The gameplay very similar to Total Anihilation..
i think Total anihilation also have few maps as big as the map we saw it in demo.. Donno need how long to finish the game..
Preview Supreme Commander (SupCom), new E3 video
Preview Supreme Commander (SupCom), new E3 video
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May 24 2006, 12:09 AM
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#1
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600 posts Joined: May 2005 From: Sabah |
The gameplay very similar to Total Anihilation..
i think Total anihilation also have few maps as big as the map we saw it in demo.. Donno need how long to finish the game.. |
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Feb 13 2007, 10:27 PM
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#2
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600 posts Joined: May 2005 From: Sabah |
QUOTE(ahyung @ Feb 13 2007, 08:03 PM) I think Supreme Commander is going to live up to the reputation of being as demanding as TA when TA came out. Last time you need 64 MB of ram minimum to run the largest of maps. Now I think you'll going to need something like 3GB?Quad Core? Geforce 9900GT? PS3? I dont think 64MB can run largest TA map.. some need 128MB and some need 96MB. I still have the game in my old PC and still playing it.. |
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Feb 14 2007, 10:07 AM
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#3
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600 posts Joined: May 2005 From: Sabah |
QUOTE(H@H@ @ Feb 13 2007, 10:34 PM) IINM, at the time of its release only 64MB maps were available (These were monstrosities at a time when 32MB was considered high end). Only after Core Contingency did they bring in the 128 MB ones. Comparing TA and SupCom, i feel like it is the same except for the new camera feature. I just found out something.. T3 builder and T2 builder cant build T1 buildings Well look on the bright side, at least it doesn't take forever to load like in the original TA |
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Feb 14 2007, 02:39 PM
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#4
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QUOTE(H@H@ @ Feb 14 2007, 02:37 PM) Well during the E3 preview, there was this massive battle with like 4 of them... That would be bulk I guess And u know what?? they took ages to completely build that thingAnyway, the Aeon and UEF experimental units are far more cooler than the Cybrans. The caveat though is that the UEF ones are SUPER expensive while the Aeon ones are kinda wimpy. UEF has the super heavy artillery installation. Well, for TA veterans, you know the Buzzsaw? The rapid firing Bertha? Yeah, this is that, but its range is HUUUUUUUGE. Its also the most expensive item in the game IINM. Then there's the mobile factory, which is kinda cool as it builds T2 units really fast. Plus, its got artillery cannons up the wazoo. Not much health though. Aeons have the flying fortress (Remember the UFOs from the movie Independence Day? Yeah, THAT but faster) and a giant walking robot. |
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Mar 20 2007, 09:33 AM
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#5
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600 posts Joined: May 2005 From: Sabah |
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Mar 29 2007, 08:40 AM
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#6
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In the SupCom 1v1 tourney.. pro player can end a game around 12mins more or less.
Added on March 29, 2007, 9:35 am QUOTE(H@H@ @ Mar 28 2007, 12:14 PM) Netmaster Damansara has some pretty nasty PC specs (Intel dual cores with 7800GTs and 2 GB RAM IINM), but they're kinda slow at updating their games list. SS2, Clutch Gamer has GRAW.. even the above specs cannot coupe 4v4 full scare of war where by thousands of units raging war at the same time at land, see and air That being said, they're the only cafe I know that has GRAW, that's where I go for my coop fix This post has been edited by johnnycp: Mar 29 2007, 09:35 AM |
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Mar 29 2007, 04:28 PM
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#7
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600 posts Joined: May 2005 From: Sabah |
QUOTE(H@H@ @ Mar 29 2007, 11:27 AM) Dude, no PC in the world today can handle a 4v4 battle! Its unthinkable!!! I cant promise they still have the game installed.. i play it long long time ago. GRAW multiplayer COOP sux.. it keep crash to desktop after a whileThat being said, maybe I should check out Clutch again. Last time I went there was when it just opened and it had a really crappy selection of games. Added on March 29, 2007, 4:31 pm QUOTE(mikelarren @ Mar 29 2007, 11:54 AM) to all supcom players out there, would like to ask if anyone uses an intel graphic chipset to play this game before?? R u able to even play this game at a very low graphic settings? ROFLMAO.. even a Dual core + 7900GT still lag like shit in medium detail once the full scale of war commenced.. 1v1 and 2v2 still be able to play at smooth, other than that forget about it.This post has been edited by johnnycp: Mar 29 2007, 04:31 PM |
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Apr 3 2007, 11:29 AM
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#8
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600 posts Joined: May 2005 From: Sabah |
