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 CoD4: MW Competitive Mod of Choice Poll., Vote and Voice your Views.

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articshadow
post Oct 19 2008, 08:37 PM

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I have played on both Promod and Pam4 and in my preference i prefer Pam4, maybe its because i have been playing it most of the time since i starting COD4 in blitzone dj. but imo it is pretty balanced in terms of perks, and game play. Yes obviously there is no MOD that is perfect and that can suit everyones likes and dislikes but gamers should learn to adapt. Gaming is all about change, gamers have to get use and adapt to the frequent changes in patches and other things as the developers are always findings ways to make the game more interesting and not stale(hope thats spelt correctly).

I totally agree that we should this time be the leaders instead of the followers as im sick of hearing people always saying that NA and EU are the leaders in world gaming. they have been for the last 10 years but its time for asia to step up their game and start being competitive. whatever it is, whatever MOD that is chosen to be the globalized mod i will support and still continue playing as i LOVE COD4 and i just hope everyone else can do the same.

Pro gaming is still a very hard business to get thru to malaysia as it is not seen as a healthy career by many but we as the gamers of malaysia must unite together instead of squabbling and bickering over the smallest of things. If games themselves cant agree on something how do u expect non-gamers to see us as PROFFESIONALS. we need to show them that gaming has brought us together instead of tearing us apart. so lets stop all the bickering and fighting and just give our honest oppinions here k? everyone is entitled to their opinion so just stop with the insults already. if non-gamers come by and see this we're screwed.. LOLX!!

peace out

D3atH
V12Kompressor
post Oct 19 2008, 08:38 PM

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Everyone gotta calm down here, seriously... sweat.gif
No matter how serious you are, in the end, in a nutshell it is still a game. THE END.

QUOTE(bv2427)
Again, I don't care what mod we play, as long as its fun. icon_rolleyes.gif

bv2427
post Oct 19 2008, 08:44 PM

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Yes. Quote that sentence, make it bold, underline it, enlarge the font, change the color.

I don't care what mod we play, as long as everyone has fun!!!

If the above sentence works, my HTML skill rocks. LOL!

EDIT: Shit phail. Again! My HTML Phailz. Twice. Basket. 3 times.

This post has been edited by bv2427: Oct 19 2008, 08:45 PM
Hellswarm
post Oct 19 2008, 08:49 PM

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hahaa...it's working wut xD
snipaboy
post Oct 19 2008, 08:55 PM

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HEY GUYS LOOK AT MY SIGNATURE, BAR-WHORE.

QUOTE(Hellswarm @ Oct 19 2008, 08:49 PM)
hahaa...it's working wut xD
*
*Koff koff* anyway, what does the above post mean? It's seriously out of nowhere and off topic; I believe everyone here has said what they have to say, including me; Until someone posts something that really hurts me, I'll be forced to cast my holy light on you.

I declare this topic..........
» Click to show Spoiler - click again to hide... «


I have the authority, you may call me Phoenix Wright, ace attorney <3

This post has been edited by snipaboy: Oct 19 2008, 08:57 PM
bv2427
post Oct 19 2008, 09:12 PM

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QUOTE(Hellswarm @ Oct 19 2008, 08:49 PM)
hahaa...it's working wut xD
*
It phailed the first 2 times. had to edit. . . .
evilme
post Oct 19 2008, 09:23 PM

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don question the rule when u self don come or don bother come to the meeting. u got something to say, say it in the meeting. i ignore this topic ... since the reason statement below:

a) any another game player can make this stupid vote ...
b) the tournament r already closed ... there is no point changing it
c) i don freaking care about outside rules, there is organizer also local ppl

if have something to stay, say it the community meeting .. if not, don bother to bark here ....

lickwhilst
post Oct 19 2008, 09:30 PM

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QUOTE(lickwhilst @ Oct 19 2008, 02:02 PM)
the point that you kinda missed is that 1 bullet difference is enough for a slight margin of error. if not, snd games would just end up with me with bando, sp, di,  and 1 ak47 spamming walls just to get that 1 bullet into the enemy. trust me, that would screw up life for most ppl. a single bullet to kill, is that what you're asking for? 42 hp ftl.
*
QUOTE(Luftwacko @ Oct 19 2008, 02:53 PM)
I don't get what you're trying to tell me. I think you've forgot to take into consideration that:

