QUOTE(edmund_yung @ Dec 21 2020, 09:36 AM)
I’m using the same case, CPU + side on intake, GPU on exhaust. Works for me, but my GPU isn’t anywhere near as powerful as your 3080.
I'm basing my fan configuration on this spreadsheet:
https://docs.google.com/spreadsheets/d/1-d8...t#gid=679878723I have the v1 Ncase, but with the side panel removed since it doesn't have the side panel holes for GPU airflow. The original case was designed around blower fan GPUs with a 3.5" drive seated below it, or with watercooled GPUs after all.
QUOTE(N1ck @ Dec 21 2020, 10:46 AM)
For Cyberpunk I actually think the consoles issue is mainly CPU rather than GPU related, I have seen some videos of the game running with integrated GPU. It won't look good but it should be an easy fix if GPU power was the issue as the game graphics portion is very scalable. Scales ok from low end all the way to the best graphics settings on Latest High End GPU.
I think the issues are mainly CPU/storage based on issues that occurred so far, seems that a beefy CPU is required to run properly, old CPUs stuck at low FPS.
This. Digital Foundry tested the game on all current and next gen consoles. They found that the Xbox Series S runs better than the One X, in spite of the One X having better overall graphics performance per Microsoft's technical and optimization papers for devs.
Then again it's hardly a surprise with the CPU - it's pathetically slow on all previous-gen consoles.
https://thechipcollective.com/posts/cynical...ks-and-analysisAnandtech supposedly has one of these China-made salvaged Xbox One SoC boards, and they might write a more indepth review of it too. Even without that, a Jaguar quadcore is slower than a Pentium dualcore based on Haswell - even in multithreaded workloads (per Anandtech's benchmarks). One can only imagine how far it's behind common budget gaming CPUs released before the CPU came out e.g. i5-2400 etc, let alone current ones.
This post has been edited by yimingwuzere: Dec 21 2020, 04:15 PM