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 Nintendo Switch Official Thread v2, Portable? Home console? whynotboth.jpg

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kamikraze
post Jun 28 2017, 02:47 AM

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QUOTE(Superman7 @ Jun 22 2017, 09:22 PM)
RM1599 from Japan. Most likely no warranty but good price.

http://www.11street.my/productdetail/newly...-japan-33919317
*
just now checking, this item is suspended by 11street. anybody successfully made their puchase?


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Superman7
post Jun 28 2017, 03:14 AM

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Upsilon
post Jun 28 2017, 10:27 PM

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QUOTE(Stevenc89 @ Jun 24 2017, 12:00 PM)
Hi guys, new Switch user here.

So far I'm having a great time with Mario Kart. However my switch cannot connect to others online for online multiplayer... Keep getting error... But can enter eshop...

Anyon experiencing similar issue?
*
do you have a computer that connect to the same network?
can you check what is the ip assigned to your router?
what telco are you on?

fiber broadband services from maxis assigns private ip only for their users
so you cannot get on online multiplayer

but if that is not the case, if you are assigned a public ip
then you need to do this
https://en-americas-support.nintendo.com/ap...lh2TzV3JTIxJTIx

but it is... not a good way to set up a network
so.. in the end I connect to online multiplayer by tethering to my mobile phone

This post has been edited by Upsilon: Jun 28 2017, 10:28 PM
guilt79
post Jun 28 2017, 11:40 PM

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Hi all,

Just got a switch. First day, left joycon got problem already. rclxub.gif

And wifi keep dropping.. any solution? Need to stand next to the router only can access internet. ranting.gif
LegendLee
post Jun 29 2017, 12:25 AM

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QUOTE(guilt79 @ Jun 28 2017, 11:40 PM)
Hi all,

Just got a switch. First day, left joycon got problem already. rclxub.gif

And wifi keep dropping.. any solution? Need to stand next to the router only can access internet.  ranting.gif
*
Seems like your house have a lot of 2.4Ghz connection.
Does your router has 5GHz option ?

Anyway, there are a few DIY ways to solve the joycon issue.
I don't like opening up my controllers so I bought a Pro controller.
Upsilon
post Jun 29 2017, 12:25 AM

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QUOTE(guilt79 @ Jun 28 2017, 11:40 PM)
Hi all,

Just got a switch. First day, left joycon got problem already. rclxub.gif

And wifi keep dropping.. any solution? Need to stand next to the router only can access internet.  ranting.gif
*
go do an update to the system software, some says the wifi problem is fixed after the latest version
the left joycon..... i suppose a lot of us are suffering the same problem too
nothing much you can do lol
u either send it back for replacement, or hack it urself
https://www.cnet.com/au/news/nintendo-switc...vity-issue-fix/
Superman7
post Jun 29 2017, 01:09 AM

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QUOTE(guilt79 @ Jun 28 2017, 11:40 PM)
Hi all,

Just got a switch. First day, left joycon got problem already. rclxub.gif

And wifi keep dropping.. any solution? Need to stand next to the router only can access internet.  ranting.gif
*
Wah, tough luck. Try bringing back to the shop and ask for 1-to-1 replacement since it's only 1 day.
greyshadow
post Jun 29 2017, 10:18 AM

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yeah, my wifi improved a little bit after the latest firmware update
previously was pretty erratic, no bar, one bar, max got 2 bars
now it's stabled at 2 bars

also on the online multiplayer connectivity issues, TM also started giving out private IPs to their subscribers, especially those on streamyx
if you see your modem/router IP starts with 10.x.x.x most likely it's a private IP, and you'll have issues connecting for multiplayer
either reset your modem/router till you get other IPs other than 10.x.x.x or call TM hotline to request for public IP
stringfellow
post Jun 29 2017, 04:58 PM

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QUOTE(greyshadow @ Jun 29 2017, 10:18 AM)
yeah, my wifi improved a little bit after the latest firmware update
previously was pretty erratic, no bar, one bar, max got 2 bars
now it's stabled at 2 bars

also on the online multiplayer connectivity issues, TM also started giving out private IPs to their subscribers, especially those on streamyx
if you see your modem/router IP starts with 10.x.x.x most likely it's a private IP, and you'll have issues connecting for multiplayer
either reset your modem/router till you get other IPs other than 10.x.x.x  or call TM hotline to request for public IP
*
Is that true, with regards to the 10.x.x.x part? I assume that IP address refers to the "gateway IP" figure. I have that for as long as I remembered, and I have no problems connecting to online MK8D matches in the "Worldwide" settings. My "Global IP" starts from 60.x.x.x though, checked from the network settings on the Switch itself.

