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 VR/AR HMD Club - Oculus Rift, HTC Vive, PS VR, HoloLens, Magic Leap, Windows MR

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kianweic
post Jul 15 2016, 09:36 PM

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QUOTE(stringfellow @ Jul 15 2016, 05:07 PM)
#NowPlaying.

The gun-kata guy, Bishop is much easier than Saija, your MGS "Gray Fox" ninja.

The feeling of presence in this game is palpable, especially when the enemies are swarming you and you desperately trying to escape their clutches. You hide behind counter, walls, towers, dodge lasers, and warp away.

Just started unlocking power-ups in the game, including single charged shot, and bullet-storm.

Also supports online multiplayer, although I'd hate if it I have to be Saija, and not Bishop.

» Click to show Spoiler - click again to hide... «

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How much did you pay for your HTC Vive?

It appears that I would be able to import to Indonesia (without having to deal with aggressive Customs authorities) for USD1,100 (all in including shipping).
stringfellow
post Jul 16 2016, 04:21 AM

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QUOTE(kianweic @ Jul 15 2016, 09:36 PM)
How much did you pay for your HTC Vive?

It appears that I would be able to import to Indonesia (without having to deal with aggressive Customs authorities) for USD1,100 (all in including shipping).
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Around USD1k after all is said and done.
stringfellow
post Jul 16 2016, 09:00 PM

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Arriving soon from a craftsman in Europe. Ordered both the Rift and the Vive version in Mahogany.

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Skylinestar
post Jul 16 2016, 09:08 PM

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Wanna let go my Sony HMZ-T2 OLED 3D gear. Funding for Rift. PM me if you're interested.

This post has been edited by Skylinestar: Jul 16 2016, 09:08 PM
stringfellow
post Jul 19 2016, 08:37 AM

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it's pretty short, but I sat there slack-jawed at how close I got to a Millennium Falcon as it landed on top of me when I played this.



This post has been edited by stringfellow: Jul 19 2016, 08:37 AM
stringfellow
post Jul 20 2016, 11:04 AM

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#NowPlaying "The Assembly".



The game is more suited to the Rift than Vive, since it involves playing with standard controller.
MK84
post Jul 20 2016, 06:56 PM

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[WTS] EVE : Valkyrie Founders Edition, for Oculus Rift.
stringfellow
post Jul 21 2016, 03:50 AM

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VR simulcast happening for the "Mr.Robot" tv show tomorrow. Only happens at the launch of the new episode, and disappears after.

http://www.theverge.com/2016/7/20/12229300...lcast-comic-con
stringfellow
post Jul 21 2016, 08:35 AM

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Razer's OSVR HDK2 is available for purchase, with two free games.

Not really enticing to me, with the lack of motion controller official support, unless you're willing to dabble with Razer's own Hydra or the clunky support of PS Move controller.

http://www.razerzone.com/gb-en/store/hdk2

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stringfellow
post Jul 21 2016, 10:04 AM

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This is VR.
TS881118
post Jul 26 2016, 07:34 AM

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QUOTE(stringfellow @ Jul 21 2016, 10:04 AM)


This is VR.
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I tried similar 1 last year
this:


TS881118
post Jul 26 2016, 07:36 AM

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QUOTE(Skylinestar @ Jul 16 2016, 09:08 PM)
Wanna let go my Sony HMZ-T2 OLED 3D gear. Funding for Rift. PM me if you're interested.
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I still think Sony HMZ has much higher quality and clarity,
the images are clear, color is vibrant and vivid, and 3D effect is eye popping.
eventhough the field of view is smaller.

This post has been edited by 881118: Jul 26 2016, 07:37 AM
stringfellow
post Jul 28 2016, 05:53 PM

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VR related. This time, physical stimulation. tongue.gif

SubPac M2 Audio Tactile Immersion System. Plugs into ANY audio source, and is perfect for VR experiences.

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Can't wait to try this with Raw Data VR tonight! rclxm9.gif
stringfellow
post Jul 29 2016, 12:20 AM

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A first impression for the SubPac M2 I posted on another international forum.

