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 Protoss Discussion Thread Ver. 1, [SEASON 2] Tips & Strategies.

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Quazacolt
post Aug 26 2010, 02:34 PM

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QUOTE(evofantasy @ Aug 26 2010, 02:02 PM)
even without tanks it feels hard...
when they have tanks, i could blink n snipe tanks but those darn concussive shells  doh.gif
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And the problem of blinking right into the tank could also be suicidal as you are taking both tank AND marauder fire prior to blinking and even after blinking you are still taking fire.you may have snipe that one tank, he could've killed your entire stalker army sad.gif
evofantasy
post Aug 26 2010, 02:35 PM

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QUOTE(incx @ Aug 26 2010, 02:25 PM)
Most of the time I'll wait and see, only will take my move once my obs is up. It's best if you could have a DT or 2 in your group. Works best when everything is so messy on screen. laugh.gif
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DTs kinda expensive and slightly far on the tech tree...


QUOTE(raylee914 @ Aug 26 2010, 02:31 PM)
fast scout and adapt your units to counter them..

pure MMM I will use stalker+collosious+zealot
MMM+ tank/thor = stalker+zealot+immortal
MMM+tank+vikings =they must be turtling too much = have to expand faster than them d =/
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i always try to end the game fast due to the 3rd stage which i think is unbeatable regardless of army compo (1-2 thors as well)

raylee914
post Aug 26 2010, 02:39 PM

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QUOTE(evofantasy @ Aug 26 2010, 02:35 PM)
DTs kinda expensive and slightly far on the tech tree...
i always try to end the game fast due to the 3rd stage which i think is unbeatable regardless of army compo (1-2 thors as well)
*
yeah, i met one terran in ladder who turtle too much in with 1 more expansion..then after 30 minutes come out with 6 BC 12 vikings 6 tanks + MMM...

I used 12 carries + 6 Collosious+stalker+zealot...

I cleared all his ground units but he left BC and I lost all =/ then gg d
evofantasy
post Aug 26 2010, 02:43 PM

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QUOTE(raylee914 @ Aug 26 2010, 02:39 PM)
yeah, i met one terran in ladder who turtle too much in with 1 more expansion..then after 30 minutes come out with 6 BC 12 vikings 6 tanks + MMM...

I used 12 carries + 6 Collosious+stalker+zealot...

I cleared all his ground units but he left BC and I lost all =/ then gg d
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i beat one but i can really kill myself trying to beat him...
going back n forth and i did a 3 pronged attack on him - DT on expansion, chargelot HTs on his main army off 10 gates LOL, VRs in his main base...
oh ya tonnes of fake halucinated units (colossi) while engaging LOL...

this was after a failed pushed due to his 6 tanks sieged up wit bunkers sleep.gif"
mass storm seemed nt good enuff at times...

HuK usually get mass VRs with speed late game which is kinda good...
raylee914
post Aug 26 2010, 02:48 PM

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QUOTE(evofantasy @ Aug 26 2010, 02:43 PM)
i beat one but i can really kill myself trying to beat him...
going back n forth and i did a 3 pronged attack on him - DT on expansion, chargelot HTs on his main army off 10 gates LOL, VRs in his main base...
oh ya tonnes of fake halucinated units (colossi) while engaging LOL...

this was after a failed pushed due to his 6 tanks sieged up wit bunkers sleep.gif"
mass storm seemed nt good enuff at times...

HuK usually get mass VRs with speed late game which is kinda good...
*
lol, i cant hardly micro when I have lag issue with too many units in my screen...so at the end just auto attack..zzzz

time to change new comp!!!!
evofantasy
post Aug 26 2010, 02:52 PM

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QUOTE(raylee914 @ Aug 26 2010, 02:48 PM)
lol, i cant hardly micro when I have lag issue with too many units in my screen...so at the end just auto attack..zzzz

time to change new comp!!!!
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lol i jz atk move my units except the storms and VRs on his production structures...
with such experienced, i decided to try n end the game before such stage >.<
TSincx
post Aug 26 2010, 02:58 PM

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QUOTE(evofantasy @ Aug 26 2010, 02:35 PM)
DTs kinda expensive and slightly far on the tech tree...
i always try to end the game fast due to the 3rd stage which i think is unbeatable regardless of army compo (1-2 thors as well)
*
Yea, it's on the other hand of the tech tree I guess. But it's still worth it.

