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Trading Card Games [TCG] Magic The Gathering | V3

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zio
post May 22 2008, 02:59 PM

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QUOTE(bansai @ May 17 2008, 09:11 PM)
karry won...... tongue.gif

i'll try to push them to do a draft and T2 every week and FNM during friday nights once they get all the stuff sorted out.. hope everybody had fun..
*
Heh, push us more tongue.gif Still looking at the best time for FNM, which is meant to be on Friday night but everyone got hot date? how? tongue.gif Need to check with ManaWerx and others so that leagues dont clash and that everyone will be able to play more MTG smile.gif

So go push hong again tongue.gif

QUOTE(michaeltoh @ May 17 2008, 10:09 PM)
who is the TO over at Toybox la?
*
Alvin, elvyn? Heh, I was told his name so not too sure what his spelling. smile.gif When are you going to TO over at our place la?
evofantasy
post May 22 2008, 03:37 PM

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QUOTE(heretic6 @ May 22 2008, 02:16 PM)
1. You are playing U/B Faeries.
1. a. Mirror:
1. b. U/W Reveillark: already good matchup, might not be necessary.
1. c. G/W Aggro or G/W/b Doran:
1. d. G/B Elves:
1. e. Mono Red:
1. f. R/G Aggro:
1. g. Combo deck i.e. Dragonstorm / Juniper Combo / Seismic Swans:

2. You are playing U/W Reveillark.
2. a. Mirror:
2. b. U/B Faeries:
2. c. G/W Aggro:
2. d. G/B Elves or G/B/w Doran:
2. e. Mono Red:
2. f. R/G Aggro:
2. g. Combo deck i.e. Dragonstorm / Juniper Combo / Seismic Swans:

3. You are playing G/W Aggro. (Wishboard?)
3. a. Mirror: Oblivion Ring, Crib Swap, Condemn, Wrath of God
3. b. U/B Faeries: Shusher, Canopy
3. c. U/W Reveillark: Wheel of Sun and Moon :\
3. d. G/B Elves or G/B/w Doran: Teferi's Moat etc
3. e. Mono Red: Kitchen Finks
3. f. R/G Aggro:
3. g. Combo deck i.e. Dragonstorm / Juniper Combo / Seismic Swans:

4. You are playing G/B Elves or G/B/w Doran.
4. a. Mirror: Damnation, Extipate, Oblivion Ring/Crib Swap if vs.Doran
4. b. U/B Faeries: Damnation, Canopy, Shusher, Cloudtresher?
4. c. U/W Reveillark: Extirpate, Sudden Spoiling
4. d. G/W Aggro or G/W/b Doran:
4. e. Mono Red: Kitchen Finks, Primal Command
4. f. R/G Aggro: Thoughtseize, Extirpate
4. g. Combo deck i.e. Dragonstorm / Juniper Combo / Seismic Swans: Rain of Tears/Acid Moss, Sudden Death

5. You are playing Mono Red.
5. a. Mirror: Dragon Claw !
5. b. U/B Faeries: Board Sweepers
5. c. U/W Reveillark: Cyroclasm, Manabarbs
5. d. G/W Aggro:
5. e. G/B Elves or G/B/w Doran:
5. f. R/G Aggro:
5. g. Combo deck i.e. Dragonstorm / Juniper Combo / Seismic Swans: :\

6. You are playing R/G Aggro. (Ramp var.)
6. a. Mirror: LD to outrace.
6. b. U/B Faeries: Cloudtresher, Sulfurous Blast, Firespout, Pyroclasm, Raking Canopy, Vexing Shusher
6. c. U/W Reveillark: Tormod's Crypt, Faerie Macabre, Primal Command, Wheel of Sun and Moon.
6. d. G/W Aggro:
6. e. G/B Elves or G/B/w Doran:
6. f. Mono Red: Kitchen Finks, Primal Command, Dragon Claw, Bottle Gnomes (wide range but i prefer finks and commands)
6. g. Combo deck i.e. Dragonstorm / Juniper Combo / Seismic Swans: Land destruction to the maximum.
*
actually the new build of larks and secret techs makes them even vs faeries so faeries lost its upper hand somehow...
and besides they normally pack whispmare sb...
for lark matchups u can check it out wit hari...

btw dragon claw dont work in RDW mirrors anymore since many RDW SBs smash to smitereens (destroy artifact deal 3 damage?)
btw mark vs most control decks, a resolved magus of the moon normally means game...

