Hi guys, post your 3D works here. If possible, explain abit jugak..
I know zerobyte got a number of nice work. Nicely rendered ones... Lauyah... waiting for yours tooo
This post has been edited by chewxy: May 25 2005, 04:33 PM
3D work
3D work
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May 31 2004, 01:36 AM, updated 19y ago
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11,234 posts Joined: Jan 2003 |
Hi guys, post your 3D works here. If possible, explain abit jugak..
I know zerobyte got a number of nice work. Nicely rendered ones... Lauyah... waiting for yours tooo This post has been edited by chewxy: May 25 2005, 04:33 PM |
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May 31 2004, 02:03 AM
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May 31 2004, 02:04 AM
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May 31 2004, 02:06 AM
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Jun 1 2004, 09:04 AM
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11,234 posts Joined: Jan 2003 |
Lauyah, Zerobyte.. and GANG.. please DO post your 3D work here
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Jun 1 2004, 07:44 PM
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811 posts Joined: Jan 2003 From: Equine Park |
i would if I got something to post in.. but all my current stuff are under NDA, cant post it.. perhaps if I can find sometimes to do some personal work.
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Jun 1 2004, 07:48 PM
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4,061 posts Joined: Jan 2003 From: Melaka |
chewxy: you did all those by yourself....?
*jaw drops* damn, I feel so impotent now =\ |
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Jun 1 2004, 09:31 PM
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11,234 posts Joined: Jan 2003 |
NDA- Non disclosure Agreement??? Mein gott... even this top secret trailer is being leaked out by me... And Infested, strut your stuff too... |
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Jun 1 2004, 09:33 PM
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#9
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4,061 posts Joined: Jan 2003 From: Melaka |
I have no professional training in 3D-ing XD No, I'm serious, for some reason, I'm more interested in photoshopping stuffs =p |
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Jun 1 2004, 10:23 PM
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2,687 posts Joined: Jan 2003 From: Sue Bunk Jai Yaa! |
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Jun 1 2004, 10:23 PM
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11,234 posts Joined: Jan 2003 |
Neither did I....all is self learnt
Lauyah.. anything personalto post? And Infested... this is not jaw dropping... this was not even HDRIed and Radiosityed (my rig takda strength to render) |
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Jun 1 2004, 10:36 PM
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4,061 posts Joined: Jan 2003 From: Melaka |
See? Even your rig can't render well already... imagine how long it'll take on mine What's your computer specs anyway? Mine's P4 1.7Ghz 128MB DDRRAM and a crappy PCI (or is it AGP?) Intel graphic card =\ Sad, I know T.T |
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Jun 1 2004, 11:57 PM
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811 posts Joined: Jan 2003 From: Equine Park |
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Jun 2 2004, 12:05 AM
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687 posts Joined: Jan 2003 From: PJ, Selangor |
all very nice guys!!
too bad i lost all my works after my hdd crash a few years ago.. really missed modeling with my 3dsmax wat programs u use for your works? |
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Jun 2 2004, 08:20 AM
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142 posts Joined: Jan 2003 From: Pahang |
can also write down the rough duration for yr work..
thanz... and also the software using.. for me... all the work is AWESOME!! hopefully I can post some of my newbie work soon... |
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Jun 2 2004, 08:46 AM
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283 posts Joined: Jan 2003 From: On Socket 604 |
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Jun 2 2004, 08:47 AM
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283 posts Joined: Jan 2003 From: On Socket 604 |
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Jun 2 2004, 12:22 PM
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11,234 posts Joined: Jan 2003 |
RGH.. damn tulan... my mouse did not work this morning, so I had to use MouseKeys. Then, my 3DS Max required me to register with autodesk everytime I use it, and everytime, different request code
Oh yeah, the pillars thingy took 4 hours. And including Physics with reactor |
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Jun 2 2004, 12:26 PM
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687 posts Joined: Jan 2003 From: PJ, Selangor |
hey xeon i like the tank
show us the rendered version soon ya? |
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Jun 3 2004, 08:34 AM
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133 posts Joined: Jan 2003 From: puchong, s.alam, bahau |
hi.. 1st time participate.. here my work, some industrial design work...
im using Alias Studio Tools 11... enjoy... This post has been edited by noise_terrorist: Dec 12 2005, 11:58 PM |
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Jun 3 2004, 08:35 AM
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133 posts Joined: Jan 2003 From: puchong, s.alam, bahau |
another one..
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Jun 3 2004, 08:37 AM
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Junior Member
133 posts Joined: Jan 2003 From: puchong, s.alam, bahau |
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Jun 3 2004, 08:38 AM
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133 posts Joined: Jan 2003 From: puchong, s.alam, bahau |
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Jun 3 2004, 02:06 PM
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11,234 posts Joined: Jan 2003 |
Are you an industrial designer?
-edited : stupid.... You already said that... sesat me This post has been edited by chewxy: Jun 3 2004, 02:07 PM |
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Jun 3 2004, 02:12 PM
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11,234 posts Joined: Jan 2003 |
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Jun 3 2004, 02:23 PM
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133 posts Joined: Jan 2003 From: puchong, s.alam, bahau |
haha.. currently im work as product desiner...quite boring coz the market here.. |
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Jun 3 2004, 02:25 PM
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11,234 posts Joined: Jan 2003 |
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Jun 5 2004, 04:13 PM
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21 posts Joined: Jan 2003 |
a short i done in 2001
http://www.anakbulan.com/cat.htm >lightwave. < This post has been edited by hwachai: Jun 7 2004, 11:01 AM |
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Jun 6 2004, 02:57 AM
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273 posts Joined: Jan 2003 From: Kuala Lumpur n Selangor |
"noise terrorist"......alias wavefront user here........."chewxy"........i think i've seen the anim somewhere before..really forgot.....oh my fren hdd.......
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Jun 6 2004, 10:46 AM
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11,234 posts Joined: Jan 2003 |
heh?
I've not done any animation.. I'm in midst of doing This post has been edited by chewxy: Jun 6 2004, 10:46 AM |
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Jun 7 2004, 09:01 AM
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133 posts Joined: Jan 2003 From: puchong, s.alam, bahau |
at last ...hi shane.. great to know u.. since ur also alias user mind to post ur work here.. just to share it wit everybody.. |
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Jun 8 2004, 02:08 AM
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273 posts Joined: Jan 2003 From: Kuala Lumpur n Selangor |
will post one day............
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Jun 9 2004, 12:31 AM
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191 posts Joined: Jan 2003 From: Bandar Kinrara / Putrajaya |
oooiiii, ASLOL. have u patent your bike not. u post in here peaple can steal your design lorr. This post has been edited by bullet: Jun 9 2004, 12:33 AM |
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Jun 11 2004, 07:02 PM
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6,728 posts Joined: Jan 2003 From: YOUR HOUSE |
eii how you guys design all those stuff ...
very nice man .. This post has been edited by SeeD: Jun 11 2004, 07:03 PM |
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Jun 13 2004, 11:24 AM
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1,591 posts Joined: Jan 2003 From: KL |
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Jun 13 2004, 01:49 PM
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675 posts Joined: Jan 2003 From: PJ, Selangor |
I see a GI scene here
good work. Oh, Alias Maya user here too. Trying to polish my nurbs modelling |
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Jun 16 2004, 07:09 AM
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VIP
7,071 posts Joined: Jan 2003 From: London :: Mutiara Damansara :: Xbox Live Network |
So falloutish..haha. Anyway..Kelvw that's a nice one... |
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Jun 17 2004, 06:22 PM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
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Jun 19 2004, 08:30 PM
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3,118 posts Joined: Jan 2003 From: SA.KD.SA.KD |
Great to know so many 3d designers out there... Im running my small company working with 3d presentations.. Im using 3D Studio Viz... Im working as Interior Designer now... in draughting department... Anyway, ID market now very demanding.. fresh grad's should know 3D, if not sure kena left behind.. I will post my portfolio's soon..
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Jun 24 2004, 12:25 AM
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13 posts Joined: Jan 2003 |
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Jun 24 2004, 12:31 AM
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2,687 posts Joined: Jan 2003 From: Sue Bunk Jai Yaa! |
whoooo!
not bad not bad...try to make "it" bigger abit can ah? |
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Jun 24 2004, 12:32 AM
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1,998 posts Joined: Jan 2003 |
a guys head on a womans body
sorry jk only |
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Jun 24 2004, 12:54 AM
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11,234 posts Joined: Jan 2003 |
You know better than to post nude girls in this forum!!! Even they are 3D, .... I think.. you're flaunting LYN's rules But, good work on the 3D... Looks nice. |
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Jun 24 2004, 01:15 AM
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13 posts Joined: Jan 2003 |
opss...sorry for thut...sensored like thut still cannot ah?okies...i'll replace it
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Jun 26 2004, 01:28 PM
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11,234 posts Joined: Jan 2003 |
I'll be back to post more... since now my 3dsmax is back up again!
p/s whoever wants to know how to get past the licensing system, PM me |
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Jun 27 2004, 03:11 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Jul 9 2004, 12:52 AM
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22 posts Joined: Jan 2003 |
mine
This post has been edited by zogun: Jul 9 2004, 10:25 AM |
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Jul 9 2004, 10:06 AM
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11,234 posts Joined: Jan 2003 |
your pic not showing
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Jul 9 2004, 10:26 AM
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Junior Member
22 posts Joined: Jan 2003 |
crap ... fix already
thanks anyway |
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Jul 9 2004, 10:33 AM
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11,234 posts Joined: Jan 2003 |
Nice. You making a movie?
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Jul 9 2004, 10:57 AM
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22 posts Joined: Jan 2003 |
siap already last year .. how about u? got any short 3d movie?
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Jul 12 2004, 10:36 AM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
aik......zogun tu...ur real name apa???
nazri ker??? ehh ehh tu bukan ker name tutor mcc kat mmu hehehe |
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Jul 13 2004, 05:52 AM
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278 posts Joined: Jan 2003 From: 🌠|
the envy
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Jul 16 2004, 12:42 PM
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592 posts Joined: Jan 2003 From: Malacca |
got short 3D own making movie? share share here..
