OK the endings sucked. I'm not making apologies for bioware because they did drop the ball towards the end of the game.
I'm on my 2nd playthrough, after finishing the 1st playthrough on the PC with a ME1&2 imported save, and the moral choices that you make are even bleaker with "canon" shepard conditions.
You never helped subject zero come to terms with the crap that she went through so no Jack at Grissom academy, so some students will die.
Wrex is dead, so you pretty much screw yourself and everyone else by curing the Genophage because Wreav is in charge. No matter what you do, Eve will die. Mordin lives and you get the Salarian fleet if you lie about curing the Genophage.
Thane - dead, so he doesn't come to rescue the Salarian councilor from kailan. So if you cured the Genophage, you're stuck without a Salarian fleet. You also miss out on his sadding and emotional death scene.
No Samara, so there's no real context in that ardat-yakshi mission apart from introducing banshees as enemies.
Canon Shepard never met legion or saved tali from being exiled. Essentially, you're forced to make a genocidal decision either way and there's no way you can broker peace between geth and quarrian. I suppose causing the extinction of one species is no biggie since canon shepard has already killed off the last Rachni queen anyway.
bullet point: It's really hard to play paragon canon Shepard.
I suppose all this can be seen as rewarding players who played and enjoyed the prequels. Seeing the contrast between import and no import really helped me to see how my paragon shepard's decisions helped shaped the ME universe and and appreciate how they closed off the various storylines. The point I'm making in this post is that apart from the tricolour ending, ME3 was pretty much one long endgame right from the start. My Femshep has never been shaped by the familiar RPG trope thats about levelling up, collecting party members and gear to save world etc. It's always been about how her character has been shaped by all those decisions involving her friends, races and worlds that she's encountered.
To say what you do at the end doesn't matter is bullshit because i cured the genophage and helped the Krogan into a new renaissance, helped the Geth evolve to true sentient beings, brought peace to the geth and quarrians and basically united ALL the races. That is a pretty legendary feat.
Considering you spend the last talky area saying goodbye to practically everyone you've ever worked with in the ME3, particularly in that ridiculous quantum telephone room where everyone you call just so happens to be home. Shepard had to die.
3 button ending? Fine. So i picked the control ending which meant that all the decisions I made could take effect, the humans, turians, asaris - everyone basically could rebuild in peace as I'd saved the galaxy from the reapers, I'd broken the 50k cycle.
AND THEN THEY DO THE BLUE EXPLOSION SHIT..
So basically I enjoyed 98% of the game, and that final 2% troll ending really pissed me off.
Agreed. But the problem is, with the relays gone, how does galactic life move on? Seeing how we've depended on the relays. As Vigil said in ME1, we developed along the paths they desired. Our governments were centred at the Citadel. Easy prey for the Reapers.
ME3's ending just shook up my understanding of the whole Reaper thing. Suddenly the Citadel is the Catalyst. Wooookay.
I enjoyed ME3's journey. Enjoying it again finding snippets of dialogue I missed the first time. I am interested in starting from ME1 again and playing a Renegade, saving Kaidan vs Ashley, romancing someone else, saving the Rachni Queen, Collector Base and Heretics, etc. I actually have to restart from ME1 again to change things in ME3.