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> Guild Wars 2 v8, Sequel to Guild Wars

heaven
post Dec 14 2012, 05:29 PM


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GW2 Official website: guildwars2.com / GW2 Official wiki: wiki.guildwars2.com
Protips: Command line arguments
Official GW2 Twitter: here. / Developers website: arena.net
For more info regarding the developers behind GW universe, Wiki link here.

General Info
Got monthly fees?: No monthly fees, but you need to buy the game.
Where to buy?: buy.guildwars2.com / buy.guildwars2.com/retailers
Or ask your local store for it, US version is the one to get, otherwise be warned that EU might have regional issues later on.
Launching: 28August2012 (headstart gets 3 days login early)

Guild Wars 2 is the sequel to the Guild Wars, interested in Guild Wars?
GW1 Official website: guildwars.com / GW1 Official wiki: wiki.guildwars.com

Community Direction
Primary Server: Sea of Sorrows / Secondary Server: Isle of Janthir / Tertiary Server: Crystal Desert
Guild Low Yat Net [LYN] has been founded in Sea of Sorrows. FB page here.

Headstart & Launch date: gw2status.com
Google spreadsheet: LYN GuildWars2 Players & Guilds
Also in spoiler list:
» Click to show Spoiler - click again to hide... «


Lots of tips and stuffs for the new eager players here by Defallen, check it out.

This post has been edited by heaven: Dec 14 2012, 05:35 PM
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heaven
post Dec 14 2012, 05:31 PM


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2nd post of this thread serving as Guild recruitment for whats left of active guilds I known within lowyat.net forum, as moving forward into 2013, if your guild is active and wish to be known to lowyat.net forumers, give me a buzz in this thread so I can list your guild.

Currently Guilds still active that I know of:-
Low Yat Net [LYN]
Choo Choo Train Volution [CCTV]

To those who are still playing GW2 but having inactive guilds, maybe you can join us since GW2 have multi guilding feature and still be connected to your current guild, consolidating all the still active players for better experience, that is the goal.

Edit: 02JAN2013 - Heaven

This post has been edited by heaven: Jan 2 2013, 01:52 PM
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The Amateur Working Bee
post Dec 14 2012, 06:57 PM


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1ST!!!11!11!1
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spacelion
post Dec 14 2012, 07:18 PM


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From: impossibru

The most beautiful Jumping Puzzle in this game
» Click to show Spoiler - click again to hide... «

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Deimos Tel`Arin
post Dec 14 2012, 07:20 PM


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hmmmm 5th post
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sleepwalker
post Dec 14 2012, 08:01 PM


Need sleep....
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Pinned...
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crazy_rose
post Dec 14 2012, 08:53 PM


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is it still possible to change homeworlds? i meant i heard its free but dont know if its still free
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mike_84
post Dec 14 2012, 09:04 PM



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yes it is, all worlds are available now. So do your transfer now
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crazy_rose
post Dec 14 2012, 09:18 PM


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kool thanks for the info
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juststayreal
post Dec 15 2012, 12:24 AM


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hi guys, new gw2 player here biggrin.gif
which server are you in? I want to join blush.gif

This post has been edited by juststayreal: Dec 15 2012, 12:24 AM
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-kytz-
post Dec 15 2012, 01:21 AM


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QUOTE(juststayreal @ Dec 15 2012, 12:24 AM)
hi guys, new gw2 player here biggrin.gif
which server are you in? I want to join blush.gif
*
Mostly in Sea of Sorrows (SoS) smile.gif
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annas473
post Dec 15 2012, 01:35 AM


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SoS
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Maxmiller
post Dec 15 2012, 09:36 AM


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hi guys, 1st time in my GW2 life try to Completing monthly Achievements and it's cant be finish now... also 1st time WvW, use 2 day to do 50 World Invaders Killed(with some help of coz), and 2 more Achievement still un-name, any1 mind share a light about this?
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Deimos Tel`Arin
post Dec 15 2012, 10:23 AM


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QUOTE(Maxmiller @ Dec 15 2012, 09:36 AM)
hi guys, 1st time in my GW2 life try to Completing monthly Achievements and it's cant be finish now... also 1st time WvW, use 2 day to do 50 World Invaders Killed(with some help of coz), and 2 more Achievement still un-name, any1 mind share a light about this?
*
wintersday event.


btw new build available liao i think


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LostWanderer
post Dec 15 2012, 10:40 AM


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https://forum-en.guildwars2.com/forum/info/...ecember-14-2012

build notes
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herrkolisch
post Dec 15 2012, 10:41 AM


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Connection(s) error detected. Retrying....


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LostWanderer
post Dec 15 2012, 10:43 AM


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same here, but the patch notes looks promising so far, esepecially for wvwers


When a team owns few or no defensive structures for a set period of time, a breakout event will now trigger at the portal.
Repairable walls and gates have been updated to rebuild at 10% health instead of rebuilding immediately.
Characters that disconnect during combat grant rewards to their opponent, and suffer penalties as though they have been killed.

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darklordzz
post Dec 15 2012, 10:57 AM


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ranger buff ftw !!
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Deimos Tel`Arin
post Dec 15 2012, 10:59 AM


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hmmm 450mb downloaded
1.9k files remaining
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Deimos Tel`Arin
post Dec 15 2012, 11:02 AM


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https://forum-en.guildwars2.com/forum/info/...ecember-14-2012

