game engine experience, visual quality not that good and the polygons still visible. I run the demos on 1024*768 default with little amount units.

Even AOE III & Codename Panzer runs max detail and very well on my 7600gt. Bye2 SC, I wont looking for you.
*
Are you running it on high mind to share your screen shots?
miloy2k
post Mar 2 2007, 12:45 PM

[[[[[IMPERIAL ARMY]]]]]
********
All Stars
15,773 posts

Joined: Jan 2003
From: Capital Wasteland



QUOTE(fujkenasai @ Mar 2 2007, 12:32 PM)
I think upgrading the RAM, and GC will do.
*
I am still using AGP sweat.gif

running on :-
AMD64 3200
RAM 3gb
Seagate Sata 320gb
X800XT PE 256MB

hmm.gif
fujkenasai
post Mar 2 2007, 01:15 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(miloy2k @ Mar 2 2007, 12:45 PM)
I am still using AGP sweat.gif

running on :-
AMD64 3200
RAM 3gb
Seagate Sata 320gb
X800XT PE 256MB

hmm.gif
*
Yeah then you need a new rig.
H@H@
post Mar 2 2007, 02:00 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



Mmm, just got home with my copy. Man, the goodies are kinda cool.


wayne_chen
post Mar 2 2007, 02:54 PM

HELL IS ABOUT TIME
*******
Senior Member
2,150 posts

Joined: Feb 2007
From: kuala lumpur


Who want this game cheat de tell me

miloy2k
post Mar 2 2007, 02:57 PM

[[[[[IMPERIAL ARMY]]]]]
********
All Stars
15,773 posts

Joined: Jan 2003
From: Capital Wasteland



QUOTE(wayne_chen @ Mar 2 2007, 02:54 PM)
Who want this game cheat de tell me
*
Added- the cheat/trainer can be obtain at cheathappen.com brows.gif
psyhun
post Mar 2 2007, 03:34 PM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


QUOTE(fujkenasai @ Mar 2 2007, 03:32 PM)
Ahh nowonder you are getting it in Aus but why do u need a friend to get it for u in Aus?
*
I believe you didn't read my previous post properly........

I said it would be troublesome for my friend to get the game for me in KUALA LUMPUR (even if the game is cheaper there)..........

goldfries
post Mar 2 2007, 03:37 PM

40K Club
Group Icon
Forum Admin
44,415 posts

Joined: Jan 2003




Gamers said to call them next week Tuesday for the game. sad.gif
perswis
post Mar 2 2007, 03:51 PM

Casual
***
Junior Member
459 posts

Joined: Jul 2006
QUOTE
The downside is that Supreme Commander can bring the most modern PCs to their knees. Since the game is keeping track and simulating hundreds of units over such a large area, it doesn't take much before the frame rate will start to stutter. On our test machine with a dual core CPU and 2GB of RAM, we experienced slight pauses on the humongous 81k-by-81k map. On smaller maps with a larger set of AI opponents, the action slowed to a virtual crawl as the system strained to keep up with the action. It's doubtful that a PC has been built yet that can run Supreme Commander's largest map with a full set of AI opponents at high graphics detail. Thankfully, you can adjust the graphical settings quickly and without having to restart the game, so if the battle starts to chug, you can simply go to the options menu and lower the visual detail to smooth out the frame rate.

Source: http://www.gamespot.com/pc/strategy/suprem...=6166152&page=2

BooMer86
post Mar 2 2007, 04:34 PM

Noobi
****
Senior Member
559 posts

Joined: Feb 2005


now i know why it's called SC

cos it mean "super computer"
u need super computer to run supreme commander
TYK
post Mar 2 2007, 05:41 PM

Enthusiast
*****
Senior Member
995 posts

Joined: Jan 2003
From: FIZ.BY.P
Anybody have played SC on Windows Vista OS?
skylinegtr34rule4life
post Mar 2 2007, 09:45 PM

13k elite :P
********
Senior Member
13,340 posts

Joined: Feb 2005
From: back from vacation XD



QUOTE(miloy2k @ Mar 2 2007, 12:45 PM)
I am still using AGP sweat.gif

running on :-
AMD64 3200
RAM 3gb
Seagate Sata 320gb
X800XT PE 256MB

hmm.gif
*
walao 3 gig ram...pergh!!! rclxms.gif rclxms.gif
fujkenasai
post Mar 2 2007, 10:46 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006

QUOTE(psyhun @ Mar 2 2007, 03:34 PM)
I believe you didn't read my previous post properly........

I said it would be troublesome for my friend to get the game for me in KUALA LUMPUR (even if the game is cheaper there)..........
*
I thought you are from Sabah Sarawak so you have to ask your friend to get you the copy.
azxel
post Mar 3 2007, 12:59 PM

moological mooster
Group Icon
VIP
3,421 posts

Joined: Jan 2003
From: 2 30 N, 112 30 E
cant wait to get it later... will arrive in KL about 3ish or 4ish, then head to SS2 to get it!! biggrin.gif
InfiniteX
post Mar 3 2007, 03:50 PM

Getting Started
**
Junior Member
256 posts

Joined: Jan 2003
From: Kota Kinabalu, Sabah


Supreme Commander v1.0.3220 Patch Released ^^.. make sure u connect to GPGNet for update biggrin.gif
Cheesenium
post Mar 3 2007, 03:52 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
Is Sup Com's performance better in the full game?

It lags like mad on my com when i have 50+ planes.My rig has almost reach the recommended requirement,except the GC.
InfiniteX
post Mar 3 2007, 07:24 PM

Getting Started
**
Junior Member
256 posts

Joined: Jan 2003
From: Kota Kinabalu, Sabah


My com with 7600GT 256MB also lag when unit reach 100 ++
fujkenasai
post Mar 3 2007, 07:35 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(InfiniteX @ Mar 3 2007, 03:50 PM)
Supreme Commander v1.0.3220 Patch Released ^^.. make sure u connect to GPGNet for update biggrin.gif
*
Where is that cant find it.
InfiniteX
post Mar 4 2007, 12:23 AM

Getting Started
**
Junior Member
256 posts

Joined: Jan 2003
From: Kota Kinabalu, Sabah


QUOTE(fujkenasai @ Mar 3 2007, 07:35 PM)
Where is that cant find it.
*
You must connect to the GPGNet. Then it will auto update your supreme commander. btw, manual patch is not available yet!
psyhun
post Mar 4 2007, 12:26 AM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


