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 Ret pally OP, discussion here

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TSevofantasy
post Apr 9 2009, 01:18 AM

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Paladins and Death Knights too dominant
We think DKs and Holy paladins are too dominant in Arenas. Beyond those two there are some imbalances, but you are going to find a lot of debate among the community about who it is, and I think that might come to dominate the rest of the thread. The "two-shotting" is a little exaggerated in most cases.
- Ghostcrawler (http://blue.mmo-champion.com/28/16137366298-six-things-ruining-this-game.html)

still think ret are the imba ones?
ray123
post Apr 9 2009, 01:24 AM

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"Arenas" being the operative word. I don't run from Holy Paladins anywhere else.
Quazacolt
post Apr 9 2009, 08:48 AM

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QUOTE(sets84 @ Apr 8 2009, 08:39 PM)
good god... its so not obvious he isn't another ret pally player... amirite? you two probably deserve each other...
try playing a priest and tell me how rets could never burst down a decent healer

there's a type of 3v3 team called holyplay in case u didnt know, it consists of ret/disc/shaman...
a ret for main dps in a 3v3 team, that's saying alot... you guys seriously need to pull your heads out of your asses and realise that.
*
your post gave me a severe mental image of head > ass in a 6:9 position. thanks.
and because of my suffering from the mental trauma i will pass it on to everyone else because sharing is caring


biggrin.gif

p/s: you forgot to add in holy play doesnt even have a -50% healing debuff tongue.gif


Added on April 9, 2009, 8:49 am
QUOTE(aeon1475 @ Apr 8 2009, 11:57 PM)
heh wow it seems like ages since the buffed up ret pallies, best balance seen pvp grand marshals are ret pallies and that was 4 years ago. look on the brightside, you kill some but not all classes, which is fair. u guys should try failhammer lol. destro's classes mostly fails.
*
oi failhammer out of context yo. somemore its failhammer wut, meant to to fail. nothing surprising ya? biggrin.gif


Added on April 9, 2009, 8:50 am
QUOTE(evofantasy @ Apr 9 2009, 01:18 AM)
Paladins and Death Knights too dominant
We think DKs and Holy paladins are too dominant in Arenas. Beyond those two there are some imbalances, but you are going to find a lot of debate among the community about who it is, and I think that might come to dominate the rest of the thread. The "two-shotting" is a little exaggerated in most cases.
- Ghostcrawler (http://blue.mmo-champion.com/28/16137366298-six-things-ruining-this-game.html)

still think ret are the imba ones?
*
GC did not say:

"ret is not imba"

error 404 intelligence not found in evofantasy's posts

This post has been edited by Quazacolt: Apr 9 2009, 08:50 AM
Instant_noodle
post Apr 9 2009, 10:02 AM

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i'm not so sure what really happened to quaz in that arena, but 1 HoJ really kills.... of course you also need to count in the plate wearing warlock-like-heroic class with steroids death grip that closes the gap between you and the paladin, dots, pets, debuffs... of course burst damage for ret paladin slightly over scaled...

i think many posters referring to 1v1 situation, but in reality sometimes you don't have the privilege to use it: HoF/ LoH to flag carrier or yourself in bg? stopping twink healers from healing? forcing opponent to pop their trinket for that slight pvp advantage?

I like running around with DKs when comes to BG since they can spank and tank at the same time, what i do usually is spamming FoL onto the DK and spamming HoW macro to DK's target (stealing HK needs certain skills tongue.gif )
Aggroboy
post Apr 9 2009, 10:02 AM

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more copy pasta whistling.gif

http://img8.imageshack.us/img8/309/balances.jpg



Quazacolt
post Apr 9 2009, 10:35 AM

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QUOTE(Instant_noodle @ Apr 9 2009, 10:02 AM)
i'm not so sure what really happened to quaz in that arena, but 1 HoJ really kills.... of course you also need to count in the plate wearing warlock-like-heroic class with steroids death grip that closes the gap between you and the paladin, dots, pets, debuffs... of course burst damage for ret paladin slightly over scaled...

i think many posters referring to 1v1 situation, but in reality sometimes you don't have the privilege to use it: HoF/ LoH to flag carrier or yourself in bg? stopping twink healers from healing? forcing opponent to pop their trinket for that slight pvp advantage?