Wintersday
Seasons are changing, hearths are warming, and spirits are high. Wintersday is almost here! Tyrians are busily preparing for the longest night of the year, and Lion’s Arch wants to celebrate with an event to remember. The Captain’s Council has invited renowned entertainment engineer, Tixx the Toymaker, to bring his unique creations to the citizens of Tyria.
The toymaker will spend a day in each of the five cities, and finish his tour with a two-week stay in Lion’s Arch. The airship events will begin at 10 a.m. PST on December 15th and end January 3^rd^.
10 a.m. PST, Saturday, December 15th: Airship lands in The Grove for a 24-hour stay.
10 a.m. PST, Sunday, December 16th: Airship lands in Divinity’s Reach for a 24-hour stay.
10 a.m. PST, Monday, December 17th: Airship lands in The Black Citadel for a 24-hour stay.
10 a.m. PST, Tuesday, December 18th: Airship lands in Hoelbrak for a 24-hour stay.
10 a.m. PST, Wednesday, December 19th: Airship lands in Rata Sum for a 24-hour stay.
10 a.m. PST, Thursday, December 20th: Airship lands in Lion’s Arch, where it will remain until January 3rd.
But that’s just the beginning of this Wintersday fête. Along with Tixx and his wondrous workshop, there will also be new holiday content:
Lion’s Arch, the Heart of the Mists, and the Home Map (Central Citadel) in WvW are decorated for the holiday.
Snowman building locations and present drops are available worldwide.
New crafting recipes are available.
PvP finishing moves and WvW siege weapon effects have been added.
Bell choir and snowball fight activities are available in Lion’s Arch, and can be accessed through an NPC near the snow globe.
A jumping puzzle is available in Lion’s Arch, and can be accessed through an NPC near the snow globe.
Events inside Tixx’s airship will reflect the toy released each day.
All toy events will be repeatable during Tixx’s stay in Lion’s Arch.
A toy-based activity will be available once Tixx reaches Lion’s Arch.
Tixx will be giving out a one-time gift while he’s in Lion’s Arch.
The year of the dragon saw the release of Guild Wars 2 and the rise of its diverse and enthusiastic inhabitants. We thank you for your support this year, and we’re excited to continue our adventures with you in 2013 and beyond!
Happy merrymaking!
Dungeons
Fractals
Cliffside: Fixed a bug that would cause the final boss to spawn too many cultists at higher scales.
Cliffside: The first wave of cultists will now heal the arm seals if no players are within aggro range.
Cliffside: Fixed a bug where players could send their pets in to kill the first boss before the event was active.
Cliffside: Fixed a blocking bug where the cultists would not reset correctly on party wipe at scale 10 or higher in the final boss fight.
Cliffside: Fixed a bug where the Legendary Archdiviner’s health would not reset properly on party wipe.
Fixed mob and boss chest loot drops so that they will now scale up appropriately with player scale.
Added a much wider variety of weapon skins to the general mobs’ loot drop.
Ascended Rings and Fractal Weapon Skin drop rates now increase appropriately with player scale.
Non-infused Ascended Rings will no longer drop after scale 24.
A Pristine Fractal Relic has been added to the daily rewards for scale 10 and higher. 10 Pristine Fractal Relics can be turned in to Golem Merchant BUY-4373 for an Ascended Ring.
The chest received when Shaman Lornarr Dragonseeker is defeated now contains rare crystal materials instead of dust.
The chest received when the Raving Asura are defeated now contains rare corrupted materials instead of dust.
Vials of Condensed Mists Essence no longer drop after scale 10.
Globs of Coagulated Mists Essence no longer drop after scale 20.
Twilight Arbor
Fixed a bug that prevented the Unstable Nightmare Husk in Twilight Arbor from returning to its correct state after being morphed by the mesmer Moa Morph skill.
Sorrow’s Embrace
Fergg’s path: Fixed a bug that caused Fergg to stand around instead of attacking.
The Ascalonian Catacombs
Fixed a bug that allowed mesmers to steal skills from Kasha using Arcane Thievery.
Citadel of Flame
Rhiannon’s Chain: Fixed a blocking bug that prevented players from completing the bonus ooze royalty event. A bonus chest was added for successfully completing the event.
Dragon Explore Dungeon
Jotun Path: Fixed a potential blocking bug where the NPC could die during the stargazer event and prevent chain completion.
Items
Superior Rune of Lyssa: This item now applies 5 seconds of Protection and Retaliation while on a competitive PvP map. The item’s internal cooldown has been fixed to allow rune effects to occur every 10 seconds.
Major Sigil of Water: This item now has the correct proc chance.
Rare crafting materials and holiday materials can now be deposited into the collections tab in the bank.
Added Mystic Forge recipes to convert ascended rings to their infused versions.
“Bag of Gold” has been renamed “Bag of Coins” for clarity.
“Bag of Gems” has been renamed to “Bag of Jewels” for clarity.
Equipment sorting bags will now properly sort back items and trinkets.
The Durmand Priory heavy armor set now has proper icons.
Dessa’s experiment journal now plays an effect on consumption.
Weapons purchased with karma from vendors in Fireheart Rise, Iron Marches, and Fields of Ruin now have their intended skins instead of tier 3 cultural skins.
Extended potion recipes can no longer be discovered, and must be unlocked using an item sold by dungeon vendors.
Extended potions now last for two hours instead of one hour.
The Mystic Forge recipes for offensive and defensive infusions now take five skill points instead of 50, and omni infusions now take ten skill points instead of 100.
Increased the drop rate of Passion Flowers from Passion Vines.
The quantity of vials of Powerful Blood, Vicious Fangs, and Elaborate Totems that drop from loot containers is now 1-2 instead of just 1.
Several items now have updated icons.
Rank-based finishing moves now last for 60 minutes per consumable instead of 30 minutes.
The pirate weapons Trident, Speargun, and Harpoon have been updated to their intended model.
Black Lion harvesting tools icons have been updated.
The simple infusion for defensive slots has been removed from the vendors, and the cost of the versatile simple infusion has been lowered to 75 tokens.
Black Lion Chest Overhaul:
Permanent Bank Access, Permanent Trader Express, and Permanent Merchant Express items now drop twice as often from Black Lion chests. Though still extremely rare, they can now be traded until their first use.
The Black Lion Chest drop chance for mystery tonics has been reduced from 100% to 25%. Tonics now have the same drop chance as “Heavy Bag of Coins,” “Unidentified Dye,” or one of three new Guild Influence items worth 50, 100, or 300 influence.
“Heavy Bags of Coins” have been added to Black Lion Chests in the tonic and buff drop sections. Bags hold between 80c and 1g50s.
“Glory Booster” has been added to the list of possible buff drops.
Buff drops now occasionally drop the “booster multipack” triple buff.
Rarity and proportion of all other Black Lion Chest drops have been rebalanced to reduce overabundance of some items.
Structured Player Versus Player
New UI option available for *Team Colors: *This changes the way team colors are applied to armor. Affects both sPvP and WvW.
Everyone: Every players’ (enemy, allied, self) armor is dyed with their team color.
Enemy Only (Default): Enemy players’ armor is dyed with their team color, while allies and player armor uses the player-selected dyes.
None: All (enemy, allied, self) players’ armor uses their chosen dyes and ignores team colors.
Emote /rank is usable anywhere outside sPvP matches, activities, and WvW maps.
Team UI in sPvP matches have team-colored backgrounds.
Temple of the Silent Storm: Successfully communing with a meditation now awards personal score.
Temple of the Silent Storm: Fixed a bug where both teams could earn the same meditation buff, by communing at the same time.
Temple of the Silent Storm: Fixed a bug that allowed communing with a meditation while still under the effect of it.
Temple of the Silent Storm: Fixed a bug where the meditation on ferocity buff would persist after switching teams.
Temple of the Silent Storm: Added tooltip text for meditation on stillness score UI icon.
Battle of Khylo: Red/Blue trebuchets can no longer be used or destroyed prior to match start.
Heart of the Mists: Stealing from a profession-based sparring NPC now correctly steals a profession-based item.
Heart of the Mists: Fixed a bug that prevented the practice cannons from being fired once loaded.
Items: Improved the drop tables for PvP rank chests by removing bags, and added bags as purchasable glory items.
Items: Fixed a bug that would cause PvP worn scale heavy armor items to sometimes award the wrong tier of tokens when salvaged.
Items: Fixed a bug that would cause many PvP hammers to sometimes award the wrong tier of tokens when salvaged.
Items: Fixed a bug that would that would prevent players from ever earning shoulder tokens when salvaging any PvP shoulder armor.
Items: Fixed a bug that would allow PvP summit sword, staff, and shield weapons to drop from chest tiers prior to rank 50.
Increased downed health in PvP to 85% of PvE downed health, from 75%.
Free and Paid tournaments now have a new build-locking feature. When the countdown timer completes, players will no longer be able to change weapons, armor, skills, or traits until the match is over. This will prevent players from abusing build-swapping between fights.
World Versus World
When a team owns few or no defensive structures for a set period of time, a breakout event will now trigger at the portal.
Repairable walls and gates have been updated to rebuild at 10% health instead of rebuilding immediately.
Characters that disconnect during combat grant rewards to their opponent, and suffer penalties as though they have been killed.
General
The weapons obtained by bandit cutpurses using their “steal” skill should now be consumed when they use the skill the weapon grants.
Fear is now properly affected by Defiant.
New rifle icons have been added.
Updated icons for the conjurer armor set.
Map names on the world map now display completion status.
Costume Brawl Champion crown has been adjusted to be more visible on many characters.
Weapon sigils now continue to function while holding a bundle (such as engineer kits).
Commendation vendor Lionguard Lyns is restocking her goods and is not accepting commendations at this time. She will begin accepting commendations again soon.
Events
The story step “destroy the champion Risen lich” in Sparkfly Fen now works correctly.
Fixed an event timing bug at Lyssa’s Cathedral in Malchor’s Leap.
Personal Story
The story step, “Through the Looking Glass” has been fixed to allow players who completed the sylvari “mirror” storyline to progress.
In the story step, “Mightier than the Sword,” Sieran will now assist in the fight against Steag Frostbeard.
Black Lion Trading Company Gem Store
The Black Lion Trading Company is also celebrating the Wintersday season with new deals and special items.
New Wintersday-themed items are available in the style category.
A festive fur cap is available for 150 gems for a limited time.
A full winter outfit, including a hat, coat, gloves, boots, leggings, and a snow globe scepter with five winter themed costume skills is now available for 700 gems.
PvE decorative wood weapon skins for staff, sword, greatsword, dagger, shield, axe, hammer, pistol, longbow and short bow are available in the style category for 500 gems each for a limited time.
Wintersday earmuffs are available in the style category for 25 gems each.
A free wizard’s hat is available in the style category for every player to enjoy.
Rare mystery Wintersday boxes will have a chance to drop throughout the world. They will also be available in the consumable category of the Gem Store. They will contain gifts available in-game, plus a random item only available in the store.
Boxes will contain one to five gifts, plus one of the following:
Common: a Wintersday dye pack, a gingerbread snowball mortar, or one of three unique Wintersday transformation tonics.
Uncommon: One of three new festive miniatures; a snowman, a festive golem, or the toymaker’s Infinirarium.
Rare: The festive fur cap, and a claim ticket for your choice of winter wooden weapons.
Very Rare: Infinite self-style hair kit or unique Wintersday baby quaggan miniature.
The Wintersday baby quaggan miniature can also be crafted in the Mystic Forge by using any combination of miniature snowmen, infinirarium, or festive golems, and 50 enchanted stuffing (available in-game). The “mystery Wintersday box” is available in consumables for 100 gems each, or 10 for 800 gems.
The Black Lion Chest has also been updated. Check the items section of this update for more information. More items and sales will become available over the course of the Wintersday festivities, so be sure to keep an eye on the Gem Store.
~Evon Gnashblade
Profession Skills
Elementalist
Fixed a bug where elementalists would not be attuned to any element, resulting in an empty skillbar.
Shocking Aura: This aura is no longer incorrectly considered a boon. The aura will no longer be affected by boon duration, but also cannot be ripped by boon removal skills.
Tidal Wave: This skill is now a leap finisher.
Ice Wall—Detonate: This skill is now a blast finisher.
Magma Orb: Damage is now split equally between the projectile and the explosion, instead of 2/3 explosion and 1/3 projectile. The total damage remains unchanged.
Boil: This skill is now a fire field.
Murky Water: This skill is now a smoke field.
Rock Blade: This skill is now a small projectile finisher. Bleeding duration has been increased from one to three seconds. Aftercast has been increased by 200 milliseconds.
Signet of Air: Increased the passive movement from 10% to 25%.
Soothing Wave: This trait has incorporated the benefits of the now-defunct Icy Mist.
Icy Mist: Replaced with Arcane Abatement. Take 50% less damage from falling. Create a spell when you take falling damage based on your attunement. Fire—Ring of Fire, water—Healing Wave, air—Static Field, and earth—Earthquake.
Arcane Resurrection: Applies auras for five seconds instead of 10. Now also increases revive speed by 10%.
Stone Splinters: Increased range from 300 to 600 units.
Bolt to the Heart: Increased health percent from 25 to 33.
Pyromancer’s Puissance: Increased might duration to 10 seconds.
Cantrip Mastery: This skill now works with Mist Form in PvE.
Trident: Rock Blade: This skill is no longer able to attack targets behind the player.
Mist Form: This skill now allows players to swap attunements while it is active, allowing glyphs to work in Mist Form.
Magnetic Grasp: This skill is now working as a leap finisher.
The Fireball tooltip has been updated to display the correct radius.
Engineer
Engineer kits now inherit the bonuses from currently equipped weapon sigils.
“Grenade” skill now does 30% less damage to balance against using sigils.
Grenade kit damage is now equal in PvP and PvE.
Flash grenades and poison grenades now do damage when they explode.
Elixir Gun—Super Elixir: Reverted the pulse healing effect to its previous intended state. Updated skill facts for this skill’s underwater version.
Timed Charge: This skill no longer does bleeding, but applies a three second burn.
Retreating Grapple: This skill now causes three stacks of bleed for six seconds.
Homing Torpedo: This skill is now a small projectile finisher with the rifled barrels trait equipped.
Grappling Line: This skill is now a small projectile finisher with the rifled barrels trait equipped.
Timed Charge: This skill is now a small projectile finisher with the rifled barrels trait equipped.
Net Wall: This skill is now a small projectile finisher with the rifled barrels trait equipped.
Power Shoes: Increased move speed to 25%.
Always Prepared: Now also increases downed damage by 25%.
HGH: Drinking an elixir now grants two stacks of might instead of one.
Sitting Duck: Instead of 5% damage, now applies five stacks of vulnerability for eight seconds.
Shrapnel: Increased bleed chance from 6% to 15%.
Guardian
Refraction: This skill is now a light field.
Purifying Blast: This skill is now a blast finisher.
Light of Judgment: Damage increased by 25%.
Spear Wall: This skill is now a light field.
Wrathful Grasp: This skill is now a projectile finisher.
Spear of Light: Velocity has been increased by 50%.
Empower: Skill fact has been updated to display the proper amount and duration of might.
Spear of Light: This skill is now a small projectile finisher.
Brilliance: This skill is now a whirl finisher.
Purifying Blast: Added a radius skill fact.
Unscathed Contender: Increased damage from 10% to 20%.
Resolute Healer: This shield of absorption now causes knockback, but can only trigger once every 60 seconds.
Vigorous Precision: Increased vigor duration to five seconds. This effect can now only trigger once every five seconds.
Strength in Numbers: Now activates more quickly when entering combat, and scales from 0-70 defense instead of being capped at 30.
Blind Exposure: Increased to three stacks of vulnerability.
Shimmering Defense: Increased burn duration from three seconds to seven seconds.
Binding Jeopardy: Increased vulnerability from three stacks at five seconds to five stacks at eight seconds.
Updated Empower’s skill fact to display the proper amount and duration of might.
Added a radius skill fact to Purifying Blast.
Mesmer
Phantasmal Mariner: This phantasm now attacks more often, but does damage in line with its attack rate.
Illusionary Whaler: This phantasm now attacks more often, and now does a reasonable amount of damage.
Phantasms now initiate combat after .25 seconds instead of one second.
Feigned Surge: This skill is now a leap finisher.
Vortex: This skill now does pulsing damage after it is created, and is also an ethereal field.
Jab: Increased damage by 12.5%.
Evasive Strike: Increased damage by 25%.
Spinning Revenge: Recharge reduced from 15 to 12 seconds, and is also a whirl finisher.
Signet of Inspiration: Increased swiftness duration from five to ten seconds. This passive effect now works outside of combat.
Deception: Clones that use Winds of Chaos will now fire their projectile in a straight line, just as the mesmer’s Winds of Chaos does.
Decreased all Mantra cast times by one second.
Shattered Strength: Increased to three stacks of might and ten second duration.
Prismatic Understanding: No longer affects the Prestige. Now grants a random defensive boon every three seconds while in stealth. (Protection, Aegis, or Regeneration)
Critical Infusion: Vigor duration increased to five seconds. This can only trigger once every five seconds.
Blade Training: This trait is now applied to off-hand sword skills.
Dazzling: Now inflicts five stacks of vulnerability for eight seconds.
Phantasmal Warlock: Damage now matches the tooltip.
Phantasmal Duelist: Damage now matches the tooltip. Increased damage to match the lost damage from a previous bug fix.
Phantasmal Berserker: Damage now matches the tooltip.
Phantasmal Mage: Damage now matches the tooltip.
Temporal Curtain: Increased swiftness duration to 12 seconds.
Necromancer
Vampiric: This trait no longer triggers when projectiles hit allies.
Feast: This trait’s recharge has been reduced from 12 seconds to 10. Damage has increased by 15%.
Frozen Abyss: This skill is now a blast finisher.
Foul Current: This skill is now a leap finisher, a poison field, and has its recharge reduced from 15 seconds to 12.
Dark Spear: This skill is now a projectile finisher.
Deadly Feast: Skill recharge has been decreased from 18 to 15.
Wicked Spiral: This skill is now a whirl finisher. Recharge has been decreased from ten seconds to eight.
Signet of the Locust: Passive movement speed has increased from 10% to 25%.
Quickening Thirst: Movement speed increased from 10%/5% to 15%/10%.
Reanimator: Decreased the degeneration rate of Jagged Horrors.
Terror: Damage is increased by 50% if the target has any conditions on them.
Spiteful Removal: This trait now removes three conditions when an enemy is killed, but can only trigger once every 10 seconds.
Crimson Tide: This skill is no longer able to fire at enemies behind the player.
Plague Blast: Updated projectile to fire from a more logical area of the necromancer.
Gluttony: Life Force gain has been increased from 5% extra to 10% extra.
Updated Corrosive Poison Cloud’s skill fact to display the proper duration of the applied conditions.
Ranger
Counterattack Kick: This skill now has the same melee arc as other melee attacks.
Dart: This skill is now a leap finisher.
Swirling Strike: This skill is now a whirl finisher.
Shouts will now apply a buff to the ranger’s pet, to make the skills more visible.
Sick ’Em: Decreased the duration to 10 seconds. Increased the damage and move speed from 25% to 40%.
Search & Rescue: Increased the revive rate for this ability.
Search & Rescue: Increased pet movement speed to 25% while under the effects of this shout.
Lick Wounds: Revive rate has been increased.
Signet of the Hunt: Increased the passive movement from 10% to 25%.
Splinter Shot: This skill is no longer able to fire at enemies behind the player.
Compassion Training: Increased the heal amount from 300 to now scale as high as 350 at max level.
Nature’s Protection: Now triggers at 10% damage instead of 20%.
Expertise Training" Increased the amount of condition damage from 100 to now scale as high as 350 at max level.
Moment of Clarity: Now also increases daze and stun duration by 50%.
Beastmaster’s Bond: Now triggers at 50% instead of 25%.
Increased the velocity of arrows fired from Short Bow and Longbow skills by 30%.
Icy Screech: The White Moa activated ability now applies three seconds of chill, which the tooltip now correctly reflects.
Opening Strikes: These now work at any range.
Updated Sun Spirit’s skill fact to include the burning proc duration.
Updated Stone Spirit’s skill fact to include the protection proc duration.
Updated Storm Spirit’s skill fact to include the swiftness proc duration.
Ranger melee pets now have improved melee attacks so they can hit moving targets more easily.
Thief
Whirling Axe: This skill can now be cancelled by other skills.
Fear (Stolen item— Skull): This skill now works like the warrior skill “Fear Me.” It will now actually hit its range, but also have a falloff on fear duration based on distance.
Ink Shot: This skill is now a projectile combo finisher.
Tow Line: This skill is now a projectile finisher.
Escape (Harpoon Gun): This skill now creates a poison field with art changes to reflect this.
Ink Shot: Projectile speed for this skill has been increased by 22%
Instinctual Response: Now triggers at 10% damage instead of 20%.
Ricochet: Increased bounce chance from 5% to 20%.
Fleet Shadow: Increased move speed from 33% to 50%.
Slowed Pulse: This can now trigger every 20 seconds instead of every 30.
Pistol Mastery: Increased damage from 5% to 10%.
Improvisation: Now also increased damage with environment weapons by 10%.
Piercing Shot: This skill is no longer able to fire at enemies behind the player.
Warrior
Whirling Strike: This skill is now a whirl finisher.
Tsunami Slash: This skill is now a whirl finisher.
Harpoon Pull: This skill is now a projectile finisher.
Fear Me: Updated the tooltip to correctly state the range of the skill.
Hammer Shock: This skill can now be used while moving.
Fast Hands: Fixed an issue where the trait did not affect the first weapon swap.
Desperate Power: Now deals 20% extra damage instead of 10%.
Last Stand: This now properly breaks stun when it triggers.
Furious Reaction: Now triggers at 10% damage instead of 20 and also gives 10 seconds of vigor along with the 10 seconds of fury.
Berserker’s Might: Decreased might stacks required from six to five.
Increased the velocity of arrows fired from Longbow skills by 30%.
Triple Chop: Changed the timing so that players can no longer cancel their own skill combo accidentally.
Healing Surge: Healing surge now heals based on current adrenaline level, and then grants a full bar of adrenaline.
Racial Abilities
Charr
Updated the Shrapnel Mine skill description to fix an error.
Sylvari
Take Root: Updated the skill fact to include the duration.
Seed Turret: Updated the skill fact to include the duration.
Healing Seed: Updated the skill fact to include the duration.





