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 Protoss Discussion Thread Ver. 1, [SEASON 2] Tips & Strategies.

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Quazacolt
post Aug 22 2010, 08:04 PM

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QUOTE(f4tE @ Aug 22 2010, 06:28 PM)
usually ppl will have air support with colossus la unless noob and if use zerg and din go for air unit sure die against colossus liao.. once protoss out that unit lose liao la.. dunno how to play
*
expensive, slow to tech. and by slow i meant thermal lance upgrade too. colo without lance upgrade is worthless as hell :/
evofantasy
post Aug 22 2010, 08:19 PM

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QUOTE(Quazacolt @ Aug 22 2010, 08:04 PM)
expensive, slow to tech. and by slow i meant thermal lance upgrade too. colo without lance upgrade is worthless as hell :/
*
i think cobo (or was it renson) rushed a colossus against me yesterday which jz screw up my 4 gate army with superb colossus micro...
but often, when i tried that build, i die before getting my colossus out...
big risk big gain type of build imho...
TSincx
post Aug 22 2010, 09:32 PM

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Out of 10 protoss players I've played against, 7 of them likes to do that proxy pylon gateway rush to win. It's beginning to be quite predictable.

Although it's becoming quite annoying, but I still succumb to it at times even I've scouted early. Just can't catch up in time.
SUSf4tE
post Aug 22 2010, 09:39 PM

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warpgate is a cheat rite? Cuz it makes protoss unit come out so fast like zerg unit.. so is powerful unit that comes out fast.. wtf? no wonder everyone use protoss cuz is most powerful
Tsj261
post Aug 22 2010, 09:40 PM

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QUOTE(evofantasy @ Aug 22 2010, 08:19 PM)
i think cobo (or was it renson) rushed a colossus against me yesterday which jz screw up my 4 gate army with superb colossus micro...
but often, when i tried that build, i die before getting my colossus out...
big risk big gain type of build imho...
*
for that , you need to make sure they doesnt scount ur base in time and u need def well on the early game , named it use sentries force field or what but still then i don't have the chance go that far yet lol...most ppl love rushing to win n timing its all it counts
evofantasy
post Aug 22 2010, 09:49 PM

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QUOTE(incx @ Aug 22 2010, 09:32 PM)
Out of 10 protoss players I've played against, 7 of them likes to do that proxy pylon gateway rush to win. It's beginning to be quite predictable.

Although it's becoming quite annoying, but I still succumb to it at times even I've scouted early. Just can't catch up in time.
*
jz open with a 2-gate for 1v1 maps...
i always do 2 gate for 1v1 maps now after my experience with the wcg players...
either defensive or aggression, its really flexible and can really punish opponents who chose to tech up...

QUOTE(f4tE @ Aug 22 2010, 09:39 PM)
warpgate is a cheat rite? Cuz it makes protoss unit come out so fast like zerg unit.. so is powerful unit that comes out fast.. wtf? no wonder everyone use protoss cuz is most powerful
*
troll harder
goldfries
post Aug 22 2010, 11:24 PM

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QUOTE(f4tE @ Aug 22 2010, 09:39 PM)
warpgate is a cheat rite? Cuz it makes protoss unit come out so fast like zerg unit.. so is powerful unit that comes out fast.. wtf? no wonder everyone use protoss cuz is most powerful
erm. you do know that using warp gate requires micro management? cos you can't queue the build!
Mio4Ever
post Aug 22 2010, 11:39 PM

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QUOTE(f4tE @ Aug 22 2010, 09:39 PM)
warpgate is a cheat rite? Cuz it makes protoss unit come out so fast like zerg unit.. so is powerful unit that comes out fast.. wtf? no wonder everyone use protoss cuz is most powerful
*
I wished colossus was built in warp gates =\
evofantasy
post Aug 22 2010, 11:46 PM

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QUOTE(goldfries @ Aug 22 2010, 11:24 PM)
erm. you do know that using warp gate requires micro management? cos you can't queue the build!
*
nah he's a big troll...
over several sub-forums...
syNcv9
post Aug 23 2010, 03:20 AM

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Hey guys, been playing protoss for like.. 3 days?
I have one problem, I just CAN'T counter MMM by T players. any idea please? sad.gif
goldfries
post Aug 23 2010, 03:30 AM

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QUOTE(evofantasy @ Aug 22 2010, 11:46 PM)
nah he's a big troll...
over several sub-forums...
yeah. smile.gif we can see people's track record. biggrin.gif

nevertheless that post needs an reply, cos warping isn't cheating.

RtP|DEV
post Aug 23 2010, 05:52 AM

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I think people should post their replay when they want to ask for advise. The thing is in RTS every situation are different. Sometimes you lose because your opponent outplayed you using game mechanics alone. Your build order can be wrong because you followed gosu's replay blindly without understanding the reasoning behind it. You might lose because you got supply blocked but you think his army composition beat yours. There's a lot of tactical decision involved in Starcraft, its not as simple as building unit composition A to counter unit composition B.

People shouldn't be ashamed to post their losing replays. No matter where you're at, there's always people better than you. To me thats what makes this game fun. You'll always learn something new everyday, the journey never stops. The analogy i can give is when i play Civilizations i just cant stop. One more turn, one more turn. When i achieved my goals, my thought is "ok thats it, i've won". Then only i realized that achieving my goals is not the fun part but the process to achieve my goals is.
Cheesenium
post Aug 23 2010, 07:41 AM

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QUOTE(syNcv9 @ Aug 23 2010, 03:20 AM)
Hey guys, been playing protoss for like.. 3 days?
I have one problem, I just CAN'T counter MMM by T players. any idea please? sad.gif
*
Maybe try Immortals or Colossus?

