Added on February 13, 2012, 10:53 pm
QUOTE(newbiehere @ Jun 24 2011, 04:00 PM)
What software u use for those design?This post has been edited by 3dwin014: Feb 13 2012, 10:55 PM
3D work
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Feb 13 2012, 10:51 PM
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246 posts Joined: May 2011 |
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Feb 14 2012, 08:42 AM
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220 posts Joined: Jan 2011 |
walowehh..looks so stunning this space shuttle..
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Feb 14 2012, 10:28 PM
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640 posts Joined: Jun 2006 |
So now,I was able to put some details for the launch vehicle,& I was very upset for not being able to render all the other small details since my laptop is keep crashing everytime I press the render button.
On this render,I only show some important details like the engines,pump,interstage skirt,& helium container & RP-1 tank.Still got lot more to go like the main fuel line,maintainence door,work stage,retro rocket container & ullage rocket for main propulsion tank.....but I think atleast for now I happy with all the small details outcome that really give my render a great impact. ![]() Spaceflight vehicle summary/diagram. Close-up details on the guideline: ![]() ![]() ![]() Uploaded with ImageShack.us |
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Feb 14 2012, 11:08 PM
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9 posts Joined: Mar 2009 |
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Feb 14 2012, 11:10 PM
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90 posts Joined: Jun 2011 |
QUOTE(neoexcaliber @ Jan 28 2012, 03:13 PM) here is not kopitiam you can be attention horse all you want and share your work here it's really nice by the way This post has been edited by Darkseid: Feb 14 2012, 11:10 PM |
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Feb 14 2012, 11:35 PM
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86 posts Joined: Jan 2005 |
QUOTE(Cyprid Dark ii @ Feb 14 2012, 10:28 PM) So now,I was able to put some details for the launch vehicle,& I was very upset for not being able to render all the other small details since my laptop is keep crashing everytime I press the render button. Let me know if you need help rendering cyprid. I got my trusty i7. On this render,I only show some important details like the engines,pump,interstage skirt,& helium container & RP-1 tank.Still got lot more to go like the main fuel line,maintainence door,work stage,retro rocket container & ullage rocket for main propulsion tank.....but I think atleast for now I happy with all the small details outcome that really give my render a great impact. ![]() Spaceflight vehicle summary/diagram. Close-up details on the guideline: ![]() ![]() ![]() Uploaded with ImageShack.us QUOTE(Darkseid @ Feb 14 2012, 11:10 PM) here is not kopitiam you can be attention horse all you want and share your work here Thanks. it's really nice by the way |
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Feb 14 2012, 11:45 PM
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544 posts Joined: Jan 2008 From: Jitra-Kuala Terengganu- Kuala Lumpur-Cheras |
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Feb 15 2012, 01:20 AM
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246 posts Joined: May 2011 |
QUOTE(newbiehere @ Feb 14 2012, 11:08 PM) Ok thanks 4 the info. Ur work is are nice. Keep it up.Added on February 16, 2012, 12:05 am QUOTE(Langiler @ Feb 14 2012, 11:45 PM) BANEBLADEE!!!!! Can solidworks make something like tat tank also?woot!!! well, i wonder why blue color dont blend well with the tank, perhaps Imperials Guard normally paint it in green? This post has been edited by 3dwin014: Feb 16 2012, 12:05 AM |
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Feb 22 2012, 08:02 AM
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129 posts Joined: Jul 2005 From: Mareshia |
» Click to show Spoiler - click again to hide... « Augmented Reality Malaccan Malay traditional house prototype, still having some problem with the z sorting, ugh... » Click to show Spoiler - click again to hide... « And a rabbit for some AR test This post has been edited by virphirod: Feb 22 2012, 08:14 PM |
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Feb 23 2012, 04:31 AM
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37 posts Joined: Dec 2005 |
my leisure work, after knowing a bit on how to modelling using Blender software, in previous school i learned using 3d Max though, except that on that time im still not interested in 3D modelling like i am enjoying today, fufu.
soo.. some snapshots from diff angles ![]() ![]() the novel is levitating itself! ![]() ![]() ![]() ![]() ![]() p/s: there are obvious amount of grains/noises visible due to the less value of Integrator has been set for rendering using Cycles render, basically the more value you put the less noises it will produce, but the rendering process also will increases >.< |
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Feb 24 2012, 12:33 AM
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640 posts Joined: Jun 2006 |
So finally got some more time for update,here is it.