Oh, and you must have an original copy of the game tongue.gif .........
nexro
post Mar 4 2007, 12:55 PM

Bright Lights
*******
Senior Member
2,705 posts

Joined: Jan 2003
From: KL, Malaysia


I'm planning to get this game but I think I'll have to change my video card.
Read the requirements, only support nvidia based cards??
What about ATI ?
Thinking of getting the cheaper Radeon 9550 since I'm still on AGP.
TSDark Steno
post Mar 4 2007, 01:29 PM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



Radeon 9550 won't take you anywhere with games like this. Dude, people with PCI-E gcards and 64-bit system experiencing much lag. With your current system, it will be more lag.
nexro
post Mar 4 2007, 03:27 PM

Bright Lights
*******
Senior Member
2,705 posts

Joined: Jan 2003
From: KL, Malaysia


QUOTE(Dark Steno @ Mar 4 2007, 01:29 PM)
Radeon 9550 won't take you anywhere with games like this. Dude, people with PCI-E gcards and 64-bit system experiencing much lag. With your current system, it will be more lag.
*
what do i need to run it reasonably? no need a supercomputer... rclxub.gif
InfiniteX
post Mar 4 2007, 03:53 PM

Getting Started
**
Junior Member
256 posts

Joined: Jan 2003
From: Kota Kinabalu, Sabah


Well, one of my relative still can play sc in minimun quality but Map Beyond 20km will lag like hell biggrin.gif
He computer spec is as follow:
1) AMD Barton 2500+
2) 512 MB Dual Channel RAM
3) Radeon 9600SE 256MB RAM

I suggest u get a better gc with 256MB RAM or more.. nvidia 6800XT or Radeon X800 GTO will be good budget choice biggrin.gif


Added on March 4, 2007, 8:51 pmHey guy, manage to get the link to download the patch. Before i put the link here, just want to ask is it legal to put direct link to download the patch?

This post has been edited by InfiniteX: Mar 4 2007, 08:51 PM
fujkenasai
post Mar 5 2007, 12:23 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
Yay got the lattest patch but dun feel any difference.
InfiniteX
post Mar 5 2007, 12:56 AM

Getting Started
**
Junior Member
256 posts

Joined: Jan 2003
From: Kota Kinabalu, Sabah


QUOTE(fujkenasai @ Mar 5 2007, 12:23 AM)
Yay got the lattest patch but dun feel any difference.
*
who say no difference? isn't that loading and starting game lot more faster?
bluefries
post Mar 5 2007, 11:48 AM

Look at all my stars!!
*******
Senior Member
3,618 posts

Joined: Jan 2003
From: Kepong / SS2 (Ore Kelate) 128.1.28.128




eh u guys get original edi ?i tot they delay till tues?


Added on March 5, 2007, 11:50 ameh u guys get original edi ?i tot they delay till tues?

This post has been edited by bluefries: Mar 5 2007, 11:50 AM
cstkl1
post Mar 5 2007, 11:54 AM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

hmm i dont think this game needs like a more power gpu rather it would require a lot of Graphic ram.

reason was playing it with my setup and friends 7900GT 512mb gt extreme
no difference in gaming at 1440x900. Pretty smooth all out.
But when my bro is aussie tried with his 7900gs 256mb.. he told me it was unplayable when a lot of units..

Max units i have so far played 6300 units...no problem.
this game is definitely needs a lot of GPU ram rather than CPU or GPU power.
psyhun
post Mar 5 2007, 11:57 AM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


Has anyone tried running this game in a SLI (dual or quad) setup?........
cstkl1
post Mar 5 2007, 12:02 PM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

QUOTE(psyhun @ Mar 5 2007, 11:57 AM)
Has anyone tried running this game in a SLI (dual or quad) setup?........
*
err me...
no difference.
but that was gaming at 1440x900 since i sold my dell 2407.

but judging from previous games that dont support sli..
usually at high reso only sli will beat single card.



This post has been edited by cstkl1: Mar 5 2007, 12:05 PM
TSDark Steno
post Mar 5 2007, 12:37 PM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



Because this game brought my rig to its knees, I decided to uninstall this game. The loading is quite fast, whatsoever. But in the heat of battle, it will be too laggy.
Cheesenium
post Mar 5 2007, 03:40 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(Dark Steno @ Mar 5 2007, 12:37 PM)
Because this game brought my rig to its knees, I decided to uninstall this game. The loading is quite fast, whatsoever. But in the heat of battle, it will be too laggy.
*
Thats why i didnt buy this game.The system requirement posted is misleading.
king_kong
post Mar 5 2007, 04:49 PM

Casual
***
Junior Member
371 posts

Joined: Jan 2003
From: from an open field.


on a my latptop: 1.8ghz 64 bit, ATI x700 128MB.... i needed to set everything on lowest. sometimes, the screen freezes a bit.

still playable but i doubt when i reach the later levels of the game. lol.
Cheesenium
post Mar 5 2007, 04:54 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(king_kong @ Mar 5 2007, 04:49 PM)
on a my latptop: 1.8ghz 64 bit, ATI x700 128MB.... i needed to set everything on lowest. sometimes, the screen freezes a bit.

still playable but i doubt when i reach the later levels of the game. lol.
*
Mine lags with 50+ aircraft onscreen,with land to air combat but it's still playable.Air to air with land to air,my com will drop to <10fps per second.

Like that,i dont need to play loh.


miloy2k
post Mar 5 2007, 05:06 PM

[[[[[IMPERIAL ARMY]]]]]
********
All Stars
15,773 posts

Joined: Jan 2003
From: Capital Wasteland



QUOTE(Dark Steno @ Mar 5 2007, 12:37 PM)
Because this game brought my rig to its knees, I decided to uninstall this game. The loading is quite fast, whatsoever. But in the heat of battle, it will be too laggy.
*
yup2... its lag too much >_> when too much unit >_>


SpikeTwo
post Mar 5 2007, 05:14 PM

無敵 PC Elitist
*******
Senior Member
5,464 posts

Joined: Jan 2003
From: Über Special Forces Gaming Room
yeah...this game lags like hell on my rig when i have over 100 plus units. :/
have to tone everything down...but doing that makes the graphics look like a pile of crap which is worse than TA. damn...i'll skip this.
TSDark Steno
post Mar 5 2007, 05:15 PM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



Bye bye supcom, for now. tongue.gif
cstkl1
post Mar 5 2007, 08:05 PM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

again
i checked temp monitor on my graphic card after 4 hours of play

still like idle only.like gpu hardly used. Even quake4 makes my temps go really high.

conclusion
either the 8800gtx card is just too freaking powerful
or my best bet this game is not about graphic power but rather u just need a lot of video ram.


