Edit : Might as well post replay. =.=
Sorry delete this post
This post has been edited by noob4life: Sep 2 2010, 03:55 AM
Protoss Discussion Thread Ver. 1, [SEASON 2] Tips & Strategies.
Protoss Discussion Thread Ver. 1, [SEASON 2] Tips & Strategies.
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Sep 2 2010, 03:34 AM
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Junior Member
162 posts Joined: Aug 2007 From: Pearl of The Orient |
Edit : Might as well post replay. =.=
Sorry delete this post This post has been edited by noob4life: Sep 2 2010, 03:55 AM |
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Sep 2 2010, 03:43 AM
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Senior Member
2,125 posts Joined: Jan 2003 |
I'm getting greatly demoralize lolx. losing streak man, gonna go play more melee game instead.
From this Nles sea Division Talematros Delta 3 731 74 61 54.8% 1202 To this Nles sea Division Talematros Delta 15 658 78 73 This post has been edited by nles: Sep 2 2010, 03:48 AM |
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Sep 2 2010, 04:02 AM
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Senior Member
3,410 posts Joined: Jan 2003 From: Wangsa Maju, Kuala Lumpur |
I lost 11 games and won only 1 today.
Talk about demoralize.. lol |
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Sep 2 2010, 08:56 AM
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Junior Member
56 posts Joined: Mar 2007 |
lol..i stopped playing till i got my new laptop..i hate everytime i lose due to lagging issue when in war...
no micro = gg =.= |
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Sep 2 2010, 09:56 AM
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Senior Member
1,190 posts Joined: Jan 2003 |
I was thinking my MM is so effective could be due to the collision size?
Small units clumped = more 'back' row getting shots in and not too much adjusting. Granted one weakness of this is AoE, but HTs to counter this T1.5 rush? Very sickening how toss has to be on the defence with sentries until the big guys are out. Really wish they kept the reaver now. Would be a damn good solution. |
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Sep 2 2010, 10:04 AM
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Junior Member
56 posts Joined: Mar 2007 |
MMM can counter HT storm easily by stim and run =.="
I encountered my pro can dodge my storm easily everytime I casted it |
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Sep 2 2010, 10:10 AM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
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Sep 2 2010, 10:12 AM
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Junior Member
56 posts Joined: Mar 2007 |
lol, it only happen when I play offensively (which is a rare case cause I am sick of defensive play style)...
Added on September 2, 2010, 10:13 ambtw, one question: i always failed to zealot rush the FE zerg =.=" they can spawn zerglings more than me while my zealot rushing to their base =.= how to counter that ar? do canon? This post has been edited by raylee914: Sep 2 2010, 10:13 AM |
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Sep 2 2010, 10:13 AM
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Senior Member
958 posts Joined: Aug 2007 From: forum.lowyat.net |
QUOTE(raylee914 @ Sep 2 2010, 10:04 AM) MMM can counter HT storm easily by stim and run =.=" Time to abuse force field to the max I encountered my pro can dodge my storm easily everytime I casted it Anyway i did something pretty funny before against Terran while using warp prism(protoss transport unit). I did deploying the warp prism behind the main fight and warp in HT underneath it. Then backstabbing all their units without letting him to run front and back |
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Sep 2 2010, 10:15 AM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(raylee914 @ Sep 2 2010, 10:12 AM) lol, it only happen when I play offensively (which is a rare case cause I am sick of defensive play style)... 10pylon 10gate chrono the first zealot...Added on September 2, 2010, 10:13 ambtw, one question: i always failed to zealot rush the FE zerg =.=" they can spawn zerglings more than me while my zealot rushing to their base =.= how to counter that ar? do canon? unless they spawn cross position, u should be there first... 1 zelaot can take on 4-6 lings depending on micro and having 2 greatly increase their potential... 3 of em can 1 shot a single ling... make a small choke vs zerg, if u see him trying to runby, pylon block ur choke... oh ya about the storm, u can use ur chargelots to get a good concave on the MMM ball then storm slightly further behind |
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Sep 2 2010, 10:15 AM
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Junior Member
56 posts Joined: Mar 2007 |
@Azurues they will kill ur HT 1st and run back...easy =.="
This post has been edited by raylee914: Sep 2 2010, 10:19 AM |
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Sep 2 2010, 10:17 AM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
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Sep 2 2010, 10:19 AM
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Junior Member
56 posts Joined: Mar 2007 |
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Sep 2 2010, 10:31 AM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
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Sep 2 2010, 10:35 AM
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Junior Member
56 posts Joined: Mar 2007 |
QUOTE(evofantasy @ Sep 2 2010, 10:31 AM) the defensive storm? i mean I am replying to Azureus who says that he used warp prism to drop HT behind the MMM group =.=usually u have ur army covering ur HTs, as he chase after u, drop a defensive storm and it should deal around 60 damage by the time he manage to move out of it... |
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Sep 2 2010, 10:36 AM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
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Sep 2 2010, 10:37 AM
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Junior Member
56 posts Joined: Mar 2007 |
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Sep 2 2010, 01:39 PM
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Senior Member
1,044 posts Joined: Dec 2008 From: 127.0.0.1 |
I found that by following evo's advice regarding using your first and second stalker to poke at thier (Terran) wall forces them to be defensive giving you map advantage.
Been doing that for the past few games using stalkers to constantly pressure their entrance while warping in new ones. I follow this up by 2 void rays to pressure the back while destroying his buildings in the front. By the time he has tanks, my colossi tech is ready and reaching the base, then just move in and sweep. Certainly works in silver league as most of them don't have the micro to handle both the front and back pressure, but likely to get countered in higher tiers. |
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Sep 2 2010, 01:48 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(ZeratoS @ Sep 2 2010, 01:39 PM) I found that by following evo's advice regarding using your first and second stalker to poke at thier (Terran) wall forces them to be defensive giving you map advantage. yup and it provide u important scouting information...Been doing that for the past few games using stalkers to constantly pressure their entrance while warping in new ones. I follow this up by 2 void rays to pressure the back while destroying his buildings in the front. By the time he has tanks, my colossi tech is ready and reaching the base, then just move in and sweep. Certainly works in silver league as most of them don't have the micro to handle both the front and back pressure, but likely to get countered in higher tiers. to me in PvT, early scouting with probe is pretty useless as all u see is a racks unless he proxies which ur standard build would be more than enuff... i always prefer 1 zealot (good tank and for sight) 1 stalker poking sniping as many marines as i can... another reason for this would be to 'encourage' them to make marauders due to ur stalkers where u get VRs and burn them all away |
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Sep 2 2010, 02:34 PM
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Junior Member
35 posts Joined: Jan 2003 From: Malaysia |
QUOTE(evofantasy @ Sep 2 2010, 01:48 PM) yup and it provide u important scouting information... Oooh. Time to try it out.to me in PvT, early scouting with probe is pretty useless as all u see is a racks unless he proxies which ur standard build would be more than enuff... i always prefer 1 zealot (good tank and for sight) 1 stalker poking sniping as many marines as i can... another reason for this would be to 'encourage' them to make marauders due to ur stalkers where u get VRs and burn them all away But think I'll most probably lose those stalkers when I try to do something at base and look back to them. Either I lose them or I'll lost my void rays. I'm still kinda slow at my micro and macro... |
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