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 Protoss Discussion Thread Ver. 1, [SEASON 2] Tips & Strategies.

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xShinji
post Nov 3 2010, 03:04 PM

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ou ....Ah on the ramp : ) ...You mean, pylon range can reach on top of the ramp rite? , den can warp in unit behind the wall ?

while outer unit hit the wall, will try about it : ) ....

Scary part --> if opp go for fast banshee, say bb lol
tatyinw
post Nov 3 2010, 03:11 PM

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Yea. That's why it is really 50/50. tongue.gif
Flip of a coin.
evofantasy
post Nov 3 2010, 03:12 PM

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QUOTE(xShinji @ Nov 3 2010, 03:04 PM)
ou ....Ah on the ramp : ) ...You mean, pylon range can reach on top of the ramp rite? , den can warp in unit behind the wall ?

while outer unit hit the wall, will try about it : ) ....

Scary part --> if opp go for fast banshee, say bb lol
*
yup warp directly into his base (like wut kiwikakii love to do back then)...
4 gate pushes are faster than banshee usually (unless u are damn far away/ cross map)...
if u went wit the warp prism (ala whitera) u can jz chrono out a obs as well...
xShinji
post Nov 3 2010, 03:28 PM

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hmmm ....normally I only do warp prism harass, never thought of hitting his front door haha .....will try it ....
tatyinw
post Nov 3 2010, 03:46 PM

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I always hit both sides.
The back first to make his army go there, then blast his front. tongue.gif
If he has an expansion, he'll usually lose that expansion or a lot of their scvs will die.


Added on November 3, 2010, 4:13 pm
QUOTE(evofantasy @ Nov 3 2010, 03:12 PM)
yup warp directly into his base (like wut kiwikakii love to do back then)...
4 gate pushes are faster than banshee usually (unless u are damn far away/ cross map)...
if u went wit the warp prism (ala whitera) u can jz chrono out a obs as well...
*
Hmm. Think each time I do that 4 gate push and they went fast banshee I will hit his front while his banshee just reached my mineral. tongue.gif
Usually game over for him when that happens.


This post has been edited by tatyinw: Nov 3 2010, 04:13 PM
evofantasy
post Nov 3 2010, 04:26 PM

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QUOTE(tatyinw @ Nov 3 2010, 03:46 PM)
I always hit both sides.
The back first to make his army go there, then blast his front. tongue.gif
If he has an expansion, he'll usually lose that expansion or a lot of their scvs will die.


Added on November 3, 2010, 4:13 pm

Hmm. Think each time I do that 4 gate push and they went fast banshee I will hit his front while his banshee just reached my mineral. tongue.gif
Usually game over for him when that happens.
*
so far from my experience i managed to beat the banshee...
i had a halucination build which i used that allow me to hit their ramp pretty quick and fast (halucinated VR for scouting and drawing some fire lol)...
even when his banshee is out, u got time b4 his cloak finishes so snipe that banshee ASAP, micro ur stalker towards the techlab/ starport...
once that is down u are pretty much homerun...
xShinji
post Nov 3 2010, 04:32 PM

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If opp do helion drop? while your attacking? ....
Quazacolt
post Nov 3 2010, 04:35 PM

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QUOTE(xShinji @ Nov 3 2010, 04:32 PM)
If opp do helion drop? while your attacking? ....
*
should be easier to chrono (or even without) warp in stalkers in ur own base to D no?
evofantasy
post Nov 3 2010, 04:38 PM

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QUOTE(Quazacolt @ Nov 3 2010, 04:35 PM)
should be easier to chrono (or even without) warp in stalkers in ur own base to D no?
*
^
this
i rather to just lose probes and my opponent having no base after this drop...
xShinji
post Nov 3 2010, 04:50 PM

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=,=" ...i tend to send my unit bak lol ....Coz their base sure got bunker 1 .

Scary lah lol ....and the best part, always I just warp in unit, and send away , they only harass it zzz
Quazacolt
post Nov 3 2010, 04:53 PM

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QUOTE(xShinji @ Nov 3 2010, 04:50 PM)
=,=" ...i tend to send my unit bak lol ....Coz their base sure got bunker 1 .

