QUOTE(FluffyTee @ Dec 7 2019, 12:46 AM)
Oculus maintains a walled garden for their mobile apps. Basically no one can create an app on their own and distribute it. Every app needs to be build based on the device signature (Osig). at least this is how it was for the gear VR version. therefore, just like IOS, quest and GO devices cannot install apps from independent sources easily.
The steamvr compatibiliy seems enticing but that requires additional hardware.
I already have 2 VR devices. if i were to get the quest, it would be only for its untethered vr device. My other option would be to get the wireless htc vive link.
Thanks for ur input though
Quest has unknown sources enabled (for both Link and native Android apps). You can sideload any APKs for the Quest, and root is already available if you don't want to rely on Oculus Developer Mode (no kernel access though).The steamvr compatibiliy seems enticing but that requires additional hardware.
I already have 2 VR devices. if i were to get the quest, it would be only for its untethered vr device. My other option would be to get the wireless htc vive link.
Thanks for ur input though
I have lots of APKs installed, including Virtual Desktop and ALVR for wireless untethered SteamVR access. With those apps you don't need a cable to play SteamVR games, it can be streamed from your PC over 5Ghz wifi
This post has been edited by FatalExe: Dec 7 2019, 01:28 AM
Dec 7 2019, 01:27 AM

Quote
0.0231sec
0.44
6 queries
GZIP Disabled