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Patch 1.4 PTR, The Rise of Protoss?
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kding2
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Aug 26 2011, 12:11 AM
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Blink research nerf is retarded. Why there is no carriers or HT buff?
As for the Barrack, does extra 5 seconds really make a different..at all?
And FG is basically untouchable, so how is this RISE of Protoss?
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kding2
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Aug 29 2011, 10:04 PM
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If anything, remove FF from Protoss and make the Protoss a REAL cost efficient units.
I think that warpgate and FF are the main reason why Protoss Tier 1 is a joke compare to others.
I mean, there is no way the Blizzard going to allow a Strong Protoss Tier 1 existed with Warpgate and FF.
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kding2
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Sep 9 2011, 01:01 PM
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*New Update*
ZERG Infestor Fungal Growth damage changed from 36 (+30% armored) to 30 (40 vs Armored). Infestor’s Neural Parasite can no longer target Massive units.
Good news for Protoss who loves to use Archon and Collosus?
This post has been edited by kding2: Sep 9 2011, 01:01 PM
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kding2
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Sep 9 2011, 07:08 PM
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QUOTE(jeffvip @ Sep 9 2011, 06:48 PM) Should reduce the time of NP or increase heavily the energy required. So what will be the reason zerg research NP then? Steal Zealot or Immortal.
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kding2
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Sep 9 2011, 07:53 PM
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QUOTE(quest_5692 @ Sep 9 2011, 07:35 PM) whats wrong wif NP? it should be imba for god sake, if not who will research a tier 3 spell, we are talking about possibly the highest level of spell in zerg -.- Added on September 9, 2011, 7:38 pmmarine is imba, why blizzard dont nerf it, pdd is imba, why blizzard dont nerf it, conc shell is imba, why blizzard dont nerf it, banshee imba why blizzard dont nerf it. insta storm too good to marine, nerf protoss. 4 gate too good to terran, nerf protoss. NP thor too good, nerf zerg. only after 1 year, blizzard finally made the build time of barracks 65 seconds, same as gateway and spawning pool. all the while, its shorter and last time you can build it before supply depot. Don't you think it is funny that one small alien can mind-control the entire Mothership or Collosus with one tentacle? I guess that Zerg going to has harder time to deal with Protoss now.
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kding2
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Sep 9 2011, 11:41 PM
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Still, there is no buff for protoss and nerf for 1/1/1 Terran in this patch. Neutral Parasite nerf is still not enough to save Protoss.
Need more surprise buff and nerf from the patch1.4.
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kding2
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Sep 16 2011, 09:32 PM
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QUOTE(evofantasy @ Sep 16 2011, 03:50 PM) We thank those of you who participated in the 1.4 PTR and appreciate your feedback regarding changes to the Infestor unit. In response to that feedback, we have chosen a different course of action regarding adjustment of Neural Parasite. Rather than preventing this ability from targeting Massive Units, the range of Neural Parasite will instead be reduced from 9 to 7. We believe that this change will make choices regarding positioning and unit composition more important when using the Infestor. This change will not be reflected on the PTR, but we wanted to ensure that you were aware of the new changes before the StarCraft II Patch 1.4 is live. range 9 to 7 huh? I guess it is acceptable. However, I still think that Mothership should immune to NP.
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kding2
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Sep 16 2011, 11:49 PM
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QUOTE(pepsi89 @ Sep 16 2011, 10:39 PM) http://sc2tips.blogspot.com/2011/09/latest...tor-nerfed.htmlinfestors can no longer cast NP to massive units in the near future, good lord i love this Ehhh..your news is outdated. The Blizzard stated that they will revert the NP ability back, with shorter range of NP. Instead of Range 9, it is range 7. http://us.battle.net/sc2/en/forum/topic/3182509584#1
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kding2
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Sep 17 2011, 01:15 AM
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QUOTE(pepsi89 @ Sep 17 2011, 12:30 AM) haha, better than nothing lo, colossi still can shot infestor, range 9 vs range 7 =) Yeah, better than nothing. At least now Protoss can snipe Np more easier than before.
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kding2
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Sep 17 2011, 08:06 AM
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QUOTE(Minerva3 @ Sep 17 2011, 03:25 AM) actually i dont und how they keep buffing protoss and keep nerf terran and protoss =/ just because the Emperor himself and his team SlayerS make the BFH popular, they have to nerf it =/ You got it backward, dude. Protoss didn't get any good buff. In fact, their Blink research time got nerfed for no reason. Mothership and Immortal buff hardly a good buff that can save protoss from being thrashed around.
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kding2
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Sep 17 2011, 12:52 PM
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QUOTE(jeffvip @ Sep 17 2011, 11:56 AM) I pity u, this is protoss heavy sc forum. So u need to watch out any words consist of "P, Toss, Protoss OP, T, Terran, OP Terran & 1/1/1" What? I don't know that Lowyat Sc2 Forum is heavy Protoss forum. Since when?
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kding2
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Oct 15 2011, 08:21 AM
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QUOTE(FLampard @ Oct 14 2011, 11:40 AM) right, i will remember your teaching. It is indeed balance, nothing is overpowered, all it takes is skill. If u have skill, u are OP. 1v1 isn't THAT balance but at least 100x more balance than Team Game. That's for sure. I don't know whether you are being sarcastic or not, Terran is indeed OP. Here is the statistic for Korean win rate for 12 months. http://i.imgur.com/w8nXZ.png
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kding2
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Oct 16 2011, 02:55 AM
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QUOTE(FLampard @ Oct 16 2011, 01:11 AM) Korean isn't human?
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