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 PlayStation VR™ Community Official Thread | V1, PlayStation VR2™ Revealed!

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greyshadow
post Mar 17 2016, 04:01 PM

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QUOTE(squall_12 @ Mar 17 2016, 02:41 PM)
if anyone has tested the hmz-t1 like me u will know vr is the future.

i got my sony hmz-t1 for around Rm3k last time and the experience is worth every penny and still keeping my hmz-t1 gen 1 smile.gif
*
I own the T2, IMO the VR is not yet the future at this gen

probably 1 more 2 more gen of Playstation

but knowing Sony, doubt they'll support it for that long tongue.gif


btw,
[WTS]
HMZ-T2
tongue.gif
squall_12
post Mar 17 2016, 04:38 PM

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QUOTE(iGamer @ Mar 17 2016, 03:00 PM)
Forgive me but I've never heard of hmz-t1 until I saw comments here and did a youtube search and saw that it is pretty sleek, looks like something from StarTrek... blush.gif
I learnt that it is only 720p, so do you actually still use it for movie watching or you pretty much goes back to watching using TV? Is it straining on your eyes?
*
is 720p and can be use for playing any 3d games or regular movies on it and i can play around 2 hours on games also finish 1 3d movie with no problem. yes it give u very good experience and so i think sony vr is in good hand. rclxms.gif
squall_12
post Mar 17 2016, 04:40 PM

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QUOTE(greyshadow @ Mar 17 2016, 04:01 PM)
I own the T2, IMO the VR is not yet the future at this gen

probably 1 more 2 more gen of Playstation

but knowing Sony, doubt they'll support it for that long tongue.gif
btw,
[WTS]
HMZ-T2
tongue.gif
*
i give sony vr a chance as the price is not too expensive biggrin.gif
iGamer
post Mar 17 2016, 05:00 PM

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I watched some upcoming videos for Oculus Rift upcoming games, surprisingly many were kiddie games confused.gif With the high end computer they required to run the Rift and the hefty price of the Rift at USD600, aren't they targeting the wrong consumers group? confused.gif
I was expecting the Rift to have realistic looking games targeted at grown ups. By the looks of games line up, it seems that the Sony VR have better game line up (even though some games are multiplat with Rift).
keewah
post Mar 17 2016, 05:18 PM

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cant wait for Ace Combat VR yo ~
squall_12
post Mar 17 2016, 05:53 PM

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QUOTE(iGamer @ Mar 17 2016, 05:00 PM)
I watched some upcoming videos for Oculus Rift upcoming games, surprisingly many were kiddie games  confused.gif  With the high end computer they required to run the Rift and the hefty price of the Rift at USD600, aren't they targeting the wrong consumers group?  confused.gif
I was expecting the Rift to have realistic looking games targeted at grown ups. By the looks of games line up, it seems that the Sony VR have better game line up (even though some games are multiplat with Rift).
*
PS VR is the cheapest VR option for me as i already have the PS camera and move ready. biggrin.gif biggrin.gif
squall_12
post Mar 17 2016, 05:55 PM

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QUOTE(keewah @ Mar 17 2016, 05:18 PM)
cant wait for Ace Combat VR yo ~
*
ya my dream to fly aircraft will be happened soon brows.gif
iGamer
post Mar 18 2016, 09:16 AM

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QUOTE(squall_12 @ Mar 17 2016, 05:53 PM)
PS VR is the cheapest VR option for me as i already have the PS camera and move ready. biggrin.gif  biggrin.gif
*
Is there any PS4 game that currently utilizes the ps move? Are those game good? Too bad PS3 games can't run on PS4, that's a bummer considering Xbox One now can run most Xbox360 games with their awesome backward compatibility.
shinchan^^
post Mar 18 2016, 09:23 AM

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QUOTE(squall_12 @ Mar 17 2016, 05:53 PM)
PS VR is the cheapest VR option for me as i already have the PS camera and move ready. biggrin.gif  biggrin.gif
*
sony rep said it would be less inferior than Competitor wo
iGamer
post Mar 18 2016, 09:27 AM