I like 3D very much. |
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Jul 24 2004, 09:51 PM
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1,591 posts Joined: Jan 2003 From: KL |
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Jul 24 2004, 10:00 PM
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1,591 posts Joined: Jan 2003 From: KL |
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Jul 25 2004, 03:57 PM
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3,506 posts Joined: Jan 2003 From: Lumpur |
any website that teach me to start using 3ds max from scratch for super noob like me?
seems to cant find a suitable 1 |
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Jul 26 2004, 02:30 AM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
this looks very much like the model TMnet was using years ago.... in their ads and for ally mcbeal... |
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Jul 26 2004, 03:58 AM
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1,591 posts Joined: Jan 2003 From: KL |
Yup it is for the tmnet tvc
This post has been edited by Kelvw: Jul 26 2004, 03:58 AM |
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Jul 26 2004, 08:19 AM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
oh, so that means you're working at fat lizard la
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Jul 26 2004, 01:48 PM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
wah. nice poster .. can show it too me?? imean the whole clips.. where can i download ur work?? |
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Aug 3 2004, 09:48 PM
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11,234 posts Joined: Jan 2003 |
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Aug 3 2004, 09:50 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Aug 4 2004, 10:53 AM
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
Lol does it happen because u put too much detail in single blood cell?
It does look very detailed to me |
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Aug 4 2004, 11:27 AM
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11,234 posts Joined: Jan 2003 |
Nope... not much.. just a lot of raytracing, and bumpmapping, advanced lighting such as Radiosity...
My computer was in Matrix mode that time... even the mouse moved in bullet time This post has been edited by chewxy: Aug 4 2004, 11:28 AM |
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Aug 4 2004, 11:34 AM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
wahhhh u painted the bump map yourself? |
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Aug 4 2004, 11:38 AM
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11,234 posts Joined: Jan 2003 |
No lah... UVW Mapping.. no time to paint. That single blood cell was done in 4 minutes inclusive of texturing... I wanted to use Deepaint to paint on the textures but no more time.. needed to go to college
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Aug 4 2004, 04:33 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Aug 4 2004, 04:38 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Aug 4 2004, 04:41 PM
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11,234 posts Joined: Jan 2003 |
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Aug 5 2004, 01:07 AM
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
I started to feel blood rushing though my vein btw.. how long does it take to render that scene? |
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Aug 5 2004, 12:58 PM
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1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Hey! I thought we had a confidentiality agreement. I'll see you in court! |
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Aug 5 2004, 01:38 PM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
wow....my 3D modeller sense is tingling....
i think i'll install Maya again chewxy, mind to post a short animation? |
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Aug 8 2004, 11:26 AM
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351 posts Joined: Jan 2003 |
wow.. cool man
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Aug 8 2004, 04:43 PM
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11,234 posts Joined: Jan 2003 |
Short animation.. cannot...
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Aug 9 2004, 07:04 AM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
chewxy.. looks very cool.. especially the red cells.. about the walls the cells running tru.. i dunno, it looks more like painted styrophome.. urm or how do u spell it.. hehe paiseh paiseh.. probably lack or shiny material to make it looks wet?? i dunno.. me still noob. hope u dun mind about the comment..
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Aug 9 2004, 07:52 AM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
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Aug 9 2004, 08:41 AM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
wow, another talented modeller
something seems weird with the fog effect....can't put my finger on it... will post once i figure out.... |
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Aug 9 2004, 11:04 AM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
hmm. probably weird in stills, its part of a animation stills, its suppose to me a moving fog.. anyway. ill try to tweak it to looks better. thanks |
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Aug 9 2004, 11:27 AM
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All Stars
14,990 posts Joined: Jan 2003 |
it's too good already.. like the main model in the FF movie PS. I suck at art LOL.. maybe if I had time and space and money (3DS Max is not cheap This post has been edited by wodenus: Aug 9 2004, 11:28 AM |
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Aug 9 2004, 11:44 AM
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11,234 posts Joined: Jan 2003 |
Replies : Singleguy - thanks for your comments. The Bloodstream was rendered without lighing effects... My computer ran out of memory when I did lighting effects.
Regarding your animation, I think you can set your volume light fog density lower a bit... and I think use fractal, not turbulence. Woodenus : Guo jiang.. no, the bloodstream aint good enough |
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Aug 9 2004, 01:58 PM
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11,234 posts Joined: Jan 2003 |
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Aug 9 2004, 07:35 PM
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4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
where u from ? which multimedia school ? |
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Aug 9 2004, 08:07 PM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
haha.. i always face that problem too.. anyway i like the blood cells . never tried microscopic rendering b4.. hmm might try when i have the free time. anyway.. about the light fog. ok. ill try lower the density.. and the movement of the smoke like behind. its actually. well i mapped a default smoke texture to the colour and animated it... instead of using "real fog".. save time to render. this render still itself (with 3 lighting.. main, kick and the point light as fog.. ) takes me about 48secs to render it at PAL.. high quality. dammit.. dunno whats wrong. it took me one whole night to render about 200 pages only.. darn it. if only i have a render farm.. hehe |
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Aug 9 2004, 08:09 PM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
the only blood sucking college in sunway town.. hehe |
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Aug 9 2004, 08:52 PM
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4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
sunway college or one academy ?
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Aug 9 2004, 08:56 PM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
one academy lar.. sunway college where got animation course?? hehe . cheers man. how about u?
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Aug 9 2004, 09:33 PM
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11,234 posts Joined: Jan 2003 |
Yeah.. give me about RM 12 million... I'll get a renderfarm, for all LYN members |
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Aug 9 2004, 09:37 PM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
"come on yeahh.. ohh yeah .. come on yeahhh " coldplay's Everythings not lost.. lets all share 1 bucks each and buy lottery ticket. |
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Aug 9 2004, 09:43 PM
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11,234 posts Joined: Jan 2003 |
I calculated.. it cost that much to get a normal running one (a decent one)
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Aug 9 2004, 09:53 PM
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1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Who wants a semi-decent render farm anyway?
I have no 3d work to show. I do camera direction in the 3D world though. |
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Aug 9 2004, 09:57 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
yeah.. your virtual cameras rock
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Aug 10 2004, 01:03 PM
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11,234 posts Joined: Jan 2003 |
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Aug 12 2004, 12:38 AM
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1,491 posts Joined: Jan 2003 |
one of the scene from my 3d project called Quiet Floor
trailer link can be found http://www.oneduasan.com/cafe/ the page is at http://www.oneduasan.com/qfloor not complete yet ![]() some assignment, educational purposes only Done everything in lightwave, with photoshop, adobe premiere |
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Aug 12 2004, 01:30 AM
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1,491 posts Joined: Jan 2003 |
It is actually based on an actual scale of a certain building, look at the example below
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Aug 12 2004, 02:06 AM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
nice nice
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Aug 12 2004, 02:28 AM
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Senior Member
1,345 posts Joined: Jan 2003 From: Haruko's Master the Guitar in 1 Milisecond Class! |
W.I.P
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Aug 12 2004, 01:49 PM
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11,234 posts Joined: Jan 2003 |
Bloody.. But the vid is kinda creepy.... IMO... not a nice thing... |
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Aug 12 2004, 01:51 PM
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11,234 posts Joined: Jan 2003 |
WIP stands for? MIB.. nice work on your raytracing |
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Aug 12 2004, 02:23 PM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
Work In Progress ....i think
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Aug 12 2004, 03:40 PM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
yup.. work in progress |
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Aug 12 2004, 08:59 PM
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1,491 posts Joined: Jan 2003 |
decal?
? its meant to be creepy as stated lol |
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Aug 13 2004, 06:32 AM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
Wow that's some nice 3d i've seen
Awesome job guys ! keep it up !! Cant wait to see more |
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Aug 13 2004, 12:52 PM
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Senior Member
1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
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Aug 13 2004, 12:57 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
BETTER!
TONS better. Singleguy.. you have done a good job. BTW, you animate that using IK and bones or you use Mocap? |
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Aug 13 2004, 01:00 PM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
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Aug 13 2004, 01:04 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
You guys get to use Mocap?
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Aug 13 2004, 01:31 PM
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Senior Member
2,347 posts Joined: Jan 2003 From: in town |
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Aug 13 2004, 01:38 PM
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2,347 posts Joined: Jan 2003 From: in town |
hm...a lil bit unballence on lighting..and the ball..izzit reflection there? |
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Aug 13 2004, 01:44 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Humans? Real? |
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Aug 13 2004, 01:46 PM
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2,347 posts Joined: Jan 2003 From: in town |
no.. jus crop n paste after rendering, touch up wif shadow |
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Aug 13 2004, 01:49 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Yeah.. but it looks GOOD!
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Aug 13 2004, 02:08 PM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
![]() ![]() ![]() My first interior design with Spaceship simulation flyover using Maya 5.0 2 minutes flyover with animation fx |
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Aug 13 2004, 02:09 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Somehow, I have a snag feeling you modelled this based on your room?
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Aug 13 2004, 02:10 PM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
![]() F-18 model for Malaysian Army Mod using 3D Max 5 ![]() F-18 using Ink n Paint render using 3D Max 5 |
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Aug 13 2004, 02:11 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Nice Ink n' Paint! Took long to render?
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Aug 13 2004, 02:11 PM
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4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
no my dream room my room not like that not good look small dont have good pc like that dont have LCD |
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Aug 13 2004, 02:12 PM
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4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
nope fast |
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Aug 13 2004, 02:13 PM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
![]() ![]() ![]() ![]() This is one my latest character animation using Maya 6.0 |
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Aug 13 2004, 02:13 PM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
nope |
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Aug 13 2004, 02:18 PM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
unbalance meaning?? yeah.. there's slight reflection.. |
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Aug 13 2004, 02:24 PM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
Woot l33t work newbi3s!! it looks like nfs underground with....wut car is
that?....waja? |
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Aug 13 2004, 02:29 PM
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Senior Member
2,347 posts Joined: Jan 2003 From: in town |
hm, the light suddenly goes dimm after the 3rd piece of floor map...and..the reflection is too heavy, mayb u can absorb a lil bit more reflection |
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Aug 13 2004, 02:29 PM
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Senior Member
2,347 posts Joined: Jan 2003 From: in town |
hehe, proton waja...i know i know...it looks a lil bit wired..
This post has been edited by eddychstu: Aug 13 2004, 02:52 PM |
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Aug 13 2004, 05:52 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Where is the waja?
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Aug 13 2004, 06:47 PM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
This is waja me thinks
![]() i cant wait to put my hand on 3d program !!..waiting for new pc This post has been edited by NiTrOLaNCeR: Aug 13 2004, 06:50 PM |
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Aug 13 2004, 07:09 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
The "logo" tells me otherwise.
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Aug 13 2004, 07:37 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Hey! I missed that red car pic!
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Aug 13 2004, 11:39 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Were you even waiting for all the pics to load?