SpikeTwo
post Mar 5 2007, 08:28 PM

無敵 PC Elitist
*******
Senior Member
5,464 posts

Joined: Jan 2003
From: Über Special Forces Gaming Room
i think u need more CPU power as maybe mine was the cpu bottleneck. cos many units, physics, shadows need to be processed. cos if it is regarding video ram, mine shouldnt have any problem to play on moderate to high settings. even FPS games dont lag so much on my rig. lol...

This post has been edited by SpikeTwo: Mar 5 2007, 08:30 PM
cstkl1
post Mar 5 2007, 10:03 PM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

QUOTE(SpikeTwo @ Mar 5 2007, 08:28 PM)
i think u need more CPU power as maybe mine was the cpu bottleneck. cos many units, physics, shadows need to be processed. cos if it is regarding video ram, mine shouldnt have any problem to play on moderate to high settings. even FPS games dont lag so much on my rig. lol...
*
hmm possibly since it was tested with a 7900gt extreme 512mb with e6600 on stock.

Axuel
post Mar 6 2007, 09:36 AM

Casual
***
Junior Member
309 posts

Joined: Aug 2006


@cstkl1
Hi, are u using 8800gtx to play supreme commander? O.o How much is ur GC cost? Mine is 7600, but i hvn't install yet. Hearing all those comments from player really makes me shocking, so darn high requirement.
My PC is E6300 18ghz c2d, 1gb ram and 7600gt. Do u think i can play well under medium settings with over 100 units? I plan to set the shadow details to the lowest. Thanks for commenting.

Btw guys, wat's the difference between special edition and normal edition supcom? I asked the shopper but she said she doesn't know. She said normal edition cost about RM 160 while special RM 200. Wat's the difference between them? Anyone knows? Thanks for replying.
toughnut
post Mar 6 2007, 09:48 AM

Look at all my stars!!
*******
Senior Member
3,239 posts

Joined: Jun 2005
for this game, CPU>>>GPU !!! i wish i have a dual core cpu cry.gif
cstkl1
post Mar 6 2007, 10:28 AM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

QUOTE(toughnut @ Mar 6 2007, 09:48 AM)
for this game, CPU>>>GPU !!! i wish i have a dual core cpu cry.gif
*
hmm actuall was talking about this game yesterday to a few friends
we all came to a conclusions

yup definately u need more than one core and more ram on ure graphic card
u DONT need a faster GPU.

cause mine was hardly hot when playing this game compared to so many fps out there.


Added on March 6, 2007, 10:32 am
QUOTE(Axuel @ Mar 6 2007, 09:36 AM)
@cstkl1
Hi, are u using 8800gtx to play supreme commander? O.o  How much is ur GC cost? Mine is 7600, but i hvn't install yet. Hearing all those comments from player really makes me shocking, so darn high requirement.
My PC is E6300 18ghz c2d, 1gb ram and 7600gt. Do u think i can play well under medium settings with over 100 units? I plan to set the shadow details to the lowest. Thanks for commenting.
*
should be no problem.
also this game is not even ram intensive
uses about 300mb to 400mb with everything at max

also i am using 8800gtx sli
but no diff using one card and two card as it doesnt support sli.

tested just now at stock speed cpu.
fine.

so definately u can play.
if it cant overclock ure cpu.


This post has been edited by cstkl1: Mar 6 2007, 10:32 AM
fujkenasai
post Mar 6 2007, 11:42 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(InfiniteX @ Mar 5 2007, 12:56 AM)
who say no difference? isn't that loading and starting game lot more faster?
*
hehe didn notice that.

QUOTE(miloy2k @ Mar 5 2007, 05:06 PM)
yup2... its lag too much >_> when too much unit >_>
*
For me its my graphics when I set the resolution lower its much smoother.

QUOTE(cstkl1 @ Mar 5 2007, 08:05 PM)
again
i checked temp monitor on my graphic card after 4 hours of play

still like idle only.like gpu hardly used. Even quake4 makes my temps go really high.

conclusion
either the 8800gtx card is just too freaking powerful
or my best bet this game is not about graphic power but rather u just need a lot of video ram.
*
Are you running the game on a 8800? Prolly a 8800 is too powerful for this game and more of processing power is needed. But definately setting the resolution does affect my lagness.

QUOTE(SpikeTwo @ Mar 5 2007, 08:28 PM)
i think u need more CPU power as maybe mine was the cpu bottleneck. cos many units, physics, shadows need to be processed. cos if it is regarding video ram, mine shouldnt have any problem to play on moderate to high settings. even FPS games dont lag so much on my rig. lol...
*
True True cos no fps games utilise duo-core.

QUOTE(Axuel @ Mar 6 2007, 09:36 AM)
@cstkl1
Hi, are u using 8800gtx to play supreme commander? O.o  How much is ur GC cost? Mine is 7600, but i hvn't install yet. Hearing all those comments from player really makes me shocking, so darn high requirement.
My PC is E6300 18ghz c2d, 1gb ram and 7600gt. Do u think i can play well under medium settings with over 100 units? I plan to set the shadow details to the lowest. Thanks for commenting.

  Btw guys, wat's the difference between special edition and normal edition supcom? I asked the shopper but she said she doesn't know. She said normal edition cost about RM 160 while special RM 200. Wat's the difference between them? Anyone knows? Thanks for replying.
*
I think your com show run this game with no problems even if you set it to high just that you have to mederate your resolution, give it a trial and error and tell us your experience for me its the resolution.

The collectors edition comes with a special DVD. Posters plus I forgot check the earlier posts.

QUOTE(cstkl1 @ Mar 6 2007, 10:28 AM)
hmm actuall was talking about this game yesterday to a few friends
we all came to a conclusions

yup definately u need more than one core and more ram on ure graphic card
u DONT need a faster GPU.

cause mine was hardly hot when playing this game compared to so many fps out there.