Was previously worried about that "private IP" and "NAT behind a NAT" thing, coz I wasn't connecting properly to Tekken 7 online matches properly (if at all). Turns out I just needed to port-forward a few TCP/UDP ports and the floodgates of online matches opened. And my modem/router IP is still 10.x.x.x. Global IP changes between 60.x.x.x and 175.x.x.x, and I get better results from IPs that starts from 60.

Or only applies to Streamyx, not UniFi?

This post has been edited by stringfellow: Jun 29 2017, 04:58 PM
greyshadow
post Jun 29 2017, 05:23 PM

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QUOTE(stringfellow @ Jun 29 2017, 04:58 PM)
Is that true, with regards to the 10.x.x.x part? I assume that IP address refers to the "gateway IP" figure. I have that for as long as I remembered, and I have no problems connecting to online MK8D matches in the "Worldwide" settings. My "Global IP" starts from 60.x.x.x though, checked from the network settings on the Switch itself.

Was previously worried about that "private IP" and "NAT behind a NAT" thing, coz I wasn't connecting properly to Tekken 7 online matches properly (if at all). Turns out I just needed to port-forward a few TCP/UDP ports and the floodgates of online matches opened. And my modem/router IP is still 10.x.x.x. Global IP changes between 60.x.x.x and 175.x.x.x, and I get better results from IPs that starts from 60.

Or only applies to Streamyx, not UniFi?
*
your global IP is what you stated 60.x.x.x, 60.x.x.x confirmed it's not private IPs, it's a public IP, likewise for 175.x.x.x

your modem/router IP can be anything, but most common presets are 10.x.x.x and 192.168.x.x, which is your local LAN IP, it has no impacts on the connectivity

for online multiplayer connectivity issues, most of the time the culprit is the port forwarding, especially on PC, different games might use different ports, especially it's an issue for an household with multiple devices. for consoles like PS4 usually just need to forward a few ports and you're good to go.
Or another easy way out is to put your console into the DMZ for the best result


for the shitty private IP issues, for TM, it's mostly happening to us Screamyx users, but I've heard a few cases from UNIFI users as well, but it's rare.
Not too sure about Maxis & Time, but I heard they're also giving out private IPs nowadays.

That's the problem with our shitty telco infra here, all caused by monopoly from a certain GLC party
IPv4 already considered ancient dinosaur tech in IT timeline, and many countries already moving forward to IPv6

most of our network equipment since 5 years back all can support IPv6 already, so rolling out is not really an issue,
and yet... they're still sitting on it for years, while they're running out of allocated public IP for this country
hence the issuing of the shitty private IPs to the home users



stringfellow
post Jun 29 2017, 05:34 PM

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QUOTE(greyshadow @ Jun 29 2017, 05:23 PM)
your global IP is what you stated 60.x.x.x, 60.x.x.x confirmed it's not private IPs, it's a public IP, likewise for 175.x.x.x

your modem/router IP can be anything, but most common presets are 10.x.x.x and 192.168.x.x, which is your local LAN IP, it has no impacts on the connectivity

for online multiplayer connectivity issues, most of the time the culprit is the port forwarding, especially on PC, different games might use different ports, especially it's an issue for an household with multiple devices.  for consoles like PS4 usually just need to forward a few ports and you're good to go.
Or another easy way out is to put your console into the DMZ for the best result
for the shitty private IP issues, for TM, it's mostly happening to us Screamyx users, but I've heard a few cases from UNIFI users as well, but it's rare.
Not too sure about Maxis & Time, but I heard they're also giving out private IPs nowadays.

That's the problem with our shitty telco infra here, all caused by monopoly from a certain GLC party
IPv4 already considered ancient dinosaur tech in IT timeline, and many countries already moving forward to IPv6

most of our network equipment since 5 years back all can support IPv6 already, so rolling out is not really an issue,
and yet... they're still sitting on it for years, while they're running out of allocated public IP for this country
hence the issuing of the shitty private IPs to the home users
*
yup, I read the flowchart diagram of how "router within a router" bullshit that TM is doing to tackle this. Good thing is, online multiplayer works using mobile broadband, I use my own Celcom in MiFi mode to multiplay MK8D outside. It's an option, but it's still shitty nonetheless that you don't get what you paid for, with regards to Streamyx.

