in the future should nerf sentry's FF time from 15 to 10..
Patch 1.4 PTR, The Rise of Protoss?
Patch 1.4 PTR, The Rise of Protoss?
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Aug 28 2011, 02:09 PM
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Senior Member
2,694 posts Joined: Feb 2007 From: KL |
really support the helion nerf!
in the future should nerf sentry's FF time from 15 to 10.. |
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Aug 28 2011, 02:49 PM
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Senior Member
676 posts Joined: Jan 2008 |
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Aug 28 2011, 03:21 PM
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Senior Member
5,365 posts Joined: Jan 2007 From: KL Malaysia |
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Aug 28 2011, 03:23 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(Quazacolt @ Aug 28 2011, 03:21 PM) i would prefer the 10sec version of =pthere are moments i felt my FF are too long when i decimate the first half of his army and his 2nd half jz retreat which i cant chase cause my FF is still around LOL =( |
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Aug 28 2011, 04:21 PM
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Junior Member
56 posts Joined: Feb 2009 |
QUOTE(eMCeesquareZ @ Aug 28 2011, 06:11 AM) rise of protoss =.= fyi, 3 stalkers rush only works in close spawn if u wanna do damage, if not, it can only delay your opponent's 4gate, which is still useful, but ur warptech would be slightly slower as u waste 2 CB on both of the stalkers after the initial stalkerThe fact is that protoss had been dominating for awhile that zergs and terran finally came out with solution to deal with them. Meaning now protoss no longer can build a ball and A-move but to find a way to deal with the new style of terran and zerg. And the cycle goes again and again. btw, 3 stalker rush > 4 gate This post has been edited by pepsi89: Aug 28 2011, 04:57 PM |
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Aug 28 2011, 09:57 PM
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Senior Member
1,720 posts Joined: Jan 2003 From: Seremban/MMU Melaka |
Carriers WILL NOT arrive
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Aug 29 2011, 10:04 PM
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Senior Member
1,007 posts Joined: Apr 2007 |
If anything, remove FF from Protoss and make the Protoss a REAL cost efficient units.
I think that warpgate and FF are the main reason why Protoss Tier 1 is a joke compare to others. I mean, there is no way the Blizzard going to allow a Strong Protoss Tier 1 existed with Warpgate and FF. |
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Aug 31 2011, 11:22 PM
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Junior Member
42 posts Joined: Jun 2008 |
hurray mama ship turbo booster
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Sep 9 2011, 01:01 PM
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Senior Member
1,007 posts Joined: Apr 2007 |
*New Update*
ZERG Infestor Fungal Growth damage changed from 36 (+30% armored) to 30 (40 vs Armored). Infestor’s Neural Parasite can no longer target Massive units. Good news for Protoss who loves to use Archon and Collosus? This post has been edited by kding2: Sep 9 2011, 01:01 PM |
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Sep 9 2011, 02:02 PM
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Senior Member
853 posts Joined: Aug 2008 |
good, now i can NP ur zealot
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Sep 9 2011, 04:43 PM
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Senior Member
579 posts Joined: Mar 2010 |
QUOTE(kding2 @ Sep 9 2011, 01:01 PM) *New Update* Ho ho ho..which means...Thors are viable again in TvZ....yay!!!!!! Mass Thors FTW!!!!ZERG Infestor Fungal Growth damage changed from 36 (+30% armored) to 30 (40 vs Armored). Infestor’s Neural Parasite can no longer target Massive units. Good news for Protoss who loves to use Archon and Collosus? |
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Sep 9 2011, 06:18 PM
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Senior Member
1,137 posts Joined: Mar 2006 |
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Sep 9 2011, 06:20 PM
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Senior Member
958 posts Joined: Aug 2007 From: forum.lowyat.net |
archons imba
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Sep 9 2011, 06:22 PM
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Senior Member
1,137 posts Joined: Mar 2006 |
Toss FTW against zerg
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Sep 9 2011, 06:48 PM
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Junior Member
134 posts Joined: Jul 2006 |
Should reduce the time of NP or increase heavily the energy required. So what will be the reason zerg research NP then?
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Sep 9 2011, 07:08 PM
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Senior Member
1,007 posts Joined: Apr 2007 |
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Sep 9 2011, 07:35 PM
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Senior Member
853 posts Joined: Aug 2008 |
whats wrong wif NP? it should be imba for god sake, if not who will research a tier 3 spell, we are talking about possibly the highest level of spell in zerg -.-
Added on September 9, 2011, 7:38 pmmarine is imba, why blizzard dont nerf it, pdd is imba, why blizzard dont nerf it, conc shell is imba, why blizzard dont nerf it, banshee imba why blizzard dont nerf it. insta storm too good to marine, nerf protoss. 4 gate too good to terran, nerf protoss. NP thor too good, nerf zerg. only after 1 year, blizzard finally made the build time of barracks 65 seconds, same as gateway and spawning pool. all the while, its shorter and last time you can build it before supply depot. This post has been edited by quest_5692: Sep 9 2011, 07:39 PM |
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Sep 9 2011, 07:53 PM
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Senior Member
1,007 posts Joined: Apr 2007 |
QUOTE(quest_5692 @ Sep 9 2011, 07:35 PM) whats wrong wif NP? it should be imba for god sake, if not who will research a tier 3 spell, we are talking about possibly the highest level of spell in zerg -.- Don't you think it is funny that one small alien can mind-control the entire Mothership or Collosus with one tentacle?Added on September 9, 2011, 7:38 pmmarine is imba, why blizzard dont nerf it, pdd is imba, why blizzard dont nerf it, conc shell is imba, why blizzard dont nerf it, banshee imba why blizzard dont nerf it. insta storm too good to marine, nerf protoss. 4 gate too good to terran, nerf protoss. NP thor too good, nerf zerg. only after 1 year, blizzard finally made the build time of barracks 65 seconds, same as gateway and spawning pool. all the while, its shorter and last time you can build it before supply depot. I guess that Zerg going to has harder time to deal with Protoss now. |
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Sep 9 2011, 07:54 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(quest_5692 @ Sep 9 2011, 07:35 PM) whats wrong wif NP? it should be imba for god sake, if not who will research a tier 3 spell, we are talking about possibly the highest level of spell in zerg -.- mostly because u can control a 6-8 food massive unit and tip the battle by 12-16 food with just a single spell?Added on September 9, 2011, 7:38 pmmarine is imba, why blizzard dont nerf it, pdd is imba, why blizzard dont nerf it, conc shell is imba, why blizzard dont nerf it, banshee imba why blizzard dont nerf it. insta storm too good to marine, nerf protoss. 4 gate too good to terran, nerf protoss. NP thor too good, nerf zerg. only after 1 year, blizzard finally made the build time of barracks 65 seconds, same as gateway and spawning pool. all the while, its shorter and last time you can build it before supply depot. currently infestors can handle any possible unit composition using the 3 ability it has... at least blizzard didnt remove the spell (flux vanes and amulet LOL) |
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Sep 9 2011, 07:55 PM
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Senior Member
853 posts Joined: Aug 2008 |
dont you think its funny an EMP hit on a bunch of sentry or HT will make the protoss lose the game, instantly? or 10 ghosts melting the entire ultralisk broodlord 200/200 army of zerg wif continuous snipes?
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