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 Nerf for terrans?, Pick the options

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Kinci
post Aug 26 2010, 03:51 AM

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No idea lol. Used to playing with SC1 still consider new with SC2. I hate terran w/o medics. But zerg is still my best race comes from SC1. Prwn a few terrans with zergling rush but still, mid~late game, total owned by both terran n protoss. Heck, new hydra hard to get. Worse is those pesky reapers coming from nowhere to ur base. Only way I find to counter it is mass burrow zerglings everywhere. Still, get owned most of the time. Oh well, still new to it. Maybe if I find some way to crazy play zerg I can share something. Love zerg anyway, too bad they change the soundtrack into somewhat cuter voice compare to SC1 tho.
evofantasy
post Aug 26 2010, 03:54 AM

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QUOTE(Kinci @ Aug 26 2010, 03:51 AM)
No idea lol. Used to playing with SC1 still consider new with SC2. I hate terran w/o medics. But zerg is still my best race comes from SC1. Prwn a few terrans with zergling rush but still, mid~late game, total owned by both terran n protoss. Heck, new hydra hard to get. Worse is those pesky reapers coming from nowhere to ur base. Only way I find to counter it is mass burrow zerglings everywhere. Still, get owned most of the time. Oh well, still new to it. Maybe if I find some way to crazy play zerg I can share something. Love zerg anyway, too bad they change the soundtrack into somewhat cuter voice compare to SC1 tho.
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dun worry, u will get used to it...
people who thought sc2 is the nicer graphics version of SC1/BW is usually surprised at how different the mechanic is...

btw, the terrans heal with medicvacs now which also serve as a dropship...
goldfries
post Aug 26 2010, 04:01 AM

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yup. it's different. earlier fren also told me is SC1 with nicer graphics.

with the introduction of new units and the removal of some older units, the game changed quite a fair bit.
Quazacolt
post Aug 26 2010, 04:25 AM

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QUOTE(goldfries @ Aug 26 2010, 04:01 AM)
yup. it's different. earlier fren also told me is SC1 with nicer graphics.

with the introduction of new units and the removal of some older units, the game changed quite a fair bit.
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thats what EVERYONE said during beta days till they ACTUALLY get to play the beta
raylee914
post Aug 26 2010, 09:43 AM

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SC2 is actually SC1+Red Alert 2..biggrin.gif
Davidtcf
post Aug 26 2010, 10:11 AM

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QUOTE(raylee914 @ Aug 26 2010, 09:43 AM)
SC2 is actually SC1+Red Alert 2..biggrin.gif
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i think is red alert 3, only 3 got those samurais with viking-like planes and mechs... sweat.gif

terran has bcome like the japs in RA3, just that more imba as they are not the softest at all... that belongs to zerg. doh.gif
TSLostWanderer
post Aug 26 2010, 10:33 AM

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banshee = orca from RA2

as for RA3 jap unit...

that one is air to ground and ground to air...

viking is air to air and ground to ground...still, one of those transformation units...haha

no units can jump ledge like reapers can though in the RA series

collosus = from tiberium wars from skrin (sp?)...forgot what unit is that called
Cheesenium
post Aug 26 2010, 11:18 AM

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QUOTE(Grif @ Aug 25 2010, 06:21 PM)
Well Hydra can't exactly be a Tier 1 unit now, considering the insane DPS they have now.  unsure.gif
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True, i just cant accept it that it is a high dps after Lair anti air unit.

QUOTE(evofantasy @ Aug 26 2010, 12:59 AM)
actually isntead of nerfing why not buff?

what we know: -

- PvZ is by far the most balanced matchup as agreed by pro gamers
- PvT is in the terran's favor if the terran turtle up
- TvZ is screwed up

- ZvZ is boring zergling/ baneling based
- PvP is highly dependent on the gate timings and ways around it (from day9 himself)
- TvT is pretty decent such as drops
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What i think is, a faction of a strategy game like Zerg, which relies on numbers with weak individual units are generally hard to balance.

Blizzard will get it right, but it will take a lot of time.

Even in other RTS like DoW2's Tyranids, DoW1's IG, CoH:EF's Russians, C&C3's Scrin had the same problem: it's either they are too strong or too weak. They all share similar characteristic.