After SC-III stage thrusting,the SC-IIIA stage is now performed by pulling out the LM & release the orbital spacecraft to orbiting the moon. ![]() After the Orbital spacecraft was jettisoned,the CSM would performed rendezvous maneuver by using thruster & retro motor to spin the rocket & make the seperation of LM from the SC-III ![]() Commencing the Midcourse Correction SPS(Service Propulsion System) to take the LM to moon. ![]() Moon orbit rendezvous. ![]() Then orbiting the moon using the service main engine before part of crew transferred to LM for seperation of LM from CM. ![]() Finally the seperation of LM & the touchdown process is begin. ![]() Uploaded with ImageShack.us |
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Feb 24 2012, 10:42 AM
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1,097 posts Joined: Oct 2009 |
QUOTE(yuusuke-kun @ Feb 23 2012, 04:31 AM) my leisure work, after knowing a bit on how to modelling using Blender software, in previous school i learned using 3d Max though, except that on that time im still not interested in 3D modelling like i am enjoying today, fufu. cool..well im not in 3d though but i realise some parts of ur shadow looks weird..especially the chair..soo.. some snapshots from diff angles ![]() ![]() the novel is levitating itself! ![]() ![]() ![]() ![]() ![]() p/s: there are obvious amount of grains/noises visible due to the less value of Integrator has been set for rendering using Cycles render, basically the more value you put the less noises it will produce, but the rendering process also will increases >.< |
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Feb 24 2012, 10:48 AM
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37 posts Joined: Dec 2005 |
QUOTE(inachi @ Feb 24 2012, 10:42 AM) cool..well im not in 3d though but i realise some parts of ur shadow looks weird..especially the chair.. well, that embarrassing flaws which I carelessly calculated the object's position, some of them not really touched the floor thus explains the weird shadow thing you mentioned, will take note on this in my future works, thanks for the comment though |
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Feb 24 2012, 12:52 PM
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86 posts Joined: Jan 2005 |
QUOTE(Cyprid Dark ii @ Feb 24 2012, 12:33 AM) So finally got some more time for update,here is it. Looks like the project is finally complete. After SC-III stage thrusting,the SC-IIIA stage is now performed by pulling out the LM & release the orbital spacecraft to orbiting the moon. ![]() After the Orbital spacecraft was jettisoned,the CSM would performed rendezvous maneuver by using thruster & retro motor to spin the rocket & make the seperation of LM from the SC-III ![]() Commencing the Midcourse Correction SPS(Service Propulsion System) to take the LM to moon. ![]() Moon orbit rendezvous. ![]() Then orbiting the moon using the service main engine before part of crew transferred to LM for seperation of LM from CM. ![]() Finally the seperation of LM & the touchdown process is begin. ![]() Uploaded with ImageShack.us |
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Feb 24 2012, 09:57 PM
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1,097 posts Joined: Oct 2009 |
QUOTE(yuusuke-kun @ Feb 24 2012, 10:48 AM) well, that embarrassing flaws which I carelessly calculated the object's position, some of them not really touched the floor thus explains the weird shadow thing you mentioned, will take note on this in my future works, thanks for the comment though i see..same goes to the books on the floor as well..=)) btw, keep it up! |
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Mar 2 2012, 11:08 PM
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35 posts Joined: Jul 2007 From: bukit jalil |
neoexcaliber, youre awesome!!
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Mar 5 2012, 10:06 PM
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640 posts Joined: Jun 2006 |
QUOTE(neoexcaliber @ Feb 24 2012, 12:52 PM) Eh,no...still far from it. Here is some more rendering of the SPS mode before the spacecraft reach the lunar orbit & the CSM would made the LM Lunar Orbit Insertion' manuever by using the SPS to generated the much needed "aerobraking" manuever to slow down the spacecraft & then commanding the seperation of LM from CSM to enter lunar orbit. ![]() After the insertion of LM from CM to lunar orbit,the LM would be piloted by 3 astronauts who will guide the LM to the planned landing site,in which the landing site would be examined by Mission Control Centre(MCC)on earth,that was received by the Orbital spacecraft that do the surveying job. Meanwhile the CSM would be orbiting the moon to be ready for evacuation mission if something going wrong with the LM guidance system or system error which would halt the landing mission & LM Abort mode would be commanded. ![]() Surveying the landing site,& the CSM would followed the LM as closely as possible to be ready for "LM Abort Mode". ![]() After carefully planning the landing site the LM would use the Reaction Control System(RCS) that was mated on all 4 side of the ascent stage to control the LM for touchdown procedure. ![]() Lunar surface touchdown was finally done. ![]() Now the astronaut would pull the side stowage folded ladder to climb down the from the LM ascent stage to finally getting themselves on lunar surface. ![]() Uploaded with ImageShack.us More to come....but as the render time increased for each succession of modeling & the extra & add-on needed for the next scenes,the progress would be quite slow by now...(the last 2 render is 14 hours(touchdown) & 44 hours(Astronaut climbed down the ladder) respectively,all in high resolution big render of 4000x3000 & mid setting of GI) |
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Mar 9 2012, 04:13 PM
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85 posts Joined: Sep 2008 |
just ok
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Mar 14 2012, 04:24 PM
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3,385 posts Joined: Aug 2006 From: Sao Paolo, Brazil |
Collab with cymon
He designed n model the mecha. I render, comp and photoshop. ![]() |
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Mar 15 2012, 07:54 AM
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37 posts Joined: Dec 2005 |
^ Is that pavillion lol?
Awesome mecha works, the finishing from you also completes the piece, the lady below is kind of distracting, whats she doing there? Overall is awesome |
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