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Aug 13 2004, 11:48 PM
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Senior Member
1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
ahh i know what u meant now. its the texture punya pasal.. ill repaint it.. |
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Aug 14 2004, 01:59 AM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
this is some of my 3d works...done by 3dmax5
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Aug 14 2004, 12:02 PM
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Junior Member
26 posts Joined: Jan 2003 |
any 1 have some freelance job???...i need a freelance job...
try to visit my website: www.cgoption.com thanks!!! |
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Aug 14 2004, 02:16 PM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
Ok, i post it again ![]() ![]() ![]() ![]() This is one my latest character animation using Maya 6.0 The background is created using Maya and textured using Photoshop only the background of Kuala Lumpur i scan from postcard This is not Proton Waja this is one of my concept car. This post has been edited by newbi3s: Aug 14 2004, 02:19 PM |
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Aug 14 2004, 02:16 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
www.cgoption.com
wow..that's cool the 3d models there is quite interesting...the animation i not yet see bcoz my internet so slow..cannot download it anyway, i like it...but some got broken links there (info and services) site still under construction??? ermm....izzit this cg option studio from malaysia?? This post has been edited by POYOZER: Aug 14 2004, 02:24 PM |
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Aug 14 2004, 02:22 PM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
nice texture, nice lighting, nice fog & nice model good work |
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Aug 14 2004, 05:36 PM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
must be my senior... ur KFC right?? .. u try and post it in jobquest lar instead here.. This post has been edited by singleguy: Aug 14 2004, 05:53 PM |
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Aug 15 2004, 10:11 AM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
Just want to share my latest project... a Nissan Skyline r34 Vspec II
its 80% finish and currently im testing it in game called Midtown Madness 2 here's some screenshot ingame... ![]() ![]() ![]() ![]() I'll start makin a national car when i got a good fbtl view of it especially Proton Perdana V6!! |
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Aug 15 2004, 11:02 AM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Too bad it isn't anti aliased.
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Aug 15 2004, 01:29 PM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
woah faster go model Proton Perdana V6
and mod the car like hell |
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Aug 15 2004, 01:32 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
wow nice modelling
u buat custom perdana v6.....sure kaw kaw punye ermm about this model...why the window not transparent??? |
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Aug 15 2004, 03:42 PM
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Senior Member
1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
nitrolancer.. go model a kancil and put NOs in it..
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Aug 15 2004, 05:33 PM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
the window is transparent because there's nothing inside
...i havnt model the interior yet u'll see road instead of interior It's not anti-aliased because im on Geforce 2 !! hmm later i'll post some more of my projects.. |
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Aug 15 2004, 05:36 PM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
Oh yea if u guys got good blueprint of any national car please mail it to me
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Aug 15 2004, 07:40 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Dun do Perdana.. Wira and Waja is SOOOO much safer than perdana
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Aug 15 2004, 07:41 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Anyways, thanks for bumping
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Aug 15 2004, 08:09 PM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
my picture of 3d work i post
all render in low quality this is one of the screenshot of the animation 60 % completed |
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Aug 15 2004, 08:25 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Where?
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Aug 15 2004, 08:32 PM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
Kahahah maybe forgot to put in link
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Aug 15 2004, 09:27 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
wah geforce2 also can do 3d work..wow...that's great
i..use ati radeon9600pro 256ddram also sometime can hang...aiyak |
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Aug 15 2004, 09:45 PM
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Senior Member
1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
from optidigit? |
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Aug 15 2004, 10:59 PM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
yeah . i suppose. long time didnt call him already. but i can say i really envy his skill/. |
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Aug 16 2004, 12:24 AM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
i'm so jealous... he's not working in optidigit anymore? |
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Aug 16 2004, 06:41 AM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
i dunno.. i guess he's still there. |
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Aug 16 2004, 01:36 PM
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26 posts Joined: Jan 2003 |
ya...cg option studio is from Malaysia...n the website not complete yet...not free...sorry!!!
im not kfc lah...im kfc partner...guess who??? thanks!!! |
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Aug 16 2004, 02:24 PM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
haha.. siapa lagi.. a wah kor lor!! |
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Aug 17 2004, 12:59 AM
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1,491 posts Joined: Jan 2003 |
was boring during hols that started not long ago
tried and experimenting with monte carlo @ lightwave ![]() ![]() ![]() ![]() i model it out for fun, yeah, you guys might bash me with those problems up there, but all critiques and comments are welcome its still WIP |
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Aug 17 2004, 01:00 AM
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1,491 posts Joined: Jan 2003 |
i was amazed by how monte carlo can enhances a 3d modelling work, yeah the trade off is time, but well, who cares when you're doing it for ownself
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Aug 17 2004, 01:03 AM
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Senior Member
1,345 posts Joined: Jan 2003 From: Haruko's Master the Guitar in 1 Milisecond Class! |
radiosity pwnz!!
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Aug 17 2004, 01:05 AM
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1,491 posts Joined: Jan 2003 |
![]() more to come, if you look closely, i havent start to texture on it yet, not to mention finish modelling yet. lol missing joysticks and stuff |
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Aug 17 2004, 11:43 AM
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Senior Member
11,234 posts Joined: Jan 2003 |
Texture it! Make a box for it! and sell it!
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Aug 17 2004, 06:54 PM
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Senior Member
1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
i really suck at rendering...care to share your settings for maya or 3dsmax?
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Aug 17 2004, 08:17 PM
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1,491 posts Joined: Jan 2003 |
box? sell?
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Aug 17 2004, 09:28 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Yeah... post at Garage sales... sell the max file...
BTW.. I'm doing a sequel to your Quiet Floor |
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Aug 18 2004, 12:08 AM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
...you so free ar?...
Go model for Rakyat Project lar... Please also bear in mind, the I think your sig hoster has stopped hosting. |
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Aug 18 2004, 12:30 AM
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Senior Member
1,491 posts Joined: Jan 2003 |
huh me holiday 2 week nia lol
i'm using lightwave dont know 3dmax/maya |
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Aug 18 2004, 01:23 AM
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1,491 posts Joined: Jan 2003 |
more WIP!
![]() lol the buttons there |
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Aug 18 2004, 04:31 AM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
nice model
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Aug 18 2004, 08:26 PM
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1,491 posts Joined: Jan 2003 |
another 1
but i think i screwd up something lol |
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Aug 18 2004, 10:11 PM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
u use radiosity ?
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Aug 18 2004, 10:39 PM
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1,491 posts Joined: Jan 2003 |
yeh, but radiosity hates huge scenes, i didnt use it for quiet floor because was chasing deadlines,
but for single object, it renders quite fast, literally used monte carlo with 2 bounces |
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Aug 18 2004, 10:40 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Radiosity is used for external lighting if I am not mistaken..
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Aug 18 2004, 10:55 PM
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4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
chewxy from where ?
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Aug 18 2004, 11:13 PM
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1,491 posts Joined: Jan 2003 |
hmmm radiosity, this covers abit how radiosity works
http://www.highpoly3d.com/writer/tutorials/hdri/hdri.htm although it is not straigth forward say what radiosity is what but it tells the concept there Radiosity, something that light bounces back and forth..lol...i dont know how to explain |
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Aug 18 2004, 11:34 PM
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4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
i will upload my latest 3d work soon ?
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Aug 18 2004, 11:55 PM
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1,491 posts Joined: Jan 2003 |
dont worry it's just sharing
building up textures now |
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Aug 19 2004, 01:06 AM
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4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
play around with reflection and transparency texture
it will be nicer |
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Aug 19 2004, 12:07 PM
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1,491 posts Joined: Jan 2003 |
lol
not yet done |
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Aug 19 2004, 01:31 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Use raytrace textures. It'll look good. Seriously. Have you seen the making of I, Robot? They used raytrace like mad. Like nobody's business
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Aug 19 2004, 02:56 PM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
woah nice model
try to make the background white maybe its nice put soft shadow |
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Aug 19 2004, 02:59 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
No.. dun put shadow.. put raytrace shadow.. create an environment, with Radiosity, try to matte your specular with some soften over at the joystick. Use 3 point lights
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Aug 19 2004, 05:54 PM
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1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
...this is getting really really technical...
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Aug 19 2004, 05:57 PM
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11,234 posts Joined: Jan 2003 |
And getting more illogical too.. coz, with my specification, you need a AMD 64 x2 Machine to render in decent speed....
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Aug 19 2004, 06:18 PM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
Woot nice model u got there congrats !!
keep it coming !! |
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Aug 19 2004, 08:04 PM
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Senior Member
1,491 posts Joined: Jan 2003 |
noo
me only on barton nia put in an environment? hmm lets see, it will take 10 years to render lol with radiosity on |
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Aug 19 2004, 08:05 PM
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Senior Member
1,345 posts Joined: Jan 2003 From: Haruko's Master the Guitar in 1 Milisecond Class! |
not if u use surface baker.
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Aug 19 2004, 08:07 PM
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Junior Member
365 posts Joined: Jan 2003 |
wah
look like real wan |
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Aug 19 2004, 08:26 PM
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1,491 posts Joined: Jan 2003 |
haha maybe i'll put it on the scene i did recently *hints hints*
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Aug 19 2004, 09:16 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
siaukia...
how about ur mapping u use what techniques?? can tell me |
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Aug 19 2004, 11:01 PM
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Senior Member
1,491 posts Joined: Jan 2003 |
its actually basic texturing/mapping only...
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Aug 19 2004, 11:02 PM
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Senior Member
1,491 posts Joined: Jan 2003 |
and its just basically need some tweaking on the position and blending and you're done with it
put down the opacity so it'll look more real lo |
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Aug 19 2004, 11:13 PM
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Senior Member
1,491 posts Joined: Jan 2003 |
adjusting the position only
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Aug 20 2004, 01:32 AM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
lorh....u use UVW map
or unwrap uvw??? ermm btw...where u get the texture izzit u take the photos of sonyericsson HP or u draw by using photoshop?? |
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Aug 20 2004, 01:55 AM
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1,491 posts Joined: Jan 2003 |
normal texture only, i dont know how to use uv map D:
yeah, draw ownself after scan the phone, done with adobe illustrator |
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Aug 20 2004, 01:32 PM
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11,234 posts Joined: Jan 2003 |
Very rajin.. camera pun scan |
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Aug 20 2004, 01:38 PM
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1,491 posts Joined: Jan 2003 |
lol my poor phone
no la i 'accidently' drop it on the floor :/ sorry lo t610 |
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Aug 20 2004, 03:54 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Aug 20 2004, 08:52 PM
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1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Only one problem!
No floor! |
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Aug 22 2004, 04:49 PM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
21mins... |
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Aug 22 2004, 05:39 PM
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1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
IMO, needs some optimizations.