Here are some additional notes, describing some of the balance changes and why we made these changes in various aspects of the game.
General balance
Engineer Kit Sigils. The Engineer now benefits from the sigils on their weapons when they swap to a kit. So, this means that you will have the ability to get sigil procs on your Flame Thrower, or Grenade Kit, etc. This means we had to tone down some of the kits accordingly, the biggest of which was the Grenade kit.
Engineer Grenade Kit Changes. We didn’t want to totally take away the power of this kit, but when it is able to proc sigil abilities, it becomes very strong due to its powerful AOE nature. So we’ve toned down this kit a little due to the sigils now working on engineer kits.
Mesmer Phantasm changes. We decreased the delay for the initial attacks on Mesmer phantasms. This will make them more responsible when they are first summoned.
Mesmer Portal. The Mesmer utility skill Portal now has a maximum # of times it can be used before it disappears. This means that 1 Mesmer can no longer send an infinite # of allies through a portal. The current # is 20, which may come down more later. We still want the Mesmers to feel cool for having such a powerful ability, but we also want to put a limit on the # of players a defending team needs to worry about coming out of 1 Mesmer Portal, especially in WvW.
Underwater fields and interacts. We’ve gone through and improved our underwater combat experience. Many professions had a distinct lack of fields and/or interacts, but now have them so as to improve the player interactions with one-another for underwater combat. Most professions have the same fields as they do above water, but there are some differences as well, such as the Elementalist who now has a smoke field on their Murky Water skill.
PvP specific stuff
Downed HP. This went from 75% of the old amount up to 85%. This has been something we’ve listened to players about, and many of them felt that the old # was slightly too low. The new # should mean that stomping is still VERY important, but if you need to safely DPS someone from range, that’s an option as well.
Locking skill bars in free and paid tournaments. This is a change that will prevent people from cheesing the ability to swap skills and weapons in-between fights in a competitive game (either a free tourney or paid tourney game). This will mean that once the game starts (the countdown is done), you will be locked into your weapon sets, utility skills, elite, etc.



Class balance philosophies
We normally try to employ metered and controlled balance changes with each pass, rather than huge reductions or improvements to classes. We want to get all classes on the same playing field, and we want to avoid “whack-a-mole” style balance. HUGH increases and HUGE decreases lead to meta instability, and thusly, we try to make multiple small tweaks rather than putting in massive changes that we have to later correct. (reword this section)
When designing and balancing the classes, we try to make sure that class roles and identities stay intact. So, in doing so, we make sure that there are rules and boundaries outlining the capabilities and weaknesses of each class.
Warrior
We want the Warrior to be capable of good melee damage in a sturdy body. They can still do some decent damage at range, but they aren’t as good at it as the Ranger (with their pet). They have a hard time taking enemy boons down, and instead, have to just go through them with raw force. They may have a hard time with enemy conditions, and may need to ask for ally help in order to keep themselves free of hampering conditions.
Guardian
The Guardian is a heavy armor class who relies on boons to make up for their low levels of innate health. They focus on area control and punishing enemies for the position on the battlefield. We want them to feel very powerful when their boons are active, but if those boons are removed, they will start to feel pressure. They can remove conditions more easily than the Warrior, but share the Warrior’s need to be in melee range to dole out maximum damage.
Ranger
The ranger class combines its own innate abilities with the skills of their pets. We’ve balanced the class around the idea that you always have a pet with you to aid in any fight. The fact that the ranger can have multiple pets allows them to combine their pets in ways that most impact the current fight. We want the Ranger to have some of the evasion enjoyed by the Thief, as well as the mobility other classes employ. The class is able to deal physical or condition damage, and it can do this in melee or at range.
Engineer
The Engineer is a highly versatile class. While it doesn’t have the long range capabilities of the Ranger, or the melee capabilities of the Warrior or Guardian, they are comfortable at medium ranges in most fights. They have a lot of control, and use their boons to keep themselves (and allies) alive in a fight. They can use different kits based on the situation, but this extreme versatility comes at a cost in damage on their main hand weapons.
Thief
Thieves are the masters of mobility, stealth and high single target damage. They can be very fragile if you counter their stealth with area of effects or large stacks of conditions, but they trade this fragility in order to have some of the highest burst damage in the game. They are able to help allies through traps, venoms and the mobility to flank most encounters.
Mesmer
Mesmers rely on illusions in order to accomplish their goals. They need illusions to accomplish some of their highest damage and control, and without the illusions, they become fairly fragile. They can deal with enemy boons better than most classes, but enemy conditions can often be a problem. They share some of the stealth and mobility that the Thief enjoys, but suffer from a low health pool if you get past all their tricks.
Ele
We see the elementalist as the king of versatility. The skill ceiling for the Ele is exceptional, as the ability to leverage all four attunements at the right time is crucial for understanding the elemetnalist. The Ele boasts some of the best team support and control abilities in the game, as well as some great area of effect damage.
Necro
The necro boasts the highest natural health of all the caster classes, and also has death shroud to extend that life total even higher. While they don’t have some of the escape or damage reduction capabilities that other classes boast, they do have a lot of ways to win attrition fights. They have access to poison on multiple weapons, they are able to combine condition damage with raw damage, and they have multiple disables to interrupt enemy skills. Necomancers also have multiple movement disabling abilities, while allows them to chase down enemies who are low on health.
Going forward
Tank vs spike vs physical DPS vs condie DPS. We want to keep making balance changes that allow all classes to have various builds they can use. We don’t want tanks dominating the game, and we don’t want spike builds dominating. It’s healthy to have multiple types of builds in the meta, so we’ll be improving the balance to facilitate a healthy meta.
AOE balance. We feel that in PvP some AOE builds are too strong for the opportunity cost, and we’ll be bringing those in line in the next few patches.
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Deimos Tel`Arin
post Dec 15 2012, 11:05 AM


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593mb total
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Ganzxel
post Dec 15 2012, 11:11 AM


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QUOTE
Mesmer Portal. The Mesmer utility skill Portal now has a maximum # of times it can be used before it disappears. This means that 1 Mesmer can no longer send an infinite # of allies through a portal. The current # is 20, which may come down more later. We still want the Mesmers to feel cool for having such a powerful ability, but we also want to put a limit on the # of players a defending team needs to worry about coming out of 1 Mesmer Portal, especially in WvW.



whaaaaaat!!!! No more ninja move??!!!!
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marche
post Dec 15 2012, 11:15 AM


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QUOTE(Ganzxel @ Dec 15 2012, 11:11 AM)
whaaaaaat!!!! No more ninja move??!!!!
*
i thinks its better like this

1st portal can port other mesmers = infinite

just need better coordination


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TiF
post Dec 15 2012, 11:18 AM


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new player here, whats the 'toys' all about?
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monza84
post Dec 15 2012, 11:24 AM


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walao lah..so slow the download speed smile.gif
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sleepwalker
post Dec 15 2012, 11:34 AM


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The wall of text for fixes is too damn high... tongue.gif

This post has been edited by sleepwalker: Dec 15 2012, 11:35 AM
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monza84
post Dec 15 2012, 11:42 AM


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unker just love posting those wall of texts biggrin.gif
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marche
post Dec 15 2012, 12:28 PM


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*edit

This post has been edited by marche: Dec 15 2012, 12:28 PM
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tshin810
post Dec 15 2012, 06:12 PM


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QUOTE(Ganzxel @ Dec 15 2012, 11:11 AM)
whaaaaaat!!!! No more ninja move??!!!!
*
20 ppl for a portal is good numbers already. Usually only few pugs notice when mesmer casts a portal.
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amduser
post Dec 16 2012, 07:30 PM


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dont know why auto update is so slow, anyway to download manual patch?
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herrkolisch
post Dec 17 2012, 09:49 AM


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i was afk-ing doing some work, and when I came back I got disconnected and I'm now downloading some updates... seems much... 36% 18mb something like that... wonder what's it about
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marche
post Dec 17 2012, 10:11 AM


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48mb update:

- Magnetic Grasp now only applies a leap combo if the player is standing in the field.
- Ride the Lightning no longer resets attunement cooldowns.
- Fixed a bug with diminishing returns affecting the daily rewards from the Wintersday dungeons. We will be following up in the next few days with our plans for the players impacted by this problem.
- Fixed several exploits and bugs.
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amduser
post Dec 17 2012, 09:50 PM


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why this screen always appear before the login and auto update? hmm.gif

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HeartRoxas
post Dec 18 2012, 10:50 AM


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QUOTE(amduser @ Dec 17 2012, 09:50 PM)
why this screen always appear before the login and auto update? hmm.gif

Attached Image
*
First, check and verify your .dat file is latest. Second, if there is something to download/update, it'll first download something (script or the new launcher) only then proceed to downloading new files for .dat

That's why I believe how it works.
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amduser
post Dec 18 2012, 08:31 PM


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QUOTE(HeartRoxas @ Dec 18 2012, 10:50 AM)
First, check and verify your .dat file is latest. Second, if there is something to download/update, it'll first download something (script or the new launcher) only then proceed to downloading new files for .dat

That's why I believe how it works.
*
they dont suppose manual patch right? sometime the auto patch is very slow for me, dont know why sad.gif
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udin901
post Dec 18 2012, 09:53 PM


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i miss guild war 2 T_T
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Maxmiller
post Dec 19 2012, 08:40 AM


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QUOTE(udin901 @ Dec 18 2012, 09:53 PM)
i miss guild war 2 T_T
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huh? if you miss go play lo, if you dont, dont play lo. tongue.gif i dont see the problem. yawn.gif
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HeartRoxas
post Dec 19 2012, 09:03 AM


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QUOTE(amduser @ Dec 18 2012, 08:31 PM)
they dont suppose manual patch right? sometime the auto patch is very slow for me, dont know why sad.gif
*
No, no manual patch, just patch it with whatever speed you have, close it whenever you wanna stop, it'll continue from where you left off last time.

