QUOTE(soggie @ Jul 24 2008, 07:51 PM)
Thing is, the transistion of RPG to FPS, especially a turn-based one, will mean you gotta change or sacrifice some of the core systems. If Agility only affect action points from now on, why would you care to put points into it if you are confident that you don't need VATS? Or, how do you calculate sequence? WHat's the role of perception beyond VATS? This, to me, is where everything falls apart.
BTW, 3rd person view means you gotta rely 100% on VATS.
Your definition of RPG is correct, but that is only for pencil-and-papers. Besides, what we loved in Fallout wasn't just the system. Granted, that was part of the fun, but most of the fun comes from the other stuff that Beth discarded - mainly the turn-based combat. Also, the quirky characters, the funny easter eggs, the black humor, and the freedom to run around the wasteland the way you see fit. It was the general theme that made it special.
The thing about isometric view is that the less details you see, the more forgiving you are, and ironically, the easier it is to immerse yourself into the game world. Current technologies are not up to the - real immersion level that Beth claimed they had yet, and to change to FP view is just opening a big can of worms that shows more of the defects than the gems.
Or it might just be me hating the animations and Beth's arrogance and ignorance.
Fair post, and i get where you coming from. I think the answer to your questions is dependent on the person playing the game. Whether he wants to rely on Vats or spontaneous real time combat. This is where the game seems a little interesting to me. Besides having a character i can tweak and upgrade, the game allows you to play 2 separate modes; real time or Vats. I really do not know how the other skills gonna work out and i doubt anyone would know for certain.
Well VATS is kinda hybrid of turn based and rtc so maybe that will keep the original fall out concepts. I havent played the game and i think 30 mins demo is what available atm and really, you cant derive any conclusions from a 30 min demo. It might have a better story, interesting characters etc.
Fully understand what you saying in regards to isometric view. Tho im not the kinda person to get so worked out on little defects. Its the gameplay and controls that matters to me. I wouldnt mind F3 in isometric view or any other views, as im quite open minded when it comes to games. Maybe i have been spoiled with years of playing mmo and fps that i have gotten so used to the idea of 3rd and first person perspective.