QUOTE(cowithgun @ Aug 14 2012, 03:12 PM)
Skill damage work slightly different; take Sweeping Wind deal 15% damage:
Damage = SAME
As you can see, Crit has no impact, AS has no impact. "E" is the damage multiplyer of the skill, in case of Sweeping Wind, it's 15%.
As of now, everyone is going to crit dmg, it looks good on DPS, and if depend a lot of physical atk, it's actually good. Logical choice. But as Offensive skill become more important (patch 1.04), Crit build may not be the best anymore...
actually wrong, sweeping winds take account of crit AND atkspeed.Damage = SAME
As you can see, Crit has no impact, AS has no impact. "E" is the damage multiplyer of the skill, in case of Sweeping Wind, it's 15%.
As of now, everyone is going to crit dmg, it looks good on DPS, and if depend a lot of physical atk, it's actually good. Logical choice. But as Offensive skill become more important (patch 1.04), Crit build may not be the best anymore...
you can crit your sweeping wind hits, and you most certainly have faster sweeping wind dmg ticks with faster attack speed.
the same may apply on offensive skills too (higher crit chance on wave of light, and higher crit dmg from a critted wave of light. however yes attack speed wont have effect on this.)
feel free you play around sweeping winds using a slow 2 hander, and 2x fast dual wielding daggers
Added on August 14, 2012, 4:29 pm
QUOTE(ALeUNe @ Aug 14 2012, 03:39 PM)
you just need to crit to spawn a tornado from cyclone runed sweeping wind.in other words, deadly reach against 10 mobs at the same time, would spawn 10 tornados assuming you crit on all 10 mobs
like wise FoT, hitting faster, chance to produce more crits goes up as there are more hits being landed, thus more tornados
This post has been edited by Quazacolt: Aug 14 2012, 04:29 PM
Aug 14 2012, 04:23 PM

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