QUOTE(Xonius @ Feb 11 2007, 06:42 AM)
hey guys, any tips on getting alot of MASS? i always run out of MASS, even when i have half of the map with lvl 3 Mass collectors, building the artificial mass collector thingy (forgot the name) would require alot of power. And i still cant get the Energy mountain near our base, what is it for? how do we make use of it?
The hard enemy likes to use Nukes..damn them.
Ah, it just takes getting used to .
Few things to remember:
1) In most situations, you will almost NEVER have enough Mass points to generate mass. You MUST rely on mass fabricators if you want to focus on the more expensive troops
2) Build Mass and Energy Storage early in the game. The more mass and energy you have in storage, the longer you can sustain negative mass and energy income later in the game without it crumbling your economy. This is the case, as energy and mass usage early in the game is easy to control and you'll often have surplus which would be wasted unless you have access storage.
3) Learn to use the building adjacency bonus with your metal extractors and fabricators. Every building that either uses mass or energy, will use less of that resource if a building that generates that resource is placed next to it (And connector lines will appear). Example, mass extractors use about 5 energy per second. Putting an energy generator next to it, reduces it to 4. The larger the building, the more efficient it becomes.
4) Balance mass and energy production accordingly. If you're gaining one resource far higher than the other, you need to do something about it. If you have excess energy, exploit it using mass fabricators. If mass, more mass storage or energy production for the eventual need for mass.
5) Learn to toggle construction/production on or off to focus on certain buildings. That way, you can pause production of your experimental/T3 stuff while waiting to finish your production buildings or shut down mass fabricators to stop energy drainage.
6) Remember, most abilities and units use energy to operate. Everything from stealth generators, artillery installations, shields and radar. So, be careful with these units.
Like I said earlier. The econ IS part of the strategic gameplay which is awesome.
QUOTE(dos @ Feb 11 2007, 10:51 AM)
The units are so tiny. Hard to make out or is there some trick i don't know about? I don't want to play with just icons on the screen and playing the game zoomed in didn't feel right.

Also how to target aircraft with other aircraft? They move so fast i can't click them. The experimentals are pretty cool though. The spider robot(why is called monkeylord???) laser beam was so cool.
Don't worry about ordering your troops to target other aircraft. Worst comes to worse, order them to patrol around where the aircraft are.
QUOTE(fujkenasai @ Feb 11 2007, 05:00 PM)
Ive tried fast rush seems quite useful in this game......
I mean turret rush.
Ah, the classic offensive Porcupine strategy from TA. IMO, its not really easy to pull off this time as the maps are SOOOOOO huge now and artillery in general has been nerfed from before (Shorter ranges, ridiculously high energy consumption, and long reload times)