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RPG -Fallout 3-, Fans... Fans never change...

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TSs7ran9er
post Apr 20 2007, 12:51 AM, updated 17y ago

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Teaser of a TEASER! What INFeRNO said lol : brows.gif
http://fallout.bethsoft.com/
http://files.filefront.com/Fallout3+Teaser...;/fileinfo.html
http://www.gamevideos.com/video/id/12045

Source from our members and NMA


This post has been edited by s7ran9er: Nov 8 2008, 07:43 PM
Araes
post Apr 20 2007, 01:23 AM

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Yea, heard about this. Been a while now but nothing official except the mysterious poster that appeared in E3 last year. It will be using Oblivion engine, so it will probably end up like having Oblivion's vast open environments and 1st person style RPG. So now with TES4 expac been released recently we might start seeing some progress with this. There is also an Fallout MMOG being develop by Interplay..nothing much on that yet also.

mukhlisz
post Apr 20 2007, 09:07 AM

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Can Fallout work as 1st-person RPG shooter? wonder if they gonna scrap the S.P.E.C.I.A.L attributes..

the atmosphere in Vampires Bloodlines was pretty cool. if they managed to do Fallout in the post-apocalyptic setting, then i'm sold. i've always enjoyed the hilarious conversations with the NPC's with their animated faces. Harold, Sulik, Myron... sigh
TSs7ran9er
post Apr 20 2007, 11:48 AM

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I don't know about you guys, but majority of them hate Fallout: BOS (aka Piece of Shit) LOL!, but that game was nice though it crashes a lot, I've never play F1 or F2, can someone tell me on this? hmm...
Amedion
post Apr 20 2007, 11:55 AM

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Fallout : BOS ... Ok for me with the gameplay...

Still prefer Fallout 2 where you don't have to follow mission... You can go wherever you want...
soggie
post Apr 20 2007, 02:21 PM

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I tot BOS = Bundle of Sheet. Hehe.

Fallout 2 was much better than Fallout 1. No time limit, no rush, no nothing. I literally spent 10 years in the wasteland after I got myself a gauss rifle and powered armor relatively early in the game.
mukhlisz
post Apr 20 2007, 02:24 PM

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QUOTE(s7ran9er @ Apr 20 2007, 11:48 AM)
I don't know about you guys, but majority of them hate Fallout: BOS (aka Piece of Shit) LOL!, but that game was nice though it crashes a lot, I've never play F1 or F2, can someone tell me on this? hmm...
*

u nvr played f1/f2 b4? no wonder u can stand BOS. it's like heaven & earth the two games.

Fallout 1 & 2 are a isometric RPGs. it's not linear. u can pretty much go anywhere u want in the game and it's hilarious as hell. Combat nice, storyline nice heck if only i can find the game around here i'd still be playing it..
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post Apr 20 2007, 03:10 PM

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QUOTE(mukhlisz @ Apr 20 2007, 09:07 AM)
Can Fallout work as 1st-person RPG shooter? wonder if they gonna scrap the S.P.E.C.I.A.L attributes..

the atmosphere in Vampires Bloodlines was pretty cool. if they managed to do Fallout in the post-apocalyptic setting, then i'm sold. i've always enjoyed the hilarious conversations with the NPC's with their animated faces. Harold, Sulik, Myron... sigh
*
Have you ever played Lionheart? It was this medieval fantasy RPG by Black Isle which used SPECIAL and was played in real time... Man, it proved how BAD SPECIAL would be in a real time environment (or fantasy for the matter).

Honestly speaking, I don't see them going any other way than real time if they're making it into 1st person. And if its real time, I really don't know what to expect.

Yeah, some are saying its just going to be "Oblivion with guns" but I'm still waiting on further details.


Araes
post Apr 20 2007, 03:18 PM

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QUOTE(mukhlisz @ Apr 20 2007, 09:07 AM)
Can Fallout work as 1st-person RPG shooter? wonder if they gonna scrap the S.P.E.C.I.A.L attributes..

the atmosphere in Vampires Bloodlines was pretty cool. if they managed to do Fallout in the post-apocalyptic setting, then i'm sold. i've always enjoyed the hilarious conversations with the NPC's with their animated faces. Harold, Sulik, Myron... sigh
*
It is possible to do RPG in first person(with post apocalyptic feel) look at the upcoming titles like Hellgate and Bioshock.

This post has been edited by Araes: Apr 20 2007, 04:49 PM
mukhlisz
post Apr 20 2007, 05:38 PM

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QUOTE(H@H@ @ Apr 20 2007, 03:10 PM)
Have you ever played Lionheart? It was this medieval fantasy RPG by Black Isle which used SPECIAL and was played in real time... Man, it proved how BAD SPECIAL would be in a real time environment (or fantasy for the matter).

Honestly speaking, I don't see them going any other way than real time if they're making it into 1st person. And if its real time, I really don't know what to expect.

Yeah, some are saying its just going to be "Oblivion with guns" but I'm still waiting on further details.
*

yeah now that u mentioned it WAS awful. Didn't expect Black Isle to come out with turds like that. i hack hack until the end with that game.. doh.gif

QUOTE(Araes @ Apr 20 2007, 03:18 PM)
It is possible to do RPG in first person(with post apocalyptic feel) look at the upcoming titles like Hellgate and Bioshock.
*

hmm does S.t.a.l.k.e.r count? any Stalker fans here? i don't hv Alienware PC so i don't know..
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post Apr 20 2007, 05:46 PM

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QUOTE(mukhlisz @ Apr 20 2007, 05:38 PM)
yeah now that u mentioned it WAS awful. Didn't expect Black Isle to come out with turds like that. i hack hack until the end with that game.. doh.gif

hmm does S.t.a.l.k.e.r count? any Stalker fans here? i don't hv Alienware PC so i don't know..
*
Stalker is only half RPG imo. They have the mission/quest system, the inventory system and vendors all classic rpg mechanics. The rest of it is all FPS.
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post Apr 20 2007, 06:16 PM

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QUOTE(Araes @ Apr 20 2007, 05:46 PM)
Stalker is only half RPG imo. They have the mission/quest system, the inventory system and vendors all classic rpg mechanics. The rest of it is all FPS.
*

hmm..that could work. one thing i loved about the Fallout games were the clever dialogue & storyline. i just LOVE making those smart-ass remarks laugh.gif

Don't mind the action being in real-time. Just as long as there's atmosphere and lot's of gore i'm a happy Deathclaw. tongue.gif

Vampires : Bloodlines had it. Unfortunately the combat sucked big-time. and the plot kinda went downhill the second half of the game (pretty buggy too but that's a different story)

If Fallout 3 can nail that.. then suit me up with that Power Armor! biggrin.gif

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post Apr 21 2007, 01:53 AM

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QUOTE(mukhlisz @ Apr 20 2007, 06:16 PM)
hmm..that could work. one thing i loved about the Fallout games were the clever dialogue & storyline. i just LOVE making those smart-ass remarks  laugh.gif

Don't mind the action being in real-time. Just as long as there's atmosphere and lot's of gore i'm a happy Deathclaw.  tongue.gif

Vampires : Bloodlines had it. Unfortunately the combat sucked big-time. and the plot kinda went downhill the second half of the game (pretty buggy too but that's a different story)

If Fallout 3 can nail that.. then suit me up with that Power Armor!  biggrin.gif
*
Well, remember that clever dialogue and Bethesda don't necessarily go together... Hell, DIALOGUE in general doesn't go with Bethesda.

But, all is not lost as apparently, the guy who did the Dark Brotherhood quests from Oblivion is heading the project (Though I can't remember the direct source for it).

The biggest problem with balancing an FPS RPG is getting it just right so that you can implement RPG mechanics (Skill based damage and accuracy system) and at the same time not annoy ppl who are used to FPS' in general due to the view point (So, you won't get curses from ppl who shout "h4x!" when they headshot someone with an arrow in Oblivion)

So far, no "pure" FPS RPG has really satisfied me in that regard. Deus Ex just annoyed FPS players by making your arm look like you had the fits and Vampire: Bloodlines made you're accuracy and damage pathetic until you upgraded it (Which also pissed FPS players)

This is why I'm still waiting for Bethesda to pull a rabbit out of a hat with regards to the combat system and if they nail it just right, this will be on my buy list.
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post Apr 21 2007, 05:15 AM

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If it's an Oblivion-Fallout, then i am really worried. The animation, the gfx....it's gona look weird with Oblivion style sweat.gif

I guess we can expect some news and maybe screenshot too, since the official fallout forum is open??
TSs7ran9er
post Apr 21 2007, 02:20 PM

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QUOTE
        In a thread inquiring about the developers of Fallout 3 on Bethesda's Fallout 3 forum, Gavin "Kathode" Carter has taken the time to explain some of it. He has outlined some of the members of the Fallout 3 team, including what they do for the project.

    Hayt is a designer who works under Emil. As for me, the various production titles here can get confusing, so let me explain. Todd Howard is the Executive Producer. For all intents and purposes, he is the studio and project director, and has ultimate say over everything we do. We have a very open and collaborative atmosphere here, and Todd is always open to debate and revision, but at the end of the day, to borrow a phrase from Bush, he is the "decider"

    Ashley is our studio Production Director. His job is to coordinate all the production efforts of our internal development across all the various projects we're working on. This includes everything from the big ticket games, to smaller stuff like Oblivion downloadable content, localization issues, and making sure other cross-project people (QA for instance) know and respond to our needs. He manages how we distribute people's time across the projects, and also makes sure all projects conform to good standard methods of scheduling and tracking.

    I'm the Lead Producer on Fallout, meaning I'm the main production guy who is 100% focused solely on this project. I'm responsible for maintaining our overall schedule, setting up and communicating milestones, making sure everyone has the tools, equipment, and info they need to do their jobs, and hounding people to get stuff done on time. I've been on the project since the day we started working on it, and pretty much the day we went gold on Oblivion, I switched over to focusing completely on Fallout. I'm aided by an awesome team of four department producers who focus on either programmers, artists, or designers. Hope this helps clear it up! 
- Thanks to Briosafreak.

Some Updates. icon_rolleyes.gif
Sauce @ NMA
sanjikun
post Apr 21 2007, 05:32 PM

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*prays for non-linear storyline*
*prays for moar awesome quests with loads of lore*


ijan
post Apr 22 2007, 12:09 AM

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pray it wont be like oblivion, prays that it would still be turn based CRPG..ahh the time..

i used to jack a ride to the nearest town with gun, kill the seller and rob the whole gun, then go down to NCR, loot the dem guard that carries the BOZAR, the go up and sneak and steal advanced power armor..and oohh la laa biggrin.gif

The way i make money..sell, then steal the coins..hahahaha! by the time i finished the game the 4th or the 5th time, i was blowing ppl at the platform with rockets all around biggrin.gif
Amedion
post Apr 22 2007, 11:24 AM

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* prays for prostitute in town *
* prays for more weapons/skills/items *
* prays for more NPC interaction *
* prays that having s*x wif prostitute is not only black screen * laugh.gif
ijan
post Apr 22 2007, 01:01 PM

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may all our dream come true..

and also..give more horrifying death scene!
TSs7ran9er
post Apr 26 2007, 11:31 PM

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Survival Kit

Fallout 3 Blog smile.gif
mukhlisz
post Apr 27 2007, 09:04 AM

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QUOTE(Pete Hines @ Bethesda PR guy)
"We're not going to go away from what it is that we do best. We're not going to suddenly do a top-down isometric Baldur's Gate-style game, because that's not what we do well."
QUOTE(Pete Hines @ Bethesda PR guy)
"There's no question that what we're interested in making is a role-playing game. In addition, our Elder Scrolls games are open-ended, offer the player lots of options to play the game as they choose... Things like that. I think those qualities are consistent with those in Fallout."
guess there's no more kicking rats in the groin then..
rockmaniac85
post Apr 28 2007, 11:20 PM

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wooot? fallout 3? wooot.. kipas susah mati fallout 2 here. loved that game, played so many times. but my bros keep on talking crap about the game. not so realistic as "there's no such thing as taking turns to attack in real life" lol.

Fallout 2 was rated one of the best RPG game ever. but i wonder why dont they make a sequel for it ASAP! waited for so long..

but seriously, when this game comes out, i'll be the 1st to buy! lol

btw, anyone knows any game which is similar to Fallout 2 in terms of everything? Please don't say Fallout 1 lol
PrivateJohn
post Apr 29 2007, 02:38 AM

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I hope they maintain the theme of fallout....fallout has one of the best fantasy settings for games (IMO tongue.gif )
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post May 1 2007, 10:39 PM

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Those folks over at NMA have made a video showing some leaked scenes from the latest build of Fallout 3 while it was till being developed under Black Isle.

Aside from the fact it looked like ass (It wasn't complete, obviously) noticable differences include a somewhat real-time combat system in what looks like a limited 3D-esque environment.
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post May 3 2007, 01:39 AM

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Teaser site countdown!!!
TSs7ran9er
post May 3 2007, 09:31 AM

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QUOTE(H@H@ @ May 1 2007, 10:39 PM)
Those folks over at NMA have made a video showing some leaked scenes from the latest build of Fallout 3 while it was till being developed under Black Isle.

Aside from the fact it looked like ass (It wasn't complete, obviously) noticable differences include a somewhat real-time combat system in what looks like a limited 3D-esque environment.
*
It's on YouTube smile.gif

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post May 3 2007, 09:57 AM

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well Bethesda will make a good rpg out of it but i dont know if they would stay true to the whole theme of it... just look at the more recent elder scrolls games they aren't that adult theme game.. besides the phychos at the brotherhood hehe..
im not saying that the eldar scrolls game is not for adults its just not as nasty as the fallouyt series imo..
but one thing good bout it is that i'll bet that Bethesda will have some sort of modding utility for it for people to play with..
mukhlisz
post May 3 2007, 03:36 PM

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Van Buren is scrapped already. Why we still talking about it? (it looked like ass alright) Fallout 3 from Bethesda don't hv any fancy codename.

i don't know about u guys but i keep wanna pester Bethesda - "Is it ready yet?!" like forever LOL
quarantined
post May 4 2007, 03:37 AM

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Well nowadays it's hard to find games that has such an impact as Fallout had on me long time ago. So you can say I don't have a lot of expectations for it. But if they're capable of making Oblivion, which is quite outstanding in it's own right, I believe they could put out another stunner with Fallout 3.
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post May 4 2007, 04:50 PM

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Come to think about it, I do hope Bethesda don't treat fallout as something like elder scrolls in a bombed out world. It isn't. The thing about fallout, the appeal is not just open-ended gameplay. It's the irony inside the game that matters. All the jokes, the unique atmosphere, the sheer fragility of life in the wastelands (in which you can run into a city and simply gun down everybody), the incredulously impossible sci-fi stuff back from the 50's and 60's, the style... everything. It is not just an open-ended rpg. It's so much more than that.

I'm really doubtful whether Bethesda could re-capture the feel of it. Cross my fingers!
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post May 4 2007, 07:39 PM

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I am not too pleased with Oblivion. As long as they don't have the mentality to do things like Oblivion because it sells, I will be satisfied. I am not expecting them not to expand on fallout but as long as the humor, hardcore irony, and different town, different feel kind of thing remains, it should be ok in my book.
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post May 5 2007, 05:38 AM

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I've been playing around with the Van Buren Tech demo, for something that's supposed to be released in 2003, it looks quite nice, buggy, but nice
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post May 5 2007, 09:40 PM

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QUOTE(SetaNoriyasu @ May 5 2007, 05:38 AM)
I've been playing around with the Van Buren Tech demo, for something that's supposed to be released in 2003, it looks quite nice, buggy, but nice
*
define buggy hmm.gif

i been looking forward to Fallout 3, and almost downloaded the Van Buren demo a few days ago. Somehow, the 'buggy' word puts me off sad.gif
SetaNoriyasu
post May 7 2007, 04:10 PM

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more like under developed, your only task is to whack some raiders and get into a vault to fix some stuff. That's it, that and only the Male player character works, the female player character gots no clothes (bewbies) but can't be used.

that and the interface is iffy
Araes
post May 8 2007, 10:54 PM

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Liam Neeson will be doing voice over work for a character in Fallout 3!

QUOTE
May 8, 2007 (Rockville, MD) - Bethesda Softworks(R) is pleased to announce that highly acclaimed international actor Liam Neeson will lead the cast providing voice work in Fallout 3. Neeson will play the role of the player's father and will appear prominently throughout the game. Fallout 3 is currently under development at Bethesda Game Studios, creators of The Elder Scrolls IV: Oblivion(R), which won numerous Game of the Year and RPG of the Year awards in 2006.

"This role was written with Liam in mind, and provides the dramatic tone for the entire game," said Todd Howard, Executive Producer of Fallout 3. "Liam is absolutely amazing to work with."

Neeson is known for starring roles in blockbuster films such as Schindler's List, Star Wars: Episode I, The Chronicles of Narnia, and Batman Begins. Throughout his illustrious career, Neeson has been the recipient of numerous honors for his work in film and theater, including Academy Award, Golden Globe and Tony Award nominations.

"It's been a pleasure bringing the father to life and working with the wonderfully talented people at Bethesda on Fallout 3," said Neeson. "I hope the fans of the franchise and the game will be excited by the results."

soitsuagain
post May 8 2007, 11:06 PM

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Enough talk! Lets pray hard that Fallout 3 will be the game that makes you cry, the game that relished memories of previous installments, that we have cherished, and last but not least the game that we have waited all this goddamn while.
SetaNoriyasu
post May 14 2007, 11:19 PM

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22 days till the teaser trailer.... The 'M' rating that it's planned to get sounds promising,
soitsuagain
post May 14 2007, 11:36 PM

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Nah, don't get your hopes on it. Oblivion gets an M and what about it? Nothing. In other words a Fallout in an Oblivion world will means the same damn thing.
jasonkwk
post May 15 2007, 12:12 AM

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is this game like fallout:tactic?
rockmaniac85
post May 15 2007, 12:34 AM

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QUOTE(jasonkwk @ May 15 2007, 12:12 AM)
is this game like fallout:tactic?
*
Well, if you had the time to read this whole thread (about 2 pages only imo), then you'll know that fallout 1&2 are like heaven and earth compared to fallout tactics. We don't want fallout tactics to be reborn.

Just pray that this new fallout 3 will be even better compared to fallout 2. but, can it be? Fallout 2 seems like unbeatable for its genre...
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post May 15 2007, 01:39 PM

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QUOTE(quarantined @ May 4 2007, 03:37 AM)
Well nowadays it's hard to find games that has such an impact as Fallout had on me long time ago. So you can say I don't have a lot of expectations for it. But if they're capable of making Oblivion, which is quite outstanding in it's own right, I believe they could put out another stunner with Fallout 3.
*
the buggin question about having it ala oblivion style is how the game can cramp soo much violence and yadda yadda without suffering the AO rating.

then again i cant play it even if its out
SpikeTwo
post May 15 2007, 04:52 PM

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never finished the 2 one. haha...never learned to appriciate it. maybe have to wait for this latest instalment to see wat's the hype is about.
SetaNoriyasu
post May 15 2007, 05:03 PM

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QUOTE(+3kk! @ May 15 2007, 01:39 PM)
the buggin question about having it ala oblivion style is how the game can cramp soo much violence and yadda yadda without suffering the AO rating.

then again i cant play it even if its out
*
I'm still betting on the fact that maybe, just MAYBE that they'll revert to the classic Fallout style just with added bling, and seeing as they bought the rights to the S.P.E.C.I.A.L system I sincerely doubt that we're going to see the same character creation system that was used in Oblivion
RangerKarl
post May 15 2007, 06:55 PM

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I just hope they really put some work into the dialog and world background, not 50 iterations of a rock or whatever. It's not Fallout without a proper speech tree, damnit.
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post May 15 2007, 07:26 PM

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Fallout 3!! I am shitting my pants now lawlz
SetaNoriyasu
post May 15 2007, 09:26 PM

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QUOTE(RangerKarl @ May 15 2007, 06:55 PM)
I just hope they really put some work into the dialog and world background, not 50 iterations of a rock or whatever. It's not Fallout without a proper speech tree, damnit.
*
Well... in all fairness the speech trees of FO1 and 2 weren't perfect. Talking to All the talking heads in FO1 was a pain in the backside
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post May 15 2007, 10:32 PM

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I'm just happy they're going to make a sequel. Come on... some changes couldn't be that bad. smile.gif
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post May 15 2007, 11:49 PM

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Fuhyoo! Check it out! Concept Art y'all!
user posted image

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From RPG Blog. smile.gif

This post has been edited by s7ran9er: May 15 2007, 11:54 PM
RangerKarl
post May 15 2007, 11:57 PM

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QUOTE(SetaNoriyasu @ May 15 2007, 09:26 PM)
Well... in all fairness the speech trees of FO1 and 2 weren't perfect. Talking to All the talking heads in FO1 was a pain in the backside
*
Well personally I thought they worked out the kinks quite nicely in Fallout 2. Speaking of talking heads, I hope they won't give any lead NPC a generic voice. Or at least get that dynamic NPCvsNPC conversation engine a massive overhaul. It got really dull.
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post May 17 2007, 04:09 AM

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If there is no turn based system, there is no fun. I used to play Fallout1,2 and BoS with action points.
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post May 17 2007, 04:13 AM

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QUOTE(quarantined @ May 15 2007, 10:32 PM)
I'm just happy they're going to make a sequel. Come on... some changes couldn't be that bad. smile.gif
*
Ya, at least there is a sequel (after black isle bankrupt). Better than nothing laugh.gif
mukhlisz
post May 17 2007, 10:53 AM

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wonder what's going to be put inside the teaser.. hmm.gif

Wished Bethesda put some gameplay shots in it and not just FMV.

19 days and counting..
soitsuagain
post May 18 2007, 12:08 AM

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QUOTE(PrivateJohn @ May 17 2007, 04:13 AM)
Ya, at least there is a sequel (after black isle bankrupt). Better than nothing laugh.gif
*
I do agree with you somehow. Its better than nothing. But I'm still curious about one thing...who would be the other franchise buyer other than Bethsoft?
SetaNoriyasu
post May 18 2007, 01:01 AM

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Well there was Troika, Tim Cain's company before it kicked the bucket
RangerKarl
post May 18 2007, 03:11 AM

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QUOTE(SetaNoriyasu @ May 18 2007, 01:01 AM)
Well there was Troika, Tim Cain's company before it kicked the bucket
*
Don't forget Obsidian, though their track record is starting to get a little stale too, from what I've heard.
revivar
post May 18 2007, 03:12 AM

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Oh, when i bought fallout 2, it was still the era where they give you a cd casing with booklets in it. Had fun reading through it and stuffs.

And i still remember the fallout2 intro movie where the radiation turned little boys into old man, one head cow into two heads cow. and that creepy old lady asking me to save that pesky village. it was all very primitive at first, armed with a tombak and living off some herbs.

And when you reach the city, you get to "eh-hem" some prostitute, and harass little kids by the streets (which is very gta-ish). At the end of the day, you're more destructive than duke nukem and stuffs.

Post-apocalypse with alot of weird twist. Can't wait for Fallout3.
killdavid
post May 19 2007, 06:59 PM

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Fallout 2 is by far the best RPG I have ever played. Love the concept. I pray that it will be turn based and not turned into first person mode. Miss those days where i was battling with the deathclaws, boxing in new reno and making people explode with a mini gun.
acks2257
post May 20 2007, 06:42 PM

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And i still remember my AI companion split my body into half by using minigun standing behind of me.. the i was like WTF??

Hahahah.. those were the days.. can't wait.. can't wait...
Araes
post May 23 2007, 10:28 AM

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Another 2 weeks!

user posted image
mukhlisz
post May 23 2007, 05:46 PM

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what is that? can't really tell.

The pic of the White House in ruins is fantastic though. thumbup.gif
user posted image

A Fallout game must hv a lot of easter eggs. at first i didn't quite get the references in Fallout 2.

Then i watched Monty Python. Lol'ed harder than i should laugh.gif
Araes
post May 23 2007, 08:59 PM

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QUOTE(mukhlisz @ May 23 2007, 05:46 PM)
what is that? can't really tell.

The pic of the White House in ruins is fantastic though. thumbup.gif
user posted image

A Fallout game must hv a lot of easter eggs. at first i didn't quite get the references in Fallout 2.

Then i watched Monty Python. Lol'ed harder than i should laugh.gif
*
That is not the White House. It's Capitol Hill. People always confuse the 2.

Refering to the new picture its a strip mall. Probably where you go to buy parts.

I prefer the concept art of city ruin with an aircraft carrier thats beached.

This post has been edited by Araes: May 23 2007, 09:05 PM
SetaNoriyasu
post May 23 2007, 09:11 PM

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QUOTE(Araes @ May 23 2007, 08:59 PM)
That is not the White House. It's Capitol Hill. People always confuse the 2.

Refering to the new picture its a strip mall. Probably where you go to buy parts.

I prefer the concept art of city ruin with an aircraft carrier thats beached.
*
That and raiders standing over a d00d with power armor
mukhlisz
post May 24 2007, 10:19 AM

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Raiders. I hate raiders.. like rempits in the Wasteland.

Big fan of Power Armors though. Hell yeah. biggrin.gif

user posted image

user posted image

pics courtesy from The Hamilton Spectator
rclxms.gif
SetaNoriyasu
post May 24 2007, 12:51 PM

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theoretically that'll be a suit of combat armor or perhaps a set of Brotherhood Combat armor lol. It's not powered
mukhlisz
post May 24 2007, 01:59 PM

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miahaha.. well it's the closest resemblance i can find anyway. They hvn't manage to compact nuclear power into batteries yet tongue.gif

xiaosin
post May 24 2007, 01:59 PM

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is the game coming out in 2 weeks ? or only just the teaser
Araes
post May 24 2007, 02:01 PM

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QUOTE(xiaosin @ May 24 2007, 01:59 PM)
is the game coming out in 2 weeks ? or only just the teaser
*
No! No! laugh.gif Just the teaser. sweat.gif
xiaosin
post May 24 2007, 02:03 PM

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QUOTE(Araes @ May 24 2007, 02:01 PM)
No! No!  laugh.gif Just the teaser. sweat.gif
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sad... cry.gif
DarkFyre
post May 24 2007, 02:59 PM

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i heard that there were making exo skeletons for the army which would enhance the wearers carrying capacity and the wearer can run faster and jump higher or longer..with an exo skeleton the wearer can wear more protection.. which wont be long till we see a power armor in the near future laugh.gif

anyway i hope fallout will have a new power armor design laugh.gif
cant wait to mow down some super mutant with my mini gun wearing power armor
thats so cool drool.gif
mukhlisz
post May 24 2007, 03:49 PM

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Yeah! Something like Ultimate Power Armor! rclxms.gif

i miss shredding those mutants with my minigun too.

user posted image
Say hello to my lil' friend! biggrin.gif
LWRNCH6550
post May 24 2007, 05:06 PM

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QUOTE(mukhlisz @ May 24 2007, 03:49 PM)
Yeah! Something like Ultimate Power Armor!  rclxms.gif

i miss shredding those mutants with my minigun too.

user posted image
Say hello to my lil' friend! biggrin.gif
*
and i hope to see user posted image in FO3 . i will lose the original feel when they dont have these...

user posted image or user posted image or user posted image

This post has been edited by LWRNCH6550: May 24 2007, 05:10 PM
mukhlisz
post May 24 2007, 05:28 PM

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i doubt they gonna remove the PipBoy. That'll be a crime.

Another thing i'm looking forward to are the explosions. If u noticed the explosions in F1 & F2, they looked like big brown dustball. doh.gif

I want to see some spectacular balls of flames damnit! with flying shrapnel!

This post has been edited by mukhlisz: May 24 2007, 05:31 PM
SetaNoriyasu
post May 24 2007, 05:42 PM

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I want a proper Brotherhood of steel, the rubbish that was the BoS in FO2 was just lame, that and more joinable factions
H@H@
post May 24 2007, 05:50 PM

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QUOTE(mukhlisz @ May 24 2007, 03:49 PM)
Yeah! Something like Ultimate Power Armor!  rclxms.gif

i miss shredding those mutants with my minigun too.

user posted image
Say hello to my lil' friend! biggrin.gif
*
That's the Vindicator Minigun right? Used energy packs? Quite crappy once you fought power armour foes.

Anyway, I'm a hardcore Bozar user. I like a multipurpose gun. Fill em with lead between the eyes or in the balls or go all spray 'n' pray on them. Even Frank Horrigan dies in 2-3 bursts from it (One if you're really lucky)
mukhlisz
post May 24 2007, 05:55 PM

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yep. good thing the muties can't fit into advanced power armor.. laugh.gif

the Bozar definitely was one of the best weapons in the game. thumbup.gif

nvr did find out who Frank Horrigan really is. Just one big SOB who laid the law to dem deathclaws. sweat.gif
SetaNoriyasu
post May 24 2007, 05:57 PM

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QUOTE(H@H@ @ May 24 2007, 05:50 PM)
That's the Vindicator Minigun right? Used energy packs? Quite crappy once you fought power armour foes.

Anyway, I'm a hardcore Bozar user. I like a multipurpose gun. Fill em with lead between the eyes or in the balls or go all spray 'n' pray on them. Even Frank Horrigan dies in 2-3 bursts from it (One if you're really lucky)
*
Gauss rifle > everything. 250% in small guns, more crit, better crit perks, 1 aimed shot in the eyes usually downs horrigan easily.

Oh, I've been toying around with FO2, after i got out of arroyo I headed straight to San Fran to do the Navarro Vertibird quest laugh.gif advanced power armor at lvl 5 anyone?
rockmaniac85
post May 24 2007, 06:04 PM

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QUOTE(H@H@ @ May 24 2007, 05:50 PM)
That's the Vindicator Minigun right? Used energy packs? Quite crappy once you fought power armour foes.

Anyway, I'm a hardcore Bozar user. I like a multipurpose gun. Fill em with lead between the eyes or in the balls or go all spray 'n' pray on them. Even Frank Horrigan dies in 2-3 bursts from it (One if you're really lucky)
*
yeah, miniguns use just too much ammo, bozar use a lot less, thus the preferability to bozar.

But i think my personal favourite would be the gauss rifle. Good damage with only one bullet. And with something that'll increase critical rate (was it finesse? i kinda forgotten), shooting the eyes, left hand, right hand, left leg, and right leg was definitely awesome. Enemy can't do $hit!

yeah, i like torturing poor beings bruce.gif
LWRNCH6550
post May 24 2007, 06:12 PM

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QUOTE(H@H@ @ May 24 2007, 05:50 PM)
That's the Vindicator Minigun right? Used energy packs? Quite crappy once you fought power armour foes.

Anyway, I'm a hardcore Bozar user. I like a multipurpose gun. Fill em with lead between the eyes or in the balls or go all spray 'n' pray on them. Even Frank Horrigan dies in 2-3 bursts from it (One if you're really lucky)
*
QUOTE
The German Rheinmetal AG company created the ultimate minigun. The Vindicator throws over 90,000 caseless shells per minute down its six carbon-polymer barrels. As the pinnacle of Teutonic engineering skill, it is the ultimate hand-held weapon. Min ST: 7.

quoted from nma .

its using caseless ammo ( the GK11 ) and its the most useless weapon in fallout in the minigun category .

from my experiences :
effective big guns : bozar , rocket launcher ( yeah , meat chunks ! ) , laser minigun ( useless against npc's with Power Amour )...what else did i left out ?

effective energy/big guns : YK43b ( retro-like laser rifle ) , turbo plasma rifle

effective small arms : sniper rifle and the .223 pistol !

the gauss rifle was the best rifle in the whole game ! lol ! but somehow the game seems to limit the " 2mc " ammo up until 3000+ only .

still it depends on where or what u shoot at , eyes are the sweet spot !
H@H@
post May 24 2007, 06:14 PM

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The gauss rifle is good, but ammo was way to scarce. Bozar used regular .223 rounds which were as common as Nuka Cola.

I've always wondered if anyone managed to finish the game with just melee weapons? I always wanted the try, but I had this morbid fear of enemies getting a massive crit on me with some burst weapon. But, I always thought how cool it would be to punch holes in ppl. Ah well.

Urge to replay Fallout rising.
SetaNoriyasu
post May 24 2007, 06:19 PM

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QUOTE(H@H@ @ May 24 2007, 06:14 PM)
The gauss rifle is good, but ammo was way to scarce. Bozar used regular .223 rounds which were as common as Nuka Cola.

I've always wondered if anyone managed to finish the game with just melee weapons? I always wanted the try, but I had this morbid fear of enemies getting a massive crit on me with some burst weapon. But, I always thought how cool it would be to punch holes in ppl. Ah well.

Urge to replay Fallout rising.
*
I did it once, 1st nicked the sledge hammer off sulik, then went on the entire game with a super sledge. The Impact implants and power armor does wonders against burst fire dmg. Your Special should be something like this

Perks, Gifted and Bruiser

S - 10
P - 3
E - 10
C - 3
I - 5
A - 10
L - 8

the lack of perception and charisma would hurt, that and after the dermal implants would bring it down to 1 lol

or if you quickly run to get the Advanced power armor the moment you get out of arroyo

S - 6
P - 3
E - 10
C - 3
I - 9
A - 10
L - 8

This post has been edited by SetaNoriyasu: May 24 2007, 06:26 PM
DarkFyre
post May 24 2007, 06:26 PM

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even though the minigun is useless during the last leg of the game..
there is just that satisfaction of cutting someone in half with a minigun... the
feeling in that is priceless.... laugh.gif

yeah i feel like playing fallout again laugh.gif
i have fallout 2 and had fallout 1.. dont know where it went hmm...
which in the series you guys like best... fallout 1 or 2 (tactics if that counts laugh.gif )

i love em all but fallout 1 has a better story line IMO.. even though tactics was just a spinoff it a nice game on its own
LWRNCH6550
post May 24 2007, 07:08 PM

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QUOTE(H@H@ @ May 24 2007, 06:14 PM)
The gauss rifle is good, but ammo was way to scarce. Bozar used regular .223 rounds which were as common as Nuka Cola.

I've always wondered if anyone managed to finish the game with just melee weapons? I always wanted the try, but I had this morbid fear of enemies getting a massive crit on me with some burst weapon. But, I always thought how cool it would be to punch holes in ppl. Ah well.

Urge to replay Fallout rising.
*
my friend did , dealing 200+ hitpoints dmg with " megafist " and dealing 150+ dmg with sledge hammer , but the character INT went for the lowest , lol , still the vital skills like science and repair can be increase from the books . sledgehammer at the " groin " is the best thing to do . rolleyes.gif

QUOTE(DarkFyre @ May 24 2007, 06:26 PM)
even though the minigun is useless during the last leg of the game..
there is just that satisfaction of cutting someone in half with a minigun... the
feeling in that is priceless....  laugh.gif

yeah i feel like playing fallout again  laugh.gif
i have fallout 2 and had fallout 1.. dont know where it went hmm...
which in the series you guys like best... fallout 1 or 2 (tactics if that counts  laugh.gif )

i love em all but fallout 1 has a better story line IMO.. even though tactics was just a spinoff it a nice game on its own
*
all of them , tactics has its own fun like the real-time but with AP regen overtime and the standing/crouch/prone thing . i use to play MP with my friends when our lan party session . ever play the Fallout : Brotherhood of Steel on PS2 ? single-play gameplay sucks , very boring however the muti-play roxx coz the last time i played it with my friends co-op for 11hrs non stop .

This post has been edited by LWRNCH6550: May 24 2007, 07:13 PM
DarkFyre
post May 24 2007, 08:36 PM

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i havent tried the multi player bit of that game.. and also i didnt even accept that game to be apart of the fallout franchise..its some what a disgrace to the whole series..hmmm dont know what interplay was thinking bout when they made the console game must be high on jet or something laugh.gif
LWRNCH6550
post May 24 2007, 10:19 PM

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SetaNoriyasu
post May 24 2007, 10:36 PM

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QUOTE(LWRNCH6550 @ May 24 2007, 10:19 PM)
yeah , really sometimes , they taken too much jet or gamma gulp . i remember the " lionheart " mentioned by H@H@ , that game suxxed hard and my friend played it like it was the best game since fallout 2  shocking.gif ( interplay fanboyism maybe )
Fallout : Tactics consider acceptable coz it still have abit of " fallout " feel when combat ( minus the real-time AP combat ) , other than that just sucky go-there-do-that-come-back mission .

*btw , i tot Fallout : tactics was developed by another team instead of the original team ? the one who did the original series was BlackIsle , the FO:T was 14DegEast .
correct me if im wrong ...hehehe !
*
Tim Cain, creator of Fallout and it's predecessor Wasteland. Left the development team 1/2 way thru FO2. And had no part at all in FOT:BoS. Interplay subcontracted the development of FOT:BOS to 14degreeseast, and microsomethingorother an Aussie production company. The reason behind the shoddiness and unfinished feel of FOT:BOS was because Interplay rushed the team, pressuring them to release an unfinished product.

Althogh FOT:BOS isn't that bad really. The final nail in the coffin was Brotherhood of Steel. a 3rd person shoot-em-up with was RUBBISH


Added on May 24, 2007, 10:51 pmmicroforte! that's it

This post has been edited by SetaNoriyasu: May 24 2007, 10:51 PM
LWRNCH6550
post May 24 2007, 10:56 PM

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look at this , lol .
http://www.terra-arcanum.com/troikapedia/i...?title=Tim_Cain
QUOTE
Tim Cain was born sometime in the 1900's and will likely die sometime in the 2000's hopefully of old age. He's best known for creating Fallout and founding Troika Games.