Added on March 6, 2007, 10:32 am
should be no problem.
also this game is not even ram intensive
uses about 300mb to 400mb with everything at max

also i am using 8800gtx sli
but no diff using one card and two card as it doesnt support sli.

tested just now at stock speed cpu.
fine.

so definately u can play.
if it cant overclock ure cpu.
*
Hmm I wonder about that cos when I set it to a higher resolution it lags, have you tried the game of different GPUs yet? As in diff friends with diff GPU and CPU/RAM?
SpikeTwo
post Mar 6 2007, 12:03 PM

無敵 PC Elitist
*******
Senior Member
5,464 posts

Joined: Jan 2003
From: Über Special Forces Gaming Room
FYI i run on 1680x1050. lol...will try other res. but non native res will make the graphic looks blur.
psyhun
post Mar 6 2007, 12:12 PM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


Collector's Edition comes with 3 posters/cards (one for each faction), bonus DVD (game details etc), one tech tree poster and a metal badge......
fujkenasai
post Mar 6 2007, 12:34 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(SpikeTwo @ Mar 6 2007, 12:03 PM)
FYI i run on 1680x1050. lol...will try other res. but non native res will make the graphic looks blur.
*
Hmm that didn ocur to me, what GC are you running on?

QUOTE(psyhun @ Mar 6 2007, 12:12 PM)
Collector's Edition comes with 3 posters/cards (one for each faction), bonus DVD (game details etc), one tech tree poster and a metal badge......
*
Can you post the picture of the metal badge?
Axuel
post Mar 6 2007, 12:40 PM

Casual
***
Junior Member
309 posts

Joined: Aug 2006


@cstkl1
Thanks for replying me smile.gif Btw, wat is "if it cant overclock ure cpu"? I don't really understand that sweat.gif Oh ya, if hving 2 graphics card, issit act as one graphic card? I mean like 2 become 1 so imrpove gaming performance TWICE? Or improve a lot? Cuz i'm quite new with these "2 graphics card in 1 motherboard". Btw, wat details are u playing at? Do u usually hv more than 100 or 200 or above units? Just curious to know tongue.gif Thanks for replying.

@fujkenasai
Ok sure, i will tell u about the resolution result when i get my hands on supcom biggrin.gif But need at least until wednesday cuz the shop no more stocks T.T Special edition DVD? Wat does it contain inside it? I don't need the poster tongue.gif Can pls tell me as well? Thanks.


Added on March 6, 2007, 12:44 pm@psyhun
Oic, the bonus dvd just hv game details? Thanks for the information smile.gif

This post has been edited by Axuel: Mar 6 2007, 12:44 PM
fujkenasai
post Mar 6 2007, 12:45 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Axuel @ Mar 6 2007, 12:40 PM)
@cstkl1
  Thanks for replying me smile.gif  Btw, wat is "if it cant overclock ure cpu"? I don't really understand that sweat.gif  Oh ya, if hving 2 graphics card, issit act as one graphic card? I mean like 2 become 1 so imrpove gaming performance TWICE? Or improve a lot? Cuz i'm quite new with these "2 graphics card in 1 motherboard".  Btw, wat details are u playing at? Do u usually hv more than 100 or 200 or above units? Just curious to know tongue.gif  Thanks for replying.

@fujkenasai
Ok sure, i will tell u about the resolution result when i get my hands on supcom biggrin.gif  But need at least until wednesday cuz the shop no more stocks T.T  Special edition DVD? Wat does it contain inside it? I don't need the poster tongue.gif  Can pls tell me as well? Thanks.


Added on March 6, 2007, 12:44 pm@psyhun
Oic, the bonus dvd just hv game details? Thanks for the information smile.gif
*
I can only get my copy on thursday. /A\
Axuel
post Mar 6 2007, 12:51 PM

Casual
***
Junior Member
309 posts

Joined: Aug 2006


QUOTE(fujkenasai @ Mar 6 2007, 12:45 PM)
I can only get my copy on thursday. /A\
*
Aiks, nvm, not much difference between u and me smile.gif But mine is, fastest is Wednesday, still not confirmed blush.gif Wat version are u buying?
fujkenasai
post Mar 6 2007, 01:29 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(Axuel @ Mar 6 2007, 12:51 PM)
Aiks, nvm, not much difference between u and me smile.gif  But mine is, fastest is Wednesday, still not confirmed  blush.gif  Wat version are u buying?
*
Collectors edition, does not make any diff for me anyway since Ive been playing the full version b4 chinese new year and finished the campaigns just hope to play GPGnet.
H@H@
post Mar 6 2007, 01:52 PM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(fujkenasai @ Mar 6 2007, 12:34 PM)
Can you post the picture of the metal badge?
*
The badge is basically in the shape of the Supreme Commander logo in the game and is silver in color. Its kinda big and heavy for a badge, but still cool nonetheless.

Anyway, there are a total of 3 ACU posters, one map of the galaxy/tech tree and 3 postcard sized faction cards.
fujkenasai
post Mar 6 2007, 02:30 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(H@H@ @ Mar 6 2007, 01:52 PM)
The badge is basically in the shape of the Supreme Commander logo in the game and is silver in color. Its kinda big and heavy for a badge, but still cool nonetheless.

Anyway, there are a total of 3 ACU posters, one map of the galaxy/tech tree and 3 postcard sized faction cards.
*
Ahh thanks.
cstkl1
post Mar 6 2007, 04:31 PM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

QUOTE(Axuel @ Mar 6 2007, 12:40 PM)
@cstkl1
  Thanks for replying me smile.gif  Btw, wat is "if it cant overclock ure cpu"? I don't really understand that sweat.gif  Oh ya, if hving 2 graphics card, issit act as one graphic card? I mean like 2 become 1 so imrpove gaming performance TWICE? Or improve a lot? Cuz i'm quite new with these "2 graphics card in 1 motherboard".  Btw, wat details are u playing at? Do u usually hv more than 100 or 200 or above units? Just curious to know tongue.gif  Thanks for replying.

@fujkenasai
Ok sure, i will tell u about the resolution result when i get my hands on supcom biggrin.gif  But need at least until wednesday cuz the shop no more stocks T.T  Special edition DVD? Wat does it contain inside it? I don't need the poster tongue.gif  Can pls tell me as well? Thanks.