This post has been edited by evofantasy: May 22 2008, 03:39 PM
heretic6
post May 22 2008, 05:09 PM

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QUOTE(evofantasy @ May 22 2008, 03:37 PM)
actually the new build of larks and secret techs makes them even vs faeries so faeries lost its upper hand somehow...
and besides they normally pack whispmare sb...
for lark matchups u can check it out wit hari...

btw dragon claw dont work in RDW mirrors anymore since many RDW SBs smash to smitereens (destroy artifact deal 3 damage?)
btw mark vs most control decks, a resolved magus of the moon normally means game...
*
i think its unlikely they'll sb it in g2? so g2 in g3 out IF theres a g3.
Playbook
post May 22 2008, 05:52 PM

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QUOTE(evofantasy @ May 22 2008, 03:37 PM)
actually the new build of larks and secret techs makes them even vs faeries so faeries lost its upper hand somehow...
and besides they normally pack whispmare sb...
for lark matchups u can check it out wit hari...
evofantasy, heretic6,

the Wispmare maindeck does make a difference vs faeries, after that it's a mental game in round 2 and round 3.

In poker terms, there are few outs against a hand with Bitterblossom, Spellstutter, Rune Snag, so Wispmare evens out the odds tremendously... in fact, it appears that the right play is to evoke out the Wispmare on a 2nd turn bitterblossom, don't even bother with trying to get a freebie Wispmare...

evofantasy, heretic6 - Great suggestions, you guys! Thanks.
evofantasy
post May 22 2008, 05:58 PM

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QUOTE(Playbook @ May 22 2008, 05:52 PM)
evofantasy, heretic6,

the Wispmare maindeck does make a difference vs faeries, after that it's a mental game in round 2 and round 3.

In poker terms, there are few outs against a hand with Bitterblossom, Spellstutter, Rune Snag, so Wispmare evens out the odds tremendously... in fact, it appears that the right play is to evoke out the Wispmare on a 2nd turn bitterblossom, don't even bother with trying to get a freebie Wispmare...

evofantasy, heretic6 - Great suggestions, you guys! Thanks.
*
no prob jz make sure ur name is on MTG.com during the coverage lol...

@heretic
during the regionals, i saw lark playes playing it vs faeries and its been known quite a while on other mtg forums where the lark deck has been made to counter faeries...
of course it is a sideboard card to me...
blade825
post May 22 2008, 06:18 PM

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mark check ur email
heretic6
post May 22 2008, 09:13 PM

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QUOTE(evofantasy @ May 22 2008, 05:58 PM)
no prob jz make sure ur name is on MTG.com during the coverage lol...

@heretic
during the regionals, i saw lark playes playing it vs faeries and its been known quite a while on other mtg forums where the lark deck has been made to counter faeries...
of course it is a sideboard card to me...
*
actually i was talking about the dragon claws vs rdw mirror tongue.gif wispmare is indeed the right card to sb against bitterblossom as it opens up so much more space and flexibility. being only W to evoke.. its harder to be countered by spellstutter, as well as leaves mana for your own counters/disruption. if you're playing green, seal of primordium/krosan grip would be the right choice.
blade825
post May 22 2008, 09:35 PM

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QUOTE(heretic6 @ May 22 2008, 09:13 PM)
actually i was talking about the dragon claws vs rdw mirror tongue.gif wispmare is indeed the right card to sb against bitterblossom as it opens up so much more space and flexibility. being only W to evoke.. its harder to be countered by spellstutter, as well as leaves mana for your own counters/disruption. if you're playing green, seal of primordium/krosan grip would be the right choice.
*
i agree ...for lark 2 win matches against faeries ...what u need is Sowers , Wispmare , Crovax , Lotsa Land Flood and quite possibly timely Rune Snags / Remove Souls/ Cryptic Commands. Many experienced players say that " If they were playing Faeries , It will never lose 2 Lark " . I disagree with their point. Lark on an experienced player has equal chance or in fact better chance against Faeries . ITs all about how you play through their counters and mistbind and a little bit of luck. biggrin.gif
evofantasy
post May 22 2008, 11:07 PM

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QUOTE(heretic6 @ May 22 2008, 09:13 PM)
actually i was talking about the dragon claws vs rdw mirror tongue.gif wispmare is indeed the right card to sb against bitterblossom as it opens up so much more space and flexibility. being only W to evoke.. its harder to be countered by spellstutter, as well as leaves mana for your own counters/disruption. if you're playing green, seal of primordium/krosan grip would be the right choice.
*
taht's wut i'm talking about too...
the opposing RDW would be sideboarding smash to smithereen to destroy ur claw and deal 3 damage to the artifact's owner (or 2 if u activate claw)...
so 1 for 1 card trade with u losing 2 life...
my bet is forget the dragon claw and go with wild ricochet...