This post has been edited by LWRNCH6550: May 24 2007, 10:57 PM
SetaNoriyasu
post May 24 2007, 11:23 PM

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LWRNCH6550
post May 25 2007, 09:00 AM

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QUOTE(SetaNoriyasu @ May 24 2007, 11:23 PM)
Oh wait, i got confused, BRIAN FARGO was the creator of wasteland and the FO series
*
lol , u actually made me believe what u said previously , no wonder i felt something was wrong .
btw* i dont know whether u guys notice when u install Fo2 on ur WindowsXP ( not 95, or 98 or me ) , the icon picture in the directory will change to TIM CAIN's head instead of the pipboy head .

http://en.wikipedia.org/wiki/Brian_Fargo

QUOTE
In 2003, Fargo finally acquired the rights to Wasteland from EA

i never heard anything about this . i remember " Wasteland " was the old games from the Floppy era .

This post has been edited by LWRNCH6550: May 25 2007, 11:41 AM
mukhlisz
post May 25 2007, 09:38 AM

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Fallout Tactics wasn't THAT bad. Just a bit soulless.

On the other hand, the NPC's in Fallout 2 were some of the funniest characters i've encountered in gaming universe. I mean wouldn't u want to hv this guy in your team?
user posted image
U Suthuu!! laugh.gif
Jason
post May 25 2007, 09:49 AM

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if they change to first person view..that's the end of the game. the van buren video looked perfect.. why couldn't they finish it!? argh
DarkFyre
post May 25 2007, 10:03 AM

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well fallout tactics was abit soulless its just that theres no rpg elements that we're so fond of from fallout.. just mission based only.. the missions was pretty fun.. not much replay value though..

i never knew if you played fo2 on xp the icon change to brian fargo's head hmm.. gotta try it...

sulik was one of the funnier characters in fo2... he always crack me up and grampy bone thinks so too... laugh.gif

well i think bethesda will make a superb game.. some how i have faith on the whole team.. just some how hmmm
LWRNCH6550
post May 25 2007, 11:28 AM

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what makes Fallout " Fallout " . NPCs do mistakes like us , line of sight , missfire or friendly fire , luck rolls which make everyone in the game experience good and bad times throughout the game .
example :
Ass dropped his gun and lost his next turn .
Ass dropped his ammo and lost his next turn .
Ass's Gun exploded causing everyone around him taken dmg . ( when " Jinxed " was selected )
Ass missed and lost his next turn .
Ass was hit instead of YYY .

even with the highest skill , u still miss ( seldomly ) due to the luck .
and the critical dmg is based on the luck itself .
sometimes u cant imagine a cheap ass SMG with AP ammo could kill you in a advance power amour with one burst shot dealing 200+ dmg . ( most of the time its hard get killed like that .)

btw , the AP system should be remain still in the game . i hope beth wont throw it away .
some people might argue AP is nonsense in current generation games , then tell me , what up with chess ? why need turns for every moves ? lol . even its 3D or with guns , AP maintains the fun factor and heart-pumping gameplay when u made mistakes on ur moves .

has anyone been to the fallout threads in Beths forum ? its war over there everyday . lol

This post has been edited by LWRNCH6550: May 25 2007, 07:39 PM
DarkFyre
post May 25 2007, 11:58 AM

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yeah i went to the forums there..mostly i just lurking around and reading the threads... im scared to post there cos they seem to like eating human flesh from iguana bob tongue.gif

anyways they should have the AP back in and the S.P.E.C.I.A.L system since they bought the rights to that too..
mukhlisz
post May 25 2007, 12:00 PM

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QUOTE(LWRNCH6550 @ May 25 2007, 11:28 AM)
what makes Fallout " Fallout " . NPCs do mistakes like us , line of sight , missfire or friendly fire , luck rolls which make everyone in the game experience good and bad times throughout the game .

some people might argue AP is nonsense in current generation games , then tell me , what up with chess ? why need turns for every moves ? lol . even its 3D or with guns , AP maintains the fun factor and heart-pumping gameplay when u made mistakes on ur moves  .
*

Cassidy always burst his combat shotgun behind me. Damn bugger! laugh.gif

loved the turn based combat also. the combat text were also hilarious. they don't hv any roll, dice, initiative thingys.

for eg.
Female Raider was hit in the groin for 20 hit points. She takes it like a man, that is it hurts laugh.gif

+3kk!
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QUOTE(mukhlisz @ May 25 2007, 09:38 AM)
Fallout Tactics wasn't THAT bad. Just a bit soulless.

On the other hand, the NPC's in Fallout 2 were some of the funniest characters i've encountered in gaming universe. I mean wouldn't u want to hv this guy in your team?
user posted image
U Suthuu!! laugh.gif
*
that guy's NPC class, the only guy i think can rival him in that is minsc in BG series. but to be honest most NPC's in the BG series and the Torment series are in classes of their own.

the thing i love about fallout is how they mix that popular culture, quirkiness and that in your face humor together.

i love the battle comments,

"time to do some genetic weeding"
DarkFyre
post May 25 2007, 12:24 PM

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they do have dice rolls and suchs.. fallout was design to emulate a pnp game.. and the SPECIAL system is with its dice rolls and initatives check and all.. but you dont see it thats all
quarantined
post May 25 2007, 11:35 PM

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user posted image
Don't forget about MYRON!! biggrin.gif
TSs7ran9er
post May 25 2007, 11:48 PM

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Signature free for all, I got nothing better to do after work. =)
user posted image

user posted image

This post has been edited by s7ran9er: May 25 2007, 11:50 PM
SetaNoriyasu
post May 25 2007, 11:48 PM

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Myron was piss weak, annoying as hell. The best NPC's were Sulik, Vic and Cassidy
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post May 26 2007, 10:25 AM

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QUOTE(SetaNoriyasu @ May 25 2007, 11:48 PM)
Myron was piss weak, annoying as hell. The best NPC's were Sulik, Vic and Cassidy
*
best NPC, Cassidy, Skynet, Sulik

the others are ok or horrid
LWRNCH6550
post May 26 2007, 10:36 AM

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QUOTE(s7ran9er @ May 25 2007, 11:48 PM)
Signature free for all, I got nothing better to do after work. =)
user posted image

user posted image
*
oh yeah ! good ones ! rclxms.gif

btw im gonna upload the pipboy perks picts like the ones ive posted before . anyone up for it ?

*aww hell , ive uploaded it !

http://download.yousendit.com/0965A7027704B7EA

the lyn attachment function isnt working sweat.gif

This post has been edited by LWRNCH6550: May 26 2007, 11:12 AM
dishwasher
post May 26 2007, 11:22 AM

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About those wondering if its possible to go thru Fallout as an unarmed combatant, the answer is yes! I finished both fallouts with nothing but unarmed. I didn't pump my strenght but rather put alot of points into stealth. That and silent running + slayer allowed me to take out whole complexes (and sometimes rooms) without any enemy retaliation, and still left me with enough points to make a high charisma female seducer.
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post May 26 2007, 11:34 AM

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QUOTE(dishwasher @ May 26 2007, 11:22 AM)
About those wondering if its possible to go thru Fallout as an unarmed combatant, the answer is yes! I finished both fallouts with nothing but unarmed. I didn't pump my strenght but rather put alot of points into stealth. That and silent running + slayer allowed me to take out whole complexes (and sometimes rooms) without any enemy retaliation, and still left me with enough points to make a high charisma female seducer.
*
yeah , i remember when i once played using that skill , killa ! . other than unarmed with silent running and extra sneaking stuffs . The sniper is good with those skills as well coz u get to shoot people far away without letting them know ur location . lol .

8~9st
8en
8pe
2~3cha
7int
2lk ( i dont need luck ! )

these are the settings i use most of the time , i dont do much talking , just killing .

( slayer appears when the unarmed skill reaches a certain level rite ? )
i remember using one of the hex trainer which made my character able to kill anyone with one punch and having him sliding over the places . lol
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post May 30 2007, 02:51 PM

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» Click to show Spoiler - click again to hide... «


The 5th Piece! OMG! 6 more days!
mukhlisz
post May 30 2007, 03:31 PM

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U guys like the East Coast setting? What's there to do in Washington anyway? rclxub.gif

At least in Alabama, there's shrimp and American Idols laugh.gif



SetaNoriyasu
post May 30 2007, 03:53 PM

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Ruins, lots and lots of ruins!
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post May 31 2007, 11:44 AM

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Fallout 3 + Opened ended + 1st first person + Mod community friendly + oblivion engine = gamer heaven!!


+3kk!
post May 31 2007, 12:43 PM

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QUOTE(ghost321 @ May 31 2007, 11:44 AM)
Fallout 3 + Opened ended + 1st first person + Mod community friendly + oblivion engine = gamer heaven!!
*
only if they manage to capture fallout. why people are soo concerned about fallout being first person is that certain elements in the game would be too graphic if put in a first person view.

also most of us would worry that they dont capture the qurkiness and humour of fallout.
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post May 31 2007, 01:02 PM

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QUOTE(+3kk! @ May 31 2007, 12:43 PM)
only if they manage to capture fallout. why people are soo concerned about fallout being  first person is that certain elements in the game would be too graphic if put in a first person view.

also most of us would worry that they dont capture the qurkiness and humour of fallout.
*
Cue the Monty Python cameos!

We are the knights of the round table! Searching for the sacred Holy Hand Grenade of Antioch!
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post May 31 2007, 02:26 PM

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QUOTE(SetaNoriyasu @ May 31 2007, 01:02 PM)
Cue the Monty Python cameos!

We are the knights of the round table! Searching for the sacred Holy Hand Grenade of Antioch!
*
But they already covered Monty Python in F2. Buggers nvr found the grenade though biggrin.gif

I imagine Bethesda will do something current.. like Matrix or something like that.
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post May 31 2007, 02:51 PM

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QUOTE(mukhlisz @ May 31 2007, 02:26 PM)
But they already covered Monty Python in F2. Buggers nvr found the grenade though biggrin.gif

I imagine Bethesda will do something current.. like Matrix or something like that.
*
Well the grenade was coded into the game, so you'll prolly find it lying somewhere tongue.gif
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post Jun 3 2007, 08:54 PM

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Two more days for Teaser! Yeah!


Some history on Vault boy brows.gif

Still downloading waiting for Fallout 1 & 2, it's on the way. brows.gif
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post Jun 4 2007, 08:54 AM

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Thx for the trivia. And i've been calling him Pip Boy all the while.. tongue.gif

QUOTE(NMA)
Referring to Vault Boy as Pip Boy isn't a small mistake. It's about as bad as referring to Calvin as Charlie Brown.
laugh.gif
TSs7ran9er
post Jun 5 2007, 12:34 AM

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People! The teaser is gonna out, today! laugh.gif
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post Jun 5 2007, 01:27 AM

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Speculations on the release of the trailer include

QUOTE
Probably at 10 AM EST, 15 GMT, 16 CET and so on


NOES! It'll be Wednesday 1am for us cry.gif
dishwasher
post Jun 5 2007, 01:40 AM

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Aiks... whats this about a fallout 3 teaser? omgomgomgomgomg...
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post Jun 5 2007, 03:54 AM

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QUOTE(mukhlisz @ May 31 2007, 02:26 PM)
But they already covered Monty Python in F2. Buggers nvr found the grenade though biggrin.gif

I imagine Bethesda will do something current.. like Matrix or something like that.
*
"THIS IS MADNESS!"

Do i need to say more? laugh.gif
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post Jun 5 2007, 06:16 AM

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00 days and still no teaser? A fallout humor?
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post Jun 5 2007, 08:53 AM

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Aiyoh the anticipation is killin' me. Now where's that heart medication.. cry.gif

erk sometimes waking up 8 hours earlier than the rest of the world doesn't seem like the best of things.. happy.gif
dishwasher
post Jun 5 2007, 01:32 PM

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The US does not = the rest of the world. Gawd don't they know that its already Tuesday? Damned slow Americans sad.gif
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post Jun 5 2007, 02:06 PM

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QUOTE(dishwasher @ Jun 5 2007, 01:32 PM)
The US does not = the rest of the world. Gawd don't they know that its already Tuesday? Damned slow Americans sad.gif
*
They are sleeping right now. It is in the AMs right now. So we will only see the teaser tonight here.


dishwasher
post Jun 5 2007, 02:16 PM

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Ahahahahaha the old loading screen! <3
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post Jun 5 2007, 05:46 PM

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Oh, nice..Fallout 3 is coming soon...at last
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post Jun 5 2007, 07:43 PM

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man...wats with the "Please Standby" screen. I want to see some screenshots!
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post Jun 5 2007, 08:46 PM

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it's supposedly that the timer is based on their location time , rite ?
been waiting since morning and there's nth . =_=

This post has been edited by LWRNCH6550: Jun 5 2007, 08:48 PM
Whos Your Daddy
post Jun 5 2007, 09:42 PM

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I've been waiting for this game for years. The best RPG ever, at least for me. I hope Bethesda wont ruin the game.....and where is the teaser?
soitsuagain
post Jun 5 2007, 09:51 PM

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Problem loading page....yippee! not!
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post Jun 5 2007, 10:13 PM

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the webpage changed..... =_=.. but where's the trailer?
:click here:

funny though.. there are over 1500 ppl inside bethesda fallout 3 forum now.. mostly.. spamming..

This post has been edited by Morph85: Jun 5 2007, 10:27 PM
dishwasher
post Jun 6 2007, 12:02 AM

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IT'S OUT! TRAILLEEEEEEEEEEEEEEEEEEEEEEEER!!!!
SetaNoriyasu
post Jun 6 2007, 12:04 AM

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Wha? Where? I sees no trailer?!
Whos Your Daddy
post Jun 6 2007, 12:07 AM

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ITS UP, THE TEASER IS UP!!!!
SetaNoriyasu
post Jun 6 2007, 12:07 AM

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Found it! Start hammering the servers boys!

http://www.fileshack.com/file_download_limited.x?fid=10600


Added on June 6, 2007, 12:09 amALthough it's a pity that we'll have to wait 1 year, Evil bethsoft following Bliz's evil plans

This post has been edited by SetaNoriyasu: Jun 6 2007, 12:09 AM
dishwasher
post Jun 6 2007, 12:15 AM

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Fileshack... back of line 25 minutes lol.
Whos Your Daddy
post Jun 6 2007, 12:24 AM

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waiting 89 minutes........cant believe there's so much fanboys out there....this is madness....no, THIS IS FALLOUT!!!!!
Morph85
post Jun 6 2007, 12:26 AM

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http://files.filefront.com/Fallout3+Teaser...;/fileinfo.html
http://games.internode.on.net/filelist.php?filedetails=8974
http://www.youtube.com/watch?v=uxSdbSNckTQ

This post has been edited by Morph85: Jun 6 2007, 12:35 AM
Whos Your Daddy
post Jun 6 2007, 12:31 AM

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thanks for the link, 4kb/s.....arr....good old memories of dial up......
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post Jun 6 2007, 12:33 AM

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http://www.youtube.com/watch?v=uxSdbSNckTQ

Loads like a charm. OMG...

Ron Perlman! War Never Changes! WTFBBQQQQ!

This post has been edited by dishwasher: Jun 6 2007, 12:34 AM
SetaNoriyasu
post Jun 6 2007, 12:53 AM

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the trailer it looks promising.
+3kk!
post Jun 6 2007, 01:32 AM

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QUOTE(SetaNoriyasu @ Jun 6 2007, 12:53 AM)
the trailer it looks promising.
*
MUST RESIST GOING INTO FRENZY...........................






SetaNoriyasu
post Jun 6 2007, 02:00 AM

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HOMGWTF

QUOTE
Pete Hines commented on the video at Voodoo Extreme:

    1) Yes, that's in-engine (in-engine means it's done with game assets in our rendering engine, but isn't done real-time. If it was done in real-time, that'd be gameplay footage. This isn't something, for example, that was sent to some house [e.g. Blue Studios] so they could build assets and render it out, and create something for us to release [e.g. Dawn of War 40K intro cinematic]). 2) Yes, that's The Ink Spots singing "I Don't Want to Set the World On Fire" 3) Yes, that's Ron Perlman [voiceover man extraordinaire of Fallout 1 and 2
If the real gameplay engine as half as good as that IT'LL BE PWN!

edit--

HD-ready trailer anyone?

http://nibtempfile.ign.com/aburns/article/...allout_720p.wmv

This post has been edited by SetaNoriyasu: Jun 6 2007, 02:04 AM
TSs7ran9er
post Jun 6 2007, 08:39 AM

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QUOTE(SetaNoriyasu @ Jun 6 2007, 02:00 AM)
HOMGWTF
If the real gameplay engine as half as good as that IT'LL BE PWN!

edit--

HD-ready trailer anyone?

http://nibtempfile.ign.com/aburns/article/...allout_720p.wmv
*
Ima downloading from Gametrailers.com

cool.gif cool.gif <~ Click It.
LWRNCH6550
post Jun 6 2007, 08:46 AM

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OMFG !!! although im still downloading , FALLOUT MODE ON !!
mukhlisz
post Jun 6 2007, 09:00 AM

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OMG! They still hv Ron Perlman! *cries joyfully* icon_idea.gif

Thank u Lord! Fall 2008! At least that's something. Now i want to see the in-dev pics. Bring em on! rclxms.gif
LWRNCH6550
post Jun 6 2007, 09:13 AM

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ok bethesda , u got my trust . Hopefully they make it good !
TSs7ran9er
post Jun 6 2007, 12:41 PM

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Uhh... downloaded the HD version of the trailer, freaking big. And damn my retard rig, it's really darn slow while playing it, only the sound normal =(
Araes
post Jun 6 2007, 02:48 PM

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Really difficult to d/l yesterday night everybody hammering the mirrors. sweat.gif

Fallout 3 - Teaser HD - QT HD
Fallout 3 - Teaser HD - WMV HD

Fallout 3 - Teaser - QT Non-HD
Fallout 3 - Teaser - WMV Non-HD
Whos Your Daddy
post Jun 6 2007, 03:25 PM

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Do you guys think fallout 3 in FPS will be good? Or would you guys rather it stay in ISO turn base?
SetaNoriyasu
post Jun 6 2007, 04:00 PM

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well, if the engine is flexible enough, it'll be nice if you could switch between the 2
Whos Your Daddy
post Jun 6 2007, 08:16 PM

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They are using oblivion engine, and if its in FPS, dont you think it will spoil the game? one of the joys of playing fallout is aiming at people's groin and get a critical shot. lol. And even if you can manually aim the groin in FPS, i dont think the feel will be the same.....
relaxjack
post Jun 6 2007, 11:10 PM

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I'd still prefer it to be in ISO with better animation & more blood!! Please do not make an oblivion that carries minigun.
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post Jun 6 2007, 11:17 PM

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HOW LONG DO WE HAVE TO WAIT ??!!!

Can someone tell me when is Fall 2008?? Arg!! I can't think properly!! Im mad!! Argh!!!

Please bring some gameplay pic !! Delay no More !!
TSs7ran9er
post Jun 6 2007, 11:20 PM

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With the trailer arriving today, we felt it would be rather fitting to announce our July cover. We're blowing the lid off of one of the most anticipated returns of a franchise - Fallout 3. We bring you inside Bethesda and give you the first details about this post-apocalyptic open-ended RPG that's hitting the PC, PS3 and Xbox 360 in 2008.

It's on PS3 smile.gif
» Click to show Spoiler - click again to hide... «


This post has been edited by s7ran9er: Jun 6 2007, 11:22 PM
Whos Your Daddy
post Jun 7 2007, 12:02 AM

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damn......how big are the chances of an ISO/Turn base game appearing on consoles?
INFeRNO
post Jun 7 2007, 07:22 AM

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That's not a teaser! that's a teaser of a teaser...

The Fallout series has been excellent (except for tactics, which was a pile of wank). Hope they don't change much. Random encounters FTW!
mukhlisz
post Jun 7 2007, 08:57 AM

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QUOTE(Wikipedia)
The trailer, which was completely done with in-engine assets, closed with Ron Perlman saying his trademark line as the narrator of the first three Fallout games: "War. War never changes."

If this is how the game will look like, this time i really gotta change my rig. Currently toiling in NWN2 with all the eye candies off.. cry.gif

Now seeing a lot ppl with Fallout withdrawal symptoms. Everyone gone mental.. laugh.gif
TSs7ran9er
post Jun 7 2007, 12:02 PM

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QUOTE(mukhlisz @ Jun 7 2007, 08:57 AM)
If this is how the game will look like, this time i really gotta change my rig. Currently toiling in NWN2 with all the eye candies off..  cry.gif 

Now seeing a lot ppl with Fallout withdrawal symptoms. Everyone gone mental.. laugh.gif
*
When I change my sig, it will be end of the world. laugh.gif
Whos Your Daddy
post Jun 7 2007, 12:16 PM

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the teaser got me in the mood to play fallout 2 again. How do you guys play the game? Ruthless gun slinger or diplomat?

This post has been edited by Whos Your Daddy: Jun 7 2007, 12:16 PM
Araes
post Jun 7 2007, 01:16 PM

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QUOTE(mukhlisz @ Jun 7 2007, 08:57 AM)
If this is how the game will look like, this time i really gotta change my rig. Currently toiling in NWN2 with all the eye candies off..  cry.gif 

Now seeing a lot ppl with Fallout withdrawal symptoms. Everyone gone mental.. laugh.gif
*
Will this game require you to upgrade seeing that this game is built with Oblivion engine? That is unless you can't play Oblivion now. sweat.gif
TSs7ran9er
post Jun 7 2007, 03:44 PM

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I just played Fallout 2 on my PC and not kinda use to it, say... Can I change the resolution? It's kinda small for me...

Ouh yeah, "I don't want to set the world on fire~"
http://www.umkc.edu/lib/spec-col/ww2/1939/idontwant.htm

I'll try to upload the song, or anyone mind to share? XD
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post Jun 7 2007, 04:07 PM

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QUOTE(Whos Your Daddy @ Jun 7 2007, 04:16 AM)
the teaser got me in the mood to play fallout 2 again. How do you guys play the game? Ruthless gun slinger or diplomat?
*
Small guns, energy weapons, maxed. 'Nuff said.

Oooh, and of course, bloody mess brows.gif
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post Jun 7 2007, 04:55 PM

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I hope kamasutra perk still there on Fallout 3 tongue.gif
Whos Your Daddy
post Jun 7 2007, 06:29 PM

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user posted image

priceless
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post Jun 7 2007, 06:47 PM

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never choose that perk before, so dont know its effect. laugh.gif
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post Jun 7 2007, 07:55 PM

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QUOTE(Whos Your Daddy @ Jun 7 2007, 12:16 PM)
the teaser got me in the mood to play fallout 2 again. How do you guys play the game? Ruthless gun slinger or diplomat?
*
strength low,
agility and perception bloody high.
get power amour at start of the game.

gun frenzy~!

owh ya, anyone loves to go send vault city to hell?
Fatimus
post Jun 7 2007, 08:00 PM

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Nuka Cola FTW
DaIdiot
post Jun 7 2007, 08:30 PM

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just watched it... !!!

*reinstalls fallout 2 and finishes the game in 30 minutes!* tongue.gif
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post Jun 8 2007, 08:37 PM

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now i just need a cool fallout 3 siggie to pimp it all over the forum.

i like ones with power armor & vault boy..anyone here hv any offerings?

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post Jun 8 2007, 09:05 PM

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hmm....talking about oblivion's engine , i feel......i feel its been badly coded .
the game even with max out settings on my friend's pc ( dont ask me the spec , the PC cost few times more expensive than mine . ) , it still looks no better than some other current games .
From what i guess , the Fallout 3 will have free-look camera angles instead of lock dead 3D-On-Your-Head camera angles . imagine ground control 2 or World in Conflict . it will look like RTS though . tongue.gif

user posted image
B.O.S is back , pict for people who havnt download or watch the mov yet .
relaxjack
post Jun 8 2007, 11:57 PM

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Ouch! BOS power armor downgraded....
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post Jun 9 2007, 09:00 PM

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QUOTE(+3kk! @ Jun 7 2007, 07:55 PM)
owh ya, anyone loves to go send vault city to hell?
*
user posted image

i hate her......
acib
post Jun 9 2007, 10:08 PM

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most irritating NPC, i hate her mad.gif

but vault city is well manage place, thanx to her.. hehe blush.gif

fallout is da best RPG game for me.

i hope fallout 3 will come out soon. i just cant wait this long... Bethesda Softworks, please hurry up rclxm9.gif
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QUOTE(acib @ Jun 9 2007, 10:08 PM)
most irritating NPC, i hate her  mad.gif

but vault city is well manage place, thanx to her.. hehe  blush.gif

fallout is da best RPG game for me.

i hope fallout 3 will come out soon. i just cant wait this long...  Bethesda Softworks, please hurry up  rclxm9.gif
*
18 months stil left. laugh.gif
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QUOTE(Whos Your Daddy @ Jun 7 2007, 12:16 PM)
the teaser got me in the mood to play fallout 2 again. How do you guys play the game? Ruthless gun slinger or diplomat?
*
at 1st it's gunslinger with a lil talking

2nd time smooth talker

3rd time smooth talking gunslinger

4th..found out a faq u can raise all stat 10 w/o cheat(with adv power armor la)...that was cool

and the rest was melee sneaking smooth talker...funny when u cripple everything the enemy cant do anything but walk away

as for fallout 3, maintain the play style of f1 and f2,but dump in great graphics and many many many many many many ways to die and many x1000 more weapons and secrets and im a happy man

rebelsoul76
post Jun 10 2007, 06:10 PM

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QUOTE(AzeL @ Jun 9 2007, 11:34 PM)
as for fallout 3, maintain the play style of f1 and f2,but dump in great graphics and many many many many many many ways to die and many x1000 more weapons and secrets and im a happy man
*
i support that idea rclxms.gif icon_rolleyes.gif
mukhlisz
post Jun 11 2007, 09:03 AM

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QUOTE(acib @ Jun 9 2007, 10:08 PM)
but vault city is well manage place, thanx to her.. hehe  blush.gif
*

I always had the impression that Vault City is a bit like Singapore..

Hmm.. that would make M'sia like the Den? Goddamn snatch thieves! laugh.gif
LWRNCH6550
post Jun 11 2007, 09:17 AM

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QUOTE(mukhlisz @ Jun 11 2007, 09:03 AM)
I always had the impression that Vault City is a bit like Singapore..

Hmm.. that would make M'sia like the Den? Goddamn snatch thieves!  laugh.gif
*
quoted for truth ! rclxms.gif rclxms.gif brows.gif
mukhlisz
post Jun 11 2007, 11:54 AM

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haha. Thx for the teaser screencap man.

I'm a noob at signatures. The best i can think of.. blush.gif

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post Jun 11 2007, 12:58 PM

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QUOTE(acib @ Jun 9 2007, 10:08 PM)
most irritating NPC, i hate her  mad.gif

but vault city is well manage place, thanx to her.. hehe  blush.gif

fallout is da best RPG game for me.

i hope fallout 3 will come out soon. i just cant wait this long...  Bethesda Softworks, please hurry up  rclxm9.gif
*
well managed a not their "servant" loving stuck up asses deserve some good super sledge.
LWRNCH6550
post Jun 11 2007, 02:15 PM

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QUOTE(mukhlisz @ Jun 11 2007, 11:54 AM)
haha. Thx for the teaser screencap man.

I'm a noob at signatures. The best i can think of..  blush.gif
*
i had alot of it , made by myself but after the licence dropped on beth , i threw it all away coz there is changes on the logo . sad.gif
man , im having " fallout " fever and exam fever now , i feel sick !
soitsuagain
post Jun 11 2007, 07:02 PM

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what a piece of crap..there is no other game info other than the stupid teaser.
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post Jun 12 2007, 12:57 AM

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a piece of crap? dude you're in the wrong forum.
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post Jun 12 2007, 10:35 AM

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post Jun 12 2007, 12:43 PM

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Well it IS a teaser after all. Not an official trailer or TV Spot. It's better than NOTHING!

But IMO the guys in Bethesda so far has been pretty close in capturing the 'feel' of the Fallout universe..

Until then we can only hope they give us something juicier in the future
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post Jun 12 2007, 03:40 PM

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lol, it's safe to say all you fallout lovers aren't in your teenage years anymore.
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post Jun 12 2007, 04:43 PM

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Played Fallout 2 at 18 during my first year at U on my 233mhz Pentium II...always skip my class... haha...rclxm9.gif
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post Jun 12 2007, 09:14 PM

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yep, 14yrs old i was at the time i played the game. and i was the only one person in my family playing that game.

Really man, even though it's a crap teaser, i love watching it over and over again.. sigh..


LWRNCH6550
post Jun 12 2007, 11:18 PM

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missed out*
played it during the pentium 3 era , borrowed from my friend , lol , got addicted after a few days playing it . Discussing about the game even at mamak .

i trust beth more than EA , Fallout falling into beth's hands are always better than falling into EAs . i remember the ones who created the KOTR series wanted to get the game licence or something . can't really remember .
2 years + already gone by during the handling of the licence stuffs. i hope they do it in the way of " its done when it's done " , like the guys from unreal . Rushing makes the game go bad , delaying too long makes gamers hunger or rant about the dev . poor game devs , lol .

This post has been edited by LWRNCH6550: Jun 12 2007, 11:19 PM
sanjikun
post Jun 13 2007, 01:44 AM

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MUST! NOT! FORGET!

MONTY PYTHON GOODNESS!!!

PLZ?!
RangerKarl
post Jun 13 2007, 02:12 AM

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No more ridiculous popculture. We had far too much in Fallout 2 and Tactics. There's other things to make fun about without having to make easter eggs all the time.
SetaNoriyasu
post Jun 13 2007, 02:42 AM

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QUOTE(RangerKarl @ Jun 13 2007, 02:12 AM)
No more ridiculous popculture. We had far too much in Fallout 2 and Tactics. There's other things to make fun about without having to make easter eggs all the time.
*
Blasphemer! laugh.gif The popculture references was what made the FO series stand out of the crowd!

Care for a game of Tragic: The Garnering?
soitsuagain
post Jun 13 2007, 06:42 PM

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I played Fallout 2 when I was in college. laugh.gif


+3kk!
post Jun 14 2007, 02:24 AM

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QUOTE(SetaNoriyasu @ Jun 13 2007, 02:42 AM)
Blasphemer! laugh.gif The popculture references was what made the FO series stand out of the crowd!

Care for a game of Tragic: The Garnering?
*
i was like blink.gif when the reference to silence of the lambs came up when my character was strolling the army depot.
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post Jun 14 2007, 08:48 AM

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QUOTE(+3kk! @ Jun 14 2007, 02:24 AM)
i was like  blink.gif  when the reference to silence of the lambs came up when my character was strolling the army depot.
*

Eh? rly? which part? unsure.gif

Isn't that the place where we can get the robot NPC?
+3kk!
post Jun 14 2007, 12:16 PM

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QUOTE(mukhlisz @ Jun 14 2007, 08:48 AM)
Eh? rly? which part?  unsure.gif

Isn't that the place where we can get the robot NPC?
*
ya, its in the scientist log somewhere near where you get the cybernetic brain cant really remember where. the scientist sent human liver with some fava beans to his superior or something like that.
LWRNCH6550
post Jun 14 2007, 12:19 PM

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ive just killed everyone in New Reno and Raiders with Super Sledge only . its a nice place to be .
mukhlisz
post Jun 14 2007, 12:38 PM

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QUOTE(+3kk! @ Jun 14 2007, 12:16 PM)
ya, its in the scientist log somewhere near where you get the cybernetic brain cant really remember where. the scientist sent human liver with some fava beans to his superior or something like that.
*

no wonder i missed it. too obscure for me sweat.gif

QUOTE(LWRNCH6550 @ Jun 14 2007, 12:19 PM)
ive just killed everyone in New Reno and Raiders with Super Sledge only . its a nice place to be .
*

must be tough chasing those jet addicts. they've got a LOT of action points.. laugh.gif

used2bcow
post Jun 14 2007, 04:02 PM

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Try playing it at night with lights all turn off...ice cold beer in one hand, a pack of ciggies and lots of time to spare....perfect....that was when I was 19, when life was good and IT WAS gooood...biggrin.gif

LWRNCH6550:
Where you get your copy of Fallout, Fallout 2?
I was like looking for Fallout Collection here in Malaysia but no luck...Dang...
sanjikun
post Jun 14 2007, 08:06 PM

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HOLY GRENADE OF ANTIOCH FTW!!!!

xD
SetaNoriyasu
post Jun 14 2007, 09:08 PM

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QUOTE(used2bcow @ Jun 14 2007, 04:02 PM)


LWRNCH6550:
Where you get your copy of Fallout, Fallout 2?
I was like looking for Fallout Collection here in Malaysia but no luck...Dang...
*
I maybe starting a bulk for that soon, if there are enough takers
LWRNCH6550
post Jun 15 2007, 01:37 AM

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QUOTE(mukhlisz @ Jun 14 2007, 12:38 PM)
no wonder i missed it. too obscure for me sweat.gif

must be tough chasing those jet addicts. they've got a LOT of action points..  laugh.gif
*
lol , i took jet too be4 i start combat .

QUOTE(used2bcow @ Jun 14 2007, 04:02 PM)
Try playing it at night with lights all turn off...ice cold beer in one hand, a pack of ciggies and lots of time to spare....perfect....that was when I was 19, when life was good and IT WAS gooood...biggrin.gif

LWRNCH6550:
Where you get your copy of Fallout, Fallout 2?
I was like looking for Fallout Collection here in Malaysia but no luck...Dang...
*
the first one was ahem-ahem , i got the 2nd one from my friend ( copied , considered ahem ) lol , they did release the FALLOUT COLLECTION pack with FO , FO2 , FO: T . u can try searching it on9 and see . that was last year's news .

http://www.amazon.com/Global-Software-Publ...n/dp/B000IGE78M
ITS A MUST GET if u dont have any of it !!!

This post has been edited by LWRNCH6550: Jun 15 2007, 01:44 AM
mukhlisz
post Jun 15 2007, 08:48 AM

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QUOTE(SetaNoriyasu @ Jun 14 2007, 09:08 PM)
I maybe starting a bulk for that soon, if there are enough takers
*
QUOTE(LWRNCH6550 @ Jun 15 2007, 01:37 AM)
http://www.amazon.com/Global-Software-Publ...n/dp/B000IGE78M
ITS A MUST GET if u dont have any of it !!!
*

drool.gif
if u can make a bulk for that..i'd be the first in line... how many u need? biggrin.gif
DarkFyre
post Jun 15 2007, 10:03 AM

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this is something i found at the bethesda fallout 3 forums.. they say that its a leak from the game informer article thats coming out next month..dont know how true is this and this can be disregarded anyway this is a cool find laugh.gif

» Click to show Spoiler - click again to hide... «

LWRNCH6550
post Jun 15 2007, 10:45 AM

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QUOTE(DarkFyre @ Jun 15 2007, 10:03 AM)
this is something i found at the bethesda fallout 3 forums.. they say that its a leak from the game informer article thats coming out next month..dont know how true is this and this can be disregarded anyway this is a cool find  laugh.gif

» Click to show Spoiler - click again to hide... «

*
im confused , the first one says the 3rd person view gone through a Re-Work , means it'll be 3rd person view .
then the V.A.T.S is a targeting system which enable players to target their enemy in real time FPS ? sounds more like FPS based combat . LOOKS MORE LIKE WORMS 3D !
+3kk!
post Jun 15 2007, 12:52 PM

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QUOTE(DarkFyre @ Jun 15 2007, 10:03 AM)
this is something i found at the bethesda fallout 3 forums.. they say that its a leak from the game informer article thats coming out next month..dont know how true is this and this can be disregarded anyway this is a cool find  laugh.gif

» Click to show Spoiler - click again to hide... «

*
how do they make it turn based and make it an fps at the same time puzzles me. you can pause and target? that sounds like bollocks

we dont want gore only, heck fallout is more then gore
used2bcow
post Jun 15 2007, 03:08 PM

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QUOTE(SetaNoriyasu @ Jun 14 2007, 09:08 PM)
I maybe starting a bulk for that soon, if there are enough takers
*
Yeah man, I'm in...allllll the way biggrin.gif. Let us know biggrin.gif.


Added on June 15, 2007, 3:12 pm
QUOTE(LWRNCH6550 @ Jun 15 2007, 01:37 AM)
lol , i took jet too be4 i start combat .
the first one was ahem-ahem , i got the 2nd one from my friend ( copied , considered ahem ) lol , they did release the FALLOUT COLLECTION pack with FO , FO2 , FO: T . u can try searching it on9 and see . that was last year's news .

http://www.amazon.com/Global-Software-Publ...n/dp/B000IGE78M
ITS A MUST GET if u dont have any of it !!!
*
ooooo...haha...buy ori la then SetaNoriyasu will have more reason to bulk...biggrin.gif..correct or not SetaNoriyasu?


Added on June 15, 2007, 3:22 pm
QUOTE(DarkFyre @ Jun 15 2007, 10:03 AM)
this is something i found at the bethesda fallout 3 forums.. they say that its a leak from the game informer article thats coming out next month..dont know how true is this and this can be disregarded anyway this is a cool find  laugh.gif

» Click to show Spoiler - click again to hide... «

*
In an answer to the question regarding Third-person and First-person, I think wat they meant was that it will be based very much on oblivion FP and TP just that they'd probably improve the third-person aspect in FO3.

Regarding the pause and play, I assume its going to be something like SW:KOTOR where even when you pause, u can still control field of view and do certain actions at the expense of the action points ye have...this is assumptions but it does make sense in a way.


This post has been edited by used2bcow: Jun 15 2007, 03:22 PM
+3kk!
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QUOTE(used2bcow @ Jun 15 2007, 03:08 PM)
Yeah man, I'm in...allllll the way biggrin.gif. Let us know biggrin.gif.


Added on June 15, 2007, 3:12 pm
ooooo...haha...buy ori la then SetaNoriyasu will have more reason to bulk...biggrin.gif..correct or not SetaNoriyasu?


Added on June 15, 2007, 3:22 pm

In an answer to the question regarding Third-person and First-person, I think wat they meant was that it will be based very much on oblivion FP and TP just that they'd probably improve the third-person aspect in FO3.

