Here's the link of my Zulu
http://us.battle.net/d3/en/profile/ALeUNe-6127/hero/25402752
Witch Doctor Discussion v2, Who let the dogs OUT!
Witch Doctor Discussion v2, Who let the dogs OUT!
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Nov 23 2012, 12:58 PM
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#1
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
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Nov 23 2012, 03:59 PM
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#2
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(Gecko @ Nov 23 2012, 03:57 PM) U should try it out Henry ... get a cheap skorn with OS + Bleed chance. It kills faster then using Bears on lower mp, also u dont need to get close to use Acid Rain (in the case of tough elites). My playstyle is = SW/Jaunt + Horrify/Stalker for max MS into a pack .. as they run away from Horrify i just use 1 click of Acid Rain (targetting myself) AR large AoE ensure most of the mobs get hit.. when they come back to u they are either dead or get killed by my pets. Against elites i spam few Acid Rain from a distance (timing the attack few seconds apart to ensure continuous DoT), as Elites get close i can SW away and use Sacrifice to blast them dead lolz .. if the boss of the pack still alive u can use Horrify to chase it away then finish it off with RoT. Having Grave Injustice passive will enable u to chain this combo as long as u keep killing mobs .. CD decrease on SW & Horrify from all the killing. In conclusion u move fast, u kill mobs fast, u get zdog to be used as suicide bombers & mana backup in case of emergency. Sweeeeet~!!! When you're saying low MP, may I know which MP you're referring to?p/s: works very well on low mp games for fast paragon levelling (even against RD u will hv no problem since u r not using bears ... RoT n Acid Rain returns back heath if u have sufficient LoH). Increased mob health on higher mp favors using bears for max damage possible. |
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Nov 23 2012, 04:45 PM
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#3
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(Gecko @ Nov 23 2012, 04:38 PM) MP 0-1 gives the best xp/per hour depending on your damage output & killing speed based on some runs i hv done. At mp3 it takes longer for the mobs to die (Acid Rain being a DoT attack). I usually do item/key runs on mp3 using a socketed Sun Keeper with GF/GI build using bears as main damage dealer. Comparing the 2, Skorn + Acid Rain vs Sun Keeper + Bears (although at same total dps 90-93k dps) i find using bears is faster. Increased MF from Sun Keeper & mp3 is why i prefer the latter for mp3. Thanks. I'll go test it tonight. |
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Dec 4 2012, 12:25 PM
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#4
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(HenryLow @ Dec 4 2012, 11:15 AM) yesterday bought a new pox... 50m... I dropped the POX from my build and replaced it with SoJ/cold damage. replaced my old one... 89int, 84vit, 70ar, 34cd, 3cc, os... ok now i just hope my stuff can sell... Lost 5K DPS (from 126K to 121K) but I gained 28% damage bonus on elites. This post has been edited by ALeUNe: Dec 4 2012, 12:40 PM |
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Dec 11 2012, 10:48 AM
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#5
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(Gecko @ Dec 11 2012, 10:42 AM) LoH wont cut it if u using bears against RD mobs .. unless u r using RoT @ AR @ any DoT type attacks then yeah ... high LoH can help against RD mobs. However all those DoT type attacks hv low dmg and it'll take like forever to kill RD mobs on higher mp games. As far as LOH is concerned, bears don't proc life recovery as efficient as RoT & AR. If u intend to use bears against RD mobs, then the best way is to get a high LS 2h-wpn (doesnt necessarily hv to be a LS SKorn). Get a cheap rare 2h wpn with at least 1k dps & 5% LS (Vigilance legendary polearm is a good choise as well.. try get one with %stun @ freeze + open socket @ Warmonger) and see for yourself if u can use bears against RD mobs and not lose health while spamming bears. LS doesn't work efficiently too unless you can use bears as your primary skill. |
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Dec 15 2012, 04:46 PM
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#6
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(Gecko @ Dec 14 2012, 11:17 AM) Once i hit 100k dps n more .. LS will shine better than LoH so if u alrdy hv LS u can start reducing LoH on ur gears... personally i only hv 200+ LoH from Unity ring just to help out when spamming AR in emergency cases to get back health fast. About this, for WD, it depends on what kind of skills you use. If you use acid rain & RoT, you will be killed with LS (i.e. Ghom). If you use bears and C4 dogs, your HP will be restored fast. It depends on your build. This post has been edited by ALeUNe: Dec 15 2012, 04:51 PM |
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Dec 18 2012, 04:14 PM
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#7
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(sandvillage @ Dec 18 2012, 04:00 PM) Actually since after I powered up my WD to around 70K dps, I started to get frustrated when I learned that skill are quite IMBA comparing the clases. I feel your frustration. Barb and Monk personally already have damage reduction 30% Monk even have the OWE passive skill and Mantra DH already have those non cooldown evasive and LS skill and passive even have inrease damage and def skill (eg Archery and another 10% of something cant remember what skill name) and what make DH better they have separate mana pool Hatred and Discipline, and got instant regen skill Wizard have Armor Skill and Freezing (in my opinion maybe second worse after WD) but at least no mana issue and attack got chance to increase back arcane pool (please correct me if I am wrong) What really WD have that can be boost at? Bear is nice but really big mana consumption Voodoo is nice but look at the Cool Down Passive is good but all comes with CONS (eg POV increase mana consumption 30%, GI and GF all Radius dependency causing you to force 1 magic attribute in armor to fully utilize it) So what I trying to say is, just dont compare across classes... when people saying something that char better this char better... oh well... On "paper" DPS, my Zulu has 164K DPS against elites. Look decent on paper but it is damn poor in actual test. http://d3up.com/b/200673#skills You can check on the how fast can you kill Ghom thread. Honestly speaking Blizzard really need to buff WD (the attack speed of our zombie pets need to increase by at least 100%, IMO). 