Added on March 6, 2007, 12:44 pm@psyhun
Oic, the bonus dvd just hv game details? Thanks for the information smile.gif
*
maximum units i played with cheat hack just to test graphics

400+bombers 400+interceptors 500+tanks 400+mobile air unit.
havent had the time to really play the game.
everything at high with force 16aa 16as.
all at 1440x900. By this weekend will have a new benq 24inch or a dell 30inch
so till then will post how gameplay is at higher reso.

sli doesnt mean 2 times the performance.
this game doesnt support sli.
usually for games that doesnt support sli difference will be noticeable at crazy resolution with everything high 1900x1200 above.
fraps counter on this game not true.. so cant use fraps its like it hit a limit of 60fps all the time.

fujkenasai
post Mar 6 2007, 04:34 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(cstkl1 @ Mar 6 2007, 04:31 PM)
maximum units i played with cheat hack just to test graphics

400+bombers 400+interceptors 500+tanks 400+mobile air unit.
havent had the time to really play the game.

*
I thought you can only have 1000 unit cap?

Enjoy your LCD.
cstkl1
post Mar 6 2007, 04:43 PM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

QUOTE(fujkenasai @ Mar 6 2007, 04:34 PM)
I thought you can only have 1000 unit cap?

Enjoy your LCD.
*
no
hehehe
hack the file.

and also with some whack trainer which gives me unlimited amount of mass.
hmm today need to layan gf
wait till end of this week or early next week
will show u all the units
and post a screen shot.

This post has been edited by cstkl1: Mar 6 2007, 04:45 PM
fujkenasai
post Mar 6 2007, 08:18 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(cstkl1 @ Mar 6 2007, 04:43 PM)
no
hehehe
hack the file.

and also with some whack trainer which gives me unlimited amount of mass.
hmm today need to layan gf
wait till end of this week or early next week
will show u all the units
and post a screen shot.
*
Hello GF bye bye sup com
Ahmike
post Mar 7 2007, 12:21 AM

Powered by Carl Zeiss
*******
Senior Member
3,145 posts

Joined: Oct 2006


Check out this article on SupCom Retail version..
8800 GTX also suffering.

http://www.legionhardware.com/document.php?id=620&p=8
cstkl1
post Mar 7 2007, 12:26 AM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

QUOTE(Ahmike @ Mar 7 2007, 12:21 AM)
Check out this article on SupCom Retail version..
8800 GTX also suffering.

http://www.legionhardware.com/document.php?id=620&p=8
*
i am really wondering how is this so.
cause i am the living proof it works with 1440x900 with everything max.
so far no lag at all.
fps counter using fraps is always at 60fps.

hmm maybe i havent gone to the bigger map or is it because i am running on a overclock cpu 24/7
or he is playing at a crazy reso??
i just off the sli and tried
again no difference.

This post has been edited by cstkl1: Mar 7 2007, 12:29 AM
Ahmike
post Mar 7 2007, 12:34 AM

Powered by Carl Zeiss
*******
Senior Member
3,145 posts

Joined: Oct 2006


E6600:L629B383@3960mhz 1.54v|Evga 680 SLI|Crucial Ballistix Tracer PC2-8000 2gb@800 3-3-3-9 1T 2.3v|Nvidia 8800gtx SLI@ 650/2200|Tuniq Tower 120|Zalman ZM600|Thermaltake Purepower Express|Coolermaster Stacker 830|Dell 2407


Wow...cstkl1. Nice job you doing lots $$$
Axuel
post Mar 7 2007, 01:16 AM

Casual
***
Junior Member
309 posts

Joined: Aug 2006


QUOTE(cstkl1 @ Mar 6 2007, 04:31 PM)
maximum units i played with cheat hack just to test graphics

400+bombers 400+interceptors 500+tanks 400+mobile air unit.
havent had the time to really play the game.
everything at high with force 16aa 16as.
all at 1440x900. By this weekend will have a new benq 24inch or a dell 30inch
so till then will post how gameplay is at higher reso.

sli doesnt mean 2 times the performance.
this game doesnt support sli.
usually for games that doesnt support sli difference will be noticeable at crazy resolution with everything high 1900x1200 above.
fraps counter on this game not true.. so cant use fraps its like it hit a limit of 60fps all the time.
*
Holy Shi**, tat's really a lot unit. blink.gif Wat is 16aa and 16as? U manage to hack the game and build so many units? O.o Tat's crazy man drool.gif But isn't it playing at a higher resolution needs a better GC and Ram? I will face trouble again. =.=" Thanks for the info biggrin.gif


cstkl1
post Mar 7 2007, 01:52 AM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

ok i ran at stock
reinstall the whole game.


E6600 2.4ghz Stock
Video Settings Max at Video Options
Running at 1440x900
Single 8800Gtx (Stock)
Crucial Ballistix Tracer PC-8000 @ 1000mhz CL5 @ 2.2vdimm (Stock)


Validate
[attachmentid=201022]

yup
problems
will post all the pics of just 300+ units already a bit problem

no dude i game usually at 3.5ghz(3.6ghz i have to overvolt at 1.4vcore while 3.5 still at 1.35 max stock vcore) with the 8800gtx SLI at 600,1100ghz and ram at 1000 CL4 @ 2.2vdimm

Running Fraps Counter on the Left

Take Note Some Picture Quality Suffered from Converting from Bitmap To Jpeg


1.Options
[attachmentid=200991]

2.Video Options
[attachmentid=201023]


3.Start Menu
[attachmentid=200992]

4.Briefing
[attachmentid=200994]

5.Initializing
[attachmentid=200995]

6.Portal Exit
[attachmentid=200996]

7.Game on
[attachmentid=200997]

8.Zoom Out
[attachmentid=200998]

9.Being Attacked
[attachmentid=200999]

10.Being Attacked Zoom In
[attachmentid=201000]

11.Bombers of Death
[attachmentid=201001]

12.211 Bombers
[attachmentid=201002]

13.Bombers Zoom In
[attachmentid=201003]

14.266 Bombers
[attachmentid=201004]

15.Bombers Zoom Out
[attachmentid=201005]

16.Bombers Attack Zoom Out
[attachmentid=201007]

17.Bombers Attack Zoom In
[attachmentid=201010]

18.First Base Obliterated
[attachmentid=201011]

19.Second Base Obliterated Zoom In
[attachmentid=201012]

20.346 Bombers
[attachmentid=201013]

21.Kill Everthing That Moves on the Ground
[attachmentid=201014]

22.Bombers Protect
[attachmentid=201015]

23.Bombers Patrol Zoom
[attachmentid=201016]

24.Bombers Patrol Zoom 2
[attachmentid=201017]

25.Building Line Of defense Zoom
[attachmentid=201018]

26.Move Out Rescue Unit Zoom Out
[attachmentid=201019]

Conclusion... this suxs!!!