QUOTE(goldfries @ Apr 3 2007, 02:45 AM) the thing about my case is that i'm using the highest spec compared to my friends, they're on S64 / A64 and 7300GS / 6600GT respectively. IMO, This game is required more CPU processing power and higher capacity of ram in order to run smooth, rather than very high end GPUonline gaming is just a matter of packet transfers, however my machine is the one hosting the AI and i wonder if that affects the gaming speed. i believe the RAM has to do with it, the game logs all the details of the game. perhaps that's why when you 3 vs 3 on a bigger map and reaching points where there are many units, things actually slow down as more RAM is needed for units while other parts of the RAM are probably allocated for logging and also HDD access to save logs blablablabla. |
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Apr 10 2007, 05:47 PM
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#9
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QUOTE(goldfries @ Apr 10 2007, 06:46 AM) the problem with this game is that it's SLOW. FYI, the Supcom tourney hosted by Gamespot.com last time. the nice part about this game is you have 101 ways to win it. the good thing about Cybran is that even at Tech 1 it has decent assault units. the bad thing i find about Cybran is that they lack T3 Shield Generators. Aeon's Colossus is annoying. damn huge HP and there was once i have 5 colossus debris in a lake i'm defending. Cybran's rapid-fire artillery is great for attacking people. the most useful unit so far (i find) is the UEF T3 Gunship. damn tough to kill (you know la, being high HP air unit also helps) while packing awesome firepower. finishes T4 units in a jiffy. even Tech 3 Sam sites take a while to bring them down. in fact if you have like only 3 - 4 Tech 3 Sam sites, then bye bye la. just send in 1 bunch and take down your Sams first. then other AA facilities. and about the Cybran destroyer. i like them. play vs the AI, just use like 3 - 4 of them can wipe out practically the entire base. only think i hate is their movements are a bit stupid and when on land, they're SLOW and STUPID. arggghhh. - Average time for 1 match in preliminary ~30mins - Average time for 1 match in quarter, semi-final, and final ~ 15mins they are all 1v1 matches. wtf they play so fast? Bring your commander along when u fight. Not to hide them under water like (Doh, Girl style) micro ur commander well and gg Added on April 10, 2007, 5:50 pm QUOTE(fujkenasai @ Apr 10 2007, 02:27 PM) You want some well-balanced game?? this is it.This post has been edited by johnnycp: Apr 10 2007, 05:50 PM |
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May 17 2007, 10:25 AM
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#10
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600 posts Joined: May 2005 From: Sabah |
QUOTE(g5sim @ May 16 2007, 07:42 AM) ken mai 1.67gh amd athlon xp2000. 1 gig ram. 9800pro card play this game ah at low res oso never mind. never played games other that EA mine old pc isAthlon XP 2600+ @ 2.03Ghz 2GB ram DDR333 Radeon 9800XT SB Audigy DE even on lowest detail setting. i still encountered lagggggggg when the fight started. On be able to play using the 'tactical view'. ROFL |
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May 23 2007, 06:16 PM
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#11
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600 posts Joined: May 2005 From: Sabah |
just use windows XP
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Jun 22 2007, 04:52 PM
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#12
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600 posts Joined: May 2005 From: Sabah |
QUOTE(rinaidil @ Jun 22 2007, 04:14 PM) surprisingly my trusty old Pentium 4 2.4 @2.53 (socket 478) with 1 gyg ram + 1600pro agp can run this game at the lowest resolution (1024). I tried skirmish on the smallest map 1vs1ai and it runs pretty well, no lag at all, and then currently in campaign 2 everything seems fine. cpu temp not more than 50deg. I've built hundreds of units too just to test got lag or not, so far so good. hopefully it stays that way since im just started wow my old machine Athlonxp 2600 , 1GB ram, Radeon 9800pro run the campaign slow as snail. |
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Jun 24 2007, 12:44 PM
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#13
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600 posts Joined: May 2005 From: Sabah |
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Aug 28 2007, 07:48 PM
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#14
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QUOTE(fujkenasai @ Aug 28 2007, 03:45 PM) Acctually there is just look it up here Yo bro, u played any online matches lately?? how is the internet speed?? fujking laggggg???http://forums.gaspowered.com/viewtopic.php?t=13046 |
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Oct 23 2007, 05:11 AM
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#15
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600 posts Joined: May 2005 From: Sabah |
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Dec 7 2007, 04:23 PM
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#16
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QUOTE(meetxj9 @ Nov 19 2007, 08:53 PM) Does anyone here have the insane mind to actaully play this online? i remember gamespot tournament, average gametime in the seemi final less than 10minsThe game is a major turteling RTS, not that its bad but most everybody have gotten use to fast paced versions. Have anyone bought the ori and played it yet? I am considering buying the first and second release. |
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