Regarding the pause and play, I assume its going to be something like SW:KOTOR where even when you pause, u can still control field of view and do certain actions at the expense of the action points ye have...this is assumptions but it does make sense in a way.
*
but they did mention about first person shooting, if thats the case then skills wont do much. unless they want to make it like SS2 or deus ex

also i wan party, mercs aint that nice
used2bcow
post Jun 15 2007, 03:56 PM

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QUOTE(+3kk! @ Jun 15 2007, 03:43 PM)
but they did mention about first person shooting, if thats the case then skills wont do much. unless they want to make it like SS2 or deus ex

also i wan party, mercs aint that nice
*
Bethesda will make it work somehow...have faith in 'em...If not we can always burn down their office...hahaha tongue.gif.
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post Jun 15 2007, 04:07 PM

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QUOTE(used2bcow @ Jun 15 2007, 03:56 PM)
Bethesda will make it work somehow...have faith in 'em...If not we can always burn down their office...hahaha tongue.gif.
*
im not a big fan of bethesda, i do admit they are superb world makers. but i always morn at their gameplay and combat, i havent played obivilion but morrowind was a huge bore fest. i hope it doesnt turn up like that.
Whos Your Daddy
post Jun 15 2007, 09:34 PM

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WTF!!! LV cap at 20?????? NO!!!!!

anyway, i watched Monthy python that day and i laughed like crap at the Bridge of Death scene.
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post Jun 15 2007, 11:31 PM

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anyone willing to share the Fallout 1&2 game cds *cough* burn *cough*


SetaNoriyasu
post Jun 16 2007, 12:28 AM

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I'm in the midst of trying to find the cheapest and most reliable source for the Fallout Compilation now. Will keep ya'll posted if I do manage to source them

dishwasher
post Jun 16 2007, 02:31 AM

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http://www.neogaf.com/forum/showthread.php?t=161136&page=11:

QUOTE
- Game runs on an evolved version of the Oblivion engine. Third person view has been reworked since the verdict was that the Oblivion version was bad.

- Game starts with your birth and your mother's death in a vault hospital. This is essentially the character customization part of the game. Your father hands you up to have your DNA analyzed and you get to pick out all your character traits. Your dad takes off his mask to reveal similar traits to the ones you picked.

- You grow up in the vault and as you grow you get your first book titled "You're Special" which allows you to choose you baseline stats for each of your 7 primary aptitudes. You'll also get your first weapons and wrist computer (menu) as you get older and take tests to determine the initial layout of your skills and traits.

- Every aspect of character creation is based on S.P.E.C.I.A.L. system. Of your 14 skills you can tag 3 to grow at a faster rate than the rest as you level up.

- Battle system is called the Vault-tec Assisted Targeting System (V.A.T.S.). The article states. "While you'll certainly be able to tackle enemies in real time using first person shooting, V.A.T.S. lets players pause time and select a target at their leisure". Battle system still uses action points, but once you've used them up you'll still be able to fight targets in real time while they charge back up.

- Game is still violent and gory. One of the featured screens is of a guy's head exploding in super gory detail. Apparently all gory deaths in the game will be in slow motion.

- More than one way to play the game. Go balls out and kill people, or sneak past situations, or perhaps talk your way out of situations.

- Enemies can target you just like you can target them, so you can get injured in very specific points on you body. This in addition to an all new health/radiation system. This new system has you measuring how radiated certain things (like water) are and how they affect you when you consume them.

- Karma system returns

- The game does not scale like oblivion, so if you enter a high level area expect to be promptly murdered.

- Level cap is 20.

- Definite ending to the game, but there are 9 - 12 possible endings.

- There are NPC's you can hire, but this is not a party based game.
Will post comments tomorrow. Its too late now and I've been spending too much time reading these articles as it is.

This post has been edited by dishwasher: Jun 16 2007, 02:32 AM
H@H@
post Jun 16 2007, 05:56 AM

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QUOTE(+3kk! @ Jun 15 2007, 03:43 PM)
but they did mention about first person shooting, if thats the case then skills wont do much. unless they want to make it like SS2 or deus ex

also i wan party, mercs aint that nice
*
As far as I can tell from that article, the "VATS" system allows you to use action points while the game is paused to execute RPG style actions (ala Fallout); These points however recharge over time (ala BOS) but you can still play in real-time.

The balance for this is probably how powerful these AP activated abilities are (Stuff like aimed shots with percentages, or dodge maneuvers etc.) compared to regular FPS style combat which probably deals crappy damage. Think of it as a semi-automated FPS.

This is the only way I can see SPECIAL working in a real-time environment without it sucking big time (Like in Lionheart)

Oh yeah, Thank goodness they are NOT bringing over the horrid level scaling crap that made Oblivion a bore.

This post has been edited by H@H@: Jun 16 2007, 05:58 AM
+3kk!
post Jun 16 2007, 12:32 PM

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QUOTE(H@H@ @ Jun 16 2007, 05:56 AM)
As far as I can tell from that article, the "VATS" system allows you to use action points while the game is paused to execute RPG style actions (ala Fallout); These points however recharge over time (ala BOS) but you can still play in real-time.

The balance for this is probably how powerful these AP activated abilities are (Stuff like aimed shots with percentages, or dodge maneuvers etc.) compared to regular FPS style combat which probably deals crappy damage. Think of it as a semi-automated FPS.

This is the only way I can see SPECIAL working in a real-time environment without it sucking big time (Like in Lionheart)

Oh yeah, Thank goodness they are NOT bringing over the horrid level scaling crap that made Oblivion a bore.
*
i still cant see it tho, if we have anything under the line of fps. then there would be complications, there are only few games that manage to merge rpg and fps examples like deus ex. they dont have an AP system also.


DarkFyre
post Jun 16 2007, 01:20 PM

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well if i understood the article correctly it will be possible to play it in first person view but you dont have too if you dont want to kinda thing.. anyway it seems that bethesda is going in that direction in a 3rd person view approach
more then fps.. so will see how that goes cos this article was supposed a leak and i dont know how true it will be to a certain extend
Whos Your Daddy
post Jun 16 2007, 02:05 PM

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The V.A.T.S system sounds like crap. I dont see how the S.P.E.C.I.A.L system will fit in it. and aimed shots are not treated as bonus moves, what about dodging? do we dodge ourself or will it depend on the AC like last time?
It just sound like crap to me.
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post Jun 16 2007, 02:38 PM

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I hope gameplay doesnt change. I enjoy lining up my guys nicely to avoid friendly fire before opening the door or luring some big ass mutants to the spot, then opening fire at aggresive stance and shred them to pieces XD
used2bcow
post Jun 16 2007, 04:39 PM

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QUOTE(SetaNoriyasu @ Jun 16 2007, 12:28 AM)
I'm in the midst of trying to find the cheapest and most reliable source for the Fallout Compilation now. Will keep ya'll posted if I do manage to source them
*
Yes, yes please do. rclxms.gif
dishwasher
post Jun 16 2007, 05:27 PM

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QUOTE(Acey @ Jun 16 2007, 02:38 PM)
I hope gameplay doesnt change. I enjoy lining up my guys nicely to avoid friendly fire before opening the door or luring some big ass mutants to the spot, then opening fire at aggresive stance and shred them to pieces XD
*
Huh? Agressive stance? Lining up your guys? Fallout ke?
DarkFyre
post Jun 16 2007, 08:24 PM

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its fallout tactics they have a few stances for your men..so they know how to react to the situation..
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post Jun 16 2007, 09:54 PM

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Fallout tactics? that thing is bullcr*p larr..

like heaven and earth compared to fallout 1 & 2.


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QUOTE(rockmaniac85 @ Jun 16 2007, 09:54 PM)
Fallout tactics? that thing is bullcr*p larr..

like heaven and earth compared to fallout 1 & 2.
*
haha! the same thing happen again and again, you're not the one my friend. My first hand on FT was great, until the near end, errors and MORE ERRORS coming out. Currently playing Fallout 2, gawd those graphics... But gotta love the game! XD

People, you guys better check out NWA websites for the rumors and scans, read it! biggrin.gif
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QUOTE(+3kk! @ Jun 16 2007, 12:32 PM)
i still cant see it tho, if we have anything under the line of fps. then there would be complications, there are only few games that manage to merge rpg and fps examples like deus ex. they dont have an AP system also.
*
Truth be told, the RPG system in Deus Ex was kinda broken... It was downright annoying for any typical FPS player ("OMG, Why does JC have the fits?!?!?!")

So far, there hasn't been any decent FPS that blends RPG elements into the aim-mechanic of combat properly (Most of them just dabble in your side abilities and so forth)

QUOTE(Whos Your Daddy @ Jun 16 2007, 02:05 PM)
The V.A.T.S system sounds like crap. I dont see how the S.P.E.C.I.A.L system will fit in it. and aimed shots are not treated as bonus moves, what about dodging? do we dodge ourself or will it depend on the AC like last time?
It just sound like crap to me.
*
Look, the original Fallout had little to no skill abilities for combat (Basically, weapon skills); So, obviously if you look at it like that, its not going to work. But, in order to implement SPECIAL attributes (Perception, Agility and Luck mainly) into the game without interfering with the basic FPS combat, they will probably have to use these "bonus moves" to implement it.

This isn't 1997 anymore. SPECIAL isn't going to be exactly the same as before.
phas3r
post Jun 17 2007, 03:53 AM

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i cant believe all this while ive mistaken fallout and flatout doh.gif
+3kk!
post Jun 17 2007, 01:12 PM

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QUOTE(H@H@ @ Jun 17 2007, 02:40 AM)
Truth be told, the RPG system in Deus Ex was kinda broken... It was downright annoying for any typical FPS player ("OMG, Why does JC have the fits?!?!?!")

So far, there hasn't been any decent FPS that blends RPG elements into the aim-mechanic of combat properly (Most of them just dabble in your side abilities and so forth)
*
actually, the system that mix rpg and fps dues ex and SS2 aint that flawed. its annoying to a fps junkie yes ( im one of them ) but no matter how you put it, fps junkies would get annoyed with almost everything that doesnt allow them to kill with their own skill. simply put, they expect an fps.

true to that, no game manage to make a proper combat system for that genre. but i think its pretty much impossible, fps players want an fps. so if we are to make a system where skill points influence the combat fps players would get annoyed.
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post Jun 17 2007, 01:51 PM

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QUOTE(+3kk! @ Jun 17 2007, 01:12 PM)
actually, the system that mix rpg and fps dues ex and SS2 aint that flawed. its annoying to a fps junkie yes ( im one of them ) but no matter how you put it, fps junkies would get annoyed with almost everything that doesnt allow them to kill with their own skill. simply put, they expect an fps.

true to that, no game manage to make a proper combat system for that genre. but i think its pretty much impossible, fps players want an fps. so if we are to make a system where skill points influence the combat fps players would get annoyed.
*
I don't know about SS2, but I'm pretty sure it was flawed in Deus Ex (If you could actually train yourself to compensate for the "fits", you don't even need to train your weapon skills that high).

Oblivion nailed it pretty well but yes even that annoyed FPS junkies ("OMG, that's like the TENTH headshot I did and he's still coming at me?!?!?!?!")

So, since this proposed VATS system is sort of separating the RPG from the FPS component (To a certain degree), it should make things interesting.
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post Jun 17 2007, 05:12 PM

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well first off fallout tactics was a great game and its not to be compared to fallout 1&2.. cos its not an rpg but a tactical squad turn based game..
if your expecting it to be like fallout 1&2 then well i can see why you dont like the game.. oh well..

some how it is not quite possible to do an rpg fps.. well some people will either like it or hate it.. same goes with any other game.. just wait and see and how it will be played out
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post Jun 18 2007, 01:38 AM

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Fcking bethesda screwing up Fallout...

They shld have get the Resident Evil license. If you look closely the characters design and the environment look a lot like Resident Evil 4.

Mutants with warhammer wtf. Pseudo realtime whats the point... they wont please the fps guy and the rpg guy will not buy it.

And... where's the targeting to eyes and groins!?

vmad.gif
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post Jun 18 2007, 03:13 AM

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QUOTE(EDK @ Jun 18 2007, 01:38 AM)
Fcking bethesda screwing up Fallout...

They shld have get the Resident Evil license. If you look closely the characters design and the environment look a lot like Resident Evil 4.

Mutants with warhammer wtf. Pseudo realtime whats the point... they wont please the fps guy and the rpg guy will not buy it.

And... where's the targeting to eyes and groins!?

vmad.gif
*
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mukhlisz
post Jun 18 2007, 09:00 AM

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QUOTE(PrivateJohn @ Jun 18 2007, 03:13 AM)
user posted image
*

is that a Super Mutant? i thought they looked more like the incredible hulk? laugh.gif


DarkFyre
post Jun 18 2007, 10:07 AM

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i've read the article and seriously it looks and sounds good.. it will be a different game then the originals in a good way.all we have to do now is wait and see now.. well thats my opinion..there would be an uproar in the beths forums cos the die hard fans will scream bloody murder.. man thats so fun to watch laugh.gif ...

oh ya the supermutant has always been an ork or orge or a disfigured incredible hulk laugh.gif
and after 10 years i do expect a total overhaul of the the whole game..its been long overdue already..

This post has been edited by DarkFyre: Jun 18 2007, 11:02 AM
mukhlisz
post Jun 18 2007, 12:17 PM

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QUOTE(DarkFyre @ Jun 18 2007, 10:07 AM)
and after 10 years i do expect a total overhaul of the the whole game..its been long overdue already..
*

i dunno man. this'll definitely split the fans down in the middle. The fans are calling the new mutant - "the green Uruk-hai with the tyre armor" laugh.gif

Well at least they got the color right.. i'm gonna miss laughing at the goofy brutes :sigh:
DarkFyre
post Jun 18 2007, 12:54 PM

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well it seems it looks that way.. but i dont think its intentional.. well since we only saw what the super mutants looks like in a iso type of view and those are more pixels and actual 3d models i can safely say that super mutants looks like the hulk.. both are green brutes and like to smash things well the hulk does more damage and is literally unstopable.
anyways its an different interpretation of the series and a fresh look at it all..
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post Jun 18 2007, 12:54 PM

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lvl 20 cap do not want!!!!!!!!

I want the abillity to wander around the wastes and power lvl my char to induce imba-ness
PrivateJohn
post Jun 18 2007, 12:56 PM

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Ya, the orc...i mean mutant shown in that scan does indeed look like he is teleport from the world of Morrowind/Oblivion.

Luckily this scan still show some hope for the Mutant art direction in Fallout 3.
user posted image
DarkFyre
post Jun 18 2007, 12:57 PM

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i guess its to make the game more challenging.. cos during the first 2 games it gets pretty retarded that you could just mow down anybody with ease.. well its just me.. tongue.gif
carpathia
post Jun 18 2007, 01:03 PM

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so basically Fallout 3 IS oblivion with guns.
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post Jun 18 2007, 01:43 PM

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well if you want to call it that then sure.. but for me i'll reserve my comment till i play it tongue.gif
Whos Your Daddy
post Jun 18 2007, 03:51 PM

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i'm scared........i'm scared that the fallout series will just die after the 3rd installment.....
dishwasher
post Jun 18 2007, 04:35 PM

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I'm more scared the 3rd installment will kill it then it dying after the 3rd installment.

I mourn...
...no longer being able to ask my character to go somewhere on screen by clicking the location with my mouse.
...no longer being able to see the red hex grids
...no longer being able to see my character do the same stupid animation whenever I pick pockets/open locks/disarm traps
...not having my weapon skills matter. Twitch gaming ftw!

Well I'd mourn these things (among others) if FO3 is like Oblivion anyway (Speech pie click click mini game eeew). I still have my hopes for a good fallout 3, but they are dwindling everyday. Will I preorder the game? yes, limited edition even. Will I upgrade my rig to play it? Yes! Will I love it? I want to...
mukhlisz
post Jun 18 2007, 05:18 PM

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Just to show how rabid Fallout fans are. They made a compilation of the Super mutants! laugh.gif

user posted image

also found this gem here. To show how he feels about the Fallout 3...
» Click to show Spoiler - click again to hide... «

rclxms.gif rclxms.gif rclxms.gif
DarkFyre
post Jun 18 2007, 05:52 PM

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well the new supermutant as more i see it really looks like fallout tactics super mutant.. well its just me..

and yes it wont be the same game as 1&2 it will be a different game from a different dev.. so change is unavoidable.. so lets wait and see if its gonna be a great game or a crap one.. im hoping it will be a great game non the less

This post has been edited by DarkFyre: Jun 18 2007, 05:52 PM
PrivateJohn
post Jun 18 2007, 06:56 PM

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QUOTE(dishwasher @ Jun 18 2007, 04:35 PM)
I'm more scared the 3rd installment will kill it then it dying after the 3rd installment.

I mourn...
...no longer being able to ask my character to go somewhere on screen by clicking the location with my mouse.
...no longer being able to see the red hex grids
...no longer being able to see my character do the same stupid animation whenever I pick pockets/open locks/disarm traps
...not having my weapon skills matter. Twitch gaming ftw!

Well I'd mourn these things (among others) if FO3 is like Oblivion anyway (Speech pie click click mini game eeew). I still have my hopes for a good fallout 3, but they are dwindling everyday. Will I preorder the game? yes, limited edition even. Will I upgrade my rig to play it? Yes! Will I love it? I want to...
*
I just hope there is no crazy loading time like the one in Oblivion.

For now, why not you play Fallout 1 & 2 all over again? I did that...bought the fallout bundles few days back for like Rm40 (i am in UK)
On top of that, i am on Jericho marathon!!! Just found out this TV show recently....awesome, nuclear fallout nod.gif Every fallout fan must watch~
Whos Your Daddy
post Jun 18 2007, 08:40 PM

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QUOTE(mukhlisz @ Jun 18 2007, 05:18 PM)
Just to show how rabid Fallout fans are. They made a compilation of the Super mutants!  laugh.gif

user posted image

*
thats not a supermutant, thats an orc/ork, but i personally felt that it looks more like Nemesis from RE........
stormlcc
post Jun 18 2007, 08:41 PM

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speaking of FALLOUT 3, does anybody here still keeps the games, F1 and F2??? thinking of playing it again, but my CD has grown mushrooms and fungus all over it.....

if anybody has those games, is it possible to...............make a..........then mail it to me......hehehehe......of course I'll appreciate it and gladly pay a fee for the trouble.........
mukhlisz
post Jun 19 2007, 09:03 AM

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QUOTE(PrivateJohn @ Jun 18 2007, 06:56 PM)
For now, why not you play Fallout 1 & 2 all over again? I did that...bought the fallout bundles few days back for like Rm40 (i am in UK)
*

RM40?! I want one! cry.gif It comes with the manual right?

If someone brought it back here and sell it for rm100 sure can sell one. Imagine the profit... whistling.gif

This post has been edited by mukhlisz: Jun 19 2007, 09:03 AM
used2bcow
post Jun 19 2007, 07:52 PM

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I think New Era is carrying titles from the publisher for the Fallout Collection. Sent an email to their sale ppl asking if they will bring in but got no reply. Duno where else got...sigh.
daniel_lyw
post Jun 19 2007, 08:15 PM

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what some1 bringing in fallout 1 & 2 ori game? i sure get from that guy 1.
this is my fav game back those days... i can still whole day in front of my computer then.
stormlcc
post Jun 19 2007, 10:54 PM

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madhatter2k
post Jun 19 2007, 11:43 PM

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been a fallout fan for a long time now(hate fallout tactics tho), really looking fwd for the 3rd installment..

btw, i'm still playing fallout 1 until now..God, really love that bulky BoS armor.. brows.gif
soitsuagain
post Jun 27 2007, 09:45 PM

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Been playing fallout 1 since the satisfying trailer from Bethesda..I am gonna play it slowly so that Fallout 3 will be out after I finished Fallout 2 for the 1234 time laugh.gif

Yeah I have no life, I replay these and BG a lot. Best RPGs of all time. wub.gif

This post has been edited by soitsuagain: Jun 27 2007, 09:46 PM
dishwasher
post Jul 1 2007, 11:31 PM

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Well, the exclusive deal with gameinformer seems to have run out, so other gaming sites and mags have been releasing their own previews as well. From what I gather, here's some important stuff:

- the game is in first person, with a third person over-the-shoulder look, but it is also possible to zoom way way back and have an almost isometric view of the action

- VATS is real time with pause, much like KOTOR's system. You pause the game, queue a series of actions, unpause the game, and the fight goes on as you've planned

- dialogue seems promising, with actual sentences for the player to choose, including the ability to piss off the sheriff of the first town you set foot in, megaton (shades of deja vu, junktown and killian darkwater here). This is a good sign that they won't be using the Oblivion wiki word system (rumors? I saw a mudcrab the other day)

- Beth seems to promising better choices and consequences compared to Oblivion. For those who never played Oblivion, you could basically be the master of the fighters guild and theives guild, as well as the archmage and the leader of the assassin brotherhood all at the same time. It would seem that in fallout 3 you're going to be given a more binary sort of choice, i.e. blowing up megaton closes all the megaton quest while opening up a new area

- lore wise, it would seem the developers are a lil bit off. If you're one of those fans who preuse the fallout bible and swear by it, then you're going to find some odd details in the game. Also, weaponary may have been taken abit too far with a personal nuke launcher (fun as it may be, launching a nuke at an enemy across the street doesn't really make sense in a game world where drinking water is a hazard due to massive radiation)

- speaking of weapons, there's a new salvage system for you to upgrade your weapons with parts you find, or simply maintain a weapon to keep in in tip top shape. Well maintained weapons will give higher accuracy, or a tighter spread when using burst mode etc

- combat seems to be stat based. Not like the shack a mole, I dodge then slash combat in oblivion, but perhaps more like KOTORs system. Here's hope for fallout not turning into CS

Read about it at IGN http://pc.ign.com/articles/800/800570p1.html
slickz
post Jul 2 2007, 12:08 AM

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cheer up! even though you lose some classic features but u'll gain many new cool stuff!
mukhlisz
post Jul 2 2007, 09:14 AM

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Like KoToR huh? I could live with that smile.gif

A nuke launcher is a bit too much ler.. sweat.gif
soggie
post Jul 4 2007, 10:46 AM

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I think people who really call themsevles "fans of fallout" should actually read this article:

http://www.nma-fallout.com/forum/viewtopic...der=asc&start=0

Kinda shocked after reading how Bethesda treated the Elder Scrolls franchise, and worried for the Fallout franchise too. Before reading the previews on Gamespot and this thread I still thought Bethesda would have saved the Fallout franchise but after taking one look at the graphics and reading what Todd meant by "humor" and "irony", all hopes for a true Fallout sequel died.

High hopes fall hard.
mukhlisz
post Jul 4 2007, 02:42 PM

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i've read the article and am aware of the possibility of Fallout being screwed over. However, i'm keeping an open mind about it.

btw The Pipboy 3000 looks good. Not too shabby..
user posted image

Until then, i'll just chill and have a Nuka Cola. smile.gif
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LWRNCH6550
post Jul 4 2007, 05:24 PM

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oh man , been out of the online scene for around 20days ? my GC failed me . anyway , nothing much new or big about Fo3 eh ?
gruddzr
post Jul 6 2007, 12:46 PM

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Amedion
post Jul 6 2007, 02:19 PM

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QUOTE(gruddzr @ Jul 6 2007, 12:46 PM)
T_T gonna cry, its like dream come true, omg 2008 T_T
*
Still dunno how the game gonna looks like... sweat.gif
mukhlisz
post Jul 6 2007, 02:50 PM

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QUOTE(Amedion @ Jul 6 2007, 02:19 PM)
Still dunno how the game gonna looks like...  sweat.gif
*

Eh really? They showed the player's father already. Don't worry it's gonna be first person. just like everyone wanted it to.. whistling.gif

Here's daddy! (played by Liam Neeson)
user posted image

The pipboy image i already posted in the previous page.

OT - the song in the teaser is really a nice touch. i can see why black isle wanted to use it for the first game. biggrin.gif
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post Jul 6 2007, 03:33 PM

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quarantined
post Jul 7 2007, 01:02 AM

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Thanks for the article link. It's depressing but it's good information nonetheless. Anyway if you guys love fallout and don't mind first person RPGs, look out for Bioshock. It will be released this coming August. Check out some of the trailers, it's awesome.
soitsuagain
post Jul 7 2007, 09:50 AM

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The next thing you know, prior to the release of the game you will see the Bethesda spokesperson says how it plays similarly to (insert any recent FPS game here) and the graphics parallels to (insert any FPS game with ooohh....aaahhhs.....wooooww) graphics here.

Then we all fallout fans knows is just another Oblivion with guns. (and forgettable NPCs)
gruddzr
post Jul 7 2007, 06:41 PM

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if no one seen it yet, if not its a repost XD

overseer intro
http://www.youtube.com/watch?v=Ieq8IB0kCwA

LWRNCH6550
post Jul 8 2007, 12:22 AM

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i hope they make the talking in real time like mass effect and dragon age or stalker , deus ex .
in FPS , u need everything in real time !
in 3rd person turn base ( as long its not fps ) , stop or not , still good !

when everything around u moving in real time even ur talking or in ur item screen . everything moves in real time .
i think i overused the " real time "....but it works .
rebelsoul76
post Jul 8 2007, 02:21 AM

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QUOTE(LWRNCH6550 @ Jul 8 2007, 12:22 AM)
i hope they make the talking in real time like mass effect and dragon age or stalker , deus ex .
in FPS , u need everything in real time !
in 3rd person turn base ( as long its not fps ) , stop or not , still good !

when everything around u moving in real time even ur talking or in ur item screen . everything moves in real time .
i think i overused the " real time "....but it works .
*
um.. 'talking in real time'? u mean voice acting for all conversations in real time, and not text based? hmm.gif
RangerKarl
post Jul 8 2007, 11:34 AM

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QUOTE(rebelsoul76 @ Jul 8 2007, 02:21 AM)
um.. 'talking in real time'? u mean voice acting for all conversations in real time, and not text based?  hmm.gif
*
I think he means that while talking, the rest of the world is still moving.
LWRNCH6550
post Jul 8 2007, 04:17 PM

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QUOTE(RangerKarl @ Jul 8 2007, 11:34 AM)
I think he means that while talking, the rest of the world is still moving.
*
exactly ! rclxms.gif



This post has been edited by LWRNCH6550: Jul 8 2007, 06:12 PM
rebelsoul76
post Jul 10 2007, 12:47 PM

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QUOTE(RangerKarl @ Jul 8 2007, 11:34 AM)
I think he means that while talking, the rest of the world is still moving.
*
ohh THAT real-time. laugh.gif

but you're kinda wasting ur time during conversations and what if everything happens in real-time, then u may miss an important event somewhere in the Fallout world?
LWRNCH6550
post Jul 10 2007, 06:26 PM

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QUOTE(rebelsoul76 @ Jul 10 2007, 12:47 PM)
ohh THAT real-time.  laugh.gif

but you're kinda wasting ur time during conversations and what if everything happens in real-time, then u may miss an important event somewhere in the Fallout world?
*
when things around u stop , the FPS adrenaline experience will be lesser .
Example , stalker , things around moving like usual and your're talking , if u take too long , events will change and something else happends enexpected , BUT , stalker's AI system is good but also bad coz they will die without a reason ( i believe its fixed with a patch ) .
I wanna feel the " Shoot first ask later " , imagine talking with the leader of their enemy and the goons moving around to surround u at the same time , its ur choice to waste time getting surrounded during the conver or u choose to shut up and kick their ass first .
u know ? in Oblivion , while your're falling in mid air , u still get to start a conversation with someone nearby . lol .
ok , thats my personal point of view for this system . lol , it maybe this or maybe not , i dont mind though .

Beth screwed up their own main title , TES : Oblivion missed out lots of good things and gained a few less good things . The story is good but short and gamplay below so-so which makes the game feels empty .

» Click to show Spoiler - click again to hide... «


No one knows how beth would make the combat like , it wont be turn base coz the limitation of FPS .
rebelsoul76
post Jul 10 2007, 09:38 PM

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QUOTE(LWRNCH6550 @ Jul 10 2007, 06:26 PM)
when things around u stop , the FPS adrenaline experience will be lesser .
Example , stalker , things around moving like usual and your're talking , if u take too long , events will change and something else happends enexpected , BUT , stalker's AI system is good but also bad coz they will die without a reason ( i believe its fixed with a patch ) .
I wanna feel the " Shoot first ask later " , imagine talking with the leader of their enemy and the goons moving around to surround u at the same time , its ur choice to waste time getting surrounded during the conver or u choose to shut up and kick their ass first .
u know ? in Oblivion , while your're falling in mid air , u still get to start a conversation with someone nearby . lol .
ok , thats my personal point of view for this system . lol , it maybe this or maybe not , i dont mind though .

Beth screwed up their own main title , TES : Oblivion missed out lots of good things and gained a few less good things . The story is good but short and gamplay below so-so which makes the game feels empty .

» Click to show Spoiler - click again to hide... «


No one knows how beth would make the combat like , it wont be turn base coz the limitation of FPS .
*
Yeah, that will make things in the game much more realistic. U then really have to decide on the spot what to do first, and maybe sacrifice a few smaller missions to complete the bigger important missions. btw what is TES: Oblivion? i mean TES stands for wat?

i'm currently playing S.T.A.L.K.E.R too. I find it quite entertaining. The Arena fight is very challenging, especially the round where u need to outhide, outgun the 2 army soldiers equipped with super armor and guns, while i only have an average gun.

This post has been edited by rebelsoul76: Jul 10 2007, 09:40 PM
soggie
post Jul 11 2007, 05:52 PM

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You misunderstand. Fallout fans DO NOT WANT an FPS out of fallout. There's a reason to turn-based combat, and a good one too. Tactical reasons.

And I'm kind of figuring how they are going to tackle this problem - what will gunnery skills and perception matter when you can head shot a person in real time with skills learnt from CS and Quake 3 Arena?

PS: TES = The Elder Scrolls.
LWRNCH6550
post Jul 11 2007, 08:03 PM

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QUOTE(soggie @ Jul 11 2007, 05:52 PM)
You misunderstand. Fallout fans DO NOT WANT an FPS out of fallout. There's a reason to turn-based combat, and a good one too. Tactical reasons.

And I'm kind of figuring how they are going to tackle this problem - what will gunnery skills and perception matter when you can head shot a person in real time with skills learnt from CS and Quake 3 Arena?

PS: TES = The Elder Scrolls.
*
yep , beth holds the Holy hand greanade now , they do what they want .
The fans can do nth much but to hope the game goes well . I JUST HOPE beth can do something good out with the FPS idea .
The first time i read abt the news in an australian PC mag abt interplay went bankrupt , my heart was broken into pieces .
then came beth , stepping over my pieces and pissed on it .

*you know , we fans or Fallout Lunatics can't do anything much already but to pray and hope beth could create something really....u know ? good . Sometimes we have to give chances to developers to do the games well . nod.gif btw , i hate beth/zenimax like i hate everything elses ( EA ) very much , just they got the bomb and there is no other choices but to support them .

This post has been edited by LWRNCH6550: Jul 11 2007, 08:06 PM
soitsuagain
post Jul 11 2007, 09:05 PM

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QUOTE(LWRNCH6550 @ Jul 10 2007, 06:26 PM)
when things around u stop , the FPS adrenaline experience will be lesser .
No one knows how beth would make the combat like , it wont be turn base coz the limitation of FPS .
*
You obviously haven't played FO 1&2.


Added on July 11, 2007, 9:10 pm
QUOTE(soggie @ Jul 11 2007, 05:52 PM)
You misunderstand. Fallout fans DO NOT WANT an FPS out of fallout. There's a reason to turn-based combat, and a good one too. Tactical reasons.

And I'm kind of figuring how they are going to tackle this problem - what will gunnery skills and perception matter when you can head shot a person in real time with skills learnt from CS and Quake 3 Arena?

PS: TES = The Elder Scrolls.
*
Actually no. It won't be an FPS. It has been rumored that the game will run on 3rd person view while exploring and move to top-down RTS view while in combat. And yeah, too bad its not isometric but its still ok in my book.

This post has been edited by soitsuagain: Jul 11 2007, 09:10 PM
LWRNCH6550
post Jul 11 2007, 09:29 PM

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QUOTE(soitsuagain @ Jul 11 2007, 09:05 PM)
You obviously haven't played FO 1&2.


Added on July 11, 2007, 9:10 pm

Actually no. It won't be an FPS. It has been rumored that the game will run on 3rd person view while exploring and move to top-down RTS view while in combat. And yeah, too bad its not isometric but its still ok in my book.
*
how sure are u that i havnt play FO 1 & 2 ? wants some screenshots ? i can give u now . lol .

Rumoured to be in 3rd person , hmm....mostlikely , it'll be 3rd and first . Combat will be FPS , i give a 90% that beth will do that .
if im wrong , i owe u a teh o ice limau . lol .

*btw dude , read carefully , u didnt catch what im saying .
and basically , almost alot of those post in here bashes and demand for the old isometric gameplay , i'd like that too and naturally ( U KNOW IT !! ) beth's habbit is to make RPGs in FPS and not many of u guys thought of giving beth a chance to make the game look good . 3rd or FPS , i dont mind and as long they deliver the goods , im fine with it . ( still , preferably 3rd person ) . get it ? and obviously ur not fan enough for Fallout games . lol

QUOTE(rebelsoul76 @ Jul 10 2007, 09:38 PM)
i'm currently playing S.T.A.L.K.E.R too. I find it quite entertaining. The Arena fight is very challenging, especially the round where u need to outhide, outgun the 2 army soldiers equipped with super armor and guns, while i only have an average gun.
*
easy , wait and let those two soldiers kill eachother , then u finish off the remaining soldier .

*edited for the sake of grammar and spelling mistakes due to some guy poured gasolines on around the thread .

This post has been edited by LWRNCH6550: Jul 12 2007, 12:45 AM
dishwasher
post Jul 11 2007, 10:21 PM

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You people need to actually read up about FO3 before making statements. Yes its going to be first person, yes combat is in real time with pause. Yes you can zoom out to 3rd person view, but where in the world did you get the 'It won't be an FPS. It has been rumored that the game will run on 3rd person view while exploring and move to top-down RTS view while in combat.' idea?

Do visit NMA, D&C, and even the hell that is the official beth forums. You can google the URLs yourself if you don't know those places.

From: your very own neighbourhood Unwashed Villager.
LWRNCH6550
post Jul 12 2007, 12:42 AM

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QUOTE(dishwasher @ Jul 11 2007, 10:21 PM)
From: your very own neighbourhood Unwashed Villager.
*
hey , u guys been hunting some oldman, what's his name ? lol .
" will there be a mac version ? "

QUOTE
Anaalipaviaani  (5 days ago)  Marked as spam
I cant say anything else to you people who are crying about Fallout. There is nothing that can be done that Bethesda is doing Fallout 3 and why are you crying about some damn Black Isle, I pity you. You should grow up and get it, theyre not dead. You should support the game makers and i dont think theyre going to rape the game. And its your fault why Black Isle got shut down. Some of you whiners only burned a Cd from a friend or made a full install. Me and my brother bought both of the games.
lol, some replies in the youtube video of the old interplay vanburen fallout 3 . i had to agree . cool2.gif
and ive been wondering how does the enemy react when the bullet hits them....whether they will be like shivering in pain or whatever , people who played some console games like MGS 2/3 or any yapunnese game , they'll know how the enemy reacts when any part of their body got hit .
ohhh !! the gore !!! more blood and body parts flying around !! and we need more kids in the game .
kinda starting to imagine the game with deus ex combine with SW : KOTOR gameplay .

This post has been edited by LWRNCH6550: Jul 12 2007, 01:04 AM
tgairborne
post Jul 12 2007, 07:30 AM

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I will keep both my Fallout 1 and 2 CD and let my future son / daughter play it over and over again. Let them feel the old classic game where they wont find it in the future anymore ! Booooo
LWRNCH6550
post Jul 12 2007, 07:47 AM

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QUOTE(tgairborne @ Jul 12 2007, 07:30 AM)
I will keep both my Fallout 1 and 2 CD and let my future son / daughter play it over and over again. Let them feel the old classic game where they wont find it in the future anymore ! Booooo
*
ori version ? tongue.gif
im using jack sparrow's version now .
anyone starting a bulk for this ? http://www.amazon.com/Global-Software-Publ...n/dp/B000IGE78M
tgairborne
post Jul 12 2007, 08:03 AM

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Mine imported by Captain Jack Sparrow too LoL. Well I burn a few copy of it just in case the cd spoiled tongue.gif
If I can get a hand on the original version with cool Fallout Box, I wont mind buying it if the price not over Rm150 tongue.gif
mukhlisz
post Jul 12 2007, 09:25 AM

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it's not that i don't want to buy the game, it's just that there aren't any in stores around here. Not even in the bargain bin. All they have is EA EA EA and some other sodding games. and i'm one of those ppl who just don't do their business online. it's all up close & personal baby.

On another topic i played FO2 up until Vault15 when suddenly i can't get out of there otherwise it'll crash the game. Dang! mad.gif
LWRNCH6550
post Jul 12 2007, 06:33 PM

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QUOTE(mukhlisz @ Jul 12 2007, 09:25 AM)
it's not that i don't want to buy the game, it's just that there aren't any in stores around here. Not even in the bargain bin. All they have is EA EA EA and some other sodding games. and i'm one of those ppl who just don't do their business online. it's all up close & personal baby.

On another topic i played FO2 up until Vault15 when suddenly i can't get out of there otherwise it'll crash the game. Dang!  mad.gif
*
i know im abit out of this topic* anyway.....
mine crashes at the gotholgia or gothoga or something when i enter the underground hideout .
another one is a bug where the " npc's turn " timer keep turning non stop when starting the 3rd or 2nd round of ring match at new reno and others will be sulik lying on the ground when the combat starts or the car trunk dissapear in certain areas . blink.gif
A bugless and crashfree will be a bonus for the game !