I like running around with DKs when comes to BG since they can spank and tank at the same time, what i do usually is spamming FoL onto the DK and spamming HoW macro to DK's target (stealing HK needs certain skills tongue.gif )
*
arenas ok la, usually retdin got assist dmg so nothing much to say bout that. just the usual pvp ranting (could be BG/outdoor also wut, even if its noob PVP tongue.gif)


Added on April 9, 2009, 10:41 am
QUOTE(Aggroboy @ Apr 9 2009, 10:02 AM)
=edit=
omg thats actually just one and the 2nd is a dissipate ROFL.

timestamp's all 6:17 OTL

This post has been edited by Quazacolt: Apr 9 2009, 11:06 AM
Instant_noodle
post Apr 9 2009, 10:41 AM

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QUOTE(Aggroboy @ Apr 9 2009, 10:02 AM)
investment to lower HoJ CD (30 sec with talent and gears) and the use of SoB (rather than seals of 'roulette' whistling.gif ) for that ret paladin really pays off...
TSevofantasy
post Apr 9 2009, 01:14 PM

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QUOTE(Aggroboy @ Apr 9 2009, 10:02 AM)
QUOTE(Instant_noodle @ Apr 9 2009, 10:41 AM)
investment to lower HoJ CD (30 sec with talent and gears) and the use of SoB (rather than seals of 'roulette' whistling.gif ) for that ret paladin really pays off...
*
as i've claimed before, going into prot tree with a gylph as well as gear would reduce it to 20 sec or 30 sec in 3.1
no1 is denying it but without a gap clossure, it sitll means nothing and u sacrifice some of the important talents in ret...
and the images are dispicitates which all those trolls jumped onto the boat bashing it before running back to edit it...
lovely work done there lol...

a JoB crits for 4.6k with 33% recoil to the ret sound alright with the judgement as the biggest hit a ret would have (besides HoW)
when 3.1 hits, most rets would be back using SoC when the changes to SoB are made so back to roulette seal...

wut's coming in 3.1 is exorcism working on ALL targets with 100% crit on undead...
if ret is so OP why give us such a wonderful tool to play wit?
30 yard high damage holy atk to further add to the burst...

as for the arena discussion, mr quatz has been claiming getting rolled by ret over at arena now with GC's post...
QQ i got 100-0 in a single HoJ, otehr classes have stuns do so why is ret in the equation when u die in stun?
ret are soooooooooooo OP that they are dominating the arena (when in reality its DKs and holydins)...

yes ret is sooooo OP that they decided to make it imba!!!
thanks bliz!

This post has been edited by evofantasy: Apr 9 2009, 01:19 PM
sets84
post Apr 9 2009, 01:41 PM

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QUOTE(evofantasy @ Apr 9 2009, 01:14 PM)
as i've claimed before, going into prot tree with a gylph as well as gear would reduce it to 20 sec or 30 sec in 3.1
no1 is denying it but without a gap clossure, it sitll means nothing and u sacrifice some of the important talents in ret...
and the images are dispicitates which all those trolls jumped onto the boat bashing it before running back to edit it...
lovely work done there lol...

a JoB crits for 4.6k with 33% recoil to the ret sound alright with the judgement as the biggest hit a ret would have (besides HoW)
when 3.1 hits, most rets would be back using SoC when the changes to SoB are made so back to roulette seal...

wut's coming in 3.1 is exorcism working on ALL targets with 100% crit on undead...
if ret is so OP why give us such a wonderful tool to play wit?
30 yard high damage holy atk to further add to the burst...

as for the arena discussion, mr quatz has been claiming getting rolled by ret over at arena now with GC's post...
QQ i got 100-0 in a single HoJ, otehr classes have stuns do so why is ret in the equation when u die in stun?
ret are soooooooooooo OP that they are dominating the arena (when in reality its DKs and holydins)...

yes ret is sooooo OP that they decided to make it imba!!!
thanks bliz!
*
you don't understand do you? Its because its so OP that people are already complaining about giving them extra dmg... get a clue dumbass.
like i said, a hybrid as main and only dps in a 3v3 team is f***ed up, not matter how you put it.
Quazacolt
post Apr 9 2009, 01:54 PM

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QUOTE(sets84 @ Apr 9 2009, 01:41 PM)
you don't understand do you? Its because its so OP that people are already complaining about giving them extra dmg... get a clue dumbass.
like i said, a hybrid as main and only dps in a 3v3 team is f***ed up, not matter how you put it.
*
meh, if you've actually saw the screenshotted convo between me and the genius, you would've known that its futile to even bring up logic and reason towards him.

