QUOTE(rosihan @ Oct 21 2010, 10:33 AM)
QUOTE(JoBigShow @ Oct 21 2010, 10:52 AM)
No, the reason is the developer's couldn't afford to spend more time to implement any DX11 elements into the game.
Delays could cost Codemaster a lot of $$$ lost on the PC platform department, they want to launch that game simultaneously with all the other consoles..(Xbox360, PS3, etc.)
IMO, I think they learnt it from Dirt 2, which was couple of months late in it's PC platform release date because of the DX11 workload...
Well, as a driving gamed fan, I'm disappointed though, F1 2010 deserves eye-candy graphics...

QUOTE
Hi everyone,
It’s been a while since we last updated on the forthcoming F1 2010 patch so here is where things are at currently…
There have also been several PC specific improvements as well:
PC 'replay saving' and playback – You will be able to save out the files to replay them later or share them with others.
DX11 – The F1 2010 patch will enable the game to run on DX11. All of the graphical improvements are configurable from graphical options when in DX11. Specifically, "ultra" settings for 'shadows' and 'postprocess'. (These options require a lot of processing power, and are only recommended for high-end graphics cards.
Eyefinity Support – F1 2010 now supports 3 x 1 or 3 x 2 monitor display setups (minimum requirement of 3 x monitors)
Optimisations – We have made better use of multi-core processors in general, which will lead to better framerates on higher end machines.
Additional Support - Support for SandyBridge processors, which also adds support for currently available 'modern' processors, like Core i7, which wasn't correctly detected previously.
This list is not exhaustive of the issues being addressed in the patch but a snap shot of the key improvements. Please keep your feedback coming though as it is invaluable both for the work on the patch and for the design of F1 2011.
Once the patch goes into submission, we’ll try to give you guys a heads up as to when it will be live and ready to download as soon as we know.
Thanks for your continued support & feedback.
The F1 2010 Development Team.
Source
CodemasterDun worry mate, an upcoming enable dx11 patch is on da way