Scary lah lol ....and the best part, always I just warp in unit, and send away , they only harass it zzz
*
chrono helps. unless you tend to also chrono everything when ur leaving, then too bad
xShinji
post Nov 3 2010, 04:56 PM

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im freaking macro oriented ......my chrono always tak da 1 haha...chrono my obs/immortal out 1


Calvin Seak
post Nov 3 2010, 05:01 PM

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Terran who does timing pushes are much more deadly compared to those who bunker up..
evofantasy
post Nov 3 2010, 05:07 PM

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QUOTE(Calvin Seak @ Nov 3 2010, 05:01 PM)
Terran who does timing pushes are much more deadly compared to those who bunker up..
*
^
this

terran that harass are nt that scary when they can kill u straight...
i think 1 gate into robo for immortals should be the standard now (just like wut huk does nowadays)...
Quazacolt
post Nov 3 2010, 05:12 PM

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QUOTE(evofantasy @ Nov 3 2010, 05:07 PM)
^
this

terran that harass are nt that scary when they can kill u straight...
i think 1 gate into robo for immortals should be the standard now (just like wut huk does nowadays)...
*
i wouldn't quite say standard, but with the masses of roaches and marauders or toss' own stalkers, it sure helps to have a couple of immortals running around able to tank and deal hurt to those armored units
evofantasy
post Nov 3 2010, 05:18 PM

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QUOTE(Quazacolt @ Nov 3 2010, 05:12 PM)
i wouldn't quite say standard, but with the masses of roaches and marauders or toss' own stalkers, it sure helps to have a couple of immortals running around able to tank and deal hurt to those armored units
*
well immortals with ur gate army still do decent damage to marines etc...
dun forget it deal 20 damage to normal and can take quite a beating...
and the robo prevent u from dying to random banshee/ thor rushes...

i notice NA toss tend to go immortal heavy builds nowadays as well...
tatyinw
post Nov 3 2010, 05:25 PM

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QUOTE(evofantasy @ Nov 3 2010, 05:18 PM)
well immortals with ur gate army still do decent damage to marines etc...
dun forget it deal 20 damage to normal and can take quite a beating...
and the robo prevent u from dying to random banshee/ thor rushes...

i notice NA toss tend to go immortal heavy builds nowadays  as well...
*
Hmm. At my level, I keep meeting 4 gate push toss. It was really easy to counter as toss though.


Added on November 3, 2010, 5:26 pm
QUOTE(evofantasy @ Nov 3 2010, 04:26 PM)
so far from my experience i managed to beat the banshee...
i had a halucination build which i used that allow me to hit their ramp pretty quick and fast (halucinated VR for scouting and drawing some fire lol)...
even when his banshee is out, u got time b4 his cloak finishes so snipe that banshee ASAP, micro ur stalker towards the techlab/ starport...
once that is down u are pretty much homerun...
*
Ooh. I have never gotten hallucination. Time to try that out. tongue.gif

This post has been edited by tatyinw: Nov 3 2010, 05:26 PM
evofantasy
post Nov 3 2010, 06:06 PM

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http://www.teamliquid.net/forum/viewmessag...topic_id=165609

NoNy 4-1 IdrA...
go watch this and hopefully u get some better PvZ ideas (streaming em now)...
Anly
post Nov 3 2010, 06:28 PM

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QUOTE(evofantasy @ Nov 3 2010, 04:26 PM)
so far from my experience i managed to beat the banshee...
i had a halucination build which i used that allow me to hit their ramp pretty quick and fast (halucinated VR for scouting and drawing some fire lol)...
even when his banshee is out, u got time b4 his cloak finishes so snipe that banshee ASAP, micro ur stalker towards the techlab/ starport...
once that is down u are pretty much homerun...
*
Interesting, I have never think abt this..i should try this too! rclxms.gif
xShinji
post Nov 3 2010, 07:38 PM

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PvZ evolves alot in term of gameplay : ) ...i see so much different build

not really dare to go for immortal heavy build agaisnt T ..I mostly used it agaisnt Protoss.

2gate 2 robo build



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