This post has been edited by LWRNCH6550: Jul 12 2007, 06:34 PM
tgairborne
post Jul 12 2007, 07:17 PM

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There is a patch for Fallout 2 that fix all the problems you guys mentioned. Be sure to patch it before playing it !
quarantined
post Jul 13 2007, 04:29 PM

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And the saved games doesn't work after patched! Becareful of that..
mukhlisz
post Jul 13 2007, 04:45 PM

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the thing is i am playing the game with them patches on.
for fallout 2:
i) official 1.2 patch
ii) a fan-made patch. Killap or something washisname..

i trust the official patch. and the list of bugs fixed in the fan patch looked too good to be passed (dialogues, items etc). now i'm just wandering the wastes since i can't go to V13. Marcus always kills Cassidy with his minigun. Dumb mutie.. dry.gif

oh well. time to restart again..
Gr3yL3gion81
post Jul 13 2007, 05:56 PM

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I played FO2. This looks very interesting.
soggie
post Jul 13 2007, 06:30 PM

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QUOTE(LWRNCH6550 @ Jul 12 2007, 12:42 AM)
hey , u guys been hunting some oldman, what's his name ? lol .
" will there be a mac version ? "
lol, some replies in the youtube video of the old interplay vanburen fallout 3 . i had to agree .  cool2.gif
and ive been wondering how does the enemy react when the bullet hits them....whether they will be like shivering in pain or whatever , people who played some console games like MGS 2/3 or any yapunnese game , they'll know how the enemy reacts when any part of their body got hit .
ohhh !! the gore !!! more blood and body parts flying around !! and we need more kids in the game .
kinda starting to imagine the game with deus ex combine with SW : KOTOR gameplay .
*
I guess you didn't understand what my grieve is all about. Take a look at fallout 1, then take a look at fallout 3. One is an RPG, another is oblivion with guns. Ok, maybe it is more than just oblivion with guns, but definately when you bring an isometric shooter into the FPS arena you're gonna kill a lot of the old and familiar atmosphere. Fallout isn't about a post apoclayptic world lined with vehicle wrecks and ruins, littered with people with big guns. No, my friend, that is STALKER you're talking about.

What did I like about fallout? I didn't know exactly what it was, I just loved the theme. The game itself wasn't too great - I mean, planescape torment, in terms of gameplay and story was much better than fallout will ever be, but the sheer fun you can extract out of fallout makes it worthwhile. I mean, how many games let you walk into New Reno and discover you aint got enough cash for a weapon, then decide to kill the shopkeeper without alerting the whole town, then loot his body for some serious hardware? I got my first assault rifle that way, until I realized I could walk all the way to San Fran to get a power armor and gauss rifle instead.

but still, the theme. The whole thing about fallout being unforgettable is the theme that the entire game was built upon. It wasn't the technological marvels, the cool visuals, the newest 3D technology... it was the theme itself that mattered. I still remembered the feeling of invulnerability of seeing my SMG tear a bandit into shreds, his arms flailing lifelessly as the hail of bullets ripped him open. Granted, Beth could give us the violence in fallout 3, but it won't feel right - it is an FPS, and growing up playing Wolf3d, Doom, Quake, Duke Nukem and Half life I'm all but numb to the violence in an FPS.

I'm not crying about Beth killing fallout. The moment I heard they won the bid I knew it was over, didn't even wanted to give them a chance to proof themselves. 3 years later, I was proven right. They had indeed missed the crucial things that made fallout stick to my heart, and while I will still play fallout 3 I won't expect them to ever come close to what fallout did.

Heck, let me just say this - I enjoyed STALKER. I really did. Even wrote a short fanfic on it. And if Beth wants to give us something in between Oblivion and STALKER, I'd rather play the respective games than accept something that is only in between.

Let's see how VATS turn out to be.
AlamakLor
post Jul 13 2007, 06:50 PM

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Nicely put, soggie. The interface and theme in fallout was one of the main selling point. I've recently been playing UFO:ET just to recall old memories of X-COM.
tgairborne
post Jul 13 2007, 08:41 PM

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Ahh speaking of X-Com...I wanna play back again ! haha. Too bad my CD is in Malaysia currently and Im in UK sad.gif. Damn...

edit: I feel that I enjoyed offline gaming while Im still studying secondary school, those generation games really give me some "semangat" in finishing it. The games that are produced nowadays doesnt attract me anymore, basically all just looks the same (3D first person), maybe just the storyline is different. Ahhh, how I wish I can turn back time and look at my own expression when playing Fallout 1 and Fallout 2 for the first time...ho

This post has been edited by tgairborne: Jul 13 2007, 08:47 PM
LWRNCH6550
post Jul 14 2007, 05:38 PM

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QUOTE(soggie @ Jul 13 2007, 06:30 PM)
I guess you didn't understand what my grieve is all about. Take a look at fallout 1, then take a look at fallout 3. One is an RPG, another is oblivion with guns. Ok, maybe it is more than just oblivion with guns, but definately when you bring an isometric shooter into the FPS arena you're gonna kill a lot of the old and familiar atmosphere. Fallout isn't about a post apoclayptic world lined with vehicle wrecks and ruins, littered with people with big guns. No, my friend, that is STALKER you're talking about.

What did I like about fallout? I didn't know exactly what it was, I just loved the theme. The game itself wasn't too great - I mean, planescape torment, in terms of gameplay and story was much better than fallout will ever be, but the sheer fun you can extract out of fallout makes it worthwhile. I mean, how many games let you walk into New Reno and discover you aint got enough cash for a weapon, then decide to kill the shopkeeper without alerting the whole town, then loot his body for some serious hardware? I got my first assault rifle that way, until I realized I could walk all the way to San Fran to get a power armor and gauss rifle instead.

but still, the theme. The whole thing about fallout being unforgettable is the theme that the entire game was built upon. It wasn't the technological marvels, the cool visuals, the newest 3D technology... it was the theme itself that mattered. I still remembered the feeling of invulnerability of seeing my SMG tear a bandit into shreds, his arms flailing lifelessly as the hail of bullets ripped him open. Granted, Beth could give us the violence in fallout 3, but it won't feel right - it is an FPS, and growing up playing Wolf3d, Doom, Quake, Duke Nukem and Half life I'm all but numb to the violence in an FPS.

I'm not crying about Beth killing fallout. The moment I heard they won the bid I knew it was over, didn't even wanted to give them a chance to proof themselves. 3 years later, I was proven right. They had indeed missed the crucial things that made fallout stick to my heart, and while I will still play fallout 3 I won't expect them to ever come close to what fallout did.

Heck, let me just say this - I enjoyed STALKER. I really did. Even wrote a short fanfic on it. And if Beth wants to give us something in between Oblivion and STALKER, I'd rather play the respective games than accept something that is only in between.

Let's see how VATS turn out to be.
*
ohh man...im tired of explaining again . u think im fully supporting this FPS based fallout ?

QUOTE
The moment I heard they won the bid I knew it was over, didn't even wanted to give them a chance to proof themselves. 3 years later, I was proven right. They had indeed missed the crucial things that made fallout stick to my heart, and while I will still play fallout 3 I won't expect them to ever come close to what fallout did.

This is what i thought of before and now im thinking something diffrent . everyone knows FPS ( oblivion with guns ) will screw the gameplay , and what i explained so far was " i will give beth a chance to make it good " and games are flexible in terms of gameplay and story telling . Gameplay could change time to time or a total change of a new gameplay type experience .
So basically , u hate FPS in RPG , so am i and i just hope it gets better than our expectation even the expectation was bad .

Fallout 1 & 2 & tactics = ULTIMATELY BEST RPG EVER ON THE PC
Fallout 3 ( beth ) = ULTIMATELY THE WORST RPG IN THE FALLOUT SERIES

even if FO3 is going to be badly made , im still gonna buy it and try it out and why i hope its something better than what i expect coz i dont want to waste my money on it .

This post has been edited by LWRNCH6550: Jul 14 2007, 05:39 PM
soitsuagain
post Jul 15 2007, 12:27 AM

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I care a lot about FPS view vs Isometric view..but what I care most is that the poor dialogue and voice acting in Oblivion will not be replicated in anyway or form to Fallout 3. What I like most about about Fallout 1&2 is that it has lots of interesting personality that was further accentuated by the voice acting and the script without being repetitive period. It makes the game feels alive and wondering around forever is not a problem. Not to forget that each towns and cities are very different from one another in terms of atmosphere and the scenery. If they don't bother to listen to the existing fan, you can damn right assume that all the above mentioned would be lost forever. The only good news I know off right now is there will be no level scaling (whew!). Level scaling is a freaking stupid in an RPG but then Oblivion isn't one, right?

So the question remains? Would BEthesda remain true to the original Fallout spirit?

This post has been edited by soitsuagain: Jul 15 2007, 12:28 AM
H@H@
post Jul 15 2007, 03:27 AM

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QUOTE(soggie @ Jul 13 2007, 06:30 PM)
I guess you didn't understand what my grieve is all about. Take a look at fallout 1, then take a look at fallout 3. One is an RPG, another is oblivion with guns. Ok, maybe it is more than just oblivion with guns, but definately when you bring an isometric shooter into the FPS arena you're gonna kill a lot of the old and familiar atmosphere. Fallout isn't about a post apoclayptic world lined with vehicle wrecks and ruins, littered with people with big guns. No, my friend, that is STALKER you're talking about.

What did I like about fallout? I didn't know exactly what it was, I just loved the theme. The game itself wasn't too great - I mean, planescape torment, in terms of gameplay and story was much better than fallout will ever be, but the sheer fun you can extract out of fallout makes it worthwhile. I mean, how many games let you walk into New Reno and discover you aint got enough cash for a weapon, then decide to kill the shopkeeper without alerting the whole town, then loot his body for some serious hardware? I got my first assault rifle that way, until I realized I could walk all the way to San Fran to get a power armor and gauss rifle instead.

but still, the theme. The whole thing about fallout being unforgettable is the theme that the entire game was built upon. It wasn't the technological marvels, the cool visuals, the newest 3D technology... it was the theme itself that mattered. I still remembered the feeling of invulnerability of seeing my SMG tear a bandit into shreds, his arms flailing lifelessly as the hail of bullets ripped him open. Granted, Beth could give us the violence in fallout 3, but it won't feel right - it is an FPS, and growing up playing Wolf3d, Doom, Quake, Duke Nukem and Half life I'm all but numb to the violence in an FPS.

I'm not crying about Beth killing fallout. The moment I heard they won the bid I knew it was over, didn't even wanted to give them a chance to proof themselves. 3 years later, I was proven right. They had indeed missed the crucial things that made fallout stick to my heart, and while I will still play fallout 3 I won't expect them to ever come close to what fallout did.

Heck, let me just say this - I enjoyed STALKER. I really did. Even wrote a short fanfic on it. And if Beth wants to give us something in between Oblivion and STALKER, I'd rather play the respective games than accept something that is only in between.

Let's see how VATS turn out to be.
*
So, from what I gather based on your post, it seems that the Fallout experience is solely based on the fact that it was in isometric view, used turn-based gameplay, was open-ended and had gratitious amounts of violence.

Therefore, if Beth had just turned Oblivion into a turn-based, isometric view RPG with lots of violence... and guns; You'd be satisfied?

I think a lot of you are missing the whole issue behind "Oblivion + guns" thing that is floating around the internet... Well, mostly its the switch from isometric to FPS, but the main reason being that Oblivion was a very poor RPG in terms of narrative and atmosphere. Most of the quests, characters and cities were forgettable and the 'open-ended' part about it was that you had tonnes of shit to do which had little or no effect on the game environment as a whole.

You had no karma system in place and pretty much nothing had an impact on your character; For instance, you could become a part of the Thieves guild (Which disallows murder) and Assassin's guild at the SAME time.

QUOTE(soitsuagain @ Jul 15 2007, 12:27 AM)
I care a lot about FPS view vs Isometric view..but what I care most is that the poor dialogue and voice acting in Oblivion will not be replicated in anyway or form to Fallout 3. What I like most about about Fallout 1&2 is that it has lots of interesting personality that was further accentuated by the voice acting and the script without being repetitive period. It makes the game feels alive and wondering around forever is not a problem. Not to forget that each towns and cities are very different from one another in terms of atmosphere and the scenery. If they don't bother to listen to the existing fan, you can damn right assume that all the above mentioned would be lost forever. The only good news I know off right now is there will be no level scaling (whew!). Level scaling is a freaking stupid in an RPG but then Oblivion isn't one, right?

So the question remains? Would BEthesda remain true to the original Fallout spirit?
*
Now, this is what we should be caring about when Bethesda is doing Fallout 3. It wasn't just the fact that it was in a post apocalyptic setting, or had turn-based combat. Its the style, atmosphere and immersiveness that made you feel like your character wasn't just trudging along through the game to gain XP, but affecting the environment as you pass through.

If they can nail THIS down, I don't care even if it gets turned into an RTS or a text-based adventure... I'm buying it.
soggie
post Jul 15 2007, 04:36 AM

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QUOTE(LWRNCH6550 @ Jul 14 2007, 05:38 PM)
ohh man...im tired of explaining again . u think im fully supporting this FPS based fallout ?
This is what i thought of before and now im thinking something diffrent . everyone knows FPS ( oblivion with guns ) will screw the gameplay , and what i explained so far was " i will give beth a chance to make it good " and games are flexible in terms of gameplay and story telling . Gameplay could change time to time or a total change of a new gameplay type experience .
So basically , u hate FPS in RPG , so am i and i just hope it gets better than our expectation even the expectation was bad .

Fallout 1 & 2 & tactics = ULTIMATELY BEST RPG EVER ON THE PC
Fallout 3 ( beth ) = ULTIMATELY THE WORST RPG IN THE FALLOUT SERIES

even if FO3 is going to be badly made , im still gonna buy it and try it out and why i hope its something better than what i expect coz i dont want to waste my money on it .
*
Well I understand your point. I know I'm being anal here, but err... tactics is not an RPG. I enjoyed it, but I never finished it because I lost interest when I got to the part with the tank/vehicle. Never really felt the story was anywhere close to the series (if it had one in the first place). But anyway, I understand your point. smile.gif

QUOTE(H@H@ @ Jul 15 2007, 03:27 AM)
So, from what I gather based on your post, it seems that the Fallout experience is solely based on the fact that it was in isometric view, used turn-based gameplay, was open-ended and had gratitious amounts of violence.

Therefore, if Beth had just turned Oblivion into a turn-based, isometric view RPG with lots of violence... and guns; You'd be satisfied?
I'll try to answer your post in chunks. Right now, the violence in FO3 is already over the top. As I've said, gore in FPS is not something foreign to me. I've had enough of gibs all over the place playing the Quake series, and frankly, that don't impress me anymore. But violence the way fallout did it, was fresh and completely new to me. That was the difference. Violence in FPS was normal at the time Fallout came out, but in RPG, it was always watered down. That was why it had such a lasting impact on me - the first RPG to ever let me feel satisfied of going all the trouble, the countless reloads as I travelled down from Arroyo to San Fran, then east to the military base and northwest to the Enclave base just to get the gauss rifle. The mutilated bodies made it all worthwhile.

YES, if beth KEPT fallout in turn-based, I'd be happy. I don't mind it having a first-person perspective, if you notice in my post. I just don't want what used to be a highly tactical turn-based game to turn into a FPS shooter. That was my primary concern. If they want to do first person, I'd be skeptical at first but if they kept the turn-base in it I'd be a happy man again. So priority goes like this - atmosphere, theme, turn-based, violence, then finally, view.

So to answer your question, no, if Beth turned oblivion into a turn-based iso RPG I wouldn't give a damn. Am not a fan of TES, never did, never will. Didn't liked the world, hated the atmosphere. Actually come to think of it, I kind of got sick of baldur's gate's generic fantasy atmosphere too, but it was the story that gripped me.

QUOTE(H@H@ @ Jul 15 2007, 03:27 AM)
I think a lot of you are missing the whole issue behind "Oblivion + guns" thing that is floating around the internet... Well, mostly its the switch from isometric to FPS, but the main reason being that Oblivion was a very poor RPG in terms of narrative and atmosphere. Most of the quests, characters and cities were forgettable and the 'open-ended' part about it was that you had tonnes of shit to do which had little or no effect on the game environment as a whole.

You had no karma system in place and pretty much nothing had an impact on your character; For instance, you could become a part of the Thieves guild (Which disallows murder) and Assassin's guild at the SAME time.
Now, this is what we should be caring about when Bethesda is doing Fallout 3. It wasn't just the fact that it was in a post apocalyptic setting, or had turn-based combat. Its the style, atmosphere and immersiveness that made you feel like your character wasn't just trudging along through the game to gain XP, but affecting the environment as you pass through.

If they can nail THIS down, I don't care even if it gets turned into an RTS or a text-based adventure... I'm buying it.
*
Like I said, if I wanted a post-apoclayptic shooter I'd play STALKER. At least it's got bugs that made it funny.

But I do agree with what you said - the thing we all loved about fallout is how it presented a bleak future lined with people making fun of it inside the game to us. Life sucks, but the people in fallout seems to always have a way to make a joke out of it. Iguana on a stick... I mean, how over-the-top can it get?
SetaNoriyasu
post Jul 16 2007, 12:57 AM

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Dear sweet mother of god......

QUOTE
How dialogue works?

Branching dialogue tree, different choices/chances of success based on charisma and speaking skill.
Poor INT will NOT affect your dialogue choices.

http://fallout3.wordpress.com/2007/07/12/m...fallout-3-post/

I'm going to cry
soggie
post Jul 16 2007, 09:52 AM

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QUOTE(SetaNoriyasu @ Jul 16 2007, 12:57 AM)
Dear sweet mother of god......
http://fallout3.wordpress.com/2007/07/12/m...fallout-3-post/

I'm going to cry
*
I think it is gonna work like this - you get a whole list of options and each option, depending on your speech skill, will have a success percentage. not sure if this is exactly what they are talking about... but I'm guessing at the very least this will be it.
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post Jul 16 2007, 11:00 AM

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QUOTE(SetaNoriyasu @ Jul 16 2007, 12:57 AM)
Dear sweet mother of god......
http://fallout3.wordpress.com/2007/07/12/m...fallout-3-post/

I'm going to cry
*
there is alot to cry for coz lots of good stuffs gone like the eye shot and other few important stuffs . lazy to list them down .
expect it'll start a new story instead of the old one .
............need to find my center in this forum....do not want to read more ! my eye ! arrr...i promised myself by not visiting this topic so much due to high radioactivity hatred i generate on this game .
SetaNoriyasu
post Jul 16 2007, 11:30 AM

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QUOTE(soggie @ Jul 16 2007, 09:52 AM)
I think it is gonna work like this - you get a whole list of options and each option, depending on your speech skill, will have a success percentage. not sure if this is exactly what they are talking about... but I'm guessing at the very least this will be it.
*
Even then, the logic behind someone with 1 INT being able to even think of complex responses is unfathomable.
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post Jul 16 2007, 03:49 PM

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QUOTE(SetaNoriyasu @ Jul 16 2007, 11:30 AM)
Even then, the logic behind someone with 1 INT being able to even think of complex responses is unfathomable.
*
lol hey even retards get a chance in the wasteland, don't you hear? Bethesda's terraforming the fallout universe. Political correctness is the main issue.
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post Jul 16 2007, 04:06 PM

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fallout political correct? lol
minority
post Jul 16 2007, 06:01 PM

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I don't actually fear that the post-apocalyptic atmosphere wouldn't be nailed down by Bethesda. I mean, it's been rehashed in so many other mediums as well only here we just need to pepper it with 50s aesthetics. No I won't worry about that at all.

What I am worried is that Bethesda fails to create a world where one quest may affect another or how they sew up inter-related story arcs. With their track record of virtually independent quest lines, my biggest fear is that I would have the "wait, aren't you worried that I just killed an entire town next door?" moments.

And then there's character. I can honestly say, despite finishing Oblivion twice, that I don;t remember a single character from the game. But I can remember that ******* Myron.

In any case perhaps the isometricism is a component that can be done away with. Fallout and Fallout 2 are still fun games even when I've already been acclimatised with 3D games for the last few years. But I'm pretty sure I'm gonna be reminiscing about hexes on the ground from start to finish as I trudge through Fallout 3.

cheers

PS: Retards should get a chance in the wasteland because they can bash your skull in, not because they can string together coherent sentences.

PPS: If FO3 fails they should just farm out the license to Obsidian
SetaNoriyasu
post Jul 16 2007, 08:49 PM

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QUOTE(minority @ Jul 16 2007, 06:01 PM)
PS: Retards should get a chance in the wasteland because they can bash your skull in, not because they can string together coherent sentences.


*
I don't mind retards running around bashing skulls in. But giving them the same advantage as folk who prefer wit over brawn just ain't fallout-istic

This post has been edited by SetaNoriyasu: Jul 16 2007, 08:50 PM
+3kk!
post Jul 16 2007, 08:57 PM

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QUOTE(minority @ Jul 16 2007, 06:01 PM)
I don't actually fear that the post-apocalyptic atmosphere wouldn't be nailed down by Bethesda. I mean, it's been rehashed in so many other mediums as well only here we just need to pepper it with 50s aesthetics. No I won't worry about that at all.

What I am worried is that Bethesda fails to create a world where one quest may affect another or how they sew up inter-related story arcs. With their track record of virtually independent quest lines, my biggest fear is that I would have the "wait, aren't you worried that I just killed an entire town next door?" moments.

And then there's character. I can honestly say, despite finishing Oblivion twice, that I don;t remember a single character from the game. But I can remember that ******* Myron.

In any case perhaps the isometricism is a component that can be done away with. Fallout and Fallout 2 are still fun games even when I've already been acclimatised with 3D games for the last few years. But I'm pretty sure I'm gonna be reminiscing about hexes on the ground from start to finish as I trudge through Fallout 3.

cheers

PS: Retards should get a chance in the wasteland because they can bash your skull in, not because they can string together coherent sentences.

PPS: If FO3 fails they should just farm out the license to Obsidian
*
i actually fear that bethesda doesnt nail the atmosphere, there is more to fallout then just post - apocalyptic looks. sure there are other games that manage to nail such atmosphere's but it is not the "fallout" atmosphere. in the first person perspective i doubt we can be a porn star, have tons of ho's lined across the street, i doubt we could have cats paw even. these things would be pornographic and i doubt we could have jet addicts, drug dens, kids, and what not. shooting kids? in a first person perspective? one wonders how many self righteous politicians would jump on it. and i dont think the people in bethesda have the balls to bend the rules as far as possible ( ala GTA). imagine fallout, as just ruins, mutants, ghouls and humans. everything politically correct? wow..................that sounds er.............normal.

what made fallout nice was its cheekiness, the game got away with so many things that would not work on the FPS because its too graphic. and they suggested it just enough to make our imagination go nuts, being a porn star brought a cheeky smile to our faces as aiming for kids with flame throwers gave us that sick kick. this is the world of fallout, its not a normal post nuke atmosphere.

also the guys at bethesda are makers of worlds, not quests and game play. i didnt play oblivion but morrowind was a huge borefest. the worlds were wonderful i admit, but running from point A to point B delivering stuff for 90% of the game aint my thing. heck the combat system was boring also, click. cast. repeat. that is what i fear, fallout to become a horrid borefest. huge detailed world but meh...........i aint wanting to click and wait for it to happen as my combat system.

and i dont think the people in bethesda will manage to get the combat quotes right.
soitsuagain
post Jul 16 2007, 10:15 PM

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QUOTE(LWRNCH6550 @ Jul 11 2007, 09:29 PM)
how sure are u that i havnt play FO 1 & 2 ? wants some screenshots ? i can give u now . lol .

Rumoured to be in 3rd person , hmm....mostlikely , it'll be 3rd and first . Combat will be FPS , i give a 90% that beth will do that .
if im wrong , i owe u a teh o ice limau . lol .

*btw dude , read carefully , u didnt catch what im saying .
and basically , almost alot of those post in here bashes and demand for the old isometric gameplay , i'd like that too and naturally ( U KNOW IT !! ) beth's habbit is to make RPGs in FPS and not many of u guys thought of giving beth a chance to make the game look good . 3rd or FPS , i dont mind and as long they deliver the goods , im fine with it . ( still , preferably 3rd person ) . get it ? and obviously ur not fan enough for Fallout games . lol
easy , wait and let those two soldiers kill eachother , then u finish off the remaining soldier .

*edited for the sake of grammar and spelling mistakes due to some guy poured gasolines on around the thread .
*
Sorry, I fail to read your earlier post before I jump to conclusions but yeah based on Bethesda's record, expecting anything other than a first person view is totally impossible. My apologies.

Obsidian would be the more logical choice since all the ex-Black Isle Studios and Interplay are in there and it was rumored that they are planning to buy the franchise only to have Bethesda way ahead of them. *Bastards*. One thing for sure though...if its Obsidian thats making Fallout 3...none of us here would be praying for the best and only to hope for the worst brows.gif you all know what I'm talking about wink.gif

Besides, I don't really consider Bethesda as an experience RPG developer, definitely not by a long shot. All good RPG developers start with a bang from their first title but Bethesda is extremely sloppy in this sense.


soggie
post Jul 16 2007, 10:48 PM

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QUOTE(+3kk! @ Jul 16 2007, 08:57 PM)
i actually fear that bethesda doesnt nail the atmosphere, there is more to fallout then just post - apocalyptic looks. sure there are other games that manage to nail such atmosphere's but it is not the "fallout" atmosphere. in the first person perspective i doubt we can be a porn star, have tons of ho's lined across the street, i doubt we could have cats paw even. these things would be pornographic and i doubt we could have jet addicts, drug dens, kids, and what not. shooting kids? in a first person perspective? one wonders how many self righteous politicians would jump on it. and i dont think the people in bethesda have the balls to bend the rules as far as possible ( ala GTA). imagine fallout, as just ruins, mutants, ghouls and humans. everything politically correct? wow..................that sounds er.............normal.

what made fallout nice was its cheekiness, the game got away with so many things that would not work on the FPS because its too graphic. and they suggested it just enough to make our imagination go nuts, being a porn star brought a cheeky smile to our faces as aiming for kids with flame throwers gave us that sick kick. this is the world of fallout, its not a normal post nuke atmosphere.

also the guys at bethesda are makers of worlds, not quests and game play. i didnt play oblivion but morrowind was a huge borefest. the worlds were wonderful i admit, but running from point A to point B delivering stuff for 90% of the game aint my thing. heck the combat system was boring also, click. cast. repeat. that is what i fear, fallout to become a horrid borefest. huge detailed world but meh...........i aint wanting to click and wait for it to happen as my combat system.

and i dont think the people in bethesda will manage to get the combat quotes right.
*
Well said. Like I've reiterated, if I want a generic post-apoclayptic shooter/RPG, I'd play STALKER. Nuff said.

Fallout is so much more than just post-apoclayptic with 50's decos. No. It was post-apoclayptic the way the 50's thought it'd be. And don't forget the whole ironic shebang - the 50's was supposed to be the "good kid" age, where movies, songs and games were all watered down, naive, and totally unrealistic. Don't forget that captain america came from that era, and in its beginning stages it was naive as hell. There was a clear seperation between good and evil, and people always expect the good guys to win.

But fallout, despite placing itself in that era, gave us realism beyond the imaginations of the 50's people. It had the look and feel of that era, but it was more bad boy with its violence, humor, whores, kids, grave digging and so forth. Oh so much more bad boy. To put it in an analogy, it's like walking to our beloved Prime Minister and shoving a dildo up his arse, then screaming "you got punk'd!!!!!!". And GET AWAY WITH IT.

It's not just about post apoclayptic. Heck, fallout 2 derived a little from the fallout theme (too much easter eggs) and was bombarded by the fan base. Imagine that. I wonder what kind of nukes would be falling in Bethesda after they release fallout 3.


soitsuagain
post Jul 16 2007, 11:12 PM

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QUOTE(+3kk! @ Jul 16 2007, 08:57 PM)
i actually fear that bethesda doesnt nail the atmosphere, there is more to fallout then just post - apocalyptic looks. sure there are other games that manage to nail such atmosphere's but it is not the "fallout" atmosphere. in the first person perspective i doubt we can be a porn star, have tons of ho's lined across the street, i doubt we could have cats paw even. these things would be pornographic and i doubt we could have jet addicts, drug dens, kids, and what not. shooting kids? in a first person perspective? one wonders how many self righteous politicians would jump on it. and i dont think the people in bethesda have the balls to bend the rules as far as possible ( ala GTA). imagine fallout, as just ruins, mutants, ghouls and humans. everything politically correct? wow..................that sounds er.............normal.

what made fallout nice was its cheekiness, the game got away with so many things that would not work on the FPS because its too graphic. and they suggested it just enough to make our imagination go nuts, being a porn star brought a cheeky smile to our faces as aiming for kids with flame throwers gave us that sick kick. this is the world of fallout, its not a normal post nuke atmosphere.

also the guys at bethesda are makers of worlds, not quests and game play. i didnt play oblivion but morrowind was a huge borefest. the worlds were wonderful i admit, but running from point A to point B delivering stuff for 90% of the game aint my thing. heck the combat system was boring also, click. cast. repeat. that is what i fear, fallout to become a horrid borefest. huge detailed world but meh...........i aint wanting to click and wait for it to happen as my combat system.

and i dont think the people in bethesda will manage to get the combat quotes right.
*
But you know what though? Bethesda for sure would try to make the graphics as nice as possible and abandon other expect of it. I read it in a pc magazine somewhere on Oblivion on what Bethesda said and that totally pissed me off. I can't quote exactly but its something about RPG gamers don't have to lack behind FPS in terms of graphics anymore. At that time I was like OMG...gimme a break. vmad.gif vmad.gif

Then those Ghouls. Would they be another good 'ol Harold? How would they draw a friendly ghoul? Would Charles Adler lend his voice again? Would they even think of growing a tree in a ghouls head? or Incest extraordinary like Oblivion? Every part of fallout 1&2 have some light moments, jokes no matter how irony it is, the corvega, nuka-cola, the GECK, Brahmin pile, Vic and daughter's conversation in Vault City, virtually everything. Something that we can just laugh at over and over again. Things that can make you laugh and cry at the same time....and how all the hate for the mutants since Fallout 1 can suddenly be so likeable when you meet up with Marcus...like they have been friend for years, the warmth in the conversation, to the point that it can make you oppose the human and help the mutants instead, etc. There's just too many to list down. Hence thats why it has such tremendous replay value.

All this is something that its totally absent in Morrowind and Oblivion.
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post Jul 16 2007, 11:40 PM

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QUOTE(soitsuagain @ Jul 16 2007, 11:12 PM)
But you know what though? Bethesda for sure would try to make the graphics as nice as possible and abandon other expect of it. I read it in a pc magazine somewhere on Oblivion on what Bethesda said and that totally pissed me off. I can't quote exactly but its something about RPG gamers don't have to lack behind FPS in terms of graphics anymore. At that time I was like OMG...gimme a break.  vmad.gif  vmad.gif

Then those Ghouls. Would they be another good 'ol Harold? How would they draw a friendly ghoul? Would Charles Adler lend his voice again? Would they even think of growing a tree in a ghouls head? or Incest extraordinary like Oblivion? Every part of fallout 1&2 have some light moments, jokes no matter how irony it is, the corvega, nuka-cola, the GECK, Brahmin pile, Vic and daughter's conversation in Vault City, virtually everything. Something that we can just laugh at over and over again. Things that can make you laugh and cry at the same time....and how all the hate for the mutants since Fallout 1 can suddenly be so likeable when you meet up with Marcus...like they have been friend for years, the warmth in the conversation, to the point that it can make you oppose the human and help the mutants instead, etc. There's just too many to list down. Hence thats why it has such tremendous replay value.

All this is something that its totally absent in Morrowind and Oblivion.
*
that part of the game? gameplay, npc and what not? can only achieved by black isle and bioware. no one comes close, period.
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post Jul 17 2007, 01:23 AM

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Guys, why worry so much. Isn't it a good thing we get to see Fallout 3?? Better than not able to play fallbout sequel forever???
If Fallout 3 failed...the fan is pissed, for sure we will see its comeback in Fallout 4.
Just like how EA change the game direction of C&C franchise in general, people were dissapointed. With the latest installment - Tiberium Wars. It make a come back...at least to a certain extend.



:: New Screenshots (from scan) ::

I think thats our father in the game...not everyone father look the same, the traits & stats you pick will affect how your father look like thumbup.gif
user posted image

Don't know who is this black guy...
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Mutant head explode! rclxms.gif
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+3kk!
post Jul 17 2007, 02:13 AM

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QUOTE(PrivateJohn @ Jul 17 2007, 01:23 AM)
Guys, why worry so much. Isn't it a good thing we get to see Fallout 3?? Better than not able to play fallbout sequel forever???
If Fallout 3 failed...the fan is pissed, for sure we will see its comeback in Fallout 4.
Just like how EA change the game direction of C&C franchise in general, people were dissapointed. With the latest installment - Tiberium Wars. It make a come back...at least to a certain extend.
*
true, then again if we didnt spend time arguing about it this thread would die fast.

you know whats my biggest fear? gameplay aint one of the things Bethesda are good at. they make wonderful richly detailed worlds, but when it comes to quests and stuff...............meh id play solitare


soggie
post Jul 17 2007, 11:39 AM

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QUOTE(+3kk! @ Jul 17 2007, 02:13 AM)
true, then again if we didnt spend time arguing about it this thread would die fast.

you  know whats my biggest fear? gameplay  aint one of the things Bethesda are good at. they make wonderful richly detailed worlds, but when it comes to quests and stuff...............meh id play solitare
*
Actually I think a lot of people on this thread don't get it when we try to explain why we don't like where FO3 is going. All they see is, whoa, nice graphics! Nice wasteland! Nice characters! Wow, so much gore! You get to blow heads up!

Sigh... does this proofs that people nowadays value eye-candy more than actualy gameplay and the actual game itself?

Planescape Torment had an incredible story. Did it sell like Doom 3? No. Baldur's Gate had an incredible story. Did it sell like Doom 3? No. Fallout had an increadible GAME in it. Did it sell like Doom 3? No.

Yes, Oblivion: The Fallout Scrolls looks nice in the demo, and had lots of action, but none of the biggest concern of the fan base were answered, or even acknowledged. They snubbed the TES fans when they made Morrowind, so why expect them to start now with the fallout fan base?
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post Jul 17 2007, 02:54 PM

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QUOTE(soggie @ Jul 17 2007, 11:39 AM)
Actually I think a lot of people on this thread don't get it when we try to explain why we don't like where FO3 is going. All they see is, whoa, nice graphics! Nice wasteland! Nice characters! Wow, so much gore! You get to blow heads up!

Sigh... does this proofs that people nowadays value eye-candy more than actualy gameplay and the actual game itself?

Planescape Torment had an incredible story. Did it sell like Doom 3? No. Baldur's Gate had an incredible story. Did it sell like Doom 3? No. Fallout had an increadible GAME in it. Did it sell like Doom 3? No.

Yes, Oblivion: The Fallout Scrolls looks nice in the demo, and had lots of action, but none of the biggest concern of the fan base were answered, or even acknowledged. They snubbed the TES fans when they made Morrowind, so why expect them to start now with the fallout fan base?
*
hey, loved doom 3

then again you are right complex stuff never sells

planescape and baldurs gate 1,2 has got better everything then what we got through the years. it was soo rich and complex that you could replay the whole game just to hear misc say his words before goin on the battle with that mad wizard.

it doesnt apply to rpg only

how many people have never heard of homeworld?
how many people have never heard of deus ex, or SS2, or thief?

i guess, we can only hope. its not easy to make such games, sales are only the partial concern, like KOTOR 2. it was ment to be great, but was cut short due to the dateline. but with the rate fallout 3 seems to be going my hope gets lesser by the day.
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post Jul 17 2007, 03:53 PM

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hey PrivateJohn ! nice screens u got there !
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post Jul 17 2007, 09:09 PM

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QUOTE(PrivateJohn @ Jul 17 2007, 01:23 AM)
Guys, why worry so much. Isn't it a good thing we get to see Fallout 3?? Better than not able to play fallbout sequel forever???
If Fallout 3 failed...the fan is pissed, for sure we will see its comeback in Fallout 4.
Just like how EA change the game direction of C&C franchise in general, people were dissapointed. With the latest installment - Tiberium Wars. It make a come back...at least to a certain extend.
Seriously, before the Bethesda and Fallout 3 thing, they are news going on around that Obsidian Entertainment is going to buy over the Fallout franchise. I have no idea if its circulated by fans or not that wants Obsidian to buy it. No matter, we won't know for sure now cause even if Obsidian wants to buy it then, they will keep mum over it cause there's nothing else they can do.

Funny though, cause that mutant head explode pic is quite lame IMHO!

This post has been edited by soitsuagain: Jul 17 2007, 09:11 PM
H@H@
post Jul 17 2007, 09:30 PM

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QUOTE(soggie @ Jul 17 2007, 11:39 AM)
Sigh... does this proofs that people nowadays value eye-candy more than actualy gameplay and the actual game itself?

Planescape Torment had an incredible story. Did it sell like Doom 3? No. Baldur's Gate had an incredible story. Did it sell like Doom 3? No. Fallout had an increadible GAME in it. Did it sell like Doom 3? No.
*
Actually, except for Planescape, the others sold pretty damned well.

Fallout single-handedly reinvigorated the CRPG genre on the PC, so obviously it sold pretty damned well.
Baldur's Gate brought back D&D to PC gamers and is considered one of the biggest money makers for Interplay at the time.

So, no, Fallout isn't exactly an "obscure" game which you paint it to be... Its just old.

PS. Planescape Torment is considered to be the prettiest looking game ever built on the Infinity engine (The one used to create Baldur's Gate and is the successor to the one used in Fallout) so your comparison is pretty ironic since it sold far less than the less prettier Baldur's Gate 2.

