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zadan
post Sep 30 2004, 10:36 PM

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ok my first attempt on lightwave.this project havent complete yet...i'll upload more updated pics.


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zadan
post Oct 3 2004, 12:10 AM

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using lightwave: they separated it into 2 programs.one modeler called 'lightwave modeler' and another is 'lightwave'.
in lightwave is where u place your camera and lightings.
modeler is where u model and put the materials.
zadan
post Oct 3 2004, 04:32 PM

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another update of the dining area....arghh can't find good textures.and lighting is a damn problem.last nite tried render with radiosity until this morning only finish up to 30%.in the end give up la no time laugh.gif


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zadan
post Oct 4 2004, 10:31 AM

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from what i understand it is different things.ray tracing not sure what it is but i read about radiosity just now.To cut short it is about a way of materials or planes which can bounce light because light does not stop when it touch a surface so it bounces to other objects around it.in that way it creates a much more softer and realistic shadow and lighting.but to calculate the bounces of lights is really time consuming thus longer rendering laugh.gif like hell.

singleguy:3D animation course The One?

last nite tried rendering with radiosity and this morning woke up found out my cousin shut lightwave off because he thought the window hang coz everything is white.DAMN IT!!!
zadan
post Oct 5 2004, 10:02 PM

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ok just finished rendering this.took me 13hours 45 minits.in the end realised got alot of problems with textures and over reflections....well at least i tried once radiosity with low anti aliasing at PAL size.dont want to try again laugh.gif


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zadan
post Oct 6 2004, 09:59 PM

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newest render....actually the ori size at HDTV size.can see the difference with radiosity,this one normal AA at low enhanced.took me 7++ hrs to render.very flat la the lighting.


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zadan
post Oct 9 2004, 12:51 AM

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HDTV size is normally at 1280x720 or 1920 x 1080. The one i rendered was at 1920 x 1080.Here's my new rendered scene.
In 'lightwave modeler' when u want to increase the reflection select the object then press Q tu name it.then click on the left menu for 'surface editor'.click that then from the list select the object that u named and increase the reflection number on the right.next go into 'lightwave' ,load the object,place camera and lighting you want and render press F9.hope that helps. laugh.gif


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zadan
post Oct 10 2004, 12:19 AM

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yeah im using lightwave.just learnt it.doing for assignment.actually i was aiming to enter the Intel smart house competition but then the submission too near.so i decided to scrap it.im still studying.
zadan
post Oct 14 2004, 11:25 PM

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my current NBTD object.im starting with my car's rim first.later try to model out the whole wira. laugh.gif
i can't seem to get the best render.it just doesnt look real. vmad.gif


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zadan
post Oct 15 2004, 11:26 PM

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newest one.i know the problem is what now.One thing is that the edge of the rim too sharp.it's suppose to be a little bit rounded.this pic seems quite floating laugh.gif


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zadan
post Oct 18 2004, 03:44 PM

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From: *KL-ian*

eh dude how you did the plants?you model them or is that a 2d texture?but looks 3d man.

 

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