QUOTE(lotter92 @ Feb 18 2019, 03:08 PM)
Hi sifoo2 sekalian.
Looking for VR headset recommendation, purpose is for VR development in architecture visualization / Unreal Engine / a bit of VR gaming. Browsed through the thread and I think Rift and WMR are the best option for me based on my limited budget (>2.5k). Already have a capable PC desktop so shouldn't be a problem.
Just additional question, WMR have higher resolution for the screen than rift, however does it make any big difference in term of sharpness (due to higher DPI)?
Other than resolution, do checkout what type of lenses the different WMR are using, OLED vs LCD.
OLED has advantage as it has low persistence to mitigate ghosting and fuzziness, it has deeper blacks for better contrast.
Most cheaper WMR headset are using LCD, compared the the more expensive Samsung Odyssey WMR which uses AMOLED.
Oculus Rift is using OLED.
FOV is also another thing that differentiate between cheaper WMR headset vs more expensive ones, the more expensive Samsung Odyssey have 110 degree FOV while some of the cheaper ones only have 95 degree FOV.
Oculus Rift has 110 degree FOV.
However, its notable that some of the cheaper WMR headset can be flipped up, this is very convenient since you mentioned you plan to use it for development. As you'd most likely need to switch between your monitor and the VR very frequently, this flip up mechanism is definitely a big plus point for you.
This post has been edited by shirley_andy: Feb 18 2019, 05:53 PM