btw regarding holyplay, to be fair, the resto sham can also dps, and so is the priest. especially when WOTLK SP changes, healers actually dish out pretty disgusting dmg in addition to their lasting capability. not to mention you're forced to train the priest and if you dont, your team gets spam burns, and thus leaving the ret unattended (even with RMP (generally a comp with the most controls), there isnt a lot of CC to really guarantee a control over ret, dispels/poison cleanse/HOF/HOP are RMP's bane) and hes free to pve style dps tunnel vision someone to death.
TSevofantasy
post Apr 9 2009, 02:35 PM

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QUOTE(sets84 @ Apr 9 2009, 01:41 PM)
you don't understand do you? Its because its so OP that people are already complaining about giving them extra dmg... get a clue dumbass.
like i said, a hybrid as main and only dps in a 3v3 team is f***ed up, not matter how you put it.
*
blizz are the ones wit the numbers...
that would justify how OP ret are claimed to be and how are they buffed...
wutever QQ on the forums won't matter as the numbers shows otherwise...

prz do dish out pretty decent damage...
dun look down on a prz...
even if the prz dun damage, its a draining compo having 3 possible healers at a moment to outlast 3dps teams out there...
for draining compo, the DPS aren't impressive at all thus it does nt justify ret being OP despite being the dps-er of the compo...
not to mention that most holyplay compo nowadays runs holydin over rets to curb the increasing burst compo...
ray123
post Apr 9 2009, 02:48 PM

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QUOTE(evofantasy @ Apr 9 2009, 01:14 PM)
as i've claimed before, going into prot tree with a gylph as well as gear would reduce it to 20 sec or 30 sec in 3.1
no1 is denying it but without a gap clossure, it sitll means nothing and u sacrifice some of the important talents in ret...
and the images are dispicitates which all those trolls jumped onto the boat bashing it before running back to edit it...
lovely work done there lol...

a JoB crits for 4.6k with 33% recoil to the ret sound alright with the judgement as the biggest hit a ret would have (besides HoW)
when 3.1 hits, most rets would be back using SoC when the changes to SoB are made so back to roulette seal...

wut's coming in 3.1 is exorcism working on ALL targets with 100% crit on undead...
if ret is so OP why give us such a wonderful tool to play wit?
30 yard high damage holy atk to further add to the burst...

as for the arena discussion, mr quatz has been claiming getting rolled by ret over at arena now with GC's post...
QQ i got 100-0 in a single HoJ, otehr classes have stuns do so why is ret in the equation when u die in stun?
ret are soooooooooooo OP that they are dominating the arena (when in reality its DKs and holydins)...

yes ret is sooooo OP that they decided to make it imba!!!
thanks bliz!
*
All this smack talk and you have no justification what so ever for that 17k dmg in one HoJ. 17,000 DAMAGE. IN ONE STUN. And only one of those attacks is a crit. Only ONE crit.

And the best you come up with is "it means nothing without a gap closure". Well how exactly did the pally did that to the RESTO druid, the most MOBILE of all healers? You know, the one everyone raged about?
Quazacolt
post Apr 9 2009, 02:50 PM

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QUOTE(evofantasy @ Apr 9 2009, 02:35 PM)
blizz are the ones wit the numbers...
that would justify how OP ret are claimed to be and how are they buffed...
wutever QQ on the forums won't matter as the numbers shows otherwise...

prz do dish out pretty decent damage...
dun look down on a prz...
even if the prz dun damage, its a draining compo having 3 possible healers at a moment to outlast 3dps teams out there...
for draining compo, the DPS aren't impressive at all thus it does nt justify ret being OP despite being the dps-er of the compo...
not to mention that most holyplay compo nowadays runs holydin over rets to curb the increasing burst compo...
*
oh...wow...

thanks for making my day. im laughing so hard at office now.


Added on April 9, 2009, 2:54 pm
QUOTE(ray123 @ Apr 9 2009, 02:48 PM)
All this smack talk and you have no justification what so ever for that 17k dmg in one HoJ. 17,000 DAMAGE. IN ONE STUN. And only one of those attacks is a crit. Only ONE crit.

