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 Mass Effect 3 Spoiler Edition, Discuss about storyline here.

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hahli9
post Apr 3 2012, 12:33 AM

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QUOTE(Fhaarkas @ Apr 2 2012, 08:53 PM)
btw where's the discussion here? bored already?
*
Every attempt by me to incite discussion on the Indoctrination Theory was shot down by, "Bioware just messed up the ending. End of story. Stop feeding that shit down our throats." ~_~
evofantasy
post Apr 3 2012, 01:03 AM

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QUOTE(hahli9 @ Apr 3 2012, 12:33 AM)
Every attempt by me to incite discussion on the Indoctrination Theory was shot down by, "Bioware just messed up the ending. End of story. Stop feeding that shit down our throats." ~_~
*
well i kinda agree with the indoctrinated theory especially after the 23minute explanation video
ray148
post Apr 3 2012, 08:00 AM

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QUOTE(Cyrus2k @ Apr 3 2012, 12:32 AM)
Shepard "reset-ed" the whole galaxy by blowing up the mass relays and stuff, thats why we see a scene where Normandy was escaping the blast... then finally crash-landed on one random uncharted world... 

Not the best ending, but then, what is so bad about it?

I think most of the players are focusing too much on the "choices that influence the endings"; IMO, the "choices" that we make throughout the game affects the "paths" that brought us to the "endings". smile.gif
*
MY SWEET
elixus
post Apr 3 2012, 08:27 AM

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QUOTE(Cyrus2k @ Apr 3 2012, 12:32 AM)
Shepard "reset-ed" the whole galaxy by blowing up the mass relays and stuff, thats why we see a scene where Normandy was escaping the blast... then finally crash-landed on one random uncharted world... 

Not the best ending, but then, what is so bad about it?

I think most of the players are focusing too much on the "choices that influence the endings"; IMO, the "choices" that we make throughout the game affects the "paths" that brought us to the "endings". smile.gif
*
Bullshit. How could they escape from the blast? There was no warning whatsoever? Are we just going to assume that they ran away? And what about teammates that went with you to go into the citadel(they disappeared after the laser creamed us)? How did they magically appear in the normandy at the end?

What is so bad about it? The choices that matter all came in the ending which is seriously retarded for a game like Mass Effect which has been touted as a player driven storyline. And the endings don't even differ much unless you count the colour of your catalyst explosion. And the whole explanation of synthetics protecting organics from synthetics by killing organics for other organics to grow is just...... I don't know what to say la. And the ending made Shepard look like an idiot too for not consulting anybody of his decision. And what's the point of making alliances and saving races if you don't know what happens to them in the end? You did this all for Joker? C'mon seriously, the ending was so badly made and you can't hide the fact. Even Bioware knows it.
megnamon
post Apr 3 2012, 09:19 AM

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QUOTE(Cyrus2k @ Apr 3 2012, 12:32 AM)
Shepard "reset-ed" the whole galaxy by blowing up the mass relays and stuff, thats why we see a scene where Normandy was escaping the blast... then finally crash-landed on one random uncharted world... 

Not the best ending, but then, what is so bad about it?

I think most of the players are focusing too much on the "choices that influence the endings"; IMO, the "choices" that we make throughout the game affects the "paths" that brought us to the "endings". smile.gif
*
have u watched Lord of the Rings trilogy ? its almost same as ME trilogy except ME3 ending with crappy Master AI...never explained abt it on me1 neither me 2 or whatsoever...suddenly appear at final and said it is Catalyst...what the... vmad.gif
and then give different colors with same ending actually...where our decisions really affected it the whole story ? sad.gif
after read the article abt it, the indocrination theory and more...i'm just have no mood to play it again

no CLOSURE and EXPLAINATION of the outcome ?
SteamieHP
post Apr 3 2012, 09:20 AM

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QUOTE(elixus @ Apr 3 2012, 08:27 AM)
Bullshit. How could they escape from the blast? There was no warning whatsoever? Are we just going to assume that they ran away? And what about teammates that went with you to go into the citadel(they disappeared after the laser creamed us)? How did they magically appear in the normandy at the end?

What is so bad about it? The choices that matter all came in the ending which is seriously retarded for a game like Mass Effect which has been touted as a player driven storyline. And the endings don't even differ much unless you count the colour of your catalyst explosion. And the whole explanation of synthetics protecting organics from synthetics by killing organics for other organics to grow is just...... I don't know what to say la. And the ending made Shepard look like an idiot too for not consulting anybody of his decision. And what's the point of making alliances and saving races if you don't know what happens to them in the end? You did this all for Joker? C'mon seriously, the ending was  so badly made and you can't hide the fact. Even Bioware knows it.
*
In short, the ending is broken. So broken that I went back playing Battlefield 3.
megnamon
post Apr 3 2012, 09:22 AM

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QUOTE(SteamieHP @ Apr 3 2012, 09:20 AM)
In short, the ending is broken. So broken that I went back playing Battlefield 3.
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its really made me crazy u know.. only got ME3 CE on origin, now i'm dunno wht to play... cry.gif
SteamieHP
post Apr 3 2012, 09:29 AM

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QUOTE(megnamon @ Apr 3 2012, 09:22 AM)
its really made me crazy u know.. only got ME3 CE on origin, now i'm dunno wht to play...  cry.gif
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I feel you human. Mass Effect 3 is the first CE I bought (and probably my last). Yet I only play 2 playthrough. One normal and one insanity. Finish, then no idea already.

