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 The Zerg Strategy v1.0, Cheer for the overmind!

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HellZoker
post Sep 21 2010, 04:22 PM

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QUOTE(Sky.Live @ Sep 21 2010, 04:20 PM)
That's a good watch, sadly if it's a proxied one there's hardly anything u can do..

I am still figuring out the timing when to get anti air.. It's so defenseless when 3 pheonix arrive while you only have 1 or 2 queens

Sometimes I spread creep like crazy.. but few observer make me feel so sad again.. it took a lot of effort to spread them off
*
imho save ur 2 queen energy to trauma each other for early air rush..

This post has been edited by HellZoker: Sep 21 2010, 04:22 PM
evofantasy
post Sep 21 2010, 04:23 PM

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QUOTE(Sky.Live @ Sep 21 2010, 04:20 PM)
That's a good watch, sadly if it's a proxied one there's hardly anything u can do..

I am still figuring out the timing when to get anti air.. It's so defenseless when 3 pheonix arrive while you only have 1 or 2 queens

Sometimes I spread creep like crazy.. but few observer make me feel so sad again.. it took a lot of effort to spread them off
*
again 2 queens, 2nd queen would be able to heal while the other dps...
hazairi
post Sep 21 2010, 04:24 PM

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QUOTE(evofantasy @ Sep 21 2010, 04:18 PM)
i always advise to get 2 queens in ur main...
queen have high air DPS with superior range...
the 2nd queen can spread the creep well...
*
yeah, but the anooying part, the banshees will harass my expansion
evofantasy
post Sep 21 2010, 04:26 PM

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QUOTE(hazairi @ Sep 21 2010, 04:24 PM)
yeah, but the anooying part, the banshees will harass my expansion
*
MOAR queens...
TLO lost to dimaga's mass queen when he go air...
Sky.Live
post Sep 21 2010, 04:28 PM

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One thing I learned from dimaga's video, prepare to sac an OL when you upgrade to lair, I find that I always find important findings with this
hazairi
post Sep 21 2010, 04:30 PM

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QUOTE(Sky.Live @ Sep 21 2010, 04:28 PM)
One thing I learned from dimaga's video, prepare to sac an OL when you upgrade to lair, I find that I always find important findings with this
*
but the benefit comes when speed upgrade completed.
if no speed upgrade, OL will die half way by the marines.. and u wont be able to see their starport.. tongue.gif
evofantasy
post Sep 21 2010, 04:52 PM

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QUOTE(hazairi @ Sep 21 2010, 04:30 PM)
but the benefit comes when speed upgrade completed.
if no speed upgrade, OL will die half way by the marines.. and u wont be able to see their starport.. tongue.gif
*
try position ur OL to have a nice angle to go in...
artosis is really good wit this aka 'the clamp' technique
hazairi
post Sep 21 2010, 06:38 PM

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QUOTE(hazairi @ Sep 21 2010, 04:30 PM)
but the benefit comes when speed upgrade completed.
if no speed upgrade, OL will die half way by the marines.. and u wont be able to see their starport.. tongue.gif
*
hahaha, i just realize that for the next patch, they'll speed-up the OL base movement!
yes.. the problem has been reduced now.. rclxm9.gif
post drone scouting is easier now.. huhuhu
mad_geist
post Sep 22 2010, 12:44 AM

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more use of Nydus Worm..

1) Remote Expand (especially to the islands on some maps)
2) Put one on each base, so u can defend any expo u have easily
3) Fake Nydus Pop, keep them on their toes, make them defend rather then attack you, or as a distraction

and.. I'm sure alot of people know this.. but in case new Zerg player didnt know, you can set rally point to your Nydus, so all your base can train unit and collect them into your Nydus network..

one thing I had problem with thou.. If I cram too many units inside the Nydus, I cant select the drones I put in there last.. this happens when the unit representation (the green unit icon on the lower center screen) has 4 tab numbers on them..