@ hari
lark is on even footing with faeries now but unliek faeries, lark have a good chance vs aggro so to me lark is the deck to go...
heretic6
post May 23 2008, 01:31 AM

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QUOTE(evofantasy @ May 22 2008, 11:07 PM)
taht's wut i'm talking about too...
the opposing RDW would be sideboarding smash to smithereen to destroy ur claw and deal 3 damage to the artifact's owner (or 2 if u activate claw)...
so 1 for 1 card trade with u losing 2 life...
my bet is forget the dragon claw and go with wild ricochet...

@ hari
lark is on even footing with faeries now but unliek faeries, lark have a good chance vs aggro so to me lark is the deck to go...
*
i was saying..its unlikely that non-wary opponents will simply side in smash to smithereens in game 2. so its quite a safe bet to side them in, and out again if theres a game 3.
Playbook
post May 23 2008, 02:56 AM

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QUOTE(blade825 @ May 22 2008, 06:18 PM)
mark check ur email
Thanks, very *very* detailed & helpful smile.gif I shall put it up on the private site for you, evofantasy and heretic6 to access. Btw, if you check out the site, I have updated it for all new decklists from SCG & Japan & recent National qualifiers.
evofantasy
post May 23 2008, 05:14 AM

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QUOTE(heretic6 @ May 23 2008, 01:31 AM)
i was saying..its unlikely that non-wary opponents will simply side in smash to smithereens in game 2. so its quite a safe bet to side them in, and out again if theres a game 3.
*
seems like we got different sb strategy...
ur argument make sense i must agree ^^
Playbook
post May 23 2008, 05:49 AM

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2 Questions on Lark

First Question
I have a Mirror Entity and Body Double in Play.
Body Double is copying a Reveillark in the Graveyard.
Graveyard: Reveillark, Venser, Shaper Savant and Mulldrifter.

I activate Mirror for zero (X + Y activations to bounce X permanents in play, and to retrieve Y instances of Mulldrifter).

My question is whether the Body Double(d) Reveillark that goes to the graveyard, can target the Body Double once it's in the Graveyard, thus permitting the combo to loop.

Reveillark says when it leaves play, trigger effect... But can the Body Doubled Reveillark go to the graveyard first before I target it? That's the question I have.

Second Question
I have a Crovax, Ascendant Hero in Play.

Opponent has Spellstutter Sprite. Can the Opponent cast the Spellstutter Sprite and use it to immediately counter a spell (before it dies) (assume no Scion of Oona in play)? Or does the -1/-1 effect take place immediately and the Spellstutter Sprite goes to the graveyard - does the trigger effect take off? Or even does the Spellstutter Sprite come into play, the effect goes on the stack, the Sprite dies, then resolve counter effect without counting the Sprite that died?

Fyrekat
post May 23 2008, 10:47 AM

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QUOTE(Playbook @ May 23 2008, 05:49 AM)
2 Questions on Lark

First Question
I have a Mirror Entity and Body Double in Play.
Body Double is copying a Reveillark in the Graveyard.
Graveyard: Reveillark, Venser, Shaper Savant and Mulldrifter.

I activate Mirror for zero (X + Y activations to bounce X permanents in play, and to retrieve Y instances of Mulldrifter).

My question is whether the Body Double(d) Reveillark that goes to the graveyard, can target the Body Double once it's in the Graveyard, thus permitting the combo to loop.

Reveillark says when it leaves play, trigger effect...  But can the Body Doubled Reveillark go to the graveyard first before I target it? That's the question I have.

Second Question
I have a Crovax, Ascendant Hero in Play.