Anyway, you're comparing RPGs to Doom 3. FPS' are the bread and butter of PC gaming while RPGs are still rather niche... So obviously the sales of an FPS title will probably surpass that of an RPG. Plus, you picked one made by id software... That alone would invalidate any other game comparison really.

If you want to compare, at least compare it to Knights of the Old Republic or Oblivion where it clearly is prettier and is in the same genre at least.

This post has been edited by H@H@: Jul 17 2007, 09:32 PM
minority
post Jul 17 2007, 10:32 PM

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QUOTE(SetaNoriyasu @ Jul 16 2007, 08:49 PM)
I don't mind retards running around bashing skulls in. But giving them the same advantage as folk who prefer wit over brawn just ain't fallout-istic
*
Exactly my point. A retard would have to compensate elsewhere.

QUOTE(+3kk! @ Jul 16 2007, 08:57 PM)
i actually fear that bethesda doesnt nail the atmosphere, there is more to fallout then just post - apocalyptic looks. sure there are other games that manage to nail such atmosphere's but it is not the "fallout" atmosphere. in the first person perspective i doubt we can be a porn star, have tons of ho's lined across the street, i doubt we could have cats paw even. these things would be pornographic and i doubt we could have jet addicts, drug dens, kids, and what not. shooting kids? in a first person perspective? one wonders how many self righteous politicians would jump on it. and i dont think the people in bethesda have the balls to bend the rules as far as possible ( ala GTA). imagine fallout, as just ruins, mutants, ghouls and humans. everything politically correct? wow..................that sounds er.............normal.

what made fallout nice was its cheekiness, the game got away with so many things that would not work on the FPS because its too graphic. and they suggested it just enough to make our imagination go nuts, being a porn star brought a cheeky smile to our faces as aiming for kids with flame throwers gave us that sick kick. this is the world of fallout, its not a normal post nuke atmosphere.

also the guys at bethesda are makers of worlds, not quests and game play. i didnt play oblivion but morrowind was a huge borefest. the worlds were wonderful i admit, but running from point A to point B delivering stuff for 90% of the game aint my thing. heck the combat system was boring also, click. cast. repeat. that is what i fear, fallout to become a horrid borefest. huge detailed world but meh...........i aint wanting to click and wait for it to happen as my combat system.

and i dont think the people in bethesda will manage to get the combat quotes right.
*
LOL Porn Star. I've never not get that tag. True, Fallout's universe is much more different in the details it can manage to put in (drug addiction, alcoholism, sex, gangsterism and the functioning of a modern state by the vault 15 guys) and how these details actually affect gameplay. And then there's the time limit for certain quests.

Now that you've mentioned it, I do fear them not pinning down Fallout just right. Dammit. If Fallout bows down to age ratings bodies there's hell to pay!!

As for combat quotes, fear not, the community is on it biggrin.gif

QUOTE(H@H@ @ Jul 17 2007, 09:30 PM)
Actually, except for Planescape, the others sold pretty damned well.

Fallout single-handedly reinvigorated the CRPG genre on the PC, so obviously it sold pretty damned well.
Baldur's Gate brought back D&D to PC gamers and is considered one of the biggest money makers for Interplay at the time.

So, no, Fallout isn't exactly an "obscure" game which you paint it to be... Its just old.

PS. Planescape Torment is considered to be the prettiest looking game ever built on the Infinity engine (The one used to create Baldur's Gate and is the successor to the one used in Fallout) so your comparison is pretty ironic since it sold far less than the less prettier Baldur's Gate 2.

Anyway, you're comparing RPGs to Doom 3. FPS' are the bread and butter of PC gaming while RPGs are still rather niche... So obviously the sales of an FPS title will probably surpass that of an RPG. Plus, you picked one made by id software... That alone would invalidate any other game comparison really.

If you want to compare, at least compare it to Knights of the Old Republic or Oblivion where it clearly is prettier and is in the same genre at least.
*
Too bad Interplay imploded nonetheless and left the RPG world (IMHO) quite barren. Apart from KoTOR, I cannot remember a single RPG that sucked me in for a long time.

cheers
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post Jul 17 2007, 10:33 PM

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QUOTE(soitsuagain @ Jul 17 2007, 09:09 PM)
Seriously, before the Bethesda and Fallout 3 thing, they are news going on around that Obsidian Entertainment is going to buy over the Fallout franchise. I have no idea if its circulated by fans or not that wants Obsidian to buy it. No matter, we won't know for sure now cause even if Obsidian wants to buy it then, they will keep mum over it cause there's nothing else they can do.

Funny though, cause that mutant head explode pic is quite lame IMHO!
*
Last I heard they were looking into getting the Wasteland rights. That'd be good, getting one of the first post-apoc CRPGs in under their wing/gallery/closet/container.
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post Jul 17 2007, 11:13 PM

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QUOTE(minority @ Jul 17 2007, 10:32 PM)
Too bad Interplay imploded nonetheless and left the RPG world (IMHO) quite barren. Apart from KoTOR, I cannot remember a single RPG that sucked me in for a long time.

cheers
*
Well, you could argue that Black Isle helped them to that end when they made that turd called Lionheart. I mean... SPECIAL for a Diablo clone? Heresy!
soitsuagain
post Jul 17 2007, 11:40 PM

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QUOTE(H@H@ @ Jul 17 2007, 09:30 PM)

Fallout single-handedly reinvigorated the CRPG genre on the PC, so obviously it sold pretty damned well.
Baldur's Gate brought back D&D to PC gamers and is considered one of the biggest money makers for Interplay at the time.

So, no, Fallout isn't exactly an "obscure" game which you paint it to be... Its just old.

PS. Planescape Torment is considered to be the prettiest looking game ever built on the Infinity engine (The one used to create Baldur's Gate and is the successor to the one used in Fallout) so your comparison is pretty ironic since it sold far less than the less prettier Baldur's Gate 2.

Anyway, you're comparing RPGs to Doom 3. FPS' are the bread and butter of PC gaming while RPGs are still rather niche... So obviously the sales of an FPS title will probably surpass that of an RPG. Plus, you picked one made by id software... That alone would invalidate any other game comparison really.

If you want to compare, at least compare it to Knights of the Old Republic or Oblivion where it clearly is prettier and is in the same genre at least.
*
Yeap, CRPGs is a pretty strong niche market...just can't stand people comparing it with FPS. The "second wave" begins with Fallout. Fallout 1&2, BG 1&2, Icewind Dale 1 &2, Planescape: Torment, KoToR 1 & 2, Gothic 1&2, Morrowind, NWN 1&2, Jade Empire. Counting all these...an average of 15 excellent games in the past 10 years plus those that I may have missed its really not bad at all.
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post Jul 18 2007, 10:18 AM

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QUOTE(H@H@ @ Jul 17 2007, 09:30 PM)
Actually, except for Planescape, the others sold pretty damned well.

Fallout single-handedly reinvigorated the CRPG genre on the PC, so obviously it sold pretty damned well.
Baldur's Gate brought back D&D to PC gamers and is considered one of the biggest money makers for Interplay at the time.

So, no, Fallout isn't exactly an "obscure" game which you paint it to be... Its just old.
*
Actually, I beg to differ. Doom 3 received tons of hype before it came out, but none of the mentioned RPG got any spotlight at all before they are released. Fallout practically ended up in the bargain bins before the masses actually knew of its existence. Most that first bought fallout were fans of wasteland, and even then the news didn't spread. It was much later that fallout actually became a hit, and most of us here played fallout 2 first before we got our hands on the original fallout. Baldur's gate fared a little better, even won many awards for it, but like you said, the RPG market is much smaller than the FPS market.

Get where I'm going? Yeah RPG is a niche, and not many would take the time to actually play a well written game - one that had tons of dialog and a thick back history for people to dig into. We don't like to read, don't like to think. That's why there are more people playing FPS than RPG. For game companies, niche means risk. And risk means possibility of less sales. To offset this risk, Bethesda choose to bastardize fallout with FPS, and put more emphasis on eye-candy than on recreating the atmosphere.

That's where I am saddened with.
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post Jul 18 2007, 11:01 AM

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QUOTE(soggie @ Jul 18 2007, 10:18 AM)
Actually, I beg to differ. Doom 3 received tons of hype before it came out, but none of the mentioned RPG got any spotlight at all before they are released. Fallout practically ended up in the bargain bins before the masses actually knew of its existence. Most that first bought fallout were fans of wasteland, and even then the news didn't spread. It was much later that fallout actually became a hit, and most of us here played fallout 2 first before we got our hands on the original fallout. Baldur's gate fared a little better, even won many awards for it, but like you said, the RPG market is much smaller than the FPS market.

Get where I'm going? Yeah RPG is a niche, and not many would take the time to actually play a well written game - one that had tons of dialog and a thick back history for people to dig into. We don't like to read, don't like to think. That's why there are more people playing FPS than RPG. For game companies, niche means risk. And risk means possibility of less sales. To offset this risk, Bethesda choose to bastardize fallout with FPS, and put more emphasis on eye-candy than on recreating the atmosphere.

That's where I am saddened with.
*
Again, you're comparing apples to oranges. There are obviously more FPS fans than CRPG fans. Are you now blaming every FPS fan out there who doesn't like CRPGs for the lackluster sales of CRPGs in general? That's pretty asinine. In very much the same way, I could blame the demise of Adventure games on Doom 3 disregarding the fact that the majority of ppl just don't dig adventure titles.

If you really want to compare, compare it to Oblivion where for the most part, it DOES sell itself more on eye-candy and is in fact an RPG.

Anyway, Doom 3 came out in 2004 at the height of E3 (Where everyone and their uncle was riding high on hype machines). The other examples you gave was when the gaming industry in general was still rather small (Late 90s). Obviously Doom 3 will get more hype since game marketing is far more pronounced now than it was back then. If you really want to compare, use Oblivion or Neverwinter Nights as a yardstick, of which both DID have VERY large amounts of hype behind them and sold like hot cakes as well.

Why is the mere fact of making Fallout into an FPS suddenly going to mean that they're not going to recreate the atmosphere? Are you saying that simply because its an FPS, it cannot create the same atmosphere that Fallout had? If anything, in first-person, you could actually make a more engaging atmosphere since you would be experiencing first hand the post-apocalyptic world instead of having a really obscure "God's eye" view with only your imagination to create an image of what its like based on the blurry visuals and narrative. Again, it really looks like you have a beef with Fallout turning into an FPS, simply because it is no longer turn-based and in isometric view.

Man, this place is turning into NMA... wink.gif


Added on July 18, 2007, 11:11 amOh yeah, more E3 impressions on Fallout 3... Mmm, 40's kitsch music and mini nukes... biggrin.gif

This post has been edited by H@H@: Jul 18 2007, 11:12 AM
mukhlisz
post Jul 18 2007, 11:15 AM

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QUOTE(H@H@ @ Jul 18 2007, 11:01 AM)
If anything, in first-person, you could actually make a more engaging atmosphere since you would be experiencing first hand the post-apocalyptic world instead of having a really obscure "God's eye" view with only your imagination to create an image of what its like based on the blurry visuals and narrative.
*

Now that's something i can agree with. nod.gif
FO 2 had more talking heads but i always wanted more. I want to see that turbo plasma rifle in all its full glory.

Sometimes change is good. Look what GTA III did for the franchise.
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post Jul 18 2007, 11:49 AM

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QUOTE(H@H@ @ Jul 18 2007, 11:01 AM)
Why is the mere fact of making Fallout into an FPS suddenly going to mean that they're not going to recreate the atmosphere? Are you saying that simply because its an FPS, it cannot create the same atmosphere that Fallout had? If anything, in first-person, you could actually make a more engaging atmosphere since you would be experiencing first hand the post-apocalyptic world instead of having a really obscure "God's eye" view with only your imagination to create an image of what its like based on the blurry visuals and narrative. Again, it really looks like you have a beef with Fallout turning into an FPS, simply because it is no longer turn-based and in isometric view.

*
yes and no

you can view things in a first person perspective and what not, but for the sake of that we have to sacrifice tons of stuff. killing kids, nailing whoes, making toast out of the first citizen, drug addicts, drugs and what not. the point is those stuff are the ones that make fallout, fallout, that makes new reno the best damn place to make a fool of your character.

if we are to take those away, we get a normal rpg that is sooo right. that is sooo politically correct, sooo clean that it spoils the fun out of fallout being fallout. you cant have that porn star tag and smirk on it each time you see it pop up. no you cant make children melt and watch gleefully.

its those things that i worry,and fallout would bejust another fps rpg in the post nuke setting

This post has been edited by +3kk!: Jul 18 2007, 11:50 AM
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post Jul 18 2007, 12:18 PM

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QUOTE(+3kk! @ Jul 18 2007, 11:49 AM)
yes and no

you can view things in a first person perspective and what not, but for the sake of that we have to sacrifice tons of stuff. killing kids, nailing whoes, making toast out of the first citizen, drug addicts, drugs and what not. the point is those stuff are the ones that make fallout, fallout, that makes new reno the best damn place to make a fool of your character.

if we are to take those away, we get a normal rpg that is sooo right. that is sooo politically correct, sooo clean that it spoils the fun out of fallout being fallout. you cant have that porn star tag and smirk on it each time you see it pop up. no you cant make children melt and watch gleefully.

its those things that i worry,and fallout would bejust another fps rpg in the post nuke setting
*
Wow, you do realize I was just dissecting his post and nothing else right? I don't believe I saw anything in soggie's post that suggest such things would be left out.

Speaking of which, let me dissect yours now.

You believe what made Fallout, Fallout was the fact that it was politically incorrect. If that's the case, wouldn't GTA be the game you should be playing? It WAY more politically incorrect than Fallout and has far more shock value in place.

Is Fallout really all about getting it on with the hoes (Go play GTA 3), shooting children in the face (Go play the upcoming Bioshock), becoming a junkie (Become a vampire in Oblivion), becoming a porn star and setting people on fire (RtCW)? If that's the case, then all Fallout had going for it was shock value and it probably needs to find something new and controversial to do.

Again let me say this... HOW THE HELL DOES IT BECOMING AN FPS HAVE ANYTHING TO DO WITH THIS? Can you not shoot children in the face in first person? Can you not set ppl on fire in first person? Can you not become a drug addict in first person? I'm not gonna touch on getting it on with the hoes simply because it technically wasn't in Fallout (Screen turning black doesn't count... Go try Gothic 2)

This whole "OMG, the essence of Fallout will be lost because its in FPS" complaints are becoming more and more asinine the more I hear it.

Did Fallout have a lot of politically incorrect elements in the game? Yes. Was that ALL there was to the game? No; If it were, I'd just go play GTA.
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post Jul 18 2007, 12:25 PM

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First, FPS means first person shooter. Fallout 3 is going to be in first person, but its still going to be an RPG (we hope lar) so until proven otherwise stop calling it an FPS. That sends chills down my spine.

2nd
QUOTE
you can view things in a first person perspective and what not, but for the sake of that we have to sacrifice tons of stuff. killing kids, nailing whoes, making toast out of the first citizen, drug addicts, drugs and what not. the point is those stuff are the ones that make fallout, fallout, that makes new reno the best damn place to make a fool of your character.

Alot of fallout fans never considered reno to be the thing that makes fallout 'fallout'. Amongst unwashed villagers it was generally felt that reno took the whole violence, drugs and sex thing as far as it was acceptable. If you think what makes fallout so enjoyable is 'killing kids, nailing etc' I think you'd enjoy postal more then fallout.

What made fallout enjoyable (for me, and I think, the majority of unwashed villagers) was actually
1. its unique atmosphere
2. its character design system, which allows for multiple play styles
3. its attempt to simulate RP combat using a hex grid system and turn based combat

Given Bethesda's track record and the antics of Todd and Pete, I'm going to say that the atmosphere will be a hit or miss thing, and they will fumble badly on the other two points. How so?

Bethesda has never been known to make a world that feels alive. Yes, they have massive worlds, with lots of NPCs, huge tracts of land to explore, dungeons to crawl, but everything lacked life. NPCs from Daggerfall were like cardboard cutouts, and this didn't improve much in Morrowind. Oblivion didn't have NPCs, it had polygons. Want prove? How many characters from fallout do we remember fondly? Harold, Marcus, Myron (Moron),Tandi, the list goes on. I can't remember a single NPC from daggerfall, can remember vivec and that alcohol guzzling commander of yours (it made me laugh when morrowind fans said he was a great character because he punctuated his dialog with 'hics' and had bottles stashed under his bed), and that idiotic illegitimate prince whose name I can't remember. I fear beth's take of the Fallout universe will include lots of swearing (swearing is cool anf funny! according to todd), and nothing else.

On to character design. Beth already plans to scrape intelligence's effect on dialogue choices. No more dumb character goo goo ga ga-ing in the wasteland. Why make a smart character then? In fallout you could never reduce int. to a score of 1 unless you were prepared to though it out without conversation, hence requiring most builts to be at least of an 'average intelligence', much like the real world. Now we can have retards carrying out word perfect conversations while having the strenght of giants.

To further touch on character design would need a mention of FP combat. You either make combat twitch based, or stats based. If its twitch based then what do attributes like perception and agility mean? Oh yes, VATS... However! If I'm good enough I wouldn't have to use VATS at all, and beth, being the console monkeys they are, seems to fully intend VATS as a way to appease the hardcore fan. Until I actually see a demo or read Desslock or Brother None's first hand experience with VATS, to me its only going to be a gimmick.

I have a lot more rants, and have posted on many more fallout forums, but the bottomline is, Bethesda is not a company suited to making fallout. Sure I'll buy the game, but wether I'll call it fallout or not depends on the final product bethesda delivers. I'll give them a chance, at the very least, to prove me wrong.

And if you're wondering what the unwashed villagers are/were... HOW DARE YOU CALL YOURSELF A FALLOUT FAN. tongue.gif

QUOTE
This whole "OMG, the essence of Fallout will be lost because its in FPS" complaints are becoming more and more asinine the more I hear it.

This has been argued before. A FP perspective may very well allow you to be more immersed in the game, but at what cost? The inablitity to have true strategic, RPG style hex based combat is one. And if you tell me 'hex based TB combat is out of date', then don't play fallout, go play some other FPS, but leave fallout to us, the fans! Yes, to me fallout wasn't only about the setting, the atmosphere. Combat and viewpoint played a big role as well, and was, indeed, the 'essence' of fallout. You may think its assinine, but I certainly don't.

This post has been edited by dishwasher: Jul 18 2007, 12:32 PM
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QUOTE(dishwasher @ Jul 18 2007, 12:25 PM)
On to character design. Beth already plans to scrape intelligence's effect on dialogue choices. No more dumb character goo goo ga ga-ing in the wasteland. Why make a smart character then? In fallout you could never reduce int. to a score of 1 unless you were prepared to though it out without conversation, hence requiring most builts to be at least of an 'average intelligence', much like the real world. Now we can have retards carrying out word perfect conversations while having the strenght of giants.
*
I recently read somewhere that if you did in fact reduce your Int to 1, when speaking to NPCs which would otherwise speak in caveman (Grunts and so forth), you actually speak to them in perfect Queen's English! So, no. Playing with an Int of 1 is still playable biggrin.gif

QUOTE(dishwasher @ Jul 18 2007, 12:25 PM)
This has been argued before. A FP perspective may very well allow you to be more immersed in the game, but at what cost? The inablitity to have true strategic, RPG style hex based combat is one. And if you tell me 'hex based TB combat is out of date', then don't play fallout, go play some other FPS, but leave fallout to us, the fans! Yes, to me fallout wasn't only about the setting, the atmosphere. Combat and viewpoint played a big role as well, and was, indeed, the 'essence' of fallout. You may think its assinine, but I certainly don't.
*
Ok, I have no problem with ppl arguing about the effect FP on the combat mechanics (As it is related). But the two posts I quoted earlier brought in totally unrelated things like atmosphere and environment, etc. which are totally asinine. Its like they're using everything but the kitchen sink to try and make First Person look like the devil that will kill Fallout.

If they want to throw bricks at Beth for switching to FP, then fine... But if they want to use moronic excuses for it, I am obviously going to call them on it.

Anyway, Fallout didn't have much strategic gameplay value simply because you only controlled yourself; Your party members acted independent of you. Hell, Baldur's Gate had more strategic depth and it was in real-time. Sorry, but the better TB combat throne is definitely owned by X-Com.
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post Jul 18 2007, 03:32 PM

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QUOTE(H@H@ @ Jul 18 2007, 11:01 AM)
Again, you're comparing apples to oranges. There are obviously more FPS fans than CRPG fans. Are you now blaming every FPS fan out there who doesn't like CRPGs for the lackluster sales of CRPGs in general? That's pretty asinine. In very much the same way, I could blame the demise of Adventure games on Doom 3 disregarding the fact that the majority of ppl just don't dig adventure titles.

If you really want to compare, compare it to Oblivion where for the most part, it DOES sell itself more on eye-candy and is in fact an RPG.

Anyway, Doom 3 came out in 2004 at the height of E3 (Where everyone and their uncle was riding high on hype machines). The other examples you gave was when the gaming industry in general was still rather small (Late 90s). Obviously Doom 3 will get more hype since game marketing is far more pronounced now than it was back then. If you really want to compare, use Oblivion or Neverwinter Nights as a yardstick, of which both DID have VERY large amounts of hype behind them and sold like hot cakes as well.

Why is the mere fact of making Fallout into an FPS suddenly going to mean that they're not going to recreate the atmosphere? Are you saying that simply because its an FPS, it cannot create the same atmosphere that Fallout had? If anything, in first-person, you could actually make a more engaging atmosphere since you would be experiencing first hand the post-apocalyptic world instead of having a really obscure "God's eye" view with only your imagination to create an image of what its like based on the blurry visuals and narrative. Again, it really looks like you have a beef with Fallout turning into an FPS, simply because it is no longer turn-based and in isometric view.


Added on July 18, 2007, 11:11 amOh yeah, more E3 impressions on Fallout 3... Mmm, 40's kitsch music and mini nukes... biggrin.gif
*
Aye, I think we're losing track here. Let's backtrack.

I said originally, that the point I'm so upset is that Bethesda's preview focused on graphics and gore, and did little to address the outstanding issues of matching the atmosphere to the old fallout universe. Then I made a point to say that games with excellent graphics and eye candies consistently outdid games that did not have that but had great gameplay, and went on to cite Planescape, Baldur's Gate and Fallout VS Doom as examples. So I don't think I'm comparing oranges to apples. Hope you understood my views.

As I've reiterated again and again, I did not think making Fallout into FPS is the main issue here. My "beef" is with the elimination of the turn-based combat, and so far I know turn-based and FPS don't mix well together. Why am I so perked up with the elimination of turn-based? I guess I've explained it in a previous post.

PS: Neverwinter Nights sold like hot cakes, and guess what the advertising was all about? D&D in 3D. Super spell effects, nice big toolkit. When it came out, it was an eye fest, but nothing can be said about the story. Again proofs that games that are good on the outside but empty in the inside WILL do well in the market, which was my point in the first place. And that was why I believe Bethesda is putting so much emphasis on the looks, gore and action, to the point where the actual Fallout issues weren't addressed. Given Bethesda's reputation, I don't think they'll have much to say on that front - they are not reknowned for their capability to create engaging RPGs (Don't cite me Morrowind and Oblivion. The story itself never won any praise at all).

So in conclusion, I did NOT say FPP (first person perspective) will ruin fallout. Never did in my post did I mention that. What I DID say is the taking away turn-based combat is my real pain, and even if they left it in turn-based will never work with FPP. My SECOND beef was with Bethesda not answering the long-standing questions of the original fan base sufficiently, and instead choose to showcase the game like it is a technical marvel. Yeah, technologically, its great, and maybe even exciting when your adrenaline gets pumping. Heck, I won't kid you, I actually thought of a FPP Fallout spinoff before, meant to be a Q3 mod, but abandoned it when I realized I know nothing about code at that time. But to call it a sequel to Fallout 3, and focusing it on the fact that it is a FPP, is a huge fumble. What fans wanted to hear is the efforts that Beth did to acknowledge their existence, and concerns.

Can you imagine the insult when Todd said "hardcore fans would be happy to know this and know that" when they have been snubbing the fan base for years? Just compare how Black Isle treated the fan base and how Beth treated the fan base, and you should get the answer.

This post has been edited by soggie: Jul 18 2007, 03:42 PM
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QUOTE(soggie @ Jul 18 2007, 03:32 PM)
Aye, I think we're losing track here. Let's backtrack.

I said originally, that the point I'm so upset is that Bethesda's preview focused on graphics and gore, and did little to address the outstanding issues of matching the atmosphere to the old fallout universe. Then I made a point to say that games with excellent graphics and eye candies consistently outdid games that did not have that but had great gameplay, and went on to cite Planescape, Baldur's Gate and Fallout VS Doom as examples. So I don't think I'm comparing oranges to apples. Hope you understood my views.
*
Again, you cannot compare games of different genres in this case. It just isn't fair as not everyone likes FPS', RPGs. RTS' and so forth. If Doom 3 was an RPG, the sales figures might be different... Then again, it is from id whistling.gif

QUOTE(soggie @ Jul 18 2007, 03:32 PM)
PS: Neverwinter Nights sold like hot cakes, and guess what the advertising was all about? D&D in 3D. Super spell effects, nice big toolkit. When it came out, it was an eye fest, but nothing can be said about the story. Again proofs that games that are good on the outside but empty in the inside WILL do well in the market, which was my point in the first place. And that was why I believe Bethesda is putting so much emphasis on the looks, gore and action, to the point where the actual Fallout issues weren't addressed. Given Bethesda's reputation, I don't think they'll have much to say on that front - they are not reknowned for their capability to create engaging RPGs (Don't cite me Morrowind and Oblivion. The story itself never won any praise at all).
*
And this would be a more proper comparison for other RPGs in terms of sales.

QUOTE(soggie @ Jul 18 2007, 03:32 PM)
So in conclusion, I did NOT say FPP (first person perspective) will ruin fallout. Never did in my post did I mention that.
*
Well, what's this then:
QUOTE
To offset this risk, Bethesda choose to bastardize fallout with FPS, and put more emphasis on eye-candy than on recreating the atmosphere

Well you didn't say ruin, but you used bastardize instead, which probably sounds even worst.

QUOTE(soggie @ Jul 18 2007, 03:32 PM)
My SECOND beef was with Bethesda not answering the long-standing questions of the original fan base sufficiently, and instead choose to showcase the game like it is a technical marvel. Yeah, technologically, its great, and maybe even exciting when your adrenaline gets pumping. Heck, I won't kid you, I actually thought of a FPP Fallout spinoff before, meant to be a Q3 mod, but abandoned it when I realized I know nothing about code at that time. But to call it a sequel to Fallout 3, and focusing it on the fact that it is a FPP, is a huge fumble. What fans wanted to hear is the efforts that Beth did to acknowledge their existence, and concerns.

Can you imagine the insult when Todd said "hardcore fans would be happy to know this and know that" when they have been snubbing the fan base for years? Just compare how Black Isle treated the fan base and how Beth treated the fan base, and you should get the answer.
*
Erm, what exactly are you expecting from them then? You say they keep touting their technology and them not avowing the existence and concerns of fans... So, tell me, what are these concerns and how would you like them to address them? They made quite a lot of comments on the quests style and environment at the recent E3, so what did they leave out really?

I'd just like to add that:
NMA != The majority fanbase

They're hardcore fanatics who just want Fallout 2.5 with better graphics.
soitsuagain
post Jul 18 2007, 06:42 PM

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Bethesda just want your Fallout character stats max-up aka power gamer style like how the stats are raised by using more of it. Morrowind & Oblivion style. Nothing else. Its as simple as that and that just plain sucks in an RPG sense. At least Dungeon Siege implementation is better that we focus on only one skillset from the start or be gimped for life.

So...with this style of character development. The jack of all trades and master of all. What does it make the game? Mainstream!
dishwasher
post Jul 18 2007, 07:06 PM

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QUOTE(H@H@ @ Jul 18 2007, 02:13 PM)
I recently read somewhere that if you did in fact reduce your Int to 1, when speaking to NPCs which would otherwise speak in caveman (Grunts and so forth), you actually speak to them in perfect Queen's English! So, no. Playing with an Int of 1 is still playable biggrin.gif

Indeed. I'm guesing you never went that far down the int. scale? You could carry out a perfect conversation with that cow herd in fallout 2, albeit in brackets. i.e. goo goo goog, gagag aowowow (hi, how are you?)
QUOTE(H@H@ @ Jul 18 2007, 02:13 PM)
Anyway, Fallout didn't have much strategic gameplay value simply because you only controlled yourself; Your party members acted independent of you. Hell, Baldur's Gate had more strategic depth and it was in real-time. Sorry, but the better TB combat throne is definitely owned by X-Com.
*
Fallout's strategic play wasn't in party combat. It was on making good decisions with your character, for example when to take the risk of a headshot or when to just splatter your foe with a burst from an SMG. Indeed the removal of controlable party member made combat much different from other games. While in baldurs gate you could line up your entire party with fighters at the front and mages at the back, in fallout you were at the mercy of the artificial intelligence, making every one of your decisions even more important. Ever saved a near dead Sulik by pulling the attention of a raider off him? Plus, you had to watch that you never stepped out in front of Ian while he had an SMG.
QUOTE(H@H@ @ Jul 18 2007, 06:13 PM)
Erm, what exactly are you expecting from them then? You say they keep touting their technology and them not avowing the existence and concerns of fans... So, tell me, what are these concerns and how would you like them to address them? They made quite a lot of comments on the quests style and environment at the recent E3, so what did they leave out really?

I'd just like to add that:
NMA != The majority fanbase

They're hardcore fanatics who just want Fallout 2.5 with better graphics.
As someone put it on the Bethesda forums, the hardcore fallout fans will never be happy unless they were given a spruced up version of the original fallout. Indeed I feel as tho I am one of those fans mentioned; I'm not happy with the direction fallout 3 is heading. However, seeing how futile arguing and ranting about it had become, with the same old arguments being rehashed over and over again, I have simply stepped back and will just await the finished product before I judge.

Either way, Bethesda aren't helping the issue by not answering any fan questions at all. Fallout fans are known in the industry as some of the most rabib ones, and worst yet, they had a real rapport with the original fallout developers. Black Isle gave us stuff like the fallout bible and the developers met with fansites to talk about the game. Bethesda won't even answer their own forums. In fact, Bethesda's PR department is of the mind that if anyone gives negative comments on one of their games, they would block that gaming sites URL from their forums, even banning known users of those sites. Knowing the fallout community, you can imagine the backlash a move like this can create.

Another thing... Bethesda has a terrible track record when it comes to promoting their games. They lied about Oblivion during production, and, at least in the minds of hardcore fallout fans, will probably lie about fallout 3 again. That is why everything bethesda releases to the public has been dissected, minced up, put together and dissected again by fans. When it was said fallout 3 would have conversation similiar to Oblivion, fans screamed 'wiki words!' even tho later it was shown fallout 3 would have full conversation. I don't blame the fans, I blame the company for loosing the confidence of their customers.

One last point. While NMA doesn't represent the majority of the fanbase (actually we don't know that; since the majority of fans hasn't showed up yet, do they actually exist?), you have to respect them for keeping a community alive for 10 years when the last real fallout game was released 9 years ago. How can you blame them when they've been waiting 9 years for something obviously very important to them? Besides, the main poster at NMA, Brother None, actually makes very sensible post, never at all rants, and usually give credit to Bethesda when its due. The community isn't as rabid as some outsiders would think. We just have a couple of black sheeps is all.


Added on July 18, 2007, 7:13 pm
QUOTE(soitsuagain @ Jul 18 2007, 06:42 PM)
Bethesda just want your Fallout character stats max-up aka power gamer style like how the stats are raised by using more of it. Morrowind & Oblivion style. Nothing else. Its as simple as that and that just plain sucks in an RPG sense. At least Dungeon Siege implementation is better that we focus on only one skillset from the start or be gimped for life.

So...with this style of character development. The jack of all trades and master of all. What does it make the game? Mainstream!
*
Bethesda has already stripped out the Elder Scrolls skill based character system and implemented SPECIAL. Its not a complete implementation. Yes, the potential for abuse and power gaming is there, but then again it was there in fallout 1, and was worst in fallout 2. Remember going all the way to Neveda to get the Mk. II power armor at the start of the game? Get your facts right, or you'll be seen as just another fanboy ranting that he won't get his fallout 2.5.

Also, I will never get people who use the word 'mainstream' as a replacement for 'mediocre'. Why so anxious to prove that you're different and cannot accept the normal standards the rest of humanity set?

This post has been edited by dishwasher: Jul 18 2007, 07:13 PM
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post Jul 18 2007, 09:19 PM

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QUOTE(dishwasher @ Jul 18 2007, 07:06 PM)
Indeed. I'm guesing you never went that far down the int. scale? You could carry out a perfect conversation with that cow herd in fallout 2, albeit in brackets. i.e. goo goo goog, gagag aowowow (hi, how are you?)
*
Yeah, I was pretty high strung back then and that never really crossed my mind wink.gif

Just wanted to point out that the game does have multiple ways to be played. My bro played with the Jinxed trait and his combat was so riddled with misfires that he eventually settled for barehanded fighting and each battle takes hours to finish.
QUOTE(dishwasher @ Jul 18 2007, 07:06 PM)
Fallout's strategic play wasn't in party combat. It was on making good decisions with your character, for example when to take the risk of a headshot or when to just splatter your foe with a burst from an SMG. Indeed the removal of controlable party member made combat much different from other games. While in baldurs gate you could line up your entire party with fighters at the front and mages at the back, in fallout you were at the mercy of the artificial intelligence, making every one of your decisions even more important. Ever saved a near dead Sulik by pulling the attention of a raider off him? Plus, you had to watch that you never stepped out in front of Ian while he had an SMG.
*
Interesting way of looking at the combat; Never really thought about it that way. Subconsciously, yes... But not actively.

I dunno... I always thought that the combat was too unpredictable to use any strategy. After you've seen a half-naked tribesman take 2 damage from a minigun at 6 feet or a guy in Power Armour getting riddled with bullets half-way across the screen, you sort of give up on really thinking about combat.

But I suppose this dynamic would carry over pretty well in FP. It would be awesome actually ("Point the Gauss gun AWAY from me when I'm wailing on this dude with my power fists!")
QUOTE(dishwasher @ Jul 18 2007, 07:06 PM)
Either way, Bethesda aren't helping the issue by not answering any fan questions at all. Fallout fans are known in the industry as some of the most rabib ones, and worst yet, they had a real rapport with the original fallout developers. Black Isle gave us stuff like the fallout bible and the developers met with fansites to talk about the game. Bethesda won't even answer their own forums. In fact, Bethesda's PR department is of the mind that if anyone gives negative comments on one of their games, they would block that gaming sites URL from their forums, even banning known users of those sites. Knowing the fallout community, you can imagine the backlash a move like this can create.

Another thing... Bethesda has a terrible track record when it comes to promoting their games. They lied about Oblivion during production, and, at least in the minds of hardcore fallout fans, will probably lie about fallout 3 again. That is why everything bethesda releases to the public has been dissected, minced up, put together and dissected again by fans. When it was said fallout 3 would have conversation similiar to Oblivion, fans screamed 'wiki words!' even tho later it was shown fallout 3 would have full conversation. I don't blame the fans, I blame the company for loosing the confidence of their customers.
*
Well, after they pulled a Molyneux (Overhype a game with features and then fall short) with Oblivion, I suppose they're being careful this time around.

That being said, keeping mum isn't that good off an alternative either.
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post Jul 18 2007, 09:34 PM

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QUOTE
Bethesda has already stripped out the Elder Scrolls skill based character system and implemented SPECIAL. Its not a complete implementation. Yes, the potential for abuse and power gaming is there, but then again it was there in fallout 1, and was worst in fallout 2. Remember going all the way to Neveda to get the Mk. II power armor at the start of the game? Get your facts right, or you'll be seen as just another fanboy ranting that he won't get his fallout 2.5.

Also, I will never get people who use the word 'mainstream' as a replacement for 'mediocre'. Why so anxious to prove that you're different and cannot accept the normal standards the rest of humanity set?
It has potential for abuse but it doesn't disrupts the game. You still have to go all the way to get it and its a pretty dangerous journey.. It could be fun to. What do you expect as a low level passing through the high level terrain? That vs in Oblivion, casting low level fire spells gazillion times and rest when the mana is out just to max out your destructions skills is stupid. And you could repeat it for every major skills available and all this without moving an inch. So which one is worse? Tell me.


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post Jul 18 2007, 10:17 PM

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QUOTE(soitsuagain @ Jul 18 2007, 09:34 PM)
It has potential for abuse but it doesn't disrupts the game. You still have to go all the way to get it and its a pretty dangerous journey.. It could be fun to. What do you expect as a low level passing through the high level terrain? That vs in Oblivion, casting low level fire spells gazillion times and rest when the mana is out just to max out your destructions skills is stupid. And you could repeat it for every major skills available and all this without moving an inch. So which one is worse? Tell me.
*
Why are we talking about oblivion? We're talkinga bout fallout 3 and its has been confirmed that its using SPECIAL, and will be an XP based system, not skill based. I'm not happy with alot of things been done in fallout 3, but at least I get the facts right, then make my point.
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post Jul 18 2007, 10:55 PM

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QUOTE(dishwasher @ Jul 18 2007, 10:17 PM)
Why are we talking about oblivion? We're talkinga bout fallout 3 and its has been confirmed that its using SPECIAL, and will be an XP based system, not skill based. I'm not happy with alot of things been done in fallout 3, but at least I get the facts right, then make my point.
*
Yes, all your facts are from the previews but nothing on those is substantiated in the official website. So please don't go out and say its the final word or with that dumb authoritativeness you have put it as it still can be altered since the game is nowhere near release.
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post Jul 18 2007, 11:05 PM

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QUOTE(soitsuagain @ Jul 18 2007, 10:55 PM)
Yes, all your facts are from the previews but nothing on those is substantiated in the official website. So please don't go out and say its the final word or with that dumb authoritativeness you have put it as it still can be altered since the game is nowhere near release.
*
You do realize that the game has a playable demo thats been shown to gaming sites and magazines, as well as in E3? Do you even have any valid points other then calling me dumb? Ad hominem replies will get you nothing but disrespect. Until you actually make a valid point, please don't bother replying.
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post Jul 19 2007, 03:34 AM

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Can I just say, without getting into an argument myself, that I actually enjoyed the way Fallout 1 & 2 played, and I wouldn't mind if fallout 3 looked exactly the same as the previous 2... biggrin.gif
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post Jul 19 2007, 10:16 AM

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QUOTE(H@H@ @ Jul 18 2007, 06:13 PM)
Again, you cannot compare games of different genres in this case. It just isn't fair as not everyone likes FPS', RPGs. RTS' and so forth. If Doom 3 was an RPG, the sales figures might be different... Then again, it is from id whistling.gif
And this would be a more proper comparison for other RPGs in terms of sales.
Actually, I was giving an example of why games that placed an emphasis on visuals more than actual gameplay itself, regardless of what their genre is, consistently did well in the market. And my point was Beth followed the masses, and focused on selling more of the game AKA Oblivion-hype-machine, instead of actually reassuring us that they will give us a game worthy of the Fallout legend. I had my last word on this - we're going way too offtrack on this topic. If you don't agree, then that's fine, we agree to disagree then.