And the best you come up with is "it means nothing without a gap closure". Well how exactly did the pally did that to the RESTO druid, the most MOBILE of all healers? You know, the one everyone raged about?
*
psst *JOJ* XD

but yeah, it goes without saying that reason/logic and him doesnt coexist lol. you'd think with all the shifts, roots, bearbash, cat maim, feral charge etc etc, you'd get away from the supposedly kited retdin or whatever hes saying LOL

i dont know, that retdin prolly haxed and is swing his weapons 20 yards away, like that leonidas guy from 300. maybe.

btw you got any idea on that blur problem?

This post has been edited by Quazacolt: Apr 9 2009, 02:54 PM
TSevofantasy
post Apr 9 2009, 03:03 PM

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QUOTE(ray123 @ Apr 9 2009, 02:48 PM)
All this smack talk and you have no justification what so ever for that 17k dmg in one HoJ. 17,000 DAMAGE. IN ONE STUN. And only one of those attacks is a crit. Only ONE crit.

And the best you come up with is "it means nothing without a gap closure". Well how exactly did the pally did that to the RESTO druid, the most MOBILE of all healers? You know, the one everyone raged about?
*
ret arent holy wit 30 yards JoJ in the first place...
if u get into 10 yards to be HoJ in ur face, its ur own fault...
ret cant charge or grip u over...

and we all do know HoJ is among the longest stun out there...
wut's the difference with being stunlocked by other classes?
1 HoJ can be trinket out but multiple stuns can't...
both would have almost similiar total time (cough)..

guess wut?
in 3.1, ret get to exorcism u for 30 yards after the HoJ...
so its 23k damage now?

QUOTE(Quazacolt @ Apr 9 2009, 02:50 PM)
oh...wow...

thanks for making my day. im laughing so hard at office now.


Added on April 9, 2009, 2:54 pm

psst *JOJ* XD

but yeah, it goes without saying that reason/logic and him doesnt coexist lol. you'd think with all the shifts, roots, bearbash, cat maim, feral charge etc etc, you'd get away from the supposedly kited retdin or whatever hes saying LOL

i dont know, that retdin prolly haxed and is swing his weapons 20 yards away, like that leonidas guy from 300. maybe.

btw you got any idea on that blur problem?
*
how on earth does a ret hit u from 20 yards?
a ret only have 10 yards for HoJ and judgement, 8 yards DS, melee range CS...
unless u are 20% health where i can HoW u for 30 yards...
seriously get ur facts rite bout ret b4 rubbish claims of being hit 20 yards away...
wut to expect from a guy that claimed DS and CS are holy damage with the only physical skill a ret has is the white swing damage sleep.gif...

This post has been edited by evofantasy: Apr 9 2009, 03:11 PM
Quazacolt
post Apr 9 2009, 03:11 PM

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QUOTE(evofantasy @ Apr 9 2009, 03:03 PM)
ret arent holy wit 30 yards JoJ in the first place...
if u get into 10 yards to be HoJ in ur face, its ur own fault...
ret cant charge or grip u over...

and we all do know HoJ is among the longest stun out there...
wut's the difference with being stunlocked by other classes?
1 HoJ can be trinket out but multiple stuns can't...
both would have almost similiar total time (cough)..

guess wut?
in 3.1, ret get to exorcism u for 30 yards after the HoJ...
so its 23k damage now?
how on earth does a ret hit u from 20 yards?
a ret only have 10 yards for HoJ and judgement, 8 yards DS, melee range CS...
unless u are 20% health where i can HoW u for 30 yards...
seriously get ur facts rite bout ret b4 rubbish claims of being hit 20 yards away...
wut to expect from a guy that claimed DS and CS are holy damage with the only physical skill a ret has is the white swing damage sleep.gif...
*
^

anyone thats kind enough mind explaining to this clueless poor soul? rofl.
i just cant stop laughing.
ray123
post Apr 9 2009, 03:13 PM

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QUOTE(evofantasy @ Apr 9 2009, 03:03 PM)
ret arent holy wit 30 yards JoJ in the first place...
if u get into 10 yards to be HoJ in ur face, its ur own fault...
ret cant charge or grip u over...
*
I'm pretty sure the victim in the screenshot knows what he's doing. Afterall he's rated 2112 in 2v2. I doubt he was shuffling along in tree form.

If a 2100 rated resto druid wearing enough resilience to only get critted once in 17k damage and gets killed by a Paladin within one stun, do you really think it's the druid's fault?

For the record, the screenshot was the second HoJ. He trinketed the first one, used his Barkskin and instant healed to full, ran around until the Paladin's HoJ came back up and then the screenshot happened.