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Deimos Tel`Arin
post Dec 19 2012, 10:25 AM


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http://asia.gamespot.com/shows/best-of-201..._winner20121217

pc game of the year 2012 yeah!
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Savor_Savvy
post Dec 19 2012, 10:52 AM


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Good. This game deserves it.
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nig3l
post Dec 20 2012, 11:53 AM


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hw is the ping for this game currently
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azizul1975
post Dec 20 2012, 12:23 PM


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QUOTE(nig3l @ Dec 20 2012, 11:53 AM)
hw is the ping for this game currently
*
300+ ms
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HeartRoxas
post Dec 20 2012, 02:04 PM


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QUOTE(nig3l @ Dec 20 2012, 11:53 AM)
hw is the ping for this game currently
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See mood. Usually 300+-
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nig3l
post Dec 21 2012, 09:37 AM


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does it impair the game for us? like delay . .at 300+
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marche
post Dec 21 2012, 02:39 PM


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QUOTE(nig3l @ Dec 21 2012, 09:37 AM)
does it impair the game for us? like delay . .at 300+
*
Barely feel any delay. 300 is normal for us. If got 200+ then godlike already.
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HeartRoxas
post Dec 22 2012, 09:06 PM


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You'll feel fine. Sadly they didn't have any guest pass this event, if not I invite you let you try. You decide for yourself. Because lag or not, very subjective.
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annas473
post Dec 23 2012, 02:15 AM


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Hi,

need help for Krytan Explorer Achievement 173/175

http://gw2cartographers.com/

I'm from Order of Whichper

I have done story mode at Claw Island <-- being told that got 4 point but not sure how to enter it back

"Krytan Explorer
Uncover all areas within Divinity's Reach, Lion's Arch, Claw Island, Queensdale, Kessex Hills, Gendarran Fields, Harathi Hinterlands, Bloodtide Coast, and Chantry of Secrets."

all above area already 100% map completion

JP - already finish all

ref: http://wiki.guildwars2.com/wiki/Jumping_puzzle

other ref for krytan explorer : http://wiki.guildwars2.com/wiki/User:Bluestone/Explorer

hope u guys can point out other possible location on map that probably i miss it

thanks biggrin.gif

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Hunther
post Dec 24 2012, 05:37 PM


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new player here. in ferguson's crossing since sea of sorrows damn full d.
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syNcv9
post Dec 25 2012, 04:03 PM


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QUOTE(Hunther @ Dec 24 2012, 05:37 PM)
new player here. in ferguson's crossing since sea of sorrows damn full d.
*
You can always try again around morning on PST timezone.
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Savor_Savvy
post Dec 25 2012, 05:51 PM


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$29.99 at amazon currently...
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antwar
post Dec 25 2012, 06:19 PM


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QUOTE(Hunther @ Dec 24 2012, 05:37 PM)
new player here. in ferguson's crossing since sea of sorrows damn full d.
*
Dude im in ferguson crossing as well.
What is ur id
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lightren
post Dec 27 2012, 01:30 AM


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Hi, i just bought my guild wars 2 in a box... and i was wondering, how much total size of the folder is the game fully patched? coz im patching this game like crazy;65k files to go zzz... and in the folder its 13.5gb currently...
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azizul1975
post Dec 27 2012, 06:21 AM


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QUOTE(lightren @ Dec 27 2012, 01:30 AM)
Hi, i just bought my guild wars 2 in a box... and i was wondering, how much total size of the folder is the game fully patched? coz im patching this game like crazy;65k files to go zzz... and in the folder its 13.5gb currently...
*
open the folder and see the .dat file.

mine is 15,732,566 kByte
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lightren
post Dec 27 2012, 07:43 AM


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Yey thanks! its currently 14,796,516...
i think like got 1,000,000 kbyte to go lol... wut a slow net tongue.gif
33,000-ish files remaining sad.gif
i wanna explore the world of Tyria fast sad.gif
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RasWong
post Dec 27 2012, 08:24 AM


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QUOTE(lightren @ Dec 27 2012, 07:43 AM)
Yey thanks! its currently 14,796,516...
i think like got 1,000,000 kbyte to go lol... wut a slow net tongue.gif
33,000-ish files remaining sad.gif
i wanna explore the world of Tyria fast sad.gif
*
explore slower and enjoy, u feel better laugh.gif


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lightren
post Dec 27 2012, 09:14 AM


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QUOTE(RasWong @ Dec 27 2012, 08:24 AM)
explore slower and enjoy, u feel better  laugh.gif
*
ehhh i mean i wanna get in the game fast tongue.gif
Yea i dun wanna rush things n grindd like zombie..
i wanna merge as one wit Tyria and enjoy the littlest stuffs occur :3
Its 20k files left now biggrin.gif
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HeartRoxas
post Dec 27 2012, 09:43 AM


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QUOTE(lightren @ Dec 27 2012, 09:14 AM)
ehhh i mean i wanna get in the game fast tongue.gif
Yea i dun wanna rush things n grindd like zombie..
i wanna merge as one wit Tyria and enjoy the littlest stuffs occur :3
Its 20k files left now biggrin.gif
*
Woah, rare sight.
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valho
post Dec 27 2012, 10:17 AM


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Crafted Firebringer on Christmas eve
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post Dec 28 2012, 01:04 PM


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where r u? doh.gif
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Deimos Tel`Arin
post Dec 28 2012, 01:17 PM


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hmmm the shadow behemoth.
i dun see it spawn anymore.

it not enough players it will not spawn?
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valho
post Dec 28 2012, 01:39 PM


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In all my time playing GW2, leveling my human main and alts, 3 of them actually, I have fought him twice I think. 3 times if you count the time I fought him in BWE. Considering that each human character I made will spend at least 12-15 levels at Queensdale, that's very little.
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monza84
post Dec 28 2012, 04:17 PM


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Currently leveling up my norn ranger..met Shadow Behe one time while leveling up in Queensdale..and yes, that time i think only 10 ppl around to fight that Behe laugh.gif
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annas473
post Dec 28 2012, 06:30 PM


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QUOTE(Deimos Tel`Arin @ Dec 28 2012, 01:17 PM)
hmmm the shadow behemoth.
i dun see it spawn anymore.

it not enough players it will not spawn?
*
not sure. Anet stated that they fixed the problem but the problem still exist in few server.

here some ref:

http://wiki.guildwars2.com/wiki/Bosses

https://forum-en.guildwars2.com/forum/suppo...ossibly-bugged/

https://forum-en.guildwars2.com/forum/game/...th-lately/first

Player stated that they have fight this boss with no problem when the game still in beta but now the cant see this event happen.

any SOS player need this boss? maybe can make gathering for "Monster's Hunter" tongue.gif


Added on December 28, 2012, 6:33 pm
QUOTE(valho @ Dec 28 2012, 01:39 PM)
In all my time playing GW2, leveling my human main and alts, 3 of them actually, I have fought him twice I think. 3 times if you count the time I fought him in BWE. Considering that each human character I made will spend at least 12-15 levels at Queensdale, that's very little.
*
QUOTE(monza84 @ Dec 28 2012, 04:17 PM)
Currently leveling up my norn ranger..met Shadow Behe one time while leveling up in Queensdale..and yes, that time i think only 10 ppl around to fight that Behe laugh.gif
*
No luck for me i guess. Cant meet this mobs and I spend less time at Q'dale when map completed.

owh y sweat.gif

This post has been edited by annas473: Dec 28 2012, 06:33 PM
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spacelion
post Dec 28 2012, 11:20 PM


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hmm, now getting black screen problem ...... sienz , cant play dungeon.
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The Amateur Working Bee
post Dec 29 2012, 12:32 AM


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QUOTE(spacelion @ Dec 28 2012, 11:20 PM)
hmm, now getting black screen problem ...... sienz , cant play dungeon.
*
disable ur SPI firewall
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spacelion
post Dec 29 2012, 12:43 AM


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QUOTE(The Amateur Working Bee @ Dec 29 2012, 12:32 AM)
disable ur SPI firewall
*
no such thing boss, i dun use dindingapi

edit: already checked router settings, SPI firewall memang not enabled.



This post has been edited by spacelion: Dec 29 2012, 01:51 AM
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The Amateur Working Bee
post Dec 29 2012, 02:21 AM


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QUOTE(spacelion @ Dec 29 2012, 12:43 AM)
no such thing boss, i dun use dindingapi

edit: already checked router settings, SPI firewall memang not enabled.
*
wah then odd liao, coz it worked for me, either that or u have to change your router d

coz at the end, i ended up changing my router just to fix my blardy black screen bullshiet, until now ok


u using the same router or?

win7 or AMD user?
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mercs.pestilence
post Dec 29 2012, 05:43 PM


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guys,question...if i just buy the key..where to get the game?????
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udin901
post Dec 29 2012, 06:36 PM


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LFM CoE all path..! pm me Baratom

weird no ppl wanna do this dungeon already -.-


Added on December 29, 2012, 6:38 pm
QUOTE(mercs.pestilence @ Dec 29 2012, 05:43 PM)
guys,question...if i just buy the key..where to get the game?????
*
u can download it in the official website~

This post has been edited by udin901: Dec 29 2012, 06:38 PM
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spacelion
post Dec 29 2012, 07:20 PM


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QUOTE(mercs.pestilence @ Dec 29 2012, 05:43 PM)
guys,question...if i just buy the key..where to get the game?????
*
download 15Gb


Added on December 29, 2012, 7:23 pm
QUOTE(udin901 @ Dec 29 2012, 06:36 PM)
LFM CoE all path..! pm me Baratom

weird no ppl wanna do this dungeon already -.-

*
I dont mind helping , i do need 500 token for legendary.

