i just tried the demo, i'd say really nice, like red alert but much much bigger and more intense, but the AI is pretty farked up, 1 Battlecruiser is enough to bring down their whole base.
Preview Supreme Commander (SupCom), new E3 video
Preview Supreme Commander (SupCom), new E3 video
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Feb 9 2007, 03:28 PM
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#1
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Senior Member
1,113 posts Joined: Jan 2005 From: <Insert interesting place> |
i just tried the demo, i'd say really nice, like red alert but much much bigger and more intense, but the AI is pretty farked up, 1 Battlecruiser is enough to bring down their whole base.
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Feb 10 2007, 04:36 AM
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#2
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1,113 posts Joined: Jan 2005 From: <Insert interesting place> |
the Experimental Units is freakin hard to get, will take hours just to fulfill its energy requirements. By then the AI would have been dead due to one of your battlecruisers LOL.
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Feb 11 2007, 06:42 AM
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#3
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Senior Member
1,113 posts Joined: Jan 2005 From: <Insert interesting place> |
hey guys, any tips on getting alot of MASS? i always run out of MASS, even when i have half of the map with lvl 3 Mass collectors, building the artificial mass collector thingy (forgot the name) would require alot of power. And i still cant get the Energy mountain near our base, what is it for? how do we make use of it?
The hard enemy likes to use Nukes..damn them. |
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Feb 11 2007, 09:18 PM
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#4
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Senior Member
1,113 posts Joined: Jan 2005 From: <Insert interesting place> |
thanks for the tips, i really hope they will fix the dumbness of Normal AI to at least something abit more challenging, Hard is ok, but still very boring since they like to use nukes, which usually means 1 hit KO. I would want the fight like i saw in the trailers, LOL.
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Feb 12 2007, 02:36 AM
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#5
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1,113 posts Joined: Jan 2005 From: <Insert interesting place> |
QUOTE(H@H@ @ Feb 11 2007, 09:56 PM) You can stop nukes... Just build the missile defense buildings. yea i know we can stop it, but the missile defense costs alot of resources, the AI for some reason gets the nuke very fast.Was trying out Hard for the first time just now and damn, and the AI was kinda sneaky. Kept sending T1 units to their doom in my base, while I slowly built my army up (Which was mostly gunships and air sup fighters)... Then a Monkeylord came into the picture and I was GG. a monkeylord did also owned me, suddenly out of nowhere at the back...boom, gg, but then while the monkey lord was attacking the stupid AI sent a nuke right on top of it destroying his own spider which was only there for like about 2 sec. LOL. |
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Feb 14 2007, 01:54 AM
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#6
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Senior Member
1,113 posts Joined: Jan 2005 From: <Insert interesting place> |
ah finally after 2 skirmish rounds, i have beaten the Hard AI, the key is to get any one of the Experimental Units before them, send it in, and theyre as good as dead.
btw, i just tried the mobile rapid artillery, its range+firepower is OMFG WTF??? alot of imbalanced units in the game. |
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Mar 11 2007, 04:36 PM
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#7
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1,113 posts Joined: Jan 2005 From: <Insert interesting place> |
i'm using a P4 3.0Ghz 3 yr old machine too, and it does lag like crap when theres many units. I think need quad core for a smooth gameplay.
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