QUOTE(LostWanderer @ Aug 26 2010, 10:33 AM)
banshee = orca from RA2

as for RA3 jap unit...

that one is air to ground and ground to air...

viking is air to air and ground to ground...still, one of those transformation units...haha

no units can jump ledge like reapers can though in the RA series

collosus = from tiberium wars from skrin (sp?)...forgot what unit is that called
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Because it's done by the same guy who designed those games. And he is in Blizzard now.

There is a Viking cousin in RA3. Tengu. Exactly the same.

This post has been edited by Cheesenium: Aug 26 2010, 11:23 AM
goldfries
post Aug 26 2010, 11:40 AM

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to me, zerg has sort of become Scrin.

colossus is like the Scrin tripod.
Grif
post Aug 26 2010, 11:53 AM

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QUOTE(goldfries @ Aug 26 2010, 11:40 AM)
to me, zerg has sort of become Scrin.

colossus is like the Scrin tripod.
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You mean protoss. tongue.gif
deodorant
post Aug 26 2010, 12:01 PM

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haha goldfries multitasking posting in Starcraft and photography forum that's why 'tripod' come out haha.

My personal feel also is that Zerg needs a buff more than Terran needs nerf.
evofantasy
post Aug 26 2010, 12:03 PM

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QUOTE(deodorant @ Aug 26 2010, 12:01 PM)
haha goldfries multitasking posting in Starcraft and photography forum that's why 'tripod' come out haha.

My personal feel also is that Zerg needs a buff more than Terran needs nerf.
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buffing zerg mess up the PvZ balance which is the most balanced matchup at the moment...
goldfries
post Aug 26 2010, 12:07 PM

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eh no leh. i'm referring to zerg, as in some of the units. infestor in particular. banelings somewhat remind me of Scrin units also, with that green bag at the back.

it's a mix la. scrin unit also go to Protoss in form of colossus. biggrin.gif
Davidtcf
post Aug 26 2010, 03:38 PM

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QUOTE(LostWanderer @ Aug 26 2010, 10:33 AM)
banshee = orca from RA2

as for RA3 jap unit...

that one is air to ground and ground to air...

viking is air to air and ground to ground...still, one of those transformation units...haha

no units can jump ledge like reapers can though in the RA series

collosus = from tiberium wars from skrin (sp?)...forgot what unit is that called
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jump jet infantries got.. i rmbr is from tiberium wars/sun if not mistaken?

found some pics.. those that flying and attacking, more imba than SC2 xD

http://www.moddb.com/mods/tiberian-apocaly...umpjet-infantry

This post has been edited by Davidtcf: Aug 26 2010, 03:44 PM
goldfries
post Aug 26 2010, 03:43 PM

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but that one full time flying wan mah. not meh? smile.gif
Cheesenium
post Aug 26 2010, 03:51 PM

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Those are RA2's Rocketeers la, in C&C3.

GDI's Zone Trooper can also fly, but it's activated ability.

You know what resembles C&C the most in SC2: Hellions.
evofantasy
post Aug 26 2010, 03:55 PM

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way to derail the thread...
from nerf to balance to copying units lol
goldfries
post Aug 26 2010, 03:58 PM

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QUOTE(Cheesenium @ Aug 26 2010, 03:51 PM)
Those are RA2's Rocketeers la, in C&C3.

GDI's Zone Trooper can also fly, but it's activated ability.

You know what resembles C&C the most in SC2: Hellions.
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which is why i think reapers jump should also be activated.

funny also they can't jump over buildings. LOL. put the SD up and the fella stuck already.

Hellions? resemble which unit ah?
aLertz
post Aug 26 2010, 03:59 PM

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hellion seems like buggy but differs is the flame thrower...
Cheesenium
post Aug 26 2010, 04:16 PM

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QUOTE(goldfries @ Aug 26 2010, 03:58 PM)
which is why i think reapers jump should also be activated.

funny also they can't jump over buildings. LOL. put the SD up and the fella stuck already.

Hellions? resemble which unit ah?
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I think they are ok the way they are now.

Don have to be activated ability.


Added on August 26, 2010, 4:23 pmDidnt this....

user posted image

...looks like this....

user posted image

...or this...

user posted image

...or this...

user posted image

... lastly this?

user posted image

lol. biggrin.gif

NOD Raider really looks like Hellion.

This post has been edited by Cheesenium: Aug 26 2010, 04:24 PM

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