Well, if to be compared to my 10+ playthrough in Mass Effect 2. sad.gif
megnamon
post Apr 3 2012, 09:30 AM

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QUOTE(SteamieHP @ Apr 3 2012, 09:29 AM)
I feel you human. Mass Effect 3 is the first CE I bought (and probably my last). Yet I only play 2 playthrough. One normal and one insanity. Finish, then no idea already.

Well, if to be compared to my 10+ playthrough in Mass Effect 2.  sad.gif
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sad.gif yea...i have thought to sell it but...will continue keep untill new DLC ending out.. if not, wil sell it unsure.gif
ray148
post Apr 3 2012, 09:39 AM

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QUOTE(megnamon @ Apr 3 2012, 09:22 AM)
its really made me crazy u know.. only got ME3 CE on origin, now i'm dunno wht to play...  cry.gif
*
may I recommend this:
user posted image

heard good things about it, definitely underrated gem.

This post has been edited by ray148: Apr 3 2012, 09:40 AM
megnamon
post Apr 3 2012, 09:40 AM

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QUOTE(ray148 @ Apr 3 2012, 09:39 AM)
may I recommend this:
user posted image

heard good things about it, definitely underrated gem.
*
thx, will try tis one smile.gif
Cyrus2k
post Apr 3 2012, 09:52 AM

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QUOTE(elixus @ Apr 3 2012, 08:27 AM)
Bullshit. How could they escape from the blast? There was no warning whatsoever? Are we just going to assume that they ran away? And what about teammates that went with you to go into the citadel(they disappeared after the laser creamed us)? How did they magically appear in the normandy at the end?

What is so bad about it? The choices that matter all came in the ending which is seriously retarded for a game like Mass Effect which has been touted as a player driven storyline. And the endings don't even differ much unless you count the colour of your catalyst explosion. And the whole explanation of synthetics protecting organics from synthetics by killing organics for other organics to grow is just...... I don't know what to say la. And the ending made Shepard look like an idiot too for not consulting anybody of his decision. And what's the point of making alliances and saving races if you don't know what happens to them in the end? You did this all for Joker? C'mon seriously, the ending was  so badly made and you can't hide the fact. Even Bioware knows it.
*
Why put so much focus on the "endings"? Like I had said, the "choices" only affect the "paths" that bring us to the "endings". In this case, you could say the "ending" are fixed, each "choices" we make only deviate the "paths" towards the end. And this fulfills your so called "player driven storyline". You drive the storyline, but the alpha and omega are fixed.

And please remember, Reaper is NOT synthetics; they cannot function with only steels and circuits; their fluids/bloods are organics, so they are synthesis beings.

There is no warning on the blast, but then, Normandy has EDI and perhaps she can detect the power surge and warns Joker on it? And no, Shepard did not do this all for Joker, I guess it was just merely a coincidence that Joker managed to escape because he had Normandy (the best Alliance ship) and EDI (full fledged AI) with him.

I agree there are some broken parts like how timmy appears in Citadel, the origin of Master AI, how our teammate appears back in Normandy at the end, etc; they need to elaborate more on these parts. Aside from that, what is really so bad about it?

What are you all looking for? A super epic ending where Shepard pilot the Catalyst and blows all Reapers away?
Fhaarkas
post Apr 3 2012, 10:03 AM

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QUOTE(Cyrus2k @ Apr 3 2012, 12:32 AM)
I think most of the players are focusing too much on the "choices that influence the endings"; IMO, the "choices" that we make throughout the game affects the "paths" that brought us to the "endings". smile.gif
*
Exactly my thought. People are treating ME like it's some kind of hardcore RPG. News - it's not. FFS the game was made for X360 in the first place. Plus the series been going downhill (RPG-wise) ever since ME2.

My theory - IT is not bullshit. First of all you have to read this to get things into perspective -

Mass Effect 3 writer allegedly slams controversial ending
QUOTE
I have nothing to do with the ending... ...No other writer did, either, except for our lead. This was entirely the work of our lead and Casey himself, sitting in a room and going through draft after draft.
QUOTE
The stuff with the Catalyst just... You have to understand. Casey is really smart and really analytical. And the problem is that when he's not checked, he will assume that other people are like him, and will really appreciate an almost completely unemotional intellectual ending.

Assuming this is the case, it explains why the final Citadel sequence seems out of place and incoherent with the rest of the game. It also explains why it's so poorly executed. So that's out of the way.

What were they trying to do actually?


  • Ever since Eden Prime, The Reapers have been trying to indoctrinate Shepard but his will is strong.

  • After Thessia, he started to lose his plot.

  • The weakened Will of Shepard finally succumb during the final push. He passed out.