QUOTE(H@H@ @ Jul 18 2007, 06:13 PM)
Well, what's this then:

Well you didn't say ruin, but you used bastardize instead, which probably sounds even worst.
Bastardize means taking the features of two different things and mixing them together, often ending up with a jack-of-all-trade-but-master-of-none situation. Will the current FO3 system appease FPS players? Hardly, since they can't rely on their own skills to score satisfactory hits. Can it appease to the turn-based RPG crowd? Nope, don't think so, even with the VATS turned on. I'm looking at VATS the same way I am looking at Final Fantasy 7's guardian forces (or was it 6? I can't remember). Nice on the first view, and on the third cast you'd wish there was a fast-forward button. Nice concept, don't excite me much, don't see any point of having it tactics-wise.

In fallout we used to be able to calculate EXACTLY how much action points we need to step from a corridor, fire a called shot, then duck back into the corridor again to avoid fire or lure the enemy nearer. Can I move in VATS? Don't think so. Can I change stances? Doubtful. Can I lean over the wall? Maybe, but Beth never mentioned that, or anybody even saw any signs of that coming in the Beth forums.

I didn't say ruin, I just said FPP will NOT mix well with turn-based, and even with paused-based combat I don't think it will be easy to create a satisfactory combat system out of it. If they manage to impress me by proving me wrong, then I'll eat my words and sing praises for it. Right now I'm just skeptical.

QUOTE(H@H@ @ Jul 18 2007, 06:13 PM)
Erm, what exactly are you expecting from them then? You say they keep touting their technology and them not avowing the existence and concerns of fans... So, tell me, what are these concerns and how would you like them to address them? They made quite a lot of comments on the quests style and environment at the recent E3, so what did they leave out really?

I'd just like to add that:
NMA != The majority fanbase

They're hardcore fanatics who just want Fallout 2.5 with better graphics.
*
This is what the Beth people said about Fallout's humor: "You know, the humour in Fallout 3 is that you can get a weapon and blow a guy to a bloody mess, then when you pull up your interface, you see a little smiling cartoon character holding his thumb up. Like that's funny... funny not in terms of jokes or winks at the camera and such..."

Did they hit the point? Missed by a mile, in my humble opinion. Ok, so fallout humor is out. What's next? Quests?

I haven't heard Todd mentioning about the possibility of talking your way through all situations. So far the demo is combat heavy - almost everything involves guns and gore. Great, that's fine, but no mention of playing the game the peaceful way? Yeah I know this doesn't sound right but having that possibility is one of the things that I'd like to see them implement in Fallout. What's the point of having SPECIAL and speech skills when you have to resort to the gun every now and then?

I'm glad they have a whole dialogue tree in it, but perplexed when hearing the rumor that regardless of your intelligence you still get the full dialogue tree. Hope they get this one right.

One final note - as long as Beth decides to snub the fan base, and not provide more interaction with them, none of the old fan base will be happy. Good luck with creating a new fan base, which from the current run of positive previews from all around the world, will be entirely possible. Keeping them tho, might be a problem.


Added on July 19, 2007, 11:02 amLet's do something different:

What ridiculous thing do you want to see in Fallout 3? tongue.gif

Come, the most ridiculous post gets a carton of jet!!!!!

This post has been edited by soggie: Jul 19 2007, 11:02 AM
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post Jul 19 2007, 11:58 AM

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QUOTE(soggie @ Jul 19 2007, 10:16 AM)
Actually, I was giving an example of why games that placed an emphasis on visuals more than actual gameplay itself, regardless of what their genre is, consistently did well in the market. And my point was Beth followed the masses, and focused on selling more of the game AKA Oblivion-hype-machine, instead of actually reassuring us that they will give us a game worthy of the Fallout legend. I had my last word on this - we're going way too offtrack on this topic. If you don't agree, then that's fine, we agree to disagree then.
*
Really?
Farcry wasn't flying off store shelves despite being the prettiest looking game at the time of release.
Giants: Citizen Kabuto sold like ass despite being one of the first few games to utilize T&L (And thus look the prettiest)
Act of War: Direct Action was considered the prettiest looking RTS when it came out and it didn't really set the market on fire.
Quake 4 which used the same engine as Doom 3 and looked better than it, sold marginally less than Doom 3.
Everquest 2 which looks at least 3 times better than World of Warcraft is hardly making a dent in the world of MMOs.

While eye candy may be a major factor in the sales of a game, it isn't the ONLY factor. I still don't agree with using Doom 3 to compare the sales of RPGs. Its like saying that the top Heavyweight fighter can beat the asses of ALL Featherweight fighters just because he has better teeth totally disregarding the fact that they're in different classes.

QUOTE(soggie @ Jul 19 2007, 10:16 AM)
Bastardize means taking the features of two different things and mixing them together, often ending up with a jack-of-all-trade-but-master-of-none situation. Will the current FO3 system appease FPS players? Hardly, since they can't rely on their own skills to score satisfactory hits. Can it appease to the turn-based RPG crowd? Nope, don't think so, even with the VATS turned on. I'm looking at VATS the same way I am looking at Final Fantasy 7's guardian forces (or was it 6? I can't remember). Nice on the first view, and on the third cast you'd wish there was a fast-forward button. Nice concept, don't excite me much, don't see any point of having it tactics-wise.
*
Nice change on the word play but where I come from "bastardize" means to ruin something good by merging something totally different. Well, can't fault your own definition but whatever.

QUOTE(soggie @ Jul 19 2007, 10:16 AM)
In fallout we used to be able to calculate EXACTLY how much action points we need to step from a corridor, fire a called shot, then duck back into the corridor again to avoid fire or lure the enemy nearer. Can I move in VATS? Don't think so. Can I change stances? Doubtful. Can I lean over the wall? Maybe, but Beth never mentioned that, or anybody even saw any signs of that coming in the Beth forums.
*
Technically, that's more to do with the change from TB combat to Real Time combat rather than FPP.

Ok, I know you guys are still peeved at the change, but I mean... those things you stated are characteristic of typical TB style games. Its not really that unique to Fallout. Get over it.

PS. You had stances in Fallout? I didn't play Tactics, so I dunno.

QUOTE(soggie @ Jul 19 2007, 10:16 AM)
This is what the Beth people said about Fallout's humor: "You know, the humour in Fallout 3 is that you can get a weapon and blow a guy to a bloody mess, then when you pull up your interface, you see a little smiling cartoon character holding his thumb up. Like that's funny... funny not in terms of jokes or winks at the camera and such..."

Did they hit the point? Missed by a mile, in my humble opinion. Ok, so fallout humor is out. What's next? Quests?

*
That sorta works I guess. The relative innocence of the 50s interspersed with the sadistic realities of the wasteland was a constant theme in Fallout.
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post Jul 19 2007, 12:27 PM

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QUOTE(H@H@ @ Jul 19 2007, 11:58 AM)
Technically, that's more to do with the change from TB combat to Real Time combat rather than FPP.

Ok, I know you guys are still peeved at the change, but I mean... those things you stated are characteristic of typical TB style games. Its not really that unique to Fallout. Get over it.
I did say that my main concern was with the elimination of turn-based combat and the introduction of the VATS as a substitute. Never did I say that those characteristics were unique to fallout. My point in that two paragraphs (which are on the same topic, mind you), is that VATS is not a good substitute for turn-based and will not appease to the old fan base who loved the AP/turn-based system for the exact reasons why fallout wasn't paused-timed or real-timed in the very first place. Having the option NOT to fight in real-time pretty much eliminates the need to choose any perks that gives you extra AP (or reduces its usage), at least on paper.

QUOTE(H@H@ @ Jul 19 2007, 11:58 AM)
PS. You had stances in Fallout? I didn't play Tactics, so I dunno
That was an EXAMPLE, my friend.

QUOTE(H@H@ @ Jul 19 2007, 11:58 AM)
That sorta works I guess. The relative innocence of the 50s interspersed with the sadistic realities of the wasteland was a constant theme in Fallout.
*
Right. So did "drink water to heal bullet wounds" too. And Mr.Handy talking bad about you behind your back. And ticket robots roaming tunnels killing people without tickets. Welcome to Fallout 3, the cliche fest!

EDIT:

Actually, on the last paragraph, I felt bad about being sarcastic and not replying to your point. So here's the proper reply - violence mixed with innocent 50's is NOT humor. That has a name of its own and it is called setting. How Todd Howard saw that as humor, I have no idea, but if this is what they define as humor in the game, I'm not laughing.

Humor in Fallout is in the people (and sometimes, the game mechanics itself) not being capable of taking themselves seriously. Over-the-top humor does not equate to over-the-top violence. I never burst out laughing when playing Fallout and Fallout 2. Humor in the Fallout universe is much more subtle and more... how to say... innuendo? Hope I got the spelling right.

This post has been edited by soggie: Jul 19 2007, 12:52 PM
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post Jul 19 2007, 03:13 PM

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QUOTE(soggie @ Jul 19 2007, 12:27 PM)
I did say that my main concern was with the elimination of turn-based combat and the introduction of the VATS as a substitute. Never did I say that those characteristics were unique to fallout. My point in that two paragraphs (which are on the same topic, mind you), is that VATS is not a good substitute for turn-based and will not appease to the old fan base who loved the AP/turn-based system for the exact reasons why fallout wasn't paused-timed or real-timed in the very first place. Having the option NOT to fight in real-time pretty much eliminates the need to choose any perks that gives you extra AP (or reduces its usage), at least on paper.
*
Again, its no longer in TB, so obviously the TB related perks/traits will be replaced with something else. Why are you under the impression that the combat will only be switched to real-time while everything else remains the same?

QUOTE(soggie @ Jul 19 2007, 12:27 PM)
That was an EXAMPLE, my friend.
*
We're smack dab in the middle of talking about the features of Fallout's TB combat and you suddenly decided to throw in a completely unrelated example? I mean, you used that as ammo against VATS when it wasn't a feature of Fallout to begin with! Excuse me for being picky about incorrect examples

I mean, VATS doesn't allow you to manage your team members during combat therefore it is going to be TEH SUCK! But wait, its a feature that most TB games have but not Fallout, so why would I be bringing it up?


This does bring an interesting question to mind:
What part of Fallout's combat mechanic which was truly memorable and unique to Fallout? I mean, TB is TB and lots of other games use it, so its not that big a deal... But anything else?

IMHO, its primarily the Aimed Shot system which is pretty much what the VATS system is for. That's pretty much "Fallout's combat" for me and Beth have it covered. Implementation is still a big question mark, but hey at least "that" is still there.



QUOTE(soggie @ Jul 19 2007, 12:27 PM)
Right. So did "drink water to heal bullet wounds" too. And Mr.Handy talking bad about you behind your back. And ticket robots roaming tunnels killing people without tickets. Welcome to Fallout 3, the cliche fest!

EDIT:

Actually, on the last paragraph, I felt bad about being sarcastic and not replying to your point. So here's the proper reply - violence mixed with innocent 50's is NOT humor. That has a name of its own and it is called setting. How Todd Howard saw that as humor, I have no idea, but if this is what they define as humor in the game, I'm not laughing.

Humor in Fallout is in the people (and sometimes, the game mechanics itself) not being capable of taking themselves seriously. Over-the-top humor does not equate to over-the-top violence. I never burst out laughing when playing Fallout and Fallout 2. Humor in the Fallout universe is much more subtle and more... how to say... innuendo? Hope I got the spelling right.
*
Its called satire really. Where irony and subtlety with a touch of social commentary are used. I mean, I chuckled when I saw the intro for Fallout 2 (Where they totally downplay the effects of living for decades underground) and in some parts of the Fallout 2 manual (Which is supposed to function as a survival guide).

It isn't meant to be in your face and the example Todd Howard gave isn't really that outstanding... Bad example, yes, but against the spirit of Fallout, I don't think by much.
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post Jul 19 2007, 04:08 PM

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QUOTE(H@H@ @ Jul 19 2007, 03:13 PM)
Again, its no longer in TB, so obviously the TB related perks/traits will be replaced with something else. Why are you under the impression that the combat will only be switched to real-time while everything else remains the same?
Did I say everything else will remain the same? Please don't shove words down my throat. My whole point in that argument is that FO3's VATS does not work well as a replacement for turn-based combat, which is integral to the SPECIAL system and part of the thing that defined the original series. If you want to take that out, fine, give us a fine substitute. Real time might cut it if they knew how. But VATS is definately not the answer.

QUOTE(H@H@ @ Jul 19 2007, 03:13 PM)
We're smack dab in the middle of talking about the features of Fallout's TB combat and you suddenly decided to throw in a completely unrelated example? I mean, you used that as ammo against VATS when it wasn't a feature of Fallout to begin with! Excuse me for being picky about incorrect examples
I bid you to re-read my post. I quoted the examples of changing stances and leaning out of doorways as a question of whether VATS allowed other movement other than shooting, because I think if it did it'll be great. I never used those examples as a mean to say VATS can't do what Fallout can.

I mentioned changing stances AND leaning out of hallways because those WERE features of a typical FPS. Crouching and leaning are pretty much in most shooters nowadays, and if they make it as a FPP I would expect those to be in there or else I'd be getting the idea that the player character has very stiff knees. The main point is with whether VATS allowed movement other than shooting because that actually matters a lot tactically, which I have given an example of in my previous post.

QUOTE(H@H@ @ Jul 19 2007, 03:13 PM)
I mean, VATS doesn't allow you to manage your team members during combat therefore it is going to be TEH SUCK! But wait, its a feature that most TB games have but not Fallout, so why would I be bringing it up?
Neither did Fallout had it in the first place. Who mentioned that NOT having control over your characters is an issue in this debate?

QUOTE(H@H@ @ Jul 19 2007, 03:13 PM)
This does bring an interesting question to mind:
What part of Fallout's combat mechanic which was truly memorable and unique to Fallout? I mean, TB is TB and lots of other games use it, so its not that big a deal... But anything else?
That's like saying which part of Half Life's combat is truly memorable and unique to HL, since Doom and Quake had it before it came out? Many loved Fallout for being turn-based. The original developed insisted on keeping it isometric and turn-based in their Van Buren. What will the fans of say... Diablo say if suddenly it was turned into a strategy/tactical paused-timed/turn-based game, and then called Diablo 3?

QUOTE(H@H@ @ Jul 19 2007, 03:13 PM)
IMHO, its primarily the Aimed Shot system which is pretty much what the VATS system is for. That's pretty much "Fallout's combat" for me and Beth have it covered. Implementation is still a big question mark, but hey at least "that" is still there.
Fair enough if you call VATS as called shots. And like I said in a way earlier post, I am skeptical of how it will work, but if it works I'll eat my words.

QUOTE(H@H@ @ Jul 19 2007, 03:13 PM)
Its called satire really. Where irony and subtlety with a touch of social commentary are used. I mean, I chuckled when I saw the intro for Fallout 2 (Where they totally downplay the effects of living for decades underground) and in some parts of the Fallout 2 manual (Which is supposed to function as a survival guide).

It isn't meant to be in your face and the example Todd Howard gave isn't really that outstanding... Bad example, yes, but against the spirit of Fallout, I don't think by much.
*
Well then, it's your opinion to mine. I'll leave it as that.
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post Jul 19 2007, 05:12 PM

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QUOTE(soggie @ Jul 19 2007, 04:08 PM)
Did I say everything else will remain the same? Please don't shove words down my throat. My whole point in that argument is that FO3's VATS does not work well as a replacement for turn-based combat, which is integral to the SPECIAL system and part of the thing that defined the original series. If you want to take that out, fine, give us a fine substitute. Real time might cut it if they knew how. But VATS is definately not the answer.
*
Well you said that perks which gave you bonuses on AP will now be useless. That's pretty obvious and it really didn't need pointing out, hence my assumption that you think they'll just tack on Real-Time and not change anything else to suit it.

QUOTE(soggie @ Jul 19 2007, 04:08 PM)
I bid you to re-read my post. I quoted the examples of changing stances and leaning out of doorways as a question of whether VATS allowed other movement other than shooting, because I think if it did it'll be great. I never used those examples as a mean to say VATS can't do what Fallout can.

I mentioned changing stances AND leaning out of hallways because those WERE features of a typical FPS. Crouching and leaning are pretty much in most shooters nowadays, and if they make it as a FPP I would expect those to be in there or else I'd be getting the idea that the player character has very stiff knees. The main point is with whether VATS allowed movement other than shooting because that actually matters a lot tactically, which I have given an example of in my previous post.
*
I don't think Bethesda is painting a picture where VATS = FPS with RPG elements. From what I can tell, its basically where you can make called shots on enemies based on your present skillset. That has pretty much nothing to do with FPS controls as that's pretty standard fare.

Might as well ask whether VATS will accommodate reloading since all FPS' do it. Or flashlights.

Then again, I suppose VATS will probably take into account what your character is presently doing when you activate it. So, the accuracy of your shots will be something like this:
Crouched/prone > standing still > walking > running > jumping

QUOTE(soggie @ Jul 19 2007, 04:08 PM)
Neither did Fallout had it in the first place. Who mentioned that NOT having control over your characters is an issue in this debate?
*
That was my point... Nevermind as I didn't get what you were trying to say.

QUOTE(soggie @ Jul 19 2007, 04:08 PM)
That's like saying which part of Half Life's combat is truly memorable and unique to HL, since Doom and Quake had it before it came out? Many loved Fallout for being turn-based. The original developed insisted on keeping it isometric and turn-based in their Van Buren. What will the fans of say... Diablo say if suddenly it was turned into a strategy/tactical paused-timed/turn-based game, and then called Diablo 3?
*
Well, I could sum up HL's hallmarks as being a full fledged narrative driven FPS with smart AI. To me, that's what made HL, HL.

As for your Diablo 3 example, remember that when creating a sequel, maintaining the essence of the original is what's important. For a game like Diablo, where its very essence IS the gameplay, obviously changing genres is out of the question. This is very different for a typical CRPG as its the combination of the Experience system, combat and most importantly the narrative (Otherwise, you could call Planescape: Torment one of the most craptastic RPG out there since its combat is so wonky)

Again it goes back to what made Fallout, Fallout. That can easily be answered by answering the next question


Which would you prefer for Fallout 3 (No, ifs or buts. You MUST choose one and ONLY one since we're going for extremes here to prove a point):
It retains the Turn-Based combat in its original form, almost identical with little changes (To improve gameplay), BUT the cities, characters, narrative and quests are all generic, trite and boring pieces of drivel.

OR

It retains the wonderfully immersive, engaging, post apocalyptic world filled with well fleshed out characters and meaningful quests, BUT it uses a totally different combat style and viewpoint which is the exact opposite of TB combat.

This is not meant to judge whoever likes Fallout (Ppl like games for different reasons), but at least I'll know which POV certain posters are coming from and know which aspect of Fallout is actually more important to them.
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post Jul 19 2007, 05:50 PM

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QUOTE(H@H@ @ Jul 19 2007, 05:12 PM)
Again it goes back to what made Fallout, Fallout. That can easily be answered by answering the next question
Which would you prefer for Fallout 3 (No, ifs or buts. You MUST choose one and ONLY one since we're going for extremes here to prove a point):
It retains the Turn-Based combat in its original form, almost identical with little changes (To improve gameplay), BUT the cities, characters, narrative and quests are all generic, trite and boring pieces of drivel.

OR

It retains the wonderfully immersive, engaging, post apocalyptic world filled with well fleshed out characters and meaningful quests, BUT it uses a totally different combat style and viewpoint which is the exact opposite of TB combat.

This is not meant to judge whoever likes Fallout (Ppl like games for different reasons), but at least I'll know which POV certain posters are coming from and know which aspect of Fallout is actually more important to them.
*
Let's leave the previous issues behind. No point discussing it further - we're merely reiterating our points.

As to your question, well if you place it that way, of course I would choose the latter for obvious reasons - the lesser of two evils.

I think a better way to ask the questions would be:

QUOTE
A turn-based combat game in a generic post-apoclayptic environment with boring characters, boring dialogue and a boring storyline,

OR

A game that accurately captures the fallout setting with great story, great dialogue and great characters but uses a different form of combat.
I would DEFINATELY choose the latter. I just don't think either one applies to FO3 that Beth is trying to promote.
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post Jul 19 2007, 05:54 PM

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watching u two having a go at this is like being a bystander of a super mutant slugfest. it ain't pretty but since both got a lot of hp's they can do it like.. forever. sweat.gif

as far as combat goes, TB not really important to me. Had my share of frustrations with TB sometimes (eg. fight in New Reno, kill mobsters but the TB takes account of the addicts, pimps, ho's, pushers as well).

I liked the aimed shot definitely but i think i appreciate it because of the funny descriptions on Pipboy. Makes me lol ALL the time. laugh.gif

:lowers INT to 1:
Ugh. Me go now. Ook aak!
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post Jul 19 2007, 07:09 PM

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QUOTE(mukhlisz @ Jul 19 2007, 05:54 PM)
watching u two having a go at this is like being a bystander of a super mutant slugfest. it ain't pretty but since both got a lot of hp's they can do it like.. forever.  sweat.gif

as far as combat goes, TB not really important to me. Had my share of frustrations with TB sometimes (eg. fight in New Reno, kill mobsters but the TB takes account of the addicts, pimps, ho's, pushers as well).

I liked the aimed shot definitely but i think i appreciate it because of the funny descriptions on Pipboy. Makes me lol ALL the time. laugh.gif

:lowers INT to 1:
Ugh. Me go now. Ook aak!
*
Prostitute takes a critical hit to the groin for 364 points. Her child bearing days are over.

Deathclaw takes a critical hit to the eye for 213 points. It is blinded, obviously.

Or something like that... can't remember the exact wordings tongue.gif
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post Jul 19 2007, 07:12 PM

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QUOTE(dishwasher @ Jul 18 2007, 11:05 PM)
You do realize that the game has a playable demo thats been shown to gaming sites and magazines, as well as in E3? Do you even have any valid points other then calling me dumb? Ad hominem replies will get you nothing but disrespect. Until you actually make a valid point, please don't bother replying.
*
Well, to be honest, this is the only game where I read about the previews prior to the reviews. I would think the reason why I even bothered about the previews thats going on in the first place mainly because FO3 is made by a different developer (and a non-trusted one at that...hence all that anxiety).

Normally, if I am interested in a game, I would just checked on the release date to see if it has been delayed or on schedule. I am probably making the wrong assumptions as of now, but how far off can I be in saying that the core aspect of the game has not yet being finalized despite the E3, demo and all when virtually nothing has been stated on their website. Did they did it on purpose or are they just testing the waters?

And yes, whatever it will turn out to be we can only hope that would turn out great. If they are going to some of the things their own style hopefully it will be a polished one. Its not in the method but its all in the implementation.
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post Jul 20 2007, 10:04 AM

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Thanks to you guys I have a sudden urge to play Fallout again.

Going to start a new game later tonight.
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post Jul 20 2007, 10:57 AM

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QUOTE(Gr3yL3gion81 @ Jul 20 2007, 10:04 AM)
Thanks to you guys I have a sudden urge to play Fallout again.

Going to start a new game later tonight.
*
And I've got the urge to start a massacre in New Reno again. Good thing that the fallout mechanics don't allow people to escape from the city. MUAHAHAHAHAHAHA
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post Jul 20 2007, 10:58 AM

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QUOTE(soggie @ Jul 19 2007, 07:09 PM)
Prostitute takes a critical hit to the groin for 364 points. Her child bearing days are over.

Deathclaw takes a critical hit to the eye for 213 points. It is blinded, obviously.

Or something like that... can't remember the exact wordings tongue.gif
*

Me like:
Mutant pig rat was critically hit in eyes for 34 points sending it to the Great Ratcatcher in the sky.

Raider was critically hit in the leg leg for 56 points sending his kneecaps to the next town.

Prostitute was critically hit in the head for 45 hit points crushing her temple. Good night Gracie.

QUOTE(Gr3yL3gion81 @ Jul 20 2007, 10:04 AM)
Thanks to you guys I have a sudden urge to play Fallout again.
*

Me tried both. FO more tight-paced but FO2 longer. Me laugh harder in FO2 also. Hyuk hyuk.

:takes 2 Mentats:

The NPC's in FO were a bit stupid though. Not really memorable. I lost Dogmeat to the energy fields in Military Base. sad.gif Good thing they revamped the NPC interface in FO2. nod.gif

Tip: If u're playing FO2, trying a playing retard (INT 1) at least once. Really hilarious. i had a blast with the new dialogue with the Elder, Hakunin, and Tor (the idiot in Klamath). I didn't get far after Klamath though. No one wanted to be seen with a spastic. Even Sulik! laugh.gif
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QUOTE(soggie @ Jul 19 2007, 05:50 PM)
I think a better way to ask the questions would be:
I would DEFINATELY choose the latter. I just don't think either one applies to FO3 that Beth is trying to promote.
*
Nope, I purposely chose NOT to phrase it as such since the actual Fallout experience is different for so many ppl (Which is the point of the whole question). Like how some consider it to be the TB system or the fact that you can kill children and butcher whole towns.

Anyway, at least Beth is TRYING to follow the latter option. Its not like they outright said "Hey, we're scrapping the combat style AND making it a generic post-apocalyptic setting instead"
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post Jul 20 2007, 01:47 PM

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Most of the European probably didn't even know Children exist in Fallout 2...it was taken out of the game for PAL release.
For me, killing the Children isn't part of the "needed experience" laugh.gif but i do hope they make an appearance in Fallout 3. Maybe making them invulnerable to attack because with children it will still at least increase the authenticity of the whole Nuclear Fallout apocalyptic feel to the game.


I think the biggest challenge Bethesda having right now is to balance out the game design.
They can't favor the hardcore group too much, just as the new audience. They need to expand the market (in other words, sales figure) but at the same time, not driving away from its root.
Even Black Isle tried to do that with Fallout Brotherhood of Steel, making it a squad-based almost real time combat.

I still don't think the gameplay is the highlight of Fallout game, as in most of the old school RPG game. It's the way they present the game, the story-telling, the open-ended experience and we use our imagination for that matter because obviously the graphic suck & the gameplay isn't outstanding either!

Best part about Fallout is, there are so many different way to play the game and everything you do will affect the outcome of the game sequence.
1. You can play dumb dumb and kill everyone in the game.
2. You can play as a sniper throughout the whole game.
3. You can play Ninja...but probably not that useful.
Or...
4. You can finish the game without firing a single shot. A smooth-talker.
...and many many more.

If Bethesda were able to nail that part of the game and thus increasing the replay value. I don't give a rat ass it's in first person view or top down birdie view. As long as they can make the world of Fallout believable & memorable....I want to play it.
So far, they promise 9-12 ending to the game. Also it has been confirmed you can finish the game without firing a single bullet.

Other than that, It's too early to tell how the game gona turn out because there are still 1 more year of development & tweaking.

This post has been edited by PrivateJohn: Jul 20 2007, 03:25 PM
EDK
post Jul 20 2007, 02:52 PM

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QUOTE(soggie @ Jul 19 2007, 05:50 PM)
Let's leave the previous issues behind. No point discussing it further - we're merely reiterating our points.

As to your question, well if you place it that way, of course I would choose the latter for obvious reasons - the lesser of two evils.

I think a better way to ask the questions would be:
I would DEFINATELY choose the latter. I just don't think either one applies to FO3 that Beth is trying to promote.
*
I also don't think FO3 Beth has either feature. It's totally Oblivion clone with guns disguise with Fallout title.
If Beth make Starcraft: Ghost they will call it StarCraft 2 i am sure hehe.

Btw, Fallout's original combat system is excellent. The system make perfect use of the SPECIAL attributes for your char & the npc. To said it is just another type of TB shows how much one understand Fallout's TB compare to other game's TB.
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post Jul 20 2007, 03:20 PM

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QUOTE(EDK @ Jul 20 2007, 02:52 PM)
I also don't think FO3 Beth has either feature. It's totally Oblivion clone with guns disguise with Fallout title.
If Beth make Starcraft: Ghost they will call it StarCraft 2 i am sure hehe.

Btw, Fallout's original combat system is excellent. The system make perfect use of the SPECIAL attributes for your char & the npc. To said it is just another type of TB shows how much one understand Fallout's TB compare to other game's TB.
*
Based on what? Non of us have even seen the game in action, all we saw are just preview from gamesite in text and nothing from those are concrete yet and the game still have long way to go.

@Combat system.
It's excellent if the combat scale is small to medium...but when you encounter a large group of enemy, it's kinda tedious.
The first time i help the blade in Boneyard, then the guards in the whole town turn hostile towards me...i am like wtf. The waiting is horrible...

Last time, story of a game can only be tell by text, midi audio and crappy 2d sprite graphic. All of this are just tools to help us with our own imagination & fantasy & make it believable.
After 10 years, maybe it's time to try new things and do something that can't be done 10 years ago.
If Bethesda can capture the feel & atmosphere of the Fallout series while changing some mechanic of the game, why not give it a chance???
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post Jul 20 2007, 04:16 PM

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QUOTE(mukhlisz @ Jul 20 2007, 10:58 AM)
Me like:
Mutant pig rat was critically hit in eyes for 34 points sending it to the Great Ratcatcher in the sky.

Raider was critically hit in the leg leg for 56 points sending his kneecaps to the next town.

Prostitute was critically hit in the head for 45 hit points crushing her temple. Good night Gracie.

Me tried both. FO more tight-paced but FO2 longer. Me laugh harder in FO2 also. Hyuk hyuk.

:takes 2 Mentats:

The NPC's in FO were a bit stupid though. Not really memorable. I lost Dogmeat to the energy fields in Military Base.  sad.gif Good thing they revamped the NPC interface in FO2.  nod.gif

Tip: If u're playing FO2, trying a playing retard (INT 1) at least once. Really hilarious. i had a blast with the new dialogue with the Elder, Hakunin, and Tor (the idiot in Klamath). I didn't get far after Klamath though. No one wanted to be seen with a spastic. Even Sulik!  laugh.gif
*
LOL that sounds funny. I might try that too.. INT 1 brawler. Damn, I guess it's time to go back and have fun again.

QUOTE(H@H@ @ Jul 20 2007, 01:18 PM)
Nope, I purposely chose NOT to phrase it as such since the actual Fallout experience is different for so many ppl (Which is the point of the whole question). Like how some consider it to be the TB system or the fact that you can kill children and butcher whole towns.

Anyway, at least Beth is TRYING to follow the latter option. Its not like they outright said "Hey, we're scrapping the combat style AND making it a generic post-apocalyptic setting instead"
*
Each to his own then.
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post Jul 20 2007, 04:28 PM

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QUOTE(EDK @ Jul 20 2007, 02:52 PM)
Btw, Fallout's original combat system is excellent. The system make perfect use of the SPECIAL attributes for your char & the npc. To said it is just another type of TB shows how much one understand Fallout's TB compare to other game's TB.
*
Go play X-Com, Jagged Alliance or Silent Storm and you'll see just how simplistic Fallout's system is.

Is it solid? Yes. Excellent? Hardly.

This post has been edited by H@H@: Jul 20 2007, 04:29 PM
dishwasher
post Jul 20 2007, 05:57 PM

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QUOTE(H@H@ @ Jul 20 2007, 04:28 PM)
Go play X-Com, Jagged Alliance or Silent Storm and you'll see just how simplistic Fallout's system is.

Is it solid? Yes. Excellent? Hardly.
*
Ah, but you're comparing tactical games with an RPG. Point taken however. Still, Black Isle dared something different with a hex grid TB combat in a CRPG, something IIRC had never been done before up to that point. Previously someone mentioned helping the blades in the boneyard, and I myself can think of more examples that stressed the TB combat (and my patience), like gang wars in reno, faction fights in new san fran, or even the siera army depot robot gang bang. So yeah, combat in fallout was indeed flawed.

Going off on a tangent, nothing beats the turn based d&d emulation found in Temples of Elemental Evil. Too bad the game was riddled with bugs and never sold well.
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post Jul 20 2007, 06:24 PM

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QUOTE(dishwasher @ Jul 20 2007, 05:57 PM)
Ah, but you're comparing tactical games with an RPG. Point taken however. Still, Black Isle dared something different with a hex grid TB combat in a CRPG, something IIRC had never been done before up to that point. Previously someone mentioned helping the blades in the boneyard, and I myself can think of more examples that stressed the TB combat (and my patience), like gang wars in reno, faction fights in new san fran, or even the siera army depot robot gang bang. So yeah, combat in fallout was indeed flawed.

Going off on a tangent, nothing beats the turn based d&d emulation found in Temples of Elemental Evil. Too bad the game was riddled with bugs and never sold well.
*

EGG-ZACTLY.i couldn't agree more. nod.gif

there was another game. Arcanum or something. never tried that one. did wonder whether it was any good..


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QUOTE(dishwasher @ Jul 20 2007, 05:57 PM)
Ah, but you're comparing tactical games with an RPG. Point taken however. Still, Black Isle dared something different with a hex grid TB combat in a CRPG, something IIRC had never been done before up to that point. Previously someone mentioned helping the blades in the boneyard, and I myself can think of more examples that stressed the TB combat (and my patience), like gang wars in reno, faction fights in new san fran, or even the siera army depot robot gang bang. So yeah, combat in fallout was indeed flawed.

Going off on a tangent, nothing beats the turn based d&d emulation found in Temples of Elemental Evil. Too bad the game was riddled with bugs and never sold well.
*
Hmm, when I read your first paragraph I was actually going to quote ToEE on that biggrin.gif

Anyway, why is it that TB combat in a CRPG such a big deal when its pretty much a typical Pen & Paper RPG on a PC. The "percentage hit" calculation system is basically hiding a stealth DC check with a random dice roll based on the range, weapon type and skillsets. No biggie.

Hex grid TB combat was used in the original Panzer General games and loads of other strategic TB games (Earthsiege?). Hex grids were pretty much the standard back then as it removes the usual problem of identifying attack zones.


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post Jul 20 2007, 07:06 PM

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Arcanum is a bore. Lionhead is even worse.
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post Jul 20 2007, 07:51 PM

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QUOTE(H@H@ @ Jul 20 2007, 06:36 PM)
Hmm, when I read your first paragraph I was actually going to quote ToEE on that biggrin.gif

Anyway, why is it that TB combat in a CRPG such a big deal when its pretty much a typical Pen & Paper RPG on a PC. The "percentage hit" calculation system is basically hiding a stealth DC check with a random dice roll based on the range, weapon type and skillsets. No biggie.

Hex grid TB combat was used in the original Panzer General games and loads of other strategic TB games (Earthsiege?). Hex grids were pretty much the standard back then as it removes the usual problem of identifying attack zones.
*
I actually did play the panzer series of games, so I know full well how long hex grid gameplay has been in existance. The reason many equate fallout's hex grid to PnP RPGs was due to the fact that many RPGs back in the day also used a hex grid when it came to combat. IIRC steve jackson games' GURPS (which was to be used in the original fallout until steve jackson himself objected to the violence in the game) was a hex based system. In the era of fast paced real time combat, many saw the slower paced, strategy focused gameplay of fallout to be the be-all-end-all emulation of PnP RPG combat. Certainly the 'aim and shoot a specific area' aspect of fallout's combat would have been impossible to attempt with RT combat, amongst other things.
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QUOTE(dishwasher @ Jul 20 2007, 07:51 PM)
I actually did play the panzer series of games, so I know full well how long hex grid gameplay has been in existance. The reason many equate fallout's hex grid to PnP RPGs was due to the fact that many RPGs back in the day also used a hex grid when it came to combat. IIRC steve jackson games' GURPS (which was to be used in the original fallout until steve jackson himself objected to the violence in the game) was a hex based system. In the era of fast paced real time  combat, many saw the slower paced, strategy focused gameplay of fallout to be the be-all-end-all emulation of PnP RPG combat. Certainly the 'aim and shoot a specific area' aspect of fallout's combat would have been impossible to attempt with RT combat, amongst other things.
*
Well, technically speaking, Baldur's Gate and Planescape: Torment were Turn-Based games as the rounds ran in sequence in real-time. You just didn't need to say "End turn". It was only after Icewind Dale and Neverwinter Nights 2 (The first one was just a stupid Diablo clone) that character turns sort of played out at the same time.

The entire purpose of VATS is to retain the "Aimed shot" of the original Fallout games.
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QUOTE(quarantined @ Jul 20 2007, 07:06 PM)
Arcanum is a bore. Lionhead is even worse.
*
Actually I thought it was quite fun until I hit max levels for my character. That's when I lost interest. Can't remember the storyline either. tongue.gif
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post Jul 21 2007, 02:15 PM

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I just happened to check on some online gamestore and the expected initial retail price in the US is USD59.99. Ten bucks more expensive? Bethesda is probably hoping to break even on Fallout 3 alone.
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QUOTE(soitsuagain @ Jul 21 2007, 02:15 PM)
I just happened to check on some online gamestore and the expected initial retail price in the US is USD59.99. Ten bucks more expensive? Bethesda is probably hoping to break even on Fallout 3 alone.
*
Its coming out for the PS3 and Xbox 360; For these platforms, USD 60 is the standard price for high brow games. You sure its the PC version?

