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 Patch 1.4 PTR, The Rise of Protoss?

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kding2
post Sep 16 2011, 09:32 PM

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QUOTE(evofantasy @ Sep 16 2011, 03:50 PM)
We thank those of you who participated in the 1.4 PTR and appreciate your feedback regarding changes to the Infestor unit. In response to that feedback, we have chosen a different course of action regarding adjustment of Neural Parasite. Rather than preventing this ability from targeting Massive Units, the range of Neural Parasite will instead be reduced from 9 to 7. We believe that this change will make choices regarding positioning and unit composition more important when using the Infestor.

This change will not be reflected on the PTR, but we wanted to ensure that you were aware of the new changes before the StarCraft II Patch 1.4 is live.
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range 9 to 7 huh? I guess it is acceptable. However, I still think that Mothership should immune to NP.
pepsi89
post Sep 16 2011, 10:39 PM

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QUOTE(kding2 @ Sep 16 2011, 09:32 PM)
range 9 to 7 huh? I guess it is acceptable. However, I still think that Mothership should immune to NP.
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http://sc2tips.blogspot.com/2011/09/latest...tor-nerfed.html

infestors can no longer cast NP to massive units in the near future, good lord i love this
SiewKaiz
post Sep 16 2011, 11:28 PM

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now changed back can np massive but shorten range
kding2
post Sep 16 2011, 11:49 PM

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QUOTE(pepsi89 @ Sep 16 2011, 10:39 PM)
http://sc2tips.blogspot.com/2011/09/latest...tor-nerfed.html

infestors can no longer cast NP to massive units in the near future, good lord i love this
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Ehhh..your news is outdated. The Blizzard stated that they will revert the NP ability back, with shorter range of NP. Instead of Range 9, it is range 7.

http://us.battle.net/sc2/en/forum/topic/3182509584#1
pepsi89
post Sep 17 2011, 12:30 AM

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haha, better than nothing lo, colossi still can shot infestor, range 9 vs range 7 =)
kding2
post Sep 17 2011, 01:15 AM

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QUOTE(pepsi89 @ Sep 17 2011, 12:30 AM)
haha, better than nothing lo, colossi still can shot infestor, range 9 vs range 7 =)
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Yeah, better than nothing. At least now Protoss can snipe Np more easier than before.
Minerva3
post Sep 17 2011, 03:25 AM

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sry i just dont really like the nerf on terran and zerg, but honestly blink research nerf it's quite a big nerf,
the ultralisk buff will be a welcome buff, the rax building time just mean u have to deal with all in cheese or rushes better with slightly fewer unit


This post has been edited by Minerva3: Sep 17 2011, 09:45 AM
kding2
post Sep 17 2011, 08:06 AM

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QUOTE(Minerva3 @ Sep 17 2011, 03:25 AM)
actually i dont und how they keep buffing protoss and keep nerf terran and protoss =/
just because the Emperor himself and his team SlayerS make the BFH popular, they have to nerf it =/
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You got it backward, dude. Protoss didn't get any good buff. In fact, their Blink research time got nerfed for no reason. Mothership and Immortal buff hardly a good buff that can save protoss from being thrashed around.
SiewKaiz
post Sep 17 2011, 08:27 AM

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QUOTE(Minerva3 @ Sep 17 2011, 03:25 AM)
actually i dont und how they keep buffing protoss and keep nerf terran and protoss =/
just because the Emperor himself and his team SlayerS make the BFH popular, they have to nerf it =/
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ur argument is invalid~ return back our KA pls
quest_5692
post Sep 17 2011, 10:29 AM

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QUOTE(SiewKaiz @ Sep 17 2011, 08:27 AM)
ur argument is invalid~ return back our KA pls
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lol so bm
kEazYc
post Sep 17 2011, 11:05 AM

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QUOTE(Minerva3 @ Sep 17 2011, 03:25 AM)
sry i just dont really like the  nerf on terran and zerg, but honestly blink research nerf it's quite a big nerf,
the ultralisk buff will be a welcome buff, the rax building time just mean u have to deal with all in cheese or rushes better with slightly fewer unit
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Wait until you mastered the art of 1/1/1 before you come here bro. smile.gif
jeffvip
post Sep 17 2011, 11:56 AM

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QUOTE(Minerva3 @ Sep 17 2011, 03:25 AM)
sry i just dont really like the  nerf on terran and zerg, but honestly blink research nerf it's quite a big nerf,
the ultralisk buff will be a welcome buff, the rax building time just mean u have to deal with all in cheese or rushes better with slightly fewer unit
*
I pity u, this is protoss heavy sc forum. So u need to watch out any words consist of "P, Toss, Protoss OP, T, Terran, OP Terran & 1/1/1"
SiewKaiz
post Sep 17 2011, 12:15 PM

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QUOTE(jeffvip @ Sep 17 2011, 11:56 AM)
I pity u, this is protoss heavy sc forum. So u need to watch out any words consist of "P, Toss, Protoss OP, T, Terran, OP Terran & 1/1/1"
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most of my qq post can b ignore~ afterall im not master league nor GM~ sad.gif

This post has been edited by SiewKaiz: Sep 17 2011, 12:18 PM
kding2
post Sep 17 2011, 12:52 PM

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QUOTE(jeffvip @ Sep 17 2011, 11:56 AM)
I pity u, this is protoss heavy sc forum. So u need to watch out any words consist of "P, Toss, Protoss OP, T, Terran, OP Terran & 1/1/1"
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What? I don't know that Lowyat Sc2 Forum is heavy Protoss forum. Since when?
jeffvip
post Sep 17 2011, 01:07 PM

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QUOTE(kding2 @ Sep 17 2011, 12:52 PM)
What? I don't know that Lowyat Sc2 Forum is heavy Protoss forum. Since when?
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sorry for mentioning "Protoss" there. tongue.gif haha
quest_5692
post Sep 17 2011, 01:51 PM

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heavy protoss QQ-er forum.

the racial balance is still the same.
SiewKaiz
post Sep 17 2011, 06:46 PM

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wat to do david kim is terran~ sad.gif
gladfly
post Sep 17 2011, 07:07 PM

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QUOTE(SiewKaiz @ Sep 17 2011, 06:46 PM)
wat to do david kim is terran~ sad.gif
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Lol...back to Mr Kim ehh..

Arent we all terrans = humans..

But i do agree 1/1/1 is way too OP for TVP...

I'm trying to stop 1/1/1 but problem is if I dont 1/1/1, usually i get rolled mid game by toss...its either Archon/HT zealots..or Colo deathball.. How le....


Minerva3
post Sep 17 2011, 07:20 PM

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sry i still a noob in sc2, all dailou pls forgive me haha
and i shall try to master 1/1/1, all protoss pls forgive me ><
keretapir
post Sep 17 2011, 07:58 PM

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wait..how far is the cast range for Ghost's Snipe? EMP?
& why did the infestor got Armored type,not Psionic like Queens? hmm.gif

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