Opponent has Spellstutter Sprite.  Can the Opponent cast the Spellstutter Sprite and use it to immediately counter a spell (before it dies) (assume no Scion of Oona in play)? Or does the -1/-1 effect take place immediately and the Spellstutter Sprite goes to the graveyard - does the trigger effect take off?  Or even does the Spellstutter Sprite come into play, the effect goes on the stack, the Sprite dies, then resolve counter effect without counting the Sprite that died?
*
For 1st question, ME's ability resolves setting all creatures P/T to 0/0, state-based effects check and puts all creatures into their owner's graveyard. BD Reveillark triggers and goes onto the stack. At this point, BD is already in the graveyard and so is a legal target. Right?

2nd question, the SS comes into play as a 0/0 and its ability triggers, state-based effects check and it's put into its owner's graveyard. Trigger ability then goes onto the stack and when it resolves it will counter the spell if it's converted mana cost is X or less, where X is the number of faeries in play not including the SS.

Edited the earlier mistake sweat.gif

This post has been edited by Fyrekat: May 23 2008, 11:34 AM
evofantasy
post May 23 2008, 11:10 AM

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QUOTE(Fyrekat @ May 23 2008, 10:47 AM)
For 1st question, ME's ability resolves setting all creatures P/T to 0/0, state-based effects check and puts all creatures into their owner's graveyard. BD Reveillark triggers and goes onto the stack. At this point, BD is already in the graveyard and so is a legal target. Right?

2nd question, the SS comes into play as a 0/0 and its ability triggers, state-based effects check and it's put into its owner's graveyard. Trigger ability then goes onto the stack and when it resolves opponent has to pay X where X is the number of faeries in play during resolution of the ability. So SS doesn't count in this case.
*
the 1st q i dunno...
but the 2nd one i agree wit fyrekat as when it comes into play the trigger goes on the stack b4 the state base effect kicks in...

btw fyrekat u mistaken spellshutter's ability XD
Fyrekat
post May 23 2008, 11:35 AM

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QUOTE(evofantasy @ May 23 2008, 11:10 AM)
the 1st q i dunno...
but the 2nd one i agree wit fyrekat as when it comes into play the trigger goes on the stack b4 the state base effect kicks in...

btw fyrekat u mistaken spellshutter's ability XD
*
Hehe, somehow blur! Corrected, thanks for pointing out laugh.gif

Btw, the trigger only goes on the stack after state based effects are checked, not before.

This post has been edited by Fyrekat: May 23 2008, 11:36 AM
evofantasy
post May 23 2008, 11:38 AM

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QUOTE(Fyrekat @ May 23 2008, 11:35 AM)
Hehe, somehow blur! Corrected, thanks for pointing out  laugh.gif

Btw, the trigger only goes on the stack after state based effects are checked, not before.
*
so confusing but then the ability does go to the stack so the spell is countered?
blade825
post May 23 2008, 11:51 AM

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Second Question
I have a Crovax, Ascendant Hero in Play.

Opponent has Spellstutter Sprite. Can the Opponent cast the Spellstutter Sprite and use it to immediately counter a spell (before it dies) (assume no Scion of Oona in play)? Or does the -1/-1 effect take place immediately and the Spellstutter Sprite goes to the graveyard - does the trigger effect take off? Or even does the Spellstutter Sprite come into play, the effect goes on the stack, the Sprite dies, then resolve counter effect without counting the Sprite that died?

Statebased effect triggers 1st before the ability is triggered. But ... If the player has say 4 mutavault in play. He may in fact activate 4 mutavault and cast the spellstutter sprite and counter for 4 or less...

Fyrekat
post May 23 2008, 12:09 PM

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QUOTE(evofantasy @ May 23 2008, 11:38 AM)
so confusing but then the ability does go to the stack so the spell is countered?
*
Yes, the ability will still go onto the stack after SS is put into the graveyard.

QUOTE
SS comes into play as a 0/0 and its ability triggers, state-based effects check and it's put into its owner's graveyard. Trigger ability then goes onto the stack and when it resolves it will counter the spell if it's converted mana cost is X or less, where X is the number of faeries in play not including the SS.



Added on May 23, 2008, 12:13 pm
QUOTE(blade825 @ May 23 2008, 11:51 AM)
Statebased effect triggers 1st before the ability is triggered. But ... If the player has say 4 mutavault in play. He may in fact activate 4 mutavault and cast the spellstutter sprite and counter for 4 or less...
Minor nitpick, statebased effects don't 'trigger'.



This post has been edited by Fyrekat: May 23 2008, 12:13 PM
blade825
post May 23 2008, 01:40 PM

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yeah i mean it resolves...haha

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