WOOOOHOOOOO!!! SIN FTW!!!
QUOTE
The Assassin's focus on fighting single targets isn't ideal when in a party and battling groups of enemies. There are two reasons for this: First, with focused attacks from the party, an Assassin's target may die before an entire attack combo can be completed. Second, when facing numerous enemies, the Assassin's single-target damage usually isn't efficient. To address this, we've tried to make it easier to get into combos faster and added a few new area-of-effect options.
Black Mantis Thrust: decreased activation time to 1/2 second.
Fox Fangs: decreased recharge to 3; increased damage to 10..35.
Jagged Strike: decreased activation time to 1/2 second.
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Black Mantis Thrust and Jagged Strike were given shorter activation times to help players get through an attack chain using these skills a little faster. Fox Fangs already had a short activation time, but its longer recharge made it difficult to chain repeatedly, making it inferior to Wild Strike in nearly every way. Reducing its recharge brings those two skills more into line and allows an Assassin to chain from Black Mantis Thrust or Jagged Strike into Fox Fangs with both attacks activating quickly.
Black Lotus Strike: decreased recharge to 6 seconds; decreased Energy gain to 5..13.
Golden Lotus Strike: decreased recharge to 5 seconds; decreased Energy gain to 5..8.
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Black Lotus Strike and Golden Lotus Strike were reasonably powerful skills, but they had high enough recharge that a PvE Assassin could not bring them without an alternate way to enter his combo. By dropping their recharge, we hope to make them more practical and free up more slots on the Assassin's skill bar for other skills. The Energy gain they provide has been decreased since you can use them more often now.
Golden Phoenix Strike: functionality changed to: "If you are not under the effects of an Enchantment, this skill misses. If it hits, Golden Phoenix Strike deals +10..30 damage and all adjacent foes take 10..30 damage."
Jungle Strike: functionality changed to: "Must follow a lead attack. If it hits, Jungle Strike strikes target foe for +10..25 damage. If it hits a foe that was Crippled, that foe and all adjacent foes take +1..31 damage."
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These two skills now provide options for area-of-effect damage when using an Off-Hand Attack. Along with Death Blossom, these should give Assassins better ways to deal damage when fighting large numbers of creatures.
Sharpen Daggers: functionality changed to: "For 5..30 seconds, your dagger attacks cause Bleeding for 5..15 seconds."
Signet of Deadly Corruption (PvE): no longer follows a dual attack.
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It's hard for a creature to survive long enough in PvE for skills that must follow a Dual Attack. Removing this requirement makes Signet of Deadly Corruption much easier to use in a group setting. Since it is a powerful spike skill in PvP, however, we're only making this change in PvE. The PvP version of this skill will still require a Dual Attack.
Shroud of Distress (PvE): functionality changed to: "For 30..60 seconds, if you are below 50% Health, you have +3..8 Health regeneration and a 75% chance to block attacks.
Unseen Fury (PvE): decreased recharge to 20 seconds. Functionality changed to: "All adjacent foes are Blinded for 3..10 seconds. For 10..30 seconds, you cannot be blocked by Blinded foes."
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Since we were adding a few more options for Assassins to run into the thick of things in PvE, we looked for a couple of underpowered defensive skills to adjust. Now providing Health regeneration when you are hurt, the long-lasting Shroud of Distress should make an Assassin fairly durable against moderate amounts of damage. With space always at a premium on an Assassin's skill bar, we've adjusted Unseen Fury to combo with itself and provide both offensive and defensive functions. Both of these changes are for PvE only.
WHAT AN UPDATE FOR SIN!!!Oh yeah there are updates for other classes too. I especially like Dervish's, Mesmer's and Ranger's as I do play them from time to time. Elementalist's and Monk's updates are cool too, though I'm not so much into them. Hohohoho tonight my sin will rape Underworld for sure!! Muahahaha