  • But the Reapers are impressed with Shepard. Never before has there been any organic that so strongly and successfully manages to resist them. He single-handedly united the galaxy. He killed every comers. That has never been done before. This guy is a fukking beast. He must be The One or something.

  • They decided to give him some tests. Hence the final sequence.

  • The encounter with TIM and Anderson is the first test. The Reapers try to turn him one more time. They fail.

  • The encounter with The Catalyst is the final test. They need to see his resolve. The Catalyst tried to talk Shepard out of his plan to destroy the Reapers and entice him to choose either control or synthesis. Both of which are the goals of TIM and Saren respectively.

  • After this point, the game turns to YOU. The Catalyst presents YOU with three options - Blue (usually Paragon/good), Green (dunno. probably Neutral) and Red (usually Renegade/bad). This is the final test of YOUR resolve. Are you strong enough to look past all the lies and tricks? Have you been paying attention to all the details?

  • Should you choose the blue or green option, you fail and forever stay in lala land. Game ends.

  • Should you choose the red option, you win and you wake up (The Breath scene).

  • What happens after (mother of all speculation)?


    • The Reapers is all about logic. They thought, "So this is the guy who passed all of our tests, resisted all attempts to turn him, united the whole galaxy and even came back from the dead once. Maybe we'll give them another chance. Plus if Shepard fails later, we can always come back." They leave.

    • TIM is nowhere to be found (DLC?).




QUOTE
You take the blue pill – the story ends, you wake up in your bed and believe whatever you want to believe. You take the red pill – you stay in Wonderland and I show you how deep the rabbit-hole goes.


Far-fetched?

This post has been edited by Fhaarkas: Apr 3 2012, 10:05 AM
ray148
post Apr 3 2012, 10:10 AM

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even with all these arguments, one thing is clear--the ending was poorly done.

no closure whatsoever was my biggest gripe.
Grif
post Apr 3 2012, 10:13 AM

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QUOTE(Cyrus2k @ Apr 3 2012, 09:52 AM)
What are you all looking for? A super epic ending where Shepard pilot the Catalyst and blows all Reapers away?
*
Is that too hard to ask? cool2.gif

It doesn't even require Bioware to be imaginative.
SteamieHP
post Apr 3 2012, 10:29 AM

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QUOTE(Cyrus2k @ Apr 3 2012, 09:52 AM)
What are you all looking for? A super epic ending where Shepard pilot the Catalyst and blows all Reapers away?
*
I believe what they want is closure. A proper closure to the series. I myself want a proper closure. Though there are some who want a 'happily ever after' ending.

Remember God of War 3? If you play through the series, you will find the ending itself probably was not what the fans expect it to be. But they add closure to it. Clarity.


Nevermind, Bioware is currently working on it.
megnamon
post Apr 3 2012, 10:52 AM

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like matrix , blue pill n red pill...ooo wai....green ? just suka2 ending ? sad.gif

nevertheless, hope BW fix the ending...shtttt, me traumatized oredi..
Fhaarkas
post Apr 3 2012, 11:16 AM

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QUOTE(megnamon @ Apr 3 2012, 10:52 AM)
like matrix , blue pill n red pill...ooo wai....green ?
*
you wouldn't be as confused if there're only two colours now, would you? that's too easy.
» Click to show Spoiler - click again to hide... «


QUOTE(megnamon @ Apr 3 2012, 10:52 AM)
just suka2 ending ? sad.gif
*
it's probably what Casey Hudson and Marc Walters wanted. but as we can see a lot of people fail to do not appreciate it.

oh, in my theory the Geth are not destroyed. The Catalyst was trying to put you off, remember?
Cyrus2k
post Apr 3 2012, 11:31 AM

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QUOTE(SteamieHP @ Apr 3 2012, 10:29 AM)
I believe what they want is closure. A proper closure to the series. I myself want a proper closure. Though there are some who want a 'happily ever after' ending.

Remember God of War 3? If you play through the series, you will find the ending itself probably was not what the fans expect it to be. But they add closure to it. Clarity.
Nevermind, Bioware is currently working on it.
*
There is a closure, the "reset" thingy that i mentioned before. The problem is the players do not accept it. So now we are playing a players driven story game?

Like said, respect the makers decision and appreciate it.
Fhaarkas
post Apr 3 2012, 11:50 AM

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QUOTE(hahli9 @ Apr 3 2012, 12:33 AM)
Every attempt by me to incite discussion on the Indoctrination Theory was shot down by, "Bioware just messed up the ending. End of story. Stop feeding that shit down our throats." ~_~
*
QUOTE(evofantasy @ Apr 3 2012, 01:03 AM)
well i kinda agree with the indoctrinated theory especially after the 23minute explanation video
*
I think if you hate The Matrix Revolutions, you're gonna hate this. laugh.gif

In fact, it stinks of Matrix - create a cool game everyone likes, give them a mindfucuk ending. Those that don't get can't take it rage.

Me on the other hand think The Matrix trilogy are one the most mind-blowing films ever made (surpassed by Inception now) so when I found out about IT you can imagine me having that enlightenment moment. This is the most f***ing mind-blowing game ever made.

My only gripe is I never paid enough attention to details.

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