Anyway, what do you mean "break even". I wasn't under the impression that Oblivion tanked. Hell, Oblivion gave them so much money that they went on to publish a Star Trek game on their own (It sucked, but they didn't develop it)
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QUOTE(H@H@ @ Jul 21 2007, 05:03 PM)
Its coming out for the PS3 and Xbox 360; For these platforms, USD 60 is the standard price for high brow games. You sure its the PC version?

Anyway, what do you mean "break even". I wasn't under the impression that Oblivion tanked. Hell, Oblivion gave them so much money that they went on to publish a Star Trek game on their own (It sucked, but they didn't develop it)
*
I've checked it from Gamestop.com for the PC.

The break even I was talking about is purely on fallout franchise alone (they paid millions for the franchise right?).
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post Jul 22 2007, 10:34 PM

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QUOTE(soitsuagain @ Jul 21 2007, 07:42 PM)
I've checked it from Gamestop.com for the PC.

The break even I was talking about is purely on fallout franchise alone (they paid millions for the franchise right?).
*
Haha good luck on that. From the looks of the flurry of positive reviews, I'm sure it'll become a hit for the masses.


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post Jul 26 2007, 12:26 PM

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Guess i have to pimp my wife in rl so i can play the game n pimp my game wife too....
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post Jul 28 2007, 07:48 AM

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yeah i am a fan of fallout. played fallout2 and it's damn good + hilarious too. I miss fallout man.....and the minigun i used to wipe out the whole city LOL
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post Jul 28 2007, 12:07 PM

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me dig rocket launcher with HE kepala..oh my oh my! but mini gun was kewl too, i luv bozar, rains of 7.62mm bullet..problem is..the peluru dem heavy..usually i get my bozar in the first 2 hours of the game, get the car, direct travel to NCR, curi the bozar, get to army hideout, get advanced power armor and ride thru the game killing everyone biggrin.gif wat, san reno, im the fcuking DON! biggrin.gif
ov3rdrive
post Jul 29 2007, 02:04 AM

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QUOTE(ijan @ Jul 28 2007, 12:07 PM)
me dig rocket launcher with HE kepala..oh my oh my! but mini gun was kewl too, i luv bozar, rains of 7.62mm bullet..problem is..the peluru dem heavy..usually i get my bozar in the first 2 hours of the game, get the car, direct travel to NCR, curi the bozar, get to army hideout, get advanced power armor and ride thru the game killing everyone biggrin.gif wat, san reno, im the fcuking DON! biggrin.gif
*
haha i feel u man
soggie
post Jul 30 2007, 10:43 AM

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QUOTE(ijan @ Jul 28 2007, 12:07 PM)
me dig rocket launcher with HE kepala..oh my oh my! but mini gun was kewl too, i luv bozar, rains of 7.62mm bullet..problem is..the peluru dem heavy..usually i get my bozar in the first 2 hours of the game, get the car, direct travel to NCR, curi the bozar, get to army hideout, get advanced power armor and ride thru the game killing everyone biggrin.gif wat, san reno, im the fcuking DON! biggrin.gif
*
Hehe I took a different route. Hiked all the way to san fran and up to navarro to get my instant 4 levels, adv power armor and gauss rifle. Too bad I had to steal the ammo and the gun tho. Mai Da Chiang wasn't gonna charge me cheap with my increadibly low leveled barter skill sad.gif

But that gauss rifle pretty much stuck with me for the whole game tho. Call shots to the eyes became a staple in my gameplay tongue.gif
soitsuagain
post Sep 13 2007, 10:19 PM

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*blows of the dust that has been accumulated*


hamiru
post Sep 14 2007, 12:30 AM

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QUOTE(soitsuagain @ Sep 13 2007, 10:19 PM)
*blows of the dust that has been accumulated*
*
there's no need for you to do that
just torrent it brows.gif
Enigma_Angel
post Feb 28 2008, 11:38 AM

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Fell in love with Fallout 2 back in 1998 too, but I remember it's length the most. Took me 2 months to explore nooks n crannies...

what a bang for buck rclxms.gif
Fyonne
post Feb 28 2008, 02:13 PM

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QUOTE(ijan @ Jul 28 2007, 12:07 PM)
me dig rocket launcher with HE kepala..oh my oh my! but mini gun was kewl too, i luv bozar, rains of 7.62mm bullet..problem is..the peluru dem heavy..usually i get my bozar in the first 2 hours of the game, get the car, direct travel to NCR, curi the bozar, get to army hideout, get advanced power armor and ride thru the game killing everyone biggrin.gif wat, san reno, im the fcuking DON! biggrin.gif
*
i blew up the oil rig in less than an hour, then go to the church in New Reno n get Fallout2 guide to max up my skill n kill everyone later that in Advance Power Armor Mk. II
cracksys
post Mar 2 2008, 11:01 AM

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rclxms.gif

finally ... i guess i have to change my siggies real soon icon_idea.gif
Amedion
post Mar 2 2008, 01:07 PM

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Released already kar? Can't wait for it ...
Holyboyz
post Mar 3 2008, 01:00 PM

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Lol anyone tried playing true the game with out skipping 2 the power amour and gauss rifles on the spot? like followong respective towns.....then u would really get the feel of fallout 2.....but i hate that B*tch president of Vault City i really really wanted 2 blow her head off( i did later on ^^) Fallout is just great u can just run around aimlessly in the wasteland and find random stuff.....a spaceship/ whale corpse that apparently fell from the sky/talking head/and a weird bar apparently from Fallout 1......

This post has been edited by Holyboyz: Mar 3 2008, 01:01 PM
Enigma_Angel
post Mar 3 2008, 01:54 PM

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I did run around the entire map trying to do all possible quests (not possible. designed that way), but not after the Armor tongue.gif I miss dogmeat. At least he's got a cameo in Klamall..err..Klamath
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post Mar 3 2008, 02:10 PM

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i think u can get Dogmeat when u got to special encounter (cant remember wat, Broken Cafe Dream or somethin), it will follow/join u when u talk to it in Vault 13 jumpsuit or Keeper of Bridge Robe, or feed it with cant remember wat, gecko in stick or something.
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post Mar 3 2008, 02:14 PM

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In Fallout 2 with the use of cheats, I was able to plant explosives into a person by stealing and stealth. Both with extremely high skills around the range of 100% plus I think.

Quite hilarious actually, plant a bomb in the person wait for 5 minutes kaboom. Obviously, NPCs still know you kill that guy so they'll come and try to kill you anyways.
cracksys
post Mar 3 2008, 02:22 PM

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QUOTE(Holyboyz @ Mar 3 2008, 01:00 PM)
Lol anyone tried playing true the game with out skipping 2 the power amour and gauss rifles on the spot? like followong respective towns.....then u would really get the feel of fallout 2.....but i hate that B*tch president of Vault City i really really wanted 2 blow her head off( i did later on ^^) Fallout is just great u can just run around aimlessly in the wasteland and find random stuff.....a spaceship/ whale corpse that apparently fell from the sky/talking head/and a weird bar apparently from Fallout 1......
*
yeah ... i like it when u can go everywhere, kill anyone and still finish the game

the open-ness in it made me wait for sooo long for 3rd release (i dont call BoS as a release as its a piece of crap coated with sh*t mad.gif )

sulik was my man back then (until i friendly-fired him and he turned hostile tongue.gif )

This post has been edited by cracksys: Mar 15 2008, 11:18 AM
cracksys
post Mar 15 2008, 11:18 AM

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reading through beth forum, i realized that fallout 3 will never exist ...

its story will degrade with time ... a wish that become a dream all over again sad.gif

PS : Fallout 3 will just be another "sandbox" game by beth ... which i never really like. looks like beth failed to be our savior
Revolve
post Mar 16 2008, 07:53 AM

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Really? I doubt thats true.

However I'm really anticipating on the release. I'm a hardcore fan of Fallout series. Fallout 1,2 and Tactics, except B.o.S lolwut? PS2/XBOX crap?

Since there will be some sort of turn based system, pausing the game and set the aim target or que the attack pattern from shooting, throwing, melee and more I have to compromise with Bethesda although I don't like Elder Scrolls series, its playable for me but I just dont like it.

But lets just think of something, Fallout 3 are going to get released on console based platforms too... It just rip off the prestige of a PC game franchise. Heck there is no Fallout 1,2 and Tactics on consoles.

P/S:I have a 360... Playing C.o.D 4 is no for me on it.
cracksys
post Mar 16 2008, 11:06 AM

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yea, really ...

beth decided that they had to go with the mainstream ... they wanted to milk out as many cash as possible from Fallout right they bought several years ago.

it is unavoidable .. to stay true to the real Fallout series (Fallout & Fallout 2), beth realize that they must go with isometric + true turn base combat, which in turn will not sold among console player (how to play fallout 2 using xbox controller?)

true Fallout fans are getting old ... most of them is in late 20+ at time Fallout was released, so there's a good chance most near 40 edi sweat.gif beth wanted everybody above 15 y/o to buy Fallout 3, so this mean they have to forget those old timers

beth claimed that they need to go with FPS view because it was meant for Fallout ... for me they did it because they are good at messing great title (star trek, daggerfall)
zonan4
post Mar 16 2008, 02:43 PM

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we will see in demo.... if they change it sooo much... don't buy it...just as simple as that....
cracksys
post Mar 16 2008, 03:52 PM

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QUOTE(zonan4 @ Mar 16 2008, 02:43 PM)
we will see in demo.... if they change it sooo much... don't buy it...just as simple as that....
*
yeah, its simple ... but for someone that have been waiting 8 years for this, it is a dissapointment. what to do, we play what people published

old interplay said "By Gamers For Gamers" but nowadays it is "By Producer + Programmer + Designer and Such For Console Gamer" nod.gif

well, everything is business sweat.gif
Revolve
post Mar 16 2008, 04:46 PM

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Thats true. I'm getting old for this. War, war never changes after all.

This post has been edited by Revolve: Mar 16 2008, 04:47 PM
zonan4
post Mar 17 2008, 09:16 AM

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ah im also waiting for the sequence........ its my first rpg game i ever bought.... fallout 1 and 2..... the last time i play ...it.s over 2 years ago.... huhuhuhu... very nostalgic.... but dont be sad.... there many great game beside fallout.... look at starcraft... it's been longer i think... and i heard most starcraft fan dont like wat the developer did to the sequel..... but we can hope for the best... hopefully
Enigma_Angel
post Mar 24 2008, 04:37 PM

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Have u guys tried out Fallout 2 with the Unofficial Patch? Its supposed to add a few places that we're originally meant for the game but was taken out at release. I know this is old news but its just that i just whipped the old game out n decided to try out some of NMA stuff.
cracksys
post Mar 24 2008, 09:06 PM

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QUOTE(Enigma_Angel @ Mar 24 2008, 04:37 PM)
Have u guys tried out Fallout 2 with the Unofficial Patch? Its supposed to add a few places that we're originally meant for the game but was taken out at release. I know this is old news but its just that i just whipped the old game out n decided to try out some of NMA stuff.
*
good lord ... i was trying killapp patch 1.02+ last week. and i could say no more DtD ...

was thinking about getting one of those mod after i finish fallout 2 once again with this patch nod.gif
jasjas
post Mar 26 2008, 09:26 AM

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QUOTE(cracksys @ Mar 16 2008, 11:06 AM)
yea, really ...

beth decided that they had to go with the mainstream ... they wanted to milk out as many cash as possible from Fallout right they bought several years ago.

it is unavoidable .. to stay true to the real Fallout series (Fallout & Fallout 2), beth realize that they must go with isometric + true turn base combat, which in turn will not sold among console player (how to play fallout 2 using xbox controller?)

true Fallout fans are getting old ... most of them is in late 20+ at time Fallout was released, so there's a good chance most near 40 edi sweat.gif beth wanted everybody above 15 y/o to buy Fallout 3, so this mean they have to forget those old timers

beth claimed that they need to go with FPS view because it was meant for Fallout ... for me they did it because they are good at messing great title (star trek, daggerfall)
*
FPS? mad.gif mad.gif
Aiya,indeed after 12+ years till now it is still my all time favor-game, ever since i played fallout when i was form 1.....
Hope beth really dont ruin it.....

er, i do remember sierra did the same sequal like fallout,of course with gun and magic - cant remember the title tough....

This post has been edited by jasjas: Mar 26 2008, 09:31 AM
cracksys
post Mar 26 2008, 03:16 PM

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QUOTE(jasjas @ Mar 26 2008, 09:26 AM)
FPS?  mad.gif  mad.gif
Aiya,indeed after 12+ years till now it is still my all time favor-game, ever since i played fallout when i was form 1.....
Hope beth really dont ruin  it.....

er, i do remember sierra did the same sequal like fallout,of course with gun and magic - cant remember the title tough....
*
bro .. are you sure 12 years ?? brows.gif

IINM, sierra did arcanum ... finished it and yeah, its an above average game (nowadays, even average RPG is lousy) ... i remember elves and dwarves + ELEPHANT GUN ( nod.gif for real)
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post Mar 27 2008, 10:31 AM

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QUOTE(cracksys @ Mar 26 2008, 03:16 PM)
bro .. are you sure 12 years ??  brows.gif

IINM, sierra did arcanum ... finished it and yeah, its an above average game (nowadays, even average RPG is lousy) ... i remember elves and dwarves + ELEPHANT GUN ( nod.gif for real)
*
Hmm, I always went for the Automaton. Get in trouble? Then grab an NPC outta ur inventory and watch it Kick Ass. The clockwork spider accessed before it is cool too, for whats it worth.

Yep, an Above Average game thumbup.gif though i remember it had quite a dark ending. I forgot if it ended with the avatar killed... or it could be that i watched too many movies with bad endings.

yep, i used the killap one: http://www.nma-fallout.com/forum/dload.php...le&file_id=1097. Pretty cool, cos u can finally rescue Sulik's sis, amongst other things.
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post Mar 27 2008, 06:13 PM

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FPS seems like the flavour these days. Hope it won't turn into a Hellgate. Diablo 2 was isometric and features great gameplay, Hellgate tried to do too many things and failed.

Does that mean melee combat won't be as interesting though? In FPS, it's a matter of going forward, attack, move back.
jasjas
post Mar 28 2008, 02:34 AM

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QUOTE(cracksys @ Mar 26 2008, 03:16 PM)
bro .. are you sure 12 years ?? brows.gif

IINM, sierra did arcanum ... finished it and yeah, its an above average game (nowadays, even average RPG is lousy) ... i remember elves and dwarves + ELEPHANT GUN ( nod.gif for real)
*
Just checked the date of the release, 30 September 1997 from wikipedia - around 11 years tongue.gif
if i m not mistaken, i played at around mid school break when i was form 1, then fallout 2 on form 2 and at that time i heard of the rumor of fallout 3, next brotherhood of steel a week b4 i have SPM which almost screw up my result doh.gif lol, wow it really quite sometime ago.....

really hope they pls pls dont ruin my "kidhood" favor game, not FPS with RPG sequal........ icon_question.gif icon_question.gif

BTW i loves their randam encounters... tongue.gif especially travel back to time to spoil his ancestor's water chip lol...



This post has been edited by jasjas: Mar 28 2008, 03:01 AM
Araes
post Apr 12 2008, 01:36 PM

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Fallout 3 Collector's Edition Details!


user posted image

QUOTE
The Fallout 3 Collector's Edition includes:
. Fallout 3: From the creators of the award-winning Oblivion comes one of the most realized game worlds ever created. Create any kind of character you want and explore the open wastes of post-apocalyptic Washington, D.C. Every minute is a fight for survival as you encounter Super Mutants, Ghouls, Raiders, and other dangers of the Wasteland. Prepare for the future.
. Vault Boy Bobblehead: Enjoy your very own Vault Boy with this collector's item direct from Vault-Tec.
. The Art of Fallout 3: This hardcover book features nearly 100 pages of never-before seen concept art and commentary from Bethesda Game Studios artists.
. The Making of Fallout 3: Get an exclusive, inside look at Bethesda Game Studios and the team behind the game with this special DVD.
. Vault-Tec Lunch Box: The entire package comes in a fully customized metal lunchbox.


Million dollar question, will we get it here? sweat.gif

This post has been edited by Araes: Apr 12 2008, 01:37 PM
Amedion
post Apr 13 2008, 03:30 PM

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I am sick of waiting.. Just dont put so much hope..
NecrosavaNt
post Apr 13 2008, 07:25 PM

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fallout meets the elder scrolls =D
zioburosky13
post Apr 13 2008, 07:35 PM

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QUOTE(NecrosavaNt @ Apr 13 2008, 07:25 PM)
fallout meets the elder scrolls =D
*
More like Oblivion with guns. Similar topic.
mukhlisz
post Apr 13 2008, 08:03 PM

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so much for hype. now i just don't care anymore. when it comes, ok. if not, whatever.. yawn.gif
NecrosavaNt
post Apr 13 2008, 09:10 PM

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well, idk. i still think this would turn out a good game. maybe just not a good fallout game, not what all the fans are expecting.
they've been known to release good games.
Deimos Tel`Arin
post Apr 14 2008, 12:05 PM

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As long as I can blow open their brains, that is good enough for me.
cracksys
post Apr 14 2008, 12:34 PM

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QUOTE(Deimos Tel`Arin @ Apr 14 2008, 12:05 PM)
As long as I can blow open their brains, that is good enough for me.
*
get previous fallout .. you can blow open their brains, their torso, their legs and half of their upper body .. yup, that's a game that was released in 97/98
zioburosky13
post Apr 14 2008, 10:01 PM

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QUOTE(cracksys @ Apr 14 2008, 12:34 PM)
get previous fallout .. you can blow open their brains, their torso, their legs and half of their upper body .. yup, that's a game that was released in 97/98
*
You can kick a rat in the groin. user posted image
cracksys
post Apr 14 2008, 10:07 PM

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... and do a critical hit amounting 47damage. poor rat laugh.gif

i just hope there are no enemy leveling in FO3 like there was in Oblivious. i would be pissed off if i see a rat that can beat me to death at higher level. mad.gif
Enclave Recruit
post Apr 15 2008, 08:05 PM

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Looks promising based on the preview i've read from Gamespot.

Graphics looks awesome. There's nothing more satisfying than to shred super mutants using an Avenger minigun in full 3D, all hail the bloody mess trait.

Still, I wonder whether The Enclave will make an appearance. Few survived, routed and demoralized...we'll be back!!

CURSE The Brotherhood Of Steel!!!!

I do like the prospect of playing Fallout through the 1st person perspective which gives you a totally new unique experience, if you don't like it, you can revert back to the tradisional isometric view. Imagine examining a Turbo Plasma Rifle or a Power Armor up close in all it's high quality texture glory.

This is a game I can't wait. Plus I also can't wait to sleep with whores and kill children (oh boy, negative karma for sure hehe)

This post has been edited by Enclave Recruit: Apr 15 2008, 08:17 PM
cracksys
post Apr 15 2008, 08:32 PM

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err ... there are no option for isometric view. you can change 1st person to 3rd person and zoom out until it looks like an isometric view (you can't do anything like real isometric view like clicking mouse to select enemy, etc)
Enclave Recruit
post Apr 15 2008, 09:18 PM

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QUOTE(cracksys @ Apr 15 2008, 08:32 PM)
err ... there are no option for isometric view. you can change 1st person to 3rd person and zoom out until it looks like an isometric view (you can't do anything like real isometric view like clicking mouse to select enemy, etc)
*
If that's the case, then it's a pseudo-isometric perspective then. Works for me biggrin.gif

So long as it stays true to what originally made the game a success, 1st or 3rd person wouldn't be an issuela.

The important elements Bethesda should focus on are the storyline and gameplay.
kianweic
post Apr 16 2008, 09:06 AM

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Definitely need to include Deathclaws, those buggers are sure difficult to kill and definitely extremely useful to have as a NPC following around.

The Enclave:
» Click to show Spoiler - click again to hide... «

cracksys
post Apr 16 2008, 10:38 AM

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QUOTE(kianweic @ Apr 16 2008, 09:06 AM)
Definitely need to include Deathclaws, those buggers are sure difficult to kill and definitely extremely useful to have as a NPC following around.

The Enclave:
» Click to show Spoiler - click again to hide... «

*
talking deathclaw from the military base.. my oh my ... what's his name ?? i remember "scholar" something. enclave suck big time, and their leader, the president is a loser laugh.gif
acks2257
post Apr 16 2008, 12:44 PM

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wow.. u guys still remember the story lines?? i almost forgot everything aledi...

Really cant wait for the game to release..
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post Apr 16 2008, 01:53 PM

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QUOTE(cracksys @ Apr 16 2008, 10:38 AM)
talking deathclaw from the military base.. my oh my ... what's his name ?? i remember "scholar" something. enclave suck big time, and their leader, the president is a loser  laugh.gif
*
I believe its Goris.
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post Apr 16 2008, 05:51 PM

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There are some Deathclaws to play with in Fallout Tactics...

IMO, nah..Deathclaws are insignificant (*pathetic creatures* muahahaha I tortured many during my stint at Navarro) drool.gif

I hope Bethesda at the very least include the Enclave Advanced Power Armor in Fallout 3...those inferior Brotherhood Of Steel Power Armors are a joke!!!

As well as the Vertibird (the Enclave Air Transport)

LONG LIVE THE ENCLAVE!!! rclxms.gif


This post has been edited by Enclave Recruit: Jun 15 2008, 03:54 PM
Amedion
post Apr 16 2008, 07:25 PM

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I don't want black screen when having s3x with prostitute in Fallout 3 !
Enclave Recruit
post Apr 16 2008, 07:36 PM

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yeah..Whores!! Just what us troopers need

It's been some time since i've been to New Reno to have a lil R&R hehe


carpathia
post Jun 15 2008, 12:19 AM

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when will fallout3 launch and most importantly, whats the hardware requirement for the PC!?!? i dont have xbox 360 or ps3 yet.....
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post Jun 15 2008, 03:57 PM

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Fall 2008...

If you can run Oblivion, then you can run Fallout 3 since both games are developed using the same Gamebryo engine.

old_calculator
post Jun 15 2008, 05:01 PM

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BUmP? wow.... just finished reading whole 21 pages... really love to blow to kids in the den.....no body just leg standing
Airwave
post Jul 16 2008, 03:58 PM

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Fallout 3 gameplay


mukhlisz
post Jul 16 2008, 05:01 PM

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so the Enclave's back eh? time to kick ass!

everything looks sweet so far. wonder why they didn't show any character interactions though. it's starting to feel like a fancy FPS with instant slo-mo...

and that fatboy is a HORRIBLE idea.. doh.gif


Added on July 16, 2008, 5:11 pmNew Trailer from E3 2008. looks bad-ass! thumbup.gif


http://www.youtube.com/watch?v=iYZpR51XgW0

This post has been edited by mukhlisz: Jul 17 2008, 09:42 PM
soitsuagain
post Jul 16 2008, 06:01 PM

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Bullshit. The death scenes aren't realistic at all.
Edison83
post Jul 16 2008, 06:47 PM

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pre-order already available in amazon.com
it cost about near RM400 with the Fallout 3: Amazon.com Exclusive Survival Edition
clik Here to official site
Fatimus
post Jul 16 2008, 07:37 PM

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wish they show more on interactions with people. Select insulting dialogs FTW !!
Enclave Recruit
post Jul 16 2008, 07:55 PM

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ENCLAVE FOR THE WIN!!

Hmmm, I wonder if the player character can join them...

I wanna enlist smile.gif
Fatimus
post Jul 16 2008, 07:57 PM

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Dog Meat is a no-price-for-guessing-right character as NPC, assuming that dog in the trailer is Dog Meat.

This post has been edited by Fatimus: Jul 16 2008, 07:58 PM
Highmax
post Jul 16 2008, 09:22 PM

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QUOTE(Edison83 @ Jul 16 2008, 06:47 PM)
pre-order already available in amazon.com
it cost about near RM400 with the Fallout 3: Amazon.com Exclusive Survival Edition
clik Here to official site
*
The number is WOW!!!

I can get 2 to 4 other games with that price...
z3phyr
post Jul 16 2008, 11:08 PM

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QUOTE(soitsuagain @ Jul 16 2008, 06:01 PM)
Bullshit. The death scenes aren't realistic at all.
*
Thats because the character has "Bloody Mess" perk
mukhlisz
post Jul 16 2008, 11:22 PM

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QUOTE(Fatimus @ Jul 16 2008, 07:57 PM)
Dog Meat is a no-price-for-guessing-right character as NPC, assuming that dog in the trailer is Dog Meat.
*

but it's in Washington. furthermore i don't know what's canon but i lost Dogmeat in Fallout because of the force field in Military Base.. laugh.gif

damn mutt just wouldn't sit still.. doh.gif cry.gif
Gormaz
post Jul 16 2008, 11:43 PM

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QUOTE(Highmax @ Jul 16 2008, 09:22 PM)
The number is WOW!!!

I can get 2 to 4 other games with that price...
*
This is the price for the "collector" version apparently though.

And yar, I am happy they bring back Dogmeat too smile.gif

This game is very high on my waiting list, been hearing rumors about it for so long now...
old_calculator
post Jul 17 2008, 04:55 PM

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QUOTE(soitsuagain @ Jul 16 2008, 06:01 PM)
Bullshit. The death scenes aren't realistic at all.
*
Who Cares? I Dont Care at all. I hope the groins option are in there. Cant wait for exploding groins biggrin.gif
Gormaz
post Jul 17 2008, 07:27 PM

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QUOTE(old_calculator @ Jul 17 2008, 04:55 PM)
Who Cares? I Dont Care at all. I hope the groins option are in there. Cant wait for exploding groins biggrin.gif
*
And some of most funny Perks like "Kamasutra master", Slayer and Co. God that made for some funny Fallout 2 characters tongue.gif

This is the part of Fallout I most loved, the anti-conformism compare to more "serious" RPGs, you could really play the type of characters you wanted and you could really progress in the story whatever style of character you choose.
Fatimus
post Jul 17 2008, 07:58 PM

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Have sex with one of the Mafia's wife in new reno ? Fo shizzle.
Gormaz
post Jul 17 2008, 09:16 PM

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If I remember it was first with the daughter, then with the wife if you "performed" well enough biggrin.gif

I had this happening to me with my first character who was specced heavility in sexy stuff and co (I laughed hard when you made the pron video and if you did very good you became a celebrity in the whole city! tongue.gif )

With a "ninja" style toon I managed to skip these (I wasnt "good" enough anyway) and to get it done using sneak.

This is typically the kind of thing I loved in Fallout, be able to redo the adventure multiple times and see different things depending of your actions.
mukhlisz
post Jul 17 2008, 09:40 PM

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one of the best loved feature in Fallout was the wacky NPCs. tribals, mutants, ghouls, robots, dogs. u name it they got it.

besides the dog, i don't see anyone else though. i wonder if there's ever gonna be any.. unsure.gif
Edison83
post Jul 18 2008, 12:49 PM

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u know, if those npc that follow u die and cannot be revive... its really sucks if fallout 3 design to be auto save onli (similar to diablo2) where u cannot save manually and its save upon u quit game. in fallout 2, everytime 1 of my team die i load back the game to last save (where my team havent die)
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post Jul 18 2008, 03:37 PM

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The Fat Man aka Portable Nuke Catapult is a really dumb idea...

And a teddy bear capable of decapitating people....riight

Food scattered in the wasteland are edible...yeah, with all that radiation, I bet it does haha

I guess realism isn't one of Bethesda's priorities. And if you guys noticed, they changed the Enclave's advanced power armor design. It looks more like the BOS power armor from Fallout Tactics *shakes head in disappointment*



mukhlisz
post Jul 18 2008, 04:03 PM

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QUOTE(Enclave Recruit @ Jul 18 2008, 03:37 PM)
I guess realism isn't one of Bethesda's priorities. And if you guys noticed, they changed the Enclave's advanced power armor design. It looks more like the BOS power armor from Fallout Tactics *shakes head in disappointment*
*

i believe the word here is not realism but continuity. i have accepted that fact ever since the super mutants look more like Nemesis from Biohazard instead of the Incredible Hulk. biggrin.gif

oh well, at least the Vault suit still looks vault-ish. and the Pip Boy's kinda quirky! tongue.gif
siksa
post Jul 18 2008, 06:05 PM

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The Best Thing About Fallout Is Its Content Not Its Graphic. Bethesda Softworks Is More Into Its Graphic. Lets Hope The Content Is As Good As The Graphic.
kyLL
post Jul 19 2008, 03:00 AM

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i just saw the e3 live demo.. and i noticed something interesting. he was playing with a ps3 controller. yet at the end of the video. he says that they love xbox360 marketplace and downloadable content will be exclusive to xbox360... what gives.


cracksys
post Jul 19 2008, 08:33 AM

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except for the pip-boy clicking sound + cartoon, no remark from the fallout universe found .. sad.gif
selenium
post Jul 20 2008, 09:05 AM

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fallout has the best old songs ever.
zioburosky13
post Jul 20 2008, 09:43 AM

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Fallout 3 is Oblivion with guns. Even the developer admits it.


Adell G
post Jul 20 2008, 02:37 PM

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i wish they completed van buren...
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post Jul 20 2008, 03:03 PM

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I still think the teddy bear decapitation is ridiculous...

If a teddy bear is launched at a high velocity, the drag will rip it apart completely before it even reaches the opponent since its not a solid material. Secondly, a teddy bear is not sharp, so how the hell is it going to decapitate an opponent? Why not just retain the old gauss rifle?

Hypothetically, it might cause a few damage if the opponent targeted is adjacent to the player character but not more than that.

I also hope Bethesda rectifies the squatting AI issue...











cracksys
post Jul 20 2008, 03:37 PM

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QUOTE(Enclave Recruit @ Jul 20 2008, 03:03 PM)
» Click to show Spoiler - click again to hide... «

*

we must admit that bathesda's not good with satirical jokes .. ah,my fallout

hey, have you check out the new project by some russian team .. the called it Fallout Online or something like that. looks good, brings back old memories rolleyes.gif
soitsuagain
post Jul 20 2008, 04:58 PM

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QUOTE(z3phyr @ Jul 16 2008, 11:08 PM)
Thats because the character has "Bloody Mess" perk
*
I don't see any blood. Just a chop off body and some disintegrated upper body parts.

QUOTE(zioburosky13 @ Jul 20 2008, 09:43 AM)
Fallout 3 is Oblivion with guns. Even the developer admits it.
*
The faces are not very well drawn especially of nuclear degenerated beings. Lets hope its not widespread incest all over Fallout world. I mean the voice acting part, seriously.
Adell G
post Jul 20 2008, 05:01 PM

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QUOTE(soitsuagain @ Jul 20 2008, 04:58 PM)
I don't see any blood. Just a chop off body and some disintegrated upper body parts.
The faces are not very well drawn especially of nuclear degenerated beings. Lets hope its not widespread incest all over Fallout world. I mean the voice acting part, seriously.
*
its the hero of kvatch !!
Edison83
post Jul 21 2008, 12:51 AM

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y i didn`t see any deathclaw??? i miss those guys
cracksys
post Jul 21 2008, 03:44 AM

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QUOTE(Edison83 @ Jul 21 2008, 12:51 AM)
y i didn`t see any deathclaw??? i miss those guys
*

of course they will include deathclaws

» Click to show Spoiler - click again to hide... «

soggie
post Jul 21 2008, 10:43 AM

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Shoot a person's head and it'll blow the legs off too. Nice immersion.

Teddy bears killing people. Nice immersion.

People moving around like stick figures. Nice immersion.

Ghouls looking like resident evil zombies. Nice fallout continuity.

Seriously, is this still fallout? Or is it a fallout-mod for Oblivion? I don't trust game reviews anymore after reading the amount of hype F3 has generated.


Added on July 21, 2008, 10:47 am
QUOTE(mukhlisz @ Jul 18 2008, 04:03 PM)
i believe the word here is not realism but continuity. i have accepted that fact ever since the super mutants look more like Nemesis from Biohazard instead of the Incredible Hulk.  biggrin.gif

oh well, at least the Vault suit still looks vault-ish. and the Pip Boy's kinda quirky!  tongue.gif
*
Continuity? You serious? Slapping a fallout and a 3 to an oblivion mod isn't gonna make it continue the fallout saga. What continuity? It's the east coast, with zero connection to the west coast so that beth could just whip up some half baked storyline (looking for dad. star wars?) with uninformed plot settings. Enclave in the east coast? Chinese soldiers? BOS expanding eastwards?

F3 is a piece of crap confirmed by the E3 releases.

This post has been edited by soggie: Jul 21 2008, 10:47 AM
Koross
post Jul 21 2008, 11:25 AM

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The 'Shoot a person's head and it'll blow the legs off too' is because he has the bloody mess perk. If you played the previous Fallout games you would know what it does.

Teddy bear. Its funny. Nuff'zed. The statement you made, made it sound as if comedy has no part at all in a Fallout universe. Ironic, since that is what made the previous Fallout games good as well.

Animation and zombies. Have nothing to add to this. It looked ok to me. Then again, this is not the finalised build. There could be changes.

Storyline continuity? I mean seriously? Did you even play Fallout 1 and 2? Do they even connect? Are you playing the same hero???

I'm all for discussion but please check out your facts before you type them. If you have problems with the E3 demo, fine. But don't let that cloud your judgement on the facts of the game itself.
Edison83
post Jul 21 2008, 02:42 PM

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i agree that you all should try the game for yourself 1st and not depend on review 100%
To be frank, every gamers taste is defferent. You might not like it, but others might not think same as u.
On my opinion, nowadays game review seem overly wriiten to attract ppl to their website.
JUDGE FOR YOURSELF! DON'T LET PPL JUDGE FOR U
mukhlisz
post Jul 21 2008, 03:57 PM

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QUOTE(soggie @ Jul 21 2008, 10:43 AM)
Continuity? You serious? Slapping a fallout and a 3 to an oblivion mod isn't gonna make it continue the fallout saga. What continuity? It's the east coast, with zero connection to the west coast so that beth could just whip up some half baked storyline (looking for dad. star wars?) with uninformed plot settings. Enclave in the east coast? Chinese soldiers? BOS expanding eastwards?

F3 is a piece of crap confirmed by the E3 releases.
*

did u actually read what i responded to? i knew there was no continuity and i'm cool with that.

and sheesh man what's up with all the furious tirade? they might have changed the whole gameplay, but no one has played it yet and nobody knows how the storyline would play out.

if u don't like change then fine. just don't expect everyone to feel the same way.
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post Jul 21 2008, 07:35 PM

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Apart from the FAT MAN!!, Decapitating Teddy Bear and revised Enclave Power Armor, I think F3 will be great

Hope someone makes a mod for the old bad ass Enclave Power Armor...maybe a mod that brings Myron back cos I need my JET

Color map mod for the pip boy anyone? or maybe a fusion cell powered car? Brothels to get laid? hahahaha




cracksys
post Jul 21 2008, 08:53 PM

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sigh ..

i hope someday, people will miss isometric-view games
Topace111
post Jul 21 2008, 10:43 PM

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Judging from the graphics + bethesda past experience, must need a killer rig to run the game smoothly. I hope its not like crysis lo.
cracksys
post Jul 22 2008, 04:51 AM

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QUOTE(Topace111 @ Jul 21 2008, 10:43 PM)
Judging from the graphics + bethesda past experience, must need a  killer rig to run the game smoothly. I hope its not like crysis lo.
*

judging from the looks and bethesda past "experience", i think this is going to be a hit in console gaming
siksa
post Jul 22 2008, 08:56 AM

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QUOTE(cracksys @ Jul 21 2008, 04:44 AM)
of course they will include deathclaws

» Click to show Spoiler - click again to hide... «

*
Aint that a Gecko? LOLz smile.gif
soggie
post Jul 22 2008, 09:33 AM

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QUOTE(Koross @ Jul 21 2008, 11:25 AM)
The 'Shoot a person's head and it'll blow the legs off too' is because he has the bloody mess perk. If you played the previous Fallout games you would know what it does.

Teddy bear. Its funny. Nuff'zed. The statement you made, made it sound as if comedy has no part at all in a Fallout universe. Ironic, since that is what made the previous Fallout games good as well.

Animation and zombies. Have nothing to add to this. It looked ok to me. Then again, this is not the finalised build. There could be changes.

Storyline continuity? I mean seriously? Did you even play Fallout 1 and 2? Do they even connect? Are you playing the same hero???

I'm all for discussion but please check out your facts before you type them. If you have problems with the E3 demo, fine. But don't let that cloud your judgement on the facts of the game itself.
*
Unfortunately, bloody mess doesn't work that way. Ever used a gauss rifle to blow a human up? The head and half of the torso gets blown off. That's nice. That's believable. Shoot a leg and blow the hips off. Nice too, that's believable. Shoot the belly and tear the whole body in half. Nice too. Zip the body with minigun from groin to head and have it split apart. Again, nice too.

Now how in hell do you shoot a head and have the legs blow clean off on the knee? Bloody mess? More like bloody rubbish physics. Over the top gore doesn't mean you get to do it like a 3 year old.

Now about zombies - they're ghouls. Compare Harold to the bartender. See any difference? The bartender looks like something from resident evil while Harold looks like he came from the Tales from the Crypt. With a tree that grows from his head, of course. THAT's the difference.

Storyline continuity? Yes, F1 and F2 DO connect. You're the vault dweller's descendant, my friend. And you get to meet Tandi. And get to visit Vault 13 again. And the military base. They do connect, you know? Well, BOS seems to be a little more friendly now in F2, but at least you can see the spill-over effects of what happened in F1 in F2. Ever been to Broken Hills?