1. It's quite impossible to kill a target through a brick wall in 1 shot when hc hp = 42 even IF you have sp + di as your perks (unless if you use a sniper rifle + sp + di + damage multiplier)
2. There's no hit blip through walls for the tourney so you'll never know if you hit the target or not.
*
note the use of the word spamming, I rely on sound/team reports to tell me an enemy is there, 1 bullet from my ak is enough to kill with hp = 42. my clip is 30. how much chance do you think I have when I can second-guess his location approximately?

This post has been edited by lickwhilst: Oct 19 2008, 09:31 PM
Strayfah
post Oct 19 2008, 09:35 PM

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QUOTE(V12Kompressor @ Oct 19 2008, 08:38 PM)
Everyone gotta calm down here, seriously... sweat.gif
No matter how serious you are, in the end, in a nutshell it is still a game. THE END.
*
If you have nothing worth posting, please don't post. We don't need comments like yours here, thank you.

And evilme, if you're ignoring the topic, why are you posting and getting so touchy?

Chill, it's just a discussion.

This post has been edited by Strayfah: Oct 19 2008, 09:35 PM
CoDmorelikeCASUAL
post Oct 19 2008, 10:33 PM

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I hate all of you so much. Why play Call of Duty 4?

HEY Y'ALL LOOK AT ME IM USING A STUPID COMBINATION OF PERKS AND A STUPID COMBINATION OF GUNS LOOK AT ME "PWN" EVERYWHEN I JUST STARTED 2 DAYS AGO LOL GUYS AM I GOOD YET ?!?!11111 xDxD

I HAVE A CLAN IM GOOD IN THIS RIGHT GUYS !?

OH AND GUYS , TEAMING UP TO DESTROY A HELICOPTER =/= TEAMWORK.

It's called having common sense. It's just that the majority of people dont have common sense.
[ESP].quack
post Oct 19 2008, 10:37 PM

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QUOTE(CoDmorelikeCASUAL @ Oct 19 2008, 10:33 PM)
I hate all of you so much. Why play Call of Duty 4?

HEY Y'ALL LOOK AT ME IM USING A STUPID COMBINATION OF PERKS AND A STUPID COMBINATION OF GUNS LOOK AT ME "PWN" EVERYWHEN I JUST STARTED 2 DAYS AGO LOL GUYS AM I GOOD YET ?!?!11111 xDxD

I HAVE A CLAN IM GOOD IN THIS RIGHT GUYS !?

OH AND GUYS , TEAMING UP TO DESTROY A HELICOPTER =/= TEAMWORK.

It's called having common sense. It's just that the majority of people dont have common sense.
*
T_______________________________T
snipaboy
post Oct 19 2008, 10:39 PM

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The Kobra Kommander skares me.
Luftwacko
post Oct 19 2008, 10:53 PM

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QUOTE(lickwhilst @ Oct 19 2008, 09:30 PM)
note the use of the word spamming, I rely on sound/team reports to tell me an enemy is there, 1 bullet from my ak is enough to kill with hp = 42. my clip is 30. how much chance do you think I have when I can second-guess his location approximately?
*
Wadafak? blink.gif

You're not specific at the bolded part. 1 shot from AK is NOT enough to kill WITHOUT sp if hp = 42. If what you meant was AK + sp, then forget what I've said earlier.

Penetration is a fairly complex thing in CoD4, it's damn blardy difficult for me to explain to you in layman's term...