And I will always try not to let a terran stay too long in the game, it's like a digging a hole for myself. Until now, I've yet to see Thor gameplays. Maybe I'm still in gold league, most of them used MMM only.
evofantasy
post Aug 26 2010, 03:03 PM

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QUOTE(incx @ Aug 26 2010, 02:58 PM)
Yea, it's on the other hand of the tech tree I guess. But it's still worth it.

And I will always try not to let a terran stay too long in the game, it's like a digging a hole for myself. Until now, I've yet to see Thor gameplays. Maybe I'm still in gold league, most of them used MMM only.
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thors are really great vs chargelots absorbing all the fire
nexous
post Aug 26 2010, 03:58 PM

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QUOTE(Quazacolt @ Aug 26 2010, 01:19 PM)
- and what comes after building the production building? build the damn units  doh.gif  doh.gif

- http://sc2armory.com/game/protoss/units/sentry

zerglings do range attack now? ok.

- so everyone massing stalkers are DOIN ET WRONG. tell that to the pro gamer korean thats playing SC2 for A LIVING


and christ maru.  doh.gif  doh.gif  doh.gif
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Yea I missed the ranged thing sigh. Didn't realize it till today.
Random player here.

That was no where near what's called massing Stalkers. You see him abusing Stalker mobility to circumnavigate the wall-in with blink but even then they can't stand up to terran bio without a VR or other t2/t3 unit support.

And if you noticed the vid, Tester made 1 zealot before the stalker.


Watch today's day9 daily. day9 talked about how 4gating breaks a teching player easily because of the window before your tech is available. Terrans can make an MM timing push which is very deadly to a teching player as well. bratok is especially famous for his stim marine early pressure. Zerg has roach/ling.
Quazacolt
post Aug 26 2010, 06:28 PM

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QUOTE(nexous @ Aug 26 2010, 03:58 PM)
Yea I missed the ranged thing sigh. Didn't realize it till today.
Random player here.

That was no where near what's called massing Stalkers. You see him abusing Stalker mobility to circumnavigate the wall-in with blink but even then they can't stand up to terran bio without a VR or other t2/t3 unit support.

And if you noticed the vid, Tester made 1 zealot before the stalker.
Watch today's day9 daily. day9 talked about how 4gating breaks a teching player easily because of the window before your tech is available. Terrans can make an MM timing push which is very deadly to a teching player as well. bratok is especially famous for his stim marine early pressure. Zerg has roach/ling.
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ONE zealot (which was sniped afaik loololololol), 3 gate producing nothing but stalkers. he only begin to actually get zealot once charge is researched as ive posted many times
and the reason he fail is cuz hes attacking a base with like 6 rax in it producing unit non stop, what'd ya expect? he didnt have proxy pylon to reinforce his army while STC is non stop reinforcing. not to mention the superior micro as demonstrated. (watch the zerg jooktojung match)

and what other "other t2/t3 unit support." all he had was one VR and later on phoenix. he massed stalkers/zealot/sentries even till the end :/
nexous
post Aug 26 2010, 06:59 PM

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Haihz lazy wanna argue with you already.

Chargelots can be considered t2 (zealots t1) since charge is a huge upgrade. Anyway I was mainly referring to the VR. The 1 VR early on thinned stc's army considerably. If it was just stalkers (talking about the ledge harass), tester would have gotten rolled over.

The one zealot is like what was discussed earlier btw, just in case of maru harass, 1 zealot is good to have. And yea, guess why he made zealots rather than only stalkers?
raylee914
post Aug 26 2010, 07:44 PM

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sif..clearing a zerg base then got dc....zzzz my winning streak broke...=.=
Quazacolt
post Aug 26 2010, 07:47 PM

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QUOTE(nexous @ Aug 26 2010, 06:59 PM)
Haihz lazy wanna argue with you already.

Chargelots can be considered t2 (zealots t1) since charge is a huge upgrade. Anyway I was mainly referring to the VR. The 1 VR early on thinned stc's army considerably. If it was just stalkers (talking about the ledge harass), tester would have gotten rolled over.