Don't tell me high rated resto druids don't know how to run/escape from a melee class.

QUOTE(Quazacolt @ Apr 9 2009, 02:50 PM)
btw you got any idea on that blur problem?
*
I think it's just Lowyat's quoting system that does it.

This post has been edited by ray123: Apr 9 2009, 03:16 PM
TSevofantasy
post Apr 9 2009, 03:14 PM

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fact: people would only be happy when their class is able to roll any possible class out there b4 QQ-ing...


Added on April 9, 2009, 3:15 pm
QUOTE(ray123 @ Apr 9 2009, 03:13 PM)
I'm pretty sure the victim in the screenshot knows what he's doing. Afterall he's rated 2112 in 2v2. I doubt he was shuffling along in tree form.

If a 2100 rated resto druid wearing enough resilience to only get critted once in 17k damage and gets killed by a Paladin within one stun, do you really think it's the druid's fault?

For the record, the screenshot was the second HoJ. He trinketed the first one, used his Barkskin and instant healed to full, ran around until the Paladin's HoJ came back up and then the screenshot happened.

Don't tell me high rated resto druids don't know how to run/escape from a melee class.
*
ever occured to u that the ret is a better player then?

1 case prove nothing which is why blizzard are the ones having the numbers, not u, not me, not any1 else...
the 'IF' factor are nothing when looking at a huge sample case which is wut blizzard based on during balancing...
it alone justify wutever nerfs and buffs blizzard made for ret in 3.1...

This post has been edited by evofantasy: Apr 9 2009, 03:17 PM
rockets
post Apr 9 2009, 03:16 PM

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Rets are OP because they're ridiculously easy to play, a retard playing a ret pally is almost as effective as a pro because of stupid class mechanics. If you know how the high end retadins play you'll not be defending the class. All they do is just turtle the pillar/crate until their HOJ is ready, after that get the someone down to 80% with a hit or two, then /castsequence HOJ, Crusader Strike, Divine Storm, Engi trinket, Judgement, HoWrath. If it fails they jack off out of LoS for 30s to 1min and do it again, rinse and repeat till you get the RNG. Such a simple strat and it works against every comp out there and the pally only has to push 2 buttons. I have a friend who is a crappy player with like 800ms ping hit 2200 in 2v2 just doing that simple strat paired with a shaman. Holy pallies are OP but at least they require more skill to play, a retadin is just retarded and is for the retarded.



Quazacolt
post Apr 9 2009, 03:16 PM

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QUOTE(ray123 @ Apr 9 2009, 03:13 PM)
I'm pretty sure the victim in the screenshot knows what he's doing. Afterall he's rated 2112 in 2v2. I doubt he was shuffling along in tree form.

If a 2100 rated resto druid wearing enough resilience to only get critted once in 17k damage and gets killed by a Paladin within one stun, do you really think it's the druid's fault?

For the record, the screenshot was the second HoJ. He trinketed the first one, used his Barkskin and instant healed to full, ran around until the Paladin's HoJ came back up and then the screenshot happened.

Don't tell me high rated resto druids don't know how to run/escape from a melee class.
*
you seem to be the person with the most patience in this thread and doesnt seem to have given up on him yet.

you wanna do the honors on explaining it to him? tongue.gif

p/s: btw you know the druid/aggroboy?

=edit=
ugh but im using fast/quick reply thingy. sometime it blurs, sometime it doesnt, sometime it simply blurs random msg rclxub.gif rclxub.gif

This post has been edited by Quazacolt: Apr 9 2009, 03:18 PM
ray123
post Apr 9 2009, 03:20 PM

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QUOTE(evofantasy @ Apr 9 2009, 03:14 PM)
fact: people would only be happy when their class is able to roll any possible class out there b4 QQ-ing...


Added on April 9, 2009, 3:15 pm

ever occured to u that the ret is a better player then?

*
Ever occurred to you that even bad players who happen to be playing Retdins are doing this now?

You're right, people would be happy if they can face roll any possible class. Well, tell me, which class can easily face roll over a Ret Paladin? Who do you have serious problems against?

QUOTE(Quazacolt @ Apr 9 2009, 03:16 PM)
p/s: btw you know the druid/aggroboy?
*
He's on my server. We used to raid together in Molten Core. We still do pug Naxx-25man runs weekly together.

This post has been edited by ray123: Apr 9 2009, 03:23 PM

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