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RPG -Fallout 3-, Fans... Fans never change...

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rebelsoul76
post May 5 2007, 09:40 PM

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QUOTE(SetaNoriyasu @ May 5 2007, 05:38 AM)
I've been playing around with the Van Buren Tech demo, for something that's supposed to be released in 2003, it looks quite nice, buggy, but nice
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define buggy hmm.gif

i been looking forward to Fallout 3, and almost downloaded the Van Buren demo a few days ago. Somehow, the 'buggy' word puts me off sad.gif
rebelsoul76
post Jun 10 2007, 06:10 PM

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QUOTE(AzeL @ Jun 9 2007, 11:34 PM)
as for fallout 3, maintain the play style of f1 and f2,but dump in great graphics and many many many many many many ways to die and many x1000 more weapons and secrets and im a happy man
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i support that idea rclxms.gif icon_rolleyes.gif
rebelsoul76
post Jun 12 2007, 10:35 AM

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rebelsoul76
post Jul 8 2007, 02:21 AM

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QUOTE(LWRNCH6550 @ Jul 8 2007, 12:22 AM)
i hope they make the talking in real time like mass effect and dragon age or stalker , deus ex .
in FPS , u need everything in real time !
in 3rd person turn base ( as long its not fps ) , stop or not , still good !

when everything around u moving in real time even ur talking or in ur item screen . everything moves in real time .
i think i overused the " real time "....but it works .
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um.. 'talking in real time'? u mean voice acting for all conversations in real time, and not text based? hmm.gif
rebelsoul76
post Jul 10 2007, 12:47 PM

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QUOTE(RangerKarl @ Jul 8 2007, 11:34 AM)
I think he means that while talking, the rest of the world is still moving.
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ohh THAT real-time. laugh.gif

but you're kinda wasting ur time during conversations and what if everything happens in real-time, then u may miss an important event somewhere in the Fallout world?
rebelsoul76
post Jul 10 2007, 09:38 PM

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QUOTE(LWRNCH6550 @ Jul 10 2007, 06:26 PM)
when things around u stop , the FPS adrenaline experience will be lesser .
Example , stalker , things around moving like usual and your're talking , if u take too long , events will change and something else happends enexpected , BUT , stalker's AI system is good but also bad coz they will die without a reason ( i believe its fixed with a patch ) .
I wanna feel the " Shoot first ask later " , imagine talking with the leader of their enemy and the goons moving around to surround u at the same time , its ur choice to waste time getting surrounded during the conver or u choose to shut up and kick their ass first .
u know ? in Oblivion , while your're falling in mid air , u still get to start a conversation with someone nearby . lol .
ok , thats my personal point of view for this system . lol , it maybe this or maybe not , i dont mind though .

Beth screwed up their own main title , TES : Oblivion missed out lots of good things and gained a few less good things . The story is good but short and gamplay below so-so which makes the game feels empty .

» Click to show Spoiler - click again to hide... «


No one knows how beth would make the combat like , it wont be turn base coz the limitation of FPS .
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Yeah, that will make things in the game much more realistic. U then really have to decide on the spot what to do first, and maybe sacrifice a few smaller missions to complete the bigger important missions. btw what is TES: Oblivion? i mean TES stands for wat?

i'm currently playing S.T.A.L.K.E.R too. I find it quite entertaining. The Arena fight is very challenging, especially the round where u need to outhide, outgun the 2 army soldiers equipped with super armor and guns, while i only have an average gun.

This post has been edited by rebelsoul76: Jul 10 2007, 09:40 PM
rebelsoul76
post Oct 30 2008, 04:38 PM

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QUOTE(Enclave Recruit @ Oct 30 2008, 02:04 PM)
VATS also allows you to attack specific body parts like the head or torso. You'll get bored of it after a dozen times of using it.

It also looks incredibly ridiculous to shoot a mofo 32 times in the head for him to die. FPS RPG BAH!!!

P/S - And why the fark did Bethsoft removed the groin and eyes VATS option. Now I can't shoot rats in the groin...ass
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what? cannot shoot the eyes? but but but that's my fav first move : to blind the enemy, then can easily take him down
rebelsoul76
post Oct 31 2008, 10:58 PM

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Question: does FO3 have companions that can help out like in Fallout 1 and 2? I miss Marcus, Dogmeat, Myron and Sulik
rebelsoul76
post Nov 2 2008, 10:49 PM

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Was playing Fallout Tactics until last week, when I couldn't get thru a level due to some bug that crashes the game whenever I open a certain door. It was already Mission 16 dammit, only a few more to go. Couldn't find the fix for it anywhere, so I gave up.

Started playing Fallout 1 2 days ago, already got Ian, Tyco and Dogmeat as companions. Now in The Hub town. The quests and side-quests there are aplenty and I wish there's a quest log system in Pipboy so I can keep track of it. There's so many NPC here until I get confused.
rebelsoul76
post Nov 7 2008, 06:05 PM

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Still haven't got my Fallout 3 (d/l in progress icon_idea.gif )
In the meanwhile, have finished Fallout: Tactics and now half way thru Fallout 1. Will continue with it then it's Fallout 2.

For those interested to get your hands on any of these fantastic previous Fallout games, do head on to Good Old Games

or participate here:
http://forum.lowyat.net/topic/740064


rebelsoul76
post Nov 8 2008, 04:03 PM

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QUOTE(RangerKarl @ Nov 8 2008, 12:12 PM)
I have a complaint! The thread subtitle should be modified, it's an atrocity against good grammar. Either use a singular noun to describe the fans or change the verb.
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puns are not bound to be grammatically correct. I say we keep it, it's funny laugh.gif
at least the response to it is funny

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