P.s. Sorry for some of the screen shot as was playing pretty fast. I am sure u notice i just built the bombers and just start bombing everything and kept on building bombers with two factories. Used a trainer for instant build

Hmm will be completing my rig soon with a qx6700 and might be getting a x6800 for testing. will then sell either one of this proc for a very low price.
So interesting how this game will go.

To Compare and see whether ure game is up for this.

type in ure shortcut

"C:\Program Files\Gas Powered Games\Supreme Commander\bin\SupremeCommander.exe" /map perftest

this will run a 6 min game play test

and there will be a file \Gas Powered Games\Supreme Commander\bin\*-perftest.log

this is mine

Score 11831 with everything on on max with 8aa ...gaming at 1440x900

FPS ......................................: calls[ 11831] min[ 5.93] max[ 77.88] avg[ 36.683]

This post has been edited by cstkl1: Mar 7 2007, 04:21 AM
Axuel
post Mar 7 2007, 08:34 AM

Casual
***
Junior Member
309 posts

Joined: Aug 2006


@cstkl1
Hi dude, just wondering how do u get ur validate column that one? With ur specs inside all those. Oh ya, ur processor running at 2.4ghz tat one, issit overclocked? Or u really bought th 2.4ghz? Wah, really? U planning to get a quad core? How much is the price? Btw, just wanna know, is there really a big difference between resolution 1024 and higher than 1024? Thanks for telling biggrin.gif Ur rig really nice.
fujkenasai
post Mar 7 2007, 08:57 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(cstkl1 @ Mar 7 2007, 12:26 AM)
i am really wondering how is this so.
cause i am the living proof it works with 1440x900 with everything max.
so far no lag at all.
fps counter using fraps is always at 60fps.

hmm maybe i havent gone to the bigger map or is it because i am running on a overclock cpu 24/7
or he is playing at a crazy reso??
i just off the sli and tried
again no difference.
*
Hmm I should try to over clock my GPU and CPU and get a RAM, but broke now. /A\

QUOTE(cstkl1 @ Mar 7 2007, 01:52 AM)
ok i ran at stock
reinstall the whole game.


P.s. Sorry for some of the screen shot as was playing pretty fast. I am sure u notice i just built the bombers and just start bombing everything and kept on building bombers with two factories. Used a trainer for instant build

Hmm will be completing my rig soon with a qx6700 and might be getting a x6800 for testing. will then sell either one of this proc for a very low price.
So interesting how this game will go.

To Compare and see whether ure game is up for this.

type in ure shortcut

"C:\Program Files\Gas Powered Games\Supreme Commander\bin\SupremeCommander.exe" /map perftest

this will run a 6 min game play test

and there will be a file \Gas Powered Games\Supreme Commander\bin\*-perftest.log

this is mine

Score 11831 with everything on on max with 8aa ...gaming at 1440x900

FPS ......................................: calls[ 11831] min[    5.93] max[    77.88] avg[    36.683]
*
I ran this test on my E6300 1 gig pc800 Geforce 7600GT, and it says I need to set it to medium I guess your RAM and your IMBA 8800GTX makes a world of a diff.

Ahmike
post Mar 7 2007, 10:18 AM

Powered by Carl Zeiss
*******
Senior Member
3,145 posts

Joined: Oct 2006


QUOTE(Axuel @ Mar 7 2007, 08:34 AM)
@cstkl1
  Hi dude, just wondering how do u get ur validate column that one? With ur specs inside all those. Oh ya, ur processor running at 2.4ghz tat one, issit overclocked? Or u really bought th 2.4ghz? Wah, really? U planning to get a quad core? How much is the price? Btw, just wanna know, is there really a big difference between resolution 1024 and higher than 1024? Thanks for telling biggrin.gif Ur rig really nice.
*
I think he oc it to 3.9ghz. Quad cost is at RM3.8k.
toughnut
post Mar 7 2007, 10:53 AM

Look at all my stars!!
*******
Senior Member
3,239 posts

Joined: Jun 2005
after seeing cstkl1 result, i think i will forget bout this game for now....
wait till quad core price drop to current dual core price and multi core cpu out...
cstkl1
post Mar 7 2007, 11:37 AM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

QUOTE(Axuel @ Mar 7 2007, 08:34 AM)
@cstkl1
  Hi dude, just wondering how do u get ur validate column that one? With ur specs inside all those. Oh ya, ur processor running at 2.4ghz tat one, issit overclocked? Or u really bought th 2.4ghz? Wah, really? U planning to get a quad core? How much is the price? Btw, just wanna know, is there really a big difference between resolution 1024 and higher than 1024? Thanks for telling biggrin.gif Ur rig really nice.
*
well will test x6800 and qx6700 when i get the stock.
hopefully this week or next week.

leaning to x6800 because cooler

will sell the qx6700 under 3k.
perswis
post Mar 7 2007, 11:52 AM

Casual
***
Junior Member
459 posts

Joined: Jul 2006
My Rig is X2 3600+, 1GHz RAM and 7300GT GPU on Viewsonic VG1930wm (1440x900).

Play SupCom @ 1440x900. I did not set everything max on the eye candy front, but still pretty easy to look on the units and terrain. In the final scenario on UEF campaign (unit cap 500) when been bombarded by AEON and (forgot name), framerate suffer. Even if I tone down the AI to easy (reluctant to tone down the eye candy further), the FR still suffer.

Despite all that, I enjoy this game (just like i enjoy TA). The pity is I can't play the really big map in skirmish mode and expect framerate to be smooth.
cstkl1
post Mar 7 2007, 12:32 PM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

QUOTE(Axuel @ Mar 7 2007, 08:34 AM)
@cstkl1
  Hi dude, just wondering how do u get ur validate column that one? With ur specs inside all those. Oh ya, ur processor running at 2.4ghz tat one, issit overclocked? Or u really bought th 2.4ghz? Wah, really? U planning to get a quad core? How much is the price? Btw, just wanna know, is there really a big difference between resolution 1024 and higher than 1024? Thanks for telling biggrin.gif Ur rig really nice.
*
higher res. more detail.. more processing power needed by cpu and gpu.


hmm still wondering how to slaughter this game.

the prometia mach 2 i had to put on hold.
heard that running phase cooling unit in malaysia high chance of condensation.

