QUOTE(Grif @ Aug 25 2010, 06:21 PM)
Well Hydra can't exactly be a Tier 1 unit now, considering the insane DPS they have now.Â

True, i just cant accept it that it is a high dps after Lair anti air unit.
QUOTE(evofantasy @ Aug 26 2010, 12:59 AM)
actually isntead of nerfing why not buff?
what we know: -
- PvZ is by far the most balanced matchup as agreed by pro gamers
- PvT is in the terran's favor if the terran turtle up
- TvZ is screwed up
- ZvZ is boring zergling/ baneling based
- PvP is highly dependent on the gate timings and ways around it (from day9 himself)
- TvT is pretty decent such as drops
What i think is, a faction of a strategy game like Zerg, which relies on numbers with weak individual units are generally hard to balance.
Blizzard will get it right, but it will take a lot of time.
Even in other RTS like DoW2's Tyranids, DoW1's IG, CoH:EF's Russians, C&C3's Scrin had the same problem: it's either they are too strong or too weak. They all share similar characteristic.
QUOTE(LostWanderer @ Aug 26 2010, 10:33 AM)
banshee = orca from RA2
as for RA3 jap unit...
that one is air to ground and ground to air...
viking is air to air and ground to ground...still, one of those transformation units...haha
no units can jump ledge like reapers can though in the RA series
collosus = from tiberium wars from skrin (sp?)...forgot what unit is that called
Because it's done by the same guy who designed those games. And he is in Blizzard now.
There is a Viking cousin in RA3. Tengu. Exactly the same.
This post has been edited by Cheesenium: Aug 26 2010, 11:23 AM