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Aug 23 2004, 04:45 PM
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11,234 posts Joined: Jan 2003 |
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Aug 23 2004, 04:48 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Dammit! How does a neuron looks like? The bloody text book is cheating me!!!
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Aug 23 2004, 05:07 PM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
all damn semangat..lotsa posting..
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Aug 23 2004, 05:09 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Aug 24 2004, 07:46 PM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
Gaaaaa (shocked) looks cool man...
u make that lightning in photshop or 3D MaX? |
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Aug 25 2004, 09:00 AM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
chewyx..how u did it??
using 3dmax??? how u put the electric effect?? |
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Aug 25 2004, 07:50 PM
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11,234 posts Joined: Jan 2003 |
I did 2 versions.
The one with Electric in Max is classfied... |
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Aug 25 2004, 08:36 PM
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4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
chewxy u from which college ?
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Aug 25 2004, 09:28 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
I am not studying 3D... for the final time.. I am in A levels.. HELP UC
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Aug 26 2004, 11:20 AM
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11,234 posts Joined: Jan 2003 |
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Aug 27 2004, 01:14 AM
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1,491 posts Joined: Jan 2003 |
updates
the charger (bottom) part not yet finish and the behind there no SE's logo ;/ |
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Aug 28 2004, 01:32 PM
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
Looks pretty good
what ur next project after finishing this 1? |
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Aug 28 2004, 02:02 PM
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1,491 posts Joined: Jan 2003 |
hentai model lolol jk
nah, my class will start soon so will be busy |
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Aug 31 2004, 03:10 AM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
wow..chewyx..for me..i think u r good in modelling
why not u join any project like malaysian FPS game "Battlefield Malaya" |
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Aug 31 2004, 10:36 AM
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Senior Member
11,234 posts Joined: Jan 2003 |
I did.. I was working on a mod for Jedi Outcast, featuring National Service people. Weapons include Sejarah Text Book(pengganti for thermal detonators), Flagpole (Lighsaber pengganti), Rubbish picker (Flachette pengganti)
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Aug 31 2004, 12:46 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
wow....
ehh u want to join BF Malaya mod for battlefield?? this month they gonna launch it at MDC, Cyberjaya there MDC=Multimedia Developement Centre i hope u can come there to comment about our local game |
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Aug 31 2004, 12:55 PM
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11,234 posts Joined: Jan 2003 |
Let me guess, a guy named Hasnul from MDC will be there?
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Aug 31 2004, 12:57 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
hey...this is my new 3d model
plz gimme some comments done by 3dMax i take about 1-2 hour to finish ![]() ![]() |
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Aug 31 2004, 01:00 PM
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11,234 posts Joined: Jan 2003 |
Heh.. I recognise the tiles
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Aug 31 2004, 01:06 PM
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3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
yeah yeah how u know?? |
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Aug 31 2004, 01:11 PM
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3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
hahaa... i too malas to carik the texture...so i amik from 3dmax /maps that's why i finish it all ...about 1-2hours onli |
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Aug 31 2004, 01:49 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Because I know Hasnul. And his colleagues.
I don't think for now, he'd be happy to see me.. I'll wait |
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Aug 31 2004, 02:02 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Aug 31 2004, 05:15 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
...all of us lost our avatars due to Merdeka day...
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Aug 31 2004, 11:30 PM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
now can see own avatar oledi
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Sep 1 2004, 12:28 AM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
wow..nice poring model
but that is the normal poring if u put wing there..sure look like my avatar angeling poring |
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Sep 1 2004, 06:12 AM
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Senior Member
11,234 posts Joined: Jan 2003 |
Never seen Angel Poring in RO...
BTW, on September 9, someone please PM me to post a picture here. |
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Sep 1 2004, 08:40 AM
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1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Why September 9th?
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Sep 1 2004, 10:25 AM
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Senior Member
11,234 posts Joined: Jan 2003 |
You know lah... certain things are to be kept under the lid
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Sep 1 2004, 08:54 PM
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1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Fine, like that ar.... go to your house and ugut you.
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Sep 2 2004, 12:16 AM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Sep 2 2004, 01:09 AM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
wow ...what's this???
look like cloud in space who artwork is this??? |
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Sep 2 2004, 06:04 AM
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Junior Member
114 posts Joined: Jan 2003 From: bangsar |
came across to read your conversation.
I'm impress of your work in 3d. I wish to have some guidelines on 3d and study by my own. Just need you guys help on what software should i get, book or etc. I buy 3d cds. I have no idea how it work. Can said, all is useless cuz i cant play or run the program. So far I able to do the 3d house design. I follow the tutorial given but somehow got some problem with certain object. So, I hope you guys don't mind of teaching and guide me in 3d since i have no 3d base at all. thank you. |
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Sep 2 2004, 07:44 AM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
uhmm have u tried 3dcafe tutorial?
there got tons of tutorials about modeling especially for 3D max and Bryce... http://www.3dcafe.com oh yea and deviantart...look for resource>tutorials section http://www.deviantart.com this one got movie summore http://www.huntfor.com/3d/tutorials.htm This post has been edited by NiTrOLaNCeR: Sep 2 2004, 07:45 AM |
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Sep 2 2004, 10:50 AM
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Senior Member
1,491 posts Joined: Jan 2003 |
www.cgtalk.com is a good place to start your day
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Sep 2 2004, 10:21 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
if u want to do modelling...just buy Discreet 3Ds Max 6+
if u want to do animation...just use Alias/Wavefront Maya 6+ |
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Sep 2 2004, 10:24 PM
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3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
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Sep 2 2004, 11:19 PM
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2,538 posts Joined: Jan 2003 From: Kota Bharu |
wat program u use to do this design ?
i'm interested |
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Sep 3 2004, 07:47 AM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
hmm most people use 3D Studio Max and Lightwave
there're other programs like Bryce, Terragen, Rhino, Milkshape bla bla but i use Zmodeler to build this car and many other objects so i can export to any games due to low polygon i also use 3D max for rendering and make some very high polygon shape for 3d abstract wallpapers for example: ![]() this car took 2 month to finish because this program only support poly-to-poly modeling but its fun This post has been edited by NiTrOLaNCeR: Sep 3 2004, 07:50 AM |
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Sep 3 2004, 11:44 AM
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Senior Member
11,234 posts Joined: Jan 2003 |
Use 3DS Max 6..
I use Maya for animation Lightwave for rendering.. of course.. thats only when making movies |
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Sep 4 2004, 10:36 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
but for me....i use adobe premiere to combine all the short animation
then make it FULL movie it's can safe alot of time....if u render FULL animation by using 3d programs like maya..sure take alot of time... |
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Sep 4 2004, 11:24 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
You can try the Maya Education version to learn more about Maya.
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Sep 5 2004, 11:48 PM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
true true... the process of rendering is really time consuming i prefer to render while i'm sleeping and combine them with premiere |
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Sep 6 2004, 07:29 AM
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Senior Member
11,234 posts Joined: Jan 2003 |
How you render your queues?
My computer won't render queues without me sitting in front of it. |
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Sep 6 2004, 10:37 AM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
nope, no queues
i estimate the rendering time and try to match it with the amount of time i'll spend sleeping like 30 seconds of animation for 6 hours |
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Sep 6 2004, 08:47 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
That's a good idea.
I'm already doing that. |
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Sep 6 2004, 09:01 PM
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11,234 posts Joined: Jan 2003 |
I cannot.. I cannot wake up after I sleep |
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Sep 6 2004, 11:06 PM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
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Sep 7 2004, 07:06 AM
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11,234 posts Joined: Jan 2003 |
I mean, whenever I sleep, I sleep a deep deep sleep, and it would take about an hour and a half to wake me up |
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Sep 7 2004, 05:05 PM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
oohh...say properly la
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Sep 7 2004, 09:01 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
HAHAAHAHAHHAHHA
chewxy, you're a big joker.... |
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Sep 8 2004, 08:27 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
ermmm
i only sleep from 4am to 7am everyday .... bcoz in the morning till evening..i got class 9am-6pm then at night i finish my work/asignment so cannot deep sleep like chewyx |
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Sep 9 2004, 03:12 PM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
Walao sleep 3 hours a day !! ...
You should spend more time for sleep.... at least 5 hours so when you wake up the next day like this |
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Sep 9 2004, 06:00 PM
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Senior Member
1,685 posts Joined: Jan 2003 |
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Sep 9 2004, 06:01 PM
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Senior Member
1,685 posts Joined: Jan 2003 |
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Sep 9 2004, 06:02 PM
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Senior Member
1,685 posts Joined: Jan 2003 |
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Sep 9 2004, 07:12 PM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
Wahh !! medieval castle got that kinda windows ka??
btw nice 3D scene |
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Sep 9 2004, 07:19 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Sep 9 2004, 08:58 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Looks like the type of junk I would experiment with everyday.
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Sep 9 2004, 08:59 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
JUNK because it's no longer needed
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Sep 9 2004, 09:51 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
ehh r u mmu student??? |
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Sep 9 2004, 11:55 PM
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Senior Member
1,685 posts Joined: Jan 2003 |
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Sep 10 2004, 03:24 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
u in what year now??
taking what faculty??? creative multimedia ehh |
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Sep 10 2004, 06:50 PM
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1,685 posts Joined: Jan 2003 |
I'm FIT student (Gamma Year) doing Software and Animation. I did those few pcitures during my 1st year, when I'm taking MCC1013. |
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Sep 10 2004, 09:53 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
ic ic.....
ehh u know how to coding game??? ehh where is ur 3rd asignment??? can u post it here i want to see |
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Sep 10 2004, 11:02 PM
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Senior Member
1,685 posts Joined: Jan 2003 |
i know some basic c, c++ and Java only. Cannot code game yet. Err, 3d assignments, that's all i've done (those posted). Anyway, im going to take 3D Animation after next sem. Maybe then only share those stuff with ya.
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Sep 10 2004, 11:56 PM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
hehehe, my junior must appreciate the time you have with 3D subjects it is one of the best subjects you'll ever have i sometimes regret not taking FCM's film and animation |
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Sep 11 2004, 12:04 AM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
*sniff*
I'm still trying to learn how to model something. |
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Sep 11 2004, 12:20 AM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
eh, i thought u know how to model d?
with the rakyat project and all... chewxy so keng, ask him to teach u la |
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Sep 11 2004, 02:46 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
You have not seen MOOTY@Lordofthenight yet... he lagi keng.. he's not in LYN though...I am more towards special effects.. cfgt2001 more towards post production
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Sep 11 2004, 03:18 PM
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Senior Member
1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
im gonna try 3d max.. any 3d max user here? any links to toturials..
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Sep 11 2004, 03:39 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
me!
