Hey some interesting WD changes from datamining RoS?
src: diablofans..Copy over the disclaimer...
QUOTE
IMPORTANT - Chances are none of these will go unchanged before release
Remember this is not even a beta build - These are NOWHERE near finished / balanced. Expect to see many, many more changes to all of these abilities (and others) before release
Copied some of the more apparent changes over here,
Soul Harvest
Siphon : Gain
5780 Life for every enemy harvested enemy.
Languish : Reduce the movement speed of harvested enemies by 80%
and attack speed by 50% for 3 seconds.
Swallow Your Soul : Gain
mana and increase maximum Mana by 5% for each enemy harvested.
Sacrifice, For the Master : Gain
16515 Life for each Zombie Dog you sacrifice.
Spirit Barrage, Phlebotomize :
Enemies hit have a 100% chance to be Charmed for 2 seconds.Firebats, Vampire Bats :
Firebats no longer has a channeling cost.Think these are 3 new passives and a new skill,
Creeping Death
stat : Your Haunt and Locust Swarm abilities last almost forever.
desc : "He ran from darkness and from fire. On the tenth day he stopped running."
Physical Attunement
stat : You gain 60 Physical Resistance for every enemy within 8 yards. / The range of this effect is increased by your gold pickup radius.
desc : "When needed, you can always draw upon the help of those around you."
Midnight Feast
stat : You can have 1 additional Zombie Dog summoned at one time. The damage of your Zombie Dogs and Gargantuan is increased 50%.
desc :
Only a fool tries to cheat death. The wise offer a fair trade. (similar description for GI, but saw GI is still around..
)Carrion Swarm
desc : Summons a swarm of carrion insects at target location for 10 seconds with a 21 yard radius. The swarm envelops any creature that it touches causing enemies to take 50% increased damage for 10 seconds. When an enemy dies while under the effects of the swarm it spreads to nearby enemies.
stat : Carrion Swarm
Rune A : Reduce the movement speed of affected enemies by 30%.
Rune B : Gain 5% Mana for each afflicted enemy.
Rune C : Enemies that die while under the effect of the swarm have a 20% chance to drop a health globe.
Rune D : Increase the radius of the swarm by 150%.
NYI - Rune E : NYI