Axuel
post Mar 7 2007, 03:45 PM

Casual
***
Junior Member
309 posts

Joined: Aug 2006


@Ahmike
Wao, if tat's true, tat's really crazy. O.o

@cstkl1
Thanks for telling me the infos. biggrin.gif Do u mind telling me how to get the validate thingy? Where it shows ur c2d peformance? Thanks


Added on March 7, 2007, 3:49 pm
QUOTE(fujkenasai @ Mar 7 2007, 08:57 AM)
Hmm I should try to over clock my GPU and CPU and get a RAM, but broke now. /A\
I ran this test on my E6300 1 gig pc800 Geforce 7600GT, and it says I need to set it to medium I guess your RAM and your IMBA 8800GTX makes a world of a diff.
*
Is medium settings without shadow? Or v shadow but not so detailed? I wonder if i can set all high but shadow set low tongue.gif

This post has been edited by Axuel: Mar 7 2007, 03:49 PM
cstkl1
post Mar 7 2007, 05:43 PM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

previous score

E6600 at 2.4(stock)
Crucial PC2-8000 1000mhz 2.2vdimm 5-5-5-15 2T(Stock)
Single 8800Gtx 575/900 (Stock)


Logged frames : 11831
Timestamp : Wed Mar 07 04:10:34 2007

SupComMark (sim) : 0.0
SupComMark (render) : 29.7
SupComMark (composite) : 29.7

(Note: SupComMark scores represent overall system performance. Lower is better.)



Frame
Time .....................................: calls[ 11831] min[ 12.84] max[ 168.50] avg[ 36.418]
FPS ......................................: calls[ 11831] min[ 5.93] max[ 77.88] avg[ 36.683]

Everything at video options max vsnyc on and aa at 8x

E6600 at 3375ghz ( 1.30vdimm) (afternoon kindda hot)
Crucial PC2-8000 1000mhz 2.2vdimm 4-3-3-8 2T
Single 8800Gtx 575/900(stock)


Logged frames : 16096
Timestamp : Wed Mar 07 13:23:14 2007

SupComMark (sim) : 0.0
SupComMark (render) : 12.2
SupComMark (composite) : 12.2

(Note: SupComMark scores represent overall system performance. Lower is better.)

Frame
Time .....................................: calls[ 16096] min[ 12.78] max[ 125.51] avg[ 27.123]
FPS ......................................: calls[ 16096] min[ 7.97] max[ 78.22] avg[ 44.886]

So little Difference.
How fast is this

aquamark score : 189132
[attachmentid=201218]


Conclusion this game is crazy.
Managed to more than half the supcommark. and fps not much difference

This post has been edited by cstkl1: Mar 10 2007, 06:22 PM
Ahmike
post Mar 7 2007, 09:50 PM

Powered by Carl Zeiss
*******
Senior Member
3,145 posts

Joined: Oct 2006


cstkl1 bro... so the link i gave is the same conclusion ???
cstkl1
post Mar 7 2007, 10:25 PM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

QUOTE(Ahmike @ Mar 7 2007, 09:50 PM)
cstkl1 bro... so the link i gave is the same conclusion ???
*
yup
this game is overkill
i didnt realize it because usually my friend with the 7900gt extreme games at 3.6ghz
and i game at 3.5ghz
also i thought fraps was not working. doh.gif

ooi33
post Mar 8 2007, 10:02 AM

Getting Started
**
Junior Member
80 posts

Joined: Feb 2007
From: klang


sup com standard edition available at pcgame.com.my nw~~~
Ahmike
post Mar 8 2007, 04:19 PM

Powered by Carl Zeiss
*******
Senior Member
3,145 posts

Joined: Oct 2006


QUOTE(ooi33 @ Mar 8 2007, 10:02 AM)
sup com standard edition available at pcgame.com.my nw~~~
*
Yup Status is : Ready to Ship...

But i think by next week only will reach door step for the courier to send.
psyhun
post Mar 8 2007, 04:40 PM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


Ok, finally got my lazy ass up and took the pictures....... so here's for the people curious to know what's in the Collector's Edition wink.gif

*Faction poster's length is 33inches and the width is 23inches.
*Galactic map/tech tree poster's length is 21.5inches and the width is 18inches.

Attached Image

1. This is the FRONT of the plastic covering the tin case.

Attached Image

2. The is the BACK of the plastic covering the tin case.

Attached Image

3. Tin case on the left, plastic cover on the right. (Front)

Attached Image

4. Tin case on the left, plastic cover on the right. (Back)

Attached Image

5. Tin case on the right, plastic cover on the left. (Side)

Attached Image

6. The tin case opened. As you can see the front and the back of the case could be opened.

Attached Image

7. These are the contents not including the metal badge.

Attached Image

8. The cards for each of the factions, game manual, bonus disc (left) & game disc (right).

Attached Image

9. The UEF poster.

Attached Image

10. The Cybran poster.

Attached Image

11. The Aeon poster.

Attached Image

12. The Galactic map.

Attached Image

13. The tech tree for all the 3 factions (Printed behind the Galactic map).

Attached Image

14. Lastly, the metal badge still fastened in the tin case. tongue.gif

This post has been edited by psyhun: Mar 8 2007, 04:42 PM
fujkenasai
post Mar 8 2007, 05:22 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
Who else have their hands on this game already?
TYK
post Mar 8 2007, 06:26 PM

Enthusiast
*****
Senior Member
995 posts

Joined: Jan 2003
From: FIZ.BY.P
QUOTE(fujkenasai @ Mar 8 2007, 05:22 PM)
Who else have their hands on this game already?
*
I have but it doesn't have any sound in my Windows Vista Business. rclxub.gif
fujkenasai
post Mar 8 2007, 11:38 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
I would like to try to run this game in Win2k. laugh.gif
Rel Centurica
post Mar 9 2007, 10:40 AM

Getting Started
**
Junior Member
127 posts

Joined: Nov 2005


Okay, I looked through their site, I've seen the vids... but I still don't get the gist of this game.

Is it a standalone thing like C&C with multiplayer function? Or like Battlefield where you do battle online and rank up with some sort of internal system?

If its just something like C&C I'd won't be spending my wallet on this one -.- Its RM149 no less!
H@H@
post Mar 9 2007, 11:01 AM

I'M THE TEAMKILLING F***TARD!!!
Group Icon
VIP
6,727 posts

Joined: Jan 2003
From: 6 feet under at Bloodgulch Outpost Alpha Number 1



QUOTE(Rel Centurica @ Mar 9 2007, 10:40 AM)
Okay, I looked through their site, I've seen the vids... but I still don't get the gist of this game.