Tutorial? Nah.. you don't need one.. you need only your brains (I'm not joking) |
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Sep 11 2004, 04:27 PM
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Senior Member
1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
hehe.. im so used to maya.. i need some stuff to get me used to 3dmax .. anyway now trying motion builder too..
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Sep 11 2004, 09:20 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
OK GUYS. POST YOUR CDVC WORKS SCREENSHOTS HERE!
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Sep 11 2004, 11:52 PM
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1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Dun have.
I didn't even get the chance to do the camera direction I'm supposed to be doing. |
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Sep 12 2004, 12:54 AM
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3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
what model u want to do |
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Sep 12 2004, 02:38 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
wah
want to sell models ka? |
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Sep 12 2004, 10:36 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
What model I want to do?
What about something like speakers? |
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Sep 12 2004, 11:26 PM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
like this?
![]() excuse the background |
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Sep 12 2004, 11:34 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
wow...nice speaker
this model u use what??? 3dmax?? |
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Sep 12 2004, 11:47 PM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
made with maya, but can be made with 3D max too, polygon modelling
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Sep 13 2004, 08:36 AM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Nice
I'm still just fooling around with everything. Just formatted my comp, so haven't reinstalled 3dsmax yet. |
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Sep 17 2004, 07:28 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Sep 17 2004, 07:29 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Sep 17 2004, 07:30 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Sep 17 2004, 07:30 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Sep 17 2004, 07:31 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Sep 17 2004, 07:33 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Sep 17 2004, 07:34 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Sep 17 2004, 07:35 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Sep 17 2004, 08:04 PM
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Junior Member
289 posts Joined: Jan 2003 |
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Sep 17 2004, 08:32 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Upload ur picture properly
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Sep 17 2004, 11:57 PM
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1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
why half only?
your finalrender didn't finalize ar? |
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Sep 19 2004, 12:13 AM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
nice character chewxy
anyway....someone want to upah for character by using maya u want? |
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Sep 19 2004, 01:26 AM
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Senior Member
719 posts Joined: Jan 2003 From: cyberjaya, ampang, malaysia |
haih.. poyozer.. kat sini pon ko ade.. akegagaga
This post has been edited by momochi zabuza: Sep 19 2004, 01:27 AM |
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Sep 19 2004, 01:29 AM
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Senior Member
719 posts Joined: Jan 2003 From: cyberjaya, ampang, malaysia |
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Sep 19 2004, 11:44 AM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
Wowoww nice work chewxy and zabuza
i wish i can get my 3d max working... This post has been edited by NiTrOLaNCeR: Sep 19 2004, 11:44 AM |
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Sep 19 2004, 12:41 PM
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Senior Member
719 posts Joined: Jan 2003 From: cyberjaya, ampang, malaysia |
y kenot working? didnt crack ah?
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Sep 19 2004, 12:45 PM
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719 posts Joined: Jan 2003 From: cyberjaya, ampang, malaysia |
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Sep 19 2004, 04:15 PM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
its working.. but it doesnt have any material.. there's none in material editor while following some tutorial... when it ask to open and find material... i couldnt find mine |
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Sep 19 2004, 04:21 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Sep 19 2004, 10:16 PM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
hmm yea maybe im using the super light type.. only 100Mb
now trying to get the 1.5Gb version |
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Sep 19 2004, 11:06 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Mine got materials on CD1, but I lost my CDs!
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Sep 20 2004, 10:03 PM
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
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Sep 21 2004, 12:53 PM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
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Sep 22 2004, 05:37 PM
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3,943 posts Joined: Jan 2003 From: - Johore - |
nice one i'm a noob in 3D.. muahahaha |
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Sep 22 2004, 05:39 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Set your luminosity settings if you are using raytrace to render |
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Sep 26 2004, 01:21 PM
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Senior Member
1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
apasal quite already?? chewxy!! talak lagi ar??
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Sep 27 2004, 01:24 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Kenot upload. Lazy to go to imageshack
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Sep 27 2004, 01:27 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Haiyoyo...
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Sep 30 2004, 10:36 PM
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Elite
2,332 posts Joined: Jan 2003 From: *KL-ian* |
ok my first attempt on lightwave.this project havent complete yet...i'll upload more updated pics.
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Oct 1 2004, 12:29 PM
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Senior Member
1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
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Oct 1 2004, 07:59 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Can someone send me a guie on how to use Lightwave?
I'm still pretty blur at using it. I don't know how to render anything! |
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Oct 3 2004, 12:10 AM
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Elite
2,332 posts Joined: Jan 2003 From: *KL-ian* |
using lightwave: they separated it into 2 programs.one modeler called 'lightwave modeler' and another is 'lightwave'.
in lightwave is where u place your camera and lightings. modeler is where u model and put the materials. |
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Oct 3 2004, 12:13 AM
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Junior Member
169 posts Joined: Jan 2003 From: Kajang, Selangor |
anyone here using pro engineer to draw their 3d work???
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Oct 3 2004, 04:32 PM
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Elite
2,332 posts Joined: Jan 2003 From: *KL-ian* |
another update of the dining area....arghh can't find good textures.and lighting is a damn problem.last nite tried render with radiosity until this morning only finish up to 30%.in the end give up la no time
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Oct 3 2004, 06:47 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Well, lighting has always been a big problem.
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Oct 4 2004, 12:06 AM
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Senior Member
1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
guys.. i always hear this term with radiosity.. whats dat? iizt like in maya what we call raytracing??
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Oct 4 2004, 09:22 AM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
It's different things, I believe.
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Oct 4 2004, 10:31 AM
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Elite
2,332 posts Joined: Jan 2003 From: *KL-ian* |
from what i understand it is different things.ray tracing not sure what it is but i read about radiosity just now.To cut short it is about a way of materials or planes which can bounce light because light does not stop when it touch a surface so it bounces to other objects around it.in that way it creates a much more softer and realistic shadow and lighting.but to calculate the bounces of lights is really time consuming thus longer rendering
singleguy:3D animation course The One? last nite tried rendering with radiosity and this morning woke up found out my cousin shut lightwave off because he thought the window hang coz everything is white.DAMN IT!!! |
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Oct 4 2004, 02:58 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
No wonder tak habis.
Hehe. |
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Oct 5 2004, 12:25 AM
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Senior Member
1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
QUOTE(zadan @ Oct 4 2004, 10:31 AM) from what i understand it is different things.ray tracing not sure what it is but i read about radiosity just now.To cut short it is about a way of materials or planes which can bounce light because light does not stop when it touch a surface so it bounces to other objects around it.in that way it creates a much more softer and realistic shadow and lighting.but to calculate the bounces of lights is really time consuming thus longer rendering haha.. that was a good one. shut down comp. well thanks for the explanation. I think i know what it means.. in maya it works with mental ray rendering. .singleguy:3D animation course The One? last nite tried rendering with radiosity and this morning woke up found out my cousin shut lightwave off because he thought the window hang coz everything is white.DAMN IT!!! Yeah.. grad from one. Looking for jobs now. currently tengah tanam anggur. u got any for me?? cheers This post has been edited by singleguy: Oct 5 2004, 12:26 AM |
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Oct 5 2004, 10:26 AM
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Senior Member
11,234 posts Joined: Jan 2003 |
QUOTE(singleguy @ Oct 4 2004, 12:06 AM) guys.. i always hear this term with radiosity.. whats dat? iizt like in maya what we call raytracing?? Raytracing = texture basedradiosity = geometry based All got to do with lighting... Radiosity and Light Tracer, are used for GI (Global Illum.) to soften the hard edges of direct shadows. Of course, you need to complement it with ray trace to do some nice caustic lighting. Dun ask me about caustics though... I left my computer on for 2 whole days to render 30% of a caustic glass picture.. If I were to on all the options, yay! I'll wait 416546641679465169132 years before a single pic gets rendered |
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Oct 5 2004, 10:02 PM
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Elite
2,332 posts Joined: Jan 2003 From: *KL-ian* |
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Oct 6 2004, 01:50 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
I suggest we don't try any CPU burning filters unless we have a lot of CPUs is push the load to.
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Oct 6 2004, 09:59 PM
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Elite
2,332 posts Joined: Jan 2003 From: *KL-ian* |
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Oct 7 2004, 07:31 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
I did not properly texture this. Not yet. Water waves and foam not done yet.
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Oct 7 2004, 09:04 PM
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Junior Member
60 posts Joined: Oct 2004 From: malaysia... duhh ~~ |
look so realll ~~~
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Oct 8 2004, 06:47 PM
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Junior Member
264 posts Joined: Jan 2003 |
Any trick or way how to do a full reflection in Lightwave? i am so noob
i only can get 40% of the object refelection after render Any sifu can teach me? |
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Oct 8 2004, 07:57 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
I can't figure it out either!
I'm too used to 3ds max. |
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Oct 8 2004, 08:37 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
QUOTE(Fluxs @ Oct 8 2004, 06:47 PM) Any trick or way how to do a full reflection in Lightwave? i am so noob You want 100% reflection?i only can get 40% of the object refelection after render Any sifu can teach me? Sure ka? It will lag your processor, and will take you 1234643216579841626594163516879651362498798416198795613216857 years to complete |
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Oct 8 2004, 09:31 PM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
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Oct 8 2004, 10:10 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
HDTV size???
what is that?? |
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Oct 9 2004, 12:51 AM
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Elite
2,332 posts Joined: Jan 2003 From: *KL-ian* |
HDTV size is normally at 1280x720 or 1920 x 1080. The one i rendered was at 1920 x 1080.Here's my new rendered scene.
In 'lightwave modeler' when u want to increase the reflection select the object then press Q tu name it.then click on the left menu for 'surface editor'.click that then from the list select the object that u named and increase the reflection number on the right.next go into 'lightwave' ,load the object,place camera and lighting you want and render press F9.hope that helps. Attached image(s) |
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Oct 9 2004, 04:32 AM
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Junior Member
264 posts Joined: Jan 2003 |
ok finally get it work! thx!
zadan : YOur work are GREAT!!! look very realistic and cool! u working or still studying? |
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Oct 9 2004, 01:19 PM
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Senior Member
3,907 posts Joined: Jan 2003 From: Green green hill |
Great stuffs, guys.
Anyway, which machine is better for 3D rendering?? |
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Oct 9 2004, 02:24 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Obviously a quadruple Itanium² computer... with 20 GB of RAM... ECC RAM <--- Must be
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Oct 9 2004, 04:03 PM
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Junior Member
264 posts Joined: Jan 2003 |
QUOTE Obviously a quadruple Itanium² computer... with 20 GB of RAM... ECC RAM <--- Must be Cannnot afford ler... hehe.... |
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Oct 9 2004, 04:08 PM
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Senior Member
3,907 posts Joined: Jan 2003 From: Green green hill |
WHO can afford that??
