QUOTE(RahXeph0n @ Dec 7 2008, 01:05 AM)
Really not my business, but just thought you guys might wanna weigh it out. Sometimes, adding randomness into a game breaks it's competitiveness. I won't deny it makes things more relaxed, as the learning curve of a game with many random outcomes will plateau at an earlier point than a game with less random variables that will reward Precision.
But it doesnt always. Take for example, FPS on consoles vs FPS on PC. Console FPS usually have more random modifiers thrown in, because game developers know you will never (or almost never) have the precision of a mouse in PC FPS games, but console FPS (Halo, etc) are thriving still. WHY? Because the game designers will compensate for the lack of innacuracy by increasing (or decreasing) game pace, size of maps, and game modes, damage to hp ratio, etc.
So the real question is, is COD a Console game, ported to PC, or a PC game ported to Console? It can't be both, and be competitive on both platforms. The mod chosen for competitive play on the PC, internationally as well, should weigh this question IMO.
BTW I assumed you guys were talking about PC-gaming. heh.
And Crashtec, perhaps I should have used the term 'pseudo-random', but anyway, I'm sure you get what I mean ( =
haha, COD4 is a console to PC ported game i believe. As the console version came out first. Also certain elements were removed to add the mods segment in the game.But it doesnt always. Take for example, FPS on consoles vs FPS on PC. Console FPS usually have more random modifiers thrown in, because game developers know you will never (or almost never) have the precision of a mouse in PC FPS games, but console FPS (Halo, etc) are thriving still. WHY? Because the game designers will compensate for the lack of innacuracy by increasing (or decreasing) game pace, size of maps, and game modes, damage to hp ratio, etc.
So the real question is, is COD a Console game, ported to PC, or a PC game ported to Console? It can't be both, and be competitive on both platforms. The mod chosen for competitive play on the PC, internationally as well, should weigh this question IMO.
BTW I assumed you guys were talking about PC-gaming. heh.
And Crashtec, perhaps I should have used the term 'pseudo-random', but anyway, I'm sure you get what I mean ( =
The problem with the modders is that they have different ideals, where PAM wants to build a competitive mod where maintaining as much "stock" of the game as possible, where as DAMN wants to strip down the game to the extent everything will be stock.
What this dies down to is now the community is split between 3 mods, PAM4, promod and the new DAMN mod.
Also another problem with these modders is that they are competiting on almost every platform/game title, for example, DAMN is on both COD4 and COD5, same goes to promod and PAM4. This problem is no longer local and with this i foresee more turbulent times ahead for the community so long as they do not agree on the elements of the game, the communities will suffer.
Dec 7 2008, 01:55 AM

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