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 Protoss Discussion Thread Ver. 1, [SEASON 2] Tips & Strategies.

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kEazYc
post Aug 2 2010, 11:51 PM

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Nony's phoenix rush/harrass transition into gateways play. PvZ
kEazYc
post Aug 3 2010, 09:47 AM

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What do you guys think about battlecruisers counter? From what i encounter, almost every game, once terran start to have battlecruisers, its hard to counter it, any solutions?
kEazYc
post Aug 3 2010, 11:12 AM

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QUOTE(-ZeN- @ Aug 3 2010, 10:38 AM)
@kc - againts BC i think Mio is right, feedback play very important row, just like ghost plan important role against protoss. but void ray is also good. Since u can feedback them, then chrage up all ur void ray on 1, then when fully charge u can easily killed a feedbacked BC. also, void ray can shoot and run right?


Added on August 3, 2010, 10:39 amo thought i contribute something over here, since basically i like protoss also.
PvZ: http://www.starcraft-replay.com/guides/sta...-zerg-units.php
*
If you're talking about move + shoot at the same time for void rays, from what i know, only phoenix can be done at the moment, if you move your voidrays while its charging up, it will stop attacking, but the charges will remain like 3-5 seconds.
kEazYc
post Oct 12 2010, 12:18 AM

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Nooo my idol TT
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post Oct 13 2010, 12:17 PM

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Hey guys, just wanted to ask about something regarding PvZ matchup.
Is it really neccessery to do fast expand (gateway at natural to wall off and nexus around 18-19) when against PvZ? Because whenever i met Zerg player in ladder, fast expand comes in my mind. :S
kEazYc
post Oct 14 2010, 02:08 AM

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http://www.sc2replayed.com/replays/89655-1...-delta-quadrant

Can anyone review my replay whether i'm doing my things right or not, or is there any space i could improve from this replay?
P/S: I'm still in silver league. :S

This post has been edited by kEazYc: Oct 14 2010, 02:10 AM
kEazYc
post Oct 17 2010, 10:10 AM

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QUOTE(evofantasy @ Oct 15 2010, 10:54 PM)
first of all this is wut i've observe from viewing on ur camera angle on one go...
hope it helps: -

1. constant probe production, ur probe production do stop at times wasting few sec off ur chrono (both of u have 15 workers when u should be roughly 17-18 workers by this stage)
2. scout across the xelnaga first for this map as u might catch some proxies or ur opponent's worker movement (thus some rough idea where his base might be to save ur scouting time)
3. ur 2nd gate too fast, the minerals is better used to get ur first stalker (besides that later on u are nt really having constant production off 2 gate which means u can make do wit only 1 gate)
4. ur building timing are a little out of sync (zealot should be done when ur core is done), partly due to ur focus on the scouting probe a little too much
5. lack of information when u are almost playing blind... try control the middle xelnaga as its important for this map, playing blind too long (poke wit ur first zealot+stalker to see wut unit compo he has to have an idea of his builds)
6. earlier pylon near ur ramp for faster reinforcement and easy micro (and maybe a sentry?)
7. 3rd gate too fast a bit as well as u are not producing off it
8. chrono charges not really used well (lots of times ur nexus is at 100 energy)
9. gateway production not constant (lots of minerals) and make it seemed like u need more production (4 is the max btw)
10. u either tech or u expand... u cant support getting a robo bay and expand at the same time (reason why HuK lost a game in MLG NY last week)... wut more u have 4 gate which is too much resources to be used... as u can see when ur robo bay is done, u dun have enuff resource to get the colossus
11. supply but minor issue as toss are supply heavy lol
12. hotkey ur army (u can double tab that key to change to ur army ASAP
13. colossus need more micro (9 range) so they dun get sniped

i think the biggest issue is that ur build order doesnt feel smooth enuff...
bonus: high starting apm of 300 but it slowly drops... dun really need to get the initial apm that high... my apm is only 60-90 through the whole game lol...
Sorry for the late reply, hmm in your opinion, what improvement should i focus on first?
kEazYc
post Oct 25 2010, 02:44 PM

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No one trying 15 nexus build? Seen some replay, really affective against roach o.o

http://www.teamliquid.net/forum/viewmessag...topic_id=159671
kEazYc
post Nov 1 2010, 03:25 PM

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such a good strats, i wonder if you could make 14 gas in a game :S
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post Nov 1 2010, 10:38 PM

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Gah, lost 5 games in a row against zerg early roach rush zzz
Why all the race i met in platinum league are all zerg -.-...

This post has been edited by kEazYc: Nov 1 2010, 10:39 PM
kEazYc
post Nov 3 2010, 08:19 PM

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QUOTE(evofantasy @ Nov 3 2010, 06:06 PM)
http://www.teamliquid.net/forum/viewmessag...topic_id=165609

NoNy 4-1 IdrA...
go watch this and hopefully u get some better PvZ ideas (streaming em now)...
*
One thing i noticed about idra is, he never(well 99%) go for roach early rush, so it doesn't really help much for us, coz the only problem for us (protoss) against zerg is the roach early rush.
kEazYc
post Nov 6 2010, 11:58 AM

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Study like how you studied for your SPM @ www.teamliquid.net
Watch like how you chased all the TVB series drama @ day9tv youtube channel.

This post has been edited by kEazYc: Nov 6 2010, 11:59 AM
kEazYc
post Nov 8 2010, 08:58 AM

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It seems that blink stalker rush is also one of the good build to counter roach rush, after watching some nazgul's pvz action in mlg, yay or nay? Im sucks in analyzing, hope someone could give some pointers smile.gif
kEazYc
post Nov 15 2010, 02:00 PM

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Wow, the korean voice acting sounds so pwnage o.o
EDIT: nvm that's chinese voice acting -.-

This post has been edited by kEazYc: Nov 15 2010, 02:01 PM
kEazYc
post Nov 15 2010, 02:50 PM

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you see you see!! *force fields*
you see you see!! *blink blink blink*
kEazYc
post Nov 15 2010, 03:54 PM

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I see..
And i love the scene where he blocked one whole swarm of zerglings at the destructible rock, lol.
kEazYc
post Nov 27 2010, 05:36 PM

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Lol he forced his collosi to come out "on" the space :S
kEazYc
post Nov 27 2010, 05:45 PM

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http://www.sc2replayed.com/replays/109069-...s-scrap-station
before video-or-it-did-not-happen spam comes in.

apparently it works on reaper as well yawn.gif

This post has been edited by kEazYc: Nov 27 2010, 05:46 PM
kEazYc
post Nov 29 2010, 02:12 PM

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thor are afraid of zealots
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post Nov 29 2010, 02:18 PM

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micro abit ur zealot then it shouldn't be a problem, unless he do all ins with all of his scv available comes together, i dunno lol.

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