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Oct 9 2004, 04:09 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Oct 9 2004, 04:11 PM
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Senior Member
1,399 posts Joined: Jan 2003 From: Destiny Island |
zadan wow ... ur works are great!! wat software u used to draw 3D?
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Oct 9 2004, 04:13 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
he uses Lightwave
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Oct 10 2004, 12:19 AM
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Elite
2,332 posts Joined: Jan 2003 From: *KL-ian* |
yeah im using lightwave.just learnt it.doing for assignment.actually i was aiming to enter the Intel smart house competition but then the submission too near.so i decided to scrap it.im still studying.
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Oct 11 2004, 01:14 AM
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Junior Member
114 posts Joined: Jan 2003 From: bangsar |
I'm back in sudden. (because with coll's stuffs)
My computer can't really support. Will learn asap I got a good pc. Thanks to all you guys that give me those url. Thanks thanks a lot.. |
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Oct 13 2004, 10:22 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
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Oct 14 2004, 11:25 PM
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Elite
2,332 posts Joined: Jan 2003 From: *KL-ian* |
my current NBTD object.im starting with my car's rim first.later try to model out the whole wira.
i can't seem to get the best render.it just doesnt look real. Attached image(s) |
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Oct 15 2004, 11:26 PM
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Elite
2,332 posts Joined: Jan 2003 From: *KL-ian* |
newest one.i know the problem is what now.One thing is that the edge of the rim too sharp.it's suppose to be a little bit rounded.this pic seems quite floating
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Oct 16 2004, 09:08 PM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
50 % of modeling & texturing
Front Room 1 got more 6 room to do This post has been edited by newbi3s: Oct 18 2004, 02:22 AM Attached image(s) |
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Oct 16 2004, 09:09 PM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
woah zadan ur car sport rim damn cool
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Oct 17 2004, 05:15 PM
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Junior Member
114 posts Joined: Jan 2003 From: bangsar |
installer of 3d plz.. where to dl?
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Oct 17 2004, 09:06 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Go get it here.
http://www4.discreet.com/products/# And if you're still wondering why I pointed you to this site, please read the forum rules again. |
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Oct 18 2004, 09:40 AM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
20 % completed
room 2 out of 6 This post has been edited by newbi3s: Oct 18 2004, 01:58 PM Attached image(s) |
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Oct 18 2004, 09:41 AM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
20 % completed
room 2 out of 6 Attached image(s) |
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Oct 18 2004, 01:59 PM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
20 % completed
room 2 out of 6 Attached image(s) |
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Oct 18 2004, 03:28 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Nice, keep us posted on ur rooms!
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Oct 18 2004, 03:44 PM
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Elite
2,332 posts Joined: Jan 2003 From: *KL-ian* |
eh dude how you did the plants?you model them or is that a 2d texture?but looks 3d man.
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Oct 18 2004, 05:37 PM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
learn from game style
2d but look 3d rite ? i use digicam to capture it then i photoshop it make it nicer but have to edit more on that just now rush do those thing |
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Oct 21 2004, 08:32 AM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
30 % completed
room 3 out of 6 Attached image(s) |
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Oct 21 2004, 08:33 AM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
60 % completed
room 3 out of 6 Attached image(s) |
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Oct 21 2004, 08:59 AM
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Senior Member
11,234 posts Joined: Jan 2003 |
newbi3s... where are the nude massage girls? Or am I becoming too hentai
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Oct 21 2004, 09:56 AM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
hahaha
u want me to put it ? |
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Oct 22 2004, 01:45 AM
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Junior Member
114 posts Joined: Jan 2003 From: bangsar |
QUOTE(cfgt2001 @ Oct 17 2004, 09:06 PM) Go get it here. http://www4.discreet.com/products/# And if you're still wondering why I pointed you to this site, please read the forum rules again. sorry but the dl stuffs.. thanks a lot.. all of it is trial. |
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Oct 23 2004, 04:45 PM
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Junior Member
114 posts Joined: Jan 2003 From: bangsar |
ah!! dunno how to do.. die die die..
i play until sien and got lost... the tutorial also dun really understand.. anyone here ar?? |
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Oct 23 2004, 08:17 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
What do you want to know?
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Oct 23 2004, 09:33 PM
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Junior Member
114 posts Joined: Jan 2003 From: bangsar |
how come got 4 view of the 3ds max?
then when I see those example only got one view where I can rotate right left top bottom?? how? |
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Oct 24 2004, 08:38 AM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
I've gotten so comfortable to the 4-view system of 3ds max.
OK, what you do is find the most bottom-right button on your screen. It should look like a scale button (or similar). Make sure you have selected the desired viewport, then click that button to make that viewport maximize within the window. This post has been edited by cfgt2001: Oct 24 2004, 09:09 AM |
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Oct 26 2004, 01:50 AM
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Senior Member
1,591 posts Joined: Jan 2003 From: KL |
You could try Alt+w
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Oct 26 2004, 02:19 AM
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Senior Member
1,591 posts Joined: Jan 2003 From: KL |
Here's a rendering of mine
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Oct 26 2004, 03:16 AM
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VIP
4,289 posts Joined: Jan 2003 From: Behind You |
^very nice dude
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Oct 26 2004, 04:56 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
Nice.
Nice blurring too. |
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Oct 26 2004, 11:39 PM
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Junior Member
114 posts Joined: Jan 2003 From: bangsar |
thanks to.. cfgt2001 and kelvw..
got both idea.. but how come those weird weird symbols...?? still confuss.. nvm.. let me see my own.. i'm curious why those i see is wit bone and when i see urs is with nice features.. =) |
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Oct 28 2004, 09:03 PM
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Senior Member
4,325 posts Joined: Jan 2003 From: Putra Heights, Selangor DE |
very nice
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Nov 4 2004, 01:06 AM
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Junior Member
17 posts Joined: Jan 2003 |
part of the suite design at Penang Mutiara |
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Nov 4 2004, 01:20 AM
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Junior Member
17 posts Joined: Jan 2003 |
using 3D studio VIZ during office hour.
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Nov 4 2004, 01:32 AM
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Senior Member
3,118 posts Joined: Jan 2003 From: SA.KD.SA.KD |
Wh lau eh.. showoff mer Yogi.. Anyway nice picz guys..
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Nov 4 2004, 01:39 AM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
nice mapping yogi_b
especially penang mutiara suite room |
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Nov 5 2004, 04:33 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
More more!
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Nov 5 2004, 06:27 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Well.. since CFGT2001 asked for more :
Have a pepsi What happens when your computer runs out of RAM : ![]() What happens when your computer runs out of RAM, and you turn off Opera : ![]() Too much Shrek can cause too much Global Illumination ![]() Caustics and GI ![]() Better caustic lighting (took away the shadows.. too much time taken to render) ![]() The Ice had no caustic... processor cannot tahan ![]() |
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Nov 5 2004, 07:09 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
And of course : the FINAL RENDER- rebooted the computer and took 20 minutes
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Nov 5 2004, 09:52 PM
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Senior Member
1,599 posts Joined: Jan 2003 From: Isketambola |
Need ice.
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Nov 5 2004, 10:23 PM
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Senior Member
3,118 posts Joined: Jan 2003 From: SA.KD.SA.KD |
Too hot lah Chewxy..LOL
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Nov 6 2004, 09:43 AM
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Senior Member
11,234 posts Joined: Jan 2003 |
Ice ar.. can you get me more RAM?
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Nov 6 2004, 10:51 PM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
I need more RAM! I need 1GB sticks! LOL
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Nov 8 2004, 07:30 PM
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Senior Member
1,591 posts Joined: Jan 2003 From: KL |
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Nov 8 2004, 07:34 PM
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Junior Member
154 posts Joined: Sep 2004 From: Sepang |
wohh 8 hours aaa wat vga card u use ??
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Nov 8 2004, 07:52 PM
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1,591 posts Joined: Jan 2003 From: KL |
Uh..rendering speed depends on the processor
Anyway rendered it on a P4 3.0E. I think it's time to upgrade to a dual or something. |
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Nov 9 2004, 12:20 PM
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11,234 posts Joined: Jan 2003 |
phuck. 8 hours? on a 3.0E? phuck
you can use your graphics card to render, you know, if you have a quadro or something. BTW.. nice GI This post has been edited by chewxy: Nov 9 2004, 12:21 PM |
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Nov 9 2004, 09:18 PM
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264 posts Joined: Jan 2003 |
how to render by using graphic card? can teach? lightwave also can use graphic card to render?
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Nov 10 2004, 11:02 AM
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11,234 posts Joined: Jan 2003 |
READ
Get it here! BTW, I don't think Max works very well with ATi Cards, which is why, once more, nVidia pwns all |
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Nov 10 2004, 12:56 PM
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264 posts Joined: Jan 2003 |
what if using lightwave or Maya? still can use this plugins to render by using graphic card?
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Nov 10 2004, 02:10 PM
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11,234 posts Joined: Jan 2003 |
Maya obviously also support hardware rendering.. read a book about it in MPH
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Nov 10 2004, 03:18 PM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
i used Maya a couple of months ago...
if i'm not mistaken, it does support hardware rendering |
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Nov 10 2004, 06:50 PM
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1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
QUOTE(chewxy @ Nov 10 2004, 11:02 AM) Well, I suppose my 8 pipeline card can still beat your 4 pipeline, no? Then again, maybe you should look at this and think hard about FireGL cards. 3ds max 7 news |
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Nov 12 2004, 03:33 PM
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2,234 posts Joined: Jan 2003 |
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Nov 12 2004, 03:48 PM
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11,234 posts Joined: Jan 2003 |
Trade secret. If I tell you, I'd have to kill you Nah.. it's simple. texture. opacity 30% The feel real part does not come from the glass.. it comes from the surroundings. |
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Nov 12 2004, 08:36 PM
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1,591 posts Joined: Jan 2003 From: KL |
Don't forget to add some refraction values to it... & incidence
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Nov 12 2004, 08:43 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Speaking of which : WHAT THE HELL is the index of refraction of glass?
Google is stupid |
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Nov 13 2004, 03:01 PM
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11,234 posts Joined: Jan 2003 |
Happy Raya to all!