The one zealot is like what was discussed earlier btw, just in case of maru harass, 1 zealot is good to have. And yea, guess why he made zealots rather than only stalkers?
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blink is as huge to stalkers as charge is to zealots. so now stalkers are considered t2? wat?

bear in mind, a small contributor to tester's fall was also due to the massing of zealots. they get stim raped, concussed, and more importantly, no blink and having long travel distance to save his base from drops.

granted, stalkers alone is not the answer, however the zealots can be used for something more worthy like say, more phoenixes to 1) prevent medivacs dropping 2) sniping off medivacs or rauder gravitron during actual confrontation 3) mineral line harass with gravitron

turnout could've been much better which was disappointing as tested started out really strong despite having stalker massed against the supposedly OPd marauder mass
SUSfifi85
post Aug 26 2010, 09:28 PM

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i lost to computer AI hard 1v1. Play no rush let them build slowly. sad.gif

so difficult play 1
nexous
post Aug 26 2010, 10:23 PM

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Blink isn't for combat while charge is. You can blink to save staplers only if your opponent isn't focus firing.

Are you saying you're better than tester to suggest another comp? Tester must have known that bar more VRs or further teching, zealots and sentry FFs were the best answer to the Inc Mary army. I happen to agree with him. He lost because he didn't tech faster or outproduce his opponent. The composition was fine.
raylee914
post Aug 26 2010, 10:51 PM

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http://www.sc2rep.com/replays/show/id/691

dont miss this replay...I love to c NeXGenius who is currently number 1 in Korea diamond league...his micro and strategic just phew phew phew...:>
JuzJoe
post Aug 26 2010, 11:45 PM

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QUOTE(raylee914 @ Aug 26 2010, 10:51 PM)
http://www.sc2rep.com/replays/show/id/691

dont miss this replay...I love to c NeXGenius who is currently number 1 in Korea diamond league...his micro and strategic just phew phew phew...:>
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wow that terran player went heavy on marauder. Wonder, why Genius didnt get charge upgrade for zealots since he did had alot of zealots in his control group.
SUSAzurues
post Aug 27 2010, 12:49 AM

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QUOTE(raylee914 @ Aug 26 2010, 10:51 PM)
http://www.sc2rep.com/replays/show/id/691

dont miss this replay...I love to c NeXGenius who is currently number 1 in Korea diamond league...his micro and strategic just phew phew phew...:>
*
Umm to be honest is a pretty boring game and i am kinda surprise to see that Terran didn't win the game or change strategy and plus his micro kinda suck too.

Not to say i am good but that honestly is what i thought of rclxub.gif
Quazacolt
post Aug 27 2010, 08:27 AM

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QUOTE(nexous @ Aug 26 2010, 10:23 PM)
Blink isn't for combat while charge is. You can blink to save staplers only if your opponent isn't focus firing.

Are you saying you're better than tester to suggest another comp? Tester must have known that bar more VRs or further teching, zealots and sentry FFs were the best answer to the Inc Mary army. I happen to agree with him. He lost because he didn't tech faster or outproduce his opponent. The composition was fine.
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rofl. guess all the pros whos been using it FAILD

and seriously, you're the one whos been harping how terribad stalkers are. tester is spamming stalkers until he get charge upgrade. if anyone is suggessting anything over what pros use, that would be you.

and no, he lost because of containment, and drop taking off his nexus. not really tech or production as army/income count are neck in neck till the whole dropping process start
nexous
post Aug 27 2010, 03:09 PM

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QUOTE(Quazacolt @ Aug 27 2010, 08:27 AM)
rofl. guess all the pros whos been using it FAILD

and seriously, you're the one whos been harping how terribad stalkers are. tester is spamming stalkers until he get charge upgrade. if anyone is suggessting anything over what pros use, that would be you.

and no, he lost because of containment, and drop taking off his nexus. not really tech or production as army/income count are neck in neck till the whole dropping process start
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Yeah you better check how pros are actually using stalkers.
Blinking and picking up SMALLER groups. Just check what happened when tester blinked up stc's main for the 2nd time; he was forced to retreat to what seems like an equal or smaller army even!

Stalkers have a niche, ranged weak dps with a lot of mobility. If you think they can form the backbone of your army, you're going to lose to the basic MM again and again.
Remember that this discussion started because you think protoss vs Maru aggression, zealots are not needed. Think again. Marus cream Stalkers, and they're actually cheaper even.

Did tester outproduced stc? Hardly. The stargate was idle midgame onwards and it's difficult to say that the VR did enough damage to justify the tech. The DT shrine hardly paid for itself. The DT didn't do much damage. HTs could have changed it all but they came too late. All the while stc only made MMM. Solid MMM. Tester didn't have a larger army to deal with the MMM, and was slow on the tech (HTs).

What's your IGN anyway?

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