Thats too soon...
I hope my 3.0ghz 1GB DDR Geforce6800
can support it
Preview Supreme Commander (SupCom), new E3 video
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Feb 6 2007, 11:57 AM
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#1
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
omg Feb 20th!?
Thats too soon... I hope my 3.0ghz 1GB DDR Geforce6800 can support it |
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Feb 7 2007, 11:12 AM
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#2
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
Forgot to set download before I left for work, shiat >_<
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Feb 7 2007, 02:17 PM
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#3
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
awesome, my com meets all of the recommended PC specs.
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Feb 7 2007, 11:23 PM
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#4
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
bullcrap for some unknown reason my download restarted itself, and now its back to 1% (from 50%)!
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Feb 8 2007, 09:09 PM
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#5
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
I love how I can select my ENTIRE ARMY on the whole map and 'right-click' on the enemy base.
and yes, this game redefined strategy. no more micromanaging, its all the massing baby, 4-5 air/land barracks spawning units HOHOHOHO! |
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Feb 8 2007, 11:53 PM
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#6
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
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Feb 9 2007, 12:07 AM
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#7
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
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Feb 9 2007, 02:07 PM
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#8
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
as much as I want love this game, the gameplay feels flawed. similiar problems with Total annihilation still exists, like slow unit response(it feels like playing a bnet game with 2 second delay) and bad pathing.
The battle screen is so small, its a sharp contrast of what you've seen on all the trailers. and is it just me or is the ferry system a little...bugged? The transports won't pick up my units as I queue them on the 'ferry point'. |
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Feb 12 2007, 11:45 AM
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#9
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
QUOTE(king_kong @ Feb 12 2007, 11:06 AM) yeap, SupComm will be out soon. what do you mean 'localised'? anything lmissing from the US release?also, i'd like to announce that there will be a localised version for SupComm in Malaysia by New Era. This localised version will be cheaper, RM 79.90 and will be in English! however, this localised version will be available about 2 weeks after the official launch due to the holidays. exact launch details are scarce but i'll update everyone once i have details. |
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Feb 14 2007, 10:22 AM
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#10
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
QUOTE(Xonius @ Feb 14 2007, 01:54 AM) ah finally after 2 skirmish rounds, i have beaten the Hard AI, the key is to get any one of the Experimental Units before them, send it in, and theyre as good as dead. Numbers > Imbas btw, i just tried the mobile rapid artillery, its range+firepower is OMFG WTF??? alot of imbalanced units in the game. QUOTE(johnnycp @ Feb 14 2007, 10:07 AM) Comparing TA and SupCom, i feel like it is the same except for the new camera feature. I just found out something.. T3 builder and T2 builder cant build T1 buildings I think can, you just have to click on 'tier 1' tab on the left of the building queue. |
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Feb 14 2007, 02:29 PM
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#11
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
QUOTE(fujkenasai @ Feb 14 2007, 02:26 PM) I think the AI is quite dumb Ive got like 40 torpedo turrets in the watter and it still sends its monkey into the water and get destroyed and it only sends then one by one not in bulk. The gunships are also quite weak against air units 10 superior fighter can ta pau the experimental gun ships. ....you expected a BULK of Monkeylord!? Do you know how long it takes to build ONE of those? |
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Feb 14 2007, 02:42 PM
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#12
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
QUOTE(johnnycp @ Feb 14 2007, 02:39 PM) Indeed I set the builders to build that thing while I ate dinner and came back 25mins later, and its still building. the rapid firing bertha that is and I also remembered it draining my entire power of my 4 fusion plants in 2 seconds. This post has been edited by Sichiri: Feb 14 2007, 02:43 PM |
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Feb 14 2007, 03:36 PM
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#13
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
QUOTE(Ahmike @ Feb 14 2007, 03:20 PM) yo guys , give a break . the developer will for sure do something about it like tweaking/patching to make the game play better and fun just hang in there . planned to buy the RM79 localised version. PS: Remember to buy ori ohhh . This post has been edited by Sichiri: Feb 14 2007, 03:43 PM |
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Feb 22 2007, 03:16 PM
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#14
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
What the I'm still waiting for release and there are people that already finished it!?
Where the hell are you guys getting your copies from? EDIT : I gotta change my avatar soon. >_> This post has been edited by Sichiri: Feb 22 2007, 03:18 PM |
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Feb 23 2007, 09:17 AM
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#15
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1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
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Feb 23 2007, 01:00 PM
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#16
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
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Feb 28 2007, 12:37 PM
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#17
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
so is the damn game out yet?
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