This post has been edited by spacelion: Dec 29 2012, 07:23 PM
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The Amateur Working Bee
post Dec 29 2012, 09:19 PM


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QUOTE(udin901 @ Dec 29 2012, 06:36 PM)
LFM CoE all path..! pm me Baratom

weird no ppl wanna do this dungeon already -.-


Added on December 29, 2012, 6:38 pm

u can download it in the official website~
*
eh? sudah balik dari training?
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udin901
post Dec 30 2012, 12:28 AM


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QUOTE(The Amateur Working Bee @ Dec 29 2012, 09:19 PM)
eh? sudah balik dari training?
*
haha..im on holiday now..study week..=P

next week final examination liao till 11 Jan..then merdeka!

just finished CoE p1 n p2 and Cof p1 n p2..lol..

gw2lfg.com is gooding yooo rclxms.gif rclxms.gif
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Crusnik04
post Dec 31 2012, 08:05 AM


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hai i'm a veteran guild war player but still level 14 in gw2 ahaha..
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yuka
post Dec 31 2012, 10:32 PM


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anyone playing GW2 on super low-end rig? especially on E-350 APU. tongue.gif


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post Jan 1 2013, 03:22 AM


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QUOTE(Crusnik04 @ Dec 31 2012, 08:05 AM)
hai i'm a veteran guild war player but still level 14 in gw2 ahaha..
*
welcome back! notworthy.gif notworthy.gif

QUOTE(yuka @ Dec 31 2012, 10:32 PM)
anyone playing GW2 on super low-end rig? especially on E-350 APU. tongue.gif
*
i dont know.. hmm.gif
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syNcv9
post Jan 1 2013, 02:06 PM


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Guys, my account said has been breached by some "individuals", now they have suspended my account, what do i do now?
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yuka
post Jan 1 2013, 08:08 PM


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QUOTE(udin901 @ Jan 1 2013, 03:22 AM)
i dont know.. hmm.gif
*
well, I'm about going to find out soon. ordered 1 copy nod.gif
after watching Angry Joe show reviewing gw2 makes me want to play too rclxm9.gif
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post Jan 2 2013, 01:13 AM


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QUOTE(yuka @ Jan 1 2013, 08:08 PM)
well, I'm about going to find out soon. ordered 1 copy  nod.gif
after watching Angry Joe show reviewing gw2 makes me want to play too  rclxm9.gif
*
yes it is..best game of 2012 indeed!
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HeartRoxas
post Jan 2 2013, 09:55 AM


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QUOTE(yuka @ Jan 1 2013, 08:08 PM)
well, I'm about going to find out soon. ordered 1 copy  nod.gif
after watching Angry Joe show reviewing gw2 makes me want to play too  rclxm9.gif
*
Wonder if Angry Joe still plays after reviewing. After watching his PS2 review and GW2 review. I don't think he have time to play much MMOs, just like TB.

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Deimos Tel`Arin
post Jan 2 2013, 11:20 AM


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QUOTE(syNcv9 @ Jan 1 2013, 02:06 PM)
Guys, my account said has been breached by some "individuals", now they have suspended my account, what do i do now?
*
send support ticket.
have purchase information ready to redeem back account
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heaven
post Jan 2 2013, 01:57 PM


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QUOTE(heaven @ Dec 14 2012, 05:31 PM)
2nd post of this thread serving as Guild recruitment for whats left of active guilds I known within lowyat.net forum, as moving forward into 2013, if your guild is active and wish to be known to lowyat.net forumers, give me a buzz in this thread so I can list your guild.

Currently Guilds still active that I know of:-
Low Yat Net [LYN]
Choo Choo Train Volution [CCTV]

To those who are still playing GW2 but having inactive guilds, maybe you can join us since GW2 have multi guilding feature and still be connected to your current guild, consolidating all the still active players for better experience, that is the goal.

Edit: 02JAN2013 - Heaven
*
Added this at the second post of this thread, calling out all those who are still playing GW2 but having lesser active players in their guild, to join either or both LYN & CCTV, the more players, the merrier nod.gif
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yuka
post Jan 2 2013, 05:38 PM


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You all guys get this speed also for first time? Usually my 4mb screamyx donlod reach 500KB/sec cry.gif
Attached Image
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mikonito
post Jan 2 2013, 08:20 PM


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Guys, i'm looking for guild or ppl who doing fractal or coe daily. Btw i just lv 3 fractal and wonder why my guild no ppl frequent go fractal.
Add me if you guys doing it. Aspiroth.6352
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spacelion
post Jan 3 2013, 12:25 AM


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QUOTE(yuka @ Dec 31 2012, 10:32 PM)
anyone playing GW2 on super low-end rig? especially on E-350 APU. tongue.gif
*
if dont WvW, then its alright

once u WvW on low end rig then you will know the limits of your comp
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Deimos Tel`Arin
post Jan 4 2013, 09:47 AM


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new build

155 mb

https://forum-en.guildwars2.com/forum/info/...-January-3-2013

wintersday ended bah

Wintersday
Wintersday has ended, and the residents of Lion’s Arch are tidying up, humming those bell-choir tunes as they work! They savor their memories of snowball fights, presents, toys, and Toymaker Tixx! And so the Lion’s Arch Council sends one last merry wish that the joy you felt at Wintersday will last all year long! Happy New Year!
The Wintersday Merchant will remain in Lion’s Arch for a while longer, allowing players to continue to exchange gifts.
Black Lion Trading Company Gem Store
After 11:59 p.m. PST on January 3, 2012, Wintersday items will no longer be available to purchase from the gem store.
Mesmer
Shatter skills now share a global 0.25 second recharge, to prevent multiple shatter effects triggering on the same illusion.
Shattered Strength: This trait now grants 1 stack of might per illusion shattered.

fuuuuuuuu mesmer nerfed again wtf
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azizul1975
post Jan 4 2013, 11:57 AM


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QUOTE(mikonito @ Jan 2 2013, 08:20 PM)
Guys, i'm looking for guild or ppl who doing fractal or coe daily. Btw i just lv 3 fractal and wonder why my guild no ppl frequent go fractal.
Add me if you guys doing it. Aspiroth.6352
*
which server are you on and what guild ?
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Deimos Tel`Arin
post Jan 4 2013, 12:12 PM


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QUOTE(azizul1975 @ Jan 4 2013, 11:57 AM)
which server are you on and what guild ?
*
o i think he is in cctv, sea of sorrows.
about no people frequent do fractal i think he just happen to be in wrong hour or something.

or his definition of "frequent" means doing many fractals a day. sweat.gif
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azizul1975
post Jan 4 2013, 12:32 PM


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QUOTE(Deimos Tel`Arin @ Jan 4 2013, 12:12 PM)
o i think he is in cctv, sea of sorrows.
about no people frequent do fractal i think he just happen to be in wrong hour or something.

or his definition of "frequent" means doing many fractals a day. sweat.gif
*
ah ok....
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mike_84
post Jan 4 2013, 02:21 PM



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yea, cctvians in general are not active in fractals, most only do it for the monthly achievement
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herrkolisch
post Jan 4 2013, 02:33 PM


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i will go mad if i do more than 1 session of fractals per night lmao... it's just not feasible for people with a life/job/commitment. Plus I'm not a PVE-er, more like hardcore WvW guy, just doing it for monthly, and hopefully 1 day, manage to get myself on par with everyone else who goes in fractals a lot in terms of having ascendiary gears.
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Deimos Tel`Arin
post Jan 4 2013, 02:58 PM


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QUOTE(mike_84 @ Jan 4 2013, 02:21 PM)
yea, cctvians in general are not active in fractals, most only do it for the monthly achievement
*
hmmm yeah i think this statement is more accurate.

well for myself i do intend to get 1850 fractal relics for the ascended back piece though i am not exactly in a hurry.

7 x 5 = 35 relics per month
350 relics in 10 months

hmmm i got a long way to go hahaha.
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zenquix
post Jan 4 2013, 03:11 PM


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to join the guild must be in SoS?
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The Amateur Working Bee
post Jan 4 2013, 03:21 PM


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if anyone in CCTV needs help to do fractals daily lvl10, can look me up if im on, i usually do it twice per day, one for my main and another for alt, ill be on around 10+pm or later, will do it if i dont lag that is.
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yuka
post Jan 4 2013, 03:54 PM


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Manage to run on AMD E350 platform, resolution 1366x768 all setting set to off/low. Maintain around 10-20 frame per second. biggrin.gif
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Deimos Tel`Arin
post Jan 4 2013, 03:59 PM


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QUOTE(zenquix @ Jan 4 2013, 03:11 PM)
to join the guild must be in SoS?
*

which guild? well to contribute influence and enjoy guild buffs, yeah, must be same server with the guild.

QUOTE(yuka @ Jan 4 2013, 03:54 PM)
Manage to run on AMD E350 platform, resolution 1366x768 all setting set to off/low. Maintain around 10-20 frame per second. biggrin.gif
*

wow! impressive! what graphic card? what model brand u using?

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zenquix
post Jan 4 2013, 04:33 PM


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am on dragonbrand. Current guild quiet so was looking around (LYN/CCTV). But since benefits and grouping only when on same server, will keep it as an option
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yuka
post Jan 4 2013, 06:44 PM


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QUOTE(Deimos Tel`Arin @ Jan 4 2013, 03:59 PM)
wow! impressive! what graphic card? what model brand u using?
*
AMD E-350 APU with AMD Radeon™ HD 6310 Graphics (Sony VAIO YB) nod.gif
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notious
post Jan 4 2013, 08:55 PM


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QUOTE(The Amateur Working Bee @ Jan 4 2013, 03:21 PM)
if anyone in CCTV needs help to do fractals daily lvl10, can look me up if im on, i usually do it twice per day, one for my main and another for alt, ill be on around 10+pm or later, will do it if i dont lag that is.
*
Only can be active in fractal when they fix the dc issues in it.
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The Amateur Working Bee
post Jan 4 2013, 10:36 PM


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QUOTE(notious @ Jan 4 2013, 08:55 PM)
Only can be active in fractal when they fix the dc issues in it.
*
if im not mistaken there will be a patch after wintersday to address the issue, something bout you can rejoin the fractal party after you DC, fingers crossed lol
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spacelion
post Jan 5 2013, 02:38 AM


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QUOTE(The Amateur Working Bee @ Jan 4 2013, 10:36 PM)
if im not mistaken there will be a patch after wintersday to address the issue, something bout you can rejoin the fractal party after you DC, fingers crossed lol
*
that is end of January
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Maxmiller
post Jan 5 2013, 08:37 AM


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QUOTE(herrkolisch @ Jan 4 2013, 02:33 PM)
i will go mad if i do more than 1 session of fractals per night lmao... it's just not feasible for people with a life/job/commitment. Plus I'm not a PVE-er, more like hardcore WvW guy, just doing it for monthly, and hopefully 1 day, manage to get myself on par with everyone else who goes in fractals a lot in terms of having ascendiary gears.
*
so you and KraGeN and both WvW kaki? i have added him friend and i have never see him out side of it, I'm more on PvE but dont mind abit WvW biggrin.gif
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spacelion
post Jan 5 2013, 08:51 PM


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reli cant be bothered, i'll get my ascended rings at end of the month, or during CNY break.


Added on January 6, 2013, 10:57 amThe wonders of 3D printing

http://www.guildwars2guru.com/topic/78710-...-action-figure/

Some dude prints his own Rytlock action figure for MYR2000

This post has been edited by spacelion: Jan 6 2013, 10:57 AM
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amduser
post Jan 6 2013, 02:09 PM


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wanna ask, is it worth to spend karma points on karma vendor before lv80? or it is better to just stay on green or blue armor then lvling up to lv80 only start spend on karma vendor? hmm.gif
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The Amateur Working Bee
post Jan 6 2013, 03:23 PM


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QUOTE(amduser @ Jan 6 2013, 02:09 PM)
wanna ask, is it worth to spend karma points on karma vendor before lv80? or it is better to just stay on green or blue armor then lvling up to lv80 only start spend on karma vendor? hmm.gif
*
if you arent gonna spend your karma for legendaries, just a casual player, just use it to get gears to help you on your journey to 80

usually you can invest on gears every 20 levels, so its 20, 40, 60 and finally 80
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herrkolisch
post Jan 8 2013, 07:29 PM


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QUOTE(Maxmiller @ Jan 5 2013, 08:37 AM)
so you and KraGeN and both WvW kaki? i have added him friend and i have never see him out side of it, I'm more on PvE but dont mind abit WvW  biggrin.gif
*
Percentage wise, yes, we both tend to hang out in wvw more. It's probably only natural looking at the games we've played previously that leans heavily towards the pvp aspects. We can even stay till late night till morning, but if we do I'd probably just afk/waiting to defend a supply camp.. too tired then. He'd still be actively defending stuff though. It's just lately that we've been starting to farm/run dungeons and fractals together more...
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spacelion
post Jan 8 2013, 09:15 PM


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Why cant it be me ...

