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 VR/AR HMD Club - Oculus Rift, HTC Vive, PS VR, HoloLens, Magic Leap, Windows MR

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MK84
post Aug 8 2014, 03:25 PM

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Mine should arrive on Monday.
-ZeN-
post Aug 8 2014, 07:53 PM

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QUOTE(MK84 @ Aug 8 2014, 03:25 PM)
Mine should arrive on Monday.
*
when you pre ordered it?
MK84
post Aug 8 2014, 11:57 PM

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QUOTE(-ZeN- @ Aug 8 2014, 07:53 PM)
when you pre ordered it?
*
March this year.
lilcool
post Aug 9 2014, 07:37 PM

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I am also getting it Monday. So excited. Any cool stuff to test oculus?
MK84
post Aug 9 2014, 11:10 PM

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Looks like Fedex flew it in early. DK2 arrived today. rclxm9.gif

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-ZeN-
post Aug 10 2014, 10:58 PM

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Argh~!! I havent get it yet.
Havent preorder, still thinking thinking.
Please post review here, is it worth it? with the taxes and so on.
-ZeN-
post Aug 11 2014, 09:41 AM

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QUOTE(MK84 @ Aug 9 2014, 11:10 PM)
Looks like Fedex flew it in early. DK2 arrived today.  rclxm9.gif

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*
Can give a short review?
since i still keep thinking want to order or not.
Not much review yet around.
MK84
post Aug 12 2014, 01:24 PM

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Haven't had the chance to try it yet due to work commitments, maybe this weekend.
-ZeN-
post Aug 12 2014, 08:05 PM

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QUOTE(MK84 @ Aug 12 2014, 01:24 PM)
Haven't had the chance to try it yet due to work commitments, maybe this weekend.
*
Thanks, i still 50% 50% due to the pricing that is the taxes.
angch
post Aug 12 2014, 09:00 PM

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Mine is in.

Lots of stuff still feels flakey. There's a new SDK out (0.4, with a new point release 0.4.1 earlier today) that doesn't work that well with older APIs. A number of weird crashes and random things needed to be done before it works properly.

Wearing glasses with the rift is annoying, but my nearsightedness still requires glasses to see inside the rift properly. Need a lot of fiddling with the rift to get the HMD to fit just right, otherwise, everything is very blur and motion sickness inducing.

There's not a lot of apps updated to handle the DK2 properly yet, and even Elite: Dangerous (which I don't have) is still running on the old API.

There's a scratch on one of the lens already. They're plastic (lighter) but easier to scratch.

Your graphics rig needs to be good enough to run 75fps consistently on 1080p on whatever app you'd be running.

IMHO, everything is new, bleeding edge and raw, and it'd be a few months before things are easier on the casual user, including getting a UI/UX that makes sense with a HMD.

UI/UX: it's still a freaking pain to take off the HMD, click on GUI to launch an app, and put the HMD back properly.

Best app to get a good feel of all the VR goodness right now would be SightLine: Chair http://sightlinevr.com/index.html

Oh, had to pay extra customs duty of RM 125.70

Alright, any other questions?

This post has been edited by angch: Aug 12 2014, 09:06 PM


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MK84
post Aug 13 2014, 08:41 AM

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It'll pick up eventually, just like the DK1.
-ZeN-
post Aug 13 2014, 04:08 PM

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QUOTE(angch @ Aug 12 2014, 09:00 PM)
Mine is in.

Lots of stuff still feels flakey. There's a new SDK out (0.4, with a new point release 0.4.1 earlier today) that doesn't work that well with older APIs. A number of weird crashes and random things needed to be done before it works properly.

Wearing glasses with the rift is annoying, but my nearsightedness still requires glasses to see inside the rift properly. Need a lot of fiddling with the rift to get the HMD to fit just right, otherwise, everything is very blur and motion sickness inducing.

There's not a lot of apps updated to handle the DK2 properly yet, and even Elite: Dangerous (which I don't have) is still running on the old API.

There's a scratch on one of the lens already. They're plastic (lighter) but easier to scratch.

Your graphics rig needs to be good enough to run 75fps consistently on 1080p on whatever app you'd be running.

IMHO, everything is new, bleeding edge and raw, and it'd be a few months before things are easier on the casual user, including getting a UI/UX that makes sense with a HMD.