QUOTE
Just finished a 2 hours session with a few different experiences: listening to music on Spotify, playing traditional PC games and VR, and watching movies.

Played a couple of EDM tracks and bass-heavy ones like Daft Punk, thoroughly enjoyable, and you really feel like you're right next to a speaker, albeit with your back to it.

Played "Raw Data", "AudioShield" and "Space Pirate Trainer" on VR with the SubPac M2. Every weapon shots in "Raw Data" and "Space Pirate Trainer" registers unique "thumps" and even on SPT, changing to different weapons from continuous shots to single laset blasts registers its own unique physical signature on the M2 as well. On "Audioshield", combining VR gameplay with music ala Dance Dance Revolution, makes the whole experience more immersive.

Played "Doom". There is a specific level in the "Doom" game called "Kadingir Sanctum" and I swear to God, the amount of LFE in that level is off the charts! I was even gleefully opening up my weapon wheel and fire shots after shots to "feel" how each and every weapon differentiates itself based on how the M2 presents it while firing. Brilliant! The Gauss Cannon nearly blew my back off with its "charge and release"!

Played a couple of movies with heavy firefights, shots and explosions. Registers them accurately and nicely as well. Not a D-Box, 4D theatre, blow-you-off-your-seat kinda experience but enough to make the whole movie watching experience more engaging.

There's a couple of pros and cons. The wires coming out of the breakout box is cumbersome to me, I had to do some "cable management" to make things look and feel near, but I figure I probably need to get shorter cables so that this spaghetti of wires doesnt get tangled everywhere. The breakout box has a clip at the back that hooks to either the strap on the SubPac or your belt/pants. I was wearing sweat pants while playing VR games, and because of the weight of the breakout box, it may bring your pants down LOL! On belts should be fine. Clipping the breakout box to the SubPac strap would work too, but in VR, the box may get in the way when you move about in VR space with your motion controllers, so clipping it at your waist area is much more ideal. The "Intensity" level of the tactile feedback is very good, even at default, there's plenty enough feedback to be felt, and at anything beyond that, you can almost feel like you're on a massage chair? tongue.gif Also make sure that the straps are tight around your body, otherwise, while moving vigorously in VR, the level of immersion may be reduced if your SubPac isn't tightly placed on your back.

Other than that, it's a winner to me. It makes the whole VR experience more immersive and engaging. It also has this one other side effect: I caught myself look at the mirror and saw how I look with the SubPac M2 on my back, the HTC Vive on my forehead, and headphones on my head and ears, while I was launching SteamVR with mouse and keyboard, and if I add a proton pack, a beige jumpsuit and a ghost trap, I'd look like a freaking Ghostbuster already. LOL!




This post has been edited by stringfellow: Jul 29 2016, 12:27 AM
TS881118
post Jul 29 2016, 07:08 AM

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http://arstechnica.com/gaming/2016/07/dota...-international/
kianweic
post Jul 29 2016, 10:05 AM

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Sales for VR Player on Steam this weekend:

http://store.steampowered.com/sale/vr_weekend

stringfellow
post Jul 29 2016, 11:20 AM

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Sometimes childlike innocence can come from the eldest of citizens.


TS881118
post Jul 30 2016, 03:06 AM

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shameless plug, a project that I did last year, using DK2, LeapMotion and Kinect v2.



This post has been edited by 881118: Jul 30 2016, 03:06 AM
koonghx
post Jul 30 2016, 12:05 PM

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What's the cheapest way to buy HTC Vive?
Or should I wait until 2nd gen then buy?
damien5119
post Aug 1 2016, 01:46 PM

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QUOTE(stringfellow @ Jul 14 2016, 05:06 PM)
I hope by the time it gets here, they're selling motion controllers and face foams separately.

https://www.lowyat.net/2016/109398/htc-vive...ness-wearables/
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nice. i was just looking for a vive off ebay past couple of days and noticed this today. I'll just wait till october. not too long away. cant wait thumbup.gif

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