QUOTE(deodorant @ Aug 31 2010, 02:11 PM)
Bronze League alert ~
Just won a PvP where the guy went 'gotta go' just as I was attacking, haha. Replay is
here if anyone interested to gimme improvement tips.
What I noticed from playing and from watching youtube commentaries ... 95% of the games i've been in i sure kena rush. either mmm rush or zergling rush or zealot rush or proxy reaper or whatever. but in those youtube games, hardly anyone ever rushes, most of the time they tech a bit. how come ah?
Also, zergling rush on maps with backdoor = how? i can't remember which map, but the one with a back door with rocks. i can't wall that off, and when the lings break through they just run past all my forces and own my probes.
depends how u handle the rushes...
most high lvl play have aggression and pressure over rushes...
like first stalker poking on ur opponent's ramp etc...
if the opponent tech too fast, u transition into a rush...
its really highly dependent on scouting...
as for the map, its blistering sands...
for zergling to bite through the rocks, it take them around 2 minute which is plenty of time for u to react imho...
always put a pylon over there for sight...
if u see zergling chewing the rocks, drop a forge and a cannon to make a partial wall if ur army size is small, else jz move ur army there and engage...
Added on August 31, 2010, 2:35 pmps: sentry's force field are one of the best tool to create choke points as a funnel to the zerglings
This post has been edited by evofantasy: Aug 31 2010, 02:35 PM