2 things that i found. Firstly, the attack speed of the zombie dogs and gargantuan is too slow. Way too slow as compared to Barb/Monk/Wiz tornadoes/cyclones/twisters. i.e. our zombie dogs only dished out 1 bite while other heroes already dished out 4-5 hits. Secondly, there is no damage buff on the active skills. This post has been edited by ALeUNe: Dec 18 2012, 04:16 PM |
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Dec 18 2012, 04:18 PM
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#8
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(untong @ Dec 18 2012, 04:15 PM) aiks.. it is common secret that WD is a failed design from blizzard The mana generation rate is fine for me. blizzard keep toying around with WD skills but still yet to solve the resource generating system for WD b4 this we still got 300% VQ.... now.. sigh~ Some skills are not meant to spam. But what's lacking? Gear... it is the gear. Wiz can get fast arcane recovery whenever they have crit. WD can't get fast mana recovery through crit chance. Mana generation through gears are just too slow... as slow as the bite of zombie dogs. This post has been edited by ALeUNe: Dec 18 2012, 04:23 PM |
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Dec 18 2012, 04:28 PM
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#9
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(sandvillage @ Dec 18 2012, 04:25 PM) Talk about 2 life, not sure about Barb The gear is the problem. But Monk also got what.... just that they permanent sacrifice a slot for OWE DH Gloom enough said for second life, no cool down, and instant regent and smoke and acrobat no cooldown, enough for second chance Wiz got Archon although dono what is that but I think got certain other passive that can boost defense alot? Not sure didnt really look into Wiz skill Carried is 1 of the WD skill, I mean WD is design to carried, else even worse... and that what party are for... well when you see at WD point of view, we are sacrificing 2 skill slot for Dog and Gargan you know, so pros cons is there Mana regen rate actually is not fine, until you are highly gear... and instead of gearing up POWERLY with Zuni set, you need to depend on VQ which again waste another slot... Nothing WD can be boost of except the ToTD 20 pickup radius but again, this is not the BIS so pros and cons Let me give you another example, full IK set gives Barb perma fury. Full Zuni set doesn't give WD perma mana. See the difference? The attack speed of our zombie dogs is as fast as mystic ally of monk. How many monks still use mystic ally? Ask them to check out the attack speed (of mystic ally)... they will "ptui" at that. This post has been edited by ALeUNe: Dec 18 2012, 04:29 PM |
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Dec 18 2012, 04:40 PM
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#10
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(sandvillage @ Dec 18 2012, 04:35 PM) Ya lol.... Put it this way, WD can kill fast in MP0-MP5 (or MP6 if you have high DPS). Btw what is the reason you all choose WD? I mean for those Main Char is WD like me... I get the game late, er late October or somewhere there where my friend already Inferno level 60. I asked them you all dont have what class, they said WD ok i played then they quit 1@#$%& You won't notice shortcoming of WD in low MP. Well, all heroes can kill fast in low MP anyway. However, when it comes to high MP, you need more damage to kill fast, you need more mana, you need more attack speed to kill fast & life recovery, you need better gear like "Manticore" - this is where I find WD is lacking. For a start, I hope Blizz can increase the attack speed of our zombie pets. |
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Dec 18 2012, 04:42 PM
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#11
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(Ruidon @ Dec 18 2012, 04:39 PM) Well, I mained a WD too. To me, its rather fun to play with despite their slow hitting pets. But I am still in love with my gargantuan being able to tank or at least buy some time for me to run away. I concur. IMHO, WD is more to like a "back-up" player if played in a team. I dont know but usually my team mates died and I will be the one running around trying to revive them during UBER runs. Maybe they are nubs but yeah, 3-seconds SW will enable to you revive anyone without disturbance. Just need to time it well. Anyway, they can dish out reasonable damage, depending on gear as I am standing around 100k +/- without pierce the veil. Mana wise, I dont usually get drained unless its Extra Health mob in high MP. Just SW and run, alt tab, view FB, tab back after 10 seconds I always do the "revive" job when I play WD. For me, WD runs fast. It is the pets that attack at turtle-speed. |
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Dec 18 2012, 04:53 PM
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#12
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(Ruidon @ Dec 18 2012, 04:44 PM) WD pets are still ... erm.. NO good. But they can tank pretty well especially gargantuan but I have to sac a slot for it. >< haha Playing high MP... Tanking alone is not enough... just not enough. i.e. MP10, we expect all players can play their role and die less in MP10. When it comes to MP10 uber, all players must be able to kill the bosses in 8min. This post has been edited by ALeUNe: Dec 18 2012, 04:58 PM |
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Dec 31 2012, 09:38 AM
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#13
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
I have not played with other 3 WDs in high MP.
