QUOTE(Enclave Recruit @ Mar 20 2012, 08:31 PM)
Yes but that doesn't make Eidos Montreal completely innocent. Many people also got pissed at the way the game turned out. Omitted content and one way street boss fights. Prothean DLC is a travesty but I never really bothered with the ancient alien race with African accent hahahaha. MP for Galactic Readiness System is a dirty tactic trying to force players to try their shitty MP haha. Better play Battlefield 3 la.
Moreover, Deus Ex HR's ending is somewhat similar to Mass Effect 3's ending. One road with many lanes
Instead of different color, you get different slideshows wathafark hahaha.
The thing about DX:HR is the game wasn't all about Jensen's choices and how they affected the world. Mass Effect was all about Shepard's choices and how they affected the galaxy. Importing save files from the two previous games just for it to culminate into a select screen at the end is utter bullshit. I'm not saying the DLC is just and fair. They are wrong and if they purposely omitted the true ending to force people to buy it then it is disgusting and should not be tolerated.Moreover, Deus Ex HR's ending is somewhat similar to Mass Effect 3's ending. One road with many lanes
Instead of different color, you get different slideshows wathafark hahaha.
QUOTE(Cheesenium @ Mar 20 2012, 08:37 PM)
There are 2 things i really dislike about the multiplayer component in Mass Effect 3.
The first one i have wrote about in my previous post, which is the Galactic Readiness system, where the more multiplayer you play, the less nonsensical fetching quest you need to do to get good ending. Such as fetching something to the Elcor Diplomat to "save" the Elcors from Reapers. That mission alone could be a decent side quest where you get to see how Elcor fight in battles that has been mention in the codex since the first game. If you dont want to play MP, then, you have no chance to get the best ending, as all i know, at the moment, the highest EMS without MP is 3900 which is 100 short to the best ending. You do not have a choice here to get the best ending via single player. Instead, you have to either buy Inflitrator or play their multiplayer to increase your galactic readiness.
The second one would be the random card packs that Bioware chose to implement into the game. It's just a disgusting method of keeping players hooked to the game, as you'll never know what you'll be getting next. So, you just keep playing through a grindy process to get new items. Some might get Widow sniper rifle in the first Vet box, while some could not get it after 20 Spectre Boxes. As for me, i really dislike the randomness as you have no control on what you'll get, unlike the unlock trees in CoD or BF3. Just keep playing and hope you'll get it someday. Had enough of these random cards crap in Need for Speed World, dont think i want to stomach another round in Mass effect 3.
Then, they add the option of buying cash in game with real world money, that just show how greedy EA has been. Thanks for showing a great example and ruin the game industry. I expect the next CoD will have option to buy guns or attachments with real money. Oh wait, Diablo 3 has a real money auction house that also encourage the same "The more money i have, the easier to win" behavior.
You do not need to buy the packs to win. It makes it easier to buy them with real money but it is in the end unnecessary.The first one i have wrote about in my previous post, which is the Galactic Readiness system, where the more multiplayer you play, the less nonsensical fetching quest you need to do to get good ending. Such as fetching something to the Elcor Diplomat to "save" the Elcors from Reapers. That mission alone could be a decent side quest where you get to see how Elcor fight in battles that has been mention in the codex since the first game. If you dont want to play MP, then, you have no chance to get the best ending, as all i know, at the moment, the highest EMS without MP is 3900 which is 100 short to the best ending. You do not have a choice here to get the best ending via single player. Instead, you have to either buy Inflitrator or play their multiplayer to increase your galactic readiness.
The second one would be the random card packs that Bioware chose to implement into the game. It's just a disgusting method of keeping players hooked to the game, as you'll never know what you'll be getting next. So, you just keep playing through a grindy process to get new items. Some might get Widow sniper rifle in the first Vet box, while some could not get it after 20 Spectre Boxes. As for me, i really dislike the randomness as you have no control on what you'll get, unlike the unlock trees in CoD or BF3. Just keep playing and hope you'll get it someday. Had enough of these random cards crap in Need for Speed World, dont think i want to stomach another round in Mass effect 3.
Then, they add the option of buying cash in game with real world money, that just show how greedy EA has been. Thanks for showing a great example and ruin the game industry. I expect the next CoD will have option to buy guns or attachments with real money. Oh wait, Diablo 3 has a real money auction house that also encourage the same "The more money i have, the easier to win" behavior.
And the random card packs are a disgusting method to keep people in interested? Well, sorry, but things like this have been going on since the early days of entertainment. They need something to keep people interested. I frankly lost interest in BF:BC2 after I unlocked all the weapons. I am serious. There was really no motivation to play any more after that. Things like this don't even only occur in video games, they occur in real life as well. Random card packs come from card games like Magic: The Gathering and Pokemon where you would buy packs in hopes that you'll get your desired card, and if you don't well, buy another one! And unlike video games, there is no alternative option but to pay for them in real money. It is only because ME3 is more mainstream than card games that you raise this issue.