» Click to show Spoiler - click again to hide... «

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Maxmiller
post Jan 9 2013, 10:41 AM


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QUOTE(herrkolisch @ Jan 8 2013, 07:29 PM)
Percentage wise, yes, we both tend to hang out in wvw more. It's probably only natural looking at the games we've played previously that leans heavily towards the pvp aspects. We can even stay till late night till morning, but if we do I'd probably just afk/waiting to defend a supply camp.. too tired then. He'd still be actively defending stuff though. It's just lately that we've been starting to farm/run dungeons and fractals together more...
*
i call him midnight wolf coz he never show up on normal time, even i did came to your server I'll be alone.
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azizul1975
post Jan 10 2013, 10:42 AM


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QUOTE(spacelion @ Jan 8 2013, 09:15 PM)
Why cant it be me ...

» Click to show Spoiler - click again to hide... «

*
dafuq ! Colossus from jumping puzzle chest ?
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spacelion
post Jan 10 2013, 01:02 PM


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Snowflake banned player gets full refund
http://www.reddit.com/r/Guildwars2/comment...an_full_refund/

WOw, that's a lot of gem purchases.
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HeartRoxas
post Jan 10 2013, 01:54 PM


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QUOTE(spacelion @ Jan 10 2013, 01:02 PM)
Snowflake banned player gets full refund
http://www.reddit.com/r/Guildwars2/comment...an_full_refund/

WOw, that's a lot of gem purchases.
*
Lol damn. All he wants is his account back. But got a refund. Again both anet and exploiter is wrong. They still stick to the rules they banned cultural weapons exploiters last time.
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The Amateur Working Bee
post Jan 11 2013, 03:18 PM


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just switched on my gw2 client, patching

QUOTE
Fixed a bug when previewing racial armors from other races.
Fixed a bug that allowed players to acquire multiple pets summoned by the Ogre Pet Whistle.
Fixed a bug that allowed tonics to be used repeatedly in quick succession.


https://forum-en.guildwars2.com/forum/info/...January-10-2013

This post has been edited by The Amateur Working Bee: Jan 11 2013, 03:21 PM
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azizul1975
post Jan 11 2013, 04:34 PM


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damn... node locations change again....
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spacelion
post Jan 11 2013, 05:29 PM


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QUOTE(The Amateur Working Bee @ Jan 11 2013, 03:18 PM)
Oh well, cant use tonic to crash players in WvW. Was fun while it lasted.
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AsuKi
post Jan 16 2013, 12:18 PM


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QUOTE(azizul1975 @ Jan 11 2013, 04:34 PM)
damn... node locations change again....
*
auto nampak laugh.gif
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azizul1975
post Jan 17 2013, 09:12 AM


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QUOTE(AsuKi @ Jan 16 2013, 12:18 PM)
auto nampak  laugh.gif
*
sebab tak auto la ngeluh bro... kalo auto tak ngeluh punya.... one click farm all... bila manual nie, bila dia ubah , elok2 location dah sedap kurang mob, pindah ke tempat yang kene tempuh byk mob tarik2 punya... ades...
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Maxmiller
post Jan 17 2013, 04:37 PM


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hey guys, i got a question need answer, I played PSO2 b4 GW2, so the thing is this, when you bought a character slot in PSO2, after you use it to make a charater then BUT if you delete that slot that you bought it will be gone forever, so you have to buy it again.

in GW2 if i delete my 6th slot of charater will it be gone?
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valho
post Jan 17 2013, 04:49 PM


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QUOTE(Maxmiller @ Jan 17 2013, 04:37 PM)
hey guys, i got a question need answer, I played PSO2 b4 GW2, so the thing is this, when you bought a character slot in PSO2, after you use it to make a charater then BUT if you delete that slot that you bought it will be gone forever, so you have to buy it again.

in GW2 if i delete my 6th slot of charater will it be gone?
*
No you cannot delete a character slot, you can only delete the character using up that slot. Character slot will always remain even after you delete the character.
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Maxmiller
post Jan 17 2013, 05:00 PM


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QUOTE(valho @ Jan 17 2013, 04:49 PM)
No you cannot delete a character slot, you can only delete the character using up that slot. Character slot will always remain even after you delete the character.
*
oh, i didnt mean it like that tongue.gif so if i delete my 6th charater, I still got 5 charater and 1 useable slot right? thanks smile.gif
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The Amateur Working Bee
post Jan 17 2013, 10:20 PM


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anyone able to access gw2 website?
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jeffseaw
post Jan 17 2013, 10:22 PM


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Server Error in Application "GUILDWARS2.COM"
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DrLaboo
post Jan 18 2013, 01:34 AM


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oh mai u guys still actively playing!
cool!
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post Jan 18 2013, 04:14 AM


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QUOTE(DrLaboo @ Jan 18 2013, 01:34 AM)
oh mai u guys still actively playing!
cool!
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lai play labooo!
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Ganzxel
post Jan 18 2013, 08:02 PM


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can someone please make a video on fractal fight volcanic stage lvl 35+

i want to learn how to fight the imbued shaman at this level because my parties usually get wipe by the elementals. we cannot destroy the shaman bubble and defend ourselves from the elementals at the same time.

i have been in 3 parties that rage quit at this stage.
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mikonito
post Jan 19 2013, 10:15 AM


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next nerf incoming. Anet going to tune down aoe damage because some butthurt thief die when hiding and make them less OP
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Deimos Tel`Arin
post Jan 19 2013, 10:21 AM


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QUOTE(mikonito @ Jan 19 2013, 10:15 AM)
next nerf incoming. Anet going to tune down aoe damage because some butthurt thief die when hiding and make them less OP
*

thats really absurb. got source?

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Maxmiller
post Jan 19 2013, 10:50 AM


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QUOTE(Deimos Tel`Arin @ Jan 19 2013, 10:21 AM)
thats really absurb. got source?
*
see this better:
Gw2-dev-livestream-jan-17

I just got my eles to lv 80 few day ago, I think may turn in to my next bank? i really dont know..... sigh i love AOE things to dead cry.gif
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Deimos Tel`Arin
post Jan 19 2013, 11:03 AM


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QUOTE(Maxmiller @ Jan 19 2013, 10:50 AM)
see this better:
Gw2-dev-livestream-jan-17

I just got my eles to lv 80 few day ago, I think may turn in to my next bank? i really dont know..... sigh i love AOE things to dead  cry.gif
*
o this is so silly! stupid anet.

AoE abilities balancing
One of the issues brought up a lot in WvW./sPvP is AoE (Area of Effect). We feel like they are too strong at the moment and a lot of people in WvW are gaming the system using AoEs.
For people that don’t know – max targets for siege weapons is 50 while max targets for AoE is 5.
Reducing AoE effectiveness to bring them in line with the single target damage skills.
Major update coming to all the AoE skills – make classes that are good at single target damage stand out a bit more.
Same thing with dungeons – right now if you have a lot of AoE you can past encounters by just spamming AoE which is not what we want.
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Maxmiller
post Jan 19 2013, 11:14 AM


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QUOTE(Deimos Tel`Arin @ Jan 19 2013, 11:03 AM)
o this is so silly! stupid anet.

AoE abilities balancing
One of the issues brought up a lot in WvW./sPvP is AoE (Area of Effect). We feel like they are too strong at the moment and a lot of people in WvW are gaming the system using AoEs.
For people that don’t know – max targets for siege weapons is 50 while max targets for AoE is 5.
Reducing AoE effectiveness to bring them in line with the single target damage skills.
Major update coming to all the AoE skills – make classes that are good at single target damage stand out a bit more.
Same thing with dungeons – right now if you have a lot of AoE you can past encounters by just spamming AoE which is not what we want.
*
this is more silly?
Q: Elaborate your plans for changing AoEs

This is not a quick fix, we are getting a lot of data.

If your skil does 10 damage to a single target, if you have another skill that have the same opportunity cost but deals 8 damage to 5 targets, the AoE skill is better – we don’t want you to use AoE skills on single target mobs.

Maybe add a new mechanic where mobs are resistant to AoE damage. (this is total BS mad.gif )
In PvP and WvW we see people using AOEs on enemy players rezzing other etc (I did it all the time tongue.gif )

This post has been edited by Maxmiller: Jan 19 2013, 11:16 AM
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mikonito
post Jan 19 2013, 12:31 PM


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why anet nerfing something that player do not complain about it. I nvr see anything in official forum someone complain about aoe damage but they do. Left me think anything that disadvantage to thief = nerf haha. The onlythings that can counter thief hide is aoe damage. And more to come

QUOTE
Just to clarify, you’ll no longer be able to use waypoints when a party member is in combat inside a dungeon. This is prevent people from using waypoints to rush and kill bosses or clear areas, which is not intended game play.
All other forms of res remain unchanged.

source from official forum

This post has been edited by mikonito: Jan 19 2013, 12:35 PM
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The Amateur Working Bee
post Jan 19 2013, 12:43 PM


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QUOTE(mikonito @ Jan 19 2013, 12:31 PM)
why anet nerfing something that player do not complain about it. I nvr see anything in official forum someone complain about aoe damage but they do. Left me think anything that disadvantage to thief = nerf haha. The onlythings that can counter thief hide is aoe damage. And more to come
source from official forum
*
lol if that is true, CoF magg part is gonna be hell
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Maxmiller
post Jan 19 2013, 01:45 PM


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QUOTE(The Amateur Working Bee @ Jan 19 2013, 12:43 PM)
lol if that is true, CoF magg part is gonna be hell
*
I run COF part 1 & 2 daily, in a good party only die once in part 2, so after maybe ppl will just do part 1 ..... forever shakehead.gif
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mikonito
post Jan 19 2013, 02:03 PM


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let say you run with a good group for p2 cof. with incoming nerf for aoe then how can you kill 3-6 mob spawn now? soo p2 will become p3 and ppl will not doing it
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valho
post Jan 19 2013, 03:52 PM


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AOE nerf is plain silly to me, coz it's not the problem of AOE being more effective than single target, but it's the problem of the game itself forcing players to use AOE more often. Just look at events and some dungeons, a lot of them require you to use AOE, just to kill faster before being overwhelm, or get kill credit for XP and loots.

And also no one ever complain AOE is a problem in WvW, PVE or PVP, I have never seen such thread in the forum.

This post has been edited by valho: Jan 19 2013, 03:54 PM
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Maxmiller
post Jan 19 2013, 04:46 PM


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QUOTE(valho @ Jan 19 2013, 03:52 PM)
AOE nerf is plain silly to me, coz it's not the problem of AOE being more effective than single target, but it's the problem of the game itself forcing players to use AOE more often. Just look at events and some dungeons, a lot of them require you to use AOE, just to kill faster before being overwhelm, or get kill credit for XP and loots.

And also no one ever complain AOE is a problem in WvW, PVE or PVP, I have never seen such thread in the forum.
*
oh I know, they being watching too many Sword art online so they thinks magic is not needed to have in the game? LOL *joke* laugh.gif

maybe later ppl will start to reject Eles/AOEs player for the dungeon party, like the theif smile.gif so tittle for look for party be = Heavy armor only yawn.gif
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valho
post Jan 19 2013, 07:11 PM


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QUOTE(Maxmiller @ Jan 19 2013, 04:46 PM)
oh I know, they being watching too many Sword art online so they thinks magic is not needed to have in the game? LOL *joke* laugh.gif

maybe later ppl will start to reject Eles/AOEs player for the dungeon party, like the theif smile.gif so tittle for look for party be = Heavy armor only  yawn.gif
*
Haha then I want my flashy 11 hit combo sword skill lol

Well since they did mention it won't be nerfing across the board but will look into each AOE skill, hopefully they know what they doing. Oh and hopefully the nerf is not because players are clearing stuff fast using AOE lol
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herrkolisch
post Jan 19 2013, 10:34 PM


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anet developers probably experienced being at the wrong side of those small group pwning big groups (4v30 ioj comes to mind) and never want any of those videos to ever be produced again.
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azizul1975
post Jan 21 2013, 09:20 AM


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LOTRO does it better when it comes to dungeon boss fighting game mechanics....
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azizul1975
post Jan 25 2013, 12:39 PM


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QUOTE(sniperz @ Jan 24 2013, 12:21 PM)
On second thought, what's the max level cap for LOTRO? It does have subpar graphics like RO2 have. I still want to play back my Archer in that game too.