Colossus sort of eat MMM for breakfast, especially if they clump up.


Added on August 23, 2010, 7:42 am
QUOTE(RtP|DEV @ Aug 23 2010, 05:52 AM)
I think people should post their replay when they want to ask for advise. The thing is in RTS every situation are different. Sometimes you lose because your opponent outplayed you using game mechanics alone. Your build order can be wrong because you followed gosu's replay blindly without understanding the reasoning behind it. You might lose because you got supply blocked but you think  his army composition beat yours. There's a lot of tactical decision involved in Starcraft, its not as simple as building unit composition A to counter unit composition B.

People shouldn't be ashamed to post their losing replays. No matter where you're at, there's always people better than you. To me thats what makes this game fun. You'll always learn something new everyday, the journey never stops. The analogy i can give is when i play Civilizations i just cant stop. One more turn, one more turn. When i achieved my goals, my thought is "ok thats it, i've won". Then only i realized that achieving my goals is not the fun part but the process to achieve my goals is.
*
I would be damn happy if someone would actually go through my replays and analyse my replays.

It actually helps a lot if you have someone who is better than you telling you what went wrong.

This post has been edited by Cheesenium: Aug 23 2010, 07:42 AM
Sichiri
post Aug 23 2010, 09:05 AM

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QUOTE(Mio4Ever @ Aug 22 2010, 11:39 PM)
I wished colossus was built in warp gates =\
*
I wish you can warp in void rays. wink.gif
ArticFir3
post Aug 23 2010, 10:20 AM

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Hm....got cheesed today by 2 T player going 8/9 Rax.... scouted at 9 after pylon but still too late tongue.gif guess I need to check my surrounding base and expo for cheese next time as well laugh.gif
LostWanderer
post Aug 23 2010, 10:32 AM

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perfect counter for MMM = high templars...but you'll need a sentry in base to prevent that early push

it's really hard to fend those off from your base if you don't have a "few" sentries to force field that ramp

MMM = op, just IMO

and throw in ghost, tanks and vikings is pretty much counters for everything you can use against any race...especially protoss

This post has been edited by LostWanderer: Aug 23 2010, 10:33 AM
Mio4Ever
post Aug 23 2010, 11:23 AM

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QUOTE(ArticFir3 @ Aug 23 2010, 10:20 AM)
Hm....got cheesed today by 2 T player going 8/9 Rax.... scouted at 9 after pylon but still too late  tongue.gif guess I need to check my surrounding base and expo for cheese next time as well  laugh.gif
*
Yeah, hate it when I scout badly and realized there's one bunker and rax with reactor inside my base, lol.
Quazacolt
post Aug 23 2010, 12:15 PM

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QUOTE(RtP|DEV @ Aug 23 2010, 05:52 AM)
I think people should post their replay when they want to ask for advise. The thing is in RTS every situation are different. Sometimes you lose because your opponent outplayed you using game mechanics alone. Your build order can be wrong because you followed gosu's replay blindly without understanding the reasoning behind it. You might lose because you got supply blocked but you think  his army composition beat yours. There's a lot of tactical decision involved in Starcraft, its not as simple as building unit composition A to counter unit composition B.

People shouldn't be ashamed to post their losing replays. No matter where you're at, there's always people better than you. To me thats what makes this game fun. You'll always learn something new everyday, the journey never stops. The analogy i can give is when i play Civilizations i just cant stop. One more turn, one more turn. When i achieved my goals, my thought is "ok thats it, i've won". Then only i realized that achieving my goals is not the fun part but the process to achieve my goals is.
*
yeap. like TLO's radical build orders/play. not easy to follow at all.


Added on August 23, 2010, 12:20 pm
QUOTE(Mio4Ever @ Aug 23 2010, 11:23 AM)
Yeah, hate it when I scout badly and realized there's one bunker and rax with reactor inside my base, lol.
*
that one not so bad. whats bad is when terran reaper proxy with or even without bunker (with bunker you can early gg ady lol).

heres the dilemma:

early zealots to fend rushes/proxy yes? wrong. reapers rape zealot.

solution is to fast tech stalkers. but here, we're talking about a proxy, where you know, reapers would be at ur gate when ur gateway is just shortly done, so lets not even think about cybernetics. sure, you can scout, but do you realize, that probes do take time to take out tech labs? lol.

while im not saying this is impossible to beat as ive done my share of beating said proxies. but i've pulled a number of these myself and the winrate is fairly high lol

This post has been edited by Quazacolt: Aug 23 2010, 12:20 PM
SUSf4tE
post Aug 23 2010, 01:54 PM

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hi, i wanna ask is stalker or phoenix better against air? I compare and see stalker damage more than phoenix and shoot faster. stalker oso cheaper. So shud i use stalker instead of pheonix? Cuz i only go for ground unit and uprgade ground stuff only. WIll be watse to upgrade just because i use phoenix.
Quazacolt
post Aug 23 2010, 01:59 PM

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QUOTE(f4tE @ Aug 23 2010, 01:54 PM)
hi, i wanna ask is stalker or phoenix better against air? I compare and see stalker damage more than phoenix and shoot faster.  stalker oso cheaper. So shud i use stalker instead of pheonix? Cuz i only go for ground unit and uprgade ground stuff only. WIll be watse to upgrade just because i use phoenix.
*
stalker less micro needed. phoenix need to micro (run away and shoot, works wonders against mutas/corruptors but not vikings lol)

but consider this: ground unit less mobility (blink on cooldown) and air unit, in particular phoenixes, moves really fast and can cover a lot of ground

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