Shall we organize a WD party at high MP? Where is Ah Hoe? Haven't seen him for quite some time. We need some DPSer. P/S Add me ALeUNe#6127. We can have some voodoo parties. This post has been edited by ALeUNe: Dec 31 2012, 09:53 AM |
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Dec 31 2012, 11:38 AM
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#14
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(HenryLow @ Dec 31 2012, 11:13 AM) 4 WD hard to high MP ler... I think it is doable for WD @ MP9/10. see how imba barb dh wiz monk... our wd fight uber really like paper fight fire... Did it many times with other class of players. Uber skeleton king is going to kill many of our pets. If possible, we need some diversified build. I believe WD can do it. Come, let's form a voodoo party. For a start, let's do MP9 as warm-up party. |
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Dec 31 2012, 06:42 PM
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#15
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
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Dec 31 2012, 06:54 PM
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#16
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
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Jan 4 2013, 12:36 PM
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#17
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
A question, is 5.5% LS good enough to cope damage reflection @ MP10? Zombie bears build.
This post has been edited by ALeUNe: Jan 4 2013, 12:46 PM |
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Jan 4 2013, 03:57 PM
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#18
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(Gecko @ Jan 4 2013, 03:33 PM) imho & from own playing experience i would say 5.5%LS is the minimum to deal with RD packs at higher mp (up to 10), as long as u have high CHD (300% min) & high CC (i used to hover arnd 36% but i think 40% is the minimum sweet spot) however u also need good EHP to survive few hits & not die ... stacking physical resist &/@ melee reduction% together with high armor will make it much easier ofc. There are few exceptions .. MINIONS being the most obvious but also certain RD packs combined with particular affix such as Life Link can also pose a problem ... personally there are 2 ways i deal with them .. a) spam bears only when SW is up @ when i know they are at low enough health to drop globes & b) using Spirit Barrage/Pheb to get xtra 3% LS (Pheb is great against single targets but not so against large numbers of mobs). Bears FTW! ... no other WD skill can demolish huge packs in high MP super fast like Bears do (especially if u are buffed by SH & GF bonus). Thanks. I'll do some test on the LS. My fav move as a WD is to jaunt into a pack .. SH/VS to whittle their health down & get huge intel/dps bonus .. cast Stalker to get armor buff & also chase them away (s0 that i wont get swarmed with mobs) then unleash the full fury of bears (i notice mobs die faster when get hit by bears as they are running away .. maybe during that time their defence is lowered?) .. u prolly kill enough to get CD on all skills (via GI passive) so that u can chain combo to next pack. Once buffed, nxt pack would die much faster ... that's why when i see an elite pack with white mobs around them .. i take the white mobs out 1st to buff myself then only target elite pack ... unless ofc the e pack are RD .. so i keep the white mobs to leech life of them (nest & prophet who resurrect are good source of free health lolz) Too bad there is not many options for WD in terms of weapon. |
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Jan 9 2013, 03:04 PM
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#19
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
Let's talk about bears and suicide dogs build.
What are the gears we need and the skill setup. Gecko |
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Jan 9 2013, 04:30 PM
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#20
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(HenryLow @ Jan 9 2013, 04:13 PM) 1st thing 1st... the 0cd dogs leave the globes... if the owner took the globes, our Gruesome Feast will stack??? This i'm not sure since i have not encountered 2 party members using suicide dogs. coz i no use gruesome feast ytd... if the globes can give us 10% INT and MANA, then got chance wor... I just bought a skorn and an amulet. Going to replace the helm and a ring too. |
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