Attached image(s) |
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Nov 13 2004, 10:07 PM
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54 posts Joined: Nov 2004 |
i dun remember much bout 3D anymore, but as i got through Gnomon Workshop b4, Maya do support hardware rendering. but... the performance of hard-ren performs very well in low numbers of rendering. hence, if u render an animation, computer power is still the main key.
p.s. guyz in 3D should really get hold of some Gnomon Workshop stuff. they teach pro-level Maya. things u won't find in books or e-books. |
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Nov 13 2004, 11:37 PM
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All Stars
14,990 posts Joined: Jan 2003 |
QUOTE(chewxy @ Nov 12 2004, 08:43 PM) This is what I think :I suppose that would depend on the thickness of the glass, the curvature etc. Refraction index is used for optics mostly (spectacles especially) It determines how much the glass "bends" the light that goes through it. So the answer is, it depends. How thick is your glass ? what is the curvature ? convex or concave ? both sides curved or only one side ? or maybe it's wavy ? all this will affect the refractive index. So there's no one RI, it depends on the characteristics of the glass But I could be wrong I guess This post has been edited by wodenus: Nov 14 2004, 02:20 PM |
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Nov 14 2004, 01:25 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
QUOTE(kin @ Nov 13 2004, 10:07 PM) i dun remember much bout 3D anymore, but as i got through Gnomon Workshop b4, Maya do support hardware rendering. but... the performance of hard-ren performs very well in low numbers of rendering. hence, if u render an animation, computer power is still the main key. yupp.s. guyz in 3D should really get hold of some Gnomon Workshop stuff. they teach pro-level Maya. things u won't find in books or e-books. Gnomon Workshop rawks... but too bad no $$ to pay for the video tutorials |
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Nov 15 2004, 10:09 PM
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1,565 posts Joined: Jan 2003 From: there is no place like 127.0.0.1 |
QUOTE(chewxy @ Nov 12 2004, 08:43 PM) it's been years....my memory is failinganyway, i googled this some time ago... http://www.animagraph.com.br/DeathBrain/Sh...ss_tutorial.htm really sweet render EDIT: it's for maya....too bad chewxy This post has been edited by wantanseller: Nov 15 2004, 10:10 PM |
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Nov 16 2004, 02:26 AM
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Senior Member
1,690 posts Joined: Jan 2003 From: For me to know, and you to never find out. :D |
That is some scary rendering.
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Nov 16 2004, 11:11 AM
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11,234 posts Joined: Jan 2003 |
Hmm.. I said my expertise was in Max, but never said I cannot do Maya
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Nov 16 2004, 01:30 PM
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All Stars
14,990 posts Joined: Jan 2003 |
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Nov 18 2004, 09:11 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
hey
any tutorials for maya?? |
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Dec 1 2004, 12:37 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
allow me to bump this thread with SUB SURFACE SCATTERING!
The human was modelled by Muuti@Lordofthenight of Rakyat Production Team EDIT: of course, the lack of Anti aliasing was caused once again by not having a renderfarm, but rather, a pitious Pentium 4 2.8C Processor This post has been edited by chewxy: Dec 1 2004, 12:38 PM |
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Dec 19 2004, 10:18 PM
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Senior Member
3,065 posts Joined: Jan 2003 |
My SWAT
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Dec 22 2004, 01:41 AM
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11,234 posts Joined: Jan 2003 |
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Dec 22 2004, 01:51 AM
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11,234 posts Joined: Jan 2003 |
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Dec 22 2004, 02:38 PM
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11,234 posts Joined: Jan 2003 |
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Dec 29 2004, 11:49 AM
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Senior Member
3,065 posts Joined: Jan 2003 |
![]() give comment create by stanley |
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Dec 29 2004, 11:54 AM
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Senior Member
11,234 posts Joined: Jan 2003 |
I see USER POSTED IMAGE...
use the file upload system lah |
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Feb 22 2005, 03:56 PM
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Junior Member
284 posts Joined: Jan 2003 From: Penang |
u guys are really ROCK !!! ... i m just started to learn 3D too, with maya 6.0
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Feb 22 2005, 11:01 PM
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946 posts Joined: Nov 2004 |
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Feb 28 2005, 10:35 PM
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559 posts Joined: Feb 2005 |
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Feb 28 2005, 10:36 PM
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559 posts Joined: Feb 2005 |
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Feb 28 2005, 10:38 PM
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559 posts Joined: Feb 2005 |
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Feb 28 2005, 10:44 PM
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559 posts Joined: Feb 2005 |
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Feb 28 2005, 10:46 PM
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559 posts Joined: Feb 2005 |
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Mar 1 2005, 10:05 PM
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Junior Member
284 posts Joined: Jan 2003 From: Penang |
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Mar 2 2005, 04:02 PM
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Junior Member
300 posts Joined: Jan 2003 From: Penang |
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Mar 2 2005, 04:05 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Of course lah.. we are in Malaysia.. I'm sure Boomer86 got uh.. Maya for a very very good price..
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Mar 2 2005, 04:19 PM
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Junior Member
300 posts Joined: Jan 2003 From: Penang |
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Mar 2 2005, 10:37 PM
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559 posts Joined: Feb 2005 |
QUOTE(chewxy @ Mar 2 2005, 04:05 PM) ya...u noe, we malaysian oways got very good price one come here to see see BTW, Poser is not poster Poser is a piece of software use to make some pose but the render engine is slow ^^ BTw, A software like poser, you can get it free at www.daz3d.com Forgot what name oledi go try it out thr |
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Mar 3 2005, 12:50 AM
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559 posts Joined: Feb 2005 |
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Mar 7 2005, 01:39 AM
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Senior Member
5,676 posts Joined: Jan 2003 From: KL |
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Mar 7 2005, 08:50 AM
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Senior Member
11,234 posts Joined: Jan 2003 |
May I ask why people like to shove sticks up the wooden dummy's ass?
I see it's very common... hukuman sula ke? |
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Mar 7 2005, 07:03 PM
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5,676 posts Joined: Jan 2003 From: KL |
because thats the thing i modelled
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Mar 7 2005, 07:33 PM
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11,234 posts Joined: Jan 2003 |
Hang on.. I'm also modelling a wooden dummy kena sula
it seems FUN!!! |
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Mar 7 2005, 07:49 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
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Mar 7 2005, 08:01 PM
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289 posts Joined: Jan 2003 |
enviroment back alley - my first maya project
http://www.yourimagehost.com/pf.php?fid=2924 hdri animation - my second maya project http://members.lycos.co.uk/meaaeem/maya/st..._compressed.mov facial animation - my third maya project http://members.lycos.co.uk/meaaeem/maya/ass2/Comp2.avi cheers... This post has been edited by aaeem: Mar 7 2005, 08:05 PM |
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Mar 7 2005, 08:16 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
All failed to load.
Don't host in lycos... they suck |
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Mar 7 2005, 08:34 PM
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Junior Member
289 posts Joined: Jan 2003 |
try copy n paste the url in the browser... heh sorry for the inconvinience...huhuu
do u you know where got good free web hosting with high/unlimited bandwidth limit...i'm looking to build my portfolio site... This post has been edited by aaeem: Mar 7 2005, 08:36 PM |
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Mar 7 2005, 08:38 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
progress.jpg and egg.jpg is SUPERB!!!!
and your HDRI rendering is freaky!! How long did you take to render that??? BTW.. can I interest you in an offer? add me to MSN, and I'll tell you more (regards your 3D skills) chewxyAThotmail.com |
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Mar 7 2005, 08:52 PM
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Junior Member
289 posts Joined: Jan 2003 |
thanks for the comments
the hdri took 17 hours... offer? interesting...btw i don't use msn/hotmail...onli ym...me_aaeem(at)yahoo(dot).com |
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Mar 12 2005, 10:50 PM
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Senior Member
1,955 posts Joined: Jan 2003 From: Cybertron Jaya |
my first 3D charactEr dEsigN usiNg lightwave 7...plz givE ya commEnt
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Mar 12 2005, 10:52 PM
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11,234 posts Joined: Jan 2003 |
nicely done for a first time try
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Mar 12 2005, 11:39 PM
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Senior Member
2,347 posts Joined: Jan 2003 From: in town |
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Mar 13 2005, 12:00 AM
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11,234 posts Joined: Jan 2003 |
^ fark... how long you toook to render such nice stuff?
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Mar 13 2005, 12:15 AM
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Senior Member
2,347 posts Joined: Jan 2003 From: in town |
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Mar 13 2005, 06:00 PM
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20 posts Joined: Mar 2005 |
hihi~~first time here~fresh newbie...Orz
my luan luan design 3D robot...Orz modelling by 3dsmax ![]() ![]() ![]() ![]() |
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Mar 16 2005, 01:10 AM
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Senior Member
1,955 posts Joined: Jan 2003 From: Cybertron Jaya |
kewl, looks like gundam...
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Mar 16 2005, 01:20 AM
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283 posts Joined: Jan 2003 From: On Socket 604 |
whoa.... kewl.... how long u take to finish?
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Mar 17 2005, 07:23 PM
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Newbie
1 posts Joined: Mar 2005 |
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Mar 17 2005, 09:29 PM
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1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
seems abit quite nowdays. wheres everybody?
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Mar 19 2005, 09:33 PM
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559 posts Joined: Feb 2005 |
Yalo..
veli quiet~~ This post has been edited by BooMer86: Mar 19 2005, 09:58 PM |
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Mar 19 2005, 09:41 PM
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559 posts Joined: Feb 2005 |
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Mar 19 2005, 09:50 PM
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11,234 posts Joined: Jan 2003 |
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Mar 20 2005, 12:23 AM
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Elite
2,707 posts Joined: Feb 2005 From: KL |
protoeden, ur model really good looking!!
it seems dat u quite pro with 3dmax!! while i just wan started to use... see my signature? one of my "debut" try on 3dmax, but it will take a way long journey to become a pro....haih.... wonder where i can learn.. |
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Mar 22 2005, 03:35 AM
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946 posts Joined: Nov 2004 |
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Mar 22 2005, 08:30 AM
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11,234 posts Joined: Jan 2003 |
^ Mesh smooth one more time.. and it should look nice...
and you need to build wheels... |
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Mar 22 2005, 10:42 PM
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946 posts Joined: Nov 2004 |
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Mar 23 2005, 07:29 PM
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559 posts Joined: Feb 2005 |
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Mar 24 2005, 01:23 PM
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11,234 posts Joined: Jan 2003 |
Your WIP has nice lighting!!!! So much for a work in progress
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Mar 24 2005, 08:07 PM
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946 posts Joined: Nov 2004 |
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Mar 26 2005, 10:13 AM
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Senior Member
1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
chewxy lazy ar nowdays? not much posting from u wan?