I did checked my facts. No wait, I didn't. I've played F1 and F2 so many times that those 'facts' have permanently seared my brains.

EDIT: Removed potential flame baits to keep this discussion healthy.


Added on July 22, 2008, 9:37 am
QUOTE(Enclave Recruit @ Jul 21 2008, 07:35 PM)
Apart from the FAT MAN!!, Decapitating Teddy Bear and revised Enclave Power Armor, I think F3 will be great

Hope someone makes a mod for the old bad ass Enclave Power Armor...maybe a mod that brings Myron back cos I need my JET

Color map mod for the pip boy anyone? or maybe a fusion cell powered car? Brothels to get laid? hahahaha
*
Neh, you don't need Myron for Jet. Just go sniff some brahmin dung. Raw.


Added on July 22, 2008, 9:42 am
QUOTE(Edison83 @ Jul 21 2008, 02:42 PM)
i agree that you all should try the game for yourself 1st and not depend on review 100%
To be frank, every gamers taste is defferent. You might not like it, but others might not think same as u.
On my opinion, nowadays game review seem overly wriiten to attract ppl to their website.
JUDGE FOR YOURSELF! DON'T LET PPL JUDGE FOR U
*
Try? Maybe. Judging from the gameplay footage, with the horrible animations, teddy-bear death guns, and braindead Africans in Mad Max armor, I've pretty much got my answer. I'll 100% support piracy when it comes to Fallout 3.

And the reviews? Well, reading F3 reviews kind of gave me the idea that game journalists have a serious issue with taste nowadays. GORE!!!! OMFG That's the game of the year! Oh you can kill anybody? Game of the year! Teddy bear gun? Game of the year! OMFG it's built with Oblivion's engine with the horrible animation? Game of the year! OMFG the great graphics! The wasteland! Game of the year!

Although the wasteland did look breath-takingly beautiful. That's perhaps the only thing I like about Oblivion: Fallout.

This post has been edited by soggie: Jul 22 2008, 09:42 AM
SpikeTwo
post Jul 22 2008, 05:24 PM

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after watching the E3 trailer. i think i am gonna love fallout 3.
cracksys
post Jul 22 2008, 09:18 PM

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hehehe..

well said soggie, maybe we should start hoping interplay to re-buy fallout offline right and start the production for FO4
kyLL
post Jul 23 2008, 01:06 AM

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QUOTE(soggie @ Jul 22 2008, 09:33 AM)
Unfortunately, bloody mess doesn't work that way. Ever used a gauss rifle to blow a human up? The head and half of the torso gets blown off. That's nice. That's believable. Shoot a leg and blow the hips off. Nice too, that's believable. Shoot the belly and tear the whole body in half. Nice too. Zip the body with minigun from groin to head and have it split apart. Again, nice too.

Now how in hell do you shoot a head and have the legs blow clean off on the knee? Bloody mess? More like bloody rubbish physics. Over the top gore doesn't mean you get to do it like a 3 year old.

Now about zombies - they're ghouls. Compare Harold to the bartender. See any difference? The bartender looks like something from resident evil while Harold looks like he came from the Tales from the Crypt. With a tree that grows from his head, of course. THAT's the difference.

Storyline continuity? Yes, F1 and F2 DO connect. You're the vault dweller's descendant, my friend. And you get to meet Tandi. And get to visit Vault 13 again. And the military base. They do connect, you know? Well, BOS seems to be a little more friendly now in F2, but at least you can see the spill-over effects of what happened in F1 in F2. Ever been to Broken Hills?

I did checked my facts. No wait, I didn't. I've played F1 and F2 so many times that those 'facts' have permanently seared my brains.

EDIT: Removed potential flame baits to keep this discussion healthy.


Added on July 22, 2008, 9:37 am

Neh, you don't need Myron for Jet. Just go sniff some brahmin dung. Raw.


Added on July 22, 2008, 9:42 am

Try? Maybe. Judging from the gameplay footage, with the horrible animations, teddy-bear death guns, and braindead Africans in Mad Max armor, I've pretty much got my answer. I'll 100% support piracy when it comes to Fallout 3.

And the reviews? Well, reading F3 reviews kind of gave me the idea that game journalists have a serious issue with taste nowadays. GORE!!!! OMFG That's the game of the year! Oh you can kill anybody? Game of the year! Teddy bear gun? Game of the year! OMFG it's built with Oblivion's engine with the horrible animation? Game of the year! OMFG the great graphics! The wasteland! Game of the year!

Although the wasteland did look breath-takingly beautiful. That's perhaps the only thing I like about Oblivion: Fallout.
*
QUOTE(cracksys @ Jul 22 2008, 09:18 PM)
hehehe..

well said soggie, maybe we should start hoping interplay to re-buy fallout offline right and start the production for FO4
*
cheers. to the death of fallout 3.. looks like the only 3rd person isometric game i'll be enjoying will be d3. interplay interplay. wherefore art thou..

the game looks so much like a FPS it makes me cringe. =_=;;

RangerKarl
post Jul 23 2008, 10:13 AM

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If Interplay is still being headed by Chucky Cuevas, giving the license back to them might be even worse.
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post Jul 23 2008, 11:57 AM

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I guess the game will be great in its own right as a shooter with RPG elements. But if we were to compare it with its predecessors, well then.... that's a different story altogether.












kyLL
post Jul 23 2008, 01:07 PM

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QUOTE(RangerKarl @ Jul 23 2008, 10:13 AM)
If Interplay is still being headed by Chucky Cuevas, giving the license back to them might be even worse.
*
interestingly enough.. as i was looking for the date of interplay's closure (which was in 2004), it seems that they made a tonne of money from the sale of the fallout franchise to bethseda.

and judging by their website, interplay looks to be making a comback.

who is chucky cuevas btw? >_<

QUOTE(Enclave Recruit @ Jul 23 2008, 11:57 AM)
I guess the game will be great in its own right as a shooter with RPG elements. But if we were to compare it with its predecessors, well then.... that's a different story altogether.
*
theres definately going to be comparisons. the ones that have been waiting for this game the longest are the old hardcore fans eg. our good friend soggie. biggrin.gif

if it was fresh franchise. id say this game would be frigtacularly awesome. but. as part of the fallout franchise.. i dont know.
soggie
post Jul 23 2008, 04:43 PM

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QUOTE(kyLL @ Jul 23 2008, 01:07 PM)
theres definately going to be comparisons. the ones that have been waiting for this game the longest are the old hardcore fans eg. our good friend soggie. biggrin.gif

if it was fresh franchise. id say this game would be frigtacularly awesome.  but. as part of the fallout franchise.. i dont know.
*
Well it won't be fallout in the conventional sense anymore, this I am sure. No doubt, there is always a chance that the writing (dialogue, story) might be good in its own sense, but to call it Fallout 3 would be stretching the point. sad.gif

STALKER 2 anybody? tongue.gif
hfi
post Jul 23 2008, 06:57 PM

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Cant believe ppl already judging the game from nothing but a trailer! Are people still wanting to play a 2D game ? We're at a stage where technology allows developers to produce an immersive game world and introduce better game play.

So the game looks like Oblivion, so is that a bad thing ? Oblivion is wicked and has put single player rpg into another level. It worked and proven successful. Its a benchmark hence why people already comparing games to it.

Wait for the release, play the game and judge it. Otherwise its just a premature ejaculation of unnecessary rant.
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post Jul 23 2008, 08:55 PM

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QUOTE(hfi @ Jul 23 2008, 06:57 PM)
Cant believe ppl already judging the game from nothing but a trailer! Are people still wanting to play a 2D game ? We're at a stage where technology allows developers to produce an immersive game world and introduce better game play.

So the game looks like Oblivion, so is that a bad thing ? Oblivion is wicked and has put single player rpg into another level. It worked and proven successful. Its a benchmark hence why people already comparing games to it.

Wait for the release, play the game and judge it. Otherwise its just a premature ejaculation of unnecessary rant.
*

oblivion is far more than a role-playing game, its a life-simulator, a sand-box game .. it's used as a benchmark because of its graphic beautiful-ness, not because it was a great game.

we (i speak for soggie, if he don't mind) are not saying 'no' to 3D games.. you miss-understand fallout concept completely as original fallout is not about how many dimension it has but how you view the game. i know FP-view are more realistic but come on, its a game.. there's nothing wrong with isometric view + 3D model anyway.

i've been 'fapping' laugh.gif since my last disappointment brought by Fallout : BoS, and yes, premature ejaculation of unnecessary rant does help while waiting for the final release.
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post Jul 23 2008, 09:26 PM

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Fair enough bro. Everyone have their preferences but as long as the control and game play are not lame, i really do not mind what view theme the developers decide to go with. I too love my classic games, just yesterday i was going through my stash for Syndicate Wars, a game i dont mind seeing in Oblivion environment. Anyway, we see what happens.


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QUOTE(hfi @ Jul 23 2008, 06:57 PM)
Cant believe ppl already judging the game from nothing but a trailer! Are people still wanting to play a 2D game ? We're at a stage where technology allows developers to produce an immersive game world and introduce better game play.

So the game looks like Oblivion, so is that a bad thing ? Oblivion is wicked and has put single player rpg into another level. It worked and proven successful. Its a benchmark hence why people already comparing games to it.

Wait for the release, play the game and judge it. Otherwise its just a premature ejaculation of unnecessary rant.
*
I beg to differ. Oblivion was far from being a true RPG. All quests in the game had only 1 outcome and NPCs were basically quest dispensers (no real interaction, only generic dialogs).

Bethesda had omitted the role in a role-playing game...

You want a "real RPG benchmark"? I'll take the Baldur's Gate Series, Planescape Torment and Interplay's Fallout series as epic examples.....those are real RPGs with sophisticated characters and consequences (or positive outcomes) for every decision the player character makes (plenty of role-playing goodness).






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QUOTE(hfi @ Jul 23 2008, 06:57 PM)
Cant believe ppl already judging the game from nothing but a trailer! Are people still wanting to play a 2D game ? We're at a stage where technology allows developers to produce an immersive game world and introduce better game play.

So the game looks like Oblivion, so is that a bad thing ? Oblivion is wicked and has put single player rpg into another level. It worked and proven successful. Its a benchmark hence why people already comparing games to it.

Wait for the release, play the game and judge it. Otherwise its just a premature ejaculation of unnecessary rant.
*
Play the game and judge it. Actually, a lot of journalists just did. And the gameplay footage shows exactly how it feels like to play Fallout 3. I assume the "trailer" you're talking about is the one released from E3 where journalists around the world got to try Fallout 3 hands-on and not the cinematic trailer released months ago?

There's a lot of things wrong with Oblivion. Firstly, Todd Howard ripped everybody off with the Radiance AI. It didn't work the way it was advertised to. Secondly, the world is even smaller than Morrowind. Thirdly, level scaling makes improving in levels pointless.

I derived my comments from what I see in the gameplay footage - bad physics, terrible animation, and awkward combat system. The only redeemable point in the demo is the breathtaking scenary. I'd doubt the story is even worthy of mention - after reading through some teaser material from Beth, I don't think they have got the whole idea of Fallout quite right. Exploding nuclear cars? Sigh.


Added on July 24, 2008, 6:33 am
QUOTE(Enclave Recruit @ Jul 24 2008, 03:15 AM)
I beg to differ. Oblivion was far from being a true RPG. All quests in the game had only 1 outcome and NPCs were basically quest dispensers (no real interaction, only generic dialogs).

Bethesda had omitted the role in a role-playing game...

You want a "real RPG benchmark"? I'll take the Baldur's Gate Series, Planescape Torment and Interplay's Fallout series as epic examples.....those are real RPGs with sophisticated characters and consequences (or positive outcomes) for every decision the player character makes (plenty of role-playing goodness).
*
Amen. Planescape Torment for the quality of writing, Baldur's Gate for its integrity and epicness, and Fallout for its design and uniqueness. Although a far cry from pencil-and-paper, they're close enough compared to other "RPG of the Year" like anything Beth had ever spit out of its hype-filled mouth.

This post has been edited by soggie: Jul 24 2008, 06:33 AM
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post Jul 24 2008, 01:09 PM

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QUOTE(hfi @ Jul 23 2008, 06:57 PM)
Cant believe ppl already judging the game from nothing but a trailer! Are people still wanting to play a 2D game ? We're at a stage where technology allows developers to produce an immersive game world and introduce better game play.

So the game looks like Oblivion, so is that a bad thing ? Oblivion is wicked and has put single player rpg into another level. It worked and proven successful. Its a benchmark hence why people already comparing games to it.

Wait for the release, play the game and judge it. Otherwise its just a premature ejaculation of unnecessary rant.
*
It's not about 2D or 3D, it's the core game play elements which is clearly defined in the Fallout bible by the previous developer. Bethesda ignore it as well as how it ignores the existing Fallout fans.

Look at how Diablo3 goes 3D yet it still maintain the same cores.
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post Jul 24 2008, 02:30 PM

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All fair comments, but i still feel its way to early to judge the game. Yes ive seen the gameplay footage and cinematics.

Look i can understand that some people have preference to wanting things to stay generic. But its been 10 years since the last title, obviously developers will tend to create a whole new gameplay and settings. What is everyone expecting? An expansion pack of the old F series ? Its what good developers do, push and implement new ideas. This may upset the Fallout loyalists, but they do need consider the current market situation where the younger generation whom never played the previous games. This and the fact the current developers are not the same as the previous developers, so obviously they come in with their own signature designs. Like in movies, different directors will provide different 'look and feel'.

Oblivion may not be the greatest game ever developed but it was indeed successful. Why should the developer abandon a proven working formula ? Imo what was lacking with Oblivion is the rpg rules and depth like some of you mentioned. Maybe the fallout 'rules of engagement' is the kind of ingredient needed to complete a game like Oblivion. What remain to be seen is how well the theme synergies with the concept of fall out rpg.

To be honest i havent read much or seen much about the new F3, just snippets of it as i dun like to dwell on things and then get overly dissapointed. Maybe some of you have seen enough of it to have made up your mind, but seriously can you really capture the entire game core and concepts from those snippets ? Be honest here.

Now in regards to d3, do you really expect Blizzard to design the new sequel in an immersive game world that will end up competing with their current mmo title WoW? Having said this, will you complain if you see Diablo in an impressive and luscious 3D world ?
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QUOTE(EDK @ Jul 24 2008, 01:09 PM)
It's not about 2D or 3D, it's the core game play elements which is clearly defined in the Fallout bible by the previous developer. Bethesda ignore it as well as how it ignores the existing Fallout fans.

Look at how Diablo3 goes 3D yet it still maintain the same cores.
*
Given, D3 irked some fans with its "different" environment and brighter colors, but at least Blizzard had the brains to keep the general feel of D3 intact. Imagine D3 turning into an FPS, a totally different genre that would cause a problem with those who for various reasons are unable to play and enjoy FPS as much as the others do. Motion sickness anybody? Took me quite some time to play Gears of War on a controller after spending my life on a WASD+Mouse control scheme.

Imagine if Beth bought over starcraft. SC3 in first person... C&C Renegade anybody?
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QUOTE(soggie @ Jul 24 2008, 02:35 PM)
Given, D3 irked some fans with its "different" environment and brighter colors, but at least Blizzard had the brains to keep the general feel of D3 intact. Imagine D3 turning into an FPS, a totally different genre that would cause a problem with those who for various reasons are unable to play and enjoy FPS as much as the others do. Motion sickness anybody? Took me quite some time to play Gears of War on a controller after spending my life on a WASD+Mouse control scheme.

Imagine if Beth bought over starcraft. SC3 in first person... C&C Renegade anybody?
*
Why in god's name would anyone turn RTS into FPS ? The whole point of RTS is to manage your army and viewing the battleground. You cant do that running around in first person view. Absurd analogy.

Diablo is a hack n slash game, its silly to turn it into a FPS. Spamming skill x through a wall of monsters, thats not fun at all. It will turn out to be something like Serious Sams but with swords and magic.
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QUOTE(soggie @ Jul 24 2008, 02:35 PM)
Imagine if Beth bought over starcraft. SC3 in first person... C&C Renegade anybody?
*

not Starcraft 3 but i wouldn't mind seeing it as a spin-off. 'tis was a shame SC : Ghost went kaputz..

i'm no fan of C&C so no comment about Renegade.

as for FO3, still no final verdict. it might be different, but it could be addictive as well. i'll wait for fall..
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QUOTE(hfi @ Jul 24 2008, 03:00 PM)
Why in god's name would anyone turn RTS into FPS ? The whole point of RTS is to manage your army and viewing the battleground. You cant do that running around in first person view. Absurd analogy.

Diablo is a hack n slash game, its silly to turn it into a FPS. Spamming skill x through a wall of monsters, thats not fun at all. It will turn out to be something like Serious Sams but with swords and magic.
*
Same thing with turning RPGs into FPS.

Don't buy pirated Diablo 3 if you don't want Blizzard to head down the same road as Black Isle. biggrin.gif
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post Jul 24 2008, 05:57 PM

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probably a brighter move would have been to spinoff a more FPS form of fallout eh?

but who knows. what are the people across the oceans in amerika and europe saying? are we the only ones making noise about this?
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QUOTE(soggie @ Jul 24 2008, 05:28 PM)
Same thing with turning RPGs into FPS.

Don't buy pirated Diablo 3 if you don't want Blizzard to head down the same road as Black Isle. biggrin.gif
*
Ahh but the concept of RPG can easily be ported into FPS without having the entire concept and gameplay falls apart. F3 allows you to switch between first person and 3rd person view, if you despise the FPS concept then stick to 3rd person view smile.gif

To me RPG is a concept of taking the role of a character and having the ability to alter the characteristic of him or her, and the ability to interact with the game world. Whether its an isometric view or 3rd person or first person view, it is really irrelevant. Its a matter of preference. But view theme does not break the concept of RPG.
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QUOTE(kyLL @ Jul 24 2008, 05:57 PM)
probably a brighter move would have been to spinoff a more FPS form of fallout eh?

but who knows. what are the people across the oceans in amerika and europe saying?  are we the only ones making noise about this?
*
Nope, we're not the only ones hehe...

You want to see REAL Fallout 3 (and Bethesda) bashing, then head over to NO MUTANTS ALLOWED...your friendly hardcore Fallout community smile.gif where thousands of Fallout fans criticize and lambast at Bethesda's attempt in rejuvenating the Fallout franchise...They are harsh yet speak the TRUTH!!

http://www.nma-fallout.com/ rclxms.gif

Beware you have been warned...

This post has been edited by Enclave Recruit: Jul 24 2008, 06:10 PM
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post Jul 24 2008, 07:51 PM

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QUOTE(hfi @ Jul 24 2008, 06:05 PM)
Ahh but the concept of RPG can easily be ported into FPS without having the entire concept and gameplay falls apart. F3 allows you to switch between first person and 3rd person view, if you despise the FPS concept then stick to 3rd person view smile.gif

To me RPG is a concept of taking the role of a character and having the ability to alter the characteristic of him or her, and the ability to interact with the game world. Whether its an isometric view or 3rd person or first person view, it is really irrelevant. Its a matter of preference. But view theme does not break the concept of RPG.
*
Thing is, the transistion of RPG to FPS, especially a turn-based one, will mean you gotta change or sacrifice some of the core systems. If Agility only affect action points from now on, why would you care to put points into it if you are confident that you don't need VATS? Or, how do you calculate sequence? WHat's the role of perception beyond VATS? This, to me, is where everything falls apart.

BTW, 3rd person view means you gotta rely 100% on VATS.

Your definition of RPG is correct, but that is only for pencil-and-papers. Besides, what we loved in Fallout wasn't just the system. Granted, that was part of the fun, but most of the fun comes from the other stuff that Beth discarded - mainly the turn-based combat. Also, the quirky characters, the funny easter eggs, the black humor, and the freedom to run around the wasteland the way you see fit. It was the general theme that made it special.

The thing about isometric view is that the less details you see, the more forgiving you are, and ironically, the easier it is to immerse yourself into the game world. Current technologies are not up to the - real immersion level that Beth claimed they had yet, and to change to FP view is just opening a big can of worms that shows more of the defects than the gems.

Or it might just be me hating the animations and Beth's arrogance and ignorance.
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QUOTE(soggie @ Jul 24 2008, 07:51 PM)
Thing is, the transistion of RPG to FPS, especially a turn-based one, will mean you gotta change or sacrifice some of the core systems. If Agility only affect action points from now on, why would you care to put points into it if you are confident that you don't need VATS? Or, how do you calculate sequence? WHat's the role of perception beyond VATS? This, to me, is where everything falls apart.

BTW, 3rd person view means you gotta rely 100% on VATS.

Your definition of RPG is correct, but that is only for pencil-and-papers. Besides, what we loved in Fallout wasn't just the system. Granted, that was part of the fun, but most of the fun comes from the other stuff that Beth discarded - mainly the turn-based combat. Also, the quirky characters, the funny easter eggs, the black humor, and the freedom to run around the wasteland the way you see fit. It was the general theme that made it special.

The thing about isometric view is that the less details you see, the more forgiving you are, and ironically, the easier it is to immerse yourself into the game world. Current technologies are not up to the - real immersion level that Beth claimed they had yet, and to change to FP view is just opening a big can of worms that shows more of the defects than the gems.

Or it might just be me hating the animations and Beth's arrogance and ignorance.
*
Fair post, and i get where you coming from. I think the answer to your questions is dependent on the person playing the game. Whether he wants to rely on Vats or spontaneous real time combat. This is where the game seems a little interesting to me. Besides having a character i can tweak and upgrade, the game allows you to play 2 separate modes; real time or Vats. I really do not know how the other skills gonna work out and i doubt anyone would know for certain.

Well VATS is kinda hybrid of turn based and rtc so maybe that will keep the original fall out concepts. I havent played the game and i think 30 mins demo is what available atm and really, you cant derive any conclusions from a 30 min demo. It might have a better story, interesting characters etc.

Fully understand what you saying in regards to isometric view. Tho im not the kinda person to get so worked out on little defects. Its the gameplay and controls that matters to me. I wouldnt mind F3 in isometric view or any other views, as im quite open minded when it comes to games. Maybe i have been spoiled with years of playing mmo and fps that i have gotten so used to the idea of 3rd and first person perspective.

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they should at least try to do something like NWN2 ..

and let's just hope they don't spoil FO3 further by bundling it with mod DK .. seriously, FO has its own world. i don't need people publishing batmobile mod for it.
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QUOTE(cracksys @ Jul 24 2008, 09:03 PM)
they should at least try to do something like NWN2 ..

and let's just hope they don't spoil FO3 further by bundling it with mod DK .. seriously, FO has its own world. i don't need people publishing batmobile mod for it.
*
you mean a "NUKLEAR" powered batmobile. *snigger*
soitsuagain
post Jul 25 2008, 07:13 PM

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Besides, they don't even know how to name their arsenal. Nuclear grenades, yeah rite. I hope Bethesda bankrupts and die after releasing FO3. They have to stop damning the RPG community with the FPS style. None of their games sold well except for TES, and since the development cost will be astronomical, they will be lined up behind Iron Lore. it seems very likely 'cuz all their profits from TES 4 is used to buy the franchise.

This post has been edited by soitsuagain: Jul 25 2008, 07:15 PM
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post Jul 27 2008, 10:35 PM

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Actually F03 has 2 views (first person & third person), according to reviewers both are equally balanced (not just Fps like oblivion)

Very few RPG games venture into FPS view but i can name a few
- Gothic 3 (huge failure - so many bugs it makes you cry) A new installment are coming up (with revamped staff of course) flex.gif
- Hellgate london (great innovation by ex-diablo developer bill roper but like gothic 3 huge dissapointment)

Now the ever famous Third person view :
- Two worlds (i really like this game at the begining, great story... but its repititive gameplay & bold statement by its developer :
"world of Two-worlds is huger than oblivion" yeah so ,there is not much interaction like oblivion did by Bethesda
- Neverwinter nights (very good by bioware) watch below vmad.gif vmad.gif
- Neverwinter nights 2 (apart from its story & campaign tool) i will not recommend this (bugs, poor camera, graphics) mad.gif mad.gif
- Witcher (This is one of the best RPG i have ever played BUT super long loading times, when i brew my coffee & came back still loading) yawn.gif
- Mass effect (very good again by bioware, except a bit repetitive)

Now according to metacritic (it aggregates all critics review) It score way over 90+++. In the post 2000 year only Mass effect & few others even reach the point (like kotor 1).

I have no doubt Bethesda will deliver (apart from few bugs) at Graphical level, story, voice-over (so many talented ones) & gameplay (variety)
However judging from an interview F03 when reach ending, the game just finish like that (with credits rolling) i really like oblivion concept of running around after game ends (so many thing to explore)
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I thought Fallout & Fallout 2 also the same can continue even you finish the game ? I think they will apply to this if Oblivion has that.
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QUOTE(Topace111 @ Jul 27 2008, 10:35 PM)
Actually F03 has 2 views (first person & third person), according to reviewers both are equally balanced (not just Fps like oblivion)

Very few RPG games venture into FPS view but i can name a few
- Gothic 3 (huge failure - so many bugs it makes you cry) A new installment are coming up (with revamped staff of course) flex.gif
- Hellgate london (great innovation by ex-diablo developer bill roper but like gothic 3 huge dissapointment)

Now the ever famous Third person view :
- Two worlds (i really like this game at the begining, great story... but its repititive gameplay & bold statement by its developer :
  "world of Two-worlds is huger than oblivion" yeah so ,there is not much interaction like oblivion did by Bethesda
- Neverwinter nights (very good by bioware) watch below vmad.gif  vmad.gif
- Neverwinter nights 2 (apart from its story & campaign tool) i will not recommend this (bugs, poor camera, graphics) mad.gif  mad.gif
- Witcher (This is one of the best RPG i have ever played BUT super long loading times, when i brew my coffee & came back still loading) yawn.gif
- Mass effect (very good again by bioware, except a bit repetitive)

Now according to metacritic (it aggregates all critics review) It score way over 90+++. In the post 2000 year only Mass effect & few others even reach the point (like kotor 1).

I have no doubt Bethesda will deliver (apart from few bugs) at Graphical level, story, voice-over (so many talented ones) & gameplay (variety)
However judging from an interview F03 when reach ending, the game just finish like that (with credits rolling) i really like oblivion concept of running around after game ends (so many thing to explore)
*
im not sure what you're trying to say here.. that FO3 has a score over 90+? o_O the game isnt even out yet.. everything right now is just hype. d:

plus. you cant call the 2 views balanced. im assuming you've seen the demo, the 3rd person view is over the shoulder AND blocking half the screen. not exactly what the fallout fans are looking for.

overall the gameplay mechanics are a little weird. until it comes out and its been tested. i dont think im that excited about it anymore.

fallout3 mmo anyone? d:
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post Jul 28 2008, 10:34 AM

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I think everyone fails to mention one thing that they didn't bring from the previous Fallout games and it is the most crucial part.

RON PERLMAN!

If you are wondering who he is, he is the actor that plays Hellboy but more importantly, he is the voice for the intros that says "War ... war never changes ..."
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post Jul 28 2008, 11:42 AM

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QUOTE(Topace111 @ Jul 27 2008, 10:35 PM)
Actually F03 has 2 views (first person & third person), according to reviewers both are equally balanced (not just Fps like oblivion)

Very few RPG games venture into FPS view but i can name a few
- Gothic 3 (huge failure - so many bugs it makes you cry) A new installment are coming up (with revamped staff of course) flex.gif
- Hellgate london (great innovation by ex-diablo developer bill roper but like gothic 3 huge dissapointment)

Now the ever famous Third person view :
- Two worlds (i really like this game at the begining, great story... but its repititive gameplay & bold statement by its developer :
   "world of Two-worlds is huger than oblivion" yeah so ,there is not much interaction like oblivion did by Bethesda
- Neverwinter nights (very good by bioware) watch below vmad.gif  vmad.gif
- Neverwinter nights 2 (apart from its story & campaign tool) i will not recommend this (bugs, poor camera, graphics) mad.gif  mad.gif
- Witcher (This is one of the best RPG i have ever played BUT super long loading times, when i brew my coffee & came back still loading) yawn.gif
- Mass effect (very good again by bioware, except a bit repetitive)

Now according to metacritic (it aggregates all critics review) It score way over 90+++. In the post 2000 year only Mass effect & few others even reach the point (like kotor 1).

I have no doubt Bethesda will deliver (apart from few bugs) at Graphical level, story, voice-over (so many talented ones) & gameplay (variety)
However judging from an interview F03 when reach ending, the game just finish like that (with credits rolling) i really like oblivion concept of running around after game ends (so many thing to explore)
*
Ok I think you need to get some facts right first.

We all know FO3 has 2 views. Nobody denied that. The question is, are those two views workable and actually add to the enjoyment of the game or taking away from it? Fallout was turn-based. Isometric turn-based combat, and in FO3, this was discarded for real-time shooting with a glorified pause. In terms of combat, this had totally changed.

Now to the question of first person or third person. Regardless of which, you are putting the player closer to the world, for the sake of immersion. Here's the bummer - if you're gonna do that, you better make sure you got the details right. And judging from the animations we saw in the gameplay footage, I can be 100% sure immersion is the last thing you'll find. Unless of course we all walk like stick figures in the real world and stare at things with glazed eyes and a poker face.

Now, about Beth delivering. Remember Oblivion? Remember the hype generated on the Radiance AI? And remember how it got glaring reviews from all around the world saying that it is the next best RPG of the year? Well, when it came out, Radiance AI didn't seem to work the way it was supposed to work. In fact, it is a terribly dumbed-down system from the ones they saw in the demo.

Now, the same thing is happening AGAIN for Fallout. Beth pulls the hype machine, shuns websites and journalists who are critical towards them, and get good previews in for F3. Which doesn't exactly reflects how the REAL F3 feels like.

And since when is Beth ever good at voice-overs? They have a horrible voice acting cast, judging from Morrowind and Oblivion. Gameplay? Oh my god, I played Morrowind and Oblivion for like an hour before I ditched it for something better. Like mindless FPS games. You'd think a "rich" world like Elder Scrolls would have a lot of substance in it? I found it to be boring, bland, with uninteresting characters and uninspiring storylines.

Delivering on graphical level? Definately. Beth has a record of building beautiful static worlds... just not believable animations. Story? Since when was storylines and dialogues a strong point for Beth? Voice-overs... nuff said. Gameplay? What gameplay? You mean the horrible level scaling thingy? Or the shove-pencil-into-crouch-key-to-improve-stealth-without-actually-doing-anything kind of gameplay?

Personally, I think FO3 will be a flop. I'll still play it like a sucker, but then I'll never buy original for FO3.


Added on July 28, 2008, 12:39 pm
QUOTE(Koross @ Jul 28 2008, 10:34 AM)
I think everyone fails to mention one thing that they didn't bring from the previous Fallout games and it is the most crucial part.

RON PERLMAN!

If you are wondering who he is, he is the actor that plays Hellboy but more importantly, he is the voice for the intros that says "War ... war never changes ..."
*
Actually, he IS in FO3. Narrating the beginning of it.

This post has been edited by soggie: Jul 28 2008, 12:39 PM
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post Jul 28 2008, 05:37 PM

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Seriously, Oblivion is the only first person view game i fall asleep while playing.
As an FPS it's action has nothing special, true FPS like FarCry blows it into oblivion and as an RPG it's role play elements are very weak compared to Morrowind or other modern RPGs like KOTOR.
I am worrying... history might repeat himself for Fallout 3...

I think the old school & classic first person RPG like Lands of Lore 1-2, Wizardry & etc is more true to RPG. Most modern first person view RPG is a first person action game in disguise tongue.gif

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post Jul 28 2008, 05:40 PM

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We can't even give plus points as the mobs don't look the way they should if Beth is so "focused' on their immersion looks. Right, like Oblivion even the people from one side of the world to the other end have the same features. Not to forget the same voice. Just being the same race doesn't mean that they have to look the same despite their so called 'advanced' facial generation in the character generation screen. As of now, Doom 3 is still better and that was a 2004 game.
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post Jul 28 2008, 05:46 PM

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Actually FO3 was not out yet, so i can only comment from E3 demo & Bethesda latest past game (oblivion).
It true that oblivion was not perfect (bugs, 3rd person view) but how many other games can match this feat
- aggregate score of 94% on both game ranking & metacritic .
- editor choice for IGN, Gamespy, Gamespot, Pc gamer Us & uk.
- sold over 3 million copies by January 2007.

Can you name a decent / better action-Rpg game that can match Oblivion ?
cracksys
post Jul 28 2008, 08:43 PM

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QUOTE(Topace111 @ Jul 28 2008, 05:46 PM)
Actually FO3 was not out yet, so i can only comment from E3 demo & Bethesda latest past game (oblivion).
It true that oblivion was not perfect (bugs, 3rd person view) but how many other games can match this feat
- aggregate score of 94% on both game ranking & metacritic .
- editor choice for IGN, Gamespy, Gamespot, Pc gamer Us & uk.
- sold over 3 million copies by January 2007.

Can you name a decent / better action-Rpg game that can match Oblivion ?
*

and not to mention other post-review which came out after they realized that oblivion is just simply boring
kyLL
post Jul 29 2008, 12:00 AM

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QUOTE(Topace111 @ Jul 28 2008, 05:46 PM)
Actually FO3 was not out yet, so i can only comment from E3 demo & Bethesda latest past game (oblivion).
It true that oblivion was not perfect (bugs, 3rd person view) but how many other games can match this feat
- aggregate score of 94% on both game ranking & metacritic .
- editor choice for IGN, Gamespy, Gamespot, Pc gamer Us & uk.
- sold over 3 million copies by January 2007.

Can you name a decent / better action-Rpg game that can match Oblivion ?
*
i used your 'metacritic' and searched for Diablo. also a 94%. d:

and look at the awards!

* Game of the Year - Computer Gaming World
* Game of the Year - Computer Game Entertainment

* Role-Playing Game of the Year - Computer Games Strategy Plus
* Role-Playing Game of the Year - Computer Net Player
* Role-Playing Game of the Year - Online Game Review
* Role-Playing Game of the Year - Gamecenter
* Role-Playing Game of the Year - runner-up - PC Gamer

* 1998 Best Role-Playing Game - Software Publishers Association
* 1998 Best Multiplayer Online Game - Software Publishers Association
* Best Role-playing Game of the Year, Editor's Choice Awards - PC Games
* Ranked second Best Role-Playing game of All Time - Gamecenter

* Editors' Choice Award - PC Gamer
* CG Choice Award - Computer Gaming World
* #5 Reader's Top 50 - PC Gamer

* A+ rating - GamePen
* 90 Percent rating - PC Gamer
* 10 out of 10 rating - Computer Net Player
* 10 out of 10 rating - Online Game Review
* 9.6 out of 10 rating - Gamespot
* 5 out of 5 rating - Gamecenter
* 4.5 out of 5 rating - Computer Gaming World

taken from blizzard's website. d:

i cant find the figures for the sales though. im assuming by diablo2's sales figures which hit 4 million, i think 3 million was achievable.

btw. those figures for sales of oblivion. are they for the pc+ps3+360? d:

what im trying to say is that critics and game magazine reviews arent everything. alot of times these reviews are done in the least amount of time, the industry is one where the fastest reviews win. the quality of the game isnt really tested. they probably just touched the surface and decided hey, its a nice game. had they spent more time they might have tried to kill themselves. it works vice versa as well. games which are good arent played thoroughly enough and are given mediocre reviews, and thus dont get the "ratings" that you are so proud that oblivion has.

ps. used metacritic again, and found that Zelda twilight princess had a score of 95%! zomg! it beat oblivion! FO3 should totally be made using the Zelda engine! D:

d:

This post has been edited by kyLL: Jul 29 2008, 12:08 AM
soggie
post Jul 29 2008, 04:35 PM

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QUOTE(Topace111 @ Jul 28 2008, 05:46 PM)
Actually FO3 was not out yet, so i can only comment from E3 demo & Bethesda latest past game (oblivion).
It true that oblivion was not perfect (bugs, 3rd person view) but how many other games can match this feat
- aggregate score of 94% on both game ranking & metacritic .
- editor choice for IGN, Gamespy, Gamespot, Pc gamer Us & uk.
- sold over 3 million copies by January 2007.

Can you name a decent / better action-Rpg game that can match Oblivion ?
*
I guess you never heard of the PR hype machine. US journalists are easy to impress - they are essentially simple and stupid people. GORE!!!!!! VIOLENCE!!!!!! GRAPHICS!!!!!!! OH MY GOD THAT IS THE GAME OF THE YEAR!!!!!!!!!
Fatimus
post Jul 29 2008, 05:41 PM

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QUOTE(soggie @ Jul 29 2008, 04:35 PM)
I guess you never heard of the PR hype machine. US journalists are easy to impress - they are essentially simple and stupid people. GORE!!!!!! VIOLENCE!!!!!! GRAPHICS!!!!!!! OH MY GOD THAT IS THE GAME OF THE YEAR!!!!!!!!!
*
Hence Gears Of War comes to mind.
Topace111
post Jul 29 2008, 06:11 PM

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Well you are not comparing like with like at all :
Diablo 2 : great game but how many eons ago.
It uses isometric view (not first or third person view) .
Zelda series : It was not a sand-box title at all to begin with. It was more of an adventure game than RPG like Final Fantasy.

I am sure plenty of games that can outstripped oblivion (like GTA 4) but regarding the genre (oblivion has no real clear competitor) like God of War which are still the the "king-pin" of action adventure game.

The closest game i can think of that (uses 1st & 3rd person view) that can match oblivion is Hellgate (do you have fun playing it ? ).

Definitely oblivion was not "perfect" but the high ranking bcos its like "one of a kind" feel.
There are couple of games that tries to imitate oblivion (like two worlds) failed considerably.
kyLL
post Jul 30 2008, 01:33 AM

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zzz.

This post has been edited by kyLL: Jul 30 2008, 01:46 AM

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