Buying cash in game is a symbol of EA's greed? Please. It is optional. Optional being the operative word here. Team Fortress 2 does this all the time. You can buy weapon/hat/accessory packs with real money. Otherwise you hope they randomly drop out of the sky when you're playing the game or you craft it yourself with other items that randomly drop out of the sky or you trade an undesirable item that happens to also fall out from the sky for a desirable item that the other person probably obtained by having it fall out from the sky.
Furthermore, someone said luck is disregarded when you pay more because they can just keep paying and paying? Luck is not disregarded. You still have the same probability of obtaining an item you want. It is just easier because you theoretically have more tries. In the end, after all this, the point that you "pay2win" is still moot since it is a co-op game. You're not facing an enemy team of human players that have an advantage because they bought items more powerful than you. The idea behind pay2win is that without paying, you can't get the best items. No matter what. In ME3, paying just makes it easier for you to get the best weapons whereas without paying you'll have to earn credits by playing the game. Fair trade, in my opinion, those who pay deserve it.
And don't even say you have to buy Infiltrator. You don't. You can play multiplayer that you got for free with the game. Each time you win, takes around 20mins, increases your galactic readiness by 9%. Now if you say you can get 3.9k EMS without playing multiplayer then well 9% will easily put you over 4k EMS. What you're saying is you don't like the multiplayer not because of the gameplay of the multiplayer component but because of how they give you incentive to play the multiplayer component. What kind of reasoning is that? If you honestly don't enjoy the multiplayer the fine. Forcing you to play the multiplayer by having it affect your EMS isn't very nice but in the end it does no harm.
QUOTE(Cheesenium @ Mar 20 2012, 08:37 PM)
I am not saying Eidos Montreal is innocent, as they have their own shit too. However, compared to EA, Eidos is nothing. EA is just dirty in so many ways.
The boss fights in DX:HR are dumb, especially the last one, but it could not beat the boredom of hearing some random people rantings in the Citadel, fly to some planet to pick up some junk and bring it back to Citadel to give them. Thats even more boring than the planet scanning in ME2 or Mako in ME1, although i admit escaping from the Reapers part is pretty fun, but the whole delivery boy thing does not fit the story at all.
Just because the Prothean DLC doesnt mean anything to you, but from what i have experienced, it does matter a bit to the game's overall storyline as it provides an insight to how Protheans were. That offense is even worse than Missing Link. I think the Prothean DLC should be given to everyone. It's done on day 1, and everyone should had it, not just CE.
At least DX:HR tried to show different slideshow with some implication which is just one damn line on what you have done, than the same crap with different colours. Then, Joker running to some weird tropical planet that doesnt make any sense at all. At the same time, you dont feel that the story is left halfway hanging in DX:HR, while ME3 does by introducing more questions.
The initial argument here was that the indoctrination theory was bullshit and I was arguing against that. I never said that the way they're doing the DLCs for ME3 was justifiable. Though you could read the part where I said those who believe the DLC should have been theirs from the beginning are fans with entitlement issues as support for the DLC, the fact is, the Prothean is non-essential. The boss fights in DX:HR are dumb, especially the last one, but it could not beat the boredom of hearing some random people rantings in the Citadel, fly to some planet to pick up some junk and bring it back to Citadel to give them. Thats even more boring than the planet scanning in ME2 or Mako in ME1, although i admit escaping from the Reapers part is pretty fun, but the whole delivery boy thing does not fit the story at all.
Just because the Prothean DLC doesnt mean anything to you, but from what i have experienced, it does matter a bit to the game's overall storyline as it provides an insight to how Protheans were. That offense is even worse than Missing Link. I think the Prothean DLC should be given to everyone. It's done on day 1, and everyone should had it, not just CE.
At least DX:HR tried to show different slideshow with some implication which is just one damn line on what you have done, than the same crap with different colours. Then, Joker running to some weird tropical planet that doesnt make any sense at all. At the same time, you dont feel that the story is left halfway hanging in DX:HR, while ME3 does by introducing more questions.
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The history of the Protheans is not essential to the story. It is nice to know but it is not a necessity.
Might I remind you that the only reason DLC has blown out of proportion is because we have yet to show that DLC is an issue? While we may say clearly here that we are not going to buy any more DLC, we are the minority. I haven't bought DLC to date, but I bought From Ashes because so far I had a pretty brilliant time with Mass Effect 3, so I thought hey, it's 30 ringgit, why not? Then the ending happened.
Oh, btw, no one discusses the SP in the ME3 main thread because this thread was created to discuss the story. There's a reason there's two separate threads. One for spoilers & story discussion and one without.
This post has been edited by hahli9: Mar 20 2012, 09:58 PM
Mar 20 2012, 09:52 PM

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