QUOTE(tjinn @ Nov 9 2010, 06:54 PM)
lol. u teach him to bring 3 observers also la. then he won't lose d. lol xD
lol...
ur timing a bit slow adi let me chrono up 3 obs...
Added on November 10, 2010, 12:53 amQUOTE(Calvin Seak @ Nov 9 2010, 11:30 PM)
Hey thank you! haha i posted it because everyone was asking how to beat roaches.. evofantasy was the main contributor actually! He gave me a rough idea and i started working it all out.. another friend of mine Risen taught me too so im really grateful to them!
the pheonix vs tanks i got the idea from aTnSocke my all time fav euro player since the 1st day i started sc2 there were no korean replays out there and i was following him all the way..
Its here!

but it would quite troublesome because its on version 1.1.2 and blizzard rercently changed the patch to 1.1.3

So i think ill post another 1.1.3 replay, its a 2k points zerg his nick is pokerface, I've another vs thetinyone but i didn't save it

so sorry!
http://screplays.com/replays/scrubiee/13030 - pokerface
P.S- So should you build a forge 1st or a nexus?
My answer, if he gioes for FE, go for the forge 1st and block his ENT with pylons like what i did n build photons, please wait till u have 200 so that you could build two pylons instantly so his drones doesnt block the other spot.
that is why my timing for forge is very different sometimes 13 sometimes 15 it depends lol!
What happens if he blocks his ent with a patroling drone?
build a pylon behind his neutral mineral line make sure they stick to the minerals so the drones/lings cant fully surround it and do the same for your photon, your goal is to stop his expo n u have a fair advantage from there on.. to expo or not is up to you but most of the time ill go 4 gates n finish it off, i dont like long games lol
you build a nexus 1st if he goes for a roach timing push its that easy

15 nexus
forge
pylon n remember to chrono

got the idea off TL actually...
when ppl were doubting the 15nexus (i had frens telling me its a fail build as well lol)...
was really convinced when i saw sangho (babybyebye) pull it off...
going forge first let u force the pylon block into cannons...
HuK have a variation of this build (and kiwikaki as well) where he delay with pylon-cannon into a 3 gate for sentry and control the ramp...
tester usually go 15forge, 17nexus so there's lots of variation but depends on the map and wut u scouted...
the general idea though still revolve around the 15 timer as u should have enuff resource to either nexus/ forge/ pylon block =p
btw in MLG dallas TTOne did it vs machine as well and u should definitely check out taht replay (metalopolis)...
its a perfect example on how to be calm and perfect defend (not to mention a variation again of the 15nexus opening)...
ps: i love socke as well for his HT play...
Added on November 10, 2010, 12:55 amQUOTE(Quazacolt @ Nov 9 2010, 06:08 PM)
huk kicked reason to the curb and proved day9 wrong
*puts on sunglasses and points upwards*
YEEEEAAAAHHHHHHH
*ttgl x csi:miami
i still think that getting colossus too fast is bad (especially if u expo at the same time)...
such a big window for ur opponent to exploit especially terrans...
Added on November 10, 2010, 1:08 amLiquid`Tyler November 09 2010 03:46. Posts 4792 Profile Blog #
I said to painuser that scv and mules are really strong and he made a nice map pick and gl in the tournament.
SCV's complement MM army so well and when they die it means less than when a probe or drone dies because of mules. When a protoss attacks a terran base, he usually needs either mass force fields or well-defended colossi or storms, otherwise scv's are going to turn the tide quite quickly. For a while now the panic defense of terrans in tvp is not amazing to me anymore because it's all easily explained. But then my awareness of how much momentum I need when I attack into a terran base definitely Last edit: 2010-11-09 03:51:25
made me too cautious on kulas, for example.
^
for those watching his game 6 vs painuser (3rd person view) would understand his frustration...
he defended so well vs painuser's 3 rax push, and went for the counter...
great FF and kill almost all of the MM but painuser pulling in scv + mule with the MM kill so much and went on to all-in (all scv/ mule) towards his base...
he was 0-2 down in the extended series and was at 2-3 at that point (would be 3-3 if not for mlg map mistake) or if it is not extended it would be a new bo3 series and he would jz be 0-1 down...
This post has been edited by evofantasy: Nov 10 2010, 01:08 AM