I've configured the PC at home to run on static IP and DMZed my PS4, so I'm good on both fronts.
TSkuroneko0509
post Jun 29 2017, 05:35 PM

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eh, I thought they started rolling out ipv6 already?
stringfellow
post Jun 29 2017, 07:30 PM

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In a perfect world, imagine that.

QUOTE
Imagine just going into the store and picking up the Switch in this situation. You’re getting a console and a portable and you know that you’ll have access to Nintendo’s biggest releases moving forward. The purchasing decision will be made much simpler, inventory will be easier to manage and the Switch will be even more attractive to enthusiasts and casual players.

Apple famously argued that you had to cannibalize your own products or someone else would, and Nintendo has the opportunity to slim its product line while deepening the connection people feel to the consoles still being sold. Nintendo has always split major releases between its home consoles and portables, although there have never been this many models of portable hardware in the past being sold at once, but the Switch provides an opportunity to provide all its biggest games to fans who only buy one console. The company should take it.


This post has been edited by stringfellow: Jun 29 2017, 07:31 PM
Rei7
post Jun 30 2017, 02:12 AM

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Would buy

user posted image
greyshadow
post Jun 30 2017, 08:10 AM

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QUOTE(Rei7 @ Jun 30 2017, 02:12 AM)
Would buy

user posted image
*
rather expensive IMO

This post has been edited by greyshadow: Jun 30 2017, 08:11 AM
stringfellow
post Jun 30 2017, 08:14 AM

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QUOTE(greyshadow @ Jun 30 2017, 08:10 AM)
rather expensive IMO
*
Bandai Namco continuing the tradition of daylight robbery set by Capcom with USFII:TFC on the Switch. If Nintendrones are happy with USD39.99 for that 10 year old game, surely a 10 dollar cheaper 30-odd-years old game would be lapped up by them, right? wink.gif

This post has been edited by stringfellow: Jun 30 2017, 08:32 AM
daniel20588
post Jun 30 2017, 08:44 AM

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Anyone having issue that trying to use credit card to add fund into E-Shop, but after added credit card details but didn't proceed to purchase then still receive message from bank that there's a purchase of amount.

Will it be refund to our card? As the transaction didn't proceed...

FYI..I'm using Standard Chartered Master Card.
TSkuroneko0509
post Jun 30 2017, 08:55 AM

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pacman vs is in Namco museum huh. I suppose 2nd switch also need a copy of it since switch don't have download play unlike ds/3ds hmm.gif
too bad no xevious in it so 100% pass
QUOTE(daniel20588 @ Jun 30 2017, 08:44 AM)
Anyone having issue that trying to use credit card to add fund into E-Shop, but after added credit card details but didn't proceed to purchase then still receive message from bank that  there's a purchase of amount.

Will it be refund to our card? As the transaction didn't proceed...

FYI..I'm using Standard Chartered Master Card.
*
usually the money will be floating for a while before it get refunded to your bank account. if it still doesn't return after 1 week or so just call your bank

This post has been edited by kuroneko0509: Jun 30 2017, 08:57 AM
cyrusyap
post Jun 30 2017, 09:34 AM

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QUOTE(daniel20588 @ Jun 30 2017, 08:44 AM)
Anyone having issue that trying to use credit card to add fund into E-Shop, but after added credit card details but didn't proceed to purchase then still receive message from bank that  there's a purchase of amount.

Will it be refund to our card? As the transaction didn't proceed...

FYI..I'm using Standard Chartered Master Card.
*
Unsucc transaction the amount will return to your credit card after 10 days.
Between 10 days or after 10 days the transaction become sales (charged by Nintendo) you need fill a dispute to the company.

daniel20588
post Jun 30 2017, 10:24 AM

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QUOTE(kuroneko0509 @ Jun 30 2017, 08:55 AM)
pacman vs is in Namco museum huh. I suppose 2nd switch also need a copy of it since switch don't have download play unlike ds/3ds  hmm.gif
too bad no xevious in it so 100% pass

usually the money will be floating for a while before it get refunded to your bank account. if it still doesn't return after 1 week or so just call your bank
*
QUOTE(cyrusyap @ Jun 30 2017, 09:34 AM)
Unsucc transaction the amount will return to your credit card after 10 days.
Between 10 days or after 10 days the transaction become sales (charged by Nintendo) you need fill a dispute to the company.
*
Thanks smile.gif . I just check from online bank portal, it seems like the charges already refund back to my account as I found that the current available amount is more than the alert message that I receive this morning. USD19.9 = Rm86 charged by Standard Chartered Bank.

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