Is it a standalone thing like C&C with multiplayer function? Or like Battlefield where you do battle online and rank up with some sort of internal system?

If its just something like C&C I'd won't be spending my wallet on this one -.- Its RM149 no less!
*
Eh? Its an RTS first and foremost. That's the gist of it really.

Your question is kinda vague. Yes, its a "standalone" game, but yes there's also an online ladder system. The two things you mentioned aren't mutually exclusive (And for any RTS to succeed now, an online ladder is a MUST now)

Anyway, there's a localized version that costs RM80... Not sure if its available yet.
toughnut
post Mar 9 2007, 11:08 AM

Look at all my stars!!
*******
Senior Member
3,239 posts

Joined: Jun 2005
QUOTE(H@H@ @ Mar 9 2007, 11:01 AM)
Eh? Its an RTS first and foremost. That's the gist of it really.

Your question is kinda vague. Yes, its a "standalone" game, but yes there's also an online ladder system. The two things you mentioned aren't mutually exclusive (And for any RTS to succeed now, an online ladder is a MUST now)

Anyway, there's a localized version that costs RM80... Not sure if its available yet.
*
it's rm75 if not mistaken drool.gif

but too bad my pc suck (actually my cpu)

anyway, it's available probably next week
psyhun
post Mar 9 2007, 11:30 AM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


QUOTE(Rel Centurica @ Mar 9 2007, 01:40 PM)
Okay, I looked through their site, I've seen the vids... but I still don't get the gist of this game.

Is it a standalone thing like C&C with multiplayer function? Or like Battlefield where you do battle online and rank up with some sort of internal system?

If its just something like C&C I'd won't be spending my wallet on this one -.- Its RM149 no less!
*
Another thing you have to take into consideration as well is how you wanna play it....... C&C is mainly in there faster action........ Supreme Commander takes time, slower paced than C&C games and more management (well not long if you're an inexperienced player tongue.gif)
fujkenasai
post Mar 9 2007, 11:32 AM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(psyhun @ Mar 9 2007, 11:30 AM)
Another thing you have to take into consideration as well is how you wanna play it....... C&C is mainly in there faster action........ Supreme Commander takes time, slower paced than C&C games and more management (well not long if you're an inexperienced player tongue.gif)
*
Well you should try sup com with the pros and see how long we'll last. tongue.gif
x-loki
post Mar 9 2007, 12:48 PM

yo!
*****
Senior Member
718 posts

Joined: Jan 2003
From: KL


is the came like Rome Total War? or is it like cnc style.?
TSDark Steno
post Mar 9 2007, 01:01 PM

baaaaaaa
Group Icon
VIP
4,567 posts

Joined: Oct 2004
From: Bangi, Selangor



QUOTE(x-loki @ Mar 9 2007, 12:48 PM)
is the came like Rome Total War? or is it like cnc style.?
*
lol came.

It's more on C&C style.
psyhun
post Mar 9 2007, 01:01 PM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


QUOTE(fujkenasai @ Mar 9 2007, 02:32 PM)
Well you should try sup com with the pros and see how long we'll last.  tongue.gif
*
Can't, my PC couldn't fully support the game properly :S

QUOTE(x-loki @ Mar 9 2007, 03:48 PM)
is the came like Rome Total War? or is it like cnc style.?
*
Supreme commander is fully real-time strategy (C&C)...... Rome:TW is actually both, turn based and real-time tongue.gif
fujkenasai
post Mar 9 2007, 01:16 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(psyhun @ Mar 9 2007, 01:01 PM)
Can't, my PC couldn't fully support the game properly :S
Supreme commander is fully real-time strategy (C&C)...... Rome:TW is actually both, turn based and real-time tongue.gif
*
Crap How is both RTW and CNC?
I thought this game is kinda a game on its own since the econ is diff and the game is so much bigger prolly abit like that RElic's home world.
x-loki
post Mar 9 2007, 02:22 PM

yo!
*****
Senior Member
718 posts

Joined: Jan 2003
From: KL


like that I should try first leh. the gameplay seems like promising at least better than what I expect from CnC3.
fujkenasai
post Mar 9 2007, 02:38 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
QUOTE(x-loki @ Mar 9 2007, 02:22 PM)
like that I should try first leh. the gameplay seems like promising at least better than what I expect from CnC3.
*
Played Total anhilation befor?
psyhun
post Mar 9 2007, 03:32 PM

Getting Started
**
Junior Member
62 posts

Joined: Dec 2006
From: Physical Matter Reality.... damn it :/


QUOTE(fujkenasai @ Mar 9 2007, 04:16 PM)
Crap How is both RTW and CNC?
I thought this game is kinda a game on its own since the econ is diff and the game is so much bigger prolly abit like that RElic's home world.
*
Well real-time strategy games are usually classified by that the game is played in real time, while you move, your enemy moves too........ I put C&C in bracket so to show 'x-loki' the type of game C&C is which is RTS (and also in terms which I think he might understand as some people might not have heard of the RTS term before)........
Ahmike
post Mar 9 2007, 08:15 PM

Powered by Carl Zeiss
*******
Senior Member
3,145 posts

Joined: Oct 2006


Just receive my box...game time tongue.gif
cstkl1
post Mar 9 2007, 09:09 PM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

hmm weird. just got my benq 24inch.

fps still same??
as 1440x900.. gamin still same.

Rel Centurica
post Mar 9 2007, 10:54 PM

Getting Started
**
Junior Member
127 posts

Joined: Nov 2005


QUOTE(H@H@ @ Mar 9 2007, 11:01 AM)
Eh? Its an RTS first and foremost. That's the gist of it really.

Your question is kinda vague. Yes, its a "standalone" game, but yes there's also an online ladder system. The two things you mentioned aren't mutually exclusive (And for any RTS to succeed now, an online ladder is a MUST now)

Anyway, there's a localized version that costs RM80... Not sure if its available yet.
*
Thanks for the heads up, guess I won't be buying. Hope its great fun for ya'all who got it smile.gif
fujkenasai
post Mar 9 2007, 11:34 PM

Regular
******
Senior Member
1,137 posts

Joined: Mar 2006
So whos on GPG net?

3 Pages  1 2 3 >Top
 

Change to:
| Lo-Fi Version
0.1641sec    0.58    6 queries    GZIP Disabled
Time is now: 14th December 2025 - 11:50 PM