QUOTE(Quazacolt @ Aug 3 2010, 09:43 AM)
i just got DT dropped. my ally wasnt quite useful so meh >.>
point being, DTs arent useless lol.
Added on August 3, 2010, 9:44 am
hard as they can easily zergling/baneling/muta harass
Yeah, with the right skill a DT opening is very strong since it forces your enemy to build detectors which by then you'll have transistioned to other tech possibly going for a robo or more gateways (and killed a great deal of his workers lol!). I'm seeing lots of use in DT openings in team leagues, since it forces the terran to use his comsat or make them get out overseers.point being, DTs arent useless lol.
Added on August 3, 2010, 9:44 am
hard as they can easily zergling/baneling/muta harass
Gold league 2v2/3v3/4v4 doesn't seem very gold to me, I've managed to hide pylons in people's bases man.
QUOTE(evofantasy @ Aug 3 2010, 02:56 PM)
which is why i always do a timely push against terran...
not only BCs, when they reach a critical number of siege tanks, its the same results...
though it is annoying to break a terran sitting on 2 base turtling...
Tanks aren't the issue, its when the thors start coming out that you're really screwed.not only BCs, when they reach a critical number of siege tanks, its the same results...
though it is annoying to break a terran sitting on 2 base turtling...
Also, I'm not seeing very much archon use eh. It works damn well after a DT opening since you already have the tech plus you should have the expansion and enough gas to continue up the archon production.
This post has been edited by ZeratoS: Aug 3 2010, 03:06 PM
Aug 3 2010, 03:02 PM

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