got some question here...
about a strat in ZvT, "13 Pool 18 Roach into Air"...
if u see carefully, it says:
QUOTE
With corrupters, the static defense gets nullified long enough to make the harass effective, accomplishing what the Terran could otherwise almost ignore with proper turret placement.
If the Terran didn't scout, the Corrupters still aren't wasted, as they can take a couple pot shots at other production buildings in the mean time, then do their proper job on a return trip later in the game. And hey, if there aren't turrets in the first round of harass, then your 5-6 mutas are still having a hey-day in the mineral line.
as i know, the spell to disable buildings is on overseer and not corrupters...
and corrupters only can attack air units...so how does it perform "pot shots" at other production buildings?
and disable turrets?