Nah, it has every other units surrounding it so it might even be drones or hydra
The Zerg Strategy v1.0, Cheer for the overmind!
The Zerg Strategy v1.0, Cheer for the overmind!
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Oct 21 2010, 08:02 PM
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Senior Member
1,036 posts Joined: Oct 2007 From: Moon |
Nah, it has every other units surrounding it so it might even be drones or hydra
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Oct 21 2010, 08:14 PM
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
Doesn't roach spam hurts your tech and will be screwed when the opponent rushes for air after seing ur roaches?
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Oct 21 2010, 08:20 PM
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Senior Member
5,366 posts Joined: Jan 2007 From: KL Malaysia |
QUOTE(Moonflown @ Oct 21 2010, 08:02 PM) ah for grid, quite true. then shouldnt non grid have less problems? Added on October 21, 2010, 8:21 pm QUOTE(bobohead1988 @ Oct 21 2010, 08:14 PM) Doesn't roach spam hurts your tech and will be screwed when the opponent rushes for air after seing ur roaches? doesnt matter when your opponent says gg before he gets air out loololololololol (or get pressured so much air is impossible)This post has been edited by Quazacolt: Oct 21 2010, 08:21 PM |
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Oct 21 2010, 08:50 PM
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852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
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Oct 21 2010, 10:16 PM
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Senior Member
5,366 posts Joined: Jan 2007 From: KL Malaysia |
QUOTE(bobohead1988 @ Oct 21 2010, 08:50 PM) can be perfectly thwarted by anti roach units. toss just needs to pure stalker mix immortal, terran spam rauders, etc. however, its still an uphill fight cuz roaches are cheap (i mean unit cost, but yeah that too www) and the +1 range makes things like marines/zealots/lings almost completely useless |
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Oct 22 2010, 12:27 AM
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Junior Member
378 posts Joined: Feb 2008 From: Kuching, Sarawak |
Don't Marauders own Roaches for cost? (not to mention stim, which is auto-win in many cases).
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Oct 22 2010, 12:46 AM
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2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
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Oct 22 2010, 12:05 PM
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1,036 posts Joined: Oct 2007 From: Moon |
Not to mention its harder to kite roaches after its range buff
This post has been edited by Moonflown: Oct 22 2010, 12:05 PM |
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Oct 22 2010, 02:04 PM
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
Also worth noting that they can be produced in groups of 3 to 6 in one go
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Oct 22 2010, 02:05 PM
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Senior Member
5,366 posts Joined: Jan 2007 From: KL Malaysia |
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Oct 22 2010, 02:27 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
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Oct 22 2010, 04:53 PM
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
Tried roach spam on 2v2
Got my team face rolled Also samwise is now a fan ![]() This post has been edited by bobohead1988: Oct 22 2010, 10:51 PM |
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Oct 24 2010, 11:14 PM
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Junior Member
229 posts Joined: Feb 2010 |
i prefer early zergling and roach mix. i also plant some spine crawlers if the enemy's a zerg in the beginning. bad thing is that you have to mass-plant it altogether or it will fall apart pretty easily and you need to have good teamwork. however, if you do, you can wipe that player's multi possibility and keep the pressure on for the entire duration unless you don't destroy them b4 they make up enough roaches+zergling/baneling method. if you are playing a match where the teammate's base is close to one another, you can make a nydus worm at the spine crawler nest and supply units quickly from there. it does work, and shouldn't be easy for the enemy to destroy the base as it SHOULD be crawling with bunch of spine crawlers and ur reinforcement.
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Oct 25 2010, 08:36 AM
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Senior Member
1,111 posts Joined: Mar 2005 From: TaiPinG / Singapore |
imho, the CORE unit for zvz would be hydra...
but still...roach opening is pretty good against banelings... they are 1 bloody hell of a tanker...lolz and spine crawlers are not good against mass lings... js get 1 or 2 to scare off your opponent...lol |
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Oct 25 2010, 02:54 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
btw tlo announced that he has swapped to zerg as his main this morning (heosat confirmed it)...
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Oct 25 2010, 03:12 PM
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Senior Member
4,390 posts Joined: Oct 2004 From: Cheras, Malaysia |
That was shocking..
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Oct 25 2010, 03:26 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
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Oct 25 2010, 04:15 PM
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Senior Member
1,111 posts Joined: Mar 2005 From: TaiPinG / Singapore |
i feel tat recently there's a lot of ppl playin zerg nw...as in SEA server...
being facing quite a number of zvz recently... last time, oni can find 1 zvz in around 10 games =.=" |
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Oct 25 2010, 04:39 PM
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Senior Member
2,694 posts Joined: Feb 2007 From: KL |
QUOTE(aLertz @ Oct 25 2010, 04:15 PM) i feel tat recently there's a lot of ppl playin zerg nw...as in SEA server... hahaa yeah..being facing quite a number of zvz recently... last time, oni can find 1 zvz in around 10 games =.=" so far in my ZvZ, the team who goes muta 1st will win.. Muta + banelings pawns hydra + roaches easily.. |
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Oct 25 2010, 05:50 PM
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Junior Member
229 posts Joined: Feb 2010 |
Muta surely is one of the best ways to kill off annoying roaches who can easily melt your cute banelings... Well, that build is totally not suggested when it comes to vT though. Mass marines can have a muta-bbq if they bump into a muta group. Be careful about that. Roaches ftw when it comes to terran! Careful for roadblock+tank combo though...
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