Will probably be back to one of this games as long there's the mood and spice back.
*
last year they released a new expansion call Riders of Rohan which increased the level cap to 85...
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CyDestiny
post Jan 25 2013, 03:25 PM


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-Double posted- Sorry sweat.gif

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CyDestiny
post Jan 25 2013, 03:25 PM


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Really regret that I missed the trials invitations early on...just wondering if there's any kind person willing to share their inactive accounts? I just wanted to test out the game first before buying it as it's quite expensive...

I'll not change the password, access the existing character or anything malicious. I'll just create a new character play through the tutorial and decide to buy or not to.

Also will be able to give out some dota 2 invites in return.
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Leo3010
post Jan 25 2013, 10:58 PM


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QUOTE(CyDestiny @ Jan 25 2013, 04:25 PM)
Really regret that I missed the trials invitations early on...just wondering if there's any kind person willing to share their inactive accounts? I just wanted to test out the game first before buying it as it's quite expensive...

I'll not change the password, access the existing character or anything malicious. I'll just create a new character play through the tutorial and decide to buy or not to.

Also will be able to give out some dota 2 invites in return.
*
It's probably easier to wait for the next free weekend pass event. Until then, you can always watch live streams of people playing GW2 lol.
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CyDestiny
post Jan 26 2013, 12:33 AM


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QUOTE(Leo3010 @ Jan 25 2013, 10:58 PM)
It's probably easier to wait for the next free weekend pass event. Until then, you can always watch live streams of people playing GW2 lol.
*
Watching every while and then. I like the games' mechanics and all, just worrying about the pings and the endgame contents. Well, I supposed they're going to fix the endgame contents in the new patch coming soon, so I'm only left with the connection problem.

Email-ed the support and he said they weren't planning for any weekend pass events just yet. I know the net is full of frauds and scams, so borrowing an account to play is absolutely near impossible but I'm just trying my luck.

Well, I think I'll just wait in the meantime but really appreciate if someone's able to borrow me his/her account whilst they are inactive in-game for a period of time.


p.s. I kinda like the community here, where everyone is so friendly.
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wf1992
post Jan 26 2013, 08:01 PM


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I am looking to buy the game and wondering is the Malaysian or SEA community big and active in SoS?
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Deimos Tel`Arin
post Jan 26 2013, 08:20 PM


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QUOTE(CyDestiny @ Jan 26 2013, 12:33 AM)
Watching every while and then. I like the games' mechanics and all, just worrying about the pings and the endgame contents. Well, I supposed they're going to fix the endgame contents in the new patch coming soon, so I'm only left with the connection problem.

Email-ed the support and he said they weren't planning for any weekend pass events just yet. I know the net is full of frauds and scams, so borrowing an account to play is absolutely near impossible but I'm just trying my luck.

Well, I think I'll just wait in the meantime but really appreciate if someone's able to borrow me his/her account whilst they are inactive in-game for a period of time.
p.s. I kinda like the community here, where everyone is so friendly.
*
ping is not a problem. relax.

well end game is quite subjective.

end game is not a probably not a problem if one likes wvw and spvp though.
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spacelion
post Jan 27 2013, 03:42 PM


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http://www.guildhead.com/achievement/233/m...ni-pet-champion

What is this , Polymock ???????
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mike_84
post Jan 29 2013, 06:16 AM



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29 Jan 2013 Patch note!

» Click to show Spoiler - click again to hide... «


https://forum-en.guildwars2.com/forum/info/...January-28-2013
http://wiki.guildwars2.com/wiki/Game_updates/2013-01-28

This post has been edited by mike_84: Jan 29 2013, 06:52 AM
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Twinblader
post Jan 29 2013, 06:48 AM


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@Sven

How big is that patch?
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mike_84
post Jan 29 2013, 06:51 AM



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still downloading, i read its about 1gb
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Twinblader
post Jan 29 2013, 06:52 AM


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The Moot: Added visual-effects polish and footfalls.

HE HE HE HE HE HE
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mike_84
post Jan 29 2013, 06:55 AM



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The Orichalcum vein in Southsun Cove is now a regular vein instead of a rich vein.

bye bye, karka land

The Dreamer: Updated the projectile effect.

» Click to show Spoiler - click again to hide... «


omg, can't wait to check this out myself


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mikonito
post Jan 29 2013, 08:19 AM


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wtf shooting unicorn
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valho
post Jan 29 2013, 10:01 AM


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lol shooting unicorn, wtf.

Big patch and lots of fixes, wonder how's much they improve the loot from mobs, coz patch only mention more variety of crafting mats, nothing on rare weapons/armor loots.
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mikonito
post Jan 29 2013, 10:43 AM


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so far i tried using 1.2m karma to buy orrion jewel box net me 6G around 80 obsdion shard exotic mini pet. 1 charge, 2 corrupt, 2 cyrstal, 1 molten, 1 onyx lodestone. Not bad they add up a way to spend the karma and more way to get lodestone. about cof p2 def magg part it quite easy but the mob now will not drop anything in return
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marche
post Jan 29 2013, 11:44 AM


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QUOTE(mikonito @ Jan 29 2013, 10:43 AM)
so far i tried using 1.2m karma to buy orrion jewel box net me 6G around 80 obsdion shard exotic mini pet. 1 charge, 2 corrupt, 2 cyrstal, 1 molten, 1 onyx lodestone. Not bad they add up a way to spend the karma and more way to get lodestone. about cof p2 def magg part it quite easy but the mob now will not drop anything in return
*
1.2m karma only got those thing?

i bet its way easier farming that gold than karma.
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Deimos Tel`Arin
post Jan 29 2013, 11:57 AM


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dafuq those new chests costs 1.2m karma? O_O
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mike_84
post Jan 29 2013, 12:17 PM



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He bought 1.2m worth of box...not 1 box 1.2m...lol
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Deimos Tel`Arin
post Jan 29 2013, 12:19 PM


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QUOTE(mike_84 @ Jan 29 2013, 12:17 PM)
He bought 1.2m worth of box...not 1 box 1.2m...lol
*
ooooo okies lul
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mikonito
post Jan 29 2013, 01:03 PM


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i have no idea what to spend on my karma lol, at least got more ppl will have charge and onyx lodestone.
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marche
post Jan 29 2013, 01:50 PM


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QUOTE(mikonito @ Jan 29 2013, 01:03 PM)
i have no idea what to spend on my karma lol, at least got more ppl will have charge and onyx lodestone.
*
seems legit hmm.gif

it give chances WvWvW players to have some gold from karma

and the same time increase supply for lodestones
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herrkolisch
post Jan 29 2013, 08:58 PM


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I usually use karma to throw lvl 80 karma exotics into mystic forge. for like 42k karma x 4 = 168k karma, I get those berserker/valkyrie etc etc lvl 80 exotic armor parts. selling them usually nets me 3g+ Since I roam a lot capping camps solo (not hit them 1 by 1 mind you, charge in with my engi with radiation field, supply crate, and might stack and burst everything down at the same time with pistol aoes before reinforcements come) and hit sentries and yaks, I get more karma than the average orr farmer.
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The Amateur Working Bee
post Jan 30 2013, 11:09 AM


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another patch came up

around 50+mb i think
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mistabean
post Jan 30 2013, 11:55 AM


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right, noobish question here, but how do you activate titles?
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mike_84
post Jan 30 2013, 11:58 AM



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press h to open up your hero pane, go to achievement page, its on the top left of the page in the form of a drop down list.
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Dreamworks
post Feb 2 2013, 04:20 PM


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Hi guys, just received my copy of the game and finished installation... But the client/launcher is now downloading a whooping 79000+ files rclxub.gif Mind if I ask what's the total size of patches released so far? It's gonna be a long long time before I can get started sad.gif
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Dreamworks
post Feb 2 2013, 09:32 PM


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Hehe, never mind... Total patch size is about 6.5GB sweat.gif Now I can finally start playing!
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herrkolisch
post Feb 5 2013, 06:49 AM


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anyone ever felt this way...
» Click to show Spoiler - click again to hide... «


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spacelion
post Feb 5 2013, 09:26 PM


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yeah, they need to make titles more visible like they were in GW1
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The Amateur Working Bee
post Feb 7 2013, 09:54 AM


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https://www.guildwars2.com/en/the-game/rele.../february-2013/

new content
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Deimos Tel`Arin
post Feb 7 2013, 12:28 PM


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QUOTE(The Amateur Working Bee @ Feb 7 2013, 09:54 AM)
ah should i update the existing tered or make a new one?
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azizul1975
post Feb 7 2013, 01:07 PM


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nah.. this one should do fine uncle

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spacelion
post Feb 7 2013, 01:18 PM


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guild content huh biggrin.gif
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herrkolisch
post Feb 13 2013, 04:08 PM


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Supposedly we had maintenance from 8am - 12pm earlier? We have one more from 4pm to 8pm, does this mean earlier they postponed it to now? I wasn't around this morning.

This post has been edited by herrkolisch: Feb 13 2013, 04:09 PM
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A4pApEr
post Feb 13 2013, 04:40 PM


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I can't login to my account.. is it because of the maintenance undergoing right now? tongue.gif
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herrkolisch
post Feb 13 2013, 04:53 PM


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QUOTE(A4pApEr @ Feb 13 2013, 04:40 PM)
I can't login to my account.. is it because of the maintenance undergoing right now? tongue.gif
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ya can't.. at least till 8pm
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A4pApEr
post Feb 13 2013, 04:54 PM


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QUOTE(herrkolisch @ Feb 13 2013, 04:53 PM)
ya can't.. at least till 8pm
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Thank you so much~ I thought can play for awhile before dinner~ wink.gif
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Dreamworks
post Feb 13 2013, 06:32 PM


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Things are back up it seems... After downloading new updates, I can login and play biggrin.gif
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cressalve
post Feb 13 2013, 06:55 PM


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Nope. Still can't get into the game. At least on my side.
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spacelion
post Feb 14 2013, 11:07 PM


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New interview about February update:

http://www.mmorpg.com/gamelist.cfm/game/47...e-Detailed.html

QUOTE
COLIN: The guild mission system is a really exciting advancement of our event system, and for guilds worldwide. The system allows people in a guild to work together to unlock guild upgrades that allow them to go on missions together. These missions can be kicked off by the specific guild that has researched that mission, but once they are activated, anyone can jump in and participate to help the guild finish the mission if they wish. The missions are designed such that some components of the mission can only be completed by the guild themselves, but each of them has aspects other players can assist with as well, so everyone has something they can do during the mission.

Effectively, this system allows guilds to literally create content across the world for everyone to experience. When one of these missions is created, often times you’ll see a banner with the guilds name and emblem that created the content. This serves two purposes. It’s a great recruiting tool for guilds to find players by having them join them on missions and if they stand out, inviting them to the guild. It also means guilds will really gain notoriety on their world; you’ll get to know the guilds creating this content and those guilds will become more famous and important in the community.

There are multiple categories of guild missions that a guild can kick off, and within each category there are numerous different challenges to overcome worldwide.

To give an example, one category is the guild rush. When a guild creates a guild rush in the world at one of the rush locations, a timer begins and the rush has to be completed X number of times within the allotted time in order for the guild to succeed. If the required number (or more) of players complete the mission before the timer runs out, the guild gets a reward which can be traded for guild-wide bonuses. Anyone can help the guild get their reward by joining in the guild rush and trying to complete it, but the rush doesn’t end until the timer runs out, so everyone can get a chance to complete it even if the minimum requirement for success is surpassed.

For personal motivation, anyone who completes the rush at least once will receive a personal reward regardless of if they are in the sponsoring guild or not. Also, anyone who was in the guild that kicked off the mission receives an extra different type of reward, which can be traded in for a new category of personal guild rewards that can only be earned through the guild mission system.