I had to take out all my units just to get that one drone out.. all the 4 tabs doesnt show the drone icon.. so I cant click on it just to take it out.. anyone faced this problem before?
choyster
post Sep 22 2010, 03:34 AM

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how is it even possible to win with zerg? i ran in with roaches and speedlings took down his entire economy and he still manage to come back wtf

This post has been edited by choyster: Sep 22 2010, 03:36 AM
mad_geist
post Sep 22 2010, 07:26 AM

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QUOTE(choyster @ Sep 22 2010, 03:34 AM)
how is it even possible to win with zerg? i ran in with roaches and speedlings took down his entire economy and he still manage to come back wtf
*
Posting a replay here would help.. anyhow.. last time that happened to me, its because my opponent had another expansion that I didnt know about tongue.gif
evofantasy
post Sep 22 2010, 07:51 AM

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QUOTE(choyster @ Sep 22 2010, 03:34 AM)
how is it even possible to win with zerg? i ran in with roaches and speedlings took down his entire economy and he still manage to come back wtf
*
1. u didnt deal the final nail to his coffin
2. u suffer heavy heavy losses just to cripple ONLY his economy (his army would then WTFBBQOMGPWNed u)
3. u didnt deal as heavy of a damage as u thot u did (happens often and even to me at times)
4. too laid back after the damage is done
HellZoker
post Sep 22 2010, 09:47 AM

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QUOTE(evofantasy @ Sep 22 2010, 07:51 AM)
*

4. too laid back after the damage is done
this is wad i did after a success raoch rush on terran,
didn realize he got a gold mine expansion earlier in the game...
so i juz slumber, and let him recover and mm backfire on me.... ohmy.gif
btw....F those blocking rock that let terran's flying command center having slight advantage... vmad.gif

This post has been edited by HellZoker: Sep 22 2010, 09:51 AM
Sky.Live
post Sep 22 2010, 09:48 AM

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power drone vs power army.. always have this dilemma, since I am not a good macro player I think would need a 3rd hatch between 2 base, sometimes even 4...
evofantasy
post Sep 22 2010, 09:54 AM

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QUOTE(Sky.Live @ Sep 22 2010, 09:48 AM)
power drone vs power army.. always have this dilemma, since I am not a good macro player I think would need a 3rd hatch between 2 base, sometimes even 4...
*
i follow the korean style of 1 extra hatch every 2 bases...
especially if u are going mutalings...
Sky.Live
post Sep 22 2010, 10:44 AM

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QUOTE(evofantasy @ Sep 22 2010, 09:54 AM)
i follow the korean style of 1 extra hatch every 2 bases...
especially if u are going mutalings...
*
Most commentary on the western side (note* English) would say you only need extra hatch cause you have bad macro, makes me feel bad building a third or fourth.
evofantasy
post Sep 22 2010, 11:01 AM

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QUOTE(Sky.Live @ Sep 22 2010, 10:44 AM)
Most commentary on the western side (note* English) would say you only need extra hatch cause you have bad macro, makes me feel bad building a third or fourth.
*
nah koreans do it all the time lol...
and i kinda like korean zerg builds though dimaga is a beast on EU...
chipmunkey1992
post Sep 22 2010, 11:03 AM

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Hello fellow overmind lyn'ers smile.gif
dint notice that there was a zerg strtgy thread..
noob4life
post Sep 22 2010, 01:13 PM

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I just got owned by mass Thors... how the heck do you deal with mass thors. x_x
He just conveniently walls himself in with barracks + bunkers... and starts pumping thors. And by the time i realize it im screwed.

How do you fight thors on even ground ( or superior ) with zerg ? I don't want the " kill him before he gets them " strategy though. biggrin.gif
akira de aimbuster
post Sep 22 2010, 01:16 PM

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QUOTE(noob4life @ Sep 22 2010, 01:13 PM)
I just got owned by mass Thors...  how the heck do you deal with mass thors. x_x
He just conveniently walls himself in with barracks + bunkers... and starts pumping thors. And by the time i realize it im screwed.

How do you fight thors on even ground ( or superior ) with zerg ? I don't want the " kill him before he gets them " strategy though.  biggrin.gif
*
mass muta+magic box and some other forces on the ground? @__@

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