QUOTE(Luftwacko @ Oct 19 2008, 01:07 AM)
Lets take for example, this upcoming WGT ruleset. What bothers me the most is the fact that hardcore hp will be changed to 60. This will render stopping power redundant. For those who have completely no idea what I'm trying to rant, plz visit www.xanga.com/DenKirson. Den (the author of that site) had summarised all the technical stuffs in the game's file into layman's terms.
voted for the rules set by the community before SCG 2008. huh. by the way, I went to the webbie you posted. what's wrong with hardcore hp to 60. den said 42 or something like that, its definitely going to be way better than the original hardcore hp (way lower I believe). How is stopping power redundant? With stopping power, I have a better chance to kill an enemy whose hp is 60 compared to what was it, 10 hp? For heaven's sake, at least there won't be any freak kills where the last time I scrimmed before the tbun tourney, I ended up getting killed by a stun nade that bounced right into my face. With 60 life, there's still a margin of error that you can fall back on.
Oh well, we've been through this discussion again and again but it seriously is up to the community. sit down with us, vote for whatever you want, and we shall see. why the fear that we can't compete internationally cause we are using pam4 or whatever config? *sigh
Such irrational fear, awww.
[ESP]. kitteh
Oct 19 2008, 03:19 AM

Quote
0.0435sec
0.49
7 queries
GZIP Disabled