... but I'll try anyway *deep breath*

There are several factors that'll determine the damage you'll deal on the other side of the object you're trying to penetrate:
1. The type of weapon you're firing.
There are basically 3 categories of weapons when it comes to penetration:
SMALL -- All smgs, shotguns and pistols (exception: AK-74u and Deagle)
MEDIUM -- All assualt, AK-74u and Deagle (exception: M14)
LARGE -- All LMGs, sniper rifles and M14

2. The type of material you're penetrating
» Click to show Spoiler - click again to hide... «

Obviously, materials that are zero will not penetrate at all.
anything less than "0.32" will not penetrate for Small without Deep Impact.
game rounds the numbers to the nearest whole

3. Damage of the weapon
This one is simple: basically, the higher the damage your weapon deals, the more damage it'll deal after the damage is reduced through the material.

4. Perks
Although stopping power does help a bit with penetration, it's nothing compare to the benefits that deep impact will give you (DI will double the damage done through materials, so if you shoot through a brick wall with an AK-47, instead of dealing 8 damage on the other side, the damage will be doubled to 16.)

5. Angle of penetration
The penetration values I've given earlier only shows the damage dealt through the other side of the material if you shoot at the material STRAIGHT ON. At about a 20° angle, that value will be halved, and at 45°, 1 damage. More than 45°, the bullet will not penetrate.

there are probably more factors that I miss out. Plz do remind me if I do miss out anything.

So lets say if you're using AK-47 + sp + di and you're shooting a moron through a brick wall if hp = 42, damage done at the other side of the wall will be 22 dmg (assuming that you spam at the target straight on). If the target survives the 1st shot and somehow manages to run, you'll be shooting at the target at an ever increasing angle as the target flees, so you'll be needing more and more bullets to kill him if he's not an idiot staying put in one spot.

Note: this is an extreme case where you have sp and di as your perks. You'll need to spam more lead to kill if you don't have either of those perks.
crashtec
post Oct 19 2008, 10:59 PM

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QUOTE(Luftwacko @ Oct 19 2008, 10:53 PM)
Wadafak?  blink.gif

You're not specific at the bolded part. 1 shot from AK is NOT enough to kill WITHOUT sp if hp = 42. If what you meant was AK + sp, then forget what I've said earlier.

Penetration is a fairly complex thing in CoD4, it's damn blardy difficult for me to explain to you in layman's term...

... but I'll try anyway *deep breath*

There are several factors that'll determine the damage you'll deal on the other side of the object you're trying to penetrate:
1. The type of weapon you're firing.
There are basically 3 categories of weapons when it comes to penetration:
SMALL -- All smgs, shotguns and pistols (exception: AK-74u and Deagle)
MEDIUM -- All assualt, AK-74u and Deagle (exception: M14)
LARGE -- All LMGs, sniper rifles and M14

2. The type of material you're penetrating
» Click to show Spoiler - click again to hide... «

Obviously, materials that are zero will not penetrate at all.
anything less than "0.32" will not penetrate for Small without Deep Impact.
game rounds the numbers to the nearest whole

3. Damage of the weapon
This one is simple: basically, the higher the damage your weapon deals, the more damage it'll deal after the damage is reduced through the material.

4. Perks
Although stopping power does help a bit with penetration, it's nothing compare to the benefits that deep impact will give you (DI will double the damage done through materials, so if you shoot through a brick wall with an AK-47, instead of dealing 8 damage on the other side, the damage will be doubled to 16.)

5. Angle of penetration
The penetration values I've given earlier only shows the damage dealt through the other side of the material if you shoot at the material STRAIGHT ON. At about a 20° angle, that value will be halved, and at 45°, 1 damage. More than 45°, the bullet will not penetrate.

there are probably more factors that I miss out. Plz do remind me if I do miss out anything.

So lets say if you're using AK-47 + sp + di and you're shooting a moron through a brick wall if hp = 42, damage done at the other side of the wall will be 22 dmg (assuming that you spam at the target straight on). If the target survives the 1st shot and somehow manages to run, you'll be shooting at the target at an ever increasing angle as the target flees, so you'll be needing more and more bullets to kill him if he's not an idiot staying put in one spot.