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Lawolfe
post Feb 17 2013, 11:07 AM


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New daily achievements

QUOTE
MMORPG: Okay now for: Daily achievements!  I’ve been doing the new dailies, well… daily, whenever I login. But I’ve really been looking forward to this system.  Can you explain how it’ll work?

COLIN: The new system will allow players to specifically pick from the list of daily achievements and complete the achievements they’re most interested in to earn their daily reward. We haven’t finalized the number, but it’ll be something like “do 5 out of 9 on the list to earn your reward.” If you decide you want to do more achievements from the list, for each additional achievement you do past the fifth, you’d also earn some bonus achievement points for your account. This is totally optional though.

MMORPG: Will there be more choices now than what we’ve seen cycled so far? Are there going to be dailies that direct us to certain zones or areas too?

COLIN: Absolutely! This new choice system comes with two benefits:
First, it allows us to add much more specific achievements to the rotating daily lists of options. We could ask you to go score 5 goals in keg brawl or complete 3 jumping puzzles as one of the achievement reward categories, since they are now optional, rather than mandatory.
Second, it allows us to send people to specific parts of the world and ask them to do things there, where before we could not do that because they might not be high enough level to complete that specific achievement. We could ask you to kill bosses in Fireheart Rise, or hunt down frogs in Sparkfly Fen if we wanted to in order to help drive stronger player participation in the open world and further strengthen the living world experience. (Don’t worry, we won’t do the frog thing!)
You’ll see new selectable achievements in our late February release, and we’ll continue to add new types and options down the road as the game expands and grows. It’s likely rather than having a unique rotation each day of the week; we’ll expand to have a unique rotation every day of the month to provide even more variety and a more diverse gaming experience. Of course, some achievements will be on the list multiple times over the course of the month.


This post has been edited by Lawolfe: Feb 17 2013, 11:07 AM
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xFreedomBoix
post Feb 19 2013, 12:20 AM


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Wanna ask how's the ping on guildwar 2 playing from Malaysia?
Any delay?
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jeffseaw
post Feb 19 2013, 03:38 AM


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so far so good for me... no delay
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Deimos Tel`Arin
post Feb 19 2013, 08:56 AM


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QUOTE(xFreedomBoix @ Feb 19 2013, 12:20 AM)
Wanna ask how's the ping on guildwar 2 playing from Malaysia?
Any delay?
*
streamyx 4mbps - 300ms - 400ms
maxis 20mbps - 200 - 300ms

both no delay.

choose sea of sorrows home world server if u wanna play.
most malaysias in there.
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valho
post Feb 19 2013, 10:14 AM


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Took them long enough to see the problem, but meh, still just blue or better, would be nicer if it's rare or better

https://forum-en.guildwars2.com/forum/game/...rst#post1462956

QUOTE
After reading reports in the loot issues thread, we spent more time investigating our rewards system. As I mentioned a few weeks ago, we verified that all loot tables are indeed working correctly in the game. Since then, we continued receiving reports that there seemed to be an issue, so we extended our search to all systems that created opportunities for you to get items from loot tables. Here we found an issue that we were able to verify was consistent across everyone who reported problems:

The rules by which you qualify for credit for an event or for experience when killing a mob are different rules than those used to help determine if you qualify for loot. Some of these were set up to be unintentionally restrictive, and as such you could kill a creature with a lot of health (this was most noticeable on champions) and not qualify for loot, despite qualifying for all other credit.

For the February Flame & Frost: The Gathering Storm release we will be repairing this issue to ensure more players are capable of earning loot credit for kills. This should fix the issue such that you got credit for killing a champion, but received no loot from it. Once fixed, all champion mobs will correctly always drop 1 blue or better loot item, and all veterans will have a chance of dropping loot better than regular mobs as outlined in the November release. Please note, it is still possible to kill a creature and not do enough damage to qualify for loot (which is the only way you won’t get loot for a champion), it is also still possible for veterans to not drop loot at all, since they simply have better odds of dropping loot than normal creatures but no guaranteed drops.

On top of this, we’re also updating some of the loot in various areas of the game for the February release that should make specific areas more rewarding. We’ll cover this is in detail with the February release notes.
Thanks very much for all your feedback and reports, that information has proved incredibly useful!


This post has been edited by valho: Feb 19 2013, 10:30 AM
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Deimos Tel`Arin
post Feb 19 2013, 10:34 AM


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"Once fixed, all champion mobs will correctly always drop 1 blue or better loot item, and all veterans will have a chance of dropping loot better than regular mobs as outlined in the November release."

pfffft so stingy.

vets should drop at least blue
silvers (in dungeons) should drop at least green
champions should drop at least rare
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azizul1975
post Feb 19 2013, 10:39 AM


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uh..long time no play with uncle..... perhaps i should guest to SoS sometimes.......
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valho
post Feb 19 2013, 10:43 AM


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QUOTE(Deimos Tel`Arin @ Feb 19 2013, 10:34 AM)
"Once fixed, all champion mobs will correctly always drop 1 blue or better loot item, and all veterans will have a chance of dropping loot better than regular mobs as outlined in the November release."

pfffft so stingy.

vets should drop at least blue
silvers (in dungeons) should drop at least green
champions should drop at least rare
*
Yalo, that's y quite lazy to play already haha
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Deimos Tel`Arin
post Feb 19 2013, 10:52 AM


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QUOTE(valho @ Feb 19 2013, 10:43 AM)
Yalo, that's y quite lazy to play already haha
*
admit it, you like the big nen nen in terra online!


by the way, come support my armor idea!
now with new flashy title!

https://forum-en.guildwars2.com/forum/game/...ll-skins-stats/
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valho
post Feb 19 2013, 11:01 AM


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QUOTE(Deimos Tel`Arin @ Feb 19 2013, 10:52 AM)
admit it, you like the big nen nen in terra online!
by the way, come support my armor idea!
now with new flashy title!

https://forum-en.guildwars2.com/forum/game/...ll-skins-stats/
*
lolol, nah I like the Elin in Tera biggrin.gif

If someone takes the good stuff in Tera and the good stuff in GW2, it'll make an awesome mmo lol
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xFreedomBoix
post Feb 19 2013, 12:10 PM


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But i.... 1 mbps cry.gif
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Deimos Tel`Arin
post Feb 19 2013, 12:28 PM


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QUOTE(xFreedomBoix @ Feb 19 2013, 12:10 PM)
But i.... 1 mbps  cry.gif
*
1mbps maybe 300ms - 500ms

still playable no lag relax.
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monza84
post Feb 19 2013, 12:43 PM


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i played with 512kb streamyx before, no problem, no lag nod.gif...200-400ms icon_rolleyes.gif
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ComradeZ
post Feb 19 2013, 02:47 PM


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Guys a question for the new installment, do you need to buy the new installment if you want to play? or is it just any other update

This post has been edited by ComradeZ: Feb 19 2013, 02:48 PM
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marche
post Feb 19 2013, 03:10 PM


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QUOTE(xFreedomBoix @ Feb 19 2013, 12:10 PM)
But i.... 1 mbps  cry.gif
*
dont freak out with the ping number

in gw2, even with 300++ you barely feel the lag

btw, 384kbps user here

/truestory
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spacelion
post Feb 21 2013, 12:58 AM


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QUOTE


from twitter:
Colin: There will be 5 types of guild missions built with influence. Bounty is one of them, available in different difficulties #foodwars

Colin: Modifications to the commander book are coming, with more features. Will remain character bound #foodwars

Colin: Looking at new player experiences and continually making the game accessible for them as it launches in new regions #foodwars

Colin: WvW updates will not introduce new skills. Will bring passive abilities aimed towards group play eg. Extra supply #foodwars

Colin: All the bosses in AC have been completely rebuilt for the February release. Some of the open world champions will be too

Colin: Orange swords in WvW won’t show if there are less than ~25 people after February’s update (unsure exact number) #foodwars

@PoisonedAce Nope, just more interesting and less boring. Think of fractals encounters. ~Tilion [regarding AC]

Colin: Guild missions will be taking place in Southsun Cove #foodwars

Colin: There will be other legendaries in the future. Priority is resolving ways to get precursors, including the scavenger hunt 1/2

Colin: Possibility of new legendary types (ie not weapons) and combinations. #foodwars
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Deimos Tel`Arin
post Feb 22 2013, 08:23 AM


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new update.

Bag Slots and Bank Tabs are 20% off in the Gem Store through February 26!
Reminder: take care that you do not purchase more bank and bag slots than you can use! Your character can have up to 8 bank tabs (including your original bank tab) and 8 bag slots (including your original Starter Backpack).

cheaper bank slots and bag slots!

err buy? lul
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The Amateur Working Bee
post Feb 22 2013, 09:10 AM


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QUOTE(Deimos Tel`Arin @ Feb 22 2013, 08:23 AM)
new update.

Bag Slots and Bank Tabs are 20% off in the Gem Store through February 26!
Reminder: take care that you do not purchase more bank and bag slots than you can use! Your character can have up to 8 bank tabs (including your original bank tab) and 8 bag slots (including your original Starter Backpack).

cheaper bank slots and bag slots!

err buy? lul
*
FUH! lucky i sapu gems this week before sale sweat.gif
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spacelion
post Feb 22 2013, 03:22 PM


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800 gems now converts to 11.5g

so it should be 50% more to buy, ie 2g = 100 gems now
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Deimos Tel`Arin
post Feb 22 2013, 04:21 PM


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hmmm gem prices

http://www.gw2spidy.com/gem

100 gems sells for 1 g 64 s 50 c .
100 gems costs 2 g 27 s 68 c to buy.
100 gems costs 1.25 USD to buy.
1 g costs 0.76 USD to buy through gems.

price went down a bit, well the above price is still up to date


eh sorry. i read wrongly. price went up.
2.2768 per 100 gems

it was 1.9xxx something few days ago.

This post has been edited by Deimos Tel`Arin: Feb 22 2013, 04:22 PM
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refnulf
post Feb 22 2013, 09:28 PM


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QUOTE(Deimos Tel`Arin @ Feb 22 2013, 04:21 PM)
hmmm gem prices

http://www.gw2spidy.com/gem

100 gems sells for 1 g 64 s 50 c .
100 gems costs 2 g 27 s 68 c  to buy.
100 gems costs 1.25 USD to buy.
1 g  costs 0.76 USD to buy through gems.

price went down a bit, well the above price is still up to date
eh sorry. i read wrongly. price went up.
2.2768 per 100 gems

it was 1.9xxx something few days ago.
*
Remember when 100 gems were 27s?


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Deimos Tel`Arin
post Feb 22 2013, 11:31 PM


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QUOTE(refnulf @ Feb 22 2013, 09:28 PM)
Remember when 100 gems were 27s?
*
hohoho i remember. good times. eh why u left guild?
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refnulf
post Feb 23 2013, 12:44 AM


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QUOTE(Deimos Tel`Arin @ Feb 22 2013, 11:31 PM)
hohoho i remember. good times. eh why u left guild?
*
Left the game already unker!


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AesThetiC
post Feb 23 2013, 10:44 AM


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QUOTE(refnulf @ Feb 23 2013, 12:44 AM)
Left the game already unker!
*
Ehh? Theo you left already? How come
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refnulf
post Feb 23 2013, 11:11 AM


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QUOTE(AesThetiC @ Feb 23 2013, 10:44 AM)
Ehh? Theo you left already? How come
*
Work and family commitments man sad.gif Had no choice!
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Lawolfe
post Feb 23 2013, 11:16 AM


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QUOTE(refnulf @ Feb 23 2013, 12:11 PM)
Work and family commitments man sad.gif Had no choice!
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all the best, man.. come back for wvw party some time wokay?
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refnulf
post Feb 23 2013, 11:17 AM


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QUOTE(Lawolfe @ Feb 23 2013, 11:16 AM)
all the best, man.. come back for wvw party some time wokay?
*
Well, at this point in time I don't think that will be possible. Returning for a while will only make it worse smile.gif
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