NVIDIA GeForce Community V18 (welcum pascal), OH-EM-GEEE TITAN Xp way better than XP
NVIDIA GeForce Community V18 (welcum pascal), OH-EM-GEEE TITAN Xp way better than XP
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May 11 2017, 06:12 AM
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All Stars
10,472 posts Joined: Jan 2003 From: Sarawak |
16GB VRAM
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May 11 2017, 07:59 AM
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All Stars
11,245 posts Joined: Jul 2005 |
Haha i think Q1 2018 is better
Dont think i departing pascal so soon |
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May 11 2017, 08:00 AM
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All Stars
11,245 posts Joined: Jul 2005 |
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May 11 2017, 09:14 AM
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Senior Member
9,132 posts Joined: Aug 2005 |
Bloody hell look at the size of the chipset, also I didnt know HBM2 chips are this thick
Holy mother of gpu, 300W GPU master race ![]() |
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May 11 2017, 10:58 AM
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Junior Member
482 posts Joined: Mar 2012 |
WHOA, 5120 cores~ Nvidia really is pushing the envelop over here. They surely already have ideas on what comes after Volta because that core would be huge, even on 12nm process.
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May 11 2017, 01:28 PM
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Senior Member
3,494 posts Joined: Jan 2003 From: Nosgoth |
er.... Pascal series got HBM2 meh, saw in the comparison chart btwn Kepler - Pascal - Volta.
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May 11 2017, 01:36 PM
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Junior Member
482 posts Joined: Mar 2012 |
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May 11 2017, 01:40 PM
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All Stars
11,245 posts Joined: Jul 2005 |
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May 11 2017, 02:40 PM
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Senior Member
2,735 posts Joined: Mar 2006 From: Malaysia - Swindon Town |
Tesla class is different from the usual consumer cards right? Expect the end-user Volta one ls got cut here and there la. #PascalFTW
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May 12 2017, 03:13 AM
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Senior Member
1,098 posts Joined: Nov 2006 |
Highly impressive! Imagine games in the future with this level of detail... |
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May 12 2017, 07:35 AM
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Senior Member
9,132 posts Joined: Aug 2005 |
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May 12 2017, 12:05 PM
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All Stars
11,245 posts Joined: Jul 2005 |
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May 12 2017, 01:39 PM
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Senior Member
9,132 posts Joined: Aug 2005 |
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May 12 2017, 04:37 PM
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Senior Member
2,735 posts Joined: Mar 2006 From: Malaysia - Swindon Town |
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May 12 2017, 04:51 PM
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Junior Member
482 posts Joined: Mar 2012 |
QUOTE(Someonesim @ May 12 2017, 07:35 AM) Well, what to do. The target is to get what they showcase, but there are constraints that aren't worth it to push through until that same visual quality is achieved. So, visual compromise is made. It's like the 2nd bridge of Penang, at first they plan to have rest stops over there, but constraints, then we have the current 2nd bridge of Penang. |
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May 12 2017, 04:55 PM
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All Stars
11,245 posts Joined: Jul 2005 |
QUOTE(Mubarak90 @ May 12 2017, 04:51 PM) Well, what to do. The target is to get what they showcase, but there are constraints that aren't worth it to push through until that same visual quality is achieved. So, visual compromise is made. It's like the 2nd bridge of Penang, at first they plan to have rest stops over there, but constraints, then we have the current 2nd bridge of Penang. Haha nice ideology mang |
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May 12 2017, 05:24 PM
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Senior Member
9,132 posts Joined: Aug 2005 |
QUOTE(Mubarak90 @ May 12 2017, 04:51 PM) Well, what to do. The target is to get what they showcase, but there are constraints that aren't worth it to push through until that same visual quality is achieved. So, visual compromise is made. It's like the 2nd bridge of Penang, at first they plan to have rest stops over there, but constraints, then we have the current 2nd bridge of Penang. Is it only me or I kinda think many PC games that have console version are mostly graphical downgrade ? Because have to cater for console's 2012 graphic ? |
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May 12 2017, 06:06 PM
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Junior Member
482 posts Joined: Mar 2012 |
QUOTE(Someonesim @ May 12 2017, 05:24 PM) Is it only me or I kinda think many PC games that have console version are mostly graphical downgrade ? Because have to cater for console's 2012 graphic ? Is it? The best looking games are currently multi-platform games such as The Witcher 3, Rise of the Tomb Raider, Battlefield 1, Ghost Recon : Wildlands. PC only game that is usually bundled up with the other multi-platform games are Crisis 3, Ashes of the Singularity. |
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May 12 2017, 06:36 PM
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Senior Member
4,254 posts Joined: Nov 2011 |
QUOTE(Mubarak90 @ May 12 2017, 06:06 PM) Is it? The best looking games are currently multi-platform games such as The Witcher 3, Rise of the Tomb Raider, Battlefield 1, Ghost Recon : Wildlands. PC only game that is usually bundled up with the other multi-platform games are Crisis 3, Ashes of the Singularity. it is a fact, but i wouldnt say held back like he did. consoles graphical settings are generally tweaked to perform well on their hardware, its no surprise at allall PC games esp multiplats have and always looked better than console counterpart. examples of games that really utilise dev's capability to look darn good althou limited by hardware are ofc Uncharted 4 and Horizon Zero Dawn. you can really see the limitations and workarounds the devs have to compromise to achieve that level of graphics on 2013 hardware. but nonetheless, massive kudos to the devs that managed it very well |
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May 13 2017, 02:07 PM
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Senior Member
9,132 posts Joined: Aug 2005 |
QUOTE(Mubarak90 @ May 12 2017, 06:06 PM) Is it? The best looking games are currently multi-platform games such as The Witcher 3, Rise of the Tomb Raider, Battlefield 1, Ghost Recon : Wildlands. PC only game that is usually bundled up with the other multi-platform games are Crisis 3, Ashes of the Singularity. QUOTE(marfccy @ May 12 2017, 06:36 PM) it is a fact, but i wouldnt say held back like he did. consoles graphical settings are generally tweaked to perform well on their hardware, its no surprise at all Imagine what kind of graphic we will get if developer spend same dedication on PC games, yes it's much complicated because need to cater different manufacturer's hardware and all. Now trend also on longer lasting games like MOBA; damn even ages old WOW still generating tons of money.all PC games esp multiplats have and always looked better than console counterpart. examples of games that really utilise dev's capability to look darn good althou limited by hardware are ofc Uncharted 4 and Horizon Zero Dawn. you can really see the limitations and workarounds the devs have to compromise to achieve that level of graphics on 2013 hardware. but nonetheless, massive kudos to the devs that managed it very well |
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