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QUOTE(shinchan^^ @ Mar 18 2016, 09:23 AM)
sony rep said it would be less inferior than Competitor wo
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"less inferior"...... I assumed that's not the exact wordings used by Sony reps... sweat.gif Otherwise that reps should be fired doh.gif
iGamer
post Mar 18 2016, 09:36 AM

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wrong post in wrong thread sweat.gif

This post has been edited by iGamer: Mar 18 2016, 09:37 AM
squall_12
post Mar 18 2016, 10:49 AM

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QUOTE(shinchan^^ @ Mar 18 2016, 09:23 AM)
sony rep said it would be less inferior than Competitor wo
*
in term of graphic yes but in term of experience no as most have try it and said is better than occulus experience.

This post has been edited by squall_12: Mar 18 2016, 10:50 AM
shinchan^^
post Mar 18 2016, 11:45 AM

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QUOTE(squall_12 @ Mar 18 2016, 10:49 AM)
in term of graphic yes but in term of experience no as most have try it and said is better than occulus experience.
*
graphic or screen resolution>?
I thought graphic is from ps4?
squall_12
post Mar 18 2016, 01:22 PM

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QUOTE(shinchan^^ @ Mar 18 2016, 11:45 AM)
graphic or screen resolution>?
I thought graphic is from ps4?
*
Resolution will be lower on PS4 and graphic confirm is nicer on pc but what i want is experience which PSVR should be able to provide.
SSJBen
post Mar 18 2016, 05:23 PM

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QUOTE(iGamer @ Mar 17 2016, 05:00 PM)
I watched some upcoming videos for Oculus Rift upcoming games, surprisingly many were kiddie games  confused.gif  With the high end computer they required to run the Rift and the hefty price of the Rift at USD600, aren't they targeting the wrong consumers group?  confused.gif
I was expecting the Rift to have realistic looking games targeted at grown ups. By the looks of games line up, it seems that the Sony VR have better game line up (even though some games are multiplat with Rift).
*
If every game releasing on the launch window for the Oculus is adult-aged games, there won't be games on launch.

"Kiddie" games are easier to develop. You don't need a 900 page script, you don't need a 50-person team of programmers, you don't need 100 artists trying to wrangle out concept art after concept art and decipher what the designer wants and doesn't.

Then there's the point where before VR can be taken seriously, it needs to be able to show that it can be easily picked up, play, and enjoy.
nill
post Mar 18 2016, 06:37 PM

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If i can't tolerate 'Everybody's Gone To The Rapture' (dizzy after playing for 10 minutes),
will i survive VR?
iGamer
post Mar 18 2016, 11:06 PM

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QUOTE(SSJBen @ Mar 18 2016, 05:23 PM)
If every game releasing on the launch window for the Oculus is adult-aged games, there won't be games on launch.

"Kiddie" games are easier to develop. You don't need a 900 page script, you don't need a 50-person team of programmers, you don't need 100 artists trying to wrangle out concept art after concept art and decipher what the designer wants and doesn't.

Then there's the point where before VR can be taken seriously, it needs to be able to show that it can be easily picked up, play, and enjoy.
*
But my concern remain valid, those who spent big amount of money for Oculus Rift and a high end Pc to run it are either serious gamer or gadget junkies. Normal parent won't spent such money nor have the knowledge/dedication to set up such PC. These cheap opportunist games will more likely discourage interested PC users just like how Kinect's kiddie game discourage serious gamers from buying it.
SSJBen
post Mar 19 2016, 03:11 PM

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QUOTE(nill @ Mar 18 2016, 06:37 PM)
If i can't tolerate 'Everybody's Gone To The Rapture' (dizzy after playing for 10 minutes),
will i survive VR?
*
That's different. The issue with EGTTR is that its FOV is too damn narrow.
Not saying you won't get dizzy with VR, but the cause of dizziness is different in this scenario. Unless of course the FOV for VR games is damn narrow too...


