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RPG -Fallout 3-, Fans... Fans never change...

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minority
post Jul 16 2007, 06:01 PM

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I don't actually fear that the post-apocalyptic atmosphere wouldn't be nailed down by Bethesda. I mean, it's been rehashed in so many other mediums as well only here we just need to pepper it with 50s aesthetics. No I won't worry about that at all.

What I am worried is that Bethesda fails to create a world where one quest may affect another or how they sew up inter-related story arcs. With their track record of virtually independent quest lines, my biggest fear is that I would have the "wait, aren't you worried that I just killed an entire town next door?" moments.

And then there's character. I can honestly say, despite finishing Oblivion twice, that I don;t remember a single character from the game. But I can remember that ******* Myron.

In any case perhaps the isometricism is a component that can be done away with. Fallout and Fallout 2 are still fun games even when I've already been acclimatised with 3D games for the last few years. But I'm pretty sure I'm gonna be reminiscing about hexes on the ground from start to finish as I trudge through Fallout 3.

cheers

PS: Retards should get a chance in the wasteland because they can bash your skull in, not because they can string together coherent sentences.

PPS: If FO3 fails they should just farm out the license to Obsidian
minority
post Jul 17 2007, 10:32 PM

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QUOTE(SetaNoriyasu @ Jul 16 2007, 08:49 PM)
I don't mind retards running around bashing skulls in. But giving them the same advantage as folk who prefer wit over brawn just ain't fallout-istic
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Exactly my point. A retard would have to compensate elsewhere.

QUOTE(+3kk! @ Jul 16 2007, 08:57 PM)
i actually fear that bethesda doesnt nail the atmosphere, there is more to fallout then just post - apocalyptic looks. sure there are other games that manage to nail such atmosphere's but it is not the "fallout" atmosphere. in the first person perspective i doubt we can be a porn star, have tons of ho's lined across the street, i doubt we could have cats paw even. these things would be pornographic and i doubt we could have jet addicts, drug dens, kids, and what not. shooting kids? in a first person perspective? one wonders how many self righteous politicians would jump on it. and i dont think the people in bethesda have the balls to bend the rules as far as possible ( ala GTA). imagine fallout, as just ruins, mutants, ghouls and humans. everything politically correct? wow..................that sounds er.............normal.

what made fallout nice was its cheekiness, the game got away with so many things that would not work on the FPS because its too graphic. and they suggested it just enough to make our imagination go nuts, being a porn star brought a cheeky smile to our faces as aiming for kids with flame throwers gave us that sick kick. this is the world of fallout, its not a normal post nuke atmosphere.

also the guys at bethesda are makers of worlds, not quests and game play. i didnt play oblivion but morrowind was a huge borefest. the worlds were wonderful i admit, but running from point A to point B delivering stuff for 90% of the game aint my thing. heck the combat system was boring also, click. cast. repeat. that is what i fear, fallout to become a horrid borefest. huge detailed world but meh...........i aint wanting to click and wait for it to happen as my combat system.

and i dont think the people in bethesda will manage to get the combat quotes right.
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LOL Porn Star. I've never not get that tag. True, Fallout's universe is much more different in the details it can manage to put in (drug addiction, alcoholism, sex, gangsterism and the functioning of a modern state by the vault 15 guys) and how these details actually affect gameplay. And then there's the time limit for certain quests.

Now that you've mentioned it, I do fear them not pinning down Fallout just right. Dammit. If Fallout bows down to age ratings bodies there's hell to pay!!

As for combat quotes, fear not, the community is on it biggrin.gif

QUOTE(H@H@ @ Jul 17 2007, 09:30 PM)
Actually, except for Planescape, the others sold pretty damned well.

Fallout single-handedly reinvigorated the CRPG genre on the PC, so obviously it sold pretty damned well.
Baldur's Gate brought back D&D to PC gamers and is considered one of the biggest money makers for Interplay at the time.

So, no, Fallout isn't exactly an "obscure" game which you paint it to be... Its just old.

PS. Planescape Torment is considered to be the prettiest looking game ever built on the Infinity engine (The one used to create Baldur's Gate and is the successor to the one used in Fallout) so your comparison is pretty ironic since it sold far less than the less prettier Baldur's Gate 2.

Anyway, you're comparing RPGs to Doom 3. FPS' are the bread and butter of PC gaming while RPGs are still rather niche... So obviously the sales of an FPS title will probably surpass that of an RPG. Plus, you picked one made by id software... That alone would invalidate any other game comparison really.

If you want to compare, at least compare it to Knights of the Old Republic or Oblivion where it clearly is prettier and is in the same genre at least.
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Too bad Interplay imploded nonetheless and left the RPG world (IMHO) quite barren. Apart from KoTOR, I cannot remember a single RPG that sucked me in for a long time.

cheers

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