Note: this is an extreme case where you have sp and di as your perks. You'll need to spam more lead to kill if you don't have either of those perks.
*
Mr.wackopedia.. Before this becomes a heated arguement.. what you're looking at is the original COD4:MW files.
If you check through PAM4.01 and Promod, you will find that the Stopping Power damage is capped at 35 damage.
means, Ak47 = Standard damage + 35. >.<

You dont need to dig up the MW files anymore.. when mods are applied, the mod settings are automatically applied to overcome such abnormalities in the game.
The calculations you have done are not invalid, but they do not apply to mods.




TSt3quila
post Oct 19 2008, 11:02 PM

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Halp me press teh reportz!!!
Luftwacko
post Oct 19 2008, 11:06 PM

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QUOTE(crashtec @ Oct 19 2008, 10:59 PM)
Mr.wackopedia.. Before this becomes a heated arguement.. what you're looking at is the original COD4:MW files.
If you check through PAM4.01 and Promod, you will find that the Stopping Power damage is capped at 35 damage.
means, Ak47 = Standard damage + 35. >.<

You dont need to dig up the MW files anymore.. when mods are applied, the mod settings are automatically applied to overcome such abnormalities in the game.
The calculations you have done are not invalid, but they do not apply to mods.
*
Capped at 35 dmg?!! shocking.gif

That'll render sp useless on most guns would it? Or are there any more changes to balance out sp?

QUOTE(t3quila @ Oct 19 2008, 11:02 PM)
Halp me press teh reportz!!!
*
Report who?

hope it's not me wei.... cry.gif

This post has been edited by Luftwacko: Oct 19 2008, 11:08 PM
crashtec
post Oct 19 2008, 11:09 PM

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I have spoken to the singaporean community leaders numerous times about our settings, even at SCG. They don't really like promod either. They just have to use it because other people use it.

That is why i am planning a regionals to attract the promod users to use our modified settings.

We did not put ourselves at a dead-end, if you notice, we actually come up with better solutions each time we meet for a meeting. I call those meetings for the community. If you want a say, its easier to discuss it there.

Also, if i was a mod in this sub-forum, i would definitely ban Martintwj, not only for spamming, trolling, flamming and insulting, but also his lack of maturity in real life, when he registered his so called team for SCG and did not show.

This lack of responsibility hits us hard as gamers, one rotten egg ruins our image.

Currently, the COD4 malaysian community is regarded as the most mature, compared to even gamers from dota. Our compliance and timeliness to regulations has had a positive effect on organizers.

Which is why WGT has 24 slots instead of 16 now. The question was if i pulled strings for this to happen? No, this change was due to the lack of response from CS1.6 teams, leaving empty slots is not good for their image. They even asked me if it was possible to have 24 teams, i actually said its a risk, as most teams have foreign players. I even pitched for it to be an open tournament but they were adamant on keeping in local.

Promod vs PAM401 has always and will always be an issue solely because they are both the most popular. Like i stated before, both are still heavily used around the world. There is NO international ruleset... geez. If there was, we would not have this discussion.

The likes and dislikes about both mods are commonly grounded to the fact that they take into consideration
1. Perks - PAM4
2. Regional Use - ProMod


Added on October 19, 2008, 11:13 pm
QUOTE(Luftwacko @ Oct 19 2008, 11:06 PM)
Capped at 35 dmg?!!  shocking.gif

That'll render sp useless on most guns would it? Or are there any more changes to balance out sp?
Report who?

hope it's not me wei....  cry.gif
*
Well, according to the modders, its more balanced..

This post has been edited by crashtec: Oct 19 2008, 11:13 PM
Luftwacko
post Oct 19 2008, 11:32 PM

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QUOTE(crashtec @ Oct 19 2008, 11:09 PM)
Well, according to the modders, its more balanced..
*
Hmmm... then is there any way that I could contact them? I want to PM them for the values... tongue.gif
Sanction
post Oct 19 2008, 11:40 PM

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I believe it should be on the site where you DL the mod itself.
Luftwacko
post Oct 20 2008, 12:14 AM

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Hey guys, can you do me a favour? Plz help me check if there's any ammo share between AK-47 and M249 in Promod.

Thx in advance

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