QUOTE(iGamer @ Mar 18 2016, 11:06 PM)
But my concern remain valid, those who spent big amount of money for Oculus Rift and a high end Pc to run it are either serious gamer or gadget junkies. Normal parent won't spent such money nor have the knowledge/dedication to set up such PC. These cheap opportunist games will more likely discourage interested PC users just like how Kinect's kiddie game discourage serious gamers from buying it.
*
Read around, plenty of Rift and Vive owners are actually very excited to play "kiddie" games.
CuteSniper22
post Mar 20 2016, 06:16 PM

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Just a minor discussion on these 2 items
We know that PS VR has the advantage on support VR games in which HMZ not able to..
I don't think many of you just only bought it for VR games, maybe for watching movie or non-VR games. Therefore, I would like to compare cinematic mode between these 2 items.. What do you guys think.... kindly discuss & thx~

1. PS VR
- 225 inch virtual screen
- 1080p OLED screen
- much bigger and heavier?
- support only PS4 and (PS3?)
- require cable (hdmi/usb?) (seem like lack of portability)
- cheaper : $399 usd

user posted image

2. HMZ-t3w
- 750 inch virtual screen
- 720p OLED screen
- lightweight and design looks great
- support playstation, pc, phone/tablet
- support wirelessHD (watch movie without cable?)
- expensive: $1000 usd

user posted image

This post has been edited by CuteSniper22: Mar 20 2016, 06:16 PM
Alan Yee
post Mar 20 2016, 11:47 PM

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Speaking on the VR thing, I start with the Google VR apps on Android smartphone.
I do not own a Google cardboard, but owned a VR Box, China made plastic phone VR headset that is compatible with smartphone that is up to 5.7" screen size, with adjustable focus, and eye distance, together with head strap.
This VR headset just cost me around RM50.

The phone that I test is OPPO Find 7, with 2K screen, 534ppi, and Xiaomi Redmi Note 2, with 1080p screen 401ppi.
Simply, the RN2 screen is pixelated on the VR, then the Find 7 screen is near perfect, almost no pixelate visible (may still notice if look carefully, but already miles better, not much obvious)
I try the sample 360 video file from Youtube, but Youtube video file simply is very low quality, I can see a lot of compression artifact, but for real high quality 360 sample video download from some website, it is simply awesome.

Then today, I go to the Samsung road show to try the Samsung Gear VR with the newly launched Galaxy S7 Edge, 2K screen, 5.5", 534ppi.
But sadly, it's AMOLED screen with pentile pixel arrangement kills the VR experience, simply I can see individual pixel of the AMOLED of diamond arrangement.
The demo staff try to argue with me where he claim the 360 video played in the headset is not high quality enough, but the reality is, the pentile AMOLED screen simply is not high fidelity enough, visible too much hollow between pixel, and can see individual sub-pixel color.

So, I can safely say, the screen on LG G3, LG G4, LG G5, Sony Xperia Z5 premium, Meizu MX4 Pro, ZTE Axon Pro/Elite, simply are much higher fidelity than the Samsung smartphone AMOLED display when come to VR.
This is because LCD screen employ full RGB color for each pixel, and the gap between LCD pixel are much narrower too, simply easily trick our eye to forget the screen we see is still made up of visible pixel.
Sony Xperia Z5 premium with 4K resolution, got insane 806ppi, is the king of VR for smartphone. Hope Sony can launch their own VR headset for the Xperia Z5 Premium.

I already disappoint with Samsung Gear VR. Maybe they will release a 4K AMOLED smartphone to solve this issue.
I hope that this Sony Playstation VR screen will be much higher fidelity as well, simply fit in the 4K screen in the VR set, and launch game that can run natively in 4K resolution, provided the PS4 can render the game in full 60fps in 4K will be much appreciated.


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