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Mar 26 2005, 02:54 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
Not lazy.. a lot of work classified until June
But now.. I'm working on a model of Datuk Rosli's faace for the movie |
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Mar 28 2005, 12:29 AM
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559 posts Joined: Feb 2005 |
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Mar 28 2005, 02:09 PM
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559 posts Joined: Feb 2005 |
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Mar 28 2005, 09:36 PM
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Senior Member
1,090 posts Joined: Jan 2003 From: Malaysia~Singapore |
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Mar 28 2005, 11:52 PM
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1,599 posts Joined: Jan 2003 |
what movie aa chewxie?
some 3d animation movie is it? |
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Apr 5 2005, 10:24 AM
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559 posts Joined: Feb 2005 |
hm.....
anymore 3d pic ?? |
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Apr 5 2005, 12:08 PM
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Junior Member
167 posts Joined: Nov 2004 From: Klang Valley |
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Apr 5 2005, 12:18 PM
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Junior Member
283 posts Joined: Jan 2003 From: On Socket 604 |
did this last year.. havent got time to finish... bz study
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Apr 5 2005, 12:59 PM
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Senior Member
559 posts Joined: Feb 2005 |
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Apr 5 2005, 03:10 PM
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559 posts Joined: Feb 2005 |
EDITED: Double post
This post has been edited by BooMer86: Apr 5 2005, 03:12 PM |
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Apr 5 2005, 03:11 PM
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Senior Member
559 posts Joined: Feb 2005 |
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Apr 5 2005, 04:19 PM
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27 posts Joined: Feb 2005 From: Kota Kinabale,sabah. currently in KL |
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Apr 5 2005, 04:46 PM
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Senior Member
1,399 posts Joined: Jan 2003 From: Destiny Island |
whoa u guys are sure expert
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Apr 5 2005, 06:11 PM
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289 posts Joined: Jan 2003 |
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Apr 5 2005, 08:37 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
QUOTE(aaeem @ Apr 5 2005, 06:11 PM) Waddafak????That's BAD advice!!!! People use guns???? Sorry... but I'm anti gun |
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Apr 6 2005, 11:15 PM
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Junior Member
111 posts Joined: Apr 2005 From: KL-Vancouver-Osaka |
for mmu students, a question, what software y'all use for animation, maya or max...? or both...? |
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Apr 6 2005, 11:42 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
we use 3dmax for modelling
and maya for animation ok here some of my 3d works that done by 3dmax and maya http://tolanic.fotopages.com/?entry=374599...ges.com/?page=0 i hope u guys can give some comment about my artwork This post has been edited by POYOZER: Apr 6 2005, 11:54 PM |
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Apr 7 2005, 12:11 AM
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Senior Member
1,389 posts Joined: Jan 2003 From: @home |
so nice!!! i always likes all these 3d stuffs.....
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Apr 7 2005, 01:15 AM
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Junior Member
283 posts Joined: Jan 2003 From: On Socket 604 |
QUOTE(POYOZER @ Apr 6 2005, 11:42 PM) we use 3dmax for modelling eh? like that arr? may i know y?is modelling in 2d max much more easier than maya? i have used once 3d max quite hard everytime u need to declare the object... and once you finish how you conver the file into maya file? thanksand maya for animation ok here some of my 3d works that done by 3dmax and maya http://tolanic.fotopages.com/?entry=374599...ges.com/?page=0 i hope u guys can give some comment about my artwork |
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Apr 7 2005, 01:55 AM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
QUOTE(Xeon @ Apr 7 2005, 01:15 AM) eh? like that arr? may i know y?is modelling in 2d max much more easier than maya? i have used once 3d max quite hard everytime u need to declare the object... and once you finish how you conver the file into maya file? thanks lorh i dont convert lahbcoz convert always got problem and bugs in my photo album of my 3d artwork...that one some of the model r create by 3dmax...some done by maya the one that i use maya is backstreet and dynamics other than that...all by 3dmax 3d modelling in 3dmax much ezier bcoz of the tools that provide here like loft, boolean, etc....all ez to use sumore ez to learn bcoz got alot of tutorials out there maya....the best tools for animation quite hard...bcoz very to get tutorial online much ez to setup a character rather than 3dmax |
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Apr 7 2005, 06:48 PM
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Junior Member
111 posts Joined: Apr 2005 From: KL-Vancouver-Osaka |
QUOTE(POYOZER @ Apr 6 2005, 11:42 PM) we use 3dmax for modelling i knew ud say that... (every people say that.... hmm... ) and maya for animation yeah... max is more easier to model stuff.... max is harder than maya in animation u say... (havent try doing any animation using maya), i find it quite easy doing animation in max... i've tried maya before, it got a lots of cool stuff, like, hair, fur... etc. (built into it...) unlike max, u have to buy plugins..... (that's the only thing i hate about max) but maya's ui is complicated a bit.... (always makes me mad, and started banging the keyboard, (and sometimes, something weird always happens when i wanna put texture to my model.... the viewport goes black.... maybe maya doesnt like my graphic card or something... but i still prefer max than maya.... (more comfortable with it..) |
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Apr 7 2005, 06:53 PM
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Junior Member
111 posts Joined: Apr 2005 From: KL-Vancouver-Osaka |
anybody have tried zbrush before...? can tell me a lil' bit 'bout it...? |
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Apr 7 2005, 07:17 PM
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Junior Member
111 posts Joined: Apr 2005 From: KL-Vancouver-Osaka |
POYOZER... ur artwork r quite good.. not bad... not bad at all.... play with the lighting a bit..... texturing can be improve a bit... in some pic., the texture looks a bit flat.... n try using ur own texture, rather than using max's, it makes it more better.... the bathtub n the sink, could use a bit meshmooth (the edge is too sharp)..... just some comments... im not n expert, im still learning too.... anyway |
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Apr 7 2005, 07:30 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
We should all comment on each otehr's works
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Apr 8 2005, 07:28 AM
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289 posts Joined: Jan 2003 |
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Apr 8 2005, 07:38 AM
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289 posts Joined: Jan 2003 |
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Apr 8 2005, 08:24 AM
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11,234 posts Joined: Jan 2003 |
lol : Can vray do this a55hole!
Mental Ray + Architectural can do that |
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Apr 8 2005, 10:25 AM
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Junior Member
8 posts Joined: Apr 2005 |
hi i`m new member here,i know all here is a 3d enthusiastic..........nice to meet u all here
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Apr 8 2005, 02:30 PM
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Senior Member
1,658 posts Joined: Jan 2003 From: JB/Cyberjaya |
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Apr 8 2005, 07:55 PM
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Junior Member
289 posts Joined: Jan 2003 |
yup 3dsmax6,finalrender and finaltoon...
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Apr 8 2005, 09:25 PM
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Junior Member
111 posts Joined: Apr 2005 From: KL-Vancouver-Osaka |
great artwork, aaeem..... some comments, the third image, the robotic thingy, the edge is a bit jagged, try increasing the AA.... the first one, a bit dark... maybe put some omnis...? the second image, the foods looks a bit dry.... anyway.... great concept, and modeling..... (why is everybody, posting their oldwork...? no latest work...?) |
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Apr 8 2005, 11:09 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
thanx for ur comment eejey
wow azeem....ur artwork very nice especially for ur texturing and lighting make the final image look more realistic (photorealistic) very expert.....eventhough need some little improvement but for overall....it's NICE~ |
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Apr 8 2005, 11:12 PM
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Senior Member
3,653 posts Joined: Jan 2003 From: London, Hong Kong, Subang Jaya & Cyberjaya |
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Apr 9 2005, 12:15 PM
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Senior Member
559 posts Joined: Feb 2005 |
walau......my internet down punya time baru got so many 3d arts came out
last time so quiet ....hehe aaeem: ur render is good. especially the food one.. lightning is nice. imo, the fork looks a bit out of shape.. |
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Apr 9 2005, 12:21 PM
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Senior Member
559 posts Joined: Feb 2005 |
QUOTE(eejey @ Apr 7 2005, 06:53 PM) I tried b4...lost in the way..... dont know how to use it but it's good for modelling details model i saw someone had modelled a millions polygons(something like creature) using zbrush dont know how they had done it |
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Apr 9 2005, 12:29 PM
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Senior Member
559 posts Joined: Feb 2005 |
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Apr 9 2005, 12:43 PM
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Senior Member
1,345 posts Joined: Jan 2003 From: Haruko's Master the Guitar in 1 Milisecond Class! |
QUOTE(chewxy @ Apr 7 2005, 07:30 PM) rofl. comment on each other's work? HERE? you're kidding, rite? you want comments? post your work in CGTalk la.here you'll just get the such "mature" exchange of "comments" such as the above post. This post has been edited by Naota-kun: Apr 9 2005, 12:48 PM |
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Apr 9 2005, 04:27 PM
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Junior Member
289 posts Joined: Jan 2003 |
cgtalk? wow segan la nak tunjuk to those pros...how about start little-little first...i think commenting on each other work here is a good start...
since we are students and enthusiasts (anyone here working in the industry?)...most of our artworks are incomplete (lack of detailing and tweaking) and test renders...but what the heck...comments yg membena are always welcome... btw...thanks for the comments...maybe i'll take some time to refine them when i hv time... |
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Apr 9 2005, 06:22 PM
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Junior Member
309 posts Joined: Apr 2005 From: Springfield |
Where can i go for lessons for 3d?
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Apr 9 2005, 08:04 PM
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Senior Member
946 posts Joined: Nov 2004 |
www.3dm-mc.com/
www.3dtotal.com/ www.danielbuck.net/ For you,StonerJuan. This post has been edited by Cyprid Dark: Apr 9 2005, 08:08 PM |
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Apr 9 2005, 08:11 PM
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Junior Member
309 posts Joined: Apr 2005 From: Springfield |
Thanks a lot..
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Apr 9 2005, 08:36 PM
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Senior Member
946 posts Joined: Nov 2004 |
By the way,what software you use,StonerJuan? MAX,MAYA,or ZBRUSH? This post has been edited by Cyprid Dark: Apr 9 2005, 08:37 PM |
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Apr 9 2005, 09:02 PM
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Junior Member
309 posts Joined: Apr 2005 From: Springfield |
After reading thru the tutorials i think 3d Max is the easiest among the rest. Basically how long does it takes to master the basics of the program? And i am running on a AMD 2.2 / 512 DDR/ FX 5200 DDR 256 do you think that is sufficient enough to run 3d Max?
This post has been edited by StonerJuan: Apr 9 2005, 09:09 PM |
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Apr 9 2005, 09:05 PM
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Junior Member
289 posts Joined: Jan 2003 |
just buy the gnomon/digital tutors/lynda.com video tutorials...kat lowyat leh dpt...huhuu
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