UI/UX: it's still a freaking pain to take off the HMD, click on GUI to launch an app, and put the HMD back properly.

Best app to get a good feel of all the VR goodness right now would be SightLine: Chair http://sightlinevr.com/index.html

Oh, had to pay extra customs duty of RM 125.70

Alright, any other questions?
*
thanks for the short review.
the ui/ux for glasses i very worry.
i thought it should be better and improved than dk1.
angch
post Aug 13 2014, 07:08 PM

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QUOTE(-ZeN- @ Aug 13 2014, 04:08 PM)
thanks for the short review.
the ui/ux for glasses i very worry.
i thought it should be better and improved than dk1.
*
The UI/UX issues is not a DK1/DK2 issue, more like for apps to adapt to the HMD paradigm. e.g. how a touch based interface requires different things compared with mouse+keyboard interfaces.

One problem is that too many apps right now treats the HMD as just a fancy 3D display, e.g. not fully making use of the head tracking. This can be very nauseous.

Also, putting on the HMD is like putting on a blind fold. The display needs to provide some feedback and you need to assume finding keys and mouse is hard with HMD on. (e.g. Press F12 to recenter, but use WASD to move around, wtf. That's hard even for a touch typist).

Sound design/implementation needs to be fixed so that we can choose either speakers or headphones. Right now, too many apps assume it's headphones and have sound coming from wrong direction if you have speakers.

P.S. Clear your table and surroundings before putting on HMD. Knocked over too many cups and banged head on things.
-ZeN-
post Aug 14 2014, 10:38 AM

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QUOTE(angch @ Aug 13 2014, 07:08 PM)
The UI/UX issues is not a DK1/DK2 issue, more like for apps to adapt to the HMD paradigm. e.g. how a touch based interface requires different things compared with mouse+keyboard interfaces.

One problem is that too many apps right now treats the HMD as just a fancy 3D display, e.g. not fully making use of the head tracking. This can be very nauseous.

Also, putting on the HMD is like putting on a blind fold. The display needs to provide some feedback and you need to assume finding keys and mouse is hard with HMD on. (e.g. Press F12 to recenter, but use WASD to move around, wtf. That's hard even for a touch typist).

Sound design/implementation needs to be fixed so that we can choose either speakers or headphones. Right now, too many apps assume it's headphones and have sound coming from wrong direction if you have speakers.

P.S.  Clear your table and surroundings before putting on HMD. Knocked over too many cups and banged head on things.
*
setup was to be headset + controller.
winstonst
post Aug 14 2014, 10:45 AM

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having great experience while trying it in my office
-ZeN-
post Aug 14 2014, 03:52 PM

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QUOTE(winstonst @ Aug 14 2014, 10:45 AM)
having great experience while trying it in my office
*
is it really bad for people with glasses?
winstonst
post Aug 14 2014, 04:44 PM

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QUOTE(-ZeN- @ Aug 14 2014, 03:52 PM)
is it really bad for people with glasses?
*
not really as i am wearing glasses too biggrin.gif
u just need to take off ur glasses cuz it wont fit it if use glasses
SUSTheHitman47
post Aug 15 2014, 02:21 AM

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QUOTE(winstonst @ Aug 14 2014, 04:44 PM)
not really as i am wearing glasses too  biggrin.gif
u just need to take off ur glasses cuz it wont fit it if use glasses
*
still can see without glasses..?

btw shouldnt this thread be in hardware club section.
-ZeN-
post Aug 15 2014, 09:12 AM

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QUOTE(winstonst @ Aug 14 2014, 04:44 PM)
not really as i am wearing glasses too  biggrin.gif
u just need to take off ur glasses cuz it wont fit it if use glasses
*
mine is about 400~500. but i think can see, just need to make the lens closer to the eyes?
winstonst
post Aug 15 2014, 10:09 AM

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QUOTE(TheHitman47 @ Aug 15 2014, 02:21 AM)
still can see without glasses..?

btw shouldnt this thread be in hardware club section.
*
QUOTE(-ZeN- @ Aug 15 2014, 09:12 AM)
mine is about 400~500. but i think can see, just need to make the lens closer to the eyes?
*
mine is 300 and i still can see clearly without glasses smile.gif
the lens will be very close to ur eyes even for those who not